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-
- PORK is a parody of the classic Infocom text adventure ZORK I, THE GREAT
- UNDERGROUND EMPIRE which was written by 'Diabolical' Dave Lebling and
- 'Maniacal' Marc Blank and originally published by Infocom in 1981. ZORK has
- sold more copies than any other adventure game (and probably more copies than
- any other program -- period). It is truly a classic! In writing PORK, I have
- tried to retain some of the cleverness, low cunning, and humor of ZORK --
- while poking a little good-natured fun at it.
-
- You do not need to have played ZORK to enjoy PORK. However, previous
- experience with ZORK may give you some clues for solving some of PORK's
- puzzles -- then again, it may not.
-
- If you get totally stuck, PORK.SOL has the complete "walkthru" solution for
- the game. However, look at PORK.SOL as a last resort!
-
- PORK uses a "beta-test" version of the Adventure Game Toolkit. This version
- has a number of improvements over the most recently "offically" released
- version of AGT (version 1.3). Specifically, the "beta-test" version has: (1)
- an OOPS feature, (2) the ability for the user to customize the "look-and-feel"
- of the game's interface, and (3) an optional "menu-driven" parser.
-
- The interface/options/menu may be changed by hitting the ESC key while playing
- the game.
-
-
- PLEASE HELP ME!!!
-
- I need to get a real test of this beta-test version. Please play this game,
- try all the options, and let me know what worked right, what worked wrong,
- what you think should be changed and/or improved, and, generally, how you
- liked the new version.
-
- Your opinion is very important to me. Please tell me what you think!!
-
- I can be reached by the following methods:
-
- (1) By leaving a message in the 'Softworks' forum on BIX (the BYTE
- Information Exchange).
-
- (2) By CompuServe E-Mail to David Malmberg, CompuServe ID 73435,1277.
-
- (3) By GEnie E-Mail to D.MALMBERG.
-
- (4) By letter to: David Malmberg
- Softworks
- 43064 Via Moraga
- Mission San Jose, California
- 94539
-
- NOTE: The option menu has an option labeled GRAPHICS which may be set ON or
- OFF. This option does not do anything in the current 1.6 "beta-test"
- version. In Version 2.0 of AGT (which I am hard at work on) this
- option will enable the user to view .PCX graphics files during the
- adventure.
-
-