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The 3rd Dimension
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72tri.x
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1996-06-14
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267 lines
xof 0302txt 0064
template Header {
<3D82AB43-62DA-11cf-AB39-0020AF71E433>
WORD major;
WORD minor;
DWORD flags;
}
template Vector {
<3D82AB5E-62DA-11cf-AB39-0020AF71E433>
FLOAT x;
FLOAT y;
FLOAT z;
}
template Coords2d {
<F6F23F44-7686-11cf-8F52-0040333594A3>
FLOAT u;
FLOAT v;
}
template Matrix4x4 {
<F6F23F45-7686-11cf-8F52-0040333594A3>
array FLOAT matrix[16];
}
template ColorRGBA {
<35FF44E0-6C7C-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
FLOAT alpha;
}
template ColorRGB {
<D3E16E81-7835-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
}
template IndexedColor {
<1630B820-7842-11cf-8F52-0040333594A3>
DWORD index;
ColorRGBA indexColor;
}
template Boolean {
<4885AE61-78E8-11cf-8F52-0040333594A3>
WORD truefalse;
}
template Boolean2d {
<4885AE63-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template MaterialWrap {
<4885AE60-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template TextureFilename {
<A42790E1-7810-11cf-8F52-0040333594A3>
STRING filename;
}
template Material {
<3D82AB4D-62DA-11cf-AB39-0020AF71E433>
ColorRGBA faceColor;
FLOAT power;
ColorRGB specularColor;
ColorRGB emissiveColor;
[...]
}
template MeshFace {
<3D82AB5F-62DA-11cf-AB39-0020AF71E433>
DWORD nFaceVertexIndices;
array DWORD faceVertexIndices[nFaceVertexIndices];
}
template MeshFaceWraps {
<4885AE62-78E8-11cf-8F52-0040333594A3>
DWORD nFaceWrapValues;
Boolean2d faceWrapValues;
}
template MeshTextureCoords {
<F6F23F40-7686-11cf-8F52-0040333594A3>
DWORD nTextureCoords;
array Coords2d textureCoords[nTextureCoords];
}
template MeshMaterialList {
<F6F23F42-7686-11cf-8F52-0040333594A3>
DWORD nMaterials;
DWORD nFaceIndexes;
array DWORD faceIndexes[nFaceIndexes];
[Material]
}
template MeshNormals {
<F6F23F43-7686-11cf-8F52-0040333594A3>
DWORD nNormals;
array Vector normals[nNormals];
DWORD nFaceNormals;
array MeshFace faceNormals[nFaceNormals];
}
template MeshVertexColors {
<1630B821-7842-11cf-8F52-0040333594A3>
DWORD nVertexColors;
array IndexedColor vertexColors[nVertexColors];
}
template Mesh {
<3D82AB44-62DA-11cf-AB39-0020AF71E433>
DWORD nVertices;
array Vector vertices[nVertices];
DWORD nFaces;
array MeshFace faces[nFaces];
[...]
}
Header {
1;
0;
1;
}
Mesh {
12;
-3.000000;-2.598076;-0.921877;,
3.000000;-2.598077;-0.921878;,
-3.000000;-2.598076;0.921878;,
3.000000;-2.598077;0.921878;,
0.000001;2.598077;-0.921878;,
0.000001;2.598077;0.921877;,
-1.910203;-2.005221;-0.921878;,
1.974797;-2.005222;-0.921878;,
0.032297;1.359288;-0.921878;,
-1.910203;-2.005221;0.921878;,
1.974797;-2.005222;0.921878;,
0.032297;1.359287;0.921877;;
24;
3;1,2,0;,
3;1,3,2;,
3;0,5,4;,
3;0,2,5;,
3;4,3,1;,
3;4,5,3;,
3;0,7,1;,
3;4,6,0;,
3;0,6,7;,
3;1,7,4;,
3;4,8,6;,
3;7,8,4;,
3;2,9,5;,
3;3,9,2;,
3;3,10,9;,
3;5,10,3;,
3;5,9,11;,
3;5,11,10;,
3;9,7,6;,
3;7,9,10;,
3;10,8,7;,
3;8,11,6;,
3;6,11,9;,
3;8,10,11;;
MeshMaterialList {
1;
1;
0;;
Material {
1.000000;1.000000;1.000000;1.000000;;
0.000000;
0.000000;0.000000;0.000000;;
0.000000;0.000000;0.000000;;
}
}
MeshNormals {
36;
-0.000000;-1.000000;0.000000;,
-0.866025;0.500000;-0.000000;,
-0.000000;-0.000000;-1.000000;,
-0.000000;-1.000000;0.000000;,
0.866025;0.500000;0.000000;,
-0.000000;-0.000000;-1.000000;,
-0.000000;-1.000000;0.000000;,
-0.866025;0.500000;0.000000;,
0.000000;0.000000;1.000000;,
-0.000000;-1.000000;0.000000;,
0.866025;0.500000;0.000000;,
0.000000;0.000000;1.000000;,
-0.866025;0.500000;-0.000000;,
0.866025;0.500000;0.000000;,
-0.000000;-0.000000;-1.000000;,
-0.866025;0.500000;-0.000000;,
0.866026;0.500000;0.000000;,
0.000000;0.000000;1.000000;,
-0.000000;-0.000000;-1.000000;,
0.000000;1.000000;0.000000;,
0.866025;-0.500000;-0.000000;,
-0.000000;-0.000000;-1.000000;,
0.000000;1.000000;0.000000;,
-0.866025;-0.500000;0.000000;,
-0.000000;-0.000000;-1.000000;,
-0.866025;-0.500000;0.000000;,
0.866025;-0.500000;-0.000000;,
0.000000;0.000000;1.000000;,
0.000000;1.000000;0.000000;,
0.866025;-0.500000;0.000000;,
0.000000;0.000000;1.000000;,
0.000000;1.000000;0.000000;,
-0.866025;-0.500000;0.000000;,
0.000000;0.000000;1.000000;,
0.866025;-0.500000;-0.000000;,
-0.866025;-0.500000;-0.000000;;
24;
3;3,6,0;,
3;3,9,6;,
3;1,15,12;,
3;1,7,15;,
3;13,10,4;,
3;13,16,10;,
3;2,21,5;,
3;14,18,2;,
3;2,18,21;,
3;5,21,14;,
3;14,24,18;,
3;21,24,14;,
3;8,27,17;,
3;11,27,8;,
3;11,30,27;,
3;17,30,11;,
3;17,27,33;,
3;17,33,30;,
3;28,22,19;,
3;22,28,31;,
3;32,25,23;,
3;26,34,20;,
3;20,34,29;,
3;25,32,35;;
}
MeshTextureCoords {
12;
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;,
0.000000;0.000000;;
}
}