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Text File  |  2005-08-17  |  31.6 KB  |  861 lines

  1. <actor type="gnome male">
  2.     <skin>./meshes/gnome_male.bmp</skin>
  3.     <mesh>./meshes/gnome_male.cmf</mesh>
  4.     <skeleton>./skeletons/medium.csf</skeleton>
  5.     <scale>0.83</scale>
  6.     <bone_scale>0.83</bone_scale>
  7.     <frames>
  8.                 <CAL_walk>./animations/player_walk.caf 0</CAL_walk> 
  9.                 <CAL_pain1>./animations/player_pain.caf 1</CAL_pain1> 
  10.                 <CAL_idle>./animations/player_idle1.caf 0</CAL_idle> 
  11.                 <CAL_idle_sit>./animations/player_sit_idle.caf 0</CAL_idle_sit> 
  12.                 <CAL_sit_down>./animations/player_sit_in.caf 1</CAL_sit_down> 
  13.                 <CAL_stand_up>./animations/player_sit_out.caf 1</CAL_stand_up> 
  14.                 <CAL_in_combat>./animations/player_fight_in.caf 1</CAL_in_combat> 
  15.                 <CAL_out_combat>./animations/player_fight_out.caf 1</CAL_out_combat> 
  16.                 <CAL_combat_idle>./animations/player_fight_idle.caf 0</CAL_combat_idle> 
  17.  
  18.     </frames>
  19.     <head number="1">
  20.         <mesh>./meshes/head1_gnomem.cmf</mesh>
  21.         <skin></skin>
  22.         <glow>none</glow>
  23.     </head>
  24.     <head number="2">
  25.         <mesh>./meshes/head2_gnomem.cmf</mesh>
  26.         <skin></skin>
  27.         <glow>none</glow>
  28.     </head>
  29.     <head number="3">
  30.         <mesh>./meshes/head3_gnomem.cmf</mesh>
  31.         <skin></skin>
  32.         <glow>none</glow>
  33.     </head>
  34.     <head number="4">
  35.         <mesh>./meshes/head4_gnomem.cmf</mesh>
  36.         <skin></skin>
  37.         <glow>none</glow>
  38.     </head>
  39.     <head number="5">
  40.         <mesh>./meshes/head1_gnomem.cmf</mesh>
  41.         <skin></skin>
  42.         <glow>none</glow>
  43.     </head>
  44.     <shield type="wood">
  45.         <mesh>./meshes/shield1.cmf</mesh>
  46.         <skin>./meshes/shield1_wood1.bmp</skin>
  47.         <glow>none</glow>
  48.     </shield>
  49.     <shield type="wood enhanced">
  50.         <mesh>./meshes/shield1.cmf</mesh>
  51.         <skin>./meshes/shield1_wood2.bmp</skin>
  52.         <glow>none</glow>
  53.     </shield>
  54.     <shield type="iron">
  55.         <mesh>./meshes/shield1.cmf</mesh>
  56.         <skin>./meshes/shield1_iron.bmp</skin>
  57.         <glow>none</glow>
  58.     </shield>
  59.     <shield type="steel">
  60.         <mesh>./meshes/shield1.cmf</mesh>
  61.         <skin>./meshes/shield1_steel.bmp</skin>
  62.         <glow>none</glow>
  63.     </shield>
  64.     <cape color="black">
  65.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  66.         <skin>./meshes/cape1_black.bmp</skin>
  67.         <glow>none</glow>
  68.     </cape>
  69.     <cape color="blue">
  70.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  71.         <skin>./meshes/cape1_blue.bmp</skin>
  72.         <glow>none</glow>
  73.     </cape>
  74.     <cape color="blue grey">
  75.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  76.         <skin>./meshes/cape1_bluegray.bmp</skin>
  77.         <glow>none</glow>
  78.     </cape>
  79.     <cape color="brown">
  80.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  81.         <skin>./meshes/cape1_brown.bmp</skin>
  82.         <glow>none</glow>
  83.     </cape>
  84.     <cape color="brown grey">
  85.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  86.         <skin>./meshes/cape1_browngray.bmp</skin>
  87.         <glow>none</glow>
  88.     </cape>
  89.     <cape color="grey">
  90.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  91.         <skin>./meshes/cape1_gray.bmp</skin>
  92.         <glow>none</glow>
  93.     </cape>
  94.     <cape color="green">
  95.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  96.         <skin>./meshes/cape1_green.bmp</skin>
  97.         <glow>none</glow>
  98.     </cape>
  99.     <cape color="green grey">
  100.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  101.         <skin>./meshes/cape1_greengray.bmp</skin>
  102.         <glow>none</glow>
  103.     </cape>
  104.     <cape color="purple">
  105.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  106.         <skin>./meshes/cape1_purple.bmp</skin>
  107.         <glow>none</glow>
  108.     </cape>
  109.     <cape color="white">
  110.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  111.         <skin>./meshes/cape1_white.bmp</skin>
  112.         <glow>none</glow>
  113.     </cape>
  114.     <cape color="fur">
  115.         <mesh>./meshes/cape2_shortm.cmf</mesh>
  116.         <skin>./meshes/cape2.bmp</skin>
  117.         <glow>none</glow>
  118.     </cape>
