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Text File  |  2003-05-09  |  878.7 KB  |  8,450 lines

  1.  
  2.     snd_CreateBank( "characters" , "Banks", "characters" ) 
  3.         snd_SetBankFader( "Banks.characters", 100 )
  4.  
  5.         snd_CreateBank( "Gamma_Creatures" , "Banks.characters", "Gamma_Creatures" ) 
  6.             snd_SetBankFader( "Banks.characters.Gamma_Creatures", 100 )
  7.  
  8.             snd_CreateBank( "1_Generic_sounds" , "Banks.characters.Gamma_Creatures", "1_Generic_sounds" ) 
  9.                 snd_SetBankFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds", 100 )
  10.  
  11.                 snd_CreateBank( "Punch" , "Banks.characters.Gamma_Creatures.1_Generic_sounds", "Punch" ) 
  12.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.Punch", 100 )
  13.                     snd_CreateResource( "gpunch03" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.Punch" ) 
  14.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.Punch.gpunch03", 100 )
  15.                     snd_CreateResource( "gpunch02" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.Punch" ) 
  16.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.Punch.gpunch02", 100 )
  17.                     snd_CreateResource( "gpunch01" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.Punch" ) 
  18.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.Punch.gpunch01", 100 )
  19.  
  20.                 snd_CreateBank( "Grab" , "Banks.characters.Gamma_Creatures.1_Generic_sounds", "Grab" ) 
  21.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.Grab", 91 )
  22.                     snd_CreateResource( "Grb01" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.Grab" ) 
  23.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.Grab.Grb01", 100 )
  24.                     snd_CreateResource( "Grb02" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.Grab" ) 
  25.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.Grab.Grb02", 100 )
  26.  
  27.                 snd_CreateBank( "SwishHigh" , "Banks.characters.Gamma_Creatures.1_Generic_sounds", "SwishHigh" ) 
  28.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.SwishHigh", 74 )
  29.                     snd_CreateResource( "SwishHigh02" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.SwishHigh" ) 
  30.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.SwishHigh.SwishHigh02", 100 )
  31.                     snd_CreateResource( "SwishHigh01" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.SwishHigh" ) 
  32.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.SwishHigh.SwishHigh01", 100 )
  33.  
  34.                 snd_CreateBank( "SwishLow" , "Banks.characters.Gamma_Creatures.1_Generic_sounds", "SwishLow" ) 
  35.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.SwishLow", 79 )
  36.                     snd_CreateResource( "SwishLow02" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.SwishLow" ) 
  37.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.SwishLow.SwishLow02", 100 )
  38.                     snd_CreateResource( "SwishLow01" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.SwishLow" ) 
  39.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.SwishLow.SwishLow01", 100 )
  40.  
  41.                 snd_CreateBank( "footsteps" , "Banks.characters.Gamma_Creatures.1_Generic_sounds", "footsteps" ) 
  42.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps", 100 )
  43.  
  44.                     snd_CreateBank( "metal" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps", "" ) 
  45.                         snd_SetBankFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps.metal", 68 )
  46.                         snd_CreateResource( "hulk_metal_01" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps.metal" ) 
  47.                             snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps.metal.hulk_metal_01", 100 )
  48.                         snd_CreateResource( "hulk_metal_02" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps.metal" ) 
  49.                             snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps.metal.hulk_metal_02", 100 )
  50.  
  51.                     snd_CreateBank( "concrete" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps", "" ) 
  52.                         snd_SetBankFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps.concrete", 67 )
  53.                         snd_CreateResource( "barefoot_concrete01" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps.concrete" ) 
  54.                             snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps.concrete.barefoot_concrete01", 100 )
  55.                         snd_CreateResource( "barefoot_concrete02" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps.concrete" ) 
  56.                             snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps.concrete.barefoot_concrete02", 100 )
  57.                         snd_CreateResource( "barefoot_concrete04" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps.concrete" ) 
  58.                             snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps.concrete.barefoot_concrete04", 100 )
  59.  
  60.                     snd_CreateBank( "footRumble" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps", "" ) 
  61.                         snd_SetBankFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps.footRumble", 76 )
  62.                         snd_CreateResource( "foor_rumble" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps.footRumble" ) 
  63.                             snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.footsteps.footRumble.foor_rumble", 100 )
  64.  
  65.                 snd_CreateBank( "hitGround" , "Banks.characters.Gamma_Creatures.1_Generic_sounds", "" ) 
  66.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.hitGround", 100 )
  67.                     snd_CreateResource( "hit_ground02" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.hitGround" ) 
  68.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.hitGround.hit_ground02", 100 )
  69.  
  70.                 snd_CreateBank( "chargeUp" , "Banks.characters.Gamma_Creatures.1_Generic_sounds", "chargeUp" ) 
  71.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.chargeUp", 89 )
  72.                     snd_CreateResource( "GammaCharge" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.chargeUp" ) 
  73.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.chargeUp.GammaCharge", 100 )
  74.  
  75.                 snd_CreateBank( "BigSwish" , "Banks.characters.Gamma_Creatures.1_Generic_sounds", "BigSwish" ) 
  76.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.BigSwish", 77 )
  77.                     snd_CreateResource( "hulk_whoosh03" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.BigSwish" ) 
  78.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.BigSwish.hulk_whoosh03", 100 )
  79.                     snd_CreateResource( "hulk_whoosh04" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.BigSwish" ) 
  80.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.BigSwish.hulk_whoosh04", 100 )
  81.                     snd_CreateResource( "hulk_whoosh05" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.BigSwish" ) 
  82.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.BigSwish.hulk_whoosh05", 100 )
  83.  
  84.                 snd_CreateBank( "SwishThrow" , "Banks.characters.Gamma_Creatures.1_Generic_sounds", "BigSwish" ) 
  85.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.SwishThrow", 100 )
  86.                     snd_CreateResource( "hulk_whoosh03" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.SwishThrow" ) 
  87.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.SwishThrow.hulk_whoosh03", 100 )
  88.                     snd_CreateResource( "hulk_whoosh04" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.SwishThrow" ) 
  89.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.SwishThrow.hulk_whoosh04", 100 )
  90.                     snd_CreateResource( "hulk_whoosh05" , "Banks.characters.Gamma_Creatures.1_Generic_sounds.SwishThrow" ) 
  91.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.1_Generic_sounds.SwishThrow.hulk_whoosh05", 100 )
  92.  
  93.             snd_CreateBank( "Hulk" , "Banks.characters.Gamma_Creatures", "Hulk" ) 
  94.                 snd_SetBankFader( "Banks.characters.Gamma_Creatures.Hulk", 100 )
  95.  
  96.                 snd_CreateBank( "Stomp" , "Banks.characters.Gamma_Creatures.Hulk", "Stomp" ) 
  97.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Hulk.Stomp", 96 )
  98.                     snd_CreateResource( "toe_stomp_mix_02" , "Banks.characters.Gamma_Creatures.Hulk.Stomp" ) 
  99.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Hulk.Stomp.toe_stomp_mix_02", 100 )
  100.  
  101.                 snd_CreateBank( "Grunt" , "Banks.characters.Gamma_Creatures.Hulk", "Grunt" ) 
  102.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Hulk.Grunt", 83 )
  103.                     snd_CreateResource( "big_grunt01" , "Banks.characters.Gamma_Creatures.Hulk.Grunt" ) 
  104.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Hulk.Grunt.big_grunt01", 100 )
  105.                     snd_CreateResource( "big_grunt02" , "Banks.characters.Gamma_Creatures.Hulk.Grunt" ) 
  106.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Hulk.Grunt.big_grunt02", 100 )
  107.                     snd_CreateResource( "big_grunt03" , "Banks.characters.Gamma_Creatures.Hulk.Grunt" ) 
  108.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Hulk.Grunt.big_grunt03", 100 )
  109.  
