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- /*
- * NOTE - this file is simply intended to act as a listing of all of
- * the objects you're required to define in every TADS game. This is
- * not a working game; you should not attempt to play it.
- */
-
- init: function
- {
- local l;
-
- l := ['one' 'two' 'three'];
- say( l[2] );
- }
- pardon: function
- {
- }
- numObj: object;
- strObj: object;
- againVerb: object verb = 'again' 'g';
- takeVerb: object verb = 'take' 'get';
- Me: object;
- quitVerb: object
- verb = 'quit'
- action( actor ) = { quit(); abort; }
- ;
-