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Text File  |  2004-05-30  |  45.4 KB  |  813 lines

  1. xof 0303txt 0032
  2. template XSkinMeshHeader {
  3.  <3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
  4.  WORD nMaxSkinWeightsPerVertex;
  5.  WORD nMaxSkinWeightsPerFace;
  6.  WORD nBones;
  7. }
  8.  
  9. template VertexDuplicationIndices {
  10.  <b8d65549-d7c9-4995-89cf-53a9a8b031e3>
  11.  DWORD nIndices;
  12.  DWORD nOriginalVertices;
  13.  array DWORD indices[nIndices];
  14. }
  15.  
  16. template SkinWeights {
  17.  <6f0d123b-bad2-4167-a0d0-80224f25fabb>
  18.  STRING transformNodeName;
  19.  DWORD nWeights;
  20.  array DWORD vertexIndices[nWeights];
  21.  array FLOAT weights[nWeights];
  22.  Matrix4x4 matrixOffset;
  23. }
  24.  
  25.  
  26. Frame Scene_Root {
  27.  
  28.  
  29.  FrameTransformMatrix {
  30.   1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;
  31.  }
  32.  
  33.  Frame Bip01 {
  34.   
  35.  
  36.   FrameTransformMatrix {
  37.    0.000001,-1.000000,0.000000,0.000000,1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,-0.719424,0.000000,80.844421,1.000000;;
  38.   }
  39.  
  40.   Frame Bip01_Footsteps {
  41.    
  42.  
  43.    FrameTransformMatrix {
  44.     0.000001,1.000000,0.000000,0.000000,-1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-81.048042,1.000000;;
  45.    }
  46.   }
  47.  
  48.   Frame Bip01_Pelvis {
  49.    
  50.  
  51.    FrameTransformMatrix {
  52.     0.000000,-0.000001,1.000000,0.000000,1.000000,0.000001,0.000000,0.000000,-0.000001,1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000;;
  53.    }
  54.  
  55.    Frame Bip01_Spine {
  56.     
  57.  
  58.     FrameTransformMatrix {
  59.      0.996323,0.085680,0.000001,0.000000,-0.085680,0.996323,-0.000004,0.000000,-0.000002,0.000004,1.000000,0.000000,8.268823,-0.024324,0.000012,1.000000;;
  60.     }
  61.  
  62.     Frame Bip01_L_Thigh {
  63.      
  64.  
  65.      FrameTransformMatrix {
  66.       -0.991253,0.085892,0.100204,0.000000,0.086320,0.996267,-0.000062,0.000000,-0.099835,0.008588,-0.994967,0.000000,-8.236331,0.732690,7.188468,1.000000;;
  67.      }
  68.  
  69.      Frame Bip01_L_Calf {
  70.       
  71.  
  72.       FrameTransformMatrix {
  73.        0.999999,-0.001292,-0.000000,0.000000,0.001292,0.999999,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,37.020603,0.000000,-0.000000,1.000000;;
  74.       }
  75.  
  76.       Frame Bip01_L_Foot {
  77.        
  78.  
  79.        FrameTransformMatrix {
  80.         0.994967,0.000643,0.100203,0.000000,-0.000646,1.000000,0.000000,0.000000,-0.100203,-0.000065,0.994967,0.000000,35.942329,-0.000000,-0.000000,1.000000;;
  81.        }
  82.  
  83.        Frame Bip01_L_Toe0 {
  84.         
  85.  
  86.         FrameTransformMatrix {
  87.          0.000000,1.000000,0.000000,0.000000,-1.000000,-0.000000,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,8.266735,20.116922,-0.000000,1.000000;;
  88.         }
  89.  
  90.         Frame Dummy16 {
  91.          
  92.  
  93.          FrameTransformMatrix {
  94.           1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,-0.000000,0.000000,-1.000000,0.000000,1.078270,0.000000,-0.000001,1.000000;;
  95.          }
  96.         }
  97.        }
  98.       }
  99.      }
  100.     }
  101.  
  102.     Frame Bip01_R_Thigh {
  103.      
  104.  
  105.      FrameTransformMatrix {
  106.       -0.984205,0.168282,-0.054971,0.000000,0.168286,0.985728,0.004600,0.000000,0.054961,-0.004724,-0.998477,0.000000,-8.236331,0.732730,-7.188464,1.000000;;
  107.      }
  108.  
  109.      Frame Bip01_R_Calf {
  110.       
  111.  
  112.       FrameTransformMatrix {
  113.        0.986110,-0.166093,0.000000,0.000000,0.166093,0.986110,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,37.020599,-0.000000,-0.000000,1.000000;;
  114.       }
  115.  
  116.       Frame Bip01_R_Foot {
  117.        
  118.  
  119.        FrameTransformMatrix {
  120.         0.995004,0.083210,-0.055163,0.000000,-0.083337,0.996521,0.000000,0.000000,0.054972,0.004597,0.998477,0.000000,35.942333,0.000000,-0.000000,1.000000;;
  121.        }
  122.  
  123.        Frame Bip01_R_Toe0 {
  124.         
  125.  
  126.         FrameTransformMatrix {
  127.          0.000000,1.000000,0.000000,0.000000,-1.000000,-0.000000,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,8.266735,20.116922,0.000000,1.000000;;
  128.         }
  129.  
  130.         Frame Dummy11 {
  131.          
  132.  
  133.          FrameTransformMatrix {
  134.           1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,1.078269,-0.000000,-0.000000,1.000000;;
  135.          }
  136.         }
  137.        }
  138.       }
  139.      }
  140.     }
  141.  
  142.     Frame Bip01_Neck {
  143.      
  144.  
  145.      FrameTransformMatrix {
  146.       1.000000,-0.000000,-0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,30.663303,-0.006655,-0.000000,1.000000;;
  147.      }
  148.  
  149.      Frame Bip01_Head {
  150.       
  151.  
  152.       FrameTransformMatrix {
  153.        0.996323,-0.085681,-0.000000,0.000000,0.085681,0.996323,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,8.356585,0.000000,-0.000000,1.000000;;
  154.       }
  155.  
  156.       Frame Dummy21 {
  157.        
  158.  
  159.        FrameTransformMatrix {
  160.         1.000000,-0.000000,-0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,19.755543,0.000000,-0.000000,1.000000;;
  161.        }
  162.       }
  163.      }
  164.  
  165.      Frame Bip01_L_Clavicle {
  166.       
  167.  
  168.       FrameTransformMatrix {
  169.        -0.198669,0.000155,0.980067,0.000000,-0.000796,-1.000000,-0.000003,0.000000,0.980066,-0.000781,0.198669,0.000000,-0.000006,0.006645,3.522348,1.000000;;
  170.       }
  171.  
