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Enter 2003: The Beautiful Scenery
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Scripts_23_b_SetupLoop.ls
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2002-12-31
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322 b
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23 lines
property pTicks, pTime
on beginSprite me
pTicks = 0
pTime = random(5) * 10
end
on exitFrame me
go(the frame)
theTicks()
if pTicks = pTime then
sprite(93).goToFrame("blink")
sprite(93).play()
pTime = random(10) * 10
pTicks = 0
end if
end
on theTicks
pTicks = pTicks + 1
return pTicks
end