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- ===============================================================================
- *** ANNOUNCING: A NEW APOGEE SHAREWARE GAME ***
- XenoPhage: Alien Bloodsport
- (c) 1994 Apogee Software, Ltd. & Argo Games
-
- This Preview is available now!
- (The game will come later)
- ===============================================================================
-
- ==================
- WHAT IS XENOPHAGE?
- ==================
-
- XenoPhage is a new fighting game that will be brought to you by Apogee Software
- and Argo Games. Great gameplay and unique design work are delivered to you by
- brand new, high-tech graphic & sound engines.
-
- ■ PREVIEW HARDWARE REQUIREMENTS
-
- o 80386DX or later processor.
- o About 415k free conventional memory.
- o VGA compatible video card.
-
- ■ XENOPHAGE GAME MINIMUM HARDWARE REQUIREMENTS
-
- o 80386DX or later processor running at 33MHz or faster.
- o VGA compatible video card (for 320x200 and 320x400 resolutions).
- o 4Mb free extended memory.
-
- ■ XENOPHAGE ADDITIONAL HARDWARE SUPPORT
-
- o SuperVGA video card (for 640x400 and 640x480 resolutions).
- (SVGA support requires a VESA compatible SVGA card in a local bus slot)
-
- o Multiple sound card support. For cards with appropriate drivers, stereo,
- true 16-bit sound, and very high sample rates are supported - up to CD
- quality sound! (16 bit 44KHz stereo).
-
- Currently supported devices include:
-
- o Any VESA VBE/AI compliant WAVE (digital audio) or MIDI (music) device.
- o MPU-401 compatible General MIDI devices.
- o SoundBlaster, SoundBlaster Pro, and compatibles.
- o Gravis UltraSound
- o ProAudio Spectrum 16 & 3d.
- o Disney Sound Source.
- o We plan on adding others, but those are working now.
-
- o Multiple joysticks and 4-button joysticks.
- (We strongly recommend a speed-compensating joystick card for optimal
- system performance).
-
- o 80486/Pentium optimized code.
-
- o Microsoft compatible mouse.
-
- NOTE: This is a sneak preview, NOT a multi-media presentation. As such, the
- sound support mentioned for the game itself is not present in the slide show.
-
- This file is a bit more verbose & technical than the text presented in the
- slide show itself. You'll probably want to take a look at the slide show
- program before reading the rest of this file.
-
- In the unlikely event that you have trouble with the slide show program,
- please see the "TROUBLESHOOTING THE SLIDE SHOW PROGRAM" section near the end
- of this document.
-
-
- ==============
- NIFTY FEATURES
- ==============
-
- o Character sprites that can only be described as HUGE. In XenoPhage, when
- the sprites are really big, they're NOT blocky, unlike some other games!
-
- o Real-time generated shadows that skew, scale, fade, and climb up
- walls - like real shadows!
-
- o 256-color, full screen, pixel smooth, multi-directional scrolling, and
- FULL SCREEN ZOOM for VGA*, Extended VGA**, and Super VGA***! No wimpy,
- single screen, non-scrolling, non-zooming, low-res only, obsolete
- technology here!
-
- * 320x200
- ** 320x400 - supported on almost all VGA cards
- *** 640x400 and 640x480
-
- o 11 really cool combatants - eight unique creatures (from one of the darker
- corners of our Creative Director's twisted soul), two very pissed off
- humans, and one VERY nasty surprise! The shareware version will include
- three of the characters, so you'll really be able to get a feel for how
- it plays.
-
- (We're getting pretty tired of fighting games with all the creative depth
- of "The Karate Kid" or "Transformers." Aren't you?)
-
- o 10 really cool backgrounds - each one is 960x400. That's over 3.5
- MegaPixels! Each one features a bunch of animations that help make you
- feel like you're actually there!
-
- o Reactive sonic environment - music that responds to the fighting action,
- and in-your-face sound effects (enhanced in real-time by Digital Signal
- Processing effects) that answer the age-old question "What does rending
- flesh _really_ sound like?"
-
- o Advanced Artificial Intelligence - lets you forget you're playing against
- a machine, even if you can't find anybody to take advantage of the
- multi-player support with. Multiple difficulty levels are supported,
- of course.
-
-
- ====================
- WHEN WILL IT BE OUT?
- ====================
-
- ■ When it's ready! We know that you'd prefer to know when it'll be out, but
- we'd much rather have you be pleasantly surprised when it comes out than have
- you be irritated if we promise & miss a particular date.
-
-
- ====================================
- TROUBLESHOOTING THIS PREVIEW PROGRAM
- ====================================
-
- ■ This sneak preview requires a 386 or better, with about 415k (424960 bytes)
- of free conventional memory (reported as "Largest executable program size"
- by the DOS "MEM" command), and a VGA compatible video card. If there's enough
- XMS memory available, it will preload all data into XMS.
-
- o If you have a VGA card, and the slide show thinks you don't, start with:
- XPSLIDE /GR
-
- o If you don't want the data to preload into XMS, or your system has problems
- with XMS preloading, start with: XPSLIDE /NOXMS
-
- o If you don't have enough conventional memory, follow the instructions on
- the not enough memory screen, and/or consult your operating system manual.
-
-
- ===================================
- WHERE TO FIND APOGEE'S GAMES ONLINE
- ===================================
-
- 1. APOGEE'S HOME BBS: THE SOFTWARE CREATIONS BBS
-
- Software Creations BBS was recently voted North America's most popular BBS
- by the readers of Boardwatch Magazine. It was also featured on the TV show
- Prime-Time Live in December 1993. Apogee's releases are available here before
- they're available anywhere else in the world!
-
- To download any Apogee game, call one of the three numbers listed below. Then,
- look in the free Apogee file section, #1. Type "F 1" to see a listing of the
- files. These are free downloads, and you do not need a membership.
-
- (508) 365-2359 -- 2400 baud Over 90 lines
- (508) 368-7036 -- 9600-14.4K v.32bis available, and
- (508) 365-4035 -- 28.8k v.fast class (v.fc) growing fast!
-
- 2. America Online - Use the keyword "apogee" to go to our forum.
-
- 3. CompuServe - Type "go apogee" (at any ! prompt) to find Apogee's games.
-
- 4. Internet - Apogee's titles can be access via anonymous FTP at our official
- ftp site. The site is "ftp.uml.edu", and the directory they can
- be found in is (case important) "msdos/Games/Apogee".
-
- 5. Fidonet Filebone - If you are a Fidonet SysOp, you can now get Apogee's
- games on the Fido filebone. Talk to your local filebone
- hub about the four Apogee areas (see FILEBONE.NO for more
- information).
-
-
- =========
- LEGAL GOO
- =========
-
- ■ XenoPhage sneak preview, Copyright (c) 1994 Argo Games.
-
- ■ Any Trademarks or Copyrighted names mentioned in this document are the
- property of their respective owners.
-
- ■ All reasonable effort has been made to ensure the accuracy of this document.
- However, it refers to an uncompleted product that may have features added,
- removed, or altered.
-