  172.       Frame Bip01_L_UpperArm {
  173.        
  174.  
  175.        FrameTransformMatrix {
  176.         0.584738,0.024861,-0.810841,0.000000,0.079690,0.992935,0.087913,0.000000,0.807298,-0.116022,0.578626,0.000000,12.055058,-0.000001,-0.000006,1.000000;;
  177.        }
  178.  
  179.        Frame Bip01_L_Forearm {
  180.         
  181.  
  182.         FrameTransformMatrix {
  183.          0.768816,-0.639470,-0.000000,0.000000,0.639470,0.768816,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,26.991138,0.000001,0.000002,1.000000;;
  184.         }
  185.  
  186.         Frame Bip01_L_Hand {
  187.          
  188.  
  189.          FrameTransformMatrix {
  190.           1.000000,-0.000000,0.000000,0.000000,-0.000000,0.000796,-1.000000,0.000000,0.000000,1.000000,0.000796,0.000000,35.367260,0.000003,-0.000002,1.000000;;
  191.          }
  192.  
  193.          Frame Bip01_L_Finger0 {
  194.           
  195.  
  196.           FrameTransformMatrix {
  197.            1.000000,-0.000000,-0.000000,0.000000,-0.000000,1.000000,-0.000796,0.000000,0.000000,0.000796,1.000000,0.000000,7.188466,-0.000002,0.000002,1.000000;;
  198.           }
  199.  
  200.           Frame Dummy02 {
  201.            
  202.  
  203.            FrameTransformMatrix {
  204.             1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,1.797117,-0.000002,0.000002,1.000000;;
  205.            }
  206.           }
  207.          }
  208.         }
  209.        }
  210.       }
  211.      }
  212.  
  213.      Frame Bip01_R_Clavicle {
  214.       
  215.  
  216.       FrameTransformMatrix {
  217.        -0.198669,0.000161,-0.980067,0.000000,-0.000796,-1.000000,-0.000003,0.000000,-0.980066,0.000780,0.198669,0.000000,-0.000006,0.006664,-3.522348,1.000000;;
  218.       }
  219.  
  220.       Frame Bip01_R_UpperArm {
  221.        
  222.  
  223.        FrameTransformMatrix {
  224.         0.610413,0.062196,0.789637,0.000000,0.248219,0.931677,-0.265264,0.000000,-0.752186,0.357923,0.553270,0.000000,12.055058,-0.000001,0.000001,1.000000;;
  225.        }
  226.  
  227.        Frame Bip01_R_Forearm {
  228.         
  229.  
  230.         FrameTransformMatrix {
  231.          0.708979,-0.705229,-0.000000,0.000000,0.705229,0.708980,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,26.991138,-0.000001,0.000000,1.000000;;
  232.         }
  233.  
  234.         Frame Bip01_R_Hand {
  235.          
  236.  
  237.          FrameTransformMatrix {
  238.           1.000000,0.000000,-0.000000,0.000000,-0.000000,0.000796,1.000000,0.000000,0.000000,-1.000000,0.000796,0.000000,35.367249,0.000000,-0.000003,1.000000;;
  239.          }
  240.  
  241.          Frame Bip01_R_Finger0 {
  242.           
  243.  
  244.           FrameTransformMatrix {
  245.            0.998135,-0.061049,-0.000049,0.000000,0.061049,0.998134,0.000795,0.000000,0.000000,-0.000796,1.000000,0.000000,7.188468,-0.000001,-0.000000,1.000000;;
  246.           }
  247.  
  248.           Frame Dummy01 {
  249.            
  250.  
  251.            FrameTransformMatrix {
  252.             1.000000,0.000000,-0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,-1.000000,0.000000,1.797115,0.000002,0.000002,1.000000;;
  253.            }
  254.           }
  255.          }
  256.         }
  257.        }
  258.       }
  259.      }
  260.     }
  261.    }
  262.  
  263.    Frame Cylinder01 {
  264.     
  265.  
  266.     FrameTransformMatrix {
  267.      -0.000002,0.000004,1.374050,0.000000,-0.000000,-1.040947,0.000003,0.000000,1.103405,0.000000,0.000002,0.000000,-79.761490,0.335368,0.725904,1.000000;;
  268.     }
  269.  
  270.     Frame {
  271.      
  272.  
  273.      FrameTransformMatrix {
  274.       1.000000,0.000000,-0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,-0.000000,0.000000,-0.000000,1.000000;;
  275.      }
  276.  
  277.      
  278.     }
  279.    }
  280.   }
  281.  }
  282. }
  283.  
  284. AnimationSet {
  285.  
  286.  
  287.  Animation {
  288.   
  289.  
  290.   AnimationKey {
  291.    4;
  292.    2;
  293.    0;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;,
  294.    2880;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;;
  295.   }
  296.   { Scene_Root }
  297.  }
  298.  
  299.  Animation {
  300.   
  301.  
  302.   AnimationKey {
  303.    4;
  304.    9;
  305.    0;16;0.000001,-1.000000,0.000000,0.000000,1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,-0.719424,0.000000,80.844421,1.000000;;,
  306.    320;16;0.000001,-1.000000,0.000000,0.000000,1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,-0.719424,0.000000,78.647507,1.000000;;,
  307.    640;16;0.000001,-1.000000,0.000000,0.000000,1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,-0.719424,0.000000,77.305374,1.000000;;,
  308.    960;16;0.000001,-1.000000,0.000000,0.000000,1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,-0.719424,0.000000,78.940002,1.000000;;,
  309.    1280;16;0.000001,-1.000000,0.000000,0.000000,1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,-0.719424,0.000000,80.604614,1.000000;;,
  310.    1600;16;0.000001,-1.000000,0.000000,0.000000,1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,-0.719424,0.000000,78.940002,1.000000;;,
  311.    1920;16;0.000001,-1.000000,0.000000,0.000000,1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,-0.719424,0.000000,77.305374,1.000000;;,
  312.    2240;16;0.000001,-1.000000,0.000000,0.000000,1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,-0.719424,0.000000,78.647507,1.000000;;,
  313.    2880;16;0.000001,-1.000000,0.000000,0.000000,1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,-0.719424,0.000000,80.844421,1.000000;;;
  314.   }
  315.   { Bip01 }
  316.  }
  317.  
  318.  Animation {
  319.   
  320.  
