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The 3rd Dimension
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1996-05-24
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277 lines
xof 0302txt 0064
template Header {
<3D82AB43-62DA-11cf-AB39-0020AF71E433>
WORD major;
WORD minor;
DWORD flags;
}
template Vector {
<3D82AB5E-62DA-11cf-AB39-0020AF71E433>
FLOAT x;
FLOAT y;
FLOAT z;
}
template Coords2d {
<F6F23F44-7686-11cf-8F52-0040333594A3>
FLOAT u;
FLOAT v;
}
template Matrix4x4 {
<F6F23F45-7686-11cf-8F52-0040333594A3>
array FLOAT matrix[16];
}
template ColorRGBA {
<35FF44E0-6C7C-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
FLOAT alpha;
}
template ColorRGB {
<D3E16E81-7835-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
}
template IndexedColor {
<1630B820-7842-11cf-8F52-0040333594A3>
DWORD index;
ColorRGBA indexColor;
}
template Boolean {
<4885AE61-78E8-11cf-8F52-0040333594A3>
WORD truefalse;
}
template Boolean2d {
<4885AE63-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template MaterialWrap {
<4885AE60-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template TextureFilename {
<A42790E1-7810-11cf-8F52-0040333594A3>
STRING filename;
}
template Material {
<3D82AB4D-62DA-11cf-AB39-0020AF71E433>
ColorRGBA faceColor;
FLOAT power;
ColorRGB specularColor;
ColorRGB emissiveColor;
[...]
}
template MeshFace {
<3D82AB5F-62DA-11cf-AB39-0020AF71E433>
DWORD nFaceVertexIndices;
array DWORD faceVertexIndices[nFaceVertexIndices];
}
template MeshFaceWraps {
<4885AE62-78E8-11cf-8F52-0040333594A3>
DWORD nFaceWrapValues;
Boolean2d faceWrapValues;
}
template MeshTextureCoords {
<F6F23F40-7686-11cf-8F52-0040333594A3>
DWORD nTextureCoords;
array Coords2d textureCoords[nTextureCoords];
}
template MeshMaterialList {
<F6F23F42-7686-11cf-8F52-0040333594A3>
DWORD nMaterials;
DWORD nFaceIndexes;
array DWORD faceIndexes[nFaceIndexes];
[Material]
}
template MeshNormals {
<F6F23F43-7686-11cf-8F52-0040333594A3>
DWORD nNormals;
array Vector normals[nNormals];
DWORD nFaceNormals;
array MeshFace faceNormals[nFaceNormals];
}
template MeshVertexColors {
<1630B821-7842-11cf-8F52-0040333594A3>
DWORD nVertexColors;
array IndexedColor vertexColors[nVertexColors];
}
template Mesh {
<3D82AB44-62DA-11cf-AB39-0020AF71E433>
DWORD nVertices;
array Vector vertices[nVertices];
DWORD nFaces;
array MeshFace faces[nFaces];
[...]
}
Header {
1;
0;
1;
}
Mesh {
14;
-2.185900;3.000000;-0.213301;,
-0.908543;3.000000;-0.213301;,
0.026986;-0.949032;-0.213300;,
0.944524;3.000000;-0.213301;,
2.185900;3.000000;-0.213301;,
0.521737;-3.000000;-0.213300;,
-0.449774;-3.000000;-0.213300;,
-2.185900;3.000000;0.213301;,
-0.908543;3.000000;0.213300;,
0.026986;-0.949032;0.213301;,
0.944524;3.000000;0.213300;,
2.185900;3.000000;0.213300;,
0.521737;-3.000000;0.213301;,
-0.449774;-3.000000;0.213301;;
24;
3;1,6,0;,
3;2,6,1;,
3;5,3,4;,
3;5,2,3;,
3;5,6,2;,
3;0,8,1;,
3;0,7,8;,
3;1,9,2;,
3;1,8,9;,
3;2,10,3;,
3;2,9,10;,
3;3,11,4;,
3;3,10,11;,
3;4,12,5;,
3;4,11,12;,
3;5,13,6;,
3;5,12,13;,
3;6,7,0;,
3;6,13,7;,
3;13,8,7;,
3;13,9,8;,
3;10,12,11;,
3;9,12,10;,
3;13,12,9;;
MeshMaterialList {
1;
1;
0;;
Material {
0.000000;1.000000;0.000000;1.000000;;
27.200001;
0.819608;0.819608;0.819608;;
0.000000;0.000000;0.000000;;
}
}
MeshNormals {
42;
-0.000000;-0.000000;-1.000000;,
0.000000;1.000000;0.000000;,
-0.960595;-0.277952;0.000000;,
-0.000000;-0.000000;-1.000000;,
0.000000;1.000000;0.000000;,
0.973067;0.230521;0.000000;,
-0.000000;-0.000000;-1.000000;,
0.973067;0.230521;0.000000;,
-0.974054;0.226317;-0.000000;,
-0.000000;-0.000000;-1.000000;,
-0.974054;0.226317;-0.000000;,
0.000000;1.000000;0.000000;,
-0.000000;-0.000000;-1.000000;,
0.000000;1.000000;0.000000;,
0.963622;-0.267271;-0.000000;,
-0.000000;-0.000000;-1.000000;,
0.963622;-0.267271;-0.000000;,
0.000000;-1.000000;0.000000;,
-0.000000;-0.000000;-1.000000;,
0.000000;-1.000000;0.000000;,
-0.960595;-0.277952;0.000000;,
0.000000;1.000000;0.000000;,
-0.960595;-0.277952;0.000000;,
0.000000;0.000000;1.000000;,
0.000000;1.000000;0.000000;,
0.973067;0.230521;0.000000;,
0.000000;0.000000;1.000000;,
0.973067;0.230521;0.000000;,
-0.974054;0.226317;0.000000;,
0.000000;0.000000;1.000000;,
-0.974054;0.226317;-0.000000;,
0.000000;1.000000;0.000000;,
0.000000;0.000000;1.000000;,
0.000000;1.000000;0.000000;,
0.963622;-0.267271;0.000000;,
0.000000;0.000000;1.000000;,
0.963622;-0.267271;-0.000000;,
0.000000;-1.000000;0.000000;,
0.000000;0.000000;1.000000;,
0.000000;-1.000000;0.000000;,
-0.960595;-0.277952;0.000000;,
0.000000;0.000000;1.000000;;
24;
3;3,18,0;,
3;6,18,3;,
3;15,9,12;,
3;15,6,9;,
3;15,18,6;,
3;1,24,4;,
3;1,21,24;,
3;5,27,7;,
3;5,25,27;,
3;8,30,10;,
3;8,28,30;,
3;11,33,13;,
3;11,31,33;,
3;14,36,16;,
3;14,34,36;,
3;17,39,19;,
3;17,37,39;,
3;20,22,2;,
3;20,40,22;,
3;41,26,23;,
3;41,29,26;,
3;32,38,35;,
3;29,38,32;,
3;41,38,29;;
}
MeshTextureCoords {
14;
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;;
}
}