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Text File  |  2005-08-17  |  31.5 KB  |  859 lines

  1. <actor type="elf male">
  2.     <skin>./meshes/elf_male1.bmp</skin>
  3.     <mesh>./meshes/elf_male.cmf</mesh>
  4.     <skeleton>./skeletons/medium.csf</skeleton>
  5.     <frames>
  6.                 <CAL_walk>./animations/player_walk.caf 0</CAL_walk> 
  7.                 <CAL_pain1>./animations/player_pain.caf 1</CAL_pain1> 
  8.                 <CAL_idle>./animations/player_idle1.caf 0</CAL_idle> 
  9.                 <CAL_idle_sit>./animations/player_sit_idle.caf 0</CAL_idle_sit> 
  10.                 <CAL_sit_down>./animations/player_sit_in.caf 1</CAL_sit_down> 
  11.                 <CAL_stand_up>./animations/player_sit_out.caf 1</CAL_stand_up> 
  12.                 <CAL_in_combat>./animations/player_fight_in.caf 1</CAL_in_combat> 
  13.                 <CAL_out_combat>./animations/player_fight_out.caf 1</CAL_out_combat> 
  14.                 <CAL_combat_idle>./animations/player_fight_idle.caf 0</CAL_combat_idle> 
  15.  
  16.     </frames>
  17.     <head number="1">
  18.         <mesh>./meshes/head1_elfm.cmf</mesh>
  19.         <skin></skin>
  20.         <glow>none</glow>
  21.     </head>
  22.     <head number="2">
  23.         <mesh>./meshes/head2_elfm.cmf</mesh>
  24.         <skin></skin>
  25.         <glow>none</glow>
  26.     </head>
  27.     <head number="3">
  28.         <mesh>./meshes/head3_elfm.cmf</mesh>
  29.         <skin></skin>
  30.         <glow>none</glow>
  31.     </head>
  32.     <head number="4">
  33.         <mesh>./meshes/head4_elfm.cmf</mesh>
  34.         <skin></skin>
  35.         <glow>none</glow>
  36.     </head>
  37.     <head number="5">
  38.         <mesh>./meshes/head1_elfm.cmf</mesh>
  39.         <skin></skin>
  40.         <glow>none</glow>
  41.     </head>
  42.     <shield type="wood">
  43.         <mesh>./meshes/shield1.cmf</mesh>
  44.         <skin>./meshes/shield1_wood1.bmp</skin>
  45.         <glow>none</glow>
  46.     </shield>
  47.     <shield type="wood enhanced">
  48.         <mesh>./meshes/shield1.cmf</mesh>
  49.         <skin>./meshes/shield1_wood2.bmp</skin>
  50.         <glow>none</glow>
  51.     </shield>
  52.     <shield type="iron">
  53.         <mesh>./meshes/shield1.cmf</mesh>
  54.         <skin>./meshes/shield1_iron.bmp</skin>
  55.         <glow>none</glow>
  56.     </shield>
  57.     <shield type="steel">
  58.         <mesh>./meshes/shield1.cmf</mesh>
  59.         <skin>./meshes/shield1_steel.bmp</skin>
  60.         <glow>none</glow>
  61.     </shield>
  62.     <cape color="black">
  63.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  64.         <skin>./meshes/cape1_black.bmp</skin>
  65.         <glow>none</glow>
  66.     </cape>
  67.     <cape color="blue">
  68.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  69.         <skin>./meshes/cape1_blue.bmp</skin>
  70.         <glow>none</glow>
  71.     </cape>
  72.     <cape color="blue grey">
  73.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  74.         <skin>./meshes/cape1_bluegray.bmp</skin>
  75.         <glow>none</glow>
  76.     </cape>
  77.     <cape color="brown">
  78.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  79.         <skin>./meshes/cape1_brown.bmp</skin>
  80.         <glow>none</glow>
  81.     </cape>
  82.     <cape color="brown grey">
  83.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  84.         <skin>./meshes/cape1_browngray.bmp</skin>
  85.         <glow>none</glow>
  86.     </cape>
  87.     <cape color="grey">
  88.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  89.         <skin>./meshes/cape1_gray.bmp</skin>
  90.         <glow>none</glow>
  91.     </cape>
  92.     <cape color="green">
  93.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  94.         <skin>./meshes/cape1_green.bmp</skin>
  95.         <glow>none</glow>
  96.     </cape>
  97.     <cape color="green grey">
  98.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  99.         <skin>./meshes/cape1_greengray.bmp</skin>
  100.         <glow>none</glow>
  101.     </cape>
  102.     <cape color="purple">
  103.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  104.         <skin>./meshes/cape1_purple.bmp</skin>
  105.         <glow>none</glow>
  106.     </cape>
  107.     <cape color="white">
  108.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  109.         <skin>./meshes/cape1_white.bmp</skin>
  110.         <glow>none</glow>
  111.     </cape>
  112.     <cape color="fur">
  113.         <mesh>./meshes/cape2_mediumm.cmf</mesh>
  114.         <skin>./meshes/cape2.bmp</skin>
  115.         <glow>none</glow>
  116.     </cape>
  117.     <cape color="gold">
  118.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  119.         <skin>./meshes/cape1_gold.bmp</skin>