  321.   AnimationKey {
  322.    4;
  323.    9;
  324.    0;16;0.000001,1.000000,0.000000,0.000000,-1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-81.048042,1.000000;;,
  325.    320;16;0.000001,1.000000,0.000000,0.000000,-1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-78.668236,1.000000;;,
  326.    640;16;0.000001,1.000000,0.000000,0.000000,-1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-78.084999,1.000000;;,
  327.    960;16;0.000001,1.000000,0.000000,0.000000,-1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-78.845154,1.000000;;,
  328.    1280;16;0.000001,1.000000,0.000000,0.000000,-1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-81.223061,1.000000;;,
  329.    1600;16;0.000001,1.000000,0.000000,0.000000,-1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-79.071915,1.000000;;,
  330.    1920;16;0.000001,1.000000,0.000000,0.000000,-1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-77.708839,1.000000;;,
  331.    2240;16;0.000001,1.000000,0.000000,0.000000,-1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-78.450676,1.000000;;,
  332.    2880;16;0.000001,1.000000,0.000000,0.000000,-1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-81.048042,1.000000;;;
  333.   }
  334.   { Bip01_Footsteps }
  335.  }
  336.  
  337.  Animation {
  338.   
  339.  
  340.   AnimationKey {
  341.    4;
  342.    2;
  343.    0;16;0.000000,-0.000001,1.000000,0.000000,1.000000,0.000001,0.000000,0.000000,-0.000001,1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000;;,
  344.    2880;16;0.000000,-0.000001,1.000000,0.000000,1.000000,0.000001,0.000000,0.000000,-0.000001,1.000000,0.000001,0.000000,0.000000,0.000000,0.000000,1.000000;;;
  345.   }
  346.   { Bip01_Pelvis }
  347.  }
  348.  
  349.  Animation {
  350.   
  351.  
  352.   AnimationKey {
  353.    4;
  354.    2;
  355.    0;16;0.996323,0.085680,0.000001,0.000000,-0.085680,0.996323,-0.000004,0.000000,-0.000002,0.000004,1.000000,0.000000,8.268823,-0.024324,0.000012,1.000000;;,
  356.    2880;16;0.996323,0.085680,0.000001,0.000000,-0.085680,0.996323,-0.000004,0.000000,-0.000002,0.000004,1.000000,0.000000,8.268823,-0.024324,0.000012,1.000000;;;
  357.   }
  358.   { Bip01_Spine }
  359.  }
  360.  
  361.  Animation {
  362.   
  363.  
  364.   AnimationKey {
  365.    4;
  366.    9;
  367.    0;16;-0.991253,0.085892,0.100204,0.000000,0.086320,0.996267,-0.000062,0.000000,-0.099835,0.008588,-0.994967,0.000000,-8.236331,0.732690,7.188468,1.000000;;,
  368.    320;16;-0.994269,-0.037650,0.100062,0.000000,-0.036612,0.999255,0.012197,0.000000,-0.100447,0.008463,-0.994906,0.000000,-8.236332,0.732690,7.188468,1.000000;;,
  369.    640;16;-0.989404,-0.105861,0.099363,0.000000,-0.104488,0.994346,0.018938,0.000000,-0.100806,0.008355,-0.994871,0.000000,-8.236332,0.732690,7.188468,1.000000;;,
  370.    960;16;-0.994891,-0.013818,0.100009,0.000000,-0.012897,0.999868,0.009844,0.000000,-0.100132,0.008504,-0.994938,0.000000,-8.236332,0.732690,7.188468,1.000000;;,
  371.    1280;16;-0.984591,0.143439,0.100032,0.000000,0.143576,0.989622,-0.005864,0.000000,-0.099835,0.008588,-0.994967,0.000000,-8.236334,0.732690,7.188468,1.000000;;,
  372.    1600;16;-0.936930,0.335176,0.099089,0.000000,0.334286,0.942114,-0.025951,0.000000,-0.102051,0.008810,-0.994740,0.000000,-8.236332,0.732690,7.188468,1.000000;;,
  373.    1920;16;-0.883593,0.458200,0.096518,0.000000,0.456596,0.888801,-0.039405,0.000000,-0.103841,0.009251,-0.994551,0.000000,-8.236332,0.732690,7.188468,1.000000;;,
  374.    2240;16;-0.922244,0.373917,0.098242,0.000000,0.372811,0.927420,-0.030079,0.000000,-0.102359,0.008886,-0.994708,0.000000,-8.236332,0.732690,7.188468,1.000000;;,
  375.    2880;16;-0.991253,0.085892,0.100204,0.000000,0.086320,0.996267,-0.000062,0.000000,-0.099835,0.008588,-0.994967,0.000000,-8.236331,0.732690,7.188468,1.000000;;;
  376.   }
  377.   { Bip01_L_Thigh }
  378.  }
  379.  
  380.  Animation {
  381.   
  382.  
  383.   AnimationKey {
  384.    4;
  385.    9;
  386.    0;16;0.999999,-0.001292,-0.000000,0.000000,0.001292,0.999999,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,37.020603,0.000000,-0.000000,1.000000;;,
  387.    320;16;0.991360,-0.131167,-0.000000,0.000000,0.131167,0.991360,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,37.020596,-0.000000,0.000000,1.000000;;,
  388.    640;16;0.975602,-0.219549,-0.000000,0.000000,0.219549,0.975602,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,37.020603,-0.000000,-0.000001,1.000000;;,
  389.    960;16;0.988493,-0.151267,0.000000,0.000000,0.151267,0.988493,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,37.020596,0.000000,-0.000000,1.000000;;,
  390.    1280;16;0.993068,-0.117545,-0.000000,0.000000,0.117545,0.993068,0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,37.020596,-0.000000,0.000000,1.000000;;,
  391.    1600;16;0.926555,-0.376159,0.000000,0.000000,0.376159,0.926555,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,37.020592,-0.000001,0.000001,1.000000;;,
  392.    1920;16;0.812929,-0.582363,-0.000000,0.000000,0.582363,0.812929,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,37.020599,-0.000002,0.000000,1.000000;;,
  393.    2240;16;0.879318,-0.476235,-0.000000,0.000000,0.476235,0.879318,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,37.020599,0.000000,0.000001,1.000000;;,
  394.    2880;16;0.999999,-0.001292,-0.000000,0.000000,0.001292,0.999999,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,37.020603,0.000000,-0.000000,1.000000;;;
  395.   }
  396.   { Bip01_L_Calf }
  397.  }
  398.  
  399.  Animation {
  400.   
  401.  