  110.                 snd_CreateBank( "Oof" , "Banks.characters.Gamma_Creatures.Hulk", "Oof" ) 
  111.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Hulk.Oof", 89 )
  112.                     snd_CreateResource( "big_oof01" , "Banks.characters.Gamma_Creatures.Hulk.Oof" ) 
  113.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Hulk.Oof.big_oof01", 100 )
  114.                     snd_CreateResource( "big_oof03" , "Banks.characters.Gamma_Creatures.Hulk.Oof" ) 
  115.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Hulk.Oof.big_oof03", 100 )
  116.                     snd_CreateResource( "big_oof04" , "Banks.characters.Gamma_Creatures.Hulk.Oof" ) 
  117.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Hulk.Oof.big_oof04", 100 )
  118.  
  119.                 snd_CreateBank( "Roar" , "Banks.characters.Gamma_Creatures.Hulk", "Roar" ) 
  120.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Hulk.Roar", 96 )
  121.                     snd_CreateResource( "HULK_Roar8ST" , "Banks.characters.Gamma_Creatures.Hulk.Roar" ) 
  122.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Hulk.Roar.HULK_Roar8ST", 100 )
  123.  
  124.                 snd_CreateBank( "SonicClap" , "Banks.characters.Gamma_Creatures.Hulk", "SonicClap" ) 
  125.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Hulk.SonicClap", 90 )
  126.                     snd_CreateResource( "SonicClap02" , "Banks.characters.Gamma_Creatures.Hulk.SonicClap" ) 
  127.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Hulk.SonicClap.SonicClap02", 100 )
  128.  
  129.                 snd_CreateBank( "GammaPunch" , "Banks.characters.Gamma_Creatures.Hulk", "GammaPunch" ) 
  130.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Hulk.GammaPunch", 100 )
  131.                     snd_CreateResource( "punch_2000" , "Banks.characters.Gamma_Creatures.Hulk.GammaPunch" ) 
  132.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Hulk.GammaPunch.punch_2000", 100 )
  133.                     snd_CreateResource( "punch_2001" , "Banks.characters.Gamma_Creatures.Hulk.GammaPunch" ) 
  134.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Hulk.GammaPunch.punch_2001", 100 )
  135.  
  136.                 snd_CreateBank( "Crunch" , "Banks.characters.Gamma_Creatures.Hulk", "" ) 
  137.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Hulk.Crunch", 88 )
  138.                     snd_CreateResource( "crunch" , "Banks.characters.Gamma_Creatures.Hulk.Crunch" ) 
  139.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Hulk.Crunch.crunch", 100 )
  140.  
  141.                 snd_CreateBank( "smallStomp" , "Banks.characters.Gamma_Creatures.Hulk", "Stomp" ) 
  142.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Hulk.smallStomp", 70 )
  143.                     snd_CreateResource( "toe_stomp_mix_02" , "Banks.characters.Gamma_Creatures.Hulk.smallStomp" ) 
  144.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Hulk.smallStomp.toe_stomp_mix_02", 100 )
  145.  
  146.                 snd_CreateBank( "HulkDie" , "Banks.characters.Gamma_Creatures.Hulk", "HulkDie" ) 
  147.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Hulk.HulkDie", 94 )
  148.                     snd_CreateResource( "HULK_Defeated02" , "Banks.characters.Gamma_Creatures.Hulk.HulkDie" ) 
  149.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Hulk.HulkDie.HULK_Defeated02", 100 )
  150.  
  151.                 snd_CreateBank( "hitgroundextra" , "Banks.characters.Gamma_Creatures.Hulk", "Stomp" ) 
  152.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Hulk.hitgroundextra", 37 )
  153.                     snd_CreateResource( "toe_stomp_mix_02" , "Banks.characters.Gamma_Creatures.Hulk.hitgroundextra" ) 
  154.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Hulk.hitgroundextra.toe_stomp_mix_02", 100 )
  155.  
  156.                 snd_CreateBank( "quietPunch" , "Banks.characters.Gamma_Creatures.Hulk", "GammaPunch" ) 
  157.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Hulk.quietPunch", 49 )
  158.                     snd_CreateResource( "punch_2000" , "Banks.characters.Gamma_Creatures.Hulk.quietPunch" ) 
  159.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Hulk.quietPunch.punch_2000", 100 )
  160.                     snd_CreateResource( "punch_2001" , "Banks.characters.Gamma_Creatures.Hulk.quietPunch" ) 
  161.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Hulk.quietPunch.punch_2001", 100 )
  162.  
  163.             snd_CreateBank( "Madman" , "Banks.characters.Gamma_Creatures", "Madman" ) 
  164.                 snd_SetBankFader( "Banks.characters.Gamma_Creatures.Madman", 95 )
  165.  
  166.                 snd_CreateBank( "stomp" , "Banks.characters.Gamma_Creatures.Madman", "" ) 
  167.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Madman.stomp", 100 )
  168.                     snd_CreateResource( "madstomp" , "Banks.characters.Gamma_Creatures.Madman.stomp" ) 
  169.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Madman.stomp.madstomp", 100 )
  170.  
  171.                 snd_CreateBank( "swishpunch" , "Banks.characters.Gamma_Creatures.Madman", "" ) 
  172.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Madman.swishpunch", 100 )
  173.                     snd_CreateResource( "swish_punch" , "Banks.characters.Gamma_Creatures.Madman.swishpunch" ) 
  174.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Madman.swishpunch.swish_punch", 100 )
  175.  
  176.                 snd_CreateBank( "oof" , "Banks.characters.Gamma_Creatures.Madman", "" ) 
  177.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Madman.oof", 100 )
  178.                     snd_CreateResource( "oof01" , "Banks.characters.Gamma_Creatures.Madman.oof" ) 
  179.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Madman.oof.oof01", 100 )
  180.                     snd_CreateResource( "oof04" , "Banks.characters.Gamma_Creatures.Madman.oof" ) 
  181.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Madman.oof.oof04", 100 )
  182.                     snd_CreateResource( "oof03" , "Banks.characters.Gamma_Creatures.Madman.oof" ) 
  183.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Madman.oof.oof03", 100 )
  184.  
  185.                 snd_CreateBank( "struggle" , "Banks.characters.Gamma_Creatures.Madman", "" ) 
  186.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Madman.struggle", 100 )
  187.                     snd_CreateResource( "madman_struggle03" , "Banks.characters.Gamma_Creatures.Madman.struggle" ) 
  188.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Madman.struggle.madman_struggle03", 100 )
  189.                     snd_CreateResource( "madman_struggle04" , "Banks.characters.Gamma_Creatures.Madman.struggle" ) 
  190.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Madman.struggle.madman_struggle04", 100 )
  191.  
  192.                 snd_CreateBank( "console" , "Banks.characters.Gamma_Creatures.Madman", "" ) 
  193.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Madman.console", 100 )
  194.                     snd_CreateResource( "console" , "Banks.characters.Gamma_Creatures.Madman.console" ) 
  195.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Madman.console.console", 100 )
  196.  
  197.                 snd_CreateBank( "rumble" , "Banks.characters.Gamma_Creatures.Madman", "" ) 
  198.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Madman.rumble", 74 )
  199.                     snd_CreateResource( "madrumble" , "Banks.characters.Gamma_Creatures.Madman.rumble" ) 
  200.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Madman.rumble.madrumble", 100 )
  201.  
  202.                 snd_CreateBank( "health_charge" , "Banks.characters.Gamma_Creatures.Madman", "" ) 
  203.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Madman.health_charge", 100 )
  204.                     snd_CreateResource( "health_charge" , "Banks.characters.Gamma_Creatures.Madman.health_charge" ) 
  205.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Madman.health_charge.health_charge", 100 )
  206.  