  120.         <glow>none</glow>
  121.     </cape>
  122.     <cape color="red">
  123.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  124.         <skin>./meshes/cape1_red.bmp</skin>
  125.         <glow>none</glow>
  126.     </cape>
  127.     <cape color="orange">
  128.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  129.         <skin>./meshes/cape1_orange.bmp</skin>
  130.         <glow>none</glow>
  131.     </cape>
  132.     <cape color="mod">
  133.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  134.         <skin>./meshes/cape_mod.bmp</skin>
  135.         <glow>none</glow>
  136.     </cape>
  137.     <cape color="moonshadow">
  138.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  139.         <skin>./meshes/cape_moonshadow.bmp</skin>
  140.         <glow>none</glow>
  141.     </cape>
  142.     <cape color="ravenod">
  143.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  144.         <skin>./meshes/cape_ravenod.bmp</skin>
  145.         <glow>none</glow>
  146.     </cape>
  147.     <cape color="rogue">
  148.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  149.         <skin>./meshes/cape_rogue.bmp</skin>
  150.         <glow>none</glow>
  151.     </cape>
  152.     <cape color="wytter">
  153.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  154.         <skin>./meshes/cape_wytter.bmp</skin>
  155.         <glow>none</glow>
  156.     </cape>
  157.     <cape color="quell">
  158.         <mesh>./meshes/cape1_mediumm.cmf</mesh>
  159.         <skin>./meshes/cape_quell.bmp</skin>
  160.         <glow>none</glow>
  161.     </cape>
  162.     <helmet type="iron">
  163.         <mesh>./meshes/helmet1_medium.cmf</mesh>
  164.         <skin>./meshes/helmet1.bmp</skin>
  165.         <glow>none</glow>
  166.     </helmet>
  167.     <helmet type="fur">
  168.         <mesh>./meshes/hat1_medium.cmf</mesh>
  169.         <skin>./meshes/hat1.bmp</skin>
  170.         <glow>none</glow>
  171.     </helmet>
  172.         <helmet type="racoon">
  173.             <mesh>./meshes/hat2_medium.cmf</mesh>
  174.             <skin>./meshes/hat2.bmp</skin>
  175.             <glow>none</glow>
  176.     </helmet>
  177.         <helmet type="skunk">
  178.             <mesh>./meshes/hat3_medium.cmf</mesh>
  179.             <skin>./meshes/hat3.bmp</skin>
  180.             <glow>none</glow>
  181.     </helmet>    
  182.     <helmet type="leather">
  183.         <mesh>./meshes/helmet2_medium.cmf</mesh>
  184.         <skin>./meshes/helmet2.bmp</skin>
  185.         <glow>none</glow>
  186.     </helmet>
  187.     <weapon type="none">
  188.         <mesh></mesh>
  189.         <skin></skin>
  190.         <CAL_attack_up1>./animations/player_punch1.caf 1</CAL_attack_up1>
  191.         <CAL_attack_up2>./animations/player_punch2.caf 1</CAL_attack_up2>
  192.         <CAL_attack_down1>./animations/player_kick1.caf 1</CAL_attack_down1>
  193.         <CAL_attack_down2>./animations/player_kick2.caf 1</CAL_attack_down2>
  194.         <glow>none</glow>
  195.     </weapon>
  196.     <weapon type="stick 1">
  197.         <mesh>./meshes/stick1.cmf</mesh>
  198.         <skin>./meshes/sticks.bmp</skin>
  199.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  200.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  201.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  202.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  203.         <glow>none</glow>
  204.     </weapon>
  205.     <weapon type="bone 1">
  206.         <mesh>./meshes/bone1.cmf</mesh>
  207.         <skin>./meshes/bone1.bmp</skin>
  208.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  209.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  210.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  211.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  212.         <glow>none</glow>
  213.     </weapon>        
  214.     <weapon type="sword 1">
  215.         <mesh>./meshes/sword1.cmf</mesh>
  216.         <skin>./meshes/sword1.bmp</skin>
  217.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  218.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  219.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  220.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  221.         <glow>none</glow>
  222.     </weapon>
  223.     <weapon type="sword 2">
  224.         <mesh>./meshes/sword2.cmf</mesh>
  225.         <skin>./meshes/sword2.bmp</skin>
  226.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  227.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  228.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  229.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  230.         <glow>none</glow>
  231.     </weapon>
  232.     <weapon type="sword 3">
