home *** CD-ROM | disk | FTP | other *** search
/ The MAX Games / NEWSOFTMAX.iso / DAT / QUAKE / ID1 / S5.SAV < prev    next >
Encoding:
Text File  |  1996-08-06  |  120.9 KB  |  4,768 lines

  1. 4
  2. The_Door_To_Chthon____kills:__0/_14____
  3. 0.000000
  4. e1m6
  5. 2.693851
  6. m
  7. mmnmmommommnonmmonqnmmo
  8. abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba
  9. mmmmmaaaaammmmmaaaaaabcdefgabcdefg
  10. mamamamamama
  11. jklmnopqrstuvwxyzyxwvutsrqponmlkj
  12. nmonqnmomnmomomno
  13. mmmaaaabcdefgmmmmaaaammmaamm
  14. mmmaaammmaaammmabcdefaaaammmmabcdefmmmaaaa
  15. aaaaaaaazzzzzzzz
  16. mmamammmmammamamaaamammma
  17. abcdefghijklmnopqrrqponmlkjihgfedcba
  18. m
  19. m
  20. m
  21. m
  22. m
  23. m
  24. m
  25. m
  26. m
  27. m
  28. m
  29. m
  30. m
  31. m
  32. m
  33. m
  34. m
  35. m
  36. m
  37. m
  38. a
  39. a
  40. a
  41. a
  42. a
  43. a
  44. m
  45. m
  46. m
  47. m
  48. m
  49. m
  50. m
  51. m
  52. m
  53. m
  54. m
  55. m
  56. m
  57. m
  58. m
  59. m
  60. m
  61. m
  62. m
  63. m
  64. m
  65. m
  66. m
  67. m
  68. m
  69. a
  70. {
  71. "self" "141"
  72. "other" "0"
  73. "world" "0"
  74. "time" "2.665241"
  75. "frametime" "0.050209"
  76. "force_retouch" "0.000000"
  77. "mapname" "e1m6"
  78. "deathmatch" "0.000000"
  79. "coop" "0.000000"
  80. "teamplay" "0.000000"
  81. "serverflags" "0.000000"
  82. "total_secrets" "4.000000"
  83. "total_monsters" "14.000000"
  84. "found_secrets" "0.000000"
  85. "killed_monsters" "0.000000"
  86. "parm1" "4649.000000"
  87. "parm2" "100.000000"
  88. "parm3" "0.000000"
  89. "parm4" "100.000000"
  90. "parm5" "145.000000"
  91. "parm6" "33.000000"
  92. "parm7" "0.000000"
  93. "parm8" "8.000000"
  94. "parm9" "0.000000"
  95. "parm10" "0.000000"
  96. "parm11" "0.000000"
  97. "parm12" "0.000000"
  98. "parm13" "0.000000"
  99. "parm14" "0.000000"
  100. "parm15" "0.000000"
  101. "parm16" "0.000000"
  102. "v_forward_x" "1.000000"
  103. "v_forward_y" "0.000000"
  104. "v_forward_z" "0.000000"
  105. "v_up_x" "0.000000"
  106. "v_up_y" "0.000000"
  107. "v_up_z" "1.000000"
  108. "v_right_x" "0.000000"
  109. "v_right_y" "-1.000000"
  110. "v_right_z" "0.000000"
  111. "trace_allsolid" "0.000000"
  112. "trace_startsolid" "0.000000"
  113. "trace_fraction" "0.123234"
  114. "trace_endpos_x" "416.031250"
  115. "trace_endpos_y" "771.943481"
  116. "trace_endpos_z" "72.815445"
  117. "trace_plane_normal_x" "1.000000"
  118. "trace_plane_normal_y" "0.000000"
  119. "trace_plane_normal_z" "0.000000"
  120. "trace_plane_dist" "416.000000"
  121. "trace_ent" "0"
  122. "trace_inopen" "1.000000"
  123. "trace_inwater" "0.000000"
  124. "msg_entity" "0"
  125. "VEC_ORIGIN_x" "0.000000"
  126. "VEC_ORIGIN_y" "0.000000"
  127. "VEC_ORIGIN_z" "0.000000"
  128. "VEC_HULL_MIN_x" "-16.000000"
  129. "VEC_HULL_MIN_y" "-16.000000"
  130. "VEC_HULL_MIN_z" "-24.000000"
  131. "VEC_HULL_MAX_x" "16.000000"
  132. "VEC_HULL_MAX_y" "16.000000"
  133. "VEC_HULL_MAX_z" "32.000000"
  134. "VEC_HULL2_MIN_x" "-32.000000"
  135. "VEC_HULL2_MIN_y" "-32.000000"
  136. "VEC_HULL2_MIN_z" "-24.000000"
  137. "VEC_HULL2_MAX_x" "32.000000"
  138. "VEC_HULL2_MAX_y" "32.000000"
  139. "VEC_HULL2_MAX_z" "64.000000"
  140. "movedist" "3.000000"
  141. "gameover" "0.000000"
  142. "string_null" ""
  143. "empty_float" "0.000000"
  144. "newmis" "0"
  145. "activator" "0"
  146. "damage_attacker" "0"
  147. "framecount" "46.000000"
  148. "skill" "0.000000"
  149. "enemy_vis" "0.000000"
  150. "enemy_infront" "0.000000"
  151. "enemy_range" "0.000000"
  152. "enemy_yaw" "0.000000"
  153. "current_yaw" "0.000000"
  154. "sight_entity" "0"
  155. "sight_entity_time" "0.000000"
  156. "multi_ent" "0"
  157. "multi_damage" "0.000000"
  158. "lastspawn" "0"
  159. "bodyque_head" "2"
  160. "intermission_running" "0.000000"
  161. "intermission_exittime" "0.000000"
  162. "modelindex_eyes" "109.000000"
  163. "modelindex_player" "108.000000"
  164. "stemp" "0"
  165. "otemp" "0"
  166. "s" "0"
  167. "old" "0"
  168. "le1" "0"
  169. "le2" "0"
  170. "lightning_end" "0.000000"
  171. "hknight_type" "0.000000"
  172. "shub" "0"
  173. }
  174. {
  175. "modelindex" "1.000000"
  176. "movetype" "7.000000"
  177. "solid" "4.000000"
  178. "classname" "worldspawn"
  179. "model" "maps/e1m6.bsp"
  180. "message" "The Door To Chthon"
  181. "sounds" "4.000000"
  182. "wad" "gfx/metal.wad"
  183. "worldtype" "1.000000"
  184. }
  185. {
  186. "modelindex" "108.000000"
  187. "absmin" "-113.000000 783.000000 195.031250"
  188. "absmax" "-79.000000 817.000000 253.031250"
  189. "movetype" "3.000000"
  190. "solid" "3.000000"
  191. "origin" "-96.000000 800.000000 220.031250"
  192. "angles" "0.000000 0.000000 0.000000"
  193. "classname" "player"
  194. "model" "progs/player.mdl"
  195. "frame" "14.000000"
  196. "mins" "-16.000000 -16.000000 -24.000000"
  197. "maxs" "16.000000 16.000000 32.000000"
  198. "size" "32.000000 32.000000 56.000000"
  199. "think" "player_stand1"
  200. "nextthink" "2.713889"
  201. "health" "100.000000"
  202. "weapon" "8.000000"
  203. "weaponmodel" "progs/v_nail2.mdl"
  204. "currentammo" "145.000000"
  205. "ammo_shells" "100.000000"
  206. "ammo_nails" "145.000000"
  207. "ammo_rockets" "33.000000"
  208. "items" "4649.000000"
  209. "takedamage" "2.000000"
  210. "view_ofs" "0.000000 0.000000 22.000000"
  211. "netname" "player"
  212. "flags" "4616.000000"
  213. "colormap" "1.000000"
  214. "team" "1.000000"
  215. "max_health" "100.000000"
  216. "watertype" "-1.000000"
  217. "th_pain" "player_pain"
  218. "th_die" "PlayerDie"
  219. "walkframe" "3.000000"
  220. "attack_finished" "1.413890"
  221. "jump_flag" "-60.136105"
  222. "air_finished" "14.665241"
  223. "dmg" "2.000000"
  224. }
  225. {
  226. "absmin" "-1.000000 -1.000000 -1.000000"
  227. "absmax" "1.000000 1.000000 1.000000"
  228. "classname" "bodyque"
  229. "owner" "3"
  230. }
  231. {
  232. "absmin" "-1.000000 -1.000000 -1.000000"
  233. "absmax" "1.000000 1.000000 1.000000"
  234. "classname" "bodyque"
  235. "owner" "4"
  236. }
  237. {
  238. "absmin" "-1.000000 -1.000000 -1.000000"
  239. "absmax" "1.000000 1.000000 1.000000"
  240. "classname" "bodyque"
  241. "owner" "5"
  242. }
  243. {
  244. "absmin" "-1.000000 -1.000000 -1.000000"
  245. "absmax" "1.000000 1.000000 1.000000"
  246. "classname" "bodyque"
  247. "owner" "2"
  248. }
  249. {
  250. "modelindex" "2.000000"
  251. "absmin" "-129.000000 639.000000 -185.000000"
  252. "absmax" "1.000000 705.000000 9.000000"
  253. "movetype" "7.000000"
  254. "solid" "4.000000"
  255. "origin" "0.000000 0.000000 -184.000000"
  256. "classname" "plat"
  257. "model" "*1"
  258. "mins" "-128.000000 640.000000 0.000000"
  259. "maxs" "0.000000 704.000000 192.000000"
  260. "size" "128.000000 64.000000 192.000000"
  261. "use" "plat_trigger_use"
  262. "blocked" "plat_crush"
  263. "sounds" "2.000000"
  264. "noise" "plats/medplat1.wav"
  265. "noise1" "plats/medplat2.wav"
  266. "speed" "150.000000"
  267. "t_length" "80.000000"
  268. "t_width" "10.000000"
  269. "state" "1.000000"
  270. "pos2" "0.000000 0.000000 -184.000000"
  271. }
  272. {
  273. "absmin" "-104.000000 664.000000 7.000000"
  274. "absmax" "-24.000000 680.000000 201.000000"
  275. "solid" "1.000000"
  276. "mins" "-103.000000 665.000000 8.000000"
  277. "maxs" "-25.000000 679.000000 200.000000"
  278. "size" "78.000000 14.000000 192.000000"
  279. "touch" "plat_center_touch"
  280. "enemy" "6"
  281. }
  282. {
  283. "modelindex" "3.000000"
  284. "absmin" "391.000000 703.000000 -1.000000"
  285. "absmax" "409.000000 769.000000 129.000000"
  286. "ltime" "0.100000"
  287. "movetype" "7.000000"
  288. "solid" "4.000000"
  289. "classname" "door"
  290. "model" "*2"
  291. "mins" "392.000000 704.000000 0.000000"
  292. "maxs" "408.000000 768.000000 128.000000"
  293. "size" "16.000000 64.000000 128.000000"
  294. "touch" "door_touch"
  295. "use" "door_use"
  296. "think" "LinkDoors"
  297. "blocked" "door_blocked"
  298. "items" "262144.000000"
  299. "enemy" "9"
  300. "spawnflags" "2056.000000"
  301. "owner" "8"
  302. "movedir" "0.000000 1.000000 0.000000"
  303. "sounds" "4.000000"
  304. "noise1" "doors/ddoor2.wav"
  305. "noise2" "doors/ddoor1.wav"
  306. "noise3" "doors/runetry.wav"
  307. "speed" "100.000000"
  308. "wait" "-1.000000"
  309. "noise4" "doors/runeuse.wav"
  310. "dmg" "2.000000"
  311. "lip" "8.000000"
  312. "state" "1.000000"
  313. "pos2" "-0.000002 56.000000 0.000000"
  314. }
  315. {
  316. "modelindex" "4.000000"
  317. "absmin" "391.000000 639.000000 -1.000000"
  318. "absmax" "409.000000 705.000000 129.000000"
  319. "ltime" "0.100000"
  320. "movetype" "7.000000"
  321. "solid" "4.000000"
  322. "classname" "door"
  323. "model" "*3"
  324. "mins" "392.000000 640.000000 0.000000"
  325. "maxs" "408.000000 704.000000 128.000000"
  326. "size" "16.000000 64.000000 128.000000"
  327. "touch" "door_touch"
  328. "use" "door_use"
  329. "think" "LinkDoors"
  330. "blocked" "door_blocked"
  331. "items" "262144.000000"
  332. "enemy" "8"
  333. "spawnflags" "2056.000000"
  334. "owner" "8"
  335. "movedir" "0.000000 -1.000000 0.000000"
  336. "noise1" "misc/null.wav"
  337. "noise2" "misc/null.wav"
  338. "noise3" "doors/runetry.wav"
  339. "speed" "100.000000"
  340. "wait" "-1.000000"
  341. "noise4" "doors/runeuse.wav"
  342. "dmg" "2.000000"
  343. "lip" "8.000000"
  344. "state" "1.000000"
  345. "pos2" "0.000001 -56.000000 0.000000"
  346. }
  347. {
  348. "modelindex" "135.000000"
  349. "absmin" "193.000000 89.000000 32.031250"
  350. "absmax" "255.000000 151.000000 88.031250"
  351. "movetype" "6.000000"
  352. "solid" "1.000000"
  353. "origin" "224.000000 120.000000 56.031250"
  354. "classname" "item_key2"
  355. "model" "progs/m_g_key.mdl"
  356. "mins" "-16.000000 -16.000000 -24.000000"
  357. "maxs" "16.000000 16.000000 32.000000"
  358. "size" "32.000000 32.000000 56.000000"
  359. "touch" "key_touch"
  360. "think" "PlaceItem"
  361. "items" "262144.000000"
  362. "netname" "gold runekey"
  363. "flags" "768.000000"
  364. "spawnflags" "2048.000000"
  365. "target" "t98"
  366. "sounds" "2.000000"
  367. "noise" "misc/runekey.wav"
  368. "mdl" "progs/m_g_key.mdl"
  369. }
  370. {
  371. "modelindex" "5.000000"
  372. "absmin" "199.000000 -49.000000 7.000000"
  373. "absmax" "249.000000 209.000000 17.000000"
  374. "ltime" "0.100000"
  375. "movetype" "7.000000"
  376. "solid" "4.000000"
  377. "classname" "door"
  378. "model" "*4"
  379. "mins" "200.000000 -48.000000 8.000000"
  380. "maxs" "248.000000 208.000000 16.000000"
  381. "size" "48.000000 256.000000 8.000000"
  382. "touch" "door_touch"
  383. "use" "door_use"
  384. "think" "LinkDoors"
  385. "blocked" "door_blocked"
  386. "enemy" "11"
  387. "targetname" "t1"
  388. "owner" "11"
  389. "movedir" "0.000000 1.000000 0.000000"
  390. "sounds" "4.000000"
  391. "noise1" "doors/ddoor2.wav"
  392. "noise2" "doors/ddoor1.wav"
  393. "noise3" "doors/runetry.wav"
  394. "speed" "100.000000"
  395. "wait" "-1.000000"
  396. "noise4" "doors/runeuse.wav"
  397. "dmg" "2.000000"
  398. "lip" "48.000000"
  399. "state" "1.000000"
  400. "pos2" "-0.000009 208.000000 0.000000"
  401. }
  402. {
  403. "modelindex" "6.000000"
  404. "absmin" "31.000000 287.000000 -9.000000"
  405. "absmax" "97.000000 353.000000 1.000000"
  406. "movetype" "7.000000"
  407. "solid" "4.000000"
  408. "classname" "func_button"
  409. "model" "*5"
  410. "mins" "32.000000 288.000000 -8.000000"
  411. "maxs" "96.000000 352.000000 0.000000"
  412. "size" "64.000000 64.000000 8.000000"
  413. "touch" "button_touch"
  414. "use" "button_use"
  415. "blocked" "button_blocked"
  416. "target" "t1"
  417. "movedir" "0.000000 0.000000 -1.000000"
  418. "noise" "buttons/airbut1.wav"
  419. "speed" "40.000000"
  420. "wait" "-1.000000"
  421. "lip" "4.000000"
  422. "state" "1.000000"
  423. "pos2" "0.000000 0.000000 -4.000000"
  424. }
  425. {
  426. "modelindex" "7.000000"
  427. "absmin" "159.000000 831.000000 -9.000000"
  428. "absmax" "225.000000 897.000000 3.000000"
  429. "movetype" "7.000000"
  430. "solid" "4.000000"
  431. "classname" "func_button"
  432. "model" "*6"
  433. "mins" "160.000000 832.000000 -8.000000"
  434. "maxs" "224.000000 896.000000 2.000000"
  435. "size" "64.000000 64.000000 10.000000"
  436. "touch" "button_touch"
  437. "use" "button_use"
  438. "blocked" "button_blocked"
  439. "target" "t3"
  440. "movedir" "0.000000 0.000000 -1.000000"
  441. "noise" "buttons/airbut1.wav"
  442. "style" "32.000000"
  443. "speed" "40.000000"
  444. "wait" "-1.000000"
  445. "lip" "4.000000"
  446. "state" "1.000000"
  447. "pos2" "0.000000 0.000000 -6.000000"
  448. }
  449. {
  450. "absmin" "-49.000000 1279.000000 159.000000"
  451. "absmax" "-47.000000 1281.000000 161.000000"
  452. "origin" "-48.000000 1280.000000 160.000000"
  453. "classname" "light"
  454. "use" "light_use"
  455. "spawnflags" "1.000000"
  456. "targetname" "t3"
  457. "light_lev" "200.000000"
  458. "style" "32.000000"
  459. }
  460. {
  461. "modelindex" "8.000000"
  462. "absmin" "-97.000000 1279.000000 -1.000000"
  463. "absmax" "-79.000000 1345.000000 129.000000"
  464. "ltime" "0.100000"
  465. "movetype" "7.000000"
  466. "solid" "4.000000"
  467. "classname" "door"
  468. "model" "*7"
  469. "mins" "-96.000000 1280.000000 0.000000"
  470. "maxs" "-80.000000 1344.000000 128.000000"
  471. "size" "16.000000 64.000000 128.000000"
  472. "touch" "door_touch"
  473. "use" "door_use"
  474. "think" "LinkDoors"
  475. "blocked" "door_blocked"
  476. "enemy" "37"
  477. "spawnflags" "32.000000"
  478. "targetname" "t88"
  479. "owner" "15"
  480. "movedir" "0.000000 1.000000 0.000000"
  481. "message" "This door is opened elsewhere."
