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- shader "explosion_tiny"
- {
- base
- {
- flags = BLEND | NO_LIGHTING | ALPHA_TEST | TWO_SIDED
- alphaFunc GREATER 0.01
- blendFunc SRC_ALPHA ONE_MINUS_SRC_ALPHA
-
- color = "1.0 1.0 1.0 1.0"
- }
-
- mapChannel1
- {
- texAnim
- {
- weapons/shared/explosion_tiny_[01...03].tga 80
- weapons/shared/explosion_tiny_04.tga 100
- }
- texMode REPLACE
- }
- }