  233.         <mesh>./meshes/sword3.cmf</mesh>
  234.         <skin>./meshes/sword3.bmp</skin>
  235.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  236.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  237.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  238.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  239.         <glow>none</glow>
  240.     </weapon>
  241.     <weapon type="sword 4">
  242.         <mesh>./meshes/sword4.cmf</mesh>
  243.         <skin>./meshes/sword4.bmp</skin>
  244.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  245.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  246.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  247.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  248.         <glow>none</glow>
  249.     </weapon>
  250.     <weapon type="sword 5">
  251.         <mesh>./meshes/sword5.cmf</mesh>
  252.         <skin>./meshes/sword5.bmp</skin>
  253.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  254.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  255.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  256.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  257.         <glow>none</glow>
  258.     </weapon>
  259.     <weapon type="sword 6">
  260.         <mesh>./meshes/sword6.cmf</mesh>
  261.         <skin>./meshes/sword6.bmp</skin>
  262.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  263.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  264.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  265.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  266.         <glow>none</glow>
  267.     </weapon>
  268.     <weapon type="sword 7">
  269.         <mesh>./meshes/sword7.cmf</mesh>
  270.         <skin>./meshes/sword7.bmp</skin>
  271.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  272.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  273.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  274.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  275.         <glow>none</glow>
  276.     </weapon>
  277.     <weapon type="staff 1">
  278.         <mesh>./meshes/staff1.cmf</mesh>
  279.         <skin>./meshes/staff1_brown.bmp</skin>
  280.         <CAL_attack_up1>./animations/player_slash2.caf 1</CAL_attack_up1>
  281.         <CAL_attack_up2>./animations/player_slash2.caf 1</CAL_attack_up2>
  282.         <CAL_attack_down1>./animations/player_hack2.caf 1</CAL_attack_down1>
  283.         <CAL_attack_down2>./animations/player_hack2.caf 1</CAL_attack_down2>
  284.         <glow>none</glow>
  285.     </weapon>
  286.     <weapon type="staff 2">
  287.         <mesh>./meshes/staff1.cmf</mesh>
  288.         <skin>./meshes/staff1_green.bmp</skin>
  289.         <CAL_attack_up1>./animations/player_slash2.caf 1</CAL_attack_up1>
  290.         <CAL_attack_up2>./animations/player_slash2.caf 1</CAL_attack_up2>
  291.         <CAL_attack_down1>./animations/player_hack2.caf 1</CAL_attack_down1>
  292.         <CAL_attack_down2>./animations/player_hack2.caf 1</CAL_attack_down2>
  293.         <glow>none</glow>
  294.     </weapon>
  295.     <weapon type="staff 3">
  296.         <mesh>./meshes/staff2.cmf</mesh>
  297.         <skin>./meshes/staff3.bmp</skin>
  298.         <CAL_attack_up1>./animations/player_slash2.caf 1</CAL_attack_up1>
  299.         <CAL_attack_up2>./animations/player_slash2.caf 1</CAL_attack_up2>
  300.         <CAL_attack_down1>./animations/player_hack2.caf 1</CAL_attack_down1>
  301.         <CAL_attack_down2>./animations/player_hack2.caf 1</CAL_attack_down2>
  302.         <glow>none</glow>
  303.     </weapon>
  304.     <weapon type="staff 4">
  305.         <mesh>./meshes/staff3.cmf</mesh>
  306.         <skin>./meshes/staff4.bmp</skin>
  307.         <CAL_attack_up1>./animations/player_slash2.caf 1</CAL_attack_up1>
  308.         <CAL_attack_up2>./animations/player_slash2.caf 1</CAL_attack_up2>
  309.         <CAL_attack_down1>./animations/player_hack2.caf 1</CAL_attack_down1>
  310.         <CAL_attack_down2>./animations/player_hack2.caf 1</CAL_attack_down2>
  311.         <glow>none</glow>
  312.     </weapon>
  313.     <weapon type="hammer 1">
  314.         <mesh>./meshes/warhammer1.cmf</mesh>
  315.         <skin>./meshes/warhammer1.bmp</skin>
  316.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  317.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  318.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  319.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  320.         <glow>none</glow>
  321.     </weapon>
  322.     <weapon type="hammer 2">
  323.         <mesh>./meshes/warhammer2.cmf</mesh>
  324.         <skin>./meshes/warhammer2.bmp</skin>