  482. "sounds" "1.000000"
  483. "noise1" "doors/drclos4.wav"
  484. "noise2" "doors/doormv1.wav"
  485. "noise3" "doors/runetry.wav"
  486. "speed" "100.000000"
  487. "wait" "3.000000"
  488. "noise4" "doors/runeuse.wav"
  489. "dmg" "2.000000"
  490. "lip" "8.000000"
  491. "state" "1.000000"
  492. "pos2" "-0.000002 56.000000 0.000000"
  493. }
  494. {
  495. "modelindex" "9.000000"
  496. "absmin" "-129.000000 1215.000000 -513.000000"
  497. "absmax" "-95.000000 1345.000000 -335.000000"
  498. "ltime" "0.100000"
  499. "movetype" "7.000000"
  500. "solid" "4.000000"
  501. "classname" "door"
  502. "model" "*8"
  503. "mins" "-128.000000 1216.000000 -512.000000"
  504. "maxs" "-96.000000 1344.000000 -336.000000"
  505. "size" "32.000000 128.000000 176.000000"
  506. "touch" "door_touch"
  507. "use" "door_use"
  508. "think" "LinkDoors"
  509. "blocked" "door_blocked"
  510. "enemy" "16"
  511. "spawnflags" "4.000000"
  512. "targetname" "t5"
  513. "owner" "16"
  514. "movedir" "0.000000 0.000000 -1.000000"
  515. "sounds" "1.000000"
  516. "noise1" "doors/drclos4.wav"
  517. "noise2" "doors/doormv1.wav"
  518. "noise3" "doors/runetry.wav"
  519. "speed" "100.000000"
  520. "wait" "-1.000000"
  521. "noise4" "doors/runeuse.wav"
  522. "dmg" "2.000000"
  523. "lip" "160.000000"
  524. "state" "1.000000"
  525. "pos2" "0.000000 0.000000 -16.000000"
  526. }
  527. {
  528. "modelindex" "10.000000"
  529. "absmin" "-161.000000 1215.000000 -513.000000"
  530. "absmax" "-127.000000 1345.000000 -335.000000"
  531. "ltime" "0.100000"
  532. "movetype" "7.000000"
  533. "solid" "4.000000"
  534. "classname" "door"
  535. "model" "*9"
  536. "mins" "-160.000000 1216.000000 -512.000000"
  537. "maxs" "-128.000000 1344.000000 -336.000000"
  538. "size" "32.000000 128.000000 176.000000"
  539. "touch" "door_touch"
  540. "use" "door_use"
  541. "think" "LinkDoors"
  542. "blocked" "door_blocked"
  543. "enemy" "17"
  544. "spawnflags" "4.000000"
  545. "targetname" "t5"
  546. "owner" "17"
  547. "movedir" "0.000000 0.000000 -1.000000"
  548. "sounds" "1.000000"
  549. "noise1" "doors/drclos4.wav"
  550. "noise2" "doors/doormv1.wav"
  551. "noise3" "doors/runetry.wav"
  552. "speed" "100.000000"
  553. "wait" "-1.000000"
  554. "noise4" "doors/runeuse.wav"
  555. "dmg" "2.000000"
  556. "lip" "144.000000"
  557. "state" "1.000000"
  558. "pos2" "0.000000 0.000000 -32.000000"
  559. }
  560. {
  561. "absmin" "-321.000000 1247.000000 -121.000000"
  562. "absmax" "-191.000000 1313.000000 -111.000000"
  563. "solid" "1.000000"
  564. "classname" "trigger_once"
  565. "model" ""
  566. "mins" "-320.000000 1248.000000 -120.000000"
  567. "maxs" "-192.000000 1312.000000 -112.000000"
  568. "size" "128.000000 64.000000 8.000000"
  569. "touch" "multi_touch"
  570. "use" "multi_use"
  571. "target" "t5"
  572. "wait" "-1.000000"
  573. "delay" "3.000000"
  574. }
  575. {
  576. "modelindex" "12.000000"
  577. "absmin" "-193.000000 1215.000000 -513.000000"
  578. "absmax" "-159.000000 1345.000000 -335.000000"
  579. "ltime" "0.100000"
  580. "movetype" "7.000000"
  581. "solid" "4.000000"
  582. "classname" "door"
  583. "model" "*11"
  584. "mins" "-192.000000 1216.000000 -512.000000"
  585. "maxs" "-160.000000 1344.000000 -336.000000"
  586. "size" "32.000000 128.000000 176.000000"
  587. "touch" "door_touch"
  588. "use" "door_use"
  589. "think" "LinkDoors"
  590. "blocked" "door_blocked"
  591. "enemy" "19"
  592. "spawnflags" "4.000000"
  593. "targetname" "t5"
  594. "owner" "19"
  595. "movedir" "0.000000 0.000000 -1.000000"
  596. "sounds" "1.000000"
  597. "noise1" "doors/drclos4.wav"
  598. "noise2" "doors/doormv1.wav"
  599. "noise3" "doors/runetry.wav"
  600. "speed" "100.000000"
  601. "wait" "-1.000000"
  602. "noise4" "doors/runeuse.wav"
  603. "dmg" "2.000000"
  604. "lip" "128.000000"
  605. "state" "1.000000"
  606. "pos2" "0.000000 0.000000 -48.000000"
  607. }
  608. {
  609. "modelindex" "13.000000"
  610. "absmin" "-225.000000 1215.000000 -513.000000"
  611. "absmax" "-191.000000 1345.000000 -335.000000"
  612. "ltime" "0.100000"
  613. "movetype" "7.000000"
  614. "solid" "4.000000"
  615. "classname" "door"
  616. "model" "*12"
  617. "mins" "-224.000000 1216.000000 -512.000000"
  618. "maxs" "-192.000000 1344.000000 -336.000000"
  619. "size" "32.000000 128.000000 176.000000"
  620. "touch" "door_touch"
  621. "use" "door_use"
  622. "think" "LinkDoors"
  623. "blocked" "door_blocked"
  624. "enemy" "20"
  625. "spawnflags" "4.000000"
  626. "targetname" "t5"
  627. "owner" "20"
  628. "movedir" "0.000000 0.000000 -1.000000"
  629. "sounds" "1.000000"
  630. "noise1" "doors/drclos4.wav"
  631. "noise2" "doors/doormv1.wav"
  632. "noise3" "doors/runetry.wav"
  633. "speed" "100.000000"
  634. "wait" "-1.000000"
  635. "noise4" "doors/runeuse.wav"
  636. "dmg" "2.000000"
  637. "lip" "112.000000"
  638. "state" "1.000000"
  639. "pos2" "0.000000 0.000000 -64.000000"
  640. }
  641. {
  642. "modelindex" "14.000000"
  643. "absmin" "-257.000000 1215.000000 -513.000000"
  644. "absmax" "-223.000000 1345.000000 -335.000000"
  645. "ltime" "0.100000"
  646. "movetype" "7.000000"
  647. "solid" "4.000000"
  648. "classname" "door"
  649. "model" "*13"
  650. "mins" "-256.000000 1216.000000 -512.000000"
  651. "maxs" "-224.000000 1344.000000 -336.000000"
  652. "size" "32.000000 128.000000 176.000000"
  653. "touch" "door_touch"
  654. "use" "door_use"
  655. "think" "LinkDoors"
  656. "blocked" "door_blocked"
  657. "enemy" "21"
  658. "spawnflags" "4.000000"
  659. "targetname" "t5"
  660. "owner" "21"
  661. "movedir" "0.000000 0.000000 -1.000000"
  662. "sounds" "1.000000"
  663. "noise1" "doors/drclos4.wav"
  664. "noise2" "doors/doormv1.wav"
  665. "noise3" "doors/runetry.wav"
  666. "speed" "100.000000"
  667. "wait" "-1.000000"
  668. "noise4" "doors/runeuse.wav"
  669. "dmg" "2.000000"
  670. "lip" "96.000000"
  671. "state" "1.000000"
  672. "pos2" "0.000000 0.000000 -80.000000"
  673. }
  674. {
  675. "modelindex" "15.000000"
  676. "absmin" "-289.000000 1215.000000 -513.000000"
  677. "absmax" "-255.000000 1345.000000 -335.000000"
  678. "ltime" "0.100000"
  679. "movetype" "7.000000"
  680. "solid" "4.000000"
  681. "classname" "door"
  682. "model" "*14"
  683. "mins" "-288.000000 1216.000000 -512.000000"
  684. "maxs" "-256.000000 1344.000000 -336.000000"
  685. "size" "32.000000 128.000000 176.000000"
  686. "touch" "door_touch"
  687. "use" "door_use"
  688. "think" "LinkDoors"
  689. "blocked" "door_blocked"
  690. "enemy" "22"
  691. "spawnflags" "4.000000"
  692. "targetname" "t5"
  693. "owner" "22"
  694. "movedir" "0.000000 0.000000 -1.000000"
  695. "sounds" "1.000000"
  696. "noise1" "doors/drclos4.wav"
  697. "noise2" "doors/doormv1.wav"
  698. "noise3" "doors/runetry.wav"
  699. "speed" "100.000000"
  700. "wait" "-1.000000"
  701. "noise4" "doors/runeuse.wav"
  702. "dmg" "2.000000"
  703. "lip" "80.000000"
  704. "state" "1.000000"
  705. "pos2" "0.000000 0.000000 -96.000000"
  706. }
  707. {
  708. "modelindex" "16.000000"
  709. "absmin" "-321.000000 1215.000000 -513.000000"
  710. "absmax" "-287.000000 1345.000000 -335.000000"
  711. "ltime" "0.100000"
  712. "movetype" "7.000000"
  713. "solid" "4.000000"
  714. "classname" "door"
  715. "model" "*15"
  716. "mins" "-320.000000 1216.000000 -512.000000"
  717. "maxs" "-288.000000 1344.000000 -336.000000"
  718. "size" "32.000000 128.000000 176.000000"
  719. "touch" "door_touch"
  720. "use" "door_use"
  721. "think" "LinkDoors"
  722. "blocked" "door_blocked"
  723. "enemy" "23"
  724. "spawnflags" "4.000000"
  725. "targetname" "t5"
  726. "owner" "23"
  727. "movedir" "0.000000 0.000000 -1.000000"
  728. "sounds" "1.000000"
  729. "noise1" "doors/drclos4.wav"
  730. "noise2" "doors/doormv1.wav"
  731. "noise3" "doors/runetry.wav"
  732. "speed" "100.000000"
  733. "wait" "-1.000000"
  734. "noise4" "doors/runeuse.wav"
  735. "dmg" "2.000000"
  736. "lip" "64.000000"
  737. "state" "1.000000"
  738. "pos2" "0.000000 0.000000 -112.000000"
  739. }
  740. {
  741. "modelindex" "17.000000"
  742. "absmin" "-353.000000 1215.000000 -513.000000"
  743. "absmax" "-319.000000 1345.000000 -335.000000"
  744. "ltime" "0.100000"
  745. "movetype" "7.000000"
  746. "solid" "4.000000"
  747. "classname" "door"
  748. "model" "*16"
  749. "mins" "-352.000000 1216.000000 -512.000000"
  750. "maxs" "-320.000000 1344.000000 -336.000000"
  751. "size" "32.000000 128.000000 176.000000"
  752. "touch" "door_touch"
  753. "use" "door_use"
  754. "think" "LinkDoors"
  755. "blocked" "door_blocked"
  756. "enemy" "24"
  757. "spawnflags" "4.000000"
  758. "targetname" "t5"
  759. "owner" "24"
  760. "movedir" "0.000000 0.000000 -1.000000"
  761. "sounds" "1.000000"
  762. "noise1" "doors/drclos4.wav"
  763. "noise2" "doors/doormv1.wav"
  764. "noise3" "doors/runetry.wav"
  765. "speed" "100.000000"
  766. "wait" "-1.000000"
  767. "noise4" "doors/runeuse.wav"
  768. "dmg" "2.000000"
  769. "lip" "48.000000"
  770. "state" "1.000000"
  771. "pos2" "0.000000 0.000000 -128.000000"
  772. }
  773. {
  774. "modelindex" "136.000000"
  775. "absmin" "-727.000000 1249.000000 -255.968750"
  776. "absmax" "-665.000000 1311.000000 -199.968750"
  777. "movetype" "6.000000"
  778. "solid" "1.000000"
  779. "origin" "-696.000000 1280.000000 -231.968750"
  780. "classname" "item_key1"
  781. "model" "progs/m_s_key.mdl"
  782. "mins" "-16.000000 -16.000000 -24.000000"
  783. "maxs" "16.000000 16.000000 32.000000"
  784. "size" "32.000000 32.000000 56.000000"
  785. "touch" "key_touch"
  786. "think" "PlaceItem"
  787. "items" "131072.000000"
  788. "netname" "silver runekey"
  789. "flags" "768.000000"
  790. "spawnflags" "2048.000000"
  791. "target" "t34"
  792. "sounds" "2.000000"
  793. "noise" "misc/runekey.wav"
  794. "style" "33.000000"
  795. "mdl" "progs/m_s_key.mdl"
  796. }
  797. {
  798. "modelindex" "137.000000"
  799. "absmin" "-395.000000 1557.000000 -256.968750"
  800. "absmax" "-329.000000 1623.000000 -166.968750"
  801. "movetype" "4.000000"
  802. "solid" "3.000000"
  803. "origin" "-362.000000 1590.000000 -231.968750"
  804. "angles" "0.000000 90.000000 0.000000"
  805. "classname" "monster_ogre"
  806. "model" "progs/ogre.mdl"
  807. "frame" "2.000000"
  808. "mins" "-32.000000 -32.000000 -24.000000"
  809. "maxs" "32.000000 32.000000 64.000000"
  810. "size" "64.000000 64.000000 88.000000"
  811. "use" "monster_use"
  812. "think" "ogre_stand4"
  813. "nextthink" "2.697268"
  814. "health" "200.000000"
  815. "takedamage" "2.000000"
  816. "view_ofs" "0.000000 0.000000 25.000000"
  817. "flags" "544.000000"
  818. "waterlevel" "-1.000000"
  819. "watertype" "-1.000000"
  820. "ideal_yaw" "90.000000"
  821. "yaw_speed" "20.000000"
  822. "targetname" "t11"
  823. "th_stand" "ogre_stand1"
  824. "th_walk" "ogre_walk1"
  825. "th_run" "ogre_run1"
  826. "th_missile" "ogre_nail1"
  827. "th_melee" "ogre_melee"
  828. "th_pain" "ogre_pain"
  829. "th_die" "ogre_die"
  830. "pausetime" "100000000.000000"
  831. }
  832. {
  833. "modelindex" "18.000000"
  834. "absmin" "-577.000000 1727.000000 -761.000000"
  835. "absmax" "-447.000000 1857.000000 -503.000000"
  836. "movetype" "7.000000"
  837. "solid" "4.000000"
  838. "origin" "0.000000 0.000000 -248.000000"
  839. "classname" "plat"
  840. "model" "*17"
  841. "mins" "-576.000000 1728.000000 -512.000000"
  842. "maxs" "-448.000000 1856.000000 -256.000000"
  843. "size" "128.000000 128.000000 256.000000"
  844. "use" "plat_trigger_use"
  845. "blocked" "plat_crush"
  846. "sounds" "2.000000"
  847. "noise" "plats/medplat1.wav"
  848. "noise1" "plats/medplat2.wav"
  849. "speed" "150.000000"
  850. "t_length" "80.000000"
  851. "t_width" "10.000000"
  852. "state" "1.000000"
  853. "pos2" "0.000000 0.000000 -248.000000"
  854. }
  855. {
  856. "absmin" "-552.000000 1752.000000 -505.000000"
  857. "absmax" "-472.000000 1832.000000 -247.000000"
  858. "solid" "1.000000"
  859. "mins" "-551.000000 1753.000000 -504.000000"
  860. "maxs" "-473.000000 1831.000000 -248.000000"
  861. "size" "78.000000 78.000000 256.000000"
  862. "touch" "plat_center_touch"
  863. "enemy" "27"
  864. }
  865. {
  866. "absmin" "-33.000000 1279.000000 -302.000000"
  867. "absmax" "-31.000000 1281.000000 -300.000000"
  868. "origin" "-32.000000 1280.000000 -301.000000"
  869. "classname" "info_teleport_destination"
  870. "model" ""
  871. "targetname" "t6"
  872. "mangle" "0.000000 180.000000 0.000000"
  873. }
  874. {
  875. "modelindex" "19.000000"
  876. "absmin" "159.000000 1351.000000 -1.000000"
  877. "absmax" "225.000000 1369.000000 129.000000"
  878. "ltime" "0.100000"
  879. "movetype" "7.000000"
  880. "solid" "4.000000"
  881. "classname" "door"
  882. "model" "*18"
  883. "mins" "160.000000 1352.000000 0.000000"
  884. "maxs" "224.000000 1368.000000 128.000000"
  885. "size" "64.000000 16.000000 128.000000"
  886. "touch" "door_touch"
  887. "use" "door_use"
  888. "think" "LinkDoors"
  889. "blocked" "door_blocked"
  890. "enemy" "30"
  891. "targetname" "t3"
  892. "owner" "30"
  893. "movedir" "0.000000 0.000000 1.000000"
  894. "sounds" "3.000000"
  895. "noise1" "doors/stndr2.wav"
  896. "noise2" "doors/stndr1.wav"
  897. "noise3" "doors/runetry.wav"
  898. "speed" "100.000000"
  899. "wait" "-1.000000"
  900. "noise4" "doors/runeuse.wav"
  901. "dmg" "2.000000"
  902. "lip" "8.000000"
  903. "state" "1.000000"
  904. "pos2" "0.000000 0.000000 120.000000"
  905. }
  906. {
  907. "modelindex" "20.000000"
  908. "absmin" "263.000000 1247.000000 -1.000000"
  909. "absmax" "281.000000 1313.000000 129.000000"
  910. "ltime" "0.100000"
  911. "movetype" "7.000000"
  912. "solid" "4.000000"
  913. "classname" "door"
  914. "model" "*19"
  915. "mins" "264.000000 1248.000000 0.000000"
  916. "maxs" "280.000000 1312.000000 128.000000"
  917. "size" "16.000000 64.000000 128.000000"
  918. "touch" "door_touch"
  919. "use" "door_use"
  920. "think" "LinkDoors"
  921. "blocked" "door_blocked"
  922. "enemy" "31"
  923. "targetname" "t87"
  924. "owner" "31"
  925. "movedir" "0.000000 0.000000 1.000000"
  926. "sounds" "3.000000"
  927. "noise1" "doors/stndr2.wav"
  928. "noise2" "doors/stndr1.wav"
  929. "noise3" "doors/runetry.wav"
  930. "speed" "100.000000"
  931. "wait" "-1.000000"
  932. "noise4" "doors/runeuse.wav"
  933. "dmg" "2.000000"
  934. "lip" "8.000000"
  935. "state" "1.000000"
  936. "pos2" "0.000000 0.000000 120.000000"
  937. }
  938. {
  939. "modelindex" "137.000000"
  940. "absmin" "232.493988 769.506042 -0.968750"
  941. "absmax" "298.493988 835.506042 89.031250"
  942. "movetype" "4.000000"
  943. "solid" "3.000000"
  944. "origin" "265.493988 802.506042 24.031250"
  945. "angles" "0.000000 135.000000 0.000000"
  946. "classname" "monster_ogre"
  947. "model" "progs/ogre.mdl"
  948. "frame" "22.000000"
  949. "mins" "-32.000000 -32.000000 -24.000000"
  950. "maxs" "32.000000 32.000000 64.000000"
  951. "size" "64.000000 64.000000 88.000000"
  952. "use" "monster_use"
  953. "think" "ogre_walk15"
  954. "nextthink" "2.726624"
  955. "health" "200.000000"
  956. "takedamage" "2.000000"
  957. "view_ofs" "0.000000 0.000000 25.000000"
  958. "flags" "544.000000"
  959. "waterlevel" "-1.000000"
  960. "watertype" "-1.000000"
  961. "ideal_yaw" "135.000000"
  962. "yaw_speed" "20.000000"
  963. "goalentity" "35"
  964. "target" "t7"
  965. "th_stand" "ogre_stand1"
  966. "th_walk" "ogre_walk1"
  967. "th_run" "ogre_run1"
  968. "th_missile" "ogre_nail1"
  969. "th_melee" "ogre_melee"
  970. "th_pain" "ogre_pain"
  971. "th_die" "ogre_die"
  972. "movetarget" "35"
  973. }
  974. {
  975. "absmin" "191.000000 575.000000 -1.000000"
  976. "absmax" "209.000000 593.000000 17.000000"
  977. "solid" "1.000000"
  978. "origin" "200.000000 584.000000 8.000000"
  979. "angles" "0.000000 180.000000 0.000000"
  980. "classname" "path_corner"
  981. "mins" "-8.000000 -8.000000 -8.000000"
  982. "maxs" "8.000000 8.000000 8.000000"
  983. "size" "16.000000 16.000000 16.000000"
  984. "touch" "t_movetarget"
  985. "target" "t7"
  986. "targetname" "t8"
  987. }
  988. {
  989. "absmin" "-73.000000 575.000000 -1.000000"
  990. "absmax" "-55.000000 593.000000 17.000000"
  991. "solid" "1.000000"
  992. "origin" "-64.000000 584.000000 8.000000"
  993. "classname" "path_corner"
  994. "mins" "-8.000000 -8.000000 -8.000000"
  995. "maxs" "8.000000 8.000000 8.000000"
  996. "size" "16.000000 16.000000 16.000000"
  997. "touch" "t_movetarget"
  998. "target" "t8"
  999. "targetname" "t9"
  1000. }
  1001. {
  1002. "absmin" "191.000000 1023.000000 -1.000000"
  1003. "absmax" "209.000000 1041.000000 17.000000"
  1004. "solid" "1.000000"
  1005. "origin" "200.000000 1032.000000 8.000000"
  1006. "angles" "0.000000 270.000000 0.000000"
  1007. "classname" "path_corner"
  1008. "mins" "-8.000000 -8.000000 -8.000000"
  1009. "maxs" "8.000000 8.000000 8.000000"
  1010. "size" "16.000000 16.000000 16.000000"
  1011. "touch" "t_movetarget"
  1012. "target" "t8"
  1013. "targetname" "t7"
  1014. }
  1015. {
  1016. "modelindex" "137.000000"
  1017. "absmin" "365.000000 1421.000000 -0.968750"
  1018. "absmax" "431.000000 1487.000000 89.031250"
  1019. "movetype" "4.000000"
  1020. "solid" "3.000000"
  1021. "origin" "398.000000 1454.000000 24.031250"
  1022. "angles" "0.000000 180.000000 0.000000"
  1023. "classname" "monster_ogre"
  1024. "model" "progs/ogre.mdl"
  1025. "frame" "5.000000"
  1026. "mins" "-32.000000 -32.000000 -24.000000"
  1027. "maxs" "32.000000 32.000000 64.000000"
  1028. "size" "64.000000 64.000000 88.000000"
  1029. "use" "monster_use"
  1030. "think" "ogre_stand7"
  1031. "nextthink" "2.752143"
  1032. "health" "200.000000"
  1033. "takedamage" "2.000000"
  1034. "view_ofs" "0.000000 0.000000 25.000000"
  1035. "flags" "544.000000"
  1036. "waterlevel" "-1.000000"
  1037. "watertype" "-1.000000"
  1038. "ideal_yaw" "180.000000"
  1039. "yaw_speed" "20.000000"
  1040. "targetname" "t82"
  1041. "th_stand" "ogre_stand1"
  1042. "th_walk" "ogre_walk1"
  1043. "th_run" "ogre_run1"
  1044. "th_missile" "ogre_nail1"
  1045. "th_melee" "ogre_melee"
  1046. "th_pain" "ogre_pain"
  1047. "th_die" "ogre_die"
  1048. "pausetime" "100000000.000000"
  1049. }
  1050. {
  1051. "modelindex" "21.000000"
  1052. "absmin" "-97.000000 1215.000000 -1.000000"
  1053. "absmax" "-79.000000 1281.000000 129.000000"
  1054. "ltime" "0.100000"
  1055. "movetype" "7.000000"
  1056. "solid" "4.000000"
  1057. "classname" "door"
  1058. "model" "*20"
  1059. "mins" "-96.000000 1216.000000 0.000000"
  1060. "maxs" "-80.000000 1280.000000 128.000000"
  1061. "size" "16.000000 64.000000 128.000000"
  1062. "touch" "door_touch"
  1063. "use" "door_use"
  1064. "think" "LinkDoors"
  1065. "blocked" "door_blocked"
  1066. "enemy" "15"
  1067. "spawnflags" "32.000000"
  1068. "owner" "15"
  1069. "movedir" "0.000000 -1.000000 0.000000"
  1070. "message" "This door is opened elsewhere."
  1071. "noise1" "misc/null.wav"
  1072. "noise2" "misc/null.wav"
  1073. "noise3" "doors/runetry.wav"
  1074. "speed" "100.000000"
  1075. "wait" "3.000000"
  1076. "noise4" "doors/runeuse.wav"
  1077. "dmg" "2.000000"
  1078. "lip" "8.000000"
  1079. "state" "1.000000"
  1080. "pos2" "0.000001 -56.000000 0.000000"
  1081. }
  1082. {
  1083. "absmin" "-385.000000 1215.000000 -337.000000"
  1084. "absmax" "-79.000000 1345.000000 -319.000000"
  1085. "solid" "1.000000"
  1086. "classname" "trigger_once"
  1087. "model" ""
  1088. "mins" "-384.000000 1216.000000 -336.000000"
  1089. "maxs" "-80.000000 1344.000000 -320.000000"
  1090. "size" "304.000000 128.000000 16.000000"
  1091. "touch" "multi_touch"
  1092. "use" "multi_use"
  1093. "target" "t11"
  1094. "wait" "-1.000000"
  1095. }
  1096. {
  1097. "absmin" "-353.000000 767.000000 -257.000000"
  1098. "absmax" "-287.000000 793.000000 -159.000000"
  1099. "solid" "1.000000"
  1100. "classname" "trigger_teleport"
  1101. "model" ""
  1102. "mins" "-352.000000 768.000000 -256.000000"
  1103. "maxs" "-288.000000 792.000000 -160.000000"
  1104. "size" "64.000000 24.000000 96.000000"
  1105. "touch" "teleport_touch"
  1106. "use" "teleport_use"
  1107. "target" "t12"
  1108. }
  1109. {
  1110. "absmin" "351.000000 867.000000 38.000000"
  1111. "absmax" "353.000000 869.000000 40.000000"
  1112. "origin" "352.000000 868.000000 39.000000"
  1113. "classname" "info_teleport_destination"
  1114. "model" ""
  1115. "targetname" "t12"
