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- on exitFrame
- repeat with x = 1 to 48
- set the visible of sprite x to 1
- end repeat
- set the puppet of sprite 2 to 1
- set the visible of sprite 2 to 0
- set the puppet of sprite 3 to 1
- set the visible of sprite 3 to 0
- set the puppet of sprite 4 to 1
- set the visible of sprite 4 to 0
- set the cursor of sprite 8 to [17, 18]
- set the cursor of sprite 9 to [17, 18]
- set the cursor of sprite 10 to [17, 18]
- end
-