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C/C++ Source or Header  |  2004-12-06  |  575 b   |  22 lines

  1. #ifndef __ParticleSystem_h__
  2. #define __ParticleSystem_h__
  3.  
  4. #include "ParticleCluster.h"
  5.  
  6. #define PARTICLE_SYSTEM_MAX_PARTICLE_CLUSTERS    1024
  7.  
  8. class ParticleSystem{
  9. public:
  10.     static ParticleCluster* particleClusters[PARTICLE_SYSTEM_MAX_PARTICLE_CLUSTERS];
  11.  
  12.     static void linkParticleCluster(ParticleCluster* cluster);
  13.     static void unlinkParticleCluster(ParticleCluster* cluster);
  14.     static void deleteParticleCluster(ParticleCluster* cluster);
  15.  
  16.     static void renderParticleClusters();
  17.     static void moveParticleClusters();
  18. };
  19.  
  20.  
  21. #endif    /* __ParticleSystem_h__ */
  22.