  119.     <cape color="gold">
  120.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  121.         <skin>./meshes/cape1_gold.bmp</skin>
  122.         <glow>none</glow>
  123.     </cape>
  124.     <cape color="red">
  125.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  126.         <skin>./meshes/cape1_red.bmp</skin>
  127.         <glow>none</glow>
  128.     </cape>
  129.     <cape color="orange">
  130.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  131.         <skin>./meshes/cape1_orange.bmp</skin>
  132.         <glow>none</glow>
  133.     </cape>
  134.     <cape color="mod">
  135.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  136.         <skin>./meshes/cape_mod.bmp</skin>
  137.         <glow>none</glow>
  138.     </cape>
  139.     <cape color="moonshadow">
  140.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  141.         <skin>./meshes/cape_moonshadow.bmp</skin>
  142.         <glow>none</glow>
  143.     </cape>
  144.     <cape color="ravenod">
  145.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  146.         <skin>./meshes/cape_ravenod.bmp</skin>
  147.         <glow>none</glow>
  148.     </cape>
  149.     <cape color="rogue">
  150.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  151.         <skin>./meshes/cape_rogue.bmp</skin>
  152.         <glow>none</glow>
  153.     </cape>
  154.     <cape color="wytter">
  155.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  156.         <skin>./meshes/cape_wytter.bmp</skin>
  157.         <glow>none</glow>
  158.     </cape>
  159.     <cape color="quell">
  160.         <mesh>./meshes/cape1_shortm.cmf</mesh>
  161.         <skin>./meshes/cape_quell.bmp</skin>
  162.         <glow>none</glow>
  163.     </cape>
  164.     <helmet type="iron">
  165.         <mesh>./meshes/helmet1_gnome.cmf</mesh>
  166.         <skin>./meshes/helmet1.bmp</skin>
  167.         <glow>none</glow>
  168.     </helmet>
  169.     <helmet type="fur">
  170.         <mesh>./meshes/hat1_gnome.cmf</mesh>
  171.         <skin>./meshes/hat1.bmp</skin>
  172.         <glow>none</glow>
  173.     </helmet>
  174.         <helmet type="racoon">
  175.             <mesh>./meshes/hat2_gnome.cmf</mesh>
  176.             <skin>./meshes/hat2.bmp</skin>
  177.             <glow>none</glow>
  178.     </helmet>
  179.         <helmet type="skunk">
  180.             <mesh>./meshes/hat3_gnome.cmf</mesh>
  181.             <skin>./meshes/hat3.bmp</skin>
  182.             <glow>none</glow>
  183.     </helmet>    
  184.     <helmet type="leather">
  185.         <mesh>./meshes/helmet2_gnome.cmf</mesh>
  186.         <skin>./meshes/helmet2.bmp</skin>
  187.         <glow>none</glow>
  188.     </helmet>
  189.     <weapon type="none">
  190.         <mesh></mesh>
  191.         <skin></skin>
  192.         <CAL_attack_up1>./animations/player_punch1.caf 1</CAL_attack_up1>
  193.         <CAL_attack_up2>./animations/player_punch2.caf 1</CAL_attack_up2>
  194.         <CAL_attack_down1>./animations/player_kick1.caf 1</CAL_attack_down1>
  195.         <CAL_attack_down2>./animations/player_kick2.caf 1</CAL_attack_down2>
  196.         <glow>none</glow>
  197.     </weapon>
  198.     <weapon type="stick 1">
  199.         <mesh>./meshes/stick1.cmf</mesh>
  200.         <skin>./meshes/sticks.bmp</skin>
  201.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  202.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  203.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  204.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  205.         <glow>none</glow>
  206.     </weapon>
  207.     <weapon type="bone 1">
  208.         <mesh>./meshes/bone1.cmf</mesh>
  209.         <skin>./meshes/bone1.bmp</skin>
  210.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  211.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  212.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  213.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  214.         <glow>none</glow>
  215.     </weapon>        
  216.     <weapon type="sword 1">
  217.         <mesh>./meshes/sword1.cmf</mesh>
  218.         <skin>./meshes/sword1.bmp</skin>
  219.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  220.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  221.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  222.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  223.         <glow>none</glow>
  224.     </weapon>
  225.     <weapon type="sword 2">
  226.         <mesh>./meshes/sword2.cmf</mesh>
  227.         <skin>./meshes/sword2.bmp</skin>
  228.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  229.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  230.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  231.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  232.         <glow>none</glow>
