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- #ifndef __ArenaEffectsParticleClusters_h__
- #define __ArenaEffectsParticleClusters_h__
-
- #include "ParticleCluster.h"
- #include "Model.h"
- #include "Sound.h"
-
- class SupplyPadEffectParticleCluster: public ParticleCluster{
- public:
- // vec3_t pos;
- unsigned long lastImpulseMillis;
- Model* model;
- Mix_Chunk* activeSound;
- Mix_Chunk* impulseSound;
-
- SupplyPadEffectParticleCluster(vec3_t pos);
- ~SupplyPadEffectParticleCluster();
-
- void render();
- void move();
- };
-
-
- #endif /* __ArenaEffectsParticleClusters_h__ */
-