  402.   AnimationKey {
  403.    4;
  404.    9;
  405.    0;16;0.994967,0.000643,0.100203,0.000000,-0.000646,1.000000,0.000000,0.000000,-0.100203,-0.000065,0.994967,0.000000,35.942329,-0.000000,-0.000000,1.000000;;,
  406.    320;16;0.962841,0.250551,0.100803,0.000000,-0.251817,0.967775,-0.000177,0.000000,-0.097598,-0.025214,0.994906,0.000000,35.942329,0.000000,0.000001,1.000000;;,
  407.    640;16;0.911305,0.399113,0.101151,0.000000,-0.401141,0.916016,-0.000315,0.000000,-0.092782,-0.040289,0.994871,0.000000,35.942329,0.000001,0.000001,1.000000;;,
  408.    960;16;0.963753,0.247146,0.100492,0.000000,-0.248393,0.968659,-0.000110,0.000000,-0.097370,-0.024856,0.994938,0.000000,35.942329,-0.000001,0.000000,1.000000;;,
  409.    1280;16;0.993222,0.058899,0.100203,0.000000,-0.059197,0.998246,0.000000,0.000000,-0.100028,-0.005932,0.994967,0.000000,35.942326,0.000000,-0.000001,1.000000;;,
  410.    1600;16;0.986452,0.128138,0.102430,0.000000,-0.128819,0.991668,0.000031,0.000000,-0.101573,-0.013225,0.994740,0.000000,35.942326,0.000001,-0.000000,1.000000;;,
  411.    1920;16;0.968150,0.227634,0.104251,0.000000,-0.228914,0.973447,0.000318,0.000000,-0.101411,-0.024172,0.994551,0.000000,35.942333,0.000000,0.000000,1.000000;;,
  412.    2240;16;0.975185,0.196105,0.102743,0.000000,-0.197157,0.980372,0.000080,0.000000,-0.100711,-0.020335,0.994708,0.000000,35.942329,-0.000001,-0.000000,1.000000;;,
  413.    2880;16;0.994967,0.000643,0.100203,0.000000,-0.000646,1.000000,0.000000,0.000000,-0.100203,-0.000065,0.994967,0.000000,35.942329,-0.000000,-0.000000,1.000000;;;
  414.   }
  415.   { Bip01_L_Foot }
  416.  }
  417.  
  418.  Animation {
  419.   
  420.  
  421.   AnimationKey {
  422.    4;
  423.    5;
  424.    0;16;0.000000,1.000000,0.000000,0.000000,-1.000000,-0.000000,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,8.266735,20.116922,-0.000000,1.000000;;,
  425.    320;16;0.000000,1.000000,0.000000,0.000000,-1.000000,-0.000000,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,8.266735,20.116922,0.000000,1.000000;;,
  426.    640;16;0.000000,1.000000,0.000000,0.000000,-1.000000,-0.000000,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,8.266735,20.116924,0.000000,1.000000;;,
  427.    960;16;0.000000,1.000000,0.000000,0.000000,-1.000000,-0.000000,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,8.266735,20.116922,-0.000000,1.000000;;,
  428.    2880;16;0.000000,1.000000,0.000000,0.000000,-1.000000,-0.000000,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,8.266735,20.116922,-0.000000,1.000000;;;
  429.   }
  430.   { Bip01_L_Toe0 }
  431.  }
  432.  
  433.  Animation {
  434.   
  435.  
  436.   AnimationKey {
  437.    4;
  438.    2;
  439.    0;16;1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,-0.000000,0.000000,-1.000000,0.000000,1.078270,0.000000,-0.000001,1.000000;;,
  440.    2880;16;1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,-0.000000,0.000000,-1.000000,0.000000,1.078270,0.000000,-0.000001,1.000000;;;
  441.   }
  442.   { Dummy16 }
  443.  }
  444.  
  445.  Animation {
  446.   
  447.  
  448.   AnimationKey {
  449.    4;
  450.    9;
  451.    0;16;-0.984205,0.168282,-0.054971,0.000000,0.168286,0.985728,0.004600,0.000000,0.054961,-0.004724,-0.998477,0.000000,-8.236331,0.732730,-7.188464,1.000000;;,
  452.    320;16;-0.919711,0.388957,-0.053335,0.000000,0.388611,0.921243,0.017137,0.000000,0.055800,-0.004965,-0.998429,0.000000,-8.236332,0.732730,-7.188464,1.000000;;,
  453.    640;16;-0.855050,0.516043,-0.050878,0.000000,0.515483,0.856547,0.024587,0.000000,0.056268,-0.005203,-0.998402,0.000000,-8.236332,0.732730,-7.188464,1.000000;;,
  454.    960;16;-0.910905,0.409237,-0.052690,0.000000,0.408859,0.912415,0.018255,0.000000,0.055546,-0.004914,-0.998444,0.000000,-8.236332,0.732730,-7.188464,1.000000;;,
  455.    1280;16;-0.975682,0.212251,-0.054710,0.000000,0.212186,0.977204,0.007057,0.000000,0.054961,-0.004724,-0.998477,0.000000,-8.236334,0.732730,-7.188464,1.000000;;,
  456.    1600;16;-0.998344,0.011126,-0.056432,0.000000,0.011374,0.999927,-0.004079,0.000000,0.056383,-0.004714,-0.998398,0.000000,-8.236332,0.732730,-7.188464,1.000000;;,
  457.    1920;16;-0.992328,-0.109816,-0.056788,0.000000,-0.109373,0.993941,-0.010853,0.000000,0.057635,-0.004558,-0.998327,0.000000,-8.236332,0.732730,-7.188464,1.000000;;,
  458.    2240;16;-0.998324,0.011622,-0.056692,0.000000,0.011871,0.999921,-0.004056,0.000000,0.056640,-0.004722,-0.998383,0.000000,-8.236332,0.732730,-7.188464,1.000000;;,
  459.    2880;16;-0.984205,0.168282,-0.054971,0.000000,0.168286,0.985728,0.004600,0.000000,0.054961,-0.004724,-0.998477,0.000000,-8.236331,0.732730,-7.188464,1.000000;;;
  460.   }
  461.   { Bip01_R_Thigh }
  462.  }
  463.  
  464.  Animation {
  465.   
  466.  
