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- on exitFrame
- global s35H, s36H, s37H, s38H, s39H, s40H, s41H, s42H, s43H, s44H, s45H, s46H, s35V, s36V, s37V, s38V, s39V, s40V, s41V, s42V, s43V, s44V, s45V, s46V
- set the puppet of sprite 2 to 1
- set the visible of sprite 2 to 0
- set the puppet of sprite 3 to 1
- set the visible of sprite 3 to 0
- set the puppet of sprite 4 to 1
- set the visible of sprite 4 to 0
- set the puppet of sprite 5 to 1
- set the visible of sprite 5 to 0
- set the cursor of sprite 10 to [22, 23]
- set the cursor of sprite 19 to [16, 17]
- set the cursor of sprite 20 to [16, 17]
- set the cursor of sprite 21 to [16, 17]
- repeat with x = 38 to 46
- set the cursor of sprite x to [14, 15]
- set the constraint of sprite x to 24
- end repeat
- set s35H to the locH of sprite 35
- set s36H to the locH of sprite 36
- set s37H to the locH of sprite 37
- set s38H to the locH of sprite 38
- set s39H to the locH of sprite 39
- set s40H to the locH of sprite 40
- set s41H to the locH of sprite 41
- set s42H to the locH of sprite 42
- set s43H to the locH of sprite 43
- set s44H to the locH of sprite 44
- set s45H to the locH of sprite 45
- set s46H to the locH of sprite 46
- set s35V to the locV of sprite 35
- set s36V to the locV of sprite 36
- set s37V to the locV of sprite 37
- set s38V to the locV of sprite 38
- set s39V to the locV of sprite 39
- set s40V to the locV of sprite 40
- set s41V to the locV of sprite 41
- set s42V to the locV of sprite 42
- set s43V to the locV of sprite 43
- set s44V to the locV of sprite 44
- set s45V to the locV of sprite 45
- set s46V to the locV of sprite 46
- end
-