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Text File | 1994-02-09 | 1.3 KB | 36 lines | [TEXT/KAHL] |
- RotateString.Lib version 2.0.1
- Fixed decenders, now the bottom of 'y's and 'g's won't be cut off.
- - C.K. Haun 2/7/94
- __________________________________________________________________________________________
-
- RotateString.Lib version 2.0
-
- added a direction parameter to the end... Now call it like this:
-
- #include <RotateString.h>
-
- err = RotateString("\pRotate Me",&rotatedBitMap,clockWise);
-
- err = RotateString("\pRotate Me",&rotatedBitMap,counterClockWise);
-
- It will rotate in the direction you specify.
-
- ALSO fixed some LAME bugs, such as the rotate routine did not preserve the current port,
- and it also did not dispose of a temporary bitmap it used. Should be in good shape now.
-
- - Brigham (8/27/92)
-
- __________________________________________________________________________________________
- RotateString.Lib version 1.0
-
- This contains the code for rotating a string 90 degrees counter clockwise. This one
- is easy to use. Just call RotateString("\pRotate Me",&rotatedBitMap), and you will get
- back a BitMap the size of the text that you can CopyBits anywhere you like. RotateString
- will allocate the destination BitMap for you.
-
- Also, I have included a library and THINK Pascal sample for those who need it.
-
- - Brigham (7/??/92)
-
-
- Find any bugs, or have any comments? Link me at BRIGHAM, or send them to DEVSUPPORT.