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- *THIS LEVEL IS NOT MADE OR SUPPORTED BY ID SOFTWARE*
- *REGISTERED VERSION OF QUAKE 2 REQUIRED*
-
- Date - 23 August, 1998
- ===================
-
- Title : Airstrike Central
- Filename : snazspq7.bsp
- Author : Ian 'SnAzBaZ' Packer
- Email : snazbaz@quake2.co.uk
- ICQ : 5469261
- EGN : 23998
- Description : My 7th SPQ2 level
-
- Iball : http://snaz.quake2.co.uk
-
- Other Credits : Q2Workshop Mailing List
- : Rust - for great tutorials.
- : And of course ID software for a kick ass game.
- ==================
- Airstrike Central : ftp://ftp.quake2.co.uk/snaz/snazspq7.zip
- Deadly Defences : ftp://ftp.quake2.co.uk/snaz/snazspq6.zip
- Gateway to Death : ftp://ftp.quake2.co.uk/snaz/snazdm1.zip
- WDF : ftp://ftp.quake2.co.uk/snaz/wdf.zip
- Operation: Gather-Info : http://snaz.quake2.co.uk/files/opinfo.zip
- Annihilator : http://snaz.quake2.co.uk/files/annihilator.zip
- Destructive Powers : http://snaz.quake2.co.uk/files/dpowers.zip
- Deserted : http://snaz.quake2.co.uk/files/deserted.zip
- ===================
- Previous and Current work:
-
- Quake
- -----
-
- Pure Evil (SPQ)
- Emolt Quanta (SPQ)
- Fuzz (DM)
- Ovumbra (DM)
- Earthquake (TC)
-
- Quake II
- --------
-
- Deserted (SPQ2)
- Destructive Powers (SPQ2)
- Annihilator (SPQ2)
- Operation: Info-Gather (SPQ2)
- Weapons Distribution Facility (SPQ2)
- Gateway to Death (DM)
- Deadly Defences (SPQ2)
- Airstrike Central (SPQ2)
-
- =====================
-
- Game : Quake 2
- Single Player : Sure
- Co-op : No, sorry
- Deathmatch : No
- Difficulty Settings : Yes
- CD Track : 9
-
- ======================
-
- Base : Scratch
- Build Time : 2 days
- Compile Machine : P120, 32MB RAM
- QBSP3 : 30 secs
- QVIS3 (level 4) : To long
- QRAD3 (extra) : about 45 mins
- Known Bugs : There's a lighting bug just after the security pass door...also, the last area is a bit dark.
-
- =========================
- Story:
- ------
-
- We have found a vital strogg outpost, we must destroy it however the exact location is still unknown. You must infiltrate
- the base and place an airstrike marker in the control room. We have teleported the marker into the base however we do not
- know the exact location as the teleportation was inturupted by heavy interfirence. Good luck marine.
-
- =========================
- Installation:
- -------------
-
- Put snazspq7.bsp into your quake2/baseq2/maps directory and
- on the console type 'map snazspq7'
-
- =========================
-
- All the architecture in this level is made by me, so I have
- the rights to do anything I want with it.
-
- CD-ROM publishers and other commercial people need my permission before
- they can distribute this level.
-
- Public distribution via Internet/BBS's without charging money is accepted,
- of course.