  467.   AnimationKey {
  468.    4;
  469.    9;
  470.    0;16;0.986110,-0.166093,0.000000,0.000000,0.166093,0.986110,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,37.020599,-0.000000,-0.000000,1.000000;;,
  471.    320;16;0.957687,-0.287813,-0.000000,0.000000,0.287813,0.957687,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,37.020596,-0.000000,0.000000,1.000000;;,
  472.    640;16;0.930080,-0.367358,0.000000,0.000000,0.367358,0.930080,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,37.020596,-0.000001,-0.000000,1.000000;;,
  473.    960;16;0.945734,-0.324941,-0.000000,0.000000,0.324941,0.945735,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,37.020596,-0.000001,-0.000000,1.000000;;,
  474.    1280;16;0.966732,-0.255792,0.000000,0.000000,0.255792,0.966732,-0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,37.020599,0.000000,0.000000,1.000000;;,
  475.    1600;16;0.969586,-0.244752,-0.000000,0.000000,0.244752,0.969586,0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,37.020596,0.000000,-0.000000,1.000000;;,
  476.    1920;16;0.968553,-0.248808,-0.000000,0.000000,0.248808,0.968553,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,37.020607,0.000000,0.000000,1.000000;;,
  477.    2240;16;0.967876,-0.251427,-0.000000,0.000000,0.251427,0.967876,0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,37.020596,0.000000,0.000000,1.000000;;,
  478.    2880;16;0.986110,-0.166093,0.000000,0.000000,0.166093,0.986110,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,37.020599,-0.000000,-0.000000,1.000000;;;
  479.   }
  480.   { Bip01_R_Calf }
  481.  }
  482.  
  483.  Animation {
  484.   
  485.  
  486.   AnimationKey {
  487.    4;
  488.    9;
  489.    0;16;0.995004,0.083210,-0.055163,0.000000,-0.083337,0.996521,0.000000,0.000000,0.054972,0.004597,0.998477,0.000000,35.942333,0.000000,-0.000000,1.000000;;,
  490.    320;16;0.998190,-0.021884,-0.056021,0.000000,0.021909,0.999760,-0.000169,0.000000,0.056011,-0.001059,0.998430,0.000000,35.942322,-0.000000,-0.000000,1.000000;;,
  491.    640;16;0.995174,-0.080223,-0.056507,0.000000,0.080330,0.996768,-0.000366,0.000000,0.056354,-0.004175,0.998402,0.000000,35.942329,-0.000000,-0.000000,1.000000;;,
  492.    960;16;0.998431,-0.005021,-0.055763,0.000000,0.005021,0.999987,-0.000140,0.000000,0.055763,-0.000140,0.998444,0.000000,35.942329,0.000000,0.000000,1.000000;;,
  493.    1280;16;0.989995,0.129874,-0.055164,0.000000,-0.130072,0.991504,0.000000,0.000000,0.054695,0.007175,0.998477,0.000000,35.942326,-0.000000,-0.000001,1.000000;;,
  494.    1600;16;0.947150,0.315761,-0.056580,0.000000,-0.316261,0.948672,0.000131,0.000000,0.053717,0.017770,0.998398,0.000000,35.942333,-0.000001,0.000000,1.000000;;,
  495.    1920;16;0.900173,0.431677,-0.057814,0.000000,-0.432380,0.901691,0.000394,0.000000,0.052301,0.024643,0.998327,0.000000,35.942333,-0.000003,0.000000,1.000000;;,
  496.    2240;16;0.945098,0.321806,-0.056837,0.000000,-0.322320,0.946631,0.000145,0.000000,0.053850,0.018182,0.998384,0.000000,35.942333,-0.000003,0.000000,1.000000;;,
  497.    2880;16;0.995004,0.083210,-0.055163,0.000000,-0.083337,0.996521,0.000000,0.000000,0.054972,0.004597,0.998477,0.000000,35.942333,0.000000,-0.000000,1.000000;;;
  498.   }
  499.   { Bip01_R_Foot }
  500.  }
  501.  
  502.  Animation {
  503.   
  504.  
  505.   AnimationKey {
  506.    4;
  507.    6;
  508.    0;16;0.000000,1.000000,0.000000,0.000000,-1.000000,-0.000000,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,8.266735,20.116922,0.000000,1.000000;;,
  509.    320;16;0.000000,1.000000,0.000000,0.000000,-1.000000,-0.000000,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,8.266736,20.116920,-0.000000,1.000000;;,
  510.    640;16;0.000000,1.000000,0.000000,0.000000,-1.000000,-0.000000,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,8.266736,20.116924,-0.000000,1.000000;;,
  511.    960;16;0.000000,1.000000,0.000000,0.000000,-1.000000,-0.000000,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,8.266735,20.116924,-0.000000,1.000000;;,
  512.    1280;16;0.000000,1.000000,0.000000,0.000000,-1.000000,-0.000000,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,8.266735,20.116922,0.000000,1.000000;;,
  513.    2880;16;0.000000,1.000000,0.000000,0.000000,-1.000000,-0.000000,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,8.266735,20.116922,0.000000,1.000000;;;
  514.   }
  515.   { Bip01_R_Toe0 }
  516.  }
  517.  
  518.  Animation {
  519.   
  520.  
  521.   AnimationKey {
  522.    4;
  523.    2;
  524.    0;16;1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,1.078269,-0.000000,-0.000000,1.000000;;,
  525.    2880;16;1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,1.078269,-0.000000,-0.000000,1.000000;;;
  526.   }
  527.   { Dummy11 }
  528.  }
  529.  
  530.  Animation {
  531.   
  532.  
  533.   AnimationKey {
  534.    4;
  535.    9;
  536.    0;16;1.000000,-0.000000,-0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,30.663303,-0.006655,-0.000000,1.000000;;,
  537.    320;16;1.000000,-0.000000,-0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,30.663303,-0.006655,-0.000000,1.000000;;,
  538.    640;16;1.000000,-0.000000,-0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,30.663301,-0.006655,-0.000000,1.000000;;,
  539.    960;16;1.000000,-0.000000,-0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,30.663303,-0.006655,-0.000000,1.000000;;,
  540.    1280;16;1.000000,-0.000000,-0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,30.663300,-0.006655,-0.000000,1.000000;;,
  541.    1600;16;1.000000,-0.000000,-0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,30.663303,-0.006655,-0.000000,1.000000;;,
  542.    1920;16;1.000000,-0.000000,-0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,30.663301,-0.006655,-0.000000,1.000000;;,
  543.    2240;16;1.000000,-0.000000,-0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,30.663303,-0.006655,-0.000000,1.000000;;,
  544.    2880;16;1.000000,-0.000000,-0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,30.663303,-0.006655,-0.000000,1.000000;;;
  545.   }
  546.   { Bip01_Neck }
  547.  }
  548.  
  549.  Animation {
  550.   
  551.  