  207.                 snd_CreateBank( "grunt" , "Banks.characters.Gamma_Creatures.Madman", "grunt" ) 
  208.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Madman.grunt", 100 )
  209.                     snd_CreateResource( "madgrunt01" , "Banks.characters.Gamma_Creatures.Madman.grunt" ) 
  210.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Madman.grunt.madgrunt01", 100 )
  211.                     snd_CreateResource( "madgrunt02" , "Banks.characters.Gamma_Creatures.Madman.grunt" ) 
  212.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Madman.grunt.madgrunt02", 100 )
  213.  
  214.             snd_CreateBank( "gamma_guard" , "Banks.characters.Gamma_Creatures", "gamma_guard" ) 
  215.                 snd_SetBankFader( "Banks.characters.Gamma_Creatures.gamma_guard", 100 )
  216.  
  217.                 snd_CreateBank( "SonicClap" , "Banks.characters.Gamma_Creatures.gamma_guard", "SonicClap" ) 
  218.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.gamma_guard.SonicClap", 100 )
  219.                     snd_CreateResource( "SonicClap03" , "Banks.characters.Gamma_Creatures.gamma_guard.SonicClap" ) 
  220.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.gamma_guard.SonicClap.SonicClap03", 100 )
  221.  
  222.                 snd_CreateBank( "weapon" , "Banks.characters.Gamma_Creatures.gamma_guard", "weapon" ) 
  223.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.gamma_guard.weapon", 100 )
  224.  
  225.                     snd_CreateBank( "reload" , "Banks.characters.Gamma_Creatures.gamma_guard.weapon", "" ) 
  226.                         snd_SetBankFader( "Banks.characters.Gamma_Creatures.gamma_guard.weapon.reload", 100 )
  227.                         snd_CreateResource( "reloadblaster" , "Banks.characters.Gamma_Creatures.gamma_guard.weapon.reload" ) 
  228.                             snd_SetResourceFader( "Banks.characters.Gamma_Creatures.gamma_guard.weapon.reload.reloadblaster", 100 )
  229.  
  230.                     snd_CreateBank( "rocketFire" , "Banks.characters.Gamma_Creatures.gamma_guard.weapon", "" ) 
  231.                         snd_SetBankFader( "Banks.characters.Gamma_Creatures.gamma_guard.weapon.rocketFire", 100 )
  232.                         snd_CreateResource( "big_gamma_gun_02" , "Banks.characters.Gamma_Creatures.gamma_guard.weapon.rocketFire" ) 
  233.                             snd_SetResourceFader( "Banks.characters.Gamma_Creatures.gamma_guard.weapon.rocketFire.big_gamma_gun_02", 100 )
  234.  
  235.                 snd_CreateBank( "grunt" , "Banks.characters.Gamma_Creatures.gamma_guard", "" ) 
  236.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.gamma_guard.grunt", 100 )
  237.                     snd_CreateResource( "GamGrunt_01a" , "Banks.characters.Gamma_Creatures.gamma_guard.grunt" ) 
  238.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.gamma_guard.grunt.GamGrunt_01a", 100 )
  239.                     snd_CreateResource( "GamGrunt_02a" , "Banks.characters.Gamma_Creatures.gamma_guard.grunt" ) 
  240.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.gamma_guard.grunt.GamGrunt_02a", 100 )
  241.  
  242.                 snd_CreateBank( "oof" , "Banks.characters.Gamma_Creatures.gamma_guard", "" ) 
  243.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.gamma_guard.oof", 100 )
  244.                     snd_CreateResource( "GamOof_04a" , "Banks.characters.Gamma_Creatures.gamma_guard.oof" ) 
  245.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.gamma_guard.oof.GamOof_04a", 100 )
  246.                     snd_CreateResource( "GamOof_04c" , "Banks.characters.Gamma_Creatures.gamma_guard.oof" ) 
  247.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.gamma_guard.oof.GamOof_04c", 100 )
  248.  
  249.             snd_CreateBank( "Leader" , "Banks.characters.Gamma_Creatures", "Leader" ) 
  250.                 snd_SetBankFader( "Banks.characters.Gamma_Creatures.Leader", 100 )
  251.  
  252.                 snd_CreateBank( "Oof" , "Banks.characters.Gamma_Creatures.Leader", "" ) 
  253.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Leader.Oof", 100 )
  254.                     snd_CreateResource( "leader_oof03" , "Banks.characters.Gamma_Creatures.Leader.Oof" ) 
  255.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Leader.Oof.leader_oof03", 100 )
  256.                     snd_CreateResource( "leader_oof04" , "Banks.characters.Gamma_Creatures.Leader.Oof" ) 
  257.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Leader.Oof.leader_oof04", 100 )
  258.                     snd_CreateResource( "leader_oof05" , "Banks.characters.Gamma_Creatures.Leader.Oof" ) 
  259.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Leader.Oof.leader_oof05", 100 )
  260.  
  261.                 snd_CreateBank( "BeamHits" , "Banks.characters.Gamma_Creatures.Leader", "BeamHits" ) 
  262.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Leader.BeamHits", 32 )
  263.                     snd_CreateResource( "shockball_mix_01" , "Banks.characters.Gamma_Creatures.Leader.BeamHits" ) 
  264.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Leader.BeamHits.shockball_mix_01", 100 )
  265.                     snd_CreateResource( "shockball_mix_02" , "Banks.characters.Gamma_Creatures.Leader.BeamHits" ) 
  266.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Leader.BeamHits.shockball_mix_02", 100 )
  267.  
  268.                 snd_CreateBank( "HandBeam" , "Banks.characters.Gamma_Creatures.Leader", "HandBeam" ) 
  269.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Leader.HandBeam", 83 )
  270.                     snd_CreateResource( "hand_beam_02" , "Banks.characters.Gamma_Creatures.Leader.HandBeam" ) 
  271.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Leader.HandBeam.hand_beam_02", 100 )
  272.  
  273.                 snd_CreateBank( "MindShield" , "Banks.characters.Gamma_Creatures.Leader", "MindShield" ) 
  274.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Leader.MindShield", 90 )
  275.                     snd_CreateResource( "MindShield" , "Banks.characters.Gamma_Creatures.Leader.MindShield" ) 
  276.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Leader.MindShield.MindShield", 100 )
  277.  
  278.                 snd_CreateBank( "MindWarp" , "Banks.characters.Gamma_Creatures.Leader", "MindWarp" ) 
  279.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Leader.MindWarp", 100 )
  280.                     snd_CreateResource( "mindWarpLoop" , "Banks.characters.Gamma_Creatures.Leader.MindWarp" ) 
  281.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Leader.MindWarp.mindWarpLoop", 100 )
  282.                         snd_SetResourceLooped( "Banks.characters.Gamma_Creatures.Leader.MindWarp.mindWarpLoop", 1 )
  283.  
  284.                 snd_CreateBank( "Laugh" , "Banks.characters.Gamma_Creatures.Leader", "" ) 
  285.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Leader.Laugh", 100 )
  286.                     snd_CreateResource( "leaderLaugh" , "Banks.characters.Gamma_Creatures.Leader.Laugh" ) 
  287.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Leader.Laugh.leaderLaugh", 100 )
  288.  
  289.                 snd_CreateBank( "TransportIn" , "Banks.characters.Gamma_Creatures.Leader", "" ) 
  290.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Leader.TransportIn", 72 )
  291.                     snd_CreateResource( "transportIn" , "Banks.characters.Gamma_Creatures.Leader.TransportIn" ) 
  292.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Leader.TransportIn.transportIn", 100 )
  293.  
