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- SALS - Shuttle Approach & Landing Simulator
-
- DEMONSTRATION PROGRAM USER NOTES
-
- The SALS Demo is a much-simplified version of SALS, a high-fidelity
- simulation of Space Shuttle approach & landing. SALS Demo is intended to
- let you experience the general "look and feel" of flying a Space Shuttle
- approach. The demo provides:
-
- - Detailed visual scene of the Kennedy Space Center area
- - Complex, working instrument panel, re-creating the critical flight
- instruments used by Shuttle astronauts during landing
- - Working Guidance, Navigation, and Flight Control systems, modelling
- the GN&C functions provided by the Shuttle onboard computers
- - Both Autopilot and Man-in-the-loop capabilities.
-
- If you enjoy the SALS demo, you'll like the full-up version even better!
- It provides the following additional capabilities:
-
- 1) A graphical user interface
- 2) Night visual scenes
- 3) Selectable/Creatable initial conditions (Orbiter location, winds, etc.)
- 4) Exterior "chase plane" visual capability
- 5) Post-flight "instant replay" capability
- 6) SoundBlaster(R) support with realistic cockpit and air-to-ground
- voice traffic
- 7) A 64-page User's Guide providing details on how to fly SALS; how to
- create a variety of simulation starting points; how to correctly fly
- both nominal and off-nominal shuttle trajectories; methods for cor-
- rectly interpreting and using the cockpit instruments; and other stuff.
-
- DO Legal Stuff:
- ***************************************************************************
- SALS Demo is copyrighted, and is distributed as FREEWARE - you may copy and
- distribute it freely, provided no charge is made for the copy and that
- all the original files are included in the distribution; individual files
- may NOT be distributed. All rights are reserved by Binary Star Ltd.
- ***************************************************************************
- END DO
-
- For simplicity, a number of user-friendly set-up features of the full-up
- SALS program are missing from this demo. For instance:
-
- 1) The SALS demo expects to be located in a directory called \SALSDEMO\
- just under the root directory on your hard disk. You must create
- this directory yourself and copy the SALS files to it, if you have
- not done so already.
-
- 2) After running SALS386.EXE or SALS387.EXE, your first action should be
- to calibrate your joystick (if you have one). To do this, run
- JOYCAL.EXE.
-
- 3) Two different versions of the SALS demo are available. SALS_86.EXE
- will run on any 386/486 system, but is somewhat slower than SALS_87.EXE.
- SALS_87.EXE will run ONLY on systems equipped with a math coprocessor
- (i.e. 387 or any 486DX system). SALS_87.EXE will run at a higher frame
- rate than SALS_86.EXE. If your system is not coprocessor equipped,
- do NOT run SALS_87.EXE.
-
- 4) The demo user interface is minimal. The full-up version features an
- easy-to-operate installation program and graphical user interface in
- order to access all the SALS capabilities.
-
-
- ORDERING INFO
-
- The full-up version of SALS costs only $19.99, plus $5.01 for shipping and
- handling. To order the full-up version of SALS (which includes 2 3-1/2 inch
- diskettes and a 64-page illustrated manual), send your check or money order
- for $25 per copy (U.S. funds only) to:
-
- SALS Order Dept.
- Binary Star Ltd.
- P.O. Box 580568
- Houston, TX 77058
-
- Please allow 3-4 weeks for delivery.
-
- The remainder of this file consists of a hyper-condensed form of the User's
- Guide, just enough to get you through the basics of flying SALS.
-
- STARTING SALS:
-
- NOTE: These instructions assume you installed to the
- C:\SALSDEMO directory
-
- 1. Change to the Shuttle Landing Simulator directory:
- CD\SALSDEMO[ENTER]
-
- 2. Start the simulator:
- SALS_86[ENTER] (or SALS_87[ENTER])
-
-
- STOPPING SALS:
- 1. Press [PF1] to return to DOS.
-
-
- FUNCTION KEY CONTROLS:
-
- F1: Ends simulation and returns to SLCC.
- F2: Toggles Speedbrake control between Auto and Manual.
- F3: Arms & deploys landing gear. The simulator automatically deploys
- the gear at the correct point; however, this key allows earlier
- deploy, if desired. 1st input arms the gear if not yet armed
- automatically (occurs at 2000 ft); an input after the gear have
- been armed deploys the gear
- F4: Toggles crew CRT display (the "green screen") between the
- VERT SIT and HORIZ SIT display formats.
- F5: Apply brakes during rollout (*0.25 ft/sec2 per keystroke).
- F6: Release brakes during rollout (*0.25 ft/sec2 per keystroke).
- F7: Builds a Reset Point (a selectable trajectory initial condition)
- based on current shuttle position and velocity.
- F8: Toggles Heads-Up Display (HUD) on and off.
- F9: Open speedbrake, when in Manual (5% per keystroke).(see F2)
- F10: Close speedbrake, when in Manual (5% per keystroke).(see F2)
- F11: Arms Drag Chute for Deploy.
- F12: After F11 Arm, first press deploys the Drag Chute; the second
- press jettisons the Drag Chute.
-
-
- FLYING THE SIMULATOR
-
- The simulator has two flight control modes:
-
- AUTO All flying is handled by the autopilot in response to
- guidance system commands.
-
- CSS (Control Stick Steering) The flight is controlled in one or more
- axes by the pilot. CSS control may be applied to the pitch axis
- (nose up/down) only, a combined roll/yaw axis (roll left/right)
- only, or both simultaneously. Any axis not under CSS control is
- driven by the AUTO system. CSS control is indicated by two
- indicator lights at the top of the control panel, labeled "CSS P"
- for pitch and "CSS R/Y" for roll/yaw.
-
- SELECTING CSS:
- If joystick control:
- *** NOTE - be sure to run JOYCAL.EXE once before using joystick ***
- Trigger 1 toggles between CSS and AUTO Pitch,
- Trigger 2 toggles between CSS and AUTO Roll/Yaw.
-
- If keyboard control or no joystick triggers:
- Use the keyboard arrow keys (standard or numeric keypad):
-
- The first time [UP ARROW] or [DOWN ARROW] key
- is pressed engages CSS Pitch;
- The first time a [LEFT ARROW] or [RIGHT ARROW]
- key is pressed engages CSS Roll/Yaw.
-
- RETURN TO AUTO:
- If joystick control:
-
- Trigger 1 toggles between CSS and AUTO Pitch
- Trigger 2 toggles between CSS and AUTO Roll/Yaw.
-
- If keyboard control, or no joystick triggers:
- [SPACE BAR] returns both axes to AUTO.
-
- PILOTING:
- If joystick control:
-
- Stick forward/backward commands pitch rates down/up, respectively;
- Stick left/right commands roll rates left/right, respectively;
- Center stick commands zero rate in corresponding axis.
-
- If keyboard control: use the keyboard arrow keys.
- NOTE: Keys correspond to direction of joystick motion: *
- [UP/DOWN ARROWS] command nose-down/up pitch rate;
- [LEFT/RIGHT ARROWS] command left/right roll rate;
- Each input commands a 1.0 deg/sec rate increment
- Numeric pad key [5] commands zero rate in both axes.
- [CTRL]+arrow key commands zero rate in selected axis
-
-
- TECHNICAL SUPPORT:
- 713-992-0945 - Please leave a description of your problem, your name, and
- a phone number. We will contact you within 24 hours.
-
-
- We hope you enjoy the Shuttle Approach and Landing Simulator.