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C/C++ Source or Header  |  2004-12-24  |  379 b   |  22 lines

  1. #ifndef __RailgunShot_h__
  2. #define __RailgunShot_h__
  3.  
  4. #include "Shot.h"
  5.  
  6. class RailgunShot: public Shot{
  7. public:
  8.  
  9.     RailgunShot(int clientId, int weaponId);
  10.     ~RailgunShot();
  11.  
  12.     void leaveMuzzle();
  13.     void move(float deltaT);
  14.     void hitFace(Face* face, vec3_t hp);
  15.     void hitVehicle(Vehicle* vehicle, vec3_t hp);
  16.  
  17.     void render();
  18.  
  19. };
  20.  
  21. #endif    /* __RailgunShot_h__ */
  22.