  325.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  326.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  327.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  328.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  329.         <glow>none</glow>
  330.     </weapon>
  331.     <weapon type="pickaxe">
  332.         <mesh>./meshes/pickaxe1.cmf</mesh>
  333.         <skin>./meshes/pickaxe1.bmp</skin>
  334.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  335.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  336.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  337.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  338.         <glow>none</glow>
  339.     </weapon>
  340.     <weapon type="sword 1 of fire">
  341.         <mesh>./meshes/sword1.cmf</mesh>
  342.         <skin>./meshes/sword1.bmp</skin>
  343.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  344.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  345.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  346.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  347.         <glow>fire</glow>
  348.     </weapon>
  349.     <weapon type="sword 2 of fire">
  350.         <mesh>./meshes/sword2.cmf</mesh>
  351.         <skin>./meshes/sword2.bmp</skin>
  352.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  353.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  354.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  355.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  356.         <glow>fire</glow>
  357.     </weapon>
  358.     <weapon type="sword 2 of ice">
  359.         <mesh>./meshes/sword2.cmf</mesh>
  360.         <skin>./meshes/sword2.bmp</skin>
  361.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  362.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  363.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  364.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  365.         <glow>ice</glow>
  366.     </weapon>
  367.     <weapon type="sword 3 of fire">
  368.         <mesh>./meshes/sword3.cmf</mesh>
  369.         <skin>./meshes/sword3.bmp</skin>
  370.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  371.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  372.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  373.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  374.         <glow>fire</glow>
  375.     </weapon>
  376.     <weapon type="sword 3 of ice">
  377.         <mesh>./meshes/sword3.cmf</mesh>
  378.         <skin>./meshes/sword3.bmp</skin>
  379.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  380.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  381.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  382.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  383.         <glow>ice</glow>
  384.     </weapon>
  385.     <weapon type="sword 3 of magic">
  386.         <mesh>./meshes/sword3.cmf</mesh>
  387.         <skin>./meshes/sword3.bmp</skin>
  388.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  389.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  390.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  391.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  392.         <glow>magic</glow>
  393.     </weapon>
  394.     <weapon type="sword 4 of fire">
  395.         <mesh>./meshes/sword4.cmf</mesh>
  396.         <skin>./meshes/sword4.bmp</skin>
  397.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  398.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  399.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  400.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  401.         <glow>fire</glow>
  402.     </weapon>
  403.     <weapon type="sword 4 of ice">
  404.         <mesh>./meshes/sword4.cmf</mesh>
  405.         <skin>./meshes/sword4.bmp</skin>
  406.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  407.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  408.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  409.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  410.         <glow>ice</glow>
  411.     </weapon>
  412.     <weapon type="sword 4 of magic">
  413.         <mesh>./meshes/sword4.cmf</mesh>
  414.         <skin>./meshes/sword4.bmp</skin>
  415.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  416.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  417.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  418.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  419.         <glow>magic</glow>
  420.     </weapon>
  421.     <weapon type="thermal sword 4">
  422.         <mesh>./meshes/sword4.cmf</mesh>
  423.         <skin>./meshes/sword4.bmp</skin>
  424.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  425.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  426.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  427.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  428.         <glow>thermal</glow>