  233.     </weapon>
  234.     <weapon type="sword 3">
  235.         <mesh>./meshes/sword3.cmf</mesh>
  236.         <skin>./meshes/sword3.bmp</skin>
  237.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  238.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  239.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  240.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  241.         <glow>none</glow>
  242.     </weapon>
  243.     <weapon type="sword 4">
  244.         <mesh>./meshes/sword4.cmf</mesh>
  245.         <skin>./meshes/sword4.bmp</skin>
  246.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  247.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  248.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  249.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  250.         <glow>none</glow>
  251.     </weapon>
  252.     <weapon type="sword 5">
  253.         <mesh>./meshes/sword5.cmf</mesh>
  254.         <skin>./meshes/sword5.bmp</skin>
  255.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  256.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  257.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  258.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  259.         <glow>none</glow>
  260.     </weapon>
  261.     <weapon type="sword 6">
  262.         <mesh>./meshes/sword6.cmf</mesh>
  263.         <skin>./meshes/sword6.bmp</skin>
  264.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  265.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  266.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  267.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  268.         <glow>none</glow>
  269.     </weapon>
  270.     <weapon type="sword 7">
  271.         <mesh>./meshes/sword7.cmf</mesh>
  272.         <skin>./meshes/sword7.bmp</skin>
  273.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  274.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  275.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  276.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  277.         <glow>none</glow>
  278.     </weapon>
  279.     <weapon type="staff 1">
  280.         <mesh>./meshes/staff1.cmf</mesh>
  281.         <skin>./meshes/staff1_brown.bmp</skin>
  282.         <CAL_attack_up1>./animations/player_slash2.caf 1</CAL_attack_up1>
  283.         <CAL_attack_up2>./animations/player_slash2.caf 1</CAL_attack_up2>
  284.         <CAL_attack_down1>./animations/player_hack2.caf 1</CAL_attack_down1>
  285.         <CAL_attack_down2>./animations/player_hack2.caf 1</CAL_attack_down2>
  286.         <glow>none</glow>
  287.     </weapon>
  288.     <weapon type="staff 2">
  289.         <mesh>./meshes/staff1.cmf</mesh>
  290.         <skin>./meshes/staff1_green.bmp</skin>
  291.         <CAL_attack_up1>./animations/player_slash2.caf 1</CAL_attack_up1>
  292.         <CAL_attack_up2>./animations/player_slash2.caf 1</CAL_attack_up2>
  293.         <CAL_attack_down1>./animations/player_hack2.caf 1</CAL_attack_down1>
  294.         <CAL_attack_down2>./animations/player_hack2.caf 1</CAL_attack_down2>
  295.         <glow>none</glow>
  296.     </weapon>
  297.     <weapon type="staff 3">
  298.         <mesh>./meshes/staff2.cmf</mesh>
  299.         <skin>./meshes/staff3.bmp</skin>
  300.         <CAL_attack_up1>./animations/player_slash2.caf 1</CAL_attack_up1>
  301.         <CAL_attack_up2>./animations/player_slash2.caf 1</CAL_attack_up2>
  302.         <CAL_attack_down1>./animations/player_hack2.caf 1</CAL_attack_down1>
  303.         <CAL_attack_down2>./animations/player_hack2.caf 1</CAL_attack_down2>
  304.         <glow>none</glow>
  305.     </weapon>
  306.     <weapon type="staff 4">
  307.         <mesh>./meshes/staff3.cmf</mesh>
  308.         <skin>./meshes/staff4.bmp</skin>
  309.         <CAL_attack_up1>./animations/player_slash2.caf 1</CAL_attack_up1>
  310.         <CAL_attack_up2>./animations/player_slash2.caf 1</CAL_attack_up2>
  311.         <CAL_attack_down1>./animations/player_hack2.caf 1</CAL_attack_down1>
  312.         <CAL_attack_down2>./animations/player_hack2.caf 1</CAL_attack_down2>
  313.         <glow>none</glow>
  314.     </weapon>
  315.     <weapon type="hammer 1">
  316.         <mesh>./meshes/warhammer1.cmf</mesh>
  317.         <skin>./meshes/warhammer1.bmp</skin>
  318.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  319.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  320.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  321.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  322.         <glow>none</glow>
  323.     </weapon>
  324.     <weapon type="hammer 2">
  325.         <mesh>./meshes/warhammer2.cmf</mesh>
  326.         <skin>./meshes/warhammer2.bmp</skin>
