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- 1 Welcome to Corel TEXTURE
- 1 Welcome to Corel TEXTURE=Welcome to Corel TEXTURE>main
- 1 Getting started
- 1 Getting started=Getting started>main
- 2 Creating a texture
- 2 Creating a texture=Creating a texture>main
- 3 To create a new texture=To create a new texture>proc4
- 3 To edit a texture=To edit a texture>proc4
- 3 To create a texture using the Texture wizard=To create a texture using the Texture wizard>proc4
- 3 To specify texture size and resolution=To specify texture size and resolution>proc4
- 2 Saving a texture
- 2 Saving a texture=Saving a texture>main
- 3 To render a texture to a window=To render a texture to a window>proc4
- 3 To save a texture as a Corel TEXTURE file=To save a texture as a Corel TEXTURE file>proc4
- 3 To render a texture to a file=To render a texture to a file>proc4
- 1 Creating lighting effects
- 1 Creating lighting effects=Creating lighting effects>main
- 2 Creating different lighting effects
- 2 Creating different lighting effects=Creating different lighting effects>main
- 3 To apply a preset lighting effect=To apply a preset lighting effect>proc4
- 3 To create a lighting effect=To create a lighting effect>proc4
- 3 To add color to a light=To add color to a light>proc4
- 3 To customize a color=To customize a color>proc4
- 3 To save a lighting effect=To save a lighting effect>proc4
- 2 Setting surface properties
- 2 Setting surface properties=Setting surface properties>main
- 3 To set surface properties=To set surface properties>proc4
- 1 Working with shader layers
- 1 Working with shader layers=Working with shader layers>main
- 2 Defining and editing shader layers
- 2 Defining and editing shader layers=Defining and editing shader layers>main
- 3 To define a shader layer=To define a shader layer>proc4
- 3 To add a shader layer=To add a shader layer>proc4
- 3 To save a shader layer in a texture=To save a shader layer in a texture>proc4
- 2 Applying color to shader layers
- 2 Applying color to shader layers=Applying color to shader layers>main
- 3 To add a color pin to the color gradient bar=To add a color pin to the color gradient bar>proc4
- 3 To change the color of a color pin=To change the color of a color pin>proc4
- 3 To save a color set=To save a color set>proc4
- 3 To load a preset color set=To load a preset color set>proc4
- 3 To apply a blend to a shader layer=To apply a blend to a shader layer>proc4
- 2 Applying a shader layer algorithm effect
- 2 Applying a shader layer algorithm effect=Applying a shader layer algorithm effect>main
- 3 To apply an algorithm effect to a shader layer=To apply an algorithm effect to a shader layer>proc4
- 3 To import a picture into a shader layer=To import a picture into a shader layer>proc4
- 1 Working with the form and geometry layer
- 1 Working with the form and geometry layer=Working with the form and geometry layer>main
- 2 Working with algorithms in the form and geometry layer
- 2 Working with algorithms in the form and geometry layer=Working with algorithms in the form and geometry layer>main
- 3 To apply an algorithm to the Form and geometry layer=To apply an algorithm to the Form and geometry layer>proc4
- 3 To apply the bump map algorithm=To apply the bump map algorithm>proc4
- 3 To define edge properties=To define edge properties>proc4
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