  429.     </weapon>
  430.     <weapon type="sword 5 of fire">
  431.         <mesh>./meshes/sword5.cmf</mesh>
  432.         <skin>./meshes/sword5.bmp</skin>
  433.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  434.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  435.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  436.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  437.         <glow>fire</glow>
  438.     </weapon>
  439.     <weapon type="sword 5 of ice">
  440.         <mesh>./meshes/sword5.cmf</mesh>
  441.         <skin>./meshes/sword5.bmp</skin>
  442.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  443.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  444.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  445.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  446.         <glow>ice</glow>
  447.     </weapon>
  448.     <weapon type="sword 5 of magic">
  449.         <mesh>./meshes/sword5.cmf</mesh>
  450.         <skin>./meshes/sword5.bmp</skin>
  451.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  452.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  453.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  454.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  455.         <glow>magic</glow>
  456.     </weapon>
  457.     <weapon type="thermal sword 5">
  458.         <mesh>./meshes/sword5.cmf</mesh>
  459.         <skin>./meshes/sword5.bmp</skin>
  460.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  461.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  462.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  463.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  464.         <glow>thermal</glow>
  465.     </weapon>
  466.     <weapon type="sword 6 of fire">
  467.         <mesh>./meshes/sword6.cmf</mesh>
  468.         <skin>./meshes/sword6.bmp</skin>
  469.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  470.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  471.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  472.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  473.         <glow>fire</glow>
  474.     </weapon>
  475.     <weapon type="sword 6 of ice">
  476.         <mesh>./meshes/sword6.cmf</mesh>
  477.         <skin>./meshes/sword6.bmp</skin>
  478.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  479.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  480.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  481.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  482.         <glow>ice</glow>
  483.     </weapon>
  484.     <weapon type="sword 6 of magic">
  485.         <mesh>./meshes/sword6.cmf</mesh>
  486.         <skin>./meshes/sword6.bmp</skin>
  487.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  488.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  489.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  490.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  491.         <glow>magic</glow>
  492.     </weapon>
  493.     <weapon type="thermal sword 6">
  494.         <mesh>./meshes/sword6.cmf</mesh>
  495.         <skin>./meshes/sword6.bmp</skin>
  496.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  497.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  498.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  499.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  500.         <glow>thermal</glow>
  501.     </weapon>
  502.     <weapon type="sword 7 of fire">
  503.         <mesh>./meshes/sword7.cmf</mesh>
  504.         <skin>./meshes/sword7.bmp</skin>
  505.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  506.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  507.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  508.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  509.         <glow>fire</glow>
  510.     </weapon>
  511.     <weapon type="sword 7 of ice">
  512.         <mesh>./meshes/sword7.cmf</mesh>
  513.         <skin>./meshes/sword7.bmp</skin>
  514.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  515.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  516.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  517.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  518.         <glow>ice</glow>
  519.     </weapon>
  520.     <weapon type="sword 7 of magic">
  521.         <mesh>./meshes/sword7.cmf</mesh>
  522.         <skin>./meshes/sword7.bmp</skin>
  523.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  524.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  525.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  526.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  527.         <glow>magic</glow>
  528.     </weapon>
  529.     <weapon type="thermal sword 7">