  294.                 snd_CreateBank( "TransportOut" , "Banks.characters.Gamma_Creatures.Leader", "" ) 
  295.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Leader.TransportOut", 67 )
  296.                     snd_CreateResource( "transportOut" , "Banks.characters.Gamma_Creatures.Leader.TransportOut" ) 
  297.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Leader.TransportOut.transportOut", 100 )
  298.  
  299.                 snd_CreateBank( "Duplication" , "Banks.characters.Gamma_Creatures.Leader", "" ) 
  300.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Leader.Duplication", 88 )
  301.                     snd_CreateResource( "duplication" , "Banks.characters.Gamma_Creatures.Leader.Duplication" ) 
  302.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Leader.Duplication.duplication", 100 )
  303.  
  304.                 snd_CreateBank( "MindBeam" , "Banks.characters.Gamma_Creatures.Leader", "" ) 
  305.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Leader.MindBeam", 88 )
  306.                     snd_CreateResource( "hand_beam_03" , "Banks.characters.Gamma_Creatures.Leader.MindBeam" ) 
  307.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Leader.MindBeam.hand_beam_03", 100 )
  308.  
  309.             snd_CreateBank( "Ravage" , "Banks.characters.Gamma_Creatures", "Ravage" ) 
  310.                 snd_SetBankFader( "Banks.characters.Gamma_Creatures.Ravage", 95 )
  311.  
  312.                 snd_CreateBank( "Oof" , "Banks.characters.Gamma_Creatures.Ravage", "" ) 
  313.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Ravage.Oof", 100 )
  314.                     snd_CreateResource( "ravage_oof02" , "Banks.characters.Gamma_Creatures.Ravage.Oof" ) 
  315.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Ravage.Oof.ravage_oof02", 100 )
  316.                     snd_CreateResource( "ravage_oof03" , "Banks.characters.Gamma_Creatures.Ravage.Oof" ) 
  317.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Ravage.Oof.ravage_oof03", 100 )
  318.                     snd_CreateResource( "ravage_oof05" , "Banks.characters.Gamma_Creatures.Ravage.Oof" ) 
  319.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Ravage.Oof.ravage_oof05", 100 )
  320.  
  321.                 snd_CreateBank( "Laugh" , "Banks.characters.Gamma_Creatures.Ravage", "" ) 
  322.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Ravage.Laugh", 100 )
  323.                     snd_CreateResource( "laugh01" , "Banks.characters.Gamma_Creatures.Ravage.Laugh" ) 
  324.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Ravage.Laugh.laugh01", 100 )
  325.  
  326.                 snd_CreateBank( "Stomp" , "Banks.characters.Gamma_Creatures.Ravage", "" ) 
  327.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Ravage.Stomp", 100 )
  328.                     snd_CreateResource( "stomp" , "Banks.characters.Gamma_Creatures.Ravage.Stomp" ) 
  329.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Ravage.Stomp.stomp", 100 )
  330.  
  331.                 snd_CreateBank( "blockSound" , "Banks.characters.Gamma_Creatures.Ravage", "" ) 
  332.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Ravage.blockSound", 100 )
  333.                     snd_CreateResource( "ravage_block_03" , "Banks.characters.Gamma_Creatures.Ravage.blockSound" ) 
  334.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Ravage.blockSound.ravage_block_03", 100 )
  335.  
  336.                 snd_CreateBank( "grunt" , "Banks.characters.Gamma_Creatures.Ravage", "grunt" ) 
  337.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Ravage.grunt", 100 )
  338.                     snd_CreateResource( "ravgrunt01" , "Banks.characters.Gamma_Creatures.Ravage.grunt" ) 
  339.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Ravage.grunt.ravgrunt01", 100 )
  340.                     snd_CreateResource( "ravgrunt02" , "Banks.characters.Gamma_Creatures.Ravage.grunt" ) 
  341.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Ravage.grunt.ravgrunt02", 100 )
  342.  
  343.             snd_CreateBank( "Flux" , "Banks.characters.Gamma_Creatures", "Flux" ) 
  344.                 snd_SetBankFader( "Banks.characters.Gamma_Creatures.Flux", 95 )
  345.  
  346.                 snd_CreateBank( "Oof" , "Banks.characters.Gamma_Creatures.Flux", "" ) 
  347.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Flux.Oof", 100 )
  348.                     snd_CreateResource( "flux_oof01" , "Banks.characters.Gamma_Creatures.Flux.Oof" ) 
  349.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.Oof.flux_oof01", 100 )
  350.                     snd_CreateResource( "flux_oof02" , "Banks.characters.Gamma_Creatures.Flux.Oof" ) 
  351.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.Oof.flux_oof02", 100 )
  352.                     snd_CreateResource( "flux_oof03" , "Banks.characters.Gamma_Creatures.Flux.Oof" ) 
  353.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.Oof.flux_oof03", 100 )
  354.  
  355.                 snd_CreateBank( "DiveRoll" , "Banks.characters.Gamma_Creatures.Flux", "" ) 
  356.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Flux.DiveRoll", 69 )
  357.                     snd_CreateResource( "Gamma_diveroll01" , "Banks.characters.Gamma_Creatures.Flux.DiveRoll" ) 
  358.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.DiveRoll.Gamma_diveroll01", 100 )
  359.  
  360.                 snd_CreateBank( "Flux_Grenade_explode" , "Banks.characters.Gamma_Creatures.Flux", "Flux_Grenade_explode" ) 
  361.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Flux.Flux_Grenade_explode", 100 )
  362.                     snd_CreateResource( "flux_grenadeExplode01" , "Banks.characters.Gamma_Creatures.Flux.Flux_Grenade_explode" ) 
  363.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.Flux_Grenade_explode.flux_grenadeExplode01", 100 )
  364.                     snd_CreateResource( "flux_grenadeExplode02" , "Banks.characters.Gamma_Creatures.Flux.Flux_Grenade_explode" ) 
  365.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.Flux_Grenade_explode.flux_grenadeExplode02", 100 )
  366.  
  367.                 snd_CreateBank( "throwGrunt" , "Banks.characters.Gamma_Creatures.Flux", "" ) 
  368.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Flux.throwGrunt", 100 )
  369.                     snd_CreateResource( "throwGrunt2" , "Banks.characters.Gamma_Creatures.Flux.throwGrunt" ) 
  370.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.throwGrunt.throwGrunt2", 100 )
  371.                     snd_CreateResource( "throwGrunt3" , "Banks.characters.Gamma_Creatures.Flux.throwGrunt" ) 
  372.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.throwGrunt.throwGrunt3", 100 )
  373.  
  374.                 snd_CreateBank( "Frenzy" , "Banks.characters.Gamma_Creatures.Flux", "" ) 
  375.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Flux.Frenzy", 100 )
  376.                     snd_CreateResource( "frenzy1" , "Banks.characters.Gamma_Creatures.Flux.Frenzy" ) 
  377.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.Frenzy.frenzy1", 100 )
  378.  
  379.                 snd_CreateBank( "land" , "Banks.characters.Gamma_Creatures.Flux", "" ) 
  380.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Flux.land", 100 )
  381.                     snd_CreateResource( "flux_bootland" , "Banks.characters.Gamma_Creatures.Flux.land" ) 
  382.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.land.flux_bootland", 100 )
  383.  
  384.                 snd_CreateBank( "slide" , "Banks.characters.Gamma_Creatures.Flux", "" ) 
  385.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Flux.slide", 100 )
  386.                     snd_CreateResource( "slide" , "Banks.characters.Gamma_Creatures.Flux.slide" ) 
  387.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.slide.slide", 100 )
  388.  