  327.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  328.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  329.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  330.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  331.         <glow>none</glow>
  332.     </weapon>
  333.     <weapon type="pickaxe">
  334.         <mesh>./meshes/pickaxe1.cmf</mesh>
  335.         <skin>./meshes/pickaxe1.bmp</skin>
  336.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  337.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  338.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  339.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  340.         <glow>none</glow>
  341.     </weapon>
  342.     <weapon type="sword 1 of fire">
  343.         <mesh>./meshes/sword1.cmf</mesh>
  344.         <skin>./meshes/sword1.bmp</skin>
  345.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  346.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  347.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  348.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  349.         <glow>fire</glow>
  350.     </weapon>
  351.     <weapon type="sword 2 of fire">
  352.         <mesh>./meshes/sword2.cmf</mesh>
  353.         <skin>./meshes/sword2.bmp</skin>
  354.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  355.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  356.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  357.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  358.         <glow>fire</glow>
  359.     </weapon>
  360.     <weapon type="sword 2 of ice">
  361.         <mesh>./meshes/sword2.cmf</mesh>
  362.         <skin>./meshes/sword2.bmp</skin>
  363.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  364.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  365.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  366.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  367.         <glow>ice</glow>
  368.     </weapon>
  369.     <weapon type="sword 3 of fire">
  370.         <mesh>./meshes/sword3.cmf</mesh>
  371.         <skin>./meshes/sword3.bmp</skin>
  372.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  373.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  374.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  375.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  376.         <glow>fire</glow>
  377.     </weapon>
  378.     <weapon type="sword 3 of ice">
  379.         <mesh>./meshes/sword3.cmf</mesh>
  380.         <skin>./meshes/sword3.bmp</skin>
  381.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  382.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  383.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  384.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  385.         <glow>ice</glow>
  386.     </weapon>
  387.     <weapon type="sword 3 of magic">
  388.         <mesh>./meshes/sword3.cmf</mesh>
  389.         <skin>./meshes/sword3.bmp</skin>
  390.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  391.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  392.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  393.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  394.         <glow>magic</glow>
  395.     </weapon>
  396.     <weapon type="sword 4 of fire">
  397.         <mesh>./meshes/sword4.cmf</mesh>
  398.         <skin>./meshes/sword4.bmp</skin>
  399.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  400.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  401.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  402.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  403.         <glow>fire</glow>
  404.     </weapon>
  405.     <weapon type="sword 4 of ice">
  406.         <mesh>./meshes/sword4.cmf</mesh>
  407.         <skin>./meshes/sword4.bmp</skin>
  408.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  409.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  410.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  411.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  412.         <glow>ice</glow>
  413.     </weapon>
  414.     <weapon type="sword 4 of magic">
  415.         <mesh>./meshes/sword4.cmf</mesh>
  416.         <skin>./meshes/sword4.bmp</skin>
  417.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  418.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  419.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  420.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  421.         <glow>magic</glow>
  422.     </weapon>
  423.     <weapon type="thermal sword 4">
  424.         <mesh>./meshes/sword4.cmf</mesh>
  425.         <skin>./meshes/sword4.bmp</skin>
  426.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  427.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  428.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  429.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  430.         <glow>thermal</glow>