  1116. "mangle" "0.000000 180.000000 0.000000"
  1117. }
  1118. {
  1119. "modelindex" "139.000000"
  1120. "absmin" "-127.000000 1249.000000 192.031250"
  1121. "absmax" "-65.000000 1311.000000 248.031250"
  1122. "movetype" "6.000000"
  1123. "solid" "1.000000"
  1124. "origin" "-96.000000 1280.000000 192.031250"
  1125. "classname" "weapon_supernailgun"
  1126. "model" "progs/g_nail2.mdl"
  1127. "mins" "-16.000000 -16.000000 0.000000"
  1128. "maxs" "16.000000 16.000000 56.000000"
  1129. "size" "32.000000 32.000000 56.000000"
  1130. "touch" "weapon_touch"
  1131. "think" "PlaceItem"
  1132. "weapon" "8.000000"
  1133. "netname" "Super Nailgun"
  1134. "flags" "768.000000"
  1135. "mdl" "progs/g_nail2.mdl"
  1136. }
  1137. {
  1138. "modelindex" "24.000000"
  1139. "absmin" "-577.000000 287.000000 -1.000000"
  1140. "absmax" "-447.000000 321.000000 17.000000"
  1141. "ltime" "0.100000"
  1142. "movetype" "7.000000"
  1143. "solid" "4.000000"
  1144. "classname" "door"
  1145. "model" "*23"
  1146. "mins" "-576.000000 288.000000 0.000000"
  1147. "maxs" "-448.000000 320.000000 16.000000"
  1148. "size" "128.000000 32.000000 16.000000"
  1149. "touch" "door_touch"
  1150. "use" "door_use"
  1151. "think" "LinkDoors"
  1152. "blocked" "door_blocked"
  1153. "enemy" "42"
  1154. "spawnflags" "4.000000"
  1155. "targetname" "t31"
  1156. "owner" "42"
  1157. "movedir" "0.000000 0.000000 -1.000000"
  1158. "noise1" "misc/null.wav"
  1159. "noise2" "misc/null.wav"
  1160. "noise3" "doors/runetry.wav"
  1161. "speed" "100.000000"
  1162. "wait" "5.000000"
  1163. "noise4" "doors/runeuse.wav"
  1164. "dmg" "2.000000"
  1165. "lip" "-16.000000"
  1166. "state" "1.000000"
  1167. "pos2" "0.000000 0.000000 -32.000000"
  1168. }
  1169. {
  1170. "modelindex" "25.000000"
  1171. "absmin" "-577.000000 255.000000 15.000000"
  1172. "absmax" "-447.000000 289.000000 33.000000"
  1173. "ltime" "0.100000"
  1174. "movetype" "7.000000"
  1175. "solid" "4.000000"
  1176. "classname" "door"
  1177. "model" "*24"
  1178. "mins" "-576.000000 256.000000 16.000000"
  1179. "maxs" "-448.000000 288.000000 32.000000"
  1180. "size" "128.000000 32.000000 16.000000"
  1181. "touch" "door_touch"
  1182. "use" "door_use"
  1183. "think" "LinkDoors"
  1184. "blocked" "door_blocked"
  1185. "enemy" "43"
  1186. "spawnflags" "4.000000"
  1187. "targetname" "t31"
  1188. "owner" "43"
  1189. "movedir" "0.000000 0.000000 -1.000000"
  1190. "noise1" "misc/null.wav"
  1191. "noise2" "misc/null.wav"
  1192. "noise3" "doors/runetry.wav"
  1193. "speed" "100.000000"
  1194. "wait" "5.000000"
  1195. "noise4" "doors/runeuse.wav"
  1196. "dmg" "2.000000"
  1197. "lip" "-48.000000"
  1198. "state" "1.000000"
  1199. "pos2" "0.000000 0.000000 -64.000000"
  1200. }
  1201. {
  1202. "absmin" "-712.000000 399.000000 62.000000"
  1203. "absmax" "-705.000000 432.000000 96.000000"
  1204. "solid" "2.000000"
  1205. "classname" "trigger_multiple"
  1206. "model" ""
  1207. "mins" "-711.000000 400.000000 63.000000"
  1208. "maxs" "-706.000000 431.000000 95.000000"
  1209. "size" "5.000000 31.000000 32.000000"
  1210. "use" "multi_use"
  1211. "health" "1.000000"
  1212. "takedamage" "1.000000"
  1213. "max_health" "1.000000"
  1214. "target" "t31"
  1215. "th_die" "multi_killed"
  1216. "wait" "8.000000"
  1217. }
  1218. {
  1219. "modelindex" "27.000000"
  1220. "absmin" "-577.000000 223.000000 31.000000"
  1221. "absmax" "-447.000000 257.000000 49.000000"
  1222. "ltime" "0.100000"
  1223. "movetype" "7.000000"
  1224. "solid" "4.000000"
  1225. "classname" "door"
  1226. "model" "*26"
  1227. "mins" "-576.000000 224.000000 32.000000"
  1228. "maxs" "-448.000000 256.000000 48.000000"
  1229. "size" "128.000000 32.000000 16.000000"
  1230. "touch" "door_touch"
  1231. "use" "door_use"
  1232. "think" "LinkDoors"
  1233. "blocked" "door_blocked"
  1234. "enemy" "45"
  1235. "spawnflags" "4.000000"
  1236. "targetname" "t31"
  1237. "owner" "45"
  1238. "movedir" "0.000000 0.000000 -1.000000"
  1239. "noise1" "misc/null.wav"
  1240. "noise2" "misc/null.wav"
  1241. "noise3" "doors/runetry.wav"
  1242. "speed" "100.000000"
  1243. "wait" "5.000000"
  1244. "noise4" "doors/runeuse.wav"
  1245. "dmg" "2.000000"
  1246. "lip" "-80.000000"
  1247. "state" "1.000000"
  1248. "pos2" "0.000000 0.000000 -96.000000"
  1249. }
  1250. {
  1251. "modelindex" "28.000000"
  1252. "absmin" "-577.000000 191.000000 47.000000"
  1253. "absmax" "-447.000000 225.000000 65.000000"
  1254. "ltime" "0.100000"
  1255. "movetype" "7.000000"
  1256. "solid" "4.000000"
  1257. "classname" "door"
  1258. "model" "*27"
  1259. "mins" "-576.000000 192.000000 48.000000"
  1260. "maxs" "-448.000000 224.000000 64.000000"
  1261. "size" "128.000000 32.000000 16.000000"
  1262. "touch" "door_touch"
  1263. "use" "door_use"
  1264. "think" "LinkDoors"
  1265. "blocked" "door_blocked"
  1266. "enemy" "46"
  1267. "spawnflags" "4.000000"
  1268. "targetname" "t31"
  1269. "owner" "46"
  1270. "movedir" "0.000000 0.000000 -1.000000"
  1271. "noise1" "misc/null.wav"
  1272. "noise2" "misc/null.wav"
  1273. "noise3" "doors/runetry.wav"
  1274. "speed" "100.000000"
  1275. "wait" "5.000000"
  1276. "noise4" "doors/runeuse.wav"
  1277. "dmg" "2.000000"
  1278. "lip" "-112.000000"
  1279. "state" "1.000000"
  1280. "pos2" "0.000000 0.000000 -128.000000"
  1281. }
  1282. {
  1283. "absmin" "-545.000000 7.000000 79.000000"
  1284. "absmax" "-479.000000 33.000000 177.000000"
  1285. "solid" "1.000000"
  1286. "classname" "trigger_teleport"
  1287. "model" ""
  1288. "mins" "-544.000000 8.000000 80.000000"
  1289. "maxs" "-480.000000 32.000000 176.000000"
  1290. "size" "64.000000 24.000000 96.000000"
  1291. "touch" "teleport_touch"
  1292. "use" "teleport_use"
  1293. "target" "t32"
  1294. }
  1295. {
  1296. "absmin" "-97.000000 799.000000 234.000000"
  1297. "absmax" "-95.000000 801.000000 236.000000"
  1298. "origin" "-96.000000 800.000000 235.000000"
  1299. "classname" "info_teleport_destination"
  1300. "model" ""
  1301. "targetname" "t32"
  1302. }
  1303. {
  1304. "modelindex" "30.000000"
  1305. "absmin" "-185.000000 255.000000 -1.000000"
  1306. "absmax" "-167.000000 321.000000 129.000000"
  1307. "ltime" "0.100000"
  1308. "movetype" "7.000000"
  1309. "solid" "4.000000"
  1310. "classname" "door"
  1311. "model" "*29"
  1312. "mins" "-184.000000 256.000000 0.000000"
  1313. "maxs" "-168.000000 320.000000 128.000000"
  1314. "size" "16.000000 64.000000 128.000000"
  1315. "touch" "door_touch"
  1316. "use" "door_use"
  1317. "think" "LinkDoors"
  1318. "blocked" "door_blocked"
  1319. "items" "131072.000000"
  1320. "enemy" "50"
  1321. "spawnflags" "2064.000000"
  1322. "owner" "49"
  1323. "movedir" "0.000000 -1.000000 0.000000"
  1324. "noise1" "misc/null.wav"
  1325. "noise2" "misc/null.wav"
  1326. "noise3" "doors/runetry.wav"
  1327. "speed" "100.000000"
  1328. "wait" "-1.000000"
  1329. "noise4" "doors/runeuse.wav"
  1330. "dmg" "2.000000"
  1331. "lip" "8.000000"
  1332. "state" "1.000000"
  1333. "pos2" "0.000001 -56.000000 0.000000"
  1334. }
  1335. {
  1336. "modelindex" "31.000000"
  1337. "absmin" "-185.000000 319.000000 -1.000000"
  1338. "absmax" "-167.000000 385.000000 129.000000"
  1339. "ltime" "0.100000"
  1340. "movetype" "7.000000"
  1341. "solid" "4.000000"
  1342. "classname" "door"
  1343. "model" "*30"
  1344. "mins" "-184.000000 320.000000 0.000000"
  1345. "maxs" "-168.000000 384.000000 128.000000"
  1346. "size" "16.000000 64.000000 128.000000"
  1347. "touch" "door_touch"
  1348. "use" "door_use"
  1349. "think" "LinkDoors"
  1350. "blocked" "door_blocked"
  1351. "items" "131072.000000"
  1352. "enemy" "49"
  1353. "spawnflags" "2064.000000"
  1354. "owner" "49"
  1355. "movedir" "0.000000 1.000000 0.000000"
  1356. "sounds" "4.000000"
  1357. "noise1" "doors/ddoor2.wav"
  1358. "noise2" "doors/ddoor1.wav"
  1359. "noise3" "doors/runetry.wav"
  1360. "speed" "100.000000"
  1361. "wait" "-1.000000"
  1362. "noise4" "doors/runeuse.wav"
  1363. "dmg" "2.000000"
  1364. "lip" "8.000000"
  1365. "state" "1.000000"
  1366. "pos2" "-0.000002 56.000000 0.000000"
  1367. }
  1368. {
  1369. "absmin" "-385.000000 879.000000 95.000000"
  1370. "absmax" "-383.000000 881.000000 97.000000"
  1371. "origin" "-384.000000 880.000000 96.000000"
  1372. "classname" "light"
  1373. "use" "light_use"
  1374. "spawnflags" "1.000000"
  1375. "targetname" "t34"
  1376. "light_lev" "200.000000"
  1377. "style" "33.000000"
  1378. }
  1379. {
  1380. "modelindex" "32.000000"
  1381. "absmin" "-577.000000 647.000000 -1.000000"
  1382. "absmax" "-511.000000 665.000000 129.000000"
  1383. "ltime" "0.100000"
  1384. "movetype" "7.000000"
  1385. "solid" "4.000000"
  1386. "classname" "door"
  1387. "model" "*31"
  1388. "mins" "-576.000000 648.000000 0.000000"
  1389. "maxs" "-512.000000 664.000000 128.000000"
  1390. "size" "64.000000 16.000000 128.000000"
  1391. "touch" "door_touch"
  1392. "use" "door_use"
  1393. "think" "LinkDoors"
  1394. "blocked" "door_blocked"
  1395. "enemy" "156"
  1396. "owner" "52"
  1397. "movedir" "-1.000000 0.000000 0.000000"
  1398. "sounds" "1.000000"
  1399. "noise1" "doors/drclos4.wav"
  1400. "noise2" "doors/doormv1.wav"
  1401. "noise3" "doors/runetry.wav"
  1402. "speed" "100.000000"
  1403. "wait" "-1.000000"
  1404. "trigger_field" "237"
  1405. "noise4" "doors/runeuse.wav"
  1406. "dmg" "2.000000"
  1407. "lip" "8.000000"
  1408. "state" "1.000000"
  1409. "pos2" "-56.000000 -0.000005 0.000000"
  1410. }
  1411. {
  1412. "modelindex" "140.000000"
  1413. "absmin" "457.000000 1481.000000 0.031250"
  1414. "absmax" "519.000000 1543.000000 56.031250"
  1415. "movetype" "6.000000"
  1416. "solid" "1.000000"
  1417. "origin" "472.000000 1496.000000 0.031250"
  1418. "classname" "item_health"
  1419. "model" "maps/b_bh25.bsp"
  1420. "maxs" "32.000000 32.000000 56.000000"
  1421. "size" "32.000000 32.000000 56.000000"
  1422. "touch" "health_touch"
  1423. "think" "PlaceItem"
  1424. "flags" "768.000000"
  1425. "noise" "items/health1.wav"
  1426. "mdl" "maps/b_bh25.bsp"
  1427. "healamount" "25.000000"
  1428. "healtype" "1.000000"
  1429. }
  1430. {
  1431. "modelindex" "140.000000"
  1432. "absmin" "417.000000 1481.000000 0.031250"
  1433. "absmax" "479.000000 1543.000000 56.031250"
  1434. "movetype" "6.000000"
  1435. "solid" "1.000000"
  1436. "origin" "432.000000 1496.000000 0.031250"
  1437. "classname" "item_health"
  1438. "model" "maps/b_bh25.bsp"
  1439. "maxs" "32.000000 32.000000 56.000000"
  1440. "size" "32.000000 32.000000 56.000000"
  1441. "touch" "health_touch"
  1442. "think" "PlaceItem"
  1443. "flags" "768.000000"
  1444. "noise" "items/health1.wav"
  1445. "mdl" "maps/b_bh25.bsp"
  1446. "healamount" "25.000000"
  1447. "healtype" "1.000000"
  1448. }
  1449. {
  1450. "modelindex" "140.000000"
  1451. "absmin" "-167.000000 697.000000 192.031250"
  1452. "absmax" "-105.000000 759.000000 248.031250"
  1453. "movetype" "6.000000"
  1454. "solid" "1.000000"
  1455. "origin" "-152.000000 712.000000 192.031250"
  1456. "classname" "item_health"
  1457. "model" "maps/b_bh25.bsp"
  1458. "maxs" "32.000000 32.000000 56.000000"
  1459. "size" "32.000000 32.000000 56.000000"
  1460. "touch" "health_touch"
  1461. "think" "PlaceItem"
  1462. "flags" "768.000000"
  1463. "noise" "items/health1.wav"
  1464. "mdl" "maps/b_bh25.bsp"
  1465. "healamount" "25.000000"
  1466. "healtype" "1.000000"
  1467. }
  1468. {
  1469. "modelindex" "140.000000"
  1470. "absmin" "-167.000000 873.000000 192.031250"
  1471. "absmax" "-105.000000 935.000000 248.031250"
  1472. "movetype" "6.000000"
  1473. "solid" "1.000000"
  1474. "origin" "-152.000000 888.000000 192.031250"
  1475. "classname" "item_health"
  1476. "model" "maps/b_bh25.bsp"
  1477. "maxs" "32.000000 32.000000 56.000000"
  1478. "size" "32.000000 32.000000 56.000000"
  1479. "touch" "health_touch"
  1480. "think" "PlaceItem"
  1481. "flags" "768.000000"
  1482. "noise" "items/health1.wav"
  1483. "mdl" "maps/b_bh25.bsp"
  1484. "healamount" "25.000000"
  1485. "healtype" "1.000000"
  1486. }
  1487. {
  1488. "absmin" "-545.000000 415.000000 -161.000000"
  1489. "absmax" "-479.000000 441.000000 -63.000000"
  1490. "solid" "1.000000"
  1491. "classname" "trigger_teleport"
  1492. "model" ""
  1493. "mins" "-544.000000 416.000000 -160.000000"
  1494. "maxs" "-480.000000 440.000000 -64.000000"
  1495. "size" "64.000000 24.000000 96.000000"
  1496. "touch" "teleport_touch"
  1497. "use" "teleport_use"
  1498. "target" "t53"
  1499. }
  1500. {
  1501. "modelindex" "141.000000"
  1502. "absmin" "-663.000000 537.000000 304.031250"
  1503. "absmax" "-601.000000 599.000000 360.031250"
  1504. "movetype" "6.000000"
  1505. "solid" "1.000000"
  1506. "origin" "-648.000000 552.000000 304.031250"
  1507. "classname" "item_health"
  1508. "model" "maps/b_bh100.bsp"
  1509. "maxs" "32.000000 32.000000 56.000000"
  1510. "size" "32.000000 32.000000 56.000000"
  1511. "touch" "health_touch"
  1512. "think" "PlaceItem"
  1513. "flags" "768.000000"
  1514. "spawnflags" "2.000000"
  1515. "noise" "items/r_item2.wav"
  1516. "mdl" "maps/b_bh100.bsp"
  1517. "healamount" "100.000000"
  1518. "healtype" "2.000000"
  1519. }
  1520. {
  1521. "modelindex" "34.000000"
  1522. "absmin" "-513.000000 1487.000000 63.000000"
  1523. "absmax" "-447.000000 1505.000000 193.000000"
  1524. "ltime" "0.100000"
  1525. "movetype" "7.000000"
  1526. "solid" "4.000000"
  1527. "classname" "door"
  1528. "model" "*33"
  1529. "mins" "-512.000000 1488.000000 64.000000"
  1530. "maxs" "-448.000000 1504.000000 192.000000"
  1531. "size" "64.000000 16.000000 128.000000"
  1532. "touch" "door_touch"
  1533. "use" "door_use"
  1534. "think" "LinkDoors"
  1535. "blocked" "door_blocked"
  1536. "enemy" "59"
  1537. "targetname" "t44"
  1538. "owner" "59"
  1539. "movedir" "-1.000000 0.000000 0.000000"
  1540. "noise1" "misc/null.wav"
  1541. "noise2" "misc/null.wav"
  1542. "noise3" "doors/runetry.wav"
  1543. "speed" "100.000000"
  1544. "wait" "-1.000000"
  1545. "noise4" "doors/runeuse.wav"
  1546. "dmg" "2.000000"
  1547. "lip" "8.000000"
  1548. "state" "1.000000"
  1549. "pos2" "-56.000000 -0.000005 0.000000"
  1550. }
  1551. {
  1552. "modelindex" "35.000000"
  1553. "absmin" "-385.000000 1487.000000 63.000000"
  1554. "absmax" "-319.000000 1505.000000 193.000000"
  1555. "ltime" "0.100000"
  1556. "movetype" "7.000000"
  1557. "solid" "4.000000"
  1558. "classname" "door"
  1559. "model" "*34"
  1560. "mins" "-384.000000 1488.000000 64.000000"
  1561. "maxs" "-320.000000 1504.000000 192.000000"
  1562. "size" "64.000000 16.000000 128.000000"
  1563. "touch" "door_touch"
  1564. "use" "door_use"
  1565. "think" "LinkDoors"
  1566. "blocked" "door_blocked"
  1567. "enemy" "60"
  1568. "targetname" "t44"
  1569. "owner" "60"
  1570. "movedir" "0.000000 0.000000 -1.000000"
  1571. "noise1" "misc/null.wav"
  1572. "noise2" "misc/null.wav"
  1573. "noise3" "doors/runetry.wav"
  1574. "speed" "100.000000"
  1575. "wait" "-1.000000"
  1576. "noise4" "doors/runeuse.wav"
  1577. "dmg" "2.000000"
  1578. "lip" "8.000000"
  1579. "state" "1.000000"
  1580. "pos2" "0.000000 0.000000 -120.000000"
  1581. }
  1582. {
  1583. "modelindex" "36.000000"
  1584. "absmin" "-257.000000 1487.000000 63.000000"
  1585. "absmax" "-191.000000 1505.000000 193.000000"
  1586. "ltime" "0.100000"
  1587. "movetype" "7.000000"
  1588. "solid" "4.000000"
  1589. "classname" "door"
  1590. "model" "*35"
  1591. "mins" "-256.000000 1488.000000 64.000000"
  1592. "maxs" "-192.000000 1504.000000 192.000000"
  1593. "size" "64.000000 16.000000 128.000000"
  1594. "touch" "door_touch"
  1595. "use" "door_use"
  1596. "think" "LinkDoors"
  1597. "blocked" "door_blocked"
  1598. "enemy" "61"
  1599. "targetname" "t44"
  1600. "owner" "61"
  1601. "movedir" "1.000000 0.000000 0.000000"
  1602. "noise1" "misc/null.wav"
  1603. "noise2" "misc/null.wav"
  1604. "noise3" "doors/runetry.wav"
  1605. "speed" "100.000000"
  1606. "wait" "-1.000000"
  1607. "noise4" "doors/runeuse.wav"
  1608. "dmg" "2.000000"
  1609. "lip" "8.000000"
  1610. "state" "1.000000"
  1611. "pos2" "56.000000 0.000000 0.000000"
  1612. }
  1613. {
  1614. "modelindex" "37.000000"
  1615. "absmin" "-321.000000 1239.000000 -25.000000"
  1616. "absmax" "-255.000000 1321.000000 -7.000000"
  1617. "ltime" "0.100000"
  1618. "movetype" "7.000000"
  1619. "solid" "4.000000"
  1620. "classname" "door"
  1621. "model" "*36"
  1622. "mins" "-320.000000 1240.000000 -24.000000"
  1623. "maxs" "-256.000000 1320.000000 -8.000000"
  1624. "size" "64.000000 80.000000 16.000000"
  1625. "touch" "door_touch"
  1626. "use" "door_use"
  1627. "think" "LinkDoors"
  1628. "blocked" "door_blocked"
  1629. "enemy" "63"
  1630. "targetname" "t44"
  1631. "owner" "62"
  1632. "movedir" "-1.000000 0.000000 0.000000"
  1633. "noise1" "misc/null.wav"
  1634. "noise2" "misc/null.wav"
  1635. "noise3" "doors/runetry.wav"
  1636. "speed" "100.000000"
  1637. "wait" "-1.000000"
  1638. "noise4" "doors/runeuse.wav"
  1639. "dmg" "2.000000"
  1640. "lip" "8.000000"
  1641. "state" "1.000000"
  1642. "pos2" "-56.000008 -0.000005 0.000000"
  1643. }
  1644. {
  1645. "modelindex" "38.000000"
  1646. "absmin" "-257.000000 1239.000000 -25.000000"
  1647. "absmax" "-191.000000 1321.000000 -7.000000"
  1648. "ltime" "0.100000"
  1649. "movetype" "7.000000"
  1650. "solid" "4.000000"
  1651. "classname" "door"
  1652. "model" "*37"
  1653. "mins" "-256.000000 1240.000000 -24.000000"
  1654. "maxs" "-192.000000 1320.000000 -8.000000"
  1655. "size" "64.000000 80.000000 16.000000"
  1656. "touch" "door_touch"
  1657. "use" "door_use"
  1658. "think" "LinkDoors"
  1659. "blocked" "door_blocked"
  1660. "enemy" "62"
  1661. "targetname" "t44"
  1662. "owner" "62"
  1663. "movedir" "1.000000 0.000000 0.000000"
  1664. "noise1" "misc/null.wav"
  1665. "noise2" "misc/null.wav"
  1666. "noise3" "doors/runetry.wav"
  1667. "speed" "100.000000"
  1668. "wait" "-1.000000"
  1669. "noise4" "doors/runeuse.wav"
  1670. "dmg" "2.000000"
  1671. "lip" "8.000000"
  1672. "state" "1.000000"
  1673. "pos2" "56.000000 0.000000 0.000000"
  1674. }
  1675. {
  1676. "absmin" "-481.000000 1431.000000 -345.000000"
  1677. "absmax" "-479.000000 1433.000000 -343.000000"
  1678. "origin" "-480.000000 1432.000000 -344.000000"
  1679. "classname" "fireball"
  1680. "think" "fire_fly"
  1681. "nextthink" "3.720725"
  1682. "spawnflags" "2048.000000"
  1683. "speed" "1000.000000"
  1684. }
  1685. {
  1686. "absmin" "-481.000000 1279.000000 -345.000000"
  1687. "absmax" "-479.000000 1281.000000 -343.000000"
  1688. "origin" "-480.000000 1280.000000 -344.000000"
  1689. "classname" "fireball"
  1690. "think" "fire_fly"
  1691. "nextthink" "3.203284"
  1692. "spawnflags" "2048.000000"
  1693. "speed" "1000.000000"
  1694. }
  1695. {
  1696. "absmin" "-481.000000 1127.000000 -345.000000"
  1697. "absmax" "-479.000000 1129.000000 -343.000000"
  1698. "origin" "-480.000000 1128.000000 -344.000000"
  1699. "classname" "fireball"
  1700. "think" "fire_fly"
  1701. "nextthink" "4.350627"
  1702. "spawnflags" "2048.000000"
  1703. "speed" "1000.000000"
  1704. }
  1705. {
  1706. "absmin" "-337.000000 1431.000000 -345.000000"
  1707. "absmax" "-335.000000 1433.000000 -343.000000"
  1708. "origin" "-336.000000 1432.000000 -344.000000"
  1709. "classname" "fireball"
  1710. "think" "fire_fly"
  1711. "nextthink" "10.064333"
  1712. "spawnflags" "2048.000000"
  1713. "speed" "1000.000000"
  1714. }
  1715. {
  1716. "absmin" "-337.000000 1119.000000 -345.000000"
  1717. "absmax" "-335.000000 1121.000000 -343.000000"
  1718. "origin" "-336.000000 1120.000000 -344.000000"
  1719. "classname" "fireball"
  1720. "think" "fire_fly"
  1721. "nextthink" "3.398755"
  1722. "spawnflags" "2048.000000"
  1723. "speed" "1000.000000"
  1724. }
  1725. {
  1726. "absmin" "-193.000000 1127.000000 -345.000000"
  1727. "absmax" "-191.000000 1129.000000 -343.000000"
  1728. "origin" "-192.000000 1128.000000 -344.000000"
  1729. "classname" "fireball"
  1730. "think" "fire_fly"
  1731. "nextthink" "7.191473"
  1732. "spawnflags" "2048.000000"
  1733. "speed" "1000.000000"
  1734. }
  1735. {
  1736. "absmin" "-193.000000 1431.000000 -345.000000"
  1737. "absmax" "-191.000000 1433.000000 -343.000000"
  1738. "origin" "-192.000000 1432.000000 -344.000000"
  1739. "classname" "fireball"
  1740. "think" "fire_fly"