  389.                 snd_CreateBank( "bodyfallExtra" , "Banks.characters.Gamma_Creatures.Flux", "" ) 
  390.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Flux.bodyfallExtra", 100 )
  391.                     snd_CreateResource( "flux_bodyfall" , "Banks.characters.Gamma_Creatures.Flux.bodyfallExtra" ) 
  392.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.bodyfallExtra.flux_bodyfall", 100 )
  393.  
  394.                 snd_CreateBank( "bodyfall" , "Banks.characters.Gamma_Creatures.Flux", "" ) 
  395.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Flux.bodyfall", 100 )
  396.                     snd_CreateResource( "dirtyBodyfall" , "Banks.characters.Gamma_Creatures.Flux.bodyfall" ) 
  397.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.bodyfall.dirtyBodyfall", 100 )
  398.  
  399.                 snd_CreateBank( "grunt" , "Banks.characters.Gamma_Creatures.Flux", "" ) 
  400.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Flux.grunt", 100 )
  401.                     snd_CreateResource( "grunt01" , "Banks.characters.Gamma_Creatures.Flux.grunt" ) 
  402.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.grunt.grunt01", 100 )
  403.                     snd_CreateResource( "grunt02" , "Banks.characters.Gamma_Creatures.Flux.grunt" ) 
  404.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.grunt.grunt02", 100 )
  405.                     snd_CreateResource( "grunt03" , "Banks.characters.Gamma_Creatures.Flux.grunt" ) 
  406.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.grunt.grunt03", 100 )
  407.                     snd_CreateResource( "grunt04" , "Banks.characters.Gamma_Creatures.Flux.grunt" ) 
  408.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.grunt.grunt04", 100 )
  409.  
  410.                 snd_CreateBank( "bootstomp" , "Banks.characters.Gamma_Creatures.Flux", "" ) 
  411.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Flux.bootstomp", 100 )
  412.                     snd_CreateResource( "bootstomp" , "Banks.characters.Gamma_Creatures.Flux.bootstomp" ) 
  413.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.bootstomp.bootstomp", 100 )
  414.  
  415.                 snd_CreateBank( "tauntYell" , "Banks.characters.Gamma_Creatures.Flux", "" ) 
  416.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Flux.tauntYell", 100 )
  417.                     snd_CreateResource( "tauntYell" , "Banks.characters.Gamma_Creatures.Flux.tauntYell" ) 
  418.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.tauntYell.tauntYell", 100 )
  419.  
  420.                 snd_CreateBank( "Frenzypunches" , "Banks.characters.Gamma_Creatures.Flux", "" ) 
  421.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Flux.Frenzypunches", 100 )
  422.                     snd_CreateResource( "fluxFrenzypunches" , "Banks.characters.Gamma_Creatures.Flux.Frenzypunches" ) 
  423.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.Frenzypunches.fluxFrenzypunches", 100 )
  424.  
  425.                 snd_CreateBank( "Stomp" , "Banks.characters.Gamma_Creatures.Flux", "" ) 
  426.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.Flux.Stomp", 100 )
  427.                     snd_CreateResource( "stomp" , "Banks.characters.Gamma_Creatures.Flux.Stomp" ) 
  428.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.Flux.Stomp.stomp", 100 )
  429.  
  430.             snd_CreateBank( "HalfLife" , "Banks.characters.Gamma_Creatures", "HalfLife" ) 
  431.                 snd_SetBankFader( "Banks.characters.Gamma_Creatures.HalfLife", 95 )
  432.  
  433.                 snd_CreateBank( "Oof" , "Banks.characters.Gamma_Creatures.HalfLife", "" ) 
  434.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.HalfLife.Oof", 100 )
  435.                     snd_CreateResource( "half_oof01" , "Banks.characters.Gamma_Creatures.HalfLife.Oof" ) 
  436.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.HalfLife.Oof.half_oof01", 100 )
  437.                     snd_CreateResource( "half_oof02" , "Banks.characters.Gamma_Creatures.HalfLife.Oof" ) 
  438.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.HalfLife.Oof.half_oof02", 100 )
  439.                     snd_CreateResource( "half_oof03" , "Banks.characters.Gamma_Creatures.HalfLife.Oof" ) 
  440.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.HalfLife.Oof.half_oof03", 100 )
  441.  
  442.                 snd_CreateBank( "VampireDrain" , "Banks.characters.Gamma_Creatures.HalfLife", "" ) 
  443.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.HalfLife.VampireDrain", 100 )
  444.                     snd_CreateResource( "vampire_drain_01" , "Banks.characters.Gamma_Creatures.HalfLife.VampireDrain" ) 
  445.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.HalfLife.VampireDrain.vampire_drain_01", 100 )
  446.  
  447.                 snd_CreateBank( "PowerClaws" , "Banks.characters.Gamma_Creatures.HalfLife", "" ) 
  448.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.HalfLife.PowerClaws", 100 )
  449.                     snd_CreateResource( "powerclaws" , "Banks.characters.Gamma_Creatures.HalfLife.PowerClaws" ) 
  450.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.HalfLife.PowerClaws.powerclaws", 100 )
  451.  
  452.                 snd_CreateBank( "lockUp" , "Banks.characters.Gamma_Creatures.HalfLife", "lockUp" ) 
  453.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.HalfLife.lockUp", 100 )
  454.                     snd_CreateResource( "lockUpDrain02" , "Banks.characters.Gamma_Creatures.HalfLife.lockUp" ) 
  455.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.HalfLife.lockUp.lockUpDrain02", 100 )
  456.  
  457.                 snd_CreateBank( "shieldaction" , "Banks.characters.Gamma_Creatures.HalfLife", "shieldaction" ) 
  458.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.HalfLife.shieldaction", 100 )
  459.                     snd_CreateResource( "zap_04" , "Banks.characters.Gamma_Creatures.HalfLife.shieldaction" ) 
  460.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.HalfLife.shieldaction.zap_04", 100 )
  461.                     snd_CreateResource( "zap_05" , "Banks.characters.Gamma_Creatures.HalfLife.shieldaction" ) 
  462.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.HalfLife.shieldaction.zap_05", 100 )
  463.                     snd_CreateResource( "zap_02" , "Banks.characters.Gamma_Creatures.HalfLife.shieldaction" ) 
  464.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.HalfLife.shieldaction.zap_02", 100 )
  465.  
  466.                 snd_CreateBank( "land" , "Banks.characters.Gamma_Creatures.HalfLife", "land" ) 
  467.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.HalfLife.land", 100 )
  468.                     snd_CreateResource( "land" , "Banks.characters.Gamma_Creatures.HalfLife.land" ) 
  469.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.HalfLife.land.land", 100 )
  470.  
  471.                 snd_CreateBank( "TackleDrain" , "Banks.characters.Gamma_Creatures.HalfLife", "TackleDrain" ) 
  472.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.HalfLife.TackleDrain", 100 )
  473.                     snd_CreateResource( "vampire_drain_02" , "Banks.characters.Gamma_Creatures.HalfLife.TackleDrain" ) 
  474.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.HalfLife.TackleDrain.vampire_drain_02", 100 )
  475.  
  476.                 snd_CreateBank( "taunt" , "Banks.characters.Gamma_Creatures.HalfLife", "taunt" ) 
  477.                     snd_SetBankFader( "Banks.characters.Gamma_Creatures.HalfLife.taunt", 100 )
  478.                     snd_CreateResource( "tauntYell" , "Banks.characters.Gamma_Creatures.HalfLife.taunt" ) 
  479.                         snd_SetResourceFader( "Banks.characters.Gamma_Creatures.HalfLife.taunt.tauntYell", 100 )
  480.  