  431.     </weapon>
  432.     <weapon type="sword 5 of fire">
  433.         <mesh>./meshes/sword5.cmf</mesh>
  434.         <skin>./meshes/sword5.bmp</skin>
  435.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  436.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  437.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  438.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  439.         <glow>fire</glow>
  440.     </weapon>
  441.     <weapon type="sword 5 of ice">
  442.         <mesh>./meshes/sword5.cmf</mesh>
  443.         <skin>./meshes/sword5.bmp</skin>
  444.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  445.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  446.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  447.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  448.         <glow>ice</glow>
  449.     </weapon>
  450.     <weapon type="sword 5 of magic">
  451.         <mesh>./meshes/sword5.cmf</mesh>
  452.         <skin>./meshes/sword5.bmp</skin>
  453.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  454.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  455.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  456.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  457.         <glow>magic</glow>
  458.     </weapon>
  459.     <weapon type="thermal sword 5">
  460.         <mesh>./meshes/sword5.cmf</mesh>
  461.         <skin>./meshes/sword5.bmp</skin>
  462.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  463.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  464.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  465.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  466.         <glow>thermal</glow>
  467.     </weapon>
  468.     <weapon type="sword 6 of fire">
  469.         <mesh>./meshes/sword6.cmf</mesh>
  470.         <skin>./meshes/sword6.bmp</skin>
  471.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  472.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  473.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  474.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  475.         <glow>fire</glow>
  476.     </weapon>
  477.     <weapon type="sword 6 of ice">
  478.         <mesh>./meshes/sword6.cmf</mesh>
  479.         <skin>./meshes/sword6.bmp</skin>
  480.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  481.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  482.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  483.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  484.         <glow>ice</glow>
  485.     </weapon>
  486.     <weapon type="sword 6 of magic">
  487.         <mesh>./meshes/sword6.cmf</mesh>
  488.         <skin>./meshes/sword6.bmp</skin>
  489.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  490.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  491.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  492.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  493.         <glow>magic</glow>
  494.     </weapon>
  495.     <weapon type="thermal sword 6">
  496.         <mesh>./meshes/sword6.cmf</mesh>
  497.         <skin>./meshes/sword6.bmp</skin>
  498.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  499.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  500.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  501.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  502.         <glow>thermal</glow>
  503.     </weapon>
  504.     <weapon type="sword 7 of fire">
  505.         <mesh>./meshes/sword7.cmf</mesh>
  506.         <skin>./meshes/sword7.bmp</skin>
  507.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  508.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  509.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  510.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  511.         <glow>fire</glow>
  512.     </weapon>
  513.     <weapon type="sword 7 of ice">
  514.         <mesh>./meshes/sword7.cmf</mesh>
  515.         <skin>./meshes/sword7.bmp</skin>
  516.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  517.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  518.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  519.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  520.         <glow>ice</glow>
  521.     </weapon>
  522.     <weapon type="sword 7 of magic">
  523.         <mesh>./meshes/sword7.cmf</mesh>
  524.         <skin>./meshes/sword7.bmp</skin>
  525.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  526.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  527.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  528.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  529.         <glow>magic</glow>
  530.     </weapon>