  552.   AnimationKey {
  553.    4;
  554.    7;
  555.    0;16;0.996323,-0.085681,-0.000000,0.000000,0.085681,0.996323,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,8.356585,0.000000,-0.000000,1.000000;;,
  556.    320;16;0.996323,-0.085681,-0.000000,0.000000,0.085681,0.996323,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,8.356591,0.000000,-0.000000,1.000000;;,
  557.    960;16;0.996323,-0.085681,-0.000000,0.000000,0.085681,0.996323,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,8.356592,0.000000,-0.000000,1.000000;;,
  558.    1280;16;0.996323,-0.085681,-0.000000,0.000000,0.085681,0.996323,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,8.356589,0.000000,-0.000000,1.000000;;,
  559.    1600;16;0.996323,-0.085681,-0.000000,0.000000,0.085681,0.996323,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,8.356592,0.000000,-0.000000,1.000000;;,
  560.    2240;16;0.996323,-0.085681,-0.000000,0.000000,0.085681,0.996323,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,8.356591,0.000000,-0.000000,1.000000;;,
  561.    2880;16;0.996323,-0.085681,-0.000000,0.000000,0.085681,0.996323,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,8.356585,0.000000,-0.000000,1.000000;;;
  562.   }
  563.   { Bip01_Head }
  564.  }
  565.  
  566.  Animation {
  567.   
  568.  
  569.   AnimationKey {
  570.    4;
  571.    2;
  572.    0;16;1.000000,-0.000000,-0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,19.755543,0.000000,-0.000000,1.000000;;,
  573.    2880;16;1.000000,-0.000000,-0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,19.755543,0.000000,-0.000000,1.000000;;;
  574.   }
  575.   { Dummy21 }
  576.  }
  577.  
  578.  Animation {
  579.   
  580.  
  581.   AnimationKey {
  582.    4;
  583.    7;
  584.    0;16;-0.198669,0.000155,0.980067,0.000000,-0.000796,-1.000000,-0.000003,0.000000,0.980066,-0.000781,0.198669,0.000000,-0.000006,0.006645,3.522348,1.000000;;,
  585.    320;16;-0.198669,0.000155,0.980067,0.000000,-0.000796,-1.000000,-0.000003,0.000000,0.980066,-0.000781,0.198669,0.000000,0.000001,0.006645,3.522348,1.000000;;,
  586.    960;16;-0.198669,0.000155,0.980067,0.000000,-0.000796,-1.000000,-0.000003,0.000000,0.980066,-0.000781,0.198669,0.000000,0.000001,0.006645,3.522348,1.000000;;,
  587.    1280;16;-0.198669,0.000155,0.980067,0.000000,-0.000796,-1.000000,-0.000003,0.000000,0.980066,-0.000781,0.198669,0.000000,-0.000001,0.006645,3.522348,1.000000;;,
  588.    1600;16;-0.198669,0.000155,0.980067,0.000000,-0.000796,-1.000000,-0.000003,0.000000,0.980066,-0.000781,0.198669,0.000000,0.000001,0.006645,3.522348,1.000000;;,
  589.    2240;16;-0.198669,0.000155,0.980067,0.000000,-0.000796,-1.000000,-0.000003,0.000000,0.980066,-0.000781,0.198669,0.000000,0.000001,0.006645,3.522348,1.000000;;,
  590.    2880;16;-0.198669,0.000155,0.980067,0.000000,-0.000796,-1.000000,-0.000003,0.000000,0.980066,-0.000781,0.198669,0.000000,-0.000006,0.006645,3.522348,1.000000;;;
  591.   }
  592.   { Bip01_L_Clavicle }
  593.  }
  594.  
  595.  Animation {
  596.   
  597.  
  598.   AnimationKey {
  599.    4;
  600.    9;
  601.    0;16;0.584738,0.024861,-0.810841,0.000000,0.079690,0.992935,0.087913,0.000000,0.807298,-0.116022,0.578626,0.000000,12.055058,-0.000001,-0.000006,1.000000;;,
  602.    320;16;0.356436,0.836293,-0.416615,0.000000,-0.389610,0.538322,0.747271,0.000000,0.849210,-0.104037,0.517705,0.000000,12.055058,-0.000000,-0.000002,1.000000;;,
  603.    640;16;0.581315,0.763561,-0.281153,0.000000,-0.665799,0.644998,0.375085,0.000000,0.467744,-0.030852,0.883326,0.000000,12.055058,-0.000000,-0.000002,1.000000;;,
  604.    960;16;0.902014,0.402301,-0.156603,0.000000,-0.429793,0.870962,-0.238125,0.000000,0.040597,0.282099,0.958526,0.000000,12.055057,-0.000000,-0.000000,1.000000;;,
  605.    1280;16;0.616901,-0.782974,-0.079904,0.000000,0.466608,0.445607,-0.764010,0.000000,0.633806,0.434035,0.640238,0.000000,12.055058,-0.000000,-0.000000,1.000000;;,
  606.    1600;16;0.518877,-0.854213,0.032972,0.000000,0.521370,0.285660,-0.804097,0.000000,0.677451,0.434418,0.593583,0.000000,12.055057,-0.000000,-0.000000,1.000000;;,
  607.    1920;16;0.616901,-0.782974,-0.079904,0.000000,0.466608,0.445607,-0.764010,0.000000,0.633806,0.434035,0.640238,0.000000,12.055058,-0.000000,-0.000002,1.000000;;,
  608.    2240;16;0.665605,-0.538752,-0.516447,0.000000,0.285074,0.823070,-0.491211,0.000000,0.689713,0.179727,0.701423,0.000000,12.055058,-0.000000,-0.000002,1.000000;;,
  609.    2880;16;0.584738,0.024861,-0.810841,0.000000,0.079690,0.992935,0.087913,0.000000,0.807298,-0.116022,0.578626,0.000000,12.055058,-0.000001,-0.000006,1.000000;;;
  610.   }
  611.   { Bip01_L_UpperArm }
  612.  }
  613.  
  614.  Animation {
  615.   
  616.  
  617.   AnimationKey {
  618.    4;
  619.    9;
  620.    0;16;0.768816,-0.639470,-0.000000,0.000000,0.639470,0.768816,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,26.991138,0.000001,0.000002,1.000000;;,
  621.    320;16;0.281315,-0.959616,-0.000000,0.000000,0.959616,0.281315,-0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,26.991146,-0.000001,0.000000,1.000000;;,
  622.    640;16;0.138779,-0.990323,0.000000,0.000000,0.990323,0.138778,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,26.991142,0.000000,-0.000000,1.000000;;,
  623.    960;16;0.131246,-0.991350,-0.000000,0.000000,0.991350,0.131246,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,26.991140,0.000000,-0.000003,1.000000;;,
  624.    1280;16;0.361434,-0.932398,0.000000,0.000000,0.932398,0.361434,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,26.991138,-0.000001,-0.000005,1.000000;;,
  625.    1600;16;0.350359,-0.936615,-0.000000,0.000000,0.936615,0.350359,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,26.991140,-0.000004,0.000002,1.000000;;,
  626.    1920;16;0.361434,-0.932398,0.000000,0.000000,0.932398,0.361434,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,26.991137,0.000005,0.000001,1.000000;;,
  627.    2240;16;0.557771,-0.829995,-0.000000,0.000000,0.829995,0.557771,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,26.991140,0.000000,0.000001,1.000000;;,
  628.    2880;16;0.768816,-0.639470,-0.000000,0.000000,0.639470,0.768816,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,26.991138,0.000001,0.000002,1.000000;;;
  629.   }
  630.   { Bip01_L_Forearm }
  631.  }
  632.  