  481.             snd_CreateBank( "HalfLife_GenScream" , "Banks.characters.Gamma_Creatures", "HalfLife_GenScream" ) 
  482.                 snd_SetBankFader( "Banks.characters.Gamma_Creatures.HalfLife_GenScream", 95 )
  483.                 snd_CreateResource( "halflife_genscreamTemp" , "Banks.characters.Gamma_Creatures.HalfLife_GenScream" ) 
  484.                     snd_SetResourceFader( "Banks.characters.Gamma_Creatures.HalfLife_GenScream.halflife_genscreamTemp", 100 )
  485.  
  486.         snd_CreateBank( "Human" , "Banks.characters", "Human" ) 
  487.             snd_SetBankFader( "Banks.characters.Human", 100 )
  488.  
  489.             snd_CreateBank( "1_Generic_sounds" , "Banks.characters.Human", "1_Generic_sounds" ) 
  490.                 snd_SetBankFader( "Banks.characters.Human.1_Generic_sounds", 95 )
  491.  
  492.                 snd_CreateBank( "Punch" , "Banks.characters.Human.1_Generic_sounds", "Punch" ) 
  493.                     snd_SetBankFader( "Banks.characters.Human.1_Generic_sounds.Punch", 84 )
  494.                     snd_CreateResource( "fpunch04" , "Banks.characters.Human.1_Generic_sounds.Punch" ) 
  495.                         snd_SetResourceFader( "Banks.characters.Human.1_Generic_sounds.Punch.fpunch04", 100 )
  496.                     snd_CreateResource( "fpunch06" , "Banks.characters.Human.1_Generic_sounds.Punch" ) 
  497.                         snd_SetResourceFader( "Banks.characters.Human.1_Generic_sounds.Punch.fpunch06", 100 )
  498.                     snd_CreateResource( "fpunch07" , "Banks.characters.Human.1_Generic_sounds.Punch" ) 
  499.                         snd_SetResourceFader( "Banks.characters.Human.1_Generic_sounds.Punch.fpunch07", 100 )
  500.  
  501.                 snd_CreateBank( "BodyFall" , "Banks.characters.Human.1_Generic_sounds", "BodyFall" ) 
  502.                     snd_SetBankFader( "Banks.characters.Human.1_Generic_sounds.BodyFall", 86 )
  503.                     snd_CreateResource( "bodyfall_02" , "Banks.characters.Human.1_Generic_sounds.BodyFall" ) 
  504.                         snd_SetResourceFader( "Banks.characters.Human.1_Generic_sounds.BodyFall.bodyfall_02", 100 )
  505.                     snd_CreateResource( "bodyfall_03" , "Banks.characters.Human.1_Generic_sounds.BodyFall" ) 
  506.                         snd_SetResourceFader( "Banks.characters.Human.1_Generic_sounds.BodyFall.bodyfall_03", 100 )
  507.  
  508.                 snd_CreateBank( "SwishHigh" , "Banks.characters.Human.1_Generic_sounds", "SwishHigh" ) 
  509.                     snd_SetBankFader( "Banks.characters.Human.1_Generic_sounds.SwishHigh", 37 )
  510.                     snd_CreateResource( "SwishHigh01" , "Banks.characters.Human.1_Generic_sounds.SwishHigh" ) 
  511.                         snd_SetResourceFader( "Banks.characters.Human.1_Generic_sounds.SwishHigh.SwishHigh01", 100 )
  512.                     snd_CreateResource( "SwishHigh02" , "Banks.characters.Human.1_Generic_sounds.SwishHigh" ) 
  513.                         snd_SetResourceFader( "Banks.characters.Human.1_Generic_sounds.SwishHigh.SwishHigh02", 100 )
  514.                     snd_CreateResource( "SwishHigh03" , "Banks.characters.Human.1_Generic_sounds.SwishHigh" ) 
  515.                         snd_SetResourceFader( "Banks.characters.Human.1_Generic_sounds.SwishHigh.SwishHigh03", 100 )
  516.  
  517.                 snd_CreateBank( "SwishLow" , "Banks.characters.Human.1_Generic_sounds", "SwishLow" ) 
  518.                     snd_SetBankFader( "Banks.characters.Human.1_Generic_sounds.SwishLow", 40 )
  519.                     snd_CreateResource( "SwishLow01" , "Banks.characters.Human.1_Generic_sounds.SwishLow" ) 
  520.                         snd_SetResourceFader( "Banks.characters.Human.1_Generic_sounds.SwishLow.SwishLow01", 100 )
  521.                     snd_CreateResource( "SwishLow02" , "Banks.characters.Human.1_Generic_sounds.SwishLow" ) 
  522.                         snd_SetResourceFader( "Banks.characters.Human.1_Generic_sounds.SwishLow.SwishLow02", 100 )
  523.  
  524.                 snd_CreateBank( "Toolbelt" , "Banks.characters.Human.1_Generic_sounds", "Toolbelt" ) 
  525.                     snd_SetBankFader( "Banks.characters.Human.1_Generic_sounds.Toolbelt", 100 )
  526.                     snd_CreateResource( "GearBelt04" , "Banks.characters.Human.1_Generic_sounds.Toolbelt" ) 
  527.                         snd_SetResourceFader( "Banks.characters.Human.1_Generic_sounds.Toolbelt.GearBelt04", 100 )
  528.  
  529.                 snd_CreateBank( "hit_ground_slide" , "Banks.characters.Human.1_Generic_sounds", "" ) 
  530.                     snd_SetBankFader( "Banks.characters.Human.1_Generic_sounds.hit_ground_slide", 100 )
  531.                     snd_CreateResource( "hit_ground_slide" , "Banks.characters.Human.1_Generic_sounds.hit_ground_slide" ) 
  532.                         snd_SetResourceFader( "Banks.characters.Human.1_Generic_sounds.hit_ground_slide.hit_ground_slide", 100 )
  533.  
  534.                 snd_CreateBank( "kick" , "Banks.characters.Human.1_Generic_sounds", "" ) 
  535.                     snd_SetBankFader( "Banks.characters.Human.1_Generic_sounds.kick", 100 )
  536.                     snd_CreateResource( "kick01" , "Banks.characters.Human.1_Generic_sounds.kick" ) 
  537.                         snd_SetResourceFader( "Banks.characters.Human.1_Generic_sounds.kick.kick01", 100 )
  538.                     snd_CreateResource( "kick02" , "Banks.characters.Human.1_Generic_sounds.kick" ) 
  539.                         snd_SetResourceFader( "Banks.characters.Human.1_Generic_sounds.kick.kick02", 100 )
  540.  
  541.                 snd_CreateBank( "diveroll" , "Banks.characters.Human.1_Generic_sounds", "" ) 
  542.                     snd_SetBankFader( "Banks.characters.Human.1_Generic_sounds.diveroll", 100 )
  543.                     snd_CreateResource( "diveroll01" , "Banks.characters.Human.1_Generic_sounds.diveroll" ) 
  544.                         snd_SetResourceFader( "Banks.characters.Human.1_Generic_sounds.diveroll.diveroll01", 100 )
  545.  
  546.                 snd_CreateBank( "Grab" , "Banks.characters.Human.1_Generic_sounds", "Grab" ) 
  547.                     snd_SetBankFader( "Banks.characters.Human.1_Generic_sounds.Grab", 100 )
  548.                     snd_CreateResource( "Grb01" , "Banks.characters.Human.1_Generic_sounds.Grab" ) 
  549.                         snd_SetResourceFader( "Banks.characters.Human.1_Generic_sounds.Grab.Grb01", 100 )
  550.                     snd_CreateResource( "Grb02" , "Banks.characters.Human.1_Generic_sounds.Grab" ) 
  551.                         snd_SetResourceFader( "Banks.characters.Human.1_Generic_sounds.Grab.Grb02", 100 )
  552.  
