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- #ifndef __LoadingMenu_h__
- #define __LoadingMenu_h__
-
- #include "Menu.h"
- #include "Texture.h"
-
- class LoadingMenu:public Menu{
- public:
- bool drawScoreboard;
-
- LoadingMenu();
- ~LoadingMenu();
-
- bool close();
- bool open();
-
- void draw();
- void updateStatusBar(const char* string);
- void update();
- void updateCenterTexture(Texture* tex);
- void updateHeading(const char* string);
- void updateSubHeading(const char* string);
-
- protected:
- char* statusBarString;
- char* heading;
- char* subHeading;
- Texture* backgroundTexture;
- Texture* centerTexture;
-
- void drawBackground();
- void drawCenterTexture();
- void drawStatusBar();
- void drawHeading();
- void drawSubHeading();
- };
-
-
- #endif /* __LoadingMenu_h__ */
-