  530.         <mesh>./meshes/sword7.cmf</mesh>
  531.         <skin>./meshes/sword7.bmp</skin>
  532.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  533.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  534.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  535.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  536.         <glow>thermal</glow>
  537.     </weapon>
  538.     <weapon type="pickaxe of magic">
  539.         <mesh>./meshes/pickaxe1.cmf</mesh>
  540.         <skin>./meshes/pickaxe1.bmp</skin>
  541.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  542.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  543.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  544.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  545.         <glow>magic</glow>
  546.     </weapon>
  547.     <weapon type="iron battle axe">
  548.         <mesh>./meshes/axe1.cmf</mesh>
  549.         <skin>./meshes/axe1.bmp</skin>
  550.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  551.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  552.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  553.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  554.         <glow>none</glow>
  555.     </weapon>
  556.     <weapon type="steel battle axe">
  557.         <mesh>./meshes/axe2.cmf</mesh>
  558.         <skin>./meshes/axe2.bmp</skin>
  559.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  560.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  561.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  562.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  563.         <glow>none</glow>
  564.     </weapon>
  565.     <weapon type="titanium battle axe">
  566.         <mesh>./meshes/axe3.cmf</mesh>
  567.         <skin>./meshes/axe3.bmp</skin>
  568.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  569.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  570.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  571.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  572.         <glow>none</glow>
  573.     </weapon>
  574.     <weapon type="iron battle axe of fire">
  575.         <mesh>./meshes/axe1.cmf</mesh>
  576.         <skin>./meshes/axe1.bmp</skin>
  577.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  578.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  579.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  580.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  581.         <glow>fire</glow>
  582.     </weapon>
  583.     <weapon type="steel battle axe of ice">
  584.         <mesh>./meshes/axe2.cmf</mesh>
  585.         <skin>./meshes/axe2.bmp</skin>
  586.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  587.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  588.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  589.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  590.         <glow>ice</glow>
  591.     </weapon>
  592.     <weapon type="steel battle axe of fire">
  593.         <mesh>./meshes/axe2.cmf</mesh>
  594.         <skin>./meshes/axe2.bmp</skin>
  595.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  596.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  597.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  598.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  599.         <glow>fire</glow>
  600.     </weapon>
  601.     <weapon type="titanium battle axe of ice">
  602.         <mesh>./meshes/axe3.cmf</mesh>
  603.         <skin>./meshes/axe3.bmp</skin>
  604.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  605.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  606.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  607.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  608.         <glow>ice</glow>
  609.     </weapon>
  610.     <weapon type="titanium battle axe of fire">
  611.         <mesh>./meshes/axe3.cmf</mesh>
  612.         <skin>./meshes/axe3.bmp</skin>
  613.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  614.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  615.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  616.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  617.         <glow>fire</glow>
  618.     </weapon>
  619.     <weapon type="titanium battle axe of magic">
  620.         <mesh>./meshes/axe3.cmf</mesh>
  621.         <skin>./meshes/axe3.bmp</skin>
  622.         <CAL_attack_up1>./animations/player_slash1.caf 1</CAL_attack_up1>
  623.         <CAL_attack_up2>./animations/player_slash1.caf 1</CAL_attack_up2>
  624.         <CAL_attack_down1>./animations/player_hack1.caf 1</CAL_attack_down1>
  625.         <CAL_attack_down2>./animations/player_hack1.caf 1</CAL_attack_down2>
  626.         <glow>magic</glow>
  627.     </weapon>
  628.     <weapon type="fur gloves">