  553.             snd_CreateBank( "soldier" , "Banks.characters.Human", "soldier" ) 
  554.                 snd_SetBankFader( "Banks.characters.Human.soldier", 90 )
  555.  
  556.                 snd_CreateBank( "float_spin" , "Banks.characters.Human.soldier", "" ) 
  557.                     snd_SetBankFader( "Banks.characters.Human.soldier.float_spin", 100 )
  558.                     snd_CreateResource( "float_spin01" , "Banks.characters.Human.soldier.float_spin" ) 
  559.                         snd_SetResourceFader( "Banks.characters.Human.soldier.float_spin.float_spin01", 100 )
  560.  
  561.                 snd_CreateBank( "shockshield_on" , "Banks.characters.Human.soldier", "" ) 
  562.                     snd_SetBankFader( "Banks.characters.Human.soldier.shockshield_on", 69 )
  563.                     snd_CreateResource( "shockshield_on02" , "Banks.characters.Human.soldier.shockshield_on" ) 
  564.                         snd_SetResourceFader( "Banks.characters.Human.soldier.shockshield_on.shockshield_on02", 100 )
  565.                     snd_CreateResource( "shockshield_on03" , "Banks.characters.Human.soldier.shockshield_on" ) 
  566.                         snd_SetResourceFader( "Banks.characters.Human.soldier.shockshield_on.shockshield_on03", 100 )
  567.  
  568.                 snd_CreateBank( "oof" , "Banks.characters.Human.soldier", "" ) 
  569.                     snd_SetBankFader( "Banks.characters.Human.soldier.oof", 100 )
  570.                     snd_CreateResource( "oof01" , "Banks.characters.Human.soldier.oof" ) 
  571.                         snd_SetResourceFader( "Banks.characters.Human.soldier.oof.oof01", 100 )
  572.                     snd_CreateResource( "oof02" , "Banks.characters.Human.soldier.oof" ) 
  573.                         snd_SetResourceFader( "Banks.characters.Human.soldier.oof.oof02", 100 )
  574.                     snd_CreateResource( "oof03" , "Banks.characters.Human.soldier.oof" ) 
  575.                         snd_SetResourceFader( "Banks.characters.Human.soldier.oof.oof03", 100 )
  576.  
  577.                 snd_CreateBank( "die" , "Banks.characters.Human.soldier", "die" ) 
  578.                     snd_SetBankFader( "Banks.characters.Human.soldier.die", 44 )
  579.                     snd_CreateResource( "die1" , "Banks.characters.Human.soldier.die" ) 
  580.                         snd_SetResourceFader( "Banks.characters.Human.soldier.die.die1", 100 )
  581.                     snd_CreateResource( "die2" , "Banks.characters.Human.soldier.die" ) 
  582.                         snd_SetResourceFader( "Banks.characters.Human.soldier.die.die2", 100 )
  583.  
  584.                 snd_CreateBank( "shockshield_off" , "Banks.characters.Human.soldier", "" ) 
  585.                     snd_SetBankFader( "Banks.characters.Human.soldier.shockshield_off", 100 )
  586.                     snd_CreateResource( "shockshield_off01" , "Banks.characters.Human.soldier.shockshield_off" ) 
  587.                         snd_SetResourceFader( "Banks.characters.Human.soldier.shockshield_off.shockshield_off01", 100 )
  588.                     snd_CreateResource( "shockshield_off02" , "Banks.characters.Human.soldier.shockshield_off" ) 
  589.                         snd_SetResourceFader( "Banks.characters.Human.soldier.shockshield_off.shockshield_off02", 100 )
  590.  
  591.                 snd_CreateBank( "alphaDie" , "Banks.characters.Human.soldier", "" ) 
  592.                     snd_SetBankFader( "Banks.characters.Human.soldier.alphaDie", 100 )
  593.                     snd_CreateResource( "alphaDie" , "Banks.characters.Human.soldier.alphaDie" ) 
  594.                         snd_SetResourceFader( "Banks.characters.Human.soldier.alphaDie.alphaDie", 100 )
  595.  
  596.             snd_CreateBank( "banner" , "Banks.characters.Human", "banner" ) 
  597.                 snd_SetBankFader( "Banks.characters.Human.banner", 100 )
  598.  
  599.                 snd_CreateBank( "Feet" , "Banks.characters.Human.banner", "" ) 
  600.                     snd_SetBankFader( "Banks.characters.Human.banner.Feet", 100 )
  601.                     snd_CreateResource( "bannerfoot01" , "Banks.characters.Human.banner.Feet" ) 
  602.                         snd_SetResourceFader( "Banks.characters.Human.banner.Feet.bannerfoot01", 100 )
  603.                     snd_CreateResource( "bannerfoot02" , "Banks.characters.Human.banner.Feet" ) 
  604.                         snd_SetResourceFader( "Banks.characters.Human.banner.Feet.bannerfoot02", 100 )
  605.                     snd_CreateResource( "bannerfoot03" , "Banks.characters.Human.banner.Feet" ) 
  606.                         snd_SetResourceFader( "Banks.characters.Human.banner.Feet.bannerfoot03", 100 )
  607.  
  608.                 snd_CreateBank( "Keypad" , "Banks.characters.Human.banner", "Keypad" ) 
  609.                     snd_SetBankFader( "Banks.characters.Human.banner.Keypad", 50 )
  610.                     snd_CreateResource( "keypad_banner" , "Banks.characters.Human.banner.Keypad" ) 
  611.                         snd_SetResourceFader( "Banks.characters.Human.banner.Keypad.keypad_banner", 100 )
  612.  
  613.                 snd_CreateBank( "Lever" , "Banks.characters.Human.banner", "Lever" ) 
  614.                     snd_SetBankFader( "Banks.characters.Human.banner.Lever", 100 )
  615.                     snd_CreateResource( "throwswitch01" , "Banks.characters.Human.banner.Lever" ) 
  616.                         snd_SetResourceFader( "Banks.characters.Human.banner.Lever.throwswitch01", 100 )
  617.  
  618.                 snd_CreateBank( "Typing" , "Banks.characters.Human.banner", "" ) 
  619.                     snd_SetBankFader( "Banks.characters.Human.banner.Typing", 100 )
  620.                     snd_CreateResource( "typing_Banner" , "Banks.characters.Human.banner.Typing" ) 
  621.                         snd_SetResourceFader( "Banks.characters.Human.banner.Typing.typing_Banner", 100 )
  622.  
  623.                 snd_CreateBank( "oof" , "Banks.characters.Human.banner", "" ) 
  624.                     snd_SetBankFader( "Banks.characters.Human.banner.oof", 69 )
  625.                     snd_CreateResource( "oof01" , "Banks.characters.Human.banner.oof" ) 
  626.                         snd_SetResourceFader( "Banks.characters.Human.banner.oof.oof01", 100 )
  627.                     snd_CreateResource( "oof03" , "Banks.characters.Human.banner.oof" ) 
  628.                         snd_SetResourceFader( "Banks.characters.Human.banner.oof.oof03", 100 )
  629.                     snd_CreateResource( "oof05" , "Banks.characters.Human.banner.oof" ) 
  630.                         snd_SetResourceFader( "Banks.characters.Human.banner.oof.oof05", 100 )
  631.  
  632.                 snd_CreateBank( "grunt" , "Banks.characters.Human.banner", "" ) 
  633.                     snd_SetBankFader( "Banks.characters.Human.banner.grunt", 58 )
  634.                     snd_CreateResource( "grunt01" , "Banks.characters.Human.banner.grunt" ) 
  635.                         snd_SetResourceFader( "Banks.characters.Human.banner.grunt.grunt01", 100 )
  636.                     snd_CreateResource( "grunt02" , "Banks.characters.Human.banner.grunt" ) 
  637.                         snd_SetResourceFader( "Banks.characters.Human.banner.grunt.grunt02", 100 )
  638.                     snd_CreateResource( "grunt03" , "Banks.characters.Human.banner.grunt" ) 
  639.                         snd_SetResourceFader( "Banks.characters.Human.banner.grunt.grunt03", 100 )
  640.  