  531.     <weapon type="thermal sword 7">
  532.         <mesh>./meshes/sword7.cmf</mesh>
  533.         <skin>./meshes/sword7.bmp</skin>
  534.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  535.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  536.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  537.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  538.         <glow>thermal</glow>
  539.     </weapon>
  540.     <weapon type="pickaxe of magic">
  541.         <mesh>./meshes/pickaxe1.cmf</mesh>
  542.         <skin>./meshes/pickaxe1.bmp</skin>
  543.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  544.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  545.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  546.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  547.         <glow>magic</glow>
  548.     </weapon>
  549.     <weapon type="iron battle axe">
  550.         <mesh>./meshes/axe1.cmf</mesh>
  551.         <skin>./meshes/axe1.bmp</skin>
  552.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  553.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  554.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  555.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  556.         <glow>none</glow>
  557.     </weapon>
  558.     <weapon type="steel battle axe">
  559.         <mesh>./meshes/axe2.cmf</mesh>
  560.         <skin>./meshes/axe2.bmp</skin>
  561.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  562.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  563.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  564.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  565.         <glow>none</glow>
  566.     </weapon>
  567.     <weapon type="titanium battle axe">
  568.         <mesh>./meshes/axe3.cmf</mesh>
  569.         <skin>./meshes/axe3.bmp</skin>
  570.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  571.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  572.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  573.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  574.         <glow>none</glow>
  575.     </weapon>
  576.     <weapon type="iron battle axe of fire">
  577.         <mesh>./meshes/axe1.cmf</mesh>
  578.         <skin>./meshes/axe1.bmp</skin>
  579.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  580.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  581.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  582.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  583.         <glow>fire</glow>
  584.     </weapon>
  585.     <weapon type="steel battle axe of ice">
  586.         <mesh>./meshes/axe2.cmf</mesh>
  587.         <skin>./meshes/axe2.bmp</skin>
  588.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  589.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  590.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  591.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  592.         <glow>ice</glow>
  593.     </weapon>
  594.     <weapon type="steel battle axe of fire">
  595.         <mesh>./meshes/axe2.cmf</mesh>
  596.         <skin>./meshes/axe2.bmp</skin>
  597.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  598.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  599.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  600.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  601.         <glow>fire</glow>
  602.     </weapon>
  603.     <weapon type="titanium battle axe of ice">
  604.         <mesh>./meshes/axe3.cmf</mesh>
  605.         <skin>./meshes/axe3.bmp</skin>
  606.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  607.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  608.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  609.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  610.         <glow>ice</glow>
  611.     </weapon>
  612.     <weapon type="titanium battle axe of fire">
  613.         <mesh>./meshes/axe3.cmf</mesh>
  614.         <skin>./meshes/axe3.bmp</skin>
  615.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  616.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  617.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  618.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  619.         <glow>fire</glow>
  620.     </weapon>
  621.     <weapon type="titanium battle axe of magic">
  622.         <mesh>./meshes/axe3.cmf</mesh>
  623.         <skin>./meshes/axe3.bmp</skin>
  624.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  625.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  626.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  627.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  628.         <glow>magic</glow>
  629.     </weapon>
  630.     <weapon type="fur gloves">
  631.         <mesh></mesh>
