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The 3rd Dimension
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1996-05-24
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6KB
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295 lines
xof 0302txt 0064
template Header {
<3D82AB43-62DA-11cf-AB39-0020AF71E433>
WORD major;
WORD minor;
DWORD flags;
}
template Vector {
<3D82AB5E-62DA-11cf-AB39-0020AF71E433>
FLOAT x;
FLOAT y;
FLOAT z;
}
template Coords2d {
<F6F23F44-7686-11cf-8F52-0040333594A3>
FLOAT u;
FLOAT v;
}
template Matrix4x4 {
<F6F23F45-7686-11cf-8F52-0040333594A3>
array FLOAT matrix[16];
}
template ColorRGBA {
<35FF44E0-6C7C-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
FLOAT alpha;
}
template ColorRGB {
<D3E16E81-7835-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
}
template IndexedColor {
<1630B820-7842-11cf-8F52-0040333594A3>
DWORD index;
ColorRGBA indexColor;
}
template Boolean {
<4885AE61-78E8-11cf-8F52-0040333594A3>
WORD truefalse;
}
template Boolean2d {
<4885AE63-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template MaterialWrap {
<4885AE60-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template TextureFilename {
<A42790E1-7810-11cf-8F52-0040333594A3>
STRING filename;
}
template Material {
<3D82AB4D-62DA-11cf-AB39-0020AF71E433>
ColorRGBA faceColor;
FLOAT power;
ColorRGB specularColor;
ColorRGB emissiveColor;
[...]
}
template MeshFace {
<3D82AB5F-62DA-11cf-AB39-0020AF71E433>
DWORD nFaceVertexIndices;
array DWORD faceVertexIndices[nFaceVertexIndices];
}
template MeshFaceWraps {
<4885AE62-78E8-11cf-8F52-0040333594A3>
DWORD nFaceWrapValues;
Boolean2d faceWrapValues;
}
template MeshTextureCoords {
<F6F23F40-7686-11cf-8F52-0040333594A3>
DWORD nTextureCoords;
array Coords2d textureCoords[nTextureCoords];
}
template MeshMaterialList {
<F6F23F42-7686-11cf-8F52-0040333594A3>
DWORD nMaterials;
DWORD nFaceIndexes;
array DWORD faceIndexes[nFaceIndexes];
[Material]
}
template MeshNormals {
<F6F23F43-7686-11cf-8F52-0040333594A3>
DWORD nNormals;
array Vector normals[nNormals];
DWORD nFaceNormals;
array MeshFace faceNormals[nFaceNormals];
}
template MeshVertexColors {
<1630B821-7842-11cf-8F52-0040333594A3>
DWORD nVertexColors;
array IndexedColor vertexColors[nVertexColors];
}
template Mesh {
<3D82AB44-62DA-11cf-AB39-0020AF71E433>
DWORD nVertices;
array Vector vertices[nVertices];
DWORD nFaces;
array MeshFace faces[nFaces];
[...]
}
Header {
1;
0;
1;
}
Mesh {
16;
-1.637175;3.000000;-0.213301;,
1.889047;3.000000;-0.213301;,
-0.161918;-1.875565;-0.213300;,
1.718138;-1.875565;-0.213301;,
1.718138;-3.000000;-0.213300;,
-1.889047;-3.000000;-0.213300;,
0.107949;1.866564;-0.213301;,
-1.637175;1.866564;-0.213301;,
-1.637175;3.000000;0.213300;,
1.889047;3.000000;0.213300;,
-0.161918;-1.875565;0.213301;,
1.718138;-1.875565;0.213301;,
1.718138;-3.000000;0.213301;,
-1.889047;-3.000000;0.213301;,
0.107949;1.866564;0.213300;,
-1.637175;1.866564;0.213301;;
28;
3;0,6,7;,
3;1,6,0;,
3;2,6,1;,
3;2,5,6;,
3;2,4,5;,
3;3,4,2;,
3;0,9,1;,
3;0,8,9;,
3;1,10,2;,
3;1,9,10;,
3;2,11,3;,
3;2,10,11;,
3;3,12,4;,
3;3,11,12;,
3;4,13,5;,
3;4,12,13;,
3;5,14,6;,
3;5,13,14;,
3;6,15,7;,
3;6,14,15;,
3;7,8,0;,
3;7,15,8;,
3;14,8,15;,
3;14,9,8;,
3;14,10,9;,
3;13,10,14;,
3;12,10,13;,
3;12,11,10;;
MeshMaterialList {
1;
1;
0;;
Material {
0.000000;1.000000;0.000000;1.000000;;
27.200001;
0.819608;0.819608;0.819608;;
0.000000;0.000000;0.000000;;
}
}
MeshNormals {
48;
-0.000000;-0.000000;-1.000000;,
0.000000;1.000000;0.000000;,
-1.000000;0.000000;0.000000;,
-0.000000;-0.000000;-1.000000;,
0.000000;1.000000;0.000000;,
0.921764;-0.387751;0.000000;,
-0.000000;-0.000000;-1.000000;,
0.921764;-0.387751;0.000000;,
0.000000;1.000000;0.000000;,
-0.000000;-0.000000;-1.000000;,
0.000000;1.000000;0.000000;,
1.000000;0.000000;0.000000;,
-0.000000;-0.000000;-1.000000;,
1.000000;0.000000;0.000000;,
0.000000;-1.000000;0.000000;,
-0.000000;-0.000000;-1.000000;,
0.000000;-1.000000;0.000000;,
-0.925138;0.379631;0.000000;,
-0.000000;-0.000000;-1.000000;,
-0.925138;0.379631;0.000000;,
0.000000;-1.000000;0.000000;,
-0.000000;-0.000000;-1.000000;,
0.000000;-1.000000;0.000000;,
-1.000000;0.000000;0.000000;,
0.000000;1.000000;0.000000;,
-1.000000;0.000000;0.000000;,
0.000000;0.000000;1.000000;,
0.000000;1.000000;0.000000;,
0.921764;-0.387751;0.000000;,
0.000000;0.000000;1.000000;,
0.921764;-0.387751;0.000000;,
0.000000;1.000000;0.000000;,
0.000000;0.000000;1.000000;,
0.000000;1.000000;0.000000;,
1.000000;0.000000;0.000000;,
0.000000;0.000000;1.000000;,
1.000000;0.000000;0.000000;,
0.000000;-1.000000;0.000000;,
0.000000;0.000000;1.000000;,
0.000000;-1.000000;0.000000;,
-0.925138;0.379631;0.000000;,
0.000000;0.000000;1.000000;,
-0.925138;0.379631;0.000000;,
0.000000;-1.000000;0.000000;,
0.000000;0.000000;1.000000;,
0.000000;-1.000000;0.000000;,
-1.000000;0.000000;0.000000;,
0.000000;0.000000;1.000000;;
28;
3;0,18,21;,
3;3,18,0;,
3;6,18,3;,
3;6,15,18;,
3;6,12,15;,
3;9,12,6;,
3;1,27,4;,
3;1,24,27;,
3;5,30,7;,
3;5,28,30;,
3;8,33,10;,
3;8,31,33;,
3;11,36,13;,
3;11,34,36;,
3;14,39,16;,
3;14,37,39;,
3;17,42,19;,
3;17,40,42;,
3;20,45,22;,
3;20,43,45;,
3;23,25,2;,
3;23,46,25;,
3;44,26,47;,
3;44,29,26;,
3;44,32,29;,
3;41,32,44;,
3;38,32,41;,
3;38,35,32;;
}
MeshTextureCoords {
16;
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;;
}
}