  1741. "nextthink" "5.173711"
  1742. "spawnflags" "2048.000000"
  1743. "speed" "1000.000000"
  1744. }
  1745. {
  1746. "modelindex" "39.000000"
  1747. "absmin" "-593.000000 1255.000000 15.000000"
  1748. "absmax" "-583.000000 1305.000000 73.000000"
  1749. "movetype" "7.000000"
  1750. "solid" "4.000000"
  1751. "classname" "func_button"
  1752. "model" "*38"
  1753. "mins" "-592.000000 1256.000000 16.000000"
  1754. "maxs" "-584.000000 1304.000000 72.000000"
  1755. "size" "8.000000 48.000000 56.000000"
  1756. "touch" "button_touch"
  1757. "use" "button_use"
  1758. "blocked" "button_blocked"
  1759. "target" "t44"
  1760. "movedir" "-1.000000 0.000000 0.000000"
  1761. "noise" "buttons/airbut1.wav"
  1762. "speed" "40.000000"
  1763. "wait" "-1.000000"
  1764. "lip" "4.000000"
  1765. "state" "1.000000"
  1766. "pos2" "-4.000004 0.000000 0.000000"
  1767. }
  1768. {
  1769. "modelindex" "40.000000"
  1770. "absmin" "-769.000000 1087.000000 -513.000000"
  1771. "absmax" "-639.000000 1153.000000 -359.000000"
  1772. "ltime" "0.100000"
  1773. "movetype" "7.000000"
  1774. "solid" "4.000000"
  1775. "origin" "0.000000 0.000000 8.000000"
  1776. "classname" "train"
  1777. "model" "*39"
  1778. "mins" "-768.000000 1088.000000 -520.000000"
  1779. "maxs" "-640.000000 1152.000000 -368.000000"
  1780. "size" "128.000000 64.000000 152.000000"
  1781. "use" "train_use"
  1782. "think" "func_train_find"
  1783. "blocked" "train_blocked"
  1784. "target" "t46"
  1785. "targetname" "t48"
  1786. "sounds" "1.000000"
  1787. "noise" "plats/train2.wav"
  1788. "noise1" "plats/train1.wav"
  1789. "speed" "50.000000"
  1790. "delay" "5.000000"
  1791. "dmg" "1000.000000"
  1792. "cnt" "1.000000"
  1793. }
  1794. {
  1795. "absmin" "-777.000000 1079.000000 -521.000000"
  1796. "absmax" "-759.000000 1097.000000 -503.000000"
  1797. "solid" "1.000000"
  1798. "origin" "-768.000000 1088.000000 -512.000000"
  1799. "angles" "0.000000 90.000000 0.000000"
  1800. "classname" "path_corner"
  1801. "mins" "-8.000000 -8.000000 -8.000000"
  1802. "maxs" "8.000000 8.000000 8.000000"
  1803. "size" "16.000000 16.000000 16.000000"
  1804. "touch" "t_movetarget"
  1805. "target" "t46"
  1806. "targetname" "t45"
  1807. }
  1808. {
  1809. "absmin" "-777.000000 1991.000000 -521.000000"
  1810. "absmax" "-759.000000 2009.000000 -503.000000"
  1811. "solid" "1.000000"
  1812. "origin" "-768.000000 2000.000000 -512.000000"
  1813. "classname" "path_corner"
  1814. "mins" "-8.000000 -8.000000 -8.000000"
  1815. "maxs" "8.000000 8.000000 8.000000"
  1816. "size" "16.000000 16.000000 16.000000"
  1817. "touch" "t_movetarget"
  1818. "target" "t47"
  1819. "targetname" "t46"
  1820. }
  1821. {
  1822. "modelindex" "141.000000"
  1823. "absmin" "-735.000000 1953.000000 -511.968750"
  1824. "absmax" "-673.000000 2015.000000 -455.968750"
  1825. "movetype" "6.000000"
  1826. "solid" "1.000000"
  1827. "origin" "-720.000000 1968.000000 -511.968750"
  1828. "classname" "item_health"
  1829. "model" "maps/b_bh100.bsp"
  1830. "maxs" "32.000000 32.000000 56.000000"
  1831. "size" "32.000000 32.000000 56.000000"
  1832. "touch" "health_touch"
  1833. "think" "PlaceItem"
  1834. "flags" "768.000000"
  1835. "spawnflags" "2.000000"
  1836. "noise" "items/r_item2.wav"
  1837. "mdl" "maps/b_bh100.bsp"
  1838. "healamount" "100.000000"
  1839. "healtype" "2.000000"
  1840. }
  1841. {
  1842. "absmin" "-777.000000 1991.000000 -521.000000"
  1843. "absmax" "-759.000000 2009.000000 -503.000000"
  1844. "solid" "1.000000"
  1845. "origin" "-768.000000 2000.000000 -512.000000"
  1846. "classname" "path_corner"
  1847. "mins" "-8.000000 -8.000000 -8.000000"
  1848. "maxs" "8.000000 8.000000 8.000000"
  1849. "size" "16.000000 16.000000 16.000000"
  1850. "touch" "t_movetarget"
  1851. "target" "t45"
  1852. "targetname" "t47"
  1853. }
  1854. {
  1855. "modelindex" "137.000000"
  1856. "absmin" "-273.000000 1519.000000 63.031250"
  1857. "absmax" "-207.000000 1585.000000 153.031250"
  1858. "movetype" "4.000000"
  1859. "solid" "3.000000"
  1860. "origin" "-240.000000 1552.000000 88.031250"
  1861. "angles" "0.000000 270.000000 0.000000"
  1862. "classname" "monster_ogre"
  1863. "model" "progs/ogre.mdl"
  1864. "frame" "2.000000"
  1865. "mins" "-32.000000 -32.000000 -24.000000"
  1866. "maxs" "32.000000 32.000000 64.000000"
  1867. "size" "64.000000 64.000000 88.000000"
  1868. "use" "monster_use"
  1869. "think" "ogre_stand4"
  1870. "nextthink" "2.697756"
  1871. "health" "200.000000"
  1872. "takedamage" "2.000000"
  1873. "view_ofs" "0.000000 0.000000 25.000000"
  1874. "flags" "544.000000"
  1875. "waterlevel" "-1.000000"
  1876. "watertype" "-1.000000"
  1877. "ideal_yaw" "270.000000"
  1878. "yaw_speed" "20.000000"
  1879. "targetname" "t44"
  1880. "th_stand" "ogre_stand1"
  1881. "th_walk" "ogre_walk1"
  1882. "th_run" "ogre_run1"
  1883. "th_missile" "ogre_nail1"
  1884. "th_melee" "ogre_melee"
  1885. "th_pain" "ogre_pain"
  1886. "th_die" "ogre_die"
  1887. "pausetime" "100000000.000000"
  1888. }
  1889. {
  1890. "modelindex" "41.000000"
  1891. "absmin" "-633.000000 1223.000000 -633.000000"
  1892. "absmax" "-615.000000 1337.000000 -503.000000"
  1893. "ltime" "0.100000"
  1894. "movetype" "7.000000"
  1895. "solid" "4.000000"
  1896. "origin" "0.000000 0.000000 -120.000000"
  1897. "classname" "door"
  1898. "model" "*40"
  1899. "mins" "-632.000000 1224.000000 -512.000000"
  1900. "maxs" "-616.000000 1336.000000 -384.000000"
  1901. "size" "16.000000 112.000000 128.000000"
  1902. "touch" "door_touch"
  1903. "use" "door_use"
  1904. "think" "LinkDoors"
  1905. "blocked" "door_blocked"
  1906. "enemy" "78"
  1907. "spawnflags" "1.000000"
  1908. "targetname" "t48"
  1909. "owner" "78"
  1910. "movedir" "0.000000 0.000000 -1.000000"
  1911. "sounds" "1.000000"
  1912. "noise1" "doors/drclos4.wav"
  1913. "noise2" "doors/doormv1.wav"
  1914. "noise3" "doors/runetry.wav"
  1915. "speed" "400.000000"
  1916. "wait" "30.000000"
  1917. "noise4" "doors/runeuse.wav"
  1918. "dmg" "2.000000"
  1919. "lip" "8.000000"
  1920. "state" "1.000000"
  1921. "pos1" "0.000000 0.000000 -120.000000"
  1922. }
  1923. {
  1924. "absmin" "-769.000000 1375.000000 -513.000000"
  1925. "absmax" "-639.000000 1385.000000 -383.000000"
  1926. "solid" "1.000000"
  1927. "classname" "trigger_once"
  1928. "model" ""
  1929. "mins" "-768.000000 1376.000000 -512.000000"
  1930. "maxs" "-640.000000 1384.000000 -384.000000"
  1931. "size" "128.000000 8.000000 128.000000"
  1932. "touch" "multi_touch"
  1933. "use" "multi_use"
  1934. "target" "t48"
  1935. "wait" "-1.000000"
  1936. }
  1937. {
  1938. "absmin" "-1.000000 -1.000000 -1.000000"
  1939. "absmax" "1.000000 1.000000 1.000000"
  1940. "classname" "trigger_counter"
  1941. "model" "*42"
  1942. "use" "counter_use"
  1943. "target" "t50"
  1944. "targetname" "t49"
  1945. "wait" "-1.000000"
  1946. "count" "2.000000"
  1947. }
  1948. {
  1949. "modelindex" "44.000000"
  1950. "absmin" "-633.000000 1735.000000 -513.000000"
  1951. "absmax" "-615.000000 1849.000000 -383.000000"
  1952. "ltime" "0.100000"
  1953. "movetype" "7.000000"
  1954. "solid" "4.000000"
  1955. "classname" "door"
  1956. "model" "*43"
  1957. "mins" "-632.000000 1736.000000 -512.000000"
  1958. "maxs" "-616.000000 1848.000000 -384.000000"
  1959. "size" "16.000000 112.000000 128.000000"
  1960. "touch" "door_touch"
  1961. "use" "door_use"
  1962. "think" "LinkDoors"
  1963. "blocked" "door_blocked"
  1964. "enemy" "81"
  1965. "spawnflags" "2048.000000"
  1966. "targetname" "t83"
  1967. "owner" "81"
  1968. "movedir" "0.000000 0.000000 1.000000"
  1969. "sounds" "3.000000"
  1970. "noise1" "doors/stndr2.wav"
  1971. "noise2" "doors/stndr1.wav"
  1972. "noise3" "doors/runetry.wav"
  1973. "speed" "100.000000"
  1974. "wait" "-1.000000"
  1975. "noise4" "doors/runeuse.wav"
  1976. "dmg" "2.000000"
  1977. "lip" "8.000000"
  1978. "state" "1.000000"
  1979. "pos2" "0.000000 0.000000 120.000000"
  1980. }
  1981. {
  1982. "modelindex" "45.000000"
  1983. "absmin" "-609.000000 799.000000 -1.000000"
  1984. "absmax" "-575.000000 897.000000 129.000000"
  1985. "ltime" "0.100000"
  1986. "movetype" "7.000000"
  1987. "solid" "4.000000"
  1988. "classname" "door"
  1989. "model" "*44"
  1990. "mins" "-608.000000 800.000000 0.000000"
  1991. "maxs" "-576.000000 896.000000 128.000000"
  1992. "size" "32.000000 96.000000 128.000000"
  1993. "touch" "door_touch"
  1994. "use" "door_use"
  1995. "think" "LinkDoors"
  1996. "blocked" "door_blocked"
  1997. "enemy" "82"
  1998. "targetname" "t51"
  1999. "owner" "82"
  2000. "movedir" "0.000000 0.000000 1.000000"
  2001. "sounds" "1.000000"
  2002. "noise1" "doors/drclos4.wav"
  2003. "noise2" "doors/doormv1.wav"
  2004. "noise3" "doors/runetry.wav"
  2005. "speed" "200.000000"
  2006. "wait" "-1.000000"
  2007. "noise4" "doors/runeuse.wav"
  2008. "dmg" "2.000000"
  2009. "lip" "8.000000"
  2010. "state" "1.000000"
  2011. "pos2" "0.000000 0.000000 120.000000"
  2012. }
  2013. {
  2014. "modelindex" "137.000000"
  2015. "absmin" "-737.000000 815.000000 -0.968750"
  2016. "absmax" "-671.000000 881.000000 89.031250"
  2017. "movetype" "4.000000"
  2018. "solid" "3.000000"
  2019. "origin" "-704.000000 848.000000 24.031250"
  2020. "classname" "monster_ogre"
  2021. "model" "progs/ogre.mdl"
  2022. "frame" "6.000000"
  2023. "mins" "-32.000000 -32.000000 -24.000000"
  2024. "maxs" "32.000000 32.000000 64.000000"
  2025. "size" "64.000000 64.000000 88.000000"
  2026. "use" "monster_use"
  2027. "think" "ogre_stand8"
  2028. "nextthink" "2.751036"
  2029. "health" "200.000000"
  2030. "takedamage" "2.000000"
  2031. "view_ofs" "0.000000 0.000000 25.000000"
  2032. "flags" "544.000000"
  2033. "waterlevel" "-1.000000"
  2034. "watertype" "-1.000000"
  2035. "yaw_speed" "20.000000"
  2036. "targetname" "t51"
  2037. "th_stand" "ogre_stand1"
  2038. "th_walk" "ogre_walk1"
  2039. "th_run" "ogre_run1"
  2040. "th_missile" "ogre_nail1"
  2041. "th_melee" "ogre_melee"
  2042. "th_pain" "ogre_pain"
  2043. "th_die" "ogre_die"
  2044. "pausetime" "100000000.000000"
  2045. }
  2046. {
  2047. "absmin" "-361.000000 735.000000 -1.000000"
  2048. "absmax" "-351.000000 929.000000 89.000000"
  2049. "solid" "1.000000"
  2050. "classname" "trigger_once"
  2051. "model" ""
  2052. "mins" "-360.000000 736.000000 0.000000"
  2053. "maxs" "-352.000000 928.000000 88.000000"
  2054. "size" "8.000000 192.000000 88.000000"
  2055. "touch" "multi_touch"
  2056. "use" "multi_use"
  2057. "target" "t51"
  2058. "wait" "-1.000000"
  2059. }
  2060. {
  2061. "modelindex" "47.000000"
  2062. "absmin" "-673.000000 415.000000 255.000000"
  2063. "absmax" "-447.000000 609.000000 273.000000"
  2064. "ltime" "0.100000"
  2065. "movetype" "7.000000"
  2066. "solid" "4.000000"
  2067. "classname" "door"
  2068. "model" "*46"
  2069. "mins" "-672.000000 416.000000 256.000000"
  2070. "maxs" "-448.000000 608.000000 272.000000"
  2071. "size" "224.000000 192.000000 16.000000"
  2072. "touch" "door_touch"
  2073. "use" "door_use"
  2074. "think" "LinkDoors"
  2075. "blocked" "door_blocked"
  2076. "enemy" "86"
  2077. "targetname" "t52"
  2078. "owner" "85"
  2079. "movedir" "0.000000 1.000000 0.000000"
  2080. "noise1" "misc/null.wav"
  2081. "noise2" "misc/null.wav"
  2082. "noise3" "doors/runetry.wav"
  2083. "speed" "100.000000"
  2084. "wait" "-1.000000"
  2085. "noise4" "doors/runeuse.wav"
  2086. "dmg" "2.000000"
  2087. "lip" "80.000000"
  2088. "state" "1.000000"
  2089. "pos2" "-0.000005 111.999985 0.000000"
  2090. }
  2091. {
  2092. "modelindex" "48.000000"
  2093. "absmin" "-673.000000 223.000000 255.000000"
  2094. "absmax" "-447.000000 417.000000 273.000000"
  2095. "ltime" "0.100000"
  2096. "movetype" "7.000000"
  2097. "solid" "4.000000"
  2098. "classname" "door"
  2099. "model" "*47"
  2100. "mins" "-672.000000 224.000000 256.000000"
  2101. "maxs" "-448.000000 416.000000 272.000000"
  2102. "size" "224.000000 192.000000 16.000000"
  2103. "touch" "door_touch"
  2104. "use" "door_use"
  2105. "think" "LinkDoors"
  2106. "blocked" "door_blocked"
  2107. "enemy" "85"
  2108. "targetname" "t52"
  2109. "owner" "85"
  2110. "movedir" "0.000000 -1.000000 0.000000"
  2111. "noise1" "misc/null.wav"
  2112. "noise2" "misc/null.wav"
  2113. "noise3" "doors/runetry.wav"
  2114. "speed" "100.000000"
  2115. "wait" "-1.000000"
  2116. "noise4" "doors/runeuse.wav"
  2117. "dmg" "2.000000"
  2118. "lip" "80.000000"
  2119. "state" "1.000000"
  2120. "pos2" "0.000001 -112.000000 0.000000"
  2121. }
  2122. {
  2123. "modelindex" "142.000000"
  2124. "absmin" "-641.000000 335.000000 271.031250"
  2125. "absmax" "-607.000000 369.000000 337.031250"
  2126. "movetype" "4.000000"
  2127. "solid" "3.000000"
  2128. "origin" "-624.000000 352.000000 296.031250"
  2129. "angles" "0.000000 90.000000 0.000000"
  2130. "classname" "monster_zombie"
  2131. "model" "progs/zombie.mdl"
  2132. "frame" "11.000000"
  2133. "mins" "-16.000000 -16.000000 -24.000000"
  2134. "maxs" "16.000000 16.000000 40.000000"
  2135. "size" "32.000000 32.000000 64.000000"
  2136. "use" "monster_use"
  2137. "think" "zombie_stand13"
  2138. "nextthink" "2.696246"
  2139. "groundentity" "86"
  2140. "health" "60.000000"
  2141. "takedamage" "2.000000"
  2142. "view_ofs" "0.000000 0.000000 25.000000"
  2143. "flags" "544.000000"
  2144. "waterlevel" "-1.000000"
  2145. "watertype" "-1.000000"
  2146. "ideal_yaw" "90.000000"
  2147. "yaw_speed" "20.000000"
  2148. "targetname" "t52"
  2149. "th_stand" "zombie_stand1"
  2150. "th_walk" "zombie_walk1"
  2151. "th_run" "zombie_run1"
  2152. "th_missile" "zombie_missile"
  2153. "th_pain" "zombie_pain"
  2154. "th_die" "zombie_die"
  2155. "pausetime" "100000000.000000"
  2156. }
  2157. {
  2158. "modelindex" "142.000000"
  2159. "absmin" "-897.000000 351.000000 279.031250"
  2160. "absmax" "-863.000000 385.000000 345.031250"
  2161. "movetype" "4.000000"
  2162. "solid" "3.000000"
  2163. "origin" "-880.000000 368.000000 304.031250"
  2164. "angles" "0.000000 90.000000 0.000000"
  2165. "classname" "monster_zombie"
  2166. "model" "progs/zombie.mdl"
  2167. "frame" "12.000000"
  2168. "mins" "-16.000000 -16.000000 -24.000000"
  2169. "maxs" "16.000000 16.000000 40.000000"
  2170. "size" "32.000000 32.000000 64.000000"
  2171. "use" "monster_use"
  2172. "think" "zombie_stand14"
  2173. "nextthink" "2.724787"
  2174. "groundentity" "93"
  2175. "health" "60.000000"
  2176. "takedamage" "2.000000"
  2177. "view_ofs" "0.000000 0.000000 25.000000"
  2178. "flags" "544.000000"
  2179. "waterlevel" "-1.000000"
  2180. "watertype" "-1.000000"
  2181. "ideal_yaw" "90.000000"
  2182. "yaw_speed" "20.000000"
  2183. "targetname" "t52"
  2184. "th_stand" "zombie_stand1"
  2185. "th_walk" "zombie_walk1"
  2186. "th_run" "zombie_run1"
  2187. "th_missile" "zombie_missile"
  2188. "th_pain" "zombie_pain"
  2189. "th_die" "zombie_die"
  2190. "pausetime" "100000000.000000"
  2191. }
  2192. {
  2193. "modelindex" "142.000000"
  2194. "absmin" "-513.000000 335.000000 271.031250"
  2195. "absmax" "-479.000000 369.000000 337.031250"
  2196. "movetype" "4.000000"
  2197. "solid" "3.000000"
  2198. "origin" "-496.000000 352.000000 296.031250"
  2199. "angles" "0.000000 90.000000 0.000000"
  2200. "classname" "monster_zombie"
  2201. "model" "progs/zombie.mdl"
  2202. "frame" "1.000000"
  2203. "mins" "-16.000000 -16.000000 -24.000000"
  2204. "maxs" "16.000000 16.000000 40.000000"
  2205. "size" "32.000000 32.000000 64.000000"
  2206. "use" "monster_use"
  2207. "think" "zombie_stand3"
  2208. "nextthink" "2.728824"
  2209. "groundentity" "86"
  2210. "health" "60.000000"
  2211. "takedamage" "2.000000"
  2212. "view_ofs" "0.000000 0.000000 25.000000"
  2213. "flags" "544.000000"
  2214. "waterlevel" "-1.000000"
  2215. "watertype" "-1.000000"
  2216. "ideal_yaw" "90.000000"
  2217. "yaw_speed" "20.000000"
  2218. "targetname" "t52"
  2219. "th_stand" "zombie_stand1"
  2220. "th_walk" "zombie_walk1"
  2221. "th_run" "zombie_run1"
  2222. "th_missile" "zombie_missile"
  2223. "th_pain" "zombie_pain"
  2224. "th_die" "zombie_die"
  2225. "pausetime" "100000000.000000"
  2226. }
  2227. {
  2228. "absmin" "-649.000000 247.000000 338.000000"
  2229. "absmax" "-647.000000 249.000000 340.000000"
  2230. "origin" "-648.000000 248.000000 339.000000"
  2231. "classname" "info_teleport_destination"
  2232. "model" ""
  2233. "targetname" "t53"
  2234. "mangle" "0.000000 90.000000 0.000000"
  2235. }
  2236. {
  2237. "modelindex" "49.000000"
  2238. "absmin" "-1057.000000 383.000000 31.000000"
  2239. "absmax" "-1039.000000 449.000000 97.000000"
  2240. "movetype" "7.000000"
  2241. "solid" "4.000000"
  2242. "classname" "func_button"
  2243. "model" "*48"
  2244. "mins" "-1056.000000 384.000000 32.000000"
  2245. "maxs" "-1040.000000 448.000000 96.000000"
  2246. "size" "16.000000 64.000000 64.000000"
  2247. "touch" "button_touch"
  2248. "use" "button_use"
  2249. "blocked" "button_blocked"
  2250. "target" "t70"
  2251. "movedir" "-1.000000 0.000000 0.000000"
  2252. "noise" "buttons/airbut1.wav"
  2253. "speed" "40.000000"
  2254. "wait" "-1.000000"
  2255. "lip" "4.000000"
  2256. "state" "1.000000"
  2257. "pos2" "-12.000006 -0.000001 0.000000"
  2258. }
  2259. {
  2260. "modelindex" "50.000000"
  2261. "absmin" "-929.000000 415.000000 263.000000"
  2262. "absmax" "-831.000000 513.000000 281.000000"
  2263. "ltime" "0.100000"
  2264. "movetype" "7.000000"
  2265. "solid" "4.000000"
  2266. "classname" "door"
  2267. "model" "*49"
  2268. "mins" "-928.000000 416.000000 264.000000"
  2269. "maxs" "-832.000000 512.000000 280.000000"
  2270. "size" "96.000000 96.000000 16.000000"
  2271. "touch" "door_touch"
  2272. "use" "door_use"
  2273. "think" "LinkDoors"
  2274. "blocked" "door_blocked"
  2275. "enemy" "93"
  2276. "targetname" "t52"
  2277. "owner" "92"
  2278. "movedir" "0.000000 1.000000 0.000000"
  2279. "noise1" "misc/null.wav"
  2280. "noise2" "misc/null.wav"
  2281. "noise3" "doors/runetry.wav"
  2282. "speed" "100.000000"
  2283. "wait" "-1.000000"
  2284. "noise4" "doors/runeuse.wav"
  2285. "dmg" "2.000000"
  2286. "lip" "8.000000"
  2287. "state" "1.000000"
  2288. "pos2" "-0.000004 87.999992 0.000000"
  2289. }
  2290. {
  2291. "modelindex" "51.000000"
  2292. "absmin" "-929.000000 319.000000 263.000000"
  2293. "absmax" "-831.000000 417.000000 281.000000"
  2294. "ltime" "0.100000"
  2295. "movetype" "7.000000"
  2296. "solid" "4.000000"
  2297. "classname" "door"
  2298. "model" "*50"
  2299. "mins" "-928.000000 320.000000 264.000000"
  2300. "maxs" "-832.000000 416.000000 280.000000"
  2301. "size" "96.000000 96.000000 16.000000"
  2302. "touch" "door_touch"
  2303. "use" "door_use"
  2304. "think" "LinkDoors"
  2305. "blocked" "door_blocked"
  2306. "enemy" "92"
  2307. "owner" "92"
  2308. "movedir" "0.000000 -1.000000 0.000000"
  2309. "noise1" "misc/null.wav"
  2310. "noise2" "misc/null.wav"
  2311. "noise3" "doors/runetry.wav"
  2312. "speed" "100.000000"
  2313. "wait" "-1.000000"
  2314. "noise4" "doors/runeuse.wav"
  2315. "dmg" "2.000000"
  2316. "lip" "8.000000"
  2317. "state" "1.000000"
  2318. "pos2" "0.000001 -88.000000 0.000000"
  2319. }
  2320. {
  2321. "modelindex" "52.000000"
  2322. "absmin" "-417.000000 239.000000 -497.000000"
  2323. "absmax" "-191.000000 465.000000 -231.000000"
  2324. "ltime" "0.100000"
  2325. "movetype" "7.000000"
  2326. "solid" "4.000000"
  2327. "classname" "door"
  2328. "model" "*51"
  2329. "mins" "-416.000000 240.000000 -496.000000"
  2330. "maxs" "-192.000000 464.000000 -232.000000"
  2331. "size" "224.000000 224.000000 264.000000"
  2332. "touch" "door_touch"
  2333. "use" "door_use"
  2334. "think" "LinkDoors"
  2335. "blocked" "door_blocked"
  2336. "enemy" "94"
  2337. "targetname" "t52"
  2338. "owner" "94"
  2339. "movedir" "0.000000 0.000000 1.000000"
  2340. "sounds" "4.000000"
  2341. "noise1" "doors/ddoor2.wav"
  2342. "noise2" "doors/ddoor1.wav"
  2343. "noise3" "doors/runetry.wav"
  2344. "speed" "100.000000"
  2345. "wait" "-1.000000"
  2346. "noise4" "doors/runeuse.wav"
  2347. "dmg" "2.000000"
  2348. "lip" "8.000000"
  2349. "state" "1.000000"
  2350. "pos2" "0.000000 0.000000 256.000000"
  2351. }
  2352. {
  2353. "modelindex" "144.000000"
  2354. "absmin" "-527.000000 977.000000 -255.968750"
  2355. "absmax" "-465.000000 1039.000000 -199.968750"
  2356. "movetype" "6.000000"
  2357. "solid" "1.000000"