  632.         <skin>./meshes/gloves_fur.bmp</skin>
  633.         <CAL_attack_up1>./animations/player_punch1.caf 1</CAL_attack_up1>
  634.         <CAL_attack_up2>./animations/player_punch2.caf 1</CAL_attack_up2>
  635.         <CAL_attack_down1>./animations/player_kick1.caf 1</CAL_attack_down1>
  636.         <CAL_attack_down2>./animations/player_kick2.caf 1</CAL_attack_down2>
  637.         <glow>none</glow>
  638.     </weapon>
  639.     <weapon type="leather gloves">
  640.         <mesh></mesh>
  641.         <skin>./meshes/gloves_leather.bmp</skin>
  642.         <CAL_attack_up1>./animations/player_punch1.caf 1</CAL_attack_up1>
  643.         <CAL_attack_up2>./animations/player_punch2.caf 1</CAL_attack_up2>
  644.         <CAL_attack_down1>./animations/player_kick1.caf 1</CAL_attack_down1>
  645.         <CAL_attack_down2>./animations/player_kick2.caf 1</CAL_attack_down2>
  646.         <glow>none</glow>
  647.     </weapon>
  648.     <shirt color="black">
  649.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  650.         <arms>./meshes/arms1_black.bmp</arms>
  651.         <torso>./meshes/torso1_black.bmp</torso>
  652.     </shirt>
  653.     <shirt color="blue">
  654.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  655.         <arms>./meshes/arms1_blue.bmp</arms>
  656.         <torso>./meshes/torso1_blue.bmp</torso>
  657.     </shirt>
  658.     <shirt color="brown">
  659.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  660.         <arms>./meshes/arms1_brown.bmp</arms>
  661.         <torso>./meshes/torso1_brown.bmp</torso>
  662.     </shirt>
  663.     <shirt color="grey">
  664.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  665.         <arms>./meshes/arms1_gray.bmp</arms>
  666.         <torso>./meshes/torso1_gray.bmp</torso>
  667.     </shirt>
  668.     <shirt color="green">
  669.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  670.         <arms>./meshes/arms1_green.bmp</arms>
  671.         <torso>./meshes/torso1_green.bmp</torso>
  672.     </shirt>
  673.     <shirt color="light brown">
  674.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  675.         <arms>./meshes/arms1_lightbrown.bmp</arms>
  676.         <torso>./meshes/torso1_lightbrown.bmp</torso>
  677.     </shirt>
  678.     <shirt color="orange">
  679.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  680.         <arms>./meshes/arms1_orange.bmp</arms>
  681.         <torso>./meshes/torso1_orange.bmp</torso>
  682.     </shirt>
  683.     <shirt color="pink">
  684.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  685.         <arms>./meshes/arms1_pink.bmp</arms>
  686.         <torso>./meshes/torso1_pink.bmp</torso>
  687.     </shirt>
  688.     <shirt color="purple">
  689.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  690.         <arms>./meshes/arms1_purple.bmp</arms>
  691.         <torso>./meshes/torso1_purple.bmp</torso>
  692.     </shirt>
  693.     <shirt color="red">
  694.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  695.         <arms>./meshes/arms1_red.bmp</arms>
  696.         <torso>./meshes/torso1_red.bmp</torso>
  697.     </shirt>
  698.     <shirt color="white">
  699.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  700.         <arms>./meshes/arms1_white.bmp</arms>
  701.         <torso>./meshes/torso1_white.bmp</torso>
  702.     </shirt>
  703.     <shirt color="yellow">
  704.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  705.         <arms>./meshes/arms1_yellow.bmp</arms>
  706.         <torso>./meshes/torso1_yellow.bmp</torso>
  707.     </shirt>
  708.     <shirt color="leather armor">
  709.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  710.         <arms>./meshes/arms2.bmp</arms>
  711.         <torso>./meshes/torso2.bmp</torso>
  712.     </shirt>
  713.     <shirt color="chain armor">
  714.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  715.         <arms>./meshes/arms3.bmp</arms>
  716.         <torso>./meshes/torso3.bmp</torso>
  717.     </shirt>
  718.     <shirt color="steel chain armor">
  719.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  720.         <arms>./meshes/arms4.bmp</arms>
  721.         <torso>./meshes/torso4.bmp</torso>
  722.     </shirt>
  723.     <shirt color="titanium chain armor">
  724.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  725.         <arms>./meshes/arms5.bmp</arms>
  726.         <torso>./meshes/torso5.bmp</torso>
  727.     </shirt>
  728.     <shirt color="iron plate armor">
  729.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  730.         <arms>./meshes/arms6.bmp</arms>
  731.         <torso>./meshes/torso6.bmp</torso>
  732.     </shirt>
  733.     <shirt color="fur">
  734.         <mesh>./meshes/torso1_gnomem.cmf</mesh>
  735.         <arms>./meshes/arms_fur1.bmp</arms>
