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- #ifndef __ParticleSystem_h__
- #define __ParticleSystem_h__
-
- #include "ParticleCluster.h"
-
- #define PARTICLE_SYSTEM_MAX_PARTICLE_CLUSTERS 1024
-
- class ParticleSystem{
- public:
- static ParticleCluster* particleClusters[PARTICLE_SYSTEM_MAX_PARTICLE_CLUSTERS];
-
- static void linkParticleCluster(ParticleCluster* cluster);
- static void unlinkParticleCluster(ParticleCluster* cluster);
- static void deleteParticleCluster(ParticleCluster* cluster);
-
- static void renderParticleClusters();
- static void moveParticleClusters();
- };
-
-
- #endif /* __ParticleSystem_h__ */
-