  629.         <mesh></mesh>
  630.         <skin>./meshes/gloves_fur.bmp</skin>
  631.         <CAL_attack_up1>./animations/player_punch1.caf 1</CAL_attack_up1>
  632.         <CAL_attack_up2>./animations/player_punch2.caf 1</CAL_attack_up2>
  633.         <CAL_attack_down1>./animations/player_kick1.caf 1</CAL_attack_down1>
  634.         <CAL_attack_down2>./animations/player_kick2.caf 1</CAL_attack_down2>
  635.         <glow>none</glow>
  636.     </weapon>
  637.     <weapon type="leather gloves">
  638.         <mesh></mesh>
  639.         <skin>./meshes/gloves_leather.bmp</skin>
  640.         <CAL_attack_up1>./animations/player_punch1.caf 1</CAL_attack_up1>
  641.         <CAL_attack_up2>./animations/player_punch2.caf 1</CAL_attack_up2>
  642.         <CAL_attack_down1>./animations/player_kick1.caf 1</CAL_attack_down1>
  643.         <CAL_attack_down2>./animations/player_kick2.caf 1</CAL_attack_down2>
  644.         <glow>none</glow>
  645.     </weapon>
  646.     <shirt color="black">
  647.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  648.         <arms>./meshes/arms1_black.bmp</arms>
  649.         <torso>./meshes/torso1_black.bmp</torso>
  650.     </shirt>
  651.     <shirt color="blue">
  652.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  653.         <arms>./meshes/arms1_blue.bmp</arms>
  654.         <torso>./meshes/torso1_blue.bmp</torso>
  655.     </shirt>
  656.     <shirt color="brown">
  657.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  658.         <arms>./meshes/arms1_brown.bmp</arms>
  659.         <torso>./meshes/torso1_brown.bmp</torso>
  660.     </shirt>
  661.     <shirt color="grey">
  662.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  663.         <arms>./meshes/arms1_gray.bmp</arms>
  664.         <torso>./meshes/torso1_gray.bmp</torso>
  665.     </shirt>
  666.     <shirt color="green">
  667.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  668.         <arms>./meshes/arms1_green.bmp</arms>
  669.         <torso>./meshes/torso1_green.bmp</torso>
  670.     </shirt>
  671.     <shirt color="light brown">
  672.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  673.         <arms>./meshes/arms1_lightbrown.bmp</arms>
  674.         <torso>./meshes/torso1_lightbrown.bmp</torso>
  675.     </shirt>
  676.     <shirt color="orange">
  677.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  678.         <arms>./meshes/arms1_orange.bmp</arms>
  679.         <torso>./meshes/torso1_orange.bmp</torso>
  680.     </shirt>
  681.     <shirt color="pink">
  682.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  683.         <arms>./meshes/arms1_pink.bmp</arms>
  684.         <torso>./meshes/torso1_pink.bmp</torso>
  685.     </shirt>
  686.     <shirt color="purple">
  687.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  688.         <arms>./meshes/arms1_purple.bmp</arms>
  689.         <torso>./meshes/torso1_purple.bmp</torso>
  690.     </shirt>
  691.     <shirt color="red">
  692.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  693.         <arms>./meshes/arms1_red.bmp</arms>
  694.         <torso>./meshes/torso1_red.bmp</torso>
  695.     </shirt>
  696.     <shirt color="white">
  697.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  698.         <arms>./meshes/arms1_white.bmp</arms>
  699.         <torso>./meshes/torso1_white.bmp</torso>
  700.     </shirt>
  701.     <shirt color="yellow">
  702.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  703.         <arms>./meshes/arms1_yellow.bmp</arms>
  704.         <torso>./meshes/torso1_yellow.bmp</torso>
  705.     </shirt>
  706.     <shirt color="leather armor">
  707.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  708.         <arms>./meshes/arms2.bmp</arms>
  709.         <torso>./meshes/torso2.bmp</torso>
  710.     </shirt>
  711.     <shirt color="chain armor">
  712.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  713.         <arms>./meshes/arms3.bmp</arms>
  714.         <torso>./meshes/torso3.bmp</torso>
  715.     </shirt>
  716.     <shirt color="steel chain armor">
  717.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  718.         <arms>./meshes/arms4.bmp</arms>
  719.         <torso>./meshes/torso4.bmp</torso>
  720.     </shirt>
  721.     <shirt color="titanium chain armor">
  722.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  723.         <arms>./meshes/arms5.bmp</arms>
  724.         <torso>./meshes/torso5.bmp</torso>
  725.     </shirt>
  726.     <shirt color="iron plate armor">
  727.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  728.         <arms>./meshes/arms6.bmp</arms>
  729.         <torso>./meshes/torso6.bmp</torso>
  730.     </shirt>
  731.     <shirt color="fur">
  732.         <mesh>./meshes/torso1_elfm.cmf</mesh>