  2358. "origin" "-512.000000 992.000000 -255.968750"
  2359. "classname" "item_shells"
  2360. "model" "maps/b_shell0.bsp"
  2361. "maxs" "32.000000 32.000000 56.000000"
  2362. "size" "32.000000 32.000000 56.000000"
  2363. "touch" "ammo_touch"
  2364. "think" "PlaceItem"
  2365. "weapon" "1.000000"
  2366. "netname" "shells"
  2367. "flags" "768.000000"
  2368. "mdl" "maps/b_shell0.bsp"
  2369. "aflag" "20.000000"
  2370. }
  2371. {
  2372. "absmin" "-929.000000 415.000000 23.000000"
  2373. "absmax" "-927.000000 417.000000 25.000000"
  2374. "origin" "-928.000000 416.000000 24.000000"
  2375. "classname" "info_player_deathmatch"
  2376. }
  2377. {
  2378. "absmin" "-705.000000 1535.000000 -233.000000"
  2379. "absmax" "-703.000000 1537.000000 -231.000000"
  2380. "origin" "-704.000000 1536.000000 -232.000000"
  2381. "angles" "0.000000 270.000000 0.000000"
  2382. "classname" "info_player_deathmatch"
  2383. }
  2384. {
  2385. "absmin" "215.000000 1487.000000 23.000000"
  2386. "absmax" "217.000000 1489.000000 25.000000"
  2387. "origin" "216.000000 1488.000000 24.000000"
  2388. "angles" "0.000000 270.000000 0.000000"
  2389. "classname" "info_player_deathmatch"
  2390. }
  2391. {
  2392. "modelindex" "145.000000"
  2393. "absmin" "-55.000000 865.000000 192.031250"
  2394. "absmax" "7.000000 927.000000 248.031250"
  2395. "movetype" "6.000000"
  2396. "solid" "1.000000"
  2397. "origin" "-40.000000 880.000000 192.031250"
  2398. "classname" "item_rockets"
  2399. "model" "maps/b_rock0.bsp"
  2400. "maxs" "32.000000 32.000000 56.000000"
  2401. "size" "32.000000 32.000000 56.000000"
  2402. "touch" "ammo_touch"
  2403. "think" "PlaceItem"
  2404. "weapon" "3.000000"
  2405. "netname" "rockets"
  2406. "flags" "768.000000"
  2407. "mdl" "maps/b_rock0.bsp"
  2408. "aflag" "5.000000"
  2409. }
  2410. {
  2411. "modelindex" "144.000000"
  2412. "absmin" "-63.000000 801.000000 192.031250"
  2413. "absmax" "-1.000000 863.000000 248.031250"
  2414. "movetype" "6.000000"
  2415. "solid" "1.000000"
  2416. "origin" "-48.000000 816.000000 192.031250"
  2417. "classname" "item_shells"
  2418. "model" "maps/b_shell0.bsp"
  2419. "maxs" "32.000000 32.000000 56.000000"
  2420. "size" "32.000000 32.000000 56.000000"
  2421. "touch" "ammo_touch"
  2422. "think" "PlaceItem"
  2423. "weapon" "1.000000"
  2424. "netname" "shells"
  2425. "flags" "768.000000"
  2426. "mdl" "maps/b_shell0.bsp"
  2427. "aflag" "20.000000"
  2428. }
  2429. {
  2430. "absmin" "87.000000 799.000000 -257.000000"
  2431. "absmax" "97.000000 865.000000 -127.000000"
  2432. "solid" "1.000000"
  2433. "classname" "trigger_teleport"
  2434. "model" ""
  2435. "mins" "88.000000 800.000000 -256.000000"
  2436. "maxs" "96.000000 864.000000 -128.000000"
  2437. "size" "8.000000 64.000000 128.000000"
  2438. "touch" "teleport_touch"
  2439. "use" "teleport_use"
  2440. "target" "t12"
  2441. }
  2442. {
  2443. "absmin" "-89.000000 747.000000 -217.000000"
  2444. "absmax" "-87.000000 749.000000 -215.000000"
  2445. "origin" "-88.000000 748.000000 -216.000000"
  2446. "classname" "trap_spikeshooter"
  2447. "use" "spikeshooter_use"
  2448. "targetname" "t62"
  2449. "movedir" "0.000000 1.000000 0.000000"
  2450. }
  2451. {
  2452. "absmin" "-129.000000 915.000000 -217.000000"
  2453. "absmax" "-127.000000 917.000000 -215.000000"
  2454. "origin" "-128.000000 916.000000 -216.000000"
  2455. "classname" "trap_spikeshooter"
  2456. "use" "spikeshooter_use"
  2457. "targetname" "t62"
  2458. "movedir" "0.000000 -1.000000 0.000000"
  2459. }
  2460. {
  2461. "absmin" "-297.000000 915.000000 -73.000000"
  2462. "absmax" "-295.000000 917.000000 -71.000000"
  2463. "origin" "-296.000000 916.000000 -72.000000"
  2464. "classname" "trap_spikeshooter"
  2465. "use" "spikeshooter_use"
  2466. "targetname" "t62"
  2467. "movedir" "0.000000 -1.000000 0.000000"
  2468. }
  2469. {
  2470. "absmin" "-265.000000 747.000000 -73.000000"
  2471. "absmax" "-263.000000 749.000000 -71.000000"
  2472. "origin" "-264.000000 748.000000 -72.000000"
  2473. "classname" "trap_spikeshooter"
  2474. "use" "spikeshooter_use"
  2475. "targetname" "t62"
  2476. "movedir" "0.000000 1.000000 0.000000"
  2477. }
  2478. {
  2479. "absmin" "-193.000000 735.000000 -257.000000"
  2480. "absmax" "97.000000 929.000000 -31.000000"
  2481. "solid" "1.000000"
  2482. "classname" "trigger_multiple"
  2483. "model" ""
  2484. "mins" "-192.000000 736.000000 -256.000000"
  2485. "maxs" "96.000000 928.000000 -32.000000"
  2486. "size" "288.000000 192.000000 224.000000"
  2487. "touch" "multi_touch"
  2488. "use" "multi_use"
  2489. "target" "t62"
  2490. "wait" "1.000000"
  2491. }
  2492. {
  2493. "absmin" "-169.000000 747.000000 -217.000000"
  2494. "absmax" "-167.000000 749.000000 -215.000000"
  2495. "origin" "-168.000000 748.000000 -216.000000"
  2496. "classname" "trap_spikeshooter"
  2497. "use" "spikeshooter_use"
  2498. "targetname" "t62"
  2499. "movedir" "0.000000 1.000000 0.000000"
  2500. }
  2501. {
  2502. "absmin" "-185.000000 831.000000 -217.000000"
  2503. "absmax" "-183.000000 833.000000 -215.000000"
  2504. "origin" "-184.000000 832.000000 -216.000000"
  2505. "classname" "trap_spikeshooter"
  2506. "use" "spikeshooter_use"
  2507. "targetname" "t62"
  2508. "movedir" "1.000000 0.000000 0.000000"
  2509. }
  2510. {
  2511. "absmin" "-233.000000 915.000000 -73.000000"
  2512. "absmax" "-231.000000 917.000000 -71.000000"
  2513. "origin" "-232.000000 916.000000 -72.000000"
  2514. "classname" "trap_spikeshooter"
  2515. "use" "spikeshooter_use"
  2516. "targetname" "t62"
  2517. "movedir" "0.000000 -1.000000 0.000000"
  2518. }
  2519. {
  2520. "modelindex" "137.000000"
  2521. "absmin" "-897.000000 1471.000000 -512.968750"
  2522. "absmax" "-831.000000 1537.000000 -422.968750"
  2523. "movetype" "4.000000"
  2524. "solid" "3.000000"
  2525. "origin" "-864.000000 1504.000000 -487.968750"
  2526. "classname" "monster_ogre"
  2527. "model" "progs/ogre.mdl"
  2528. "frame" "4.000000"
  2529. "mins" "-32.000000 -32.000000 -24.000000"
  2530. "maxs" "32.000000 32.000000 64.000000"
  2531. "size" "64.000000 64.000000 88.000000"
  2532. "use" "monster_use"
  2533. "think" "ogre_stand6"
  2534. "nextthink" "2.711120"
  2535. "health" "200.000000"
  2536. "takedamage" "2.000000"
  2537. "view_ofs" "0.000000 0.000000 25.000000"
  2538. "flags" "544.000000"
  2539. "waterlevel" "-1.000000"
  2540. "watertype" "-1.000000"
  2541. "ideal_yaw" "300.000000"
  2542. "yaw_speed" "20.000000"
  2543. "goalentity" "142"
  2544. "spawnflags" "1024.000000"
  2545. "target" "t50"
  2546. "targetname" "t48"
  2547. "th_stand" "ogre_stand1"
  2548. "th_walk" "ogre_walk1"
  2549. "th_run" "ogre_run1"
  2550. "th_missile" "ogre_nail1"
  2551. "th_melee" "ogre_melee"
  2552. "th_pain" "ogre_pain"
  2553. "th_die" "ogre_die"
  2554. "pausetime" "100000000.000000"
  2555. "movetarget" "142"
  2556. }
  2557. {
  2558. "modelindex" "140.000000"
  2559. "absmin" "-687.000000 817.000000 0.031250"
  2560. "absmax" "-625.000000 879.000000 56.031250"
  2561. "movetype" "6.000000"
  2562. "solid" "1.000000"
  2563. "origin" "-672.000000 832.000000 0.031250"
  2564. "classname" "item_health"
  2565. "model" "maps/b_bh25.bsp"
  2566. "maxs" "32.000000 32.000000 56.000000"
  2567. "size" "32.000000 32.000000 56.000000"
  2568. "touch" "health_touch"
  2569. "think" "PlaceItem"
  2570. "flags" "768.000000"
  2571. "noise" "items/health1.wav"
  2572. "mdl" "maps/b_bh25.bsp"
  2573. "healamount" "25.000000"
  2574. "healtype" "1.000000"
  2575. }
  2576. {
  2577. "absmin" "-105.000000 831.000000 -193.000000"
  2578. "absmax" "-103.000000 833.000000 -191.000000"
  2579. "origin" "-104.000000 832.000000 -192.000000"
  2580. "classname" "light"
  2581. "use" "light_use"
  2582. "spawnflags" "1.000000"
  2583. "targetname" "t34"
  2584. "light_lev" "200.000000"
  2585. "style" "33.000000"
  2586. }
  2587. {
  2588. "absmin" "-265.000000 831.000000 -49.000000"
  2589. "absmax" "-263.000000 833.000000 -47.000000"
  2590. "origin" "-264.000000 832.000000 -48.000000"
  2591. "classname" "light"
  2592. "use" "light_use"
  2593. "spawnflags" "1.000000"
  2594. "targetname" "t34"
  2595. "light_lev" "150.000000"
  2596. "style" "33.000000"
  2597. }
  2598. {
  2599. "absmin" "287.000000 407.000000 -41.000000"
  2600. "absmax" "289.000000 409.000000 -39.000000"
  2601. "origin" "288.000000 408.000000 -40.000000"
  2602. "angles" "0.000000 -1.000000 0.000000"
  2603. "classname" "fireball"
  2604. "think" "fire_fly"
  2605. "nextthink" "8.434645"
  2606. "spawnflags" "2048.000000"
  2607. "speed" "400.000000"
  2608. }
  2609. {
  2610. "absmin" "287.000000 239.000000 -41.000000"
  2611. "absmax" "289.000000 241.000000 -39.000000"
  2612. "origin" "288.000000 240.000000 -40.000000"
  2613. "angles" "0.000000 -1.000000 0.000000"
  2614. "classname" "fireball"
  2615. "think" "fire_fly"
  2616. "nextthink" "5.901731"
  2617. "spawnflags" "2048.000000"
  2618. "speed" "400.000000"
  2619. }
  2620. {
  2621. "absmin" "159.000000 407.000000 -41.000000"
  2622. "absmax" "161.000000 409.000000 -39.000000"
  2623. "origin" "160.000000 408.000000 -40.000000"
  2624. "angles" "0.000000 -1.000000 0.000000"
  2625. "classname" "fireball"
  2626. "think" "fire_fly"
  2627. "nextthink" "4.154546"
  2628. "spawnflags" "2048.000000"
  2629. "speed" "400.000000"
  2630. }
  2631. {
  2632. "absmin" "159.000000 231.000000 -41.000000"
  2633. "absmax" "161.000000 233.000000 -39.000000"
  2634. "origin" "160.000000 232.000000 -40.000000"
  2635. "angles" "0.000000 -1.000000 0.000000"
  2636. "classname" "fireball"
  2637. "think" "fire_fly"
  2638. "nextthink" "8.993744"
  2639. "spawnflags" "2048.000000"
  2640. "speed" "400.000000"
  2641. }
  2642. {
  2643. "absmin" "-321.000000 735.000000 -97.000000"
  2644. "absmax" "-191.000000 929.000000 -31.000000"
  2645. "solid" "1.000000"
  2646. "classname" "trigger_multiple"
  2647. "model" ""
  2648. "mins" "-320.000000 736.000000 -96.000000"
  2649. "maxs" "-192.000000 928.000000 -32.000000"
  2650. "size" "128.000000 192.000000 64.000000"
  2651. "touch" "multi_touch"
  2652. "use" "multi_use"
  2653. "target" "t62"
  2654. "wait" "1.000000"
  2655. }
  2656. {
  2657. "modelindex" "56.000000"
  2658. "absmin" "111.000000 239.000000 23.000000"
  2659. "absmax" "129.000000 401.000000 113.000000"
  2660. "movetype" "7.000000"
  2661. "solid" "4.000000"
  2662. "classname" "func_wall"
  2663. "model" "*55"
  2664. "mins" "112.000000 240.000000 24.000000"
  2665. "maxs" "128.000000 400.000000 112.000000"
  2666. "size" "16.000000 160.000000 88.000000"
  2667. "use" "func_wall_use"
  2668. "spawnflags" "2048.000000"
  2669. }
  2670. {
  2671. "absmin" "-1121.000000 503.000000 31.000000"
  2672. "absmax" "-1087.000000 537.000000 97.000000"
  2673. "solid" "1.000000"
  2674. "classname" "trigger_once"
  2675. "model" ""
  2676. "mins" "-1120.000000 504.000000 32.000000"
  2677. "maxs" "-1088.000000 536.000000 96.000000"
  2678. "size" "32.000000 32.000000 64.000000"
  2679. "touch" "multi_touch"
  2680. "use" "multi_use"
  2681. "target" "t52"
  2682. "targetname" "t70"
  2683. "wait" "-1.000000"
  2684. "delay" "3.000000"
  2685. }
  2686. {
  2687. "modelindex" "58.000000"
  2688. "absmin" "-801.000000 1375.000000 -521.000000"
  2689. "absmax" "-767.000000 1633.000000 -383.000000"
  2690. "ltime" "0.100000"
  2691. "movetype" "7.000000"
  2692. "solid" "4.000000"
  2693. "classname" "door"
  2694. "model" "*57"
  2695. "mins" "-800.000000 1376.000000 -520.000000"
  2696. "maxs" "-768.000000 1632.000000 -384.000000"
  2697. "size" "32.000000 256.000000 136.000000"
  2698. "touch" "door_touch"
  2699. "use" "door_use"
  2700. "think" "LinkDoors"
  2701. "blocked" "door_blocked"
  2702. "enemy" "121"
  2703. "targetname" "t48"
  2704. "owner" "121"
  2705. "movedir" "0.000000 0.000000 -1.000000"
  2706. "noise1" "misc/null.wav"
  2707. "noise2" "misc/null.wav"
  2708. "noise3" "doors/runetry.wav"
  2709. "speed" "400.000000"
  2710. "wait" "-1.000000"
  2711. "noise4" "doors/runeuse.wav"
  2712. "dmg" "2.000000"
  2713. "lip" "-8.000000"
  2714. "state" "1.000000"
  2715. "pos2" "0.000000 0.000000 -144.000000"
  2716. }
  2717. {
  2718. "modelindex" "59.000000"
  2719. "absmin" "-1097.000000 1375.000000 -521.000000"
  2720. "absmax" "-927.000000 1633.000000 -383.000000"
  2721. "ltime" "0.100000"
  2722. "movetype" "7.000000"
  2723. "solid" "4.000000"
  2724. "classname" "door"
  2725. "model" "*58"
  2726. "mins" "-1096.000000 1376.000000 -520.000000"
  2727. "maxs" "-928.000000 1632.000000 -384.000000"
  2728. "size" "168.000000 256.000000 136.000000"
  2729. "touch" "door_touch"
  2730. "use" "door_use"
  2731. "think" "LinkDoors"
  2732. "blocked" "door_blocked"
  2733. "enemy" "122"
  2734. "targetname" "t48"
  2735. "owner" "122"
  2736. "movedir" "1.000000 0.000000 0.000000"
  2737. "noise1" "misc/null.wav"
  2738. "noise2" "misc/null.wav"
  2739. "noise3" "doors/runetry.wav"
  2740. "speed" "100.000000"
  2741. "wait" "-1.000000"
  2742. "noise4" "doors/runeuse.wav"
  2743. "dmg" "2.000000"
  2744. "lip" "10.000000"
  2745. "state" "1.000000"
  2746. "pos2" "158.000000 0.000000 0.000000"
  2747. }
  2748. {
  2749. "absmin" "831.000000 287.000000 95.000000"
  2750. "absmax" "833.000000 289.000000 97.000000"
  2751. "origin" "832.000000 288.000000 96.000000"
  2752. "classname" "light"
  2753. "use" "light_use"
  2754. "spawnflags" "1.000000"
  2755. "targetname" "t73"
  2756. "light_lev" "100.000000"
  2757. "style" "34.000000"
  2758. }
  2759. {
  2760. "absmin" "1023.000000 287.000000 95.000000"
  2761. "absmax" "1025.000000 289.000000 97.000000"
  2762. "origin" "1024.000000 288.000000 96.000000"
  2763. "classname" "light"
  2764. "use" "light_use"
  2765. "spawnflags" "1.000000"
  2766. "targetname" "t76"
  2767. "light_lev" "200.000000"
  2768. "style" "35.000000"
  2769. }
  2770. {
  2771. "modelindex" "60.000000"
  2772. "absmin" "639.000000 255.000000 -9.000000"
  2773. "absmax" "705.000000 321.000000 1.000000"
  2774. "movetype" "7.000000"
  2775. "solid" "4.000000"
  2776. "classname" "func_button"
  2777. "model" "*59"
  2778. "mins" "640.000000 256.000000 -8.000000"
  2779. "maxs" "704.000000 320.000000 0.000000"
  2780. "size" "64.000000 64.000000 8.000000"
  2781. "touch" "button_touch"
  2782. "use" "button_use"
  2783. "blocked" "button_blocked"
  2784. "spawnflags" "2048.000000"
  2785. "target" "t71"
  2786. "movedir" "0.000000 0.000000 -1.000000"
  2787. "sounds" "1.000000"
  2788. "noise" "buttons/switch21.wav"
  2789. "speed" "40.000000"
  2790. "wait" "-1.000000"
  2791. "lip" "4.000000"
  2792. "state" "1.000000"
  2793. "pos2" "0.000000 0.000000 -4.000000"
  2794. }
  2795. {
  2796. "modelindex" "61.000000"
  2797. "absmin" "775.000000 191.000000 -1.000000"
  2798. "absmax" "793.000000 289.000000 169.000000"
  2799. "ltime" "0.100000"
  2800. "movetype" "7.000000"
  2801. "solid" "4.000000"
  2802. "classname" "door"
  2803. "model" "*60"
  2804. "mins" "776.000000 192.000000 0.000000"
  2805. "maxs" "792.000000 288.000000 168.000000"
  2806. "size" "16.000000 96.000000 168.000000"
  2807. "touch" "door_touch"
  2808. "use" "door_use"
  2809. "think" "LinkDoors"
  2810. "blocked" "door_blocked"
  2811. "enemy" "127"
  2812. "targetname" "t71"
  2813. "owner" "126"
  2814. "movedir" "0.000000 -1.000000 0.000000"
  2815. "sounds" "3.000000"
  2816. "noise1" "doors/stndr2.wav"
  2817. "noise2" "doors/stndr1.wav"
  2818. "noise3" "doors/runetry.wav"
  2819. "speed" "75.000000"
  2820. "wait" "-1.000000"
  2821. "noise4" "doors/runeuse.wav"
  2822. "dmg" "2.000000"
  2823. "lip" "8.000000"
  2824. "state" "1.000000"
  2825. "pos2" "0.000001 -88.000000 0.000000"
  2826. }
  2827. {
  2828. "modelindex" "62.000000"
  2829. "absmin" "775.000000 287.000000 -1.000000"
  2830. "absmax" "793.000000 385.000000 169.000000"
  2831. "ltime" "0.100000"
  2832. "movetype" "7.000000"
  2833. "solid" "4.000000"
  2834. "classname" "door"
  2835. "model" "*61"
  2836. "mins" "776.000000 288.000000 0.000000"
  2837. "maxs" "792.000000 384.000000 168.000000"
  2838. "size" "16.000000 96.000000 168.000000"
  2839. "touch" "door_touch"
  2840. "use" "door_use"
  2841. "think" "LinkDoors"
  2842. "blocked" "door_blocked"
  2843. "enemy" "126"
  2844. "owner" "126"
  2845. "movedir" "0.000000 1.000000 0.000000"
  2846. "noise1" "misc/null.wav"
  2847. "noise2" "misc/null.wav"
  2848. "noise3" "doors/runetry.wav"
  2849. "speed" "75.000000"
  2850. "wait" "-1.000000"
  2851. "noise4" "doors/runeuse.wav"
  2852. "dmg" "2.000000"
  2853. "lip" "8.000000"
  2854. "state" "1.000000"
  2855. "pos2" "-0.000004 88.000000 0.000000"
  2856. }
  2857. {
  2858. "absmin" "823.000000 439.000000 87.000000"
  2859. "absmax" "841.000000 457.000000 105.000000"
  2860. "solid" "1.000000"
  2861. "classname" "trigger_once"
  2862. "model" ""
  2863. "mins" "824.000000 440.000000 88.000000"
  2864. "maxs" "840.000000 456.000000 104.000000"
  2865. "size" "16.000000 16.000000 16.000000"
  2866. "touch" "multi_touch"
  2867. "use" "multi_use"
  2868. "target" "t73"
  2869. "targetname" "t71"
  2870. "sounds" "3.000000"
  2871. "noise" "misc/trigger1.wav"
  2872. "style" "34.000000"
  2873. "wait" "-1.000000"
  2874. "delay" "1.000000"
  2875. }
  2876. {
  2877. "absmin" "855.000000 439.000000 87.000000"
  2878. "absmax" "873.000000 457.000000 105.000000"
  2879. "solid" "1.000000"
  2880. "classname" "trigger_once"
  2881. "model" ""
  2882. "mins" "856.000000 440.000000 88.000000"
  2883. "maxs" "872.000000 456.000000 104.000000"
  2884. "size" "16.000000 16.000000 16.000000"
  2885. "touch" "multi_touch"
  2886. "use" "multi_use"
  2887. "target" "t74"
  2888. "targetname" "t71"
  2889. "sounds" "3.000000"
  2890. "noise" "misc/trigger1.wav"
  2891. "style" "36.000000"
  2892. "wait" "-1.000000"
  2893. "delay" "2.000000"
  2894. }
  2895. {
  2896. "absmin" "887.000000 439.000000 87.000000"
  2897. "absmax" "905.000000 457.000000 105.000000"
  2898. "solid" "1.000000"
  2899. "classname" "trigger_once"
  2900. "model" ""
  2901. "mins" "888.000000 440.000000 88.000000"
  2902. "maxs" "904.000000 456.000000 104.000000"
  2903. "size" "16.000000 16.000000 16.000000"
  2904. "touch" "multi_touch"
  2905. "use" "multi_use"
  2906. "target" "t75"
  2907. "targetname" "t71"
  2908. "sounds" "3.000000"
  2909. "noise" "misc/trigger1.wav"
  2910. "style" "37.000000"
  2911. "wait" "-1.000000"
  2912. "delay" "3.000000"
  2913. }
  2914. {
  2915. "absmin" "919.000000 439.000000 87.000000"
  2916. "absmax" "937.000000 457.000000 105.000000"
  2917. "solid" "1.000000"
  2918. "classname" "trigger_once"
  2919. "model" ""
  2920. "mins" "920.000000 440.000000 88.000000"
  2921. "maxs" "936.000000 456.000000 104.000000"
  2922. "size" "16.000000 16.000000 16.000000"
  2923. "touch" "multi_touch"
  2924. "use" "multi_use"
  2925. "target" "t76"
  2926. "targetname" "t71"
  2927. "sounds" "3.000000"
  2928. "noise" "misc/trigger1.wav"
  2929. "style" "35.000000"
  2930. "wait" "-1.000000"
  2931. "delay" "4.000000"
  2932. }
  2933. {
  2934. "absmin" "879.000000 287.000000 95.000000"
  2935. "absmax" "881.000000 289.000000 97.000000"
  2936. "origin" "880.000000 288.000000 96.000000"
  2937. "classname" "light"
  2938. "use" "light_use"
  2939. "spawnflags" "1.000000"
  2940. "targetname" "t74"
  2941. "light_lev" "140.000000"
  2942. "style" "36.000000"
  2943. }
  2944. {
  2945. "absmin" "927.000000 287.000000 95.000000"
  2946. "absmax" "929.000000 289.000000 97.000000"
  2947. "origin" "928.000000 288.000000 96.000000"
  2948. "classname" "light"
  2949. "use" "light_use"
  2950. "spawnflags" "1.000000"
  2951. "targetname" "t75"
  2952. "light_lev" "100.000000"
  2953. "style" "37.000000"
  2954. }
  2955. {
  2956. "absmin" "-97.000000 799.000000 223.000000"
  2957. "absmax" "-95.000000 801.000000 225.000000"
  2958. "origin" "-96.000000 800.000000 224.000000"
  2959. "classname" "info_player_start"
  2960. }
  2961. {
  2962. "absmin" "-577.000000 -1.000000 -41.000000"
  2963. "absmax" "-447.000000 161.000000 -23.000000"
  2964. "solid" "1.000000"
  2965. "classname" "trigger_secret"
  2966. "model" ""
  2967. "mins" "-576.000000 0.000000 -40.000000"
  2968. "maxs" "-448.000000 160.000000 -24.000000"
  2969. "size" "128.000000 160.000000 16.000000"
  2970. "touch" "multi_touch"
  2971. "use" "multi_use"
  2972. "message" "You found a secret area!"
