home *** CD-ROM | disk | FTP | other *** search
/ PC Active 2002 December / pca1412.iso / SOFTWARE / Pusher / pusher_demo_en.exe / data.psh / data / gs_sound.txt < prev    next >
Encoding:
Extensible Markup Language  |  2002-07-26  |  2.8 KB  |  42 lines

  1. <?xml version="1.0"?>
  2.  
  3. <!-- main game screen -->
  4.  
  5. <soundEffects>    
  6.  
  7. <! -- triggered sound effects -->
  8.  
  9. <soundEffect name="tsFormationSolved" soundfile="sound\combo_ok10.wav" pitch="64" volume="20" reloadTime="100" />    
  10. <soundEffect name="tsStoneClicked" soundfile="sound\but_hover1.wav" pitch="64" volume="100" reloadTime="100" />    
  11. <soundEffect name="tsTimeWarning" soundfile="sound\alarm3.wav" pitch="64" volume="60" reloadTime="100" />    
  12. <soundEffect name="tsComboStoneAdded" soundfile="sound\combo_add10.wav" pitch="127" volume="50" reloadTime="100" />    
  13. <soundEffect name="tsComboStoneAdded2" soundfile="sound\combo_add10.wav" pitch="127" volume="50" reloadTime="100" />    
  14. <soundEffect name="tsCombeExecuted" soundfile="sound\combo_final10.wav" pitch="127" volume="20" reloadTime="100" />    
  15. <soundEffect name="tsComboCancelled" soundfile="sound\combo_canceled.wav" pitch="64" volume="0" reloadTime="100" />    
  16. <soundEffect name="tsStonesOnPlayfield" soundfile="sound\fieldempty2.wav" pitch="64" volume="100" reloadTime="100" />    
  17. <soundEffect name="tsUndo" soundfile="sound\undo3.wav" pitch="64" volume="50" reloadTime="100" />    
  18. <soundEffect name="tsStoneStopped" soundfile="sound\pock3.wav" pitch="64" volume="40" reloadTime="100" />
  19. <soundEffect name="tsUserInput" soundfile="sound\illegal.wav" pitch="64" volume="120" reloadTime="100" />
  20. <soundEffect name="tsLevelUpgrade" soundfile="sound\Levelup12.wav" pitch="64" volume="60" reloadTime="100" />
  21. <soundEffect name="tsGameOver" soundfile="sound\verloren2.wav" pitch="64" volume="80" reloadTime="100" />
  22. <soundEffect name="tsGameWon" soundfile="sound\gewonnen7.wav" pitch="64" volume="100" reloadTime="100" />
  23. <soundEffect name="tsHighScoreReached" soundfile="sound\newhighscore5.wav" pitch="64" volume="55" reloadTime="100" />
  24. <soundEffect name="tsGameReset" soundfile="sound\welcome4.wav" pitch="64" volume="50" reloadTime="100" />
  25.  
  26. <!-- ingame user defined sound effects -->
  27.  
  28. <soundEffect name="hover" soundfile="sound\but_hover1.wav" pitch="64" volume="100" reloadTime="100" />
  29. <soundEffect name="click" soundfile="sound\but2.wav" pitch="64" volume="100" reloadTime="100" />
  30.  
  31. <soundEffect name="move" soundfile="sound\windy8.wav" pitch="64" volume="40" reloadTime="1000" />
  32. <soundEffect name="spring" soundfile="sound\shoot7.wav" pitch="64" volume="20" reloadTime="100" />    
  33. <soundEffect name="digit" soundfile="sound\digit.wav" pitch="64" volume="40" reloadTime="200" />
  34.  
  35. <soundEffect name="chain" soundfile="sound\chain2.wav" pitch="64" volume="8" reloadTime="1000" />
  36.  
  37. <soundEffect name="blubb" soundfile="sound\blubb1.wav" pitch="40" volume="5" reloadTime="100" />
  38. <soundEffect name="alarm" soundfile="sound\alarm5.wav" pitch="64" volume="60" reloadTime="80" />
  39.  
  40. <soundEffect name="welcome" soundfile="sound\welcome4.wav" pitch="64" volume="50" reloadTime="100" />
  41. </soundEffects>
  42.