  733.         <arms>./meshes/arms_fur1.bmp</arms>
  734.         <torso>./meshes/torso_fur1.bmp</torso>
  735.     </shirt>
  736.     <hskin color="brown">
  737.         <hands>./meshes/hands_brown.bmp</hands>
  738.         <head>./meshes/head_elfmbrown.bmp</head>
  739.     </hskin>
  740.     <hskin color="normal">
  741.         <hands>./meshes/hands_normal.bmp</hands>
  742.         <head>./meshes/head_elfmnormal.bmp</head>
  743.     </hskin>
  744.     <hskin color="pale">
  745.         <hands>./meshes/hands_pale.bmp</hands>
  746.         <head>./meshes/head_elfmpale.bmp</head>
  747.     </hskin>
  748.     <hskin color="tan">
  749.         <hands>./meshes/hands_tan.bmp</hands>
  750.         <head>./meshes/head_elfmtan.bmp</head>
  751.     </hskin>
  752.     <hair color="black">./meshes/hair_black.bmp</hair>
  753.     <hair color="blond">./meshes/hair_blond.bmp</hair>
  754.     <hair color="brown">./meshes/hair_brown.bmp</hair>
  755.     <hair color="grey">./meshes/hair_gray.bmp</hair>
  756.     <hair color="red">./meshes/hair_red.bmp</hair>
  757.     <hair color="white">./meshes/hair_white.bmp</hair>
  758.     <boots color="black">
  759.         <skin>./meshes/boots1_black.bmp</skin>
  760.         <glow>none</glow>
  761.     </boots>
  762.     <boots color="brown">
  763.         <skin>./meshes/boots1_brown.bmp</skin>
  764.         <glow>none</glow>
  765.     </boots>
  766.     <boots color="dark brown">
  767.         <skin>./meshes/boots1_darkbrown.bmp</skin>
  768.         <glow>none</glow>
  769.     </boots>
  770.     <boots color="dull brown">
  771.         <skin>./meshes/boots1_dullbrown.bmp</skin>
  772.         <glow>none</glow>
  773.     </boots>
  774.     <boots color="light brown">
  775.         <skin>./meshes/boots1_lightbrown.bmp</skin>
  776.         <glow>none</glow>
  777.     </boots>
  778.     <boots color="orange">
  779.         <skin>./meshes/boots1_orange.bmp</skin>
  780.         <glow>none</glow>
  781.     </boots>
  782.     <boots color="leather">
  783.         <skin>./meshes/boots2.bmp</skin>
  784.         <glow>none</glow>
  785.     </boots>
  786.     <boots color="fur">
  787.         <skin>./meshes/boots3.bmp</skin>
  788.         <glow>none</glow>
  789.     </boots>
  790.     <boots color="iron greaves">
  791.         <skin>./meshes/boots4.bmp</skin>
  792.         <glow>none</glow>
  793.     </boots>
  794.     <legs color="black">
  795.         <skin>./meshes/pants1_black.bmp</skin>
  796.         <mesh>./meshes/legs1_elfm.cmf</mesh>
  797.         <glow>none</glow>
  798.     </legs>
  799.     <legs color="blue">
  800.         <skin>./meshes/pants1_blue.bmp</skin>
  801.         <mesh>./meshes/legs1_elfm.cmf</mesh>
  802.         <glow>none</glow>
  803.     </legs>
  804.     <legs color="brown">
  805.         <skin>./meshes/pants1_brown.bmp</skin>
  806.         <mesh>./meshes/legs1_elfm.cmf</mesh>
  807.         <glow>none</glow>
  808.     </legs>
  809.     <legs color="dark brown">
  810.         <skin>./meshes/pants1_darkbrown.bmp</skin>
  811.         <mesh>./meshes/legs1_elfm.cmf</mesh>
  812.         <glow>none</glow>
  813.     </legs>
  814.     <legs color="grey">
  815.         <skin>./meshes/pants1_gray.bmp</skin>
  816.         <mesh>./meshes/legs1_elfm.cmf</mesh>
  817.         <glow>none</glow>
  818.     </legs>
  819.     <legs color="green">
  820.         <skin>./meshes/pants1_green.bmp</skin>
  821.         <mesh>./meshes/legs1_elfm.cmf</mesh>
  822.         <glow>none</glow>
  823.     </legs>
  824.     <legs color="light brown">
  825.         <skin>./meshes/pants1_lightbrown.bmp</skin>
  826.         <mesh>./meshes/legs1_elfm.cmf</mesh>
  827.         <glow>none</glow>
  828.     </legs>
  829.     <legs color="red">
  830.         <skin>./meshes/pants1_red.bmp</skin>
  831.         <mesh>./meshes/legs1_elfm.cmf</mesh>
  832.         <glow>none</glow>
  833.     </legs>
  834.     <legs color="white">
  835.         <skin>./meshes/pants1_white.bmp</skin>
  836.         <mesh>./meshes/legs1_elfm.cmf</mesh>
  837.         <glow>none</glow>
  838.     </legs>
  839.     <legs color="leather">
  840.         <skin>./meshes/pants2.bmp</skin>
  841.         <mesh>./meshes/legs1_elfm.cmf</mesh>
  842.         <glow>none</glow>
  843.     </legs>
  844.     <legs color="iron cuisses">
  845.         <skin>./meshes/pants3.bmp</skin>
  846.         <mesh>./meshes/legs1_elfm.cmf</mesh>
  847.         <glow>none</glow>
  848.     </legs>
  849.     <legs color="fur">
  850.         <skin>./meshes/pants_fur1.bmp</skin>
  851.         <mesh>./meshes/legs1_elfm.cmf</mesh>
  852.         <glow>none</glow>
  853.     </legs>
  854.     <ghost>no</ghost>
  855.     <walk_speed>0.1111111119</walk_speed>
  856.     <run_speed>0.1111111111</run_speed>
  857. </actor>
  858.  
  859.