  2973. "sounds" "1.000000"
  2974. "noise" "misc/secret.wav"
  2975. "wait" "-1.000000"
  2976. }
  2977. {
  2978. "absmin" "127.000000 1119.000000 55.000000"
  2979. "absmax" "257.000000 1129.000000 65.000000"
  2980. "solid" "1.000000"
  2981. "classname" "trigger_once"
  2982. "model" ""
  2983. "mins" "128.000000 1120.000000 56.000000"
  2984. "maxs" "256.000000 1128.000000 64.000000"
  2985. "size" "128.000000 8.000000 8.000000"
  2986. "touch" "multi_touch"
  2987. "use" "multi_use"
  2988. "target" "t82"
  2989. "wait" "-1.000000"
  2990. }
  2991. {
  2992. "absmin" "-377.000000 567.000000 -121.000000"
  2993. "absmax" "-375.000000 569.000000 -119.000000"
  2994. "origin" "-376.000000 568.000000 -120.000000"
  2995. "classname" "fireball"
  2996. "think" "fire_fly"
  2997. "nextthink" "3.500381"
  2998. "spawnflags" "2048.000000"
  2999. "speed" "400.000000"
  3000. }
  3001. {
  3002. "absmin" "-305.000000 479.000000 -121.000000"
  3003. "absmax" "-303.000000 481.000000 -119.000000"
  3004. "origin" "-304.000000 480.000000 -120.000000"
  3005. "classname" "fireball"
  3006. "think" "fire_fly"
  3007. "nextthink" "6.820520"
  3008. "spawnflags" "2048.000000"
  3009. "speed" "400.000000"
  3010. }
  3011. {
  3012. "absmin" "-385.000000 255.000000 -121.000000"
  3013. "absmax" "-383.000000 257.000000 -119.000000"
  3014. "origin" "-384.000000 256.000000 -120.000000"
  3015. "classname" "fireball"
  3016. "think" "fire_fly"
  3017. "nextthink" "3.891476"
  3018. "spawnflags" "2048.000000"
  3019. "speed" "400.000000"
  3020. }
  3021. {
  3022. "absmin" "-289.000000 223.000000 -121.000000"
  3023. "absmax" "-287.000000 225.000000 -119.000000"
  3024. "origin" "-288.000000 224.000000 -120.000000"
  3025. "classname" "fireball"
  3026. "think" "fire_fly"
  3027. "nextthink" "4.202460"
  3028. "spawnflags" "2048.000000"
  3029. "speed" "400.000000"
  3030. }
  3031. {
  3032. "modelindex" "137.000000"
  3033. "absmin" "455.000000 735.000000 -0.968750"
  3034. "absmax" "521.000000 801.000000 89.031250"
  3035. "movetype" "4.000000"
  3036. "solid" "3.000000"
  3037. "origin" "488.000000 768.000000 24.031250"
  3038. "angles" "0.000000 180.000000 0.000000"
  3039. "classname" "monster_ogre"
  3040. "model" "progs/ogre.mdl"
  3041. "frame" "3.000000"
  3042. "mins" "-32.000000 -32.000000 -24.000000"
  3043. "maxs" "32.000000 32.000000 64.000000"
  3044. "size" "64.000000 64.000000 88.000000"
  3045. "use" "monster_use"
  3046. "think" "ogre_stand5"
  3047. "nextthink" "2.770473"
  3048. "health" "200.000000"
  3049. "takedamage" "2.000000"
  3050. "view_ofs" "0.000000 0.000000 25.000000"
  3051. "flags" "544.000000"
  3052. "waterlevel" "-1.000000"
  3053. "watertype" "-1.000000"
  3054. "ideal_yaw" "180.000000"
  3055. "yaw_speed" "20.000000"
  3056. "th_stand" "ogre_stand1"
  3057. "th_walk" "ogre_walk1"
  3058. "th_run" "ogre_run1"
  3059. "th_missile" "ogre_nail1"
  3060. "th_melee" "ogre_melee"
  3061. "th_pain" "ogre_pain"
  3062. "th_die" "ogre_die"
  3063. "pausetime" "100000000.000000"
  3064. }
  3065. {
  3066. "absmin" "-857.000000 1743.000000 -449.000000"
  3067. "absmax" "-831.000000 1769.000000 -431.000000"
  3068. "solid" "1.000000"
  3069. "classname" "trigger_once"
  3070. "model" ""
  3071. "mins" "-856.000000 1744.000000 -448.000000"
  3072. "maxs" "-832.000000 1768.000000 -432.000000"
  3073. "size" "24.000000 24.000000 16.000000"
  3074. "touch" "multi_touch"
  3075. "use" "multi_use"
  3076. "target" "t83"
  3077. "targetname" "t50"
  3078. "sounds" "3.000000"
  3079. "noise" "misc/trigger1.wav"
  3080. "wait" "-1.000000"
  3081. }
  3082. {
  3083. "absmin" "191.000000 1055.000000 231.000000"
  3084. "absmax" "193.000000 1057.000000 233.000000"
  3085. "origin" "192.000000 1056.000000 232.000000"
  3086. "classname" "light"
  3087. "use" "light_use"
  3088. "spawnflags" "1.000000"
  3089. "targetname" "t3"
  3090. "light_lev" "200.000000"
  3091. "style" "32.000000"
  3092. }
  3093. {
  3094. "absmin" "191.000000 1183.000000 231.000000"
  3095. "absmax" "193.000000 1185.000000 233.000000"
  3096. "origin" "192.000000 1184.000000 232.000000"
  3097. "classname" "light"
  3098. "use" "light_use"
  3099. "spawnflags" "1.000000"
  3100. "targetname" "t3"
  3101. "light_lev" "200.000000"
  3102. "style" "32.000000"
  3103. }
  3104. {
  3105. "absmin" "-33.000000 1279.000000 231.000000"
  3106. "absmax" "-31.000000 1281.000000 233.000000"
  3107. "origin" "-32.000000 1280.000000 232.000000"
  3108. "classname" "light"
  3109. "use" "light_use"
  3110. "spawnflags" "1.000000"
  3111. "targetname" "t3"
  3112. "light_lev" "200.000000"
  3113. "style" "32.000000"
  3114. }
  3115. {
  3116. "absmin" "95.000000 1271.000000 231.000000"
  3117. "absmax" "97.000000 1273.000000 233.000000"
  3118. "origin" "96.000000 1272.000000 232.000000"
  3119. "classname" "light"
  3120. "use" "light_use"
  3121. "spawnflags" "1.000000"
  3122. "targetname" "t3"
  3123. "light_lev" "200.000000"
  3124. "style" "32.000000"
  3125. }
  3126. {
  3127. "modelindex" "70.000000"
  3128. "absmin" "111.000000 239.000000 23.000000"
  3129. "absmax" "129.000000 289.000000 33.000000"
  3130. "movetype" "7.000000"
  3131. "solid" "4.000000"
  3132. "classname" "func_wall"
  3133. "model" "*69"
  3134. "mins" "112.000000 240.000000 24.000000"
  3135. "maxs" "128.000000 288.000000 32.000000"
  3136. "size" "16.000000 48.000000 8.000000"
  3137. "use" "func_wall_use"
  3138. "spawnflags" "2048.000000"
  3139. }
  3140. {
  3141. "modelindex" "71.000000"
  3142. "absmin" "111.000000 279.000000 7.000000"
  3143. "absmax" "129.000000 361.000000 33.000000"
  3144. "movetype" "7.000000"
  3145. "solid" "4.000000"
  3146. "classname" "func_wall"
  3147. "model" "*70"
  3148. "mins" "112.000000 280.000000 8.000000"
  3149. "maxs" "128.000000 360.000000 32.000000"
  3150. "size" "16.000000 80.000000 24.000000"
  3151. "use" "func_wall_use"
  3152. "spawnflags" "2048.000000"
  3153. }
  3154. {
  3155. "absmin" "191.000000 1007.000000 39.000000"
  3156. "absmax" "193.000000 1009.000000 41.000000"
  3157. "origin" "192.000000 1008.000000 40.000000"
  3158. "classname" "light"
  3159. "use" "light_use"
  3160. "spawnflags" "1.000000"
  3161. "targetname" "t3"
  3162. "light_lev" "150.000000"
  3163. "style" "32.000000"
  3164. }
  3165. {
  3166. "modelindex" "72.000000"
  3167. "absmin" "575.000000 1407.000000 -1.000000"
  3168. "absmax" "609.000000 1473.000000 129.000000"
  3169. "ltime" "0.100000"
  3170. "movetype" "7.000000"
  3171. "solid" "4.000000"
  3172. "classname" "door"
  3173. "model" "*71"
  3174. "mins" "576.000000 1408.000000 0.000000"
  3175. "maxs" "608.000000 1472.000000 128.000000"
  3176. "size" "32.000000 64.000000 128.000000"
  3177. "touch" "door_touch"
  3178. "use" "door_use"
  3179. "think" "LinkDoors"
  3180. "blocked" "door_blocked"
  3181. "enemy" "150"
  3182. "targetname" "t84"
  3183. "owner" "150"
  3184. "movedir" "0.000000 0.000000 -1.000000"
  3185. "sounds" "1.000000"
  3186. "noise1" "doors/drclos4.wav"
  3187. "noise2" "doors/doormv1.wav"
  3188. "noise3" "doors/runetry.wav"
  3189. "speed" "100.000000"
  3190. "wait" "3.000000"
  3191. "noise4" "doors/runeuse.wav"
  3192. "dmg" "2.000000"
  3193. "lip" "8.000000"
  3194. "state" "1.000000"
  3195. "pos2" "0.000000 0.000000 -120.000000"
  3196. }
  3197. {
  3198. "modelindex" "73.000000"
  3199. "absmin" "639.000000 1407.000000 -313.000000"
  3200. "absmax" "705.000000 1473.000000 9.000000"
  3201. "movetype" "7.000000"
  3202. "solid" "4.000000"
  3203. "origin" "0.000000 0.000000 -312.000000"
  3204. "classname" "plat"
  3205. "model" "*72"
  3206. "mins" "640.000000 1408.000000 0.000000"
  3207. "maxs" "704.000000 1472.000000 320.000000"
  3208. "size" "64.000000 64.000000 320.000000"
  3209. "use" "plat_trigger_use"
  3210. "blocked" "plat_crush"
  3211. "sounds" "2.000000"
  3212. "noise" "plats/medplat1.wav"
  3213. "noise1" "plats/medplat2.wav"
  3214. "speed" "150.000000"
  3215. "t_length" "80.000000"
  3216. "t_width" "10.000000"
  3217. "state" "1.000000"
  3218. "pos2" "0.000000 0.000000 -312.000000"
  3219. }
  3220. {
  3221. "absmin" "664.000000 1432.000000 7.000000"
  3222. "absmax" "680.000000 1448.000000 329.000000"
  3223. "solid" "1.000000"
  3224. "mins" "665.000000 1433.000000 8.000000"
  3225. "maxs" "679.000000 1447.000000 328.000000"
  3226. "size" "14.000000 14.000000 320.000000"
  3227. "touch" "plat_center_touch"
  3228. "enemy" "151"
  3229. }
  3230. {
  3231. "absmin" "447.000000 1535.000000 255.000000"
  3232. "absmax" "513.000000 1545.000000 321.000000"
  3233. "solid" "2.000000"
  3234. "classname" "trigger_multiple"
  3235. "model" ""
  3236. "mins" "448.000000 1536.000000 256.000000"
  3237. "maxs" "512.000000 1544.000000 320.000000"
  3238. "size" "64.000000 8.000000 64.000000"
  3239. "use" "multi_use"
  3240. "health" "1.000000"
  3241. "takedamage" "1.000000"
  3242. "max_health" "1.000000"
  3243. "target" "t84"
  3244. "th_die" "multi_killed"
  3245. "wait" "0.200000"
  3246. }
  3247. {
  3248. "modelindex" "75.000000"
  3249. "absmin" "423.000000 1231.000000 23.000000"
  3250. "absmax" "473.000000 1249.000000 81.000000"
  3251. "movetype" "7.000000"
  3252. "solid" "4.000000"
  3253. "classname" "func_button"
  3254. "model" "*74"
  3255. "mins" "424.000000 1232.000000 24.000000"
  3256. "maxs" "472.000000 1248.000000 80.000000"
  3257. "size" "48.000000 16.000000 56.000000"
  3258. "touch" "button_touch"
  3259. "use" "button_use"
  3260. "blocked" "button_blocked"
  3261. "target" "t88"
  3262. "movedir" "0.000000 -1.000000 0.000000"
  3263. "noise" "buttons/airbut1.wav"
  3264. "speed" "40.000000"
  3265. "wait" "2.000000"
  3266. "lip" "4.000000"
  3267. "state" "1.000000"
  3268. "pos2" "0.000000 -11.999999 0.000000"
  3269. }
  3270. {
  3271. "modelindex" "76.000000"
  3272. "absmin" "111.000000 287.000000 7.000000"
  3273. "absmax" "129.000000 353.000000 17.000000"
  3274. "movetype" "7.000000"
  3275. "solid" "4.000000"
  3276. "classname" "func_wall"
  3277. "model" "*75"
  3278. "mins" "112.000000 288.000000 8.000000"
  3279. "maxs" "128.000000 352.000000 16.000000"
  3280. "size" "16.000000 64.000000 8.000000"
  3281. "use" "func_wall_use"
  3282. "spawnflags" "2048.000000"
  3283. }
  3284. {
  3285. "modelindex" "77.000000"
  3286. "absmin" "-513.000000 647.000000 -1.000000"
  3287. "absmax" "-447.000000 665.000000 129.000000"
  3288. "ltime" "0.100000"
  3289. "movetype" "7.000000"
  3290. "solid" "4.000000"
  3291. "classname" "door"
  3292. "model" "*76"
  3293. "mins" "-512.000000 648.000000 0.000000"
  3294. "maxs" "-448.000000 664.000000 128.000000"
  3295. "size" "64.000000 16.000000 128.000000"
  3296. "touch" "door_touch"
  3297. "use" "door_use"
  3298. "think" "LinkDoors"
  3299. "blocked" "door_blocked"
  3300. "enemy" "52"
  3301. "owner" "52"
  3302. "movedir" "1.000000 0.000000 0.000000"
  3303. "sounds" "1.000000"
  3304. "noise1" "doors/drclos4.wav"
  3305. "noise2" "doors/doormv1.wav"
  3306. "noise3" "doors/runetry.wav"
  3307. "speed" "100.000000"
  3308. "wait" "-1.000000"
  3309. "noise4" "doors/runeuse.wav"
  3310. "dmg" "2.000000"
  3311. "lip" "8.000000"
  3312. "state" "1.000000"
  3313. "pos2" "56.000000 0.000000 0.000000"
  3314. }
  3315. {
  3316. "absmin" "-225.000000 1567.000000 295.000000"
  3317. "absmax" "-191.000000 1601.000000 305.000000"
  3318. "solid" "1.000000"
  3319. "classname" "trigger_once"
  3320. "model" ""
  3321. "mins" "-224.000000 1568.000000 296.000000"
  3322. "maxs" "-192.000000 1600.000000 304.000000"
  3323. "size" "32.000000 32.000000 8.000000"
  3324. "touch" "multi_touch"
  3325. "use" "multi_use"
  3326. "target" "t88"
  3327. "targetname" "t44"
  3328. "wait" "-1.000000"
  3329. }
  3330. {
  3331. "absmin" "-161.000000 1567.000000 -233.000000"
  3332. "absmax" "-127.000000 1601.000000 -175.000000"
  3333. "solid" "1.000000"
  3334. "classname" "trigger_once"
  3335. "model" ""
  3336. "mins" "-160.000000 1568.000000 -232.000000"
  3337. "maxs" "-128.000000 1600.000000 -176.000000"
  3338. "size" "32.000000 32.000000 56.000000"
  3339. "touch" "multi_touch"
  3340. "use" "multi_use"
  3341. "target" "t88"
  3342. "targetname" "t34"
  3343. "wait" "-1.000000"
  3344. }
  3345. {
  3346. "modelindex" "80.000000"
  3347. "absmin" "-713.000000 399.000000 63.000000"
  3348. "absmax" "-703.000000 433.000000 97.000000"
  3349. "ltime" "0.100000"
  3350. "movetype" "7.000000"
  3351. "solid" "4.000000"
  3352. "classname" "door"
  3353. "model" "*79"
  3354. "mins" "-712.000000 400.000000 64.000000"
  3355. "maxs" "-704.000000 432.000000 96.000000"
  3356. "size" "8.000000 32.000000 32.000000"
  3357. "touch" "door_touch"
  3358. "use" "door_use"
  3359. "think" "LinkDoors"
  3360. "blocked" "door_blocked"
  3361. "enemy" "160"
  3362. "targetname" "t52"
  3363. "owner" "159"
  3364. "movedir" "-1.000000 0.000000 0.000000"
  3365. "noise1" "misc/null.wav"
  3366. "noise2" "misc/null.wav"
  3367. "noise3" "doors/runetry.wav"
  3368. "speed" "100.000000"
  3369. "wait" "-1.000000"
  3370. "noise4" "doors/runeuse.wav"
  3371. "dmg" "2.000000"
  3372. "lip" "-2.000000"
  3373. "state" "1.000000"
  3374. "pos2" "-10.000003 -0.000001 0.000000"
  3375. }
  3376. {
  3377. "modelindex" "81.000000"
  3378. "absmin" "-721.000000 399.000000 63.000000"
  3379. "absmax" "-711.000000 433.000000 97.000000"
  3380. "ltime" "0.100000"
  3381. "movetype" "7.000000"
  3382. "solid" "4.000000"
  3383. "classname" "door"
  3384. "model" "*80"
  3385. "mins" "-720.000000 400.000000 64.000000"
  3386. "maxs" "-712.000000 432.000000 96.000000"
  3387. "size" "8.000000 32.000000 32.000000"
  3388. "touch" "door_touch"
  3389. "use" "door_use"
  3390. "think" "LinkDoors"
  3391. "blocked" "door_blocked"
  3392. "enemy" "159"
  3393. "owner" "159"
  3394. "movedir" "1.000000 0.000000 0.000000"
  3395. "noise1" "misc/null.wav"
  3396. "noise2" "misc/null.wav"
  3397. "noise3" "doors/runetry.wav"
  3398. "speed" "100.000000"
  3399. "wait" "-1.000000"
  3400. "noise4" "doors/runeuse.wav"
  3401. "dmg" "2.000000"
  3402. "lip" "3.000000"
  3403. "state" "1.000000"
  3404. "pos2" "5.000000 0.000000 0.000000"
  3405. }
  3406. {
  3407. "modelindex" "146.000000"
  3408. "absmin" "-543.000000 33.000000 -79.968750"
  3409. "absmax" "-481.000000 95.000000 -23.968750"
  3410. "movetype" "6.000000"
  3411. "solid" "1.000000"
  3412. "origin" "-528.000000 48.000000 -79.968750"
  3413. "classname" "item_rockets"
  3414. "model" "maps/b_rock1.bsp"
  3415. "maxs" "32.000000 32.000000 56.000000"
  3416. "size" "32.000000 32.000000 56.000000"
  3417. "touch" "ammo_touch"
  3418. "think" "PlaceItem"
  3419. "weapon" "3.000000"
  3420. "netname" "rockets"
  3421. "flags" "768.000000"
  3422. "spawnflags" "1.000000"
  3423. "mdl" "maps/b_rock1.bsp"
  3424. "aflag" "10.000000"
  3425. }
  3426. {
  3427. "absmin" "-577.000000 319.000000 -145.000000"
  3428. "absmax" "-447.000000 417.000000 -135.000000"
  3429. "solid" "1.000000"
  3430. "classname" "trigger_secret"
  3431. "model" ""
  3432. "mins" "-576.000000 320.000000 -144.000000"
  3433. "maxs" "-448.000000 416.000000 -136.000000"
  3434. "size" "128.000000 96.000000 8.000000"
  3435. "touch" "multi_touch"
  3436. "use" "multi_use"
  3437. "message" "You found a secret area!"
  3438. "sounds" "1.000000"
  3439. "noise" "misc/secret.wav"
  3440. "wait" "-1.000000"
  3441. }
  3442. {
  3443. "absmin" "-385.000000 783.000000 95.000000"
  3444. "absmax" "-383.000000 785.000000 97.000000"
  3445. "origin" "-384.000000 784.000000 96.000000"
  3446. "classname" "light"
  3447. "use" "light_use"
  3448. "spawnflags" "1.000000"
  3449. "targetname" "t34"
  3450. "light_lev" "200.000000"
  3451. "style" "33.000000"
  3452. }
  3453. {
  3454. "absmin" "-193.000000 895.000000 95.000000"
  3455. "absmax" "-191.000000 897.000000 97.000000"
  3456. "origin" "-192.000000 896.000000 96.000000"
  3457. "classname" "light"
  3458. "use" "light_use"
  3459. "spawnflags" "1.000000"
  3460. "targetname" "t34"
  3461. "light_lev" "200.000000"
  3462. "style" "33.000000"
  3463. }
  3464. {
  3465. "absmin" "-193.000000 775.000000 95.000000"
  3466. "absmax" "-191.000000 777.000000 97.000000"
  3467. "origin" "-192.000000 776.000000 96.000000"
  3468. "classname" "light"
  3469. "use" "light_use"
  3470. "spawnflags" "1.000000"
  3471. "targetname" "t34"
  3472. "light_lev" "200.000000"
  3473. "style" "33.000000"
  3474. }
  3475. {
  3476. "absmin" "-513.000000 719.000000 95.000000"
  3477. "absmax" "-511.000000 721.000000 97.000000"
  3478. "origin" "-512.000000 720.000000 96.000000"
  3479. "classname" "light"
  3480. "use" "light_use"
  3481. "spawnflags" "1.000000"
  3482. "targetname" "t34"
  3483. "light_lev" "175.000000"
  3484. "style" "33.000000"
  3485. }
  3486. {
  3487. "absmin" "319.000000 1335.000000 183.000000"
  3488. "absmax" "577.000000 1345.000000 257.000000"
  3489. "solid" "1.000000"
  3490. "classname" "trigger_secret"
  3491. "model" ""
  3492. "mins" "320.000000 1336.000000 184.000000"
  3493. "maxs" "576.000000 1344.000000 256.000000"
  3494. "size" "256.000000 8.000000 72.000000"
  3495. "touch" "multi_touch"
  3496. "use" "multi_use"
  3497. "message" "You found a secret area!"
  3498. "sounds" "1.000000"
  3499. "noise" "misc/secret.wav"
  3500. "wait" "-1.000000"
  3501. }
  3502. {
  3503. "modelindex" "147.000000"
  3504. "absmin" "-223.000000 593.000000 0.031250"
  3505. "absmax" "-161.000000 655.000000 56.031250"
  3506. "movetype" "6.000000"
  3507. "solid" "1.000000"
  3508. "origin" "-208.000000 608.000000 0.031250"
  3509. "classname" "item_spikes"
  3510. "model" "maps/b_nail1.bsp"
  3511. "maxs" "32.000000 32.000000 56.000000"
  3512. "size" "32.000000 32.000000 56.000000"
  3513. "touch" "ammo_touch"
  3514. "think" "PlaceItem"
  3515. "weapon" "2.000000"
  3516. "netname" "nails"
  3517. "flags" "768.000000"
  3518. "spawnflags" "1.000000"
  3519. "mdl" "maps/b_nail1.bsp"
  3520. "aflag" "50.000000"
  3521. }
  3522. {
  3523. "absmin" "-513.000000 1471.000000 63.000000"
  3524. "absmax" "-191.000000 1481.000000 129.000000"
  3525. "solid" "1.000000"
  3526. "classname" "trigger_monsterjump"
  3527. "model" ""
  3528. "mins" "-512.000000 1472.000000 64.000000"
  3529. "maxs" "-192.000000 1480.000000 128.000000"
  3530. "size" "320.000000 8.000000 64.000000"
  3531. "touch" "trigger_monsterjump_touch"
  3532. "movedir" "1.000000 0.000000 0.000000"
  3533. "speed" "200.000000"
  3534. "height" "200.000000"
  3535. }
  3536. {
  3537. "absmin" "-929.000000 1823.000000 -569.000000"
  3538. "absmax" "-871.000000 1953.000000 -455.000000"
  3539. "solid" "1.000000"
  3540. "classname" "trigger_teleport"
  3541. "model" ""
  3542. "mins" "-928.000000 1824.000000 -568.000000"
  3543. "maxs" "-872.000000 1952.000000 -456.000000"
  3544. "size" "56.000000 128.000000 112.000000"
  3545. "touch" "teleport_touch"
  3546. "use" "teleport_use"
  3547. "spawnflags" "2.000000"
  3548. "target" "t89"
  3549. "targetname" "t90"
  3550. }
  3551. {
  3552. "absmin" "-705.000000 1855.000000 -478.000000"
  3553. "absmax" "-703.000000 1857.000000 -476.000000"
  3554. "origin" "-704.000000 1856.000000 -477.000000"
  3555. "classname" "info_teleport_destination"
  3556. "model" ""
  3557. "targetname" "t89"
  3558. "mangle" "0.000000 270.000000 0.000000"
  3559. }
  3560. {
  3561. "absmin" "-769.000000 1631.000000 -513.000000"
  3562. "absmax" "-639.000000 1641.000000 -423.000000"
  3563. "solid" "1.000000"
  3564. "classname" "trigger_once"
  3565. "model" ""
  3566. "mins" "-768.000000 1632.000000 -512.000000"
  3567. "maxs" "-640.000000 1640.000000 -424.000000"
  3568. "size" "128.000000 8.000000 88.000000"
  3569. "touch" "multi_touch"
  3570. "use" "multi_use"
  3571. "target" "t90"
  3572. "wait" "-1.000000"
  3573. }
  3574. {
  3575. "modelindex" "87.000000"
  3576. "absmin" "-577.000000 167.000000 79.000000"
  3577. "absmax" "-511.000000 185.000000 209.000000"
  3578. "ltime" "0.100000"
  3579. "movetype" "7.000000"
  3580. "solid" "4.000000"
  3581. "classname" "door"
  3582. "model" "*86"
  3583. "mins" "-576.000000 168.000000 80.000000"
  3584. "maxs" "-512.000000 184.000000 208.000000"
  3585. "size" "64.000000 16.000000 128.000000"
  3586. "touch" "door_touch"
  3587. "use" "door_use"
  3588. "think" "LinkDoors"
  3589. "blocked" "door_blocked"
  3590. "enemy" "174"
  3591. "targetname" "t1"
  3592. "owner" "173"
  3593. "movedir" "-1.000000 0.000000 0.000000"
  3594. "message" "This door is opened elsewhere..."