  736.         <torso>./meshes/torso_fur1.bmp</torso>
  737.     </shirt>
  738.     <hskin color="brown">
  739.         <hands>./meshes/hands_brown.bmp</hands>
  740.         <head>./meshes/head_gnomembrown.bmp</head>
  741.     </hskin>
  742.     <hskin color="normal">
  743.         <hands>./meshes/hands_normal.bmp</hands>
  744.         <head>./meshes/head_gnomemnormal.bmp</head>
  745.     </hskin>
  746.     <hskin color="pale">
  747.         <hands>./meshes/hands_pale.bmp</hands>
  748.         <head>./meshes/head_gnomempale.bmp</head>
  749.     </hskin>
  750.     <hskin color="tan">
  751.         <hands>./meshes/hands_tan.bmp</hands>
  752.         <head>./meshes/head_gnomemtan.bmp</head>
  753.     </hskin>
  754.     <hair color="black">./meshes/hair_black.bmp</hair>
  755.     <hair color="blond">./meshes/hair_blond.bmp</hair>
  756.     <hair color="brown">./meshes/hair_brown.bmp</hair>
  757.     <hair color="grey">./meshes/hair_gray.bmp</hair>
  758.     <hair color="red">./meshes/hair_red.bmp</hair>
  759.     <hair color="white">./meshes/hair_white.bmp</hair>
  760.     <boots color="black">
  761.         <skin>./meshes/boots1_black.bmp</skin>
  762.         <glow>none</glow>
  763.     </boots>
  764.     <boots color="brown">
  765.         <skin>./meshes/boots1_brown.bmp</skin>
  766.         <glow>none</glow>
  767.     </boots>
  768.     <boots color="dark brown">
  769.         <skin>./meshes/boots1_darkbrown.bmp</skin>
  770.         <glow>none</glow>
  771.     </boots>
  772.     <boots color="dull brown">
  773.         <skin>./meshes/boots1_dullbrown.bmp</skin>
  774.         <glow>none</glow>
  775.     </boots>
  776.     <boots color="light brown">
  777.         <skin>./meshes/boots1_lightbrown.bmp</skin>
  778.         <glow>none</glow>
  779.     </boots>
  780.     <boots color="orange">
  781.         <skin>./meshes/boots1_orange.bmp</skin>
  782.         <glow>none</glow>
  783.     </boots>
  784.     <boots color="leather">
  785.         <skin>./meshes/boots2.bmp</skin>
  786.         <glow>none</glow>
  787.     </boots>
  788.     <boots color="fur">
  789.         <skin>./meshes/boots3.bmp</skin>
  790.         <glow>none</glow>
  791.     </boots>
  792.     <boots color="iron greaves">
  793.         <skin>./meshes/boots4.bmp</skin>
  794.         <glow>none</glow>
  795.     </boots>
  796.     <legs color="black">
  797.         <skin>./meshes/pants1_black.bmp</skin>
  798.         <mesh>./meshes/legs1_gnomem.cmf</mesh>
  799.         <glow>none</glow>
  800.     </legs>
  801.     <legs color="blue">
  802.         <skin>./meshes/pants1_blue.bmp</skin>
  803.         <mesh>./meshes/legs1_gnomem.cmf</mesh>
  804.         <glow>none</glow>
  805.     </legs>
  806.     <legs color="brown">
  807.         <skin>./meshes/pants1_brown.bmp</skin>
  808.         <mesh>./meshes/legs1_gnomem.cmf</mesh>
  809.         <glow>none</glow>
  810.     </legs>
  811.     <legs color="dark brown">
  812.         <skin>./meshes/pants1_darkbrown.bmp</skin>
  813.         <mesh>./meshes/legs1_gnomem.cmf</mesh>
  814.         <glow>none</glow>
  815.     </legs>
  816.     <legs color="grey">
  817.         <skin>./meshes/pants1_gray.bmp</skin>
  818.         <mesh>./meshes/legs1_gnomem.cmf</mesh>
  819.         <glow>none</glow>
  820.     </legs>
  821.     <legs color="green">
  822.         <skin>./meshes/pants1_green.bmp</skin>
  823.         <mesh>./meshes/legs1_gnomem.cmf</mesh>
  824.         <glow>none</glow>
  825.     </legs>
  826.     <legs color="light brown">
  827.         <skin>./meshes/pants1_lightbrown.bmp</skin>
  828.         <mesh>./meshes/legs1_gnomem.cmf</mesh>
  829.         <glow>none</glow>
  830.     </legs>
  831.     <legs color="red">
  832.         <skin>./meshes/pants1_red.bmp</skin>
  833.         <mesh>./meshes/legs1_gnomem.cmf</mesh>
  834.         <glow>none</glow>
  835.     </legs>
  836.     <legs color="white">
  837.         <skin>./meshes/pants1_white.bmp</skin>
  838.         <mesh>./meshes/legs1_gnomem.cmf</mesh>
  839.         <glow>none</glow>
  840.     </legs>
  841.     <legs color="leather">
  842.         <skin>./meshes/pants2.bmp</skin>
  843.         <mesh>./meshes/legs1_gnomem.cmf</mesh>
  844.         <glow>none</glow>
  845.     </legs>
  846.     <legs color="iron cuisses">
  847.         <skin>./meshes/pants3.bmp</skin>
  848.         <mesh>./meshes/legs1_gnomem.cmf</mesh>
  849.         <glow>none</glow>
  850.     </legs>
  851.     <legs color="fur">
  852.         <skin>./meshes/pants_fur1.bmp</skin>
  853.         <mesh>./meshes/legs1_gnomem.cmf</mesh>
  854.         <glow>none</glow>
  855.     </legs>
  856.     <ghost>no</ghost>
  857.     <walk_speed>0.1111111119</walk_speed>
  858.     <run_speed>0.1111111111</run_speed>
  859. </actor>
  860.  
  861.