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- on mouseUp
- set the castNum of sprite 18 to 449
- set the castNum of sprite 17 to 454
- set the locH of sprite 17 to 43
- set the locH of sprite 21 to 46
- set the locH of sprite 22 to 43
- set the locV of sprite 22 to 322
- puppetSprite(21, 0)
- puppetSprite(22, 0)
- puppetSprite(17, 0)
- updateStage()
- end
-