  3595. "noise1" "misc/null.wav"
  3596. "noise2" "misc/null.wav"
  3597. "noise3" "doors/runetry.wav"
  3598. "speed" "100.000000"
  3599. "wait" "-1.000000"
  3600. "noise4" "doors/runeuse.wav"
  3601. "dmg" "2.000000"
  3602. "lip" "8.000000"
  3603. "state" "1.000000"
  3604. "pos2" "-56.000000 -0.000005 0.000000"
  3605. }
  3606. {
  3607. "modelindex" "88.000000"
  3608. "absmin" "-513.000000 167.000000 79.000000"
  3609. "absmax" "-447.000000 185.000000 209.000000"
  3610. "ltime" "0.100000"
  3611. "movetype" "7.000000"
  3612. "solid" "4.000000"
  3613. "classname" "door"
  3614. "model" "*87"
  3615. "mins" "-512.000000 168.000000 80.000000"
  3616. "maxs" "-448.000000 184.000000 208.000000"
  3617. "size" "64.000000 16.000000 128.000000"
  3618. "touch" "door_touch"
  3619. "use" "door_use"
  3620. "think" "LinkDoors"
  3621. "blocked" "door_blocked"
  3622. "enemy" "173"
  3623. "owner" "173"
  3624. "movedir" "1.000000 0.000000 0.000000"
  3625. "sounds" "4.000000"
  3626. "noise1" "doors/ddoor2.wav"
  3627. "noise2" "doors/ddoor1.wav"
  3628. "noise3" "doors/runetry.wav"
  3629. "speed" "100.000000"
  3630. "wait" "-1.000000"
  3631. "noise4" "doors/runeuse.wav"
  3632. "dmg" "2.000000"
  3633. "lip" "8.000000"
  3634. "state" "1.000000"
  3635. "pos2" "56.000000 0.000000 0.000000"
  3636. }
  3637. {
  3638. "modelindex" "148.000000"
  3639. "absmin" "-1.000000 1815.000000 -1.000000"
  3640. "absmax" "33.000000 1849.000000 65.000000"
  3641. "movetype" "4.000000"
  3642. "solid" "3.000000"
  3643. "origin" "16.000000 1832.000000 24.000000"
  3644. "velocity" "0.000000 0.000000 -80.000000"
  3645. "angles" "0.000000 270.000000 0.000000"
  3646. "classname" "monster_wizard"
  3647. "model" "progs/wizard.mdl"
  3648. "mins" "-16.000000 -16.000000 -24.000000"
  3649. "maxs" "16.000000 16.000000 40.000000"
  3650. "size" "32.000000 32.000000 64.000000"
  3651. "use" "monster_use"
  3652. "think" "wiz_stand2"
  3653. "nextthink" "2.700000"
  3654. "health" "80.000000"
  3655. "takedamage" "2.000000"
  3656. "view_ofs" "0.000000 0.000000 25.000000"
  3657. "flags" "33.000000"
  3658. "waterlevel" "-1.000000"
  3659. "watertype" "-1.000000"
  3660. "ideal_yaw" "270.000000"
  3661. "yaw_speed" "10.000000"
  3662. "targetname" "t94"
  3663. "th_stand" "wiz_stand1"
  3664. "th_walk" "wiz_walk1"
  3665. "th_run" "wiz_run1"
  3666. "th_missile" "Wiz_Missile"
  3667. "th_pain" "Wiz_Pain"
  3668. "th_die" "wiz_die"
  3669. "pausetime" "100000000.000000"
  3670. }
  3671. {
  3672. "modelindex" "148.000000"
  3673. "absmin" "87.000000 1815.000000 -1.000000"
  3674. "absmax" "121.000000 1849.000000 65.000000"
  3675. "movetype" "4.000000"
  3676. "solid" "3.000000"
  3677. "origin" "104.000000 1832.000000 24.000000"
  3678. "velocity" "0.000000 0.000000 -80.000000"
  3679. "angles" "0.000000 270.000000 0.000000"
  3680. "classname" "monster_wizard"
  3681. "model" "progs/wizard.mdl"
  3682. "mins" "-16.000000 -16.000000 -24.000000"
  3683. "maxs" "16.000000 16.000000 40.000000"
  3684. "size" "32.000000 32.000000 64.000000"
  3685. "use" "monster_use"
  3686. "think" "wiz_stand2"
  3687. "nextthink" "2.700000"
  3688. "health" "80.000000"
  3689. "takedamage" "2.000000"
  3690. "view_ofs" "0.000000 0.000000 25.000000"
  3691. "flags" "33.000000"
  3692. "waterlevel" "-1.000000"
  3693. "watertype" "-1.000000"
  3694. "ideal_yaw" "270.000000"
  3695. "yaw_speed" "10.000000"
  3696. "targetname" "t94"
  3697. "th_stand" "wiz_stand1"
  3698. "th_walk" "wiz_walk1"
  3699. "th_run" "wiz_run1"
  3700. "th_missile" "Wiz_Missile"
  3701. "th_pain" "Wiz_Pain"
  3702. "th_die" "wiz_die"
  3703. "pausetime" "100000000.000000"
  3704. }
  3705. {
  3706. "modelindex" "148.000000"
  3707. "absmin" "167.000000 1815.000000 -1.000000"
  3708. "absmax" "201.000000 1849.000000 65.000000"
  3709. "movetype" "4.000000"
  3710. "solid" "3.000000"
  3711. "origin" "184.000000 1832.000000 24.000000"
  3712. "velocity" "0.000000 0.000000 -80.000000"
  3713. "angles" "0.000000 270.000000 0.000000"
  3714. "classname" "monster_wizard"
  3715. "model" "progs/wizard.mdl"
  3716. "mins" "-16.000000 -16.000000 -24.000000"
  3717. "maxs" "16.000000 16.000000 40.000000"
  3718. "size" "32.000000 32.000000 64.000000"
  3719. "use" "monster_use"
  3720. "think" "wiz_stand2"
  3721. "nextthink" "2.700000"
  3722. "health" "80.000000"
  3723. "takedamage" "2.000000"
  3724. "view_ofs" "0.000000 0.000000 25.000000"
  3725. "flags" "33.000000"
  3726. "waterlevel" "-1.000000"
  3727. "watertype" "-1.000000"
  3728. "ideal_yaw" "270.000000"
  3729. "yaw_speed" "10.000000"
  3730. "targetname" "t94"
  3731. "th_stand" "wiz_stand1"
  3732. "th_walk" "wiz_walk1"
  3733. "th_run" "wiz_run1"
  3734. "th_missile" "Wiz_Missile"
  3735. "th_pain" "Wiz_Pain"
  3736. "th_die" "wiz_die"
  3737. "pausetime" "100000000.000000"
  3738. }
  3739. {
  3740. "absmin" "-33.000000 1775.000000 -17.000000"
  3741. "absmax" "57.000000 1841.000000 193.000000"
  3742. "solid" "1.000000"
  3743. "classname" "trigger_teleport"
  3744. "model" ""
  3745. "mins" "-32.000000 1776.000000 -16.000000"
  3746. "maxs" "56.000000 1840.000000 192.000000"
  3747. "size" "88.000000 64.000000 208.000000"
  3748. "touch" "teleport_touch"
  3749. "use" "teleport_use"
  3750. "spawnflags" "2.000000"
  3751. "target" "t91"
  3752. "targetname" "t94"
  3753. }
  3754. {
  3755. "absmin" "151.000000 1775.000000 -17.000000"
  3756. "absmax" "225.000000 1841.000000 193.000000"
  3757. "solid" "1.000000"
  3758. "classname" "trigger_teleport"
  3759. "model" ""
  3760. "mins" "152.000000 1776.000000 -16.000000"
  3761. "maxs" "224.000000 1840.000000 192.000000"
  3762. "size" "72.000000 64.000000 208.000000"
  3763. "touch" "teleport_touch"
  3764. "use" "teleport_use"
  3765. "spawnflags" "2.000000"
  3766. "target" "t93"
  3767. "targetname" "t94"
  3768. }
  3769. {
  3770. "absmin" "71.000000 1775.000000 -17.000000"
  3771. "absmax" "137.000000 1841.000000 193.000000"
  3772. "solid" "1.000000"
  3773. "classname" "trigger_teleport"
  3774. "model" ""
  3775. "mins" "72.000000 1776.000000 -16.000000"
  3776. "maxs" "136.000000 1840.000000 192.000000"
  3777. "size" "64.000000 64.000000 208.000000"
  3778. "touch" "teleport_touch"
  3779. "use" "teleport_use"
  3780. "spawnflags" "2.000000"
  3781. "target" "t92"
  3782. "targetname" "t94"
  3783. }
  3784. {
  3785. "absmin" "-393.000000 1411.000000 370.000000"
  3786. "absmax" "-391.000000 1413.000000 372.000000"
  3787. "origin" "-392.000000 1412.000000 371.000000"
  3788. "classname" "info_teleport_destination"
  3789. "model" ""
  3790. "targetname" "t93"
  3791. }
  3792. {
  3793. "absmin" "-457.000000 1295.000000 322.000000"
  3794. "absmax" "-455.000000 1297.000000 324.000000"
  3795. "origin" "-456.000000 1296.000000 323.000000"
  3796. "classname" "info_teleport_destination"
  3797. "model" ""
  3798. "targetname" "t92"
  3799. }
  3800. {
  3801. "absmin" "-389.000000 1167.000000 210.000000"
  3802. "absmax" "-387.000000 1169.000000 212.000000"
  3803. "origin" "-388.000000 1168.000000 211.000000"
  3804. "classname" "info_teleport_destination"
  3805. "model" ""
  3806. "targetname" "t91"
  3807. }
  3808. {
  3809. "absmin" "-129.000000 1375.000000 239.000000"
  3810. "absmax" "-63.000000 1441.000000 249.000000"
  3811. "solid" "1.000000"
  3812. "classname" "trigger_once"
  3813. "model" ""
  3814. "mins" "-128.000000 1376.000000 240.000000"
  3815. "maxs" "-64.000000 1440.000000 248.000000"
  3816. "size" "64.000000 64.000000 8.000000"
  3817. "touch" "multi_touch"
  3818. "use" "multi_use"
  3819. "target" "t94"
  3820. "wait" "-1.000000"
  3821. }
  3822. {
  3823. "absmin" "-65.000000 255.000000 -1.000000"
  3824. "absmax" "-55.000000 385.000000 65.000000"
  3825. "solid" "1.000000"
  3826. "classname" "trigger_once"
  3827. "model" ""
  3828. "mins" "-64.000000 256.000000 0.000000"
  3829. "maxs" "-56.000000 384.000000 64.000000"
  3830. "size" "8.000000 128.000000 64.000000"
  3831. "touch" "multi_touch"
  3832. "use" "multi_use"
  3833. "target" "t96"
  3834. "wait" "-1.000000"
  3835. }
  3836. {
  3837. "absmin" "527.000000 1023.000000 7.000000"
  3838. "absmax" "641.000000 1121.000000 153.000000"
  3839. "solid" "1.000000"
  3840. "classname" "trigger_teleport"
  3841. "model" ""
  3842. "mins" "528.000000 1024.000000 8.000000"
  3843. "maxs" "640.000000 1120.000000 152.000000"
  3844. "size" "112.000000 96.000000 144.000000"
  3845. "touch" "teleport_touch"
  3846. "use" "teleport_use"
  3847. "spawnflags" "2.000000"
  3848. "target" "t95"
  3849. "targetname" "t96"
  3850. }
  3851. {
  3852. "absmin" "271.000000 703.000000 42.000000"
  3853. "absmax" "273.000000 705.000000 44.000000"
  3854. "origin" "272.000000 704.000000 43.000000"
  3855. "classname" "info_teleport_destination"
  3856. "model" ""
  3857. "targetname" "t95"
  3858. "mangle" "0.000000 180.000000 0.000000"
  3859. }
  3860. {
  3861. "absmin" "623.000000 719.000000 7.000000"
  3862. "absmax" "817.000000 889.000000 161.000000"
  3863. "solid" "1.000000"
  3864. "classname" "trigger_teleport"
  3865. "model" ""
  3866. "mins" "624.000000 720.000000 8.000000"
  3867. "maxs" "816.000000 888.000000 160.000000"
  3868. "size" "192.000000 168.000000 152.000000"
  3869. "touch" "teleport_touch"
  3870. "use" "teleport_use"
  3871. "spawnflags" "2.000000"
  3872. "target" "t97"
  3873. "targetname" "t98"
  3874. }
  3875. {
  3876. "absmin" "223.000000 607.000000 34.000000"
  3877. "absmax" "225.000000 609.000000 36.000000"
  3878. "origin" "224.000000 608.000000 35.000000"
  3879. "classname" "info_teleport_destination"
  3880. "model" ""
  3881. "targetname" "t97"
  3882. "mangle" "0.000000 270.000000 0.000000"
  3883. }
  3884. {
  3885. "modelindex" "151.000000"
  3886. "absmin" "1015.000000 255.000000 -0.968750"
  3887. "absmax" "1081.000000 321.000000 89.031250"
  3888. "movetype" "4.000000"
  3889. "solid" "3.000000"
  3890. "origin" "1048.000000 288.000000 24.031250"
  3891. "classname" "monster_shambler"
  3892. "model" "progs/shambler.mdl"
  3893. "frame" "15.000000"
  3894. "mins" "-32.000000 -32.000000 -24.000000"
  3895. "maxs" "32.000000 32.000000 64.000000"
  3896. "size" "64.000000 64.000000 88.000000"
  3897. "use" "monster_use"
  3898. "think" "sham_stand17"
  3899. "nextthink" "2.728101"
  3900. "health" "600.000000"
  3901. "takedamage" "2.000000"
  3902. "view_ofs" "0.000000 0.000000 25.000000"
  3903. "flags" "544.000000"
  3904. "waterlevel" "-1.000000"
  3905. "watertype" "-1.000000"
  3906. "ideal_yaw" "196.000000"
  3907. "yaw_speed" "20.000000"
  3908. "goalentity" "226"
  3909. "target" "t99"
  3910. "targetname" "t76"
  3911. "th_stand" "sham_stand1"
  3912. "th_walk" "sham_walk1"
  3913. "th_run" "sham_run1"
  3914. "th_missile" "sham_magic1"
  3915. "th_melee" "sham_melee"
  3916. "th_pain" "sham_pain"
  3917. "th_die" "sham_die"
  3918. "pausetime" "100000000.000000"
  3919. "movetarget" "226"
  3920. }
  3921. {
  3922. "absmin" "1215.000000 351.000000 -57.000000"
  3923. "absmax" "1217.000000 353.000000 -55.000000"
  3924. "origin" "1216.000000 352.000000 -56.000000"
  3925. "classname" "light"
  3926. "use" "light_use"
  3927. "spawnflags" "1.000000"
  3928. "targetname" "t76"
  3929. "style" "35.000000"
  3930. }
  3931. {
  3932. "absmin" "1215.000000 223.000000 -57.000000"
  3933. "absmax" "1217.000000 225.000000 -55.000000"
  3934. "origin" "1216.000000 224.000000 -56.000000"
  3935. "classname" "light"
  3936. "use" "light_use"
  3937. "spawnflags" "1.000000"
  3938. "targetname" "t76"
  3939. "style" "35.000000"
  3940. }
  3941. {
  3942. "absmin" "1087.000000 191.000000 95.000000"
  3943. "absmax" "1089.000000 193.000000 97.000000"
  3944. "origin" "1088.000000 192.000000 96.000000"
  3945. "classname" "light"
  3946. "use" "light_use"
  3947. "spawnflags" "1.000000"
  3948. "targetname" "t76"
  3949. "light_lev" "150.000000"
  3950. "style" "35.000000"
  3951. }
  3952. {
  3953. "absmin" "1087.000000 383.000000 95.000000"
  3954. "absmax" "1089.000000 385.000000 97.000000"
  3955. "origin" "1088.000000 384.000000 96.000000"
  3956. "classname" "light"
  3957. "use" "light_use"
  3958. "spawnflags" "1.000000"
  3959. "targetname" "t76"
  3960. "light_lev" "150.000000"
  3961. "style" "35.000000"
  3962. }
  3963. {
  3964. "absmin" "1151.000000 191.000000 -33.000000"
  3965. "absmax" "1281.000000 385.000000 -23.000000"
  3966. "solid" "1.000000"
  3967. "classname" "trigger_changelevel"
  3968. "model" ""
  3969. "mins" "1152.000000 192.000000 -32.000000"
  3970. "maxs" "1280.000000 384.000000 -24.000000"
  3971. "size" "128.000000 192.000000 8.000000"
  3972. "touch" "changelevel_touch"
  3973. "map" "e1m7"
  3974. }
  3975. {
  3976. "absmin" "639.000000 511.000000 -1.000000"
  3977. "absmax" "665.000000 537.000000 89.000000"
  3978. "solid" "1.000000"
  3979. "classname" "trigger_multiple"
  3980. "model" ""
  3981. "mins" "640.000000 512.000000 0.000000"
  3982. "maxs" "664.000000 536.000000 88.000000"
  3983. "size" "24.000000 24.000000 88.000000"
  3984. "touch" "multi_touch"
  3985. "use" "multi_use"
  3986. "target" "t99"
  3987. "targetname" "t71"
  3988. "wait" "0.200000"
  3989. }
  3990. {
  3991. "absmin" "47.000000 911.000000 247.000000"
  3992. "absmax" "49.000000 913.000000 249.000000"
  3993. "origin" "48.000000 912.000000 248.000000"
  3994. "classname" "info_intermission"
  3995. "mangle" "20.000000 315.000000 0.000000"
  3996. }
  3997. {
  3998. "modelindex" "140.000000"
  3999. "absmin" "-223.000000 641.000000 0.031250"
  4000. "absmax" "-161.000000 703.000000 56.031250"
  4001. "movetype" "6.000000"
  4002. "solid" "1.000000"
  4003. "origin" "-208.000000 656.000000 0.031250"
  4004. "classname" "item_health"
  4005. "model" "maps/b_bh25.bsp"
  4006. "maxs" "32.000000 32.000000 56.000000"
  4007. "size" "32.000000 32.000000 56.000000"
  4008. "touch" "health_touch"
  4009. "think" "PlaceItem"
  4010. "flags" "768.000000"
  4011. "spawnflags" "3072.000000"
  4012. "noise" "items/health1.wav"
  4013. "mdl" "maps/b_bh25.bsp"
  4014. "healamount" "25.000000"
  4015. "healtype" "1.000000"
  4016. }
  4017. {
  4018. "modelindex" "144.000000"
  4019. "absmin" "521.000000 1281.000000 0.031250"
  4020. "absmax" "583.000000 1343.000000 56.031250"
  4021. "movetype" "6.000000"
  4022. "solid" "1.000000"
  4023. "origin" "536.000000 1296.000000 0.031250"
  4024. "classname" "item_shells"
  4025. "model" "maps/b_shell0.bsp"
  4026. "maxs" "32.000000 32.000000 56.000000"
  4027. "size" "32.000000 32.000000 56.000000"
  4028. "touch" "ammo_touch"
  4029. "think" "PlaceItem"
  4030. "weapon" "1.000000"
  4031. "netname" "shells"
  4032. "flags" "768.000000"
  4033. "mdl" "maps/b_shell0.bsp"
  4034. "aflag" "20.000000"
  4035. }
  4036. {
  4037. "modelindex" "147.000000"
  4038. "absmin" "-127.000000 1153.000000 192.031250"
  4039. "absmax" "-65.000000 1215.000000 248.031250"
  4040. "movetype" "6.000000"
  4041. "solid" "1.000000"
  4042. "origin" "-112.000000 1168.000000 192.031250"
  4043. "classname" "item_spikes"
  4044. "model" "maps/b_nail1.bsp"
  4045. "maxs" "32.000000 32.000000 56.000000"
  4046. "size" "32.000000 32.000000 56.000000"
  4047. "touch" "ammo_touch"
  4048. "think" "PlaceItem"
  4049. "weapon" "2.000000"
  4050. "netname" "nails"
  4051. "flags" "768.000000"
  4052. "spawnflags" "3073.000000"
  4053. "mdl" "maps/b_nail1.bsp"
  4054. "aflag" "50.000000"
  4055. }
  4056. {
  4057. "modelindex" "140.000000"
  4058. "absmin" "-663.000000 209.000000 0.031250"
  4059. "absmax" "-601.000000 271.000000 56.031250"
  4060. "movetype" "6.000000"
  4061. "solid" "1.000000"
  4062. "origin" "-648.000000 224.000000 0.031250"
  4063. "classname" "item_health"
  4064. "model" "maps/b_bh25.bsp"
  4065. "maxs" "32.000000 32.000000 56.000000"
  4066. "size" "32.000000 32.000000 56.000000"
  4067. "touch" "health_touch"
  4068. "think" "PlaceItem"
  4069. "flags" "768.000000"
  4070. "noise" "items/health1.wav"
  4071. "mdl" "maps/b_bh25.bsp"
  4072. "healamount" "25.000000"
  4073. "healtype" "1.000000"
  4074. }
  4075. {
  4076. "modelindex" "140.000000"
  4077. "absmin" "-703.000000 209.000000 0.031250"
  4078. "absmax" "-641.000000 271.000000 56.031250"
  4079. "movetype" "6.000000"
  4080. "solid" "1.000000"
  4081. "origin" "-688.000000 224.000000 0.031250"
  4082. "classname" "item_health"
  4083. "model" "maps/b_bh25.bsp"
  4084. "maxs" "32.000000 32.000000 56.000000"
  4085. "size" "32.000000 32.000000 56.000000"
  4086. "touch" "health_touch"
  4087. "think" "PlaceItem"
  4088. "flags" "768.000000"
  4089. "noise" "items/health1.wav"
  4090. "mdl" "maps/b_bh25.bsp"
  4091. "healamount" "25.000000"
  4092. "healtype" "1.000000"
  4093. }
  4094. {
  4095. "modelindex" "145.000000"
  4096. "absmin" "-711.000000 585.000000 0.031250"
  4097. "absmax" "-649.000000 647.000000 56.031250"
  4098. "movetype" "6.000000"
  4099. "solid" "1.000000"
  4100. "origin" "-696.000000 600.000000 0.031250"
  4101. "classname" "item_rockets"
  4102. "model" "maps/b_rock0.bsp"
  4103. "maxs" "32.000000 32.000000 56.000000"
  4104. "size" "32.000000 32.000000 56.000000"
  4105. "touch" "ammo_touch"
  4106. "think" "PlaceItem"
  4107. "weapon" "3.000000"
  4108. "netname" "rockets"
  4109. "flags" "768.000000"
  4110. "mdl" "maps/b_rock0.bsp"
  4111. "aflag" "5.000000"
  4112. }
  4113. {
  4114. "modelindex" "140.000000"
  4115. "absmin" "-167.000000 329.000000 0.031250"
  4116. "absmax" "-105.000000 391.000000 56.031250"
  4117. "movetype" "6.000000"
  4118. "solid" "1.000000"
  4119. "origin" "-152.000000 344.000000 0.031250"
  4120. "classname" "item_health"
  4121. "model" "maps/b_bh25.bsp"
  4122. "maxs" "32.000000 32.000000 56.000000"
  4123. "size" "32.000000 32.000000 56.000000"
  4124. "touch" "health_touch"
  4125. "think" "PlaceItem"
  4126. "flags" "768.000000"
  4127. "noise" "items/health1.wav"
  4128. "mdl" "maps/b_bh25.bsp"
  4129. "healamount" "25.000000"
  4130. "healtype" "1.000000"
  4131. }
  4132. {
  4133. "modelindex" "140.000000"
  4134. "absmin" "-127.000000 329.000000 0.031250"
  4135. "absmax" "-65.000000 391.000000 56.031250"
  4136. "movetype" "6.000000"
  4137. "solid" "1.000000"
  4138. "origin" "-112.000000 344.000000 0.031250"
  4139. "classname" "item_health"
  4140. "model" "maps/b_bh25.bsp"
  4141. "maxs" "32.000000 32.000000 56.000000"
  4142. "size" "32.000000 32.000000 56.000000"
  4143. "touch" "health_touch"
  4144. "think" "PlaceItem"
  4145. "flags" "768.000000"
  4146. "spawnflags" "3072.000000"
  4147. "noise" "items/health1.wav"
  4148. "mdl" "maps/b_bh25.bsp"
  4149. "healamount" "25.000000"
  4150. "healtype" "1.000000"
  4151. }
  4152. {
  4153. "absmin" "391.000000 1391.000000 23.000000"
  4154. "absmax" "489.000000 1409.000000 81.000000"
  4155. "solid" "1.000000"
  4156. "classname" "trigger_once"
  4157. "model" ""
  4158. "mins" "392.000000 1392.000000 24.000000"
  4159. "maxs" "488.000000 1408.000000 80.000000"
  4160. "size" "96.000000 16.000000 56.000000"
  4161. "touch" "multi_touch"
  4162. "use" "multi_use"
  4163. "target" "t87"
  4164. "wait" "-1.000000"
  4165. }
  4166. {
  4167. "modelindex" "99.000000"
  4168. "absmin" "-369.000000 887.000000 -257.000000"
  4169. "absmax" "-271.000000 905.000000 -127.000000"
  4170. "ltime" "0.100000"
  4171. "movetype" "7.000000"
  4172. "solid" "4.000000"
  4173. "classname" "door"
  4174. "model" "*98"
  4175. "mins" "-368.000000 888.000000 -256.000000"
  4176. "maxs" "-272.000000 904.000000 -128.000000"
  4177. "size" "96.000000 16.000000 128.000000"
  4178. "touch" "door_touch"
  4179. "use" "door_use"
  4180. "think" "LinkDoors"
  4181. "blocked" "door_blocked"
  4182. "enemy" "207"
  4183. "spawnflags" "2048.000000"
  4184. "targetname" "t34"
  4185. "owner" "207"
  4186. "movedir" "0.000000 0.000000 -1.000000"
  4187. "message" "These bars are opened elsewhere..."