  633.  Animation {
  634.   
  635.  
  636.   AnimationKey {
  637.    4;
  638.    9;
  639.    0;16;1.000000,-0.000000,0.000000,0.000000,-0.000000,0.000796,-1.000000,0.000000,0.000000,1.000000,0.000796,0.000000,35.367260,0.000003,-0.000002,1.000000;;,
  640.    320;16;1.000000,0.000000,-0.000000,0.000000,0.000000,0.000796,-1.000000,0.000000,0.000000,1.000000,0.000796,0.000000,35.367256,-0.000001,-0.000001,1.000000;;,
  641.    640;16;1.000000,0.000000,-0.000000,0.000000,-0.000000,0.000796,-1.000000,0.000000,-0.000000,1.000000,0.000796,0.000000,35.367260,-0.000000,-0.000004,1.000000;;,
  642.    960;16;1.000000,-0.000000,0.000000,0.000000,0.000000,0.000796,-1.000000,0.000000,0.000000,1.000000,0.000796,0.000000,35.367256,-0.000002,0.000003,1.000000;;,
  643.    1280;16;1.000000,-0.000000,-0.000000,0.000000,0.000000,0.000796,-1.000000,0.000000,0.000000,1.000000,0.000796,0.000000,35.367252,-0.000000,0.000002,1.000000;;,
  644.    1600;16;1.000000,-0.000000,-0.000000,0.000000,-0.000000,0.000796,-1.000000,0.000000,-0.000000,1.000000,0.000796,0.000000,35.367249,0.000003,-0.000006,1.000000;;,
  645.    1920;16;1.000000,-0.000000,-0.000000,0.000000,0.000000,0.000796,-1.000000,0.000000,0.000000,1.000000,0.000796,0.000000,35.367256,-0.000001,0.000001,1.000000;;,
  646.    2240;16;1.000000,-0.000000,-0.000000,0.000000,0.000000,0.000796,-1.000000,0.000000,-0.000000,1.000000,0.000796,0.000000,35.367260,0.000000,0.000001,1.000000;;,
  647.    2880;16;1.000000,-0.000000,0.000000,0.000000,-0.000000,0.000796,-1.000000,0.000000,0.000000,1.000000,0.000796,0.000000,35.367260,0.000003,-0.000002,1.000000;;;
  648.   }
  649.   { Bip01_L_Hand }
  650.  }
  651.  
  652.  Animation {
  653.   
  654.  
  655.   AnimationKey {
  656.    4;
  657.    9;
  658.    0;16;1.000000,-0.000000,-0.000000,0.000000,-0.000000,1.000000,-0.000796,0.000000,0.000000,0.000796,1.000000,0.000000,7.188466,-0.000002,0.000002,1.000000;;,
  659.    320;16;1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,-0.000796,0.000000,-0.000000,0.000796,1.000000,0.000000,7.188464,-0.000002,-0.000000,1.000000;;,
  660.    640;16;1.000000,0.000000,-0.000000,0.000000,0.000000,1.000000,-0.000796,0.000000,0.000000,0.000796,1.000000,0.000000,7.188466,-0.000002,-0.000000,1.000000;;,
  661.    960;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,-0.000796,0.000000,-0.000000,0.000796,1.000000,0.000000,7.188468,0.000003,0.000001,1.000000;;,
  662.    1280;16;1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,-0.000796,0.000000,0.000000,0.000796,1.000000,0.000000,7.188467,0.000000,-0.000004,1.000000;;,
  663.    1600;16;1.000000,-0.000000,-0.000000,0.000000,0.000000,1.000000,-0.000796,0.000000,-0.000000,0.000796,1.000000,0.000000,7.188472,-0.000001,-0.000002,1.000000;;,
  664.    1920;16;1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,-0.000796,0.000000,0.000000,0.000796,1.000000,0.000000,7.188474,-0.000003,-0.000001,1.000000;;,
  665.    2240;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,-0.000796,0.000000,-0.000000,0.000796,1.000000,0.000000,7.188466,0.000002,-0.000001,1.000000;;,
  666.    2880;16;1.000000,-0.000000,-0.000000,0.000000,-0.000000,1.000000,-0.000796,0.000000,0.000000,0.000796,1.000000,0.000000,7.188466,-0.000002,0.000002,1.000000;;;
  667.   }
  668.   { Bip01_L_Finger0 }
  669.  }
  670.  
  671.  Animation {
  672.   
  673.  
  674.   AnimationKey {
  675.    4;
  676.    9;
  677.    0;16;1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,1.797117,-0.000002,0.000002,1.000000;;,
  678.    320;16;1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,-0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,1.797115,-0.000002,-0.000000,1.000000;;,
  679.    640;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,1.797117,0.000004,0.000000,1.000000;;,
  680.    960;16;1.000000,0.000000,-0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,1.797118,-0.000002,0.000001,1.000000;;,
  681.    1280;16;1.000000,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,1.797123,0.000000,-0.000000,1.000000;;,
  682.    1600;16;1.000000,-0.000000,-0.000000,0.000000,0.000000,1.000000,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,1.797120,-0.000003,-0.000002,1.000000;;,
  683.    1920;16;1.000000,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,1.797115,0.000003,-0.000001,1.000000;;,
  684.    2240;16;1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,1.797118,0.000001,-0.000001,1.000000;;,
  685.    2880;16;1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,1.797117,-0.000002,0.000002,1.000000;;;
  686.   }
  687.   { Dummy02 }
  688.  }
  689.  
  690.  Animation {
  691.   
  692.  
