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- └┴──┘ └┴──┘ └┴──┘ └┘ ┘ └┴─┴┘ └┴──┘ V3.01
-
- by Kenny Scoggins
-
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-
-
- 15 April 1996.
-
-
- Hi there.
-
-
- This version of Magicube uses VGA graphics to simulate dimensions.
-
- - Computer Solves
- - Better Library
- - all 3 Slices are supported
- - More comprehensive Help Screens
- - lots o unnoticeable upgradeage
-
- If you already know how to solve the Magic Cube, then this is
- something you definitely will want --- if you can't solve the
- Magic Cube (aka Rubik's Cube) then this is just a cool puzzle
- program... (that's REALLY hard to solve)
-
- Who knows, if you get good at this,
- maybe you'll be ABLE to solve the cube!
- (How cool would that be..?)
-
- What I'm saying is: You don't have to be a cube stud to
- have fun with this software.
-
- I find it's entertaining sometimes just to go to yon Macro Area
- and input random strings to see if they have cool effects.
-
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-
- NOTE: If you already have MagiCube V2.0 or others, you may want
- to make a separate directory for this software.
- Keep in mind, all versions use the same library files, but
- they can be copied, too.
-
- To Install:
-
- Make a directory for Magic Cubage
-
- (ex.) MD Cube
-
- Unzip the .ZIP file into the directory
-
- To Run:
-
- Just cruise on into the Directory
- and type "MagiCube"
-
- it's just THAT simple (shlubba)
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-
- (For more info read CUBE.DOC)
-
-
-
- The instructions are pretty self explanatory, and if you need
- help or want to suggest improvements you can reach me at:
-
- Kenneth E Scoggins "hey, Baby.."
- PO Box 5
- Duenweg, MO 64801
-
- This software costs a cool, refreshing $5 to register (send loot
- to above address) and the registered version allows you
- to Load and Save Macros as well as have the computer solve the cube
- itself (a little "artificial" AI)....plus, like so many people
- get a cube with their registration, too...!
-
- No WAY!
-
- Way.
-
-
- PS: If you're one of those people who judge software value based on
- file size, try to imagine the code tracking it takes to do
- something like this...
- (The code environment is ten times the software size)
-
- Anyone who has read David Singmaster's "Notes on Rubik's Magic Cube"
- will recognize the notation as an offspring of that presented
- in his fine book (which I carried around for most of me High School
- years)....
-
- BTW a good algorithm to try:
-
- BlDDLDfDDFdbfRuuruBUUbUF (it's REALLY cool and was discovered
- by one of Mr. (Dr?) Singmaster's
- colleagues--who's name I forget--I
- wanna say "Thistlethwaite" (?)
- but that might be just because it's
- fun to say)
-
-
- Anyway, take it for a "spin" and have some fun...
-
-
-
- ( Don't Forget )
- ( to Register...)
-
- \\\/// O
- O o o
- ^
- [====]
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-
- 23 Nov 1996
-
-
- This is the newest version of Magicube (V4.00). It is
- far superior to the version I presented in April. That version was
- workable in form and function, but this version is more enhanced.
-
- The version before the April one showed the cube as an opened
- cube (in the form of a cross) or one face at a time. It worked very
- well, but wasn't easy to look at and solve. This one fixes that
- problem.
-
- I also wrote some Rubik's Revenge (remember that 4x4x4?) software
- that is still in cross and single face format. It's pretty cool, but since
- I can't solve that particular puzzle, I can't teach the computer how
- to solve it.
- Sucks to be me, huh?
-
- Enjoy it.
-
-
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