  4188. "sounds" "4.000000"
  4189. "noise1" "doors/ddoor2.wav"
  4190. "noise2" "doors/ddoor1.wav"
  4191. "noise3" "doors/runetry.wav"
  4192. "speed" "50.000000"
  4193. "wait" "-1.000000"
  4194. "noise4" "doors/runeuse.wav"
  4195. "dmg" "2.000000"
  4196. "lip" "8.000000"
  4197. "state" "1.000000"
  4198. "pos2" "0.000000 0.000000 -120.000000"
  4199. }
  4200. {
  4201. "absmin" "-729.000000 1239.000000 -241.000000"
  4202. "absmax" "-727.000000 1241.000000 -239.000000"
  4203. "origin" "-728.000000 1240.000000 -240.000000"
  4204. "classname" "trigger_relay"
  4205. "use" "SUB_UseTargets"
  4206. "targetname" "t34"
  4207. "message" "Your way has been lit..."
  4208. }
  4209. {
  4210. "modelindex" "154.000000"
  4211. "absmin" "417.000000 1265.000000 184.031250"
  4212. "absmax" "479.000000 1327.000000 240.031250"
  4213. "movetype" "6.000000"
  4214. "solid" "1.000000"
  4215. "origin" "448.000000 1296.000000 208.031250"
  4216. "classname" "item_artifact_super_damage"
  4217. "model" "progs/quaddama.mdl"
  4218. "mins" "-16.000000 -16.000000 -24.000000"
  4219. "maxs" "16.000000 16.000000 32.000000"
  4220. "size" "32.000000 32.000000 56.000000"
  4221. "touch" "powerup_touch"
  4222. "think" "PlaceItem"
  4223. "items" "4194304.000000"
  4224. "netname" "Quad Damage"
  4225. "flags" "768.000000"
  4226. "noise" "items/damage.wav"
  4227. "mdl" "progs/quaddama.mdl"
  4228. }
  4229. {
  4230. "modelindex" "141.000000"
  4231. "absmin" "-383.000000 1505.000000 64.031250"
  4232. "absmax" "-321.000000 1567.000000 120.031250"
  4233. "movetype" "6.000000"
  4234. "solid" "1.000000"
  4235. "origin" "-368.000000 1520.000000 64.031250"
  4236. "classname" "item_health"
  4237. "model" "maps/b_bh100.bsp"
  4238. "maxs" "32.000000 32.000000 56.000000"
  4239. "size" "32.000000 32.000000 56.000000"
  4240. "touch" "health_touch"
  4241. "think" "PlaceItem"
  4242. "flags" "768.000000"
  4243. "spawnflags" "2.000000"
  4244. "noise" "items/r_item2.wav"
  4245. "mdl" "maps/b_bh100.bsp"
  4246. "healamount" "100.000000"
  4247. "healtype" "2.000000"
  4248. }
  4249. {
  4250. "modelindex" "155.000000"
  4251. "absmin" "-535.000000 1249.000000 0.031250"
  4252. "absmax" "-473.000000 1311.000000 56.031250"
  4253. "movetype" "6.000000"
  4254. "solid" "1.000000"
  4255. "origin" "-504.000000 1280.000000 0.031250"
  4256. "classname" "item_armor2"
  4257. "model" "progs/armor.mdl"
  4258. "skin" "1.000000"
  4259. "mins" "-16.000000 -16.000000 0.000000"
  4260. "maxs" "16.000000 16.000000 56.000000"
  4261. "size" "32.000000 32.000000 56.000000"
  4262. "touch" "armor_touch"
  4263. "think" "PlaceItem"
  4264. "flags" "768.000000"
  4265. "mdl" "progs/armor.mdl"
  4266. }
  4267. {
  4268. "absmin" "-737.000000 1039.000000 -513.000000"
  4269. "absmax" "-671.000000 1049.000000 -415.000000"
  4270. "solid" "1.000000"
  4271. "classname" "trigger_teleport"
  4272. "model" ""
  4273. "mins" "-736.000000 1040.000000 -512.000000"
  4274. "maxs" "-672.000000 1048.000000 -416.000000"
  4275. "size" "64.000000 8.000000 96.000000"
  4276. "touch" "teleport_touch"
  4277. "use" "teleport_use"
  4278. "target" "t100"
  4279. }
  4280. {
  4281. "absmin" "-97.000000 1407.000000 242.000000"
  4282. "absmax" "-95.000000 1409.000000 244.000000"
  4283. "origin" "-96.000000 1408.000000 243.000000"
  4284. "classname" "info_teleport_destination"
  4285. "model" ""
  4286. "targetname" "t100"
  4287. "mangle" "0.000000 270.000000 0.000000"
  4288. }
  4289. {
  4290. "absmin" "-769.000000 1071.000000 -509.000000"
  4291. "absmax" "-639.000000 1081.000000 -355.000000"
  4292. "solid" "1.000000"
  4293. "classname" "trigger_secret"
  4294. "model" ""
  4295. "mins" "-768.000000 1072.000000 -508.000000"
  4296. "maxs" "-640.000000 1080.000000 -356.000000"
  4297. "size" "128.000000 8.000000 152.000000"
  4298. "touch" "multi_touch"
  4299. "use" "multi_use"
  4300. "message" "You found a secret area!"
  4301. "sounds" "1.000000"
  4302. "noise" "misc/secret.wav"
  4303. "wait" "-1.000000"
  4304. }
  4305. {
  4306. "modelindex" "147.000000"
  4307. "absmin" "385.000000 265.000000 0.031250"
  4308. "absmax" "447.000000 327.000000 56.031250"
  4309. "movetype" "6.000000"
  4310. "solid" "1.000000"
  4311. "origin" "400.000000 280.000000 0.031250"
  4312. "classname" "item_spikes"
  4313. "model" "maps/b_nail1.bsp"
  4314. "maxs" "32.000000 32.000000 56.000000"
  4315. "size" "32.000000 32.000000 56.000000"
  4316. "touch" "ammo_touch"
  4317. "think" "PlaceItem"
  4318. "weapon" "2.000000"
  4319. "netname" "nails"
  4320. "flags" "768.000000"
  4321. "spawnflags" "1.000000"
  4322. "mdl" "maps/b_nail1.bsp"
  4323. "aflag" "50.000000"
  4324. }
  4325. {
  4326. "modelindex" "140.000000"
  4327. "absmin" "641.000000 121.000000 0.031250"
  4328. "absmax" "703.000000 183.000000 56.031250"
  4329. "movetype" "6.000000"
  4330. "solid" "1.000000"
  4331. "origin" "656.000000 136.000000 0.031250"
  4332. "classname" "item_health"
  4333. "model" "maps/b_bh25.bsp"
  4334. "maxs" "32.000000 32.000000 56.000000"
  4335. "size" "32.000000 32.000000 56.000000"
  4336. "touch" "health_touch"
  4337. "think" "PlaceItem"
  4338. "flags" "768.000000"
  4339. "noise" "items/health1.wav"
  4340. "mdl" "maps/b_bh25.bsp"
  4341. "healamount" "25.000000"
  4342. "healtype" "1.000000"
  4343. }
  4344. {
  4345. "modelindex" "140.000000"
  4346. "absmin" "649.000000 393.000000 0.031250"
  4347. "absmax" "711.000000 455.000000 56.031250"
  4348. "movetype" "6.000000"
  4349. "solid" "1.000000"
  4350. "origin" "664.000000 408.000000 0.031250"
  4351. "classname" "item_health"
  4352. "model" "maps/b_bh25.bsp"
  4353. "maxs" "32.000000 32.000000 56.000000"
  4354. "size" "32.000000 32.000000 56.000000"
  4355. "touch" "health_touch"
  4356. "think" "PlaceItem"
  4357. "flags" "768.000000"
  4358. "spawnflags" "3072.000000"
  4359. "noise" "items/health1.wav"
  4360. "mdl" "maps/b_bh25.bsp"
  4361. "healamount" "25.000000"
  4362. "healtype" "1.000000"
  4363. }
  4364. {
  4365. "modelindex" "140.000000"
  4366. "absmin" "385.000000 193.000000 0.031250"
  4367. "absmax" "447.000000 255.000000 56.031250"
  4368. "movetype" "6.000000"
  4369. "solid" "1.000000"
  4370. "origin" "400.000000 208.000000 0.031250"
  4371. "classname" "item_health"
  4372. "model" "maps/b_bh25.bsp"
  4373. "maxs" "32.000000 32.000000 56.000000"
  4374. "size" "32.000000 32.000000 56.000000"
  4375. "touch" "health_touch"
  4376. "think" "PlaceItem"
  4377. "flags" "768.000000"
  4378. "spawnflags" "3072.000000"
  4379. "noise" "items/health1.wav"
  4380. "mdl" "maps/b_bh25.bsp"
  4381. "healamount" "25.000000"
  4382. "healtype" "1.000000"
  4383. }
  4384. {
  4385. "modelindex" "145.000000"
  4386. "absmin" "385.000000 305.000000 0.031250"
  4387. "absmax" "447.000000 367.000000 56.031250"
  4388. "movetype" "6.000000"
  4389. "solid" "1.000000"
  4390. "origin" "400.000000 320.000000 0.031250"
  4391. "classname" "item_rockets"
  4392. "model" "maps/b_rock0.bsp"
  4393. "maxs" "32.000000 32.000000 56.000000"
  4394. "size" "32.000000 32.000000 56.000000"
  4395. "touch" "ammo_touch"
  4396. "think" "PlaceItem"
  4397. "weapon" "3.000000"
  4398. "netname" "rockets"
  4399. "flags" "768.000000"
  4400. "spawnflags" "3584.000000"
  4401. "mdl" "maps/b_rock0.bsp"
  4402. "aflag" "5.000000"
  4403. }
  4404. {
  4405. "modelindex" "155.000000"
  4406. "absmin" "833.000000 257.000000 0.031250"
  4407. "absmax" "895.000000 319.000000 56.031250"
  4408. "movetype" "6.000000"
  4409. "solid" "1.000000"
  4410. "origin" "864.000000 288.000000 0.031250"
  4411. "classname" "item_armor2"
  4412. "model" "progs/armor.mdl"
  4413. "skin" "1.000000"
  4414. "mins" "-16.000000 -16.000000 0.000000"
  4415. "maxs" "16.000000 16.000000 56.000000"
  4416. "size" "32.000000 32.000000 56.000000"
  4417. "touch" "armor_touch"
  4418. "think" "PlaceItem"
  4419. "flags" "768.000000"
  4420. "mdl" "progs/armor.mdl"
  4421. }
  4422. {
  4423. "modelindex" "144.000000"
  4424. "absmin" "409.000000 833.000000 0.031250"
  4425. "absmax" "471.000000 895.000000 56.031250"
  4426. "movetype" "6.000000"
  4427. "solid" "1.000000"
  4428. "origin" "424.000000 848.000000 0.031250"
  4429. "classname" "item_shells"
  4430. "model" "maps/b_shell0.bsp"
  4431. "maxs" "32.000000 32.000000 56.000000"
  4432. "size" "32.000000 32.000000 56.000000"
  4433. "touch" "ammo_touch"
  4434. "think" "PlaceItem"
  4435. "weapon" "1.000000"
  4436. "netname" "shells"
  4437. "flags" "768.000000"
  4438. "mdl" "maps/b_shell0.bsp"
  4439. "aflag" "20.000000"
  4440. }
  4441. {
  4442. "modelindex" "102.000000"
  4443. "absmin" "455.000000 927.000000 23.000000"
  4444. "absmax" "505.000000 945.000000 81.000000"
  4445. "movetype" "7.000000"
  4446. "solid" "4.000000"
  4447. "classname" "func_button"
  4448. "model" "*101"
  4449. "mins" "456.000000 928.000000 24.000000"
  4450. "maxs" "504.000000 944.000000 80.000000"
  4451. "size" "48.000000 16.000000 56.000000"
  4452. "touch" "button_touch"
  4453. "use" "button_use"
  4454. "blocked" "button_blocked"
  4455. "target" "t99"
  4456. "movedir" "0.000000 1.000000 0.000000"
  4457. "noise" "buttons/airbut1.wav"
  4458. "speed" "40.000000"
  4459. "wait" "2.000000"
  4460. "lip" "4.000000"
  4461. "state" "1.000000"
  4462. "pos2" "-0.000001 11.999998 0.000000"
  4463. }
  4464. {
  4465. "modelindex" "147.000000"
  4466. "absmin" "-503.000000 105.000000 80.031250"
  4467. "absmax" "-441.000000 167.000000 136.031250"
  4468. "movetype" "6.000000"
  4469. "solid" "1.000000"
  4470. "origin" "-488.000000 120.000000 80.031250"
  4471. "classname" "item_spikes"
  4472. "model" "maps/b_nail1.bsp"
  4473. "maxs" "32.000000 32.000000 56.000000"
  4474. "size" "32.000000 32.000000 56.000000"
  4475. "touch" "ammo_touch"
  4476. "think" "PlaceItem"
  4477. "weapon" "2.000000"
  4478. "netname" "nails"
  4479. "flags" "768.000000"
  4480. "spawnflags" "1.000000"
  4481. "mdl" "maps/b_nail1.bsp"
  4482. "aflag" "50.000000"
  4483. }
  4484. {
  4485. "modelindex" "140.000000"
  4486. "absmin" "-503.000000 65.000000 80.031250"
  4487. "absmax" "-441.000000 127.000000 136.031250"
  4488. "movetype" "6.000000"
  4489. "solid" "1.000000"
  4490. "origin" "-488.000000 80.000000 80.031250"
  4491. "classname" "item_health"
  4492. "model" "maps/b_bh25.bsp"
  4493. "maxs" "32.000000 32.000000 56.000000"
  4494. "size" "32.000000 32.000000 56.000000"
  4495. "touch" "health_touch"
  4496. "think" "PlaceItem"
  4497. "flags" "768.000000"
  4498. "spawnflags" "3584.000000"
  4499. "noise" "items/health1.wav"
  4500. "mdl" "maps/b_bh25.bsp"
  4501. "healamount" "25.000000"
  4502. "healtype" "1.000000"
  4503. }
  4504. {
  4505. "modelindex" "156.000000"
  4506. "absmin" "-959.000000 513.000000 0.031250"
  4507. "absmax" "-897.000000 575.000000 56.031250"
  4508. "movetype" "6.000000"
  4509. "solid" "1.000000"
  4510. "origin" "-944.000000 528.000000 0.031250"
  4511. "classname" "item_spikes"
  4512. "model" "maps/b_nail0.bsp"
  4513. "maxs" "32.000000 32.000000 56.000000"
  4514. "size" "32.000000 32.000000 56.000000"
  4515. "touch" "ammo_touch"
  4516. "think" "PlaceItem"
  4517. "weapon" "2.000000"
  4518. "netname" "nails"
  4519. "flags" "768.000000"
  4520. "mdl" "maps/b_nail0.bsp"
  4521. "aflag" "25.000000"
  4522. }
  4523. {
  4524. "modelindex" "103.000000"
  4525. "absmin" "415.000000 455.000000 -1.000000"
  4526. "absmax" "545.000000 473.000000 129.000000"
  4527. "ltime" "0.100000"
  4528. "movetype" "7.000000"
  4529. "solid" "4.000000"
  4530. "classname" "door"
  4531. "model" "*102"
  4532. "mins" "416.000000 456.000000 0.000000"
  4533. "maxs" "544.000000 472.000000 128.000000"
  4534. "size" "128.000000 16.000000 128.000000"
  4535. "touch" "door_touch"
  4536. "use" "door_use"
  4537. "think" "LinkDoors"
  4538. "blocked" "door_blocked"
  4539. "enemy" "226"
  4540. "spawnflags" "32.000000"
  4541. "targetname" "t99"
  4542. "owner" "226"
  4543. "movedir" "0.000000 0.000000 1.000000"
  4544. "message" "This door is opened elsewhere..."
  4545. "sounds" "4.000000"
  4546. "noise1" "doors/ddoor2.wav"
  4547. "noise2" "doors/ddoor1.wav"
  4548. "noise3" "doors/runetry.wav"
  4549. "speed" "200.000000"
  4550. "wait" "3.000000"
  4551. "noise4" "doors/runeuse.wav"
  4552. "dmg" "50.000000"
  4553. "lip" "8.000000"
  4554. "state" "1.000000"
  4555. "pos2" "0.000000 0.000000 120.000000"
  4556. }
  4557. {
  4558. "modelindex" "145.000000"
  4559. "absmin" "-71.000000 1345.000000 -335.968750"
  4560. "absmax" "-9.000000 1407.000000 -279.968750"
  4561. "movetype" "6.000000"
  4562. "solid" "1.000000"
  4563. "origin" "-56.000000 1360.000000 -335.968750"
  4564. "classname" "item_rockets"
  4565. "model" "maps/b_rock0.bsp"
  4566. "maxs" "32.000000 32.000000 56.000000"
  4567. "size" "32.000000 32.000000 56.000000"
  4568. "touch" "ammo_touch"
  4569. "think" "PlaceItem"
  4570. "weapon" "3.000000"
  4571. "netname" "rockets"
  4572. "flags" "768.000000"
  4573. "mdl" "maps/b_rock0.bsp"
  4574. "aflag" "5.000000"
  4575. }
  4576. {
  4577. "modelindex" "140.000000"
  4578. "absmin" "-71.000000 1153.000000 -335.968750"
  4579. "absmax" "-9.000000 1215.000000 -279.968750"
  4580. "movetype" "6.000000"
  4581. "solid" "1.000000"
  4582. "origin" "-56.000000 1168.000000 -335.968750"
  4583. "classname" "item_health"
  4584. "model" "maps/b_bh25.bsp"
  4585. "maxs" "32.000000 32.000000 56.000000"
  4586. "size" "32.000000 32.000000 56.000000"
  4587. "touch" "health_touch"
  4588. "think" "PlaceItem"
  4589. "flags" "768.000000"
  4590. "spawnflags" "1024.000000"
  4591. "noise" "items/health1.wav"
  4592. "mdl" "maps/b_bh25.bsp"
  4593. "healamount" "25.000000"
  4594. "healtype" "1.000000"
  4595. }
  4596. {
  4597. "modelindex" "156.000000"
  4598. "absmin" "-255.000000 1585.000000 -255.968750"
  4599. "absmax" "-193.000000 1647.000000 -199.968750"
  4600. "movetype" "6.000000"
  4601. "solid" "1.000000"
  4602. "origin" "-240.000000 1600.000000 -255.968750"
  4603. "classname" "item_spikes"
  4604. "model" "maps/b_nail0.bsp"
  4605. "maxs" "32.000000 32.000000 56.000000"
  4606. "size" "32.000000 32.000000 56.000000"
  4607. "touch" "ammo_touch"
  4608. "think" "PlaceItem"
  4609. "weapon" "2.000000"
  4610. "netname" "nails"
  4611. "flags" "768.000000"
  4612. "mdl" "maps/b_nail0.bsp"
  4613. "aflag" "25.000000"
  4614. }
  4615. {
  4616. "modelindex" "157.000000"
  4617. "absmin" "-775.000000 1577.000000 -255.968750"
  4618. "absmax" "-713.000000 1639.000000 -199.968750"
  4619. "movetype" "6.000000"
  4620. "solid" "1.000000"
  4621. "origin" "-760.000000 1592.000000 -255.968750"
  4622. "classname" "item_health"
  4623. "model" "maps/b_bh10.bsp"
  4624. "maxs" "32.000000 32.000000 56.000000"
  4625. "size" "32.000000 32.000000 56.000000"
  4626. "touch" "health_touch"
  4627. "think" "PlaceItem"
  4628. "flags" "768.000000"
  4629. "spawnflags" "3073.000000"
  4630. "noise" "items/r_item1.wav"
  4631. "mdl" "maps/b_bh10.bsp"
  4632. "healamount" "15.000000"
  4633. }
  4634. {
  4635. "modelindex" "157.000000"
  4636. "absmin" "-775.000000 1537.000000 -255.968750"
  4637. "absmax" "-713.000000 1599.000000 -199.968750"
  4638. "movetype" "6.000000"
  4639. "solid" "1.000000"
  4640. "origin" "-760.000000 1552.000000 -255.968750"
  4641. "classname" "item_health"
  4642. "model" "maps/b_bh10.bsp"
  4643. "maxs" "32.000000 32.000000 56.000000"
  4644. "size" "32.000000 32.000000 56.000000"
  4645. "touch" "health_touch"
  4646. "think" "PlaceItem"
  4647. "flags" "768.000000"
  4648. "spawnflags" "3073.000000"
  4649. "noise" "items/r_item1.wav"
  4650. "mdl" "maps/b_bh10.bsp"
  4651. "healamount" "15.000000"
  4652. }
  4653. {
  4654. "absmin" "-73.000000 743.000000 223.000000"
  4655. "absmax" "-71.000000 745.000000 225.000000"
  4656. "origin" "-72.000000 744.000000 224.000000"
  4657. "classname" "info_player_coop"
  4658. }
  4659. {
  4660. "absmin" "-81.000000 871.000000 223.000000"
  4661. "absmax" "-79.000000 873.000000 225.000000"
  4662. "origin" "-80.000000 872.000000 224.000000"
  4663. "classname" "info_player_coop"
  4664. }
  4665. {
  4666. "modelindex" "158.000000"
  4667. "absmin" "457.000000 1425.000000 0.031250"
  4668. "absmax" "519.000000 1487.000000 56.031250"
  4669. "movetype" "6.000000"
  4670. "solid" "1.000000"
  4671. "origin" "488.000000 1456.000000 0.031250"
  4672. "classname" "weapon_rocketlauncher"
  4673. "model" "progs/g_rock2.mdl"
  4674. "mins" "-16.000000 -16.000000 0.000000"
  4675. "maxs" "16.000000 16.000000 56.000000"
  4676. "size" "32.000000 32.000000 56.000000"
  4677. "touch" "weapon_touch"
  4678. "think" "PlaceItem"
  4679. "weapon" "3.000000"
  4680. "netname" "Rocket Launcher"
  4681. "flags" "768.000000"
  4682. "spawnflags" "2048.000000"
  4683. "mdl" "progs/g_rock2.mdl"
  4684. }
  4685. {
  4686. "absmin" "-25.000000 887.000000 31.000000"
  4687. "absmax" "-23.000000 889.000000 33.000000"
  4688. "origin" "-24.000000 888.000000 32.000000"
  4689. "angles" "0.000000 270.000000 0.000000"
  4690. "classname" "info_player_coop"
  4691. }
  4692. {
  4693. "modelindex" "139.000000"
  4694. "absmin" "529.000000 257.000000 0.031250"
  4695. "absmax" "591.000000 319.000000 56.031250"
  4696. "movetype" "6.000000"
  4697. "solid" "1.000000"
  4698. "origin" "560.000000 288.000000 0.031250"
  4699. "classname" "weapon_supernailgun"
  4700. "model" "progs/g_nail2.mdl"
  4701. "mins" "-16.000000 -16.000000 0.000000"
  4702. "maxs" "16.000000 16.000000 56.000000"
  4703. "size" "32.000000 32.000000 56.000000"
  4704. "touch" "weapon_touch"
  4705. "think" "PlaceItem"
  4706. "weapon" "8.000000"
  4707. "netname" "Super Nailgun"
  4708. "flags" "768.000000"
  4709. "spawnflags" "3584.000000"
  4710. "mdl" "progs/g_nail2.mdl"
  4711. }
  4712. {
  4713. "absmin" "-637.000000 587.000000 -9.000000"
  4714. "absmax" "-387.000000 725.000000 137.000000"
  4715. "solid" "1.000000"
  4716. "mins" "-636.000000 588.000000 -8.000000"
  4717. "maxs" "-388.000000 724.000000 136.000000"
  4718. "size" "248.000000 136.000000 144.000000"
  4719. "touch" "door_trigger_touch"
  4720. "owner" "52"
  4721. }
  4722. {
  4723. }
  4724. {
  4725. "modelindex" "126.000000"
  4726. "absmin" "-139.182739 1182.063599 437.474426"
  4727. "absmax" "-137.182739 1184.063599 439.474426"
  4728. "movetype" "6.000000"
  4729. "solid" "1.000000"
  4730. "origin" "-138.182739 1183.063599 438.474426"
  4731. "velocity" "38.610497 39.504684 18.523409"
  4732. "classname" "fireball"
  4733. "model" "progs/lavaball.mdl"
  4734. "touch" "fire_touch"
  4735. "think" "SUB_Remove"
  4736. "nextthink" "6.376293"
  4737. }
  4738. {
  4739. }
  4740. {
  4741. "modelindex" "126.000000"
  4742. "absmin" "153.721893 268.362366 120.012032"
  4743. "absmax" "155.721893 270.362366 122.012032"
  4744. "movetype" "6.000000"
  4745. "solid" "1.000000"
  4746. "origin" "154.721893 269.362366 121.012032"
  4747. "velocity" "-5.427719 38.421280 -210.795670"
  4748. "classname" "fireball"
  4749. "model" "progs/lavaball.mdl"
  4750. "touch" "fire_touch"
  4751. "think" "SUB_Remove"
  4752. "nextthink" "6.731529"
  4753. }
  4754. {
  4755. "modelindex" "126.000000"
  4756. "absmin" "-338.016632 1433.316772 -257.208435"
  4757. "absmax" "-336.016632 1435.316772 -255.208435"
  4758. "movetype" "6.000000"
  4759. "solid" "1.000000"
  4760. "origin" "-337.016632 1434.316772 -256.208435"
  4761. "velocity" "-11.729790 26.729637 989.826904"
  4762. "classname" "fireball"
  4763. "model" "progs/lavaball.mdl"
  4764. "touch" "fire_touch"
  4765. "think" "SUB_Remove"
  4766. "nextthink" "7.618244"
  4767. }
  4768.