  693.   AnimationKey {
  694.    4;
  695.    7;
  696.    0;16;-0.198669,0.000161,-0.980067,0.000000,-0.000796,-1.000000,-0.000003,0.000000,-0.980066,0.000780,0.198669,0.000000,-0.000006,0.006664,-3.522348,1.000000;;,
  697.    320;16;-0.198669,0.000161,-0.980067,0.000000,-0.000796,-1.000000,-0.000003,0.000000,-0.980066,0.000780,0.198669,0.000000,0.000001,0.006664,-3.522348,1.000000;;,
  698.    960;16;-0.198669,0.000161,-0.980067,0.000000,-0.000796,-1.000000,-0.000003,0.000000,-0.980066,0.000780,0.198669,0.000000,0.000001,0.006664,-3.522348,1.000000;;,
  699.    1280;16;-0.198669,0.000161,-0.980067,0.000000,-0.000796,-1.000000,-0.000003,0.000000,-0.980066,0.000780,0.198669,0.000000,-0.000001,0.006664,-3.522348,1.000000;;,
  700.    1600;16;-0.198669,0.000161,-0.980067,0.000000,-0.000796,-1.000000,-0.000003,0.000000,-0.980066,0.000780,0.198669,0.000000,0.000001,0.006664,-3.522348,1.000000;;,
  701.    2240;16;-0.198669,0.000161,-0.980067,0.000000,-0.000796,-1.000000,-0.000003,0.000000,-0.980066,0.000780,0.198669,0.000000,0.000001,0.006664,-3.522348,1.000000;;,
  702.    2880;16;-0.198669,0.000161,-0.980067,0.000000,-0.000796,-1.000000,-0.000003,0.000000,-0.980066,0.000780,0.198669,0.000000,-0.000006,0.006664,-3.522348,1.000000;;;
  703.   }
  704.   { Bip01_R_Clavicle }
  705.  }
  706.  
  707.  Animation {
  708.   
  709.  
  710.   AnimationKey {
  711.    4;
  712.    9;
  713.    0;16;0.610413,0.062196,0.789637,0.000000,0.248219,0.931677,-0.265264,0.000000,-0.752186,0.357923,0.553270,0.000000,12.055058,-0.000001,0.000001,1.000000;;,
  714.    320;16;0.516795,0.757746,0.398426,0.000000,-0.119014,0.524461,-0.843075,0.000000,-0.847796,0.388279,0.361221,0.000000,12.055059,-0.000000,0.000004,1.000000;;,
  715.    640;16;0.655956,0.727050,0.202778,0.000000,-0.515505,0.627764,-0.583238,0.000000,-0.551340,0.278046,0.786584,0.000000,12.055059,-0.000000,0.000005,1.000000;;,
  716.    960;16;0.872380,0.482302,0.079614,0.000000,-0.483986,0.875073,0.002143,0.000000,-0.068634,-0.040402,0.996823,0.000000,12.055058,-0.000000,0.000003,1.000000;;,
  717.    1280;16;0.776792,-0.629610,-0.013631,0.000000,0.507872,0.613503,0.604715,0.000000,-0.372372,-0.476660,0.796326,0.000000,12.055058,-0.000000,0.000003,1.000000;;,
  718.    1600;16;0.704796,-0.697885,-0.127357,0.000000,0.586293,0.471942,0.658431,0.000000,-0.399403,-0.538728,0.741788,0.000000,12.055058,-0.000000,0.000003,1.000000;;,
  719.    1920;16;0.776792,-0.629610,-0.013631,0.000000,0.507872,0.613503,0.604715,0.000000,-0.372371,-0.476660,0.796326,0.000000,12.055059,-0.000000,0.000005,1.000000;;,
  720.    2240;16;0.771212,-0.449578,0.450678,0.000000,0.347712,0.890531,0.293343,0.000000,-0.533224,-0.069524,0.843112,0.000000,12.055059,-0.000000,0.000004,1.000000;;,
  721.    2880;16;0.610413,0.062196,0.789637,0.000000,0.248219,0.931677,-0.265264,0.000000,-0.752186,0.357923,0.553270,0.000000,12.055058,-0.000001,0.000001,1.000000;;;
  722.   }
  723.   { Bip01_R_UpperArm }
  724.  }
  725.  
  726.  Animation {
  727.   
  728.  
  729.   AnimationKey {
  730.    4;
  731.    9;
  732.    0;16;0.708979,-0.705229,-0.000000,0.000000,0.705229,0.708980,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,26.991138,-0.000001,0.000000,1.000000;;,
  733.    320;16;0.371202,-0.928552,0.000000,0.000000,0.928552,0.371202,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,26.991140,-0.000002,0.000003,1.000000;;,
  734.    640;16;0.040126,-0.999195,-0.000000,0.000000,0.999195,0.040126,0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,26.991142,-0.000002,0.000003,1.000000;;,
  735.    960;16;-0.157403,-0.987534,0.000000,0.000000,0.987534,-0.157403,0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,26.991137,0.000001,-0.000003,1.000000;;,
  736.    1280;16;0.282122,-0.959379,0.000000,0.000000,0.959379,0.282122,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,26.991144,-0.000002,0.000001,1.000000;;,
  737.    1600;16;0.287516,-0.957776,0.000000,0.000000,0.957776,0.287516,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,26.991138,0.000001,-0.000002,1.000000;;,
  738.    1920;16;0.282122,-0.959379,0.000000,0.000000,0.959379,0.282122,0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,26.991146,0.000001,-0.000001,1.000000;;,
  739.    2240;16;0.484376,-0.874860,-0.000000,0.000000,0.874860,0.484376,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,26.991140,0.000000,-0.000003,1.000000;;,
  740.    2880;16;0.708979,-0.705229,-0.000000,0.000000,0.705229,0.708980,-0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,26.991138,-0.000001,0.000000,1.000000;;;
  741.   }
  742.   { Bip01_R_Forearm }
  743.  }
  744.  
  745.  Animation {
  746.   
  747.  
  748.   AnimationKey {
  749.    4;
  750.    9;
  751.    0;16;1.000000,0.000000,-0.000000,0.000000,-0.000000,0.000796,1.000000,0.000000,0.000000,-1.000000,0.000796,0.000000,35.367249,0.000000,-0.000003,1.000000;;,
  752.    320;16;1.000000,-0.000000,0.000000,0.000000,0.000000,0.000796,1.000000,0.000000,0.000000,-1.000000,0.000796,0.000000,35.367260,-0.000001,0.000001,1.000000;;,
  753.    640;16;1.000000,-0.000000,0.000000,0.000000,0.000000,0.000796,1.000000,0.000000,0.000000,-1.000000,0.000796,0.000000,35.367252,-0.000002,-0.000004,1.000000;;,
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  767.   AnimationKey {
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  799.   { Dummy01 }
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  805.   AnimationKey {
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  811.   { Cylinder01 }
  812.  }
  813. }