  641.             snd_CreateBank( "banner_shirtless" , "Banks.characters.Human", "banner_shirtless" ) 
  642.                 snd_SetBankFader( "Banks.characters.Human.banner_shirtless", 100 )
  643.  
  644.                 snd_CreateBank( "barefoot_steps" , "Banks.characters.Human.banner_shirtless", "" ) 
  645.                     snd_SetBankFader( "Banks.characters.Human.banner_shirtless.barefoot_steps", 100 )
  646.                     snd_CreateResource( "bannerbarefoot01" , "Banks.characters.Human.banner_shirtless.barefoot_steps" ) 
  647.                         snd_SetResourceFader( "Banks.characters.Human.banner_shirtless.barefoot_steps.bannerbarefoot01", 100 )
  648.                     snd_CreateResource( "bannerbarefoot02" , "Banks.characters.Human.banner_shirtless.barefoot_steps" ) 
  649.                         snd_SetResourceFader( "Banks.characters.Human.banner_shirtless.barefoot_steps.bannerbarefoot02", 100 )
  650.                     snd_CreateResource( "bannerbarefoot03" , "Banks.characters.Human.banner_shirtless.barefoot_steps" ) 
  651.                         snd_SetResourceFader( "Banks.characters.Human.banner_shirtless.barefoot_steps.bannerbarefoot03", 100 )
  652.                     snd_CreateResource( "bannerbarefoot04" , "Banks.characters.Human.banner_shirtless.barefoot_steps" ) 
  653.                         snd_SetResourceFader( "Banks.characters.Human.banner_shirtless.barefoot_steps.bannerbarefoot04", 100 )
  654.  
  655.                 snd_CreateBank( "scream" , "Banks.characters.Human.banner_shirtless", "" ) 
  656.                     snd_SetBankFader( "Banks.characters.Human.banner_shirtless.scream", 100 )
  657.                     snd_CreateResource( "bannerScream1" , "Banks.characters.Human.banner_shirtless.scream" ) 
  658.                         snd_SetResourceFader( "Banks.characters.Human.banner_shirtless.scream.bannerScream1", 100 )
  659.                     snd_CreateResource( "bannerScream2" , "Banks.characters.Human.banner_shirtless.scream" ) 
  660.                         snd_SetResourceFader( "Banks.characters.Human.banner_shirtless.scream.bannerScream2", 100 )
  661.  
  662.             snd_CreateBank( "betty" , "Banks.characters.Human", "betty" ) 
  663.                 snd_SetBankFader( "Banks.characters.Human.betty", 100 )
  664.  
  665.                 snd_CreateBank( "scream" , "Banks.characters.Human.betty", "" ) 
  666.                     snd_SetBankFader( "Banks.characters.Human.betty.scream", 100 )
  667.                     snd_CreateResource( "betty_scream1" , "Banks.characters.Human.betty.scream" ) 
  668.                         snd_SetResourceFader( "Banks.characters.Human.betty.scream.betty_scream1", 100 )
  669.                     snd_CreateResource( "betty_scream2" , "Banks.characters.Human.betty.scream" ) 
  670.                         snd_SetResourceFader( "Banks.characters.Human.betty.scream.betty_scream2", 100 )
  671.  
  672.             snd_CreateBank( "Soldier_special" , "Banks.characters.Human", "Soldier_special" ) 
  673.                 snd_SetBankFader( "Banks.characters.Human.Soldier_special", 100 )
  674.  
  675.                 snd_CreateBank( "throw_yell" , "Banks.characters.Human.Soldier_special", "" ) 
  676.                     snd_SetBankFader( "Banks.characters.Human.Soldier_special.throw_yell", 100 )
  677.                     snd_CreateResource( "sol_yellfalling1" , "Banks.characters.Human.Soldier_special.throw_yell" ) 
  678.                         snd_SetResourceFader( "Banks.characters.Human.Soldier_special.throw_yell.sol_yellfalling1", 100 )
  679.  
  680.             snd_CreateBank( "scientist" , "Banks.characters.Human", "scientist" ) 
  681.                 snd_SetBankFader( "Banks.characters.Human.scientist", 100 )
  682.  
  683.                 snd_CreateBank( "oof" , "Banks.characters.Human.scientist", "" ) 
  684.                     snd_SetBankFader( "Banks.characters.Human.scientist.oof", 100 )
  685.                     snd_CreateResource( "choke1" , "Banks.characters.Human.scientist.oof" ) 
  686.                         snd_SetResourceFader( "Banks.characters.Human.scientist.oof.choke1", 100 )
  687.                     snd_CreateResource( "choke2" , "Banks.characters.Human.scientist.oof" ) 
  688.                         snd_SetResourceFader( "Banks.characters.Human.scientist.oof.choke2", 100 )
  689.  
  690.                 snd_CreateBank( "die" , "Banks.characters.Human.scientist", "" ) 
  691.                     snd_SetBankFader( "Banks.characters.Human.scientist.die", 100 )
  692.                     snd_CreateResource( "dieExale" , "Banks.characters.Human.scientist.die" ) 
  693.                         snd_SetResourceFader( "Banks.characters.Human.scientist.die.dieExale", 100 )
  694.  
  695.         snd_CreateBank( "Weapons" , "Banks.characters", "Weapons" ) 
  696.             snd_SetBankFader( "Banks.characters.Weapons", 100 )
  697.  
  698.             snd_CreateBank( "Rifle" , "Banks.characters.Weapons", "Rifle" ) 
  699.                 snd_SetBankFader( "Banks.characters.Weapons.Rifle", 100 )
  700.                 snd_CreateResource( "ak4703_3shot" , "Banks.characters.Weapons.Rifle" ) 
  701.                     snd_SetResourceFader( "Banks.characters.Weapons.Rifle.ak4703_3shot", 100 )
  702.                 snd_CreateResource( "ak4702_3shot" , "Banks.characters.Weapons.Rifle" ) 
  703.                     snd_SetResourceFader( "Banks.characters.Weapons.Rifle.ak4702_3shot", 100 )
  704.                 snd_CreateResource( "galil_3shot" , "Banks.characters.Weapons.Rifle" ) 
  705.                     snd_SetResourceFader( "Banks.characters.Weapons.Rifle.galil_3shot", 100 )
  706.  
  707.             snd_CreateBank( "Taser" , "Banks.characters.Weapons", "Taser" ) 
  708.                 snd_SetBankFader( "Banks.characters.Weapons.Taser", 100 )
  709.                 snd_CreateResource( "taser_01" , "Banks.characters.Weapons.Taser" ) 
  710.                     snd_SetResourceFader( "Banks.characters.Weapons.Taser.taser_01", 100 )
  711.  
  712.             snd_CreateBank( "rifle_butt" , "Banks.characters.Weapons", "" ) 
  713.                 snd_SetBankFader( "Banks.characters.Weapons.rifle_butt", 100 )
  714.                 snd_CreateResource( "weapon_butt" , "Banks.characters.Weapons.rifle_butt" ) 
  715.                     snd_SetResourceFader( "Banks.characters.Weapons.rifle_butt.weapon_butt", 100 )
  716.  
  717.             snd_CreateBank( "rocketLauncher" , "Banks.characters.Weapons", "rocketLauncher" ) 
  718.                 snd_SetBankFader( "Banks.characters.Weapons.rocketLauncher", 100 )
  719.                 snd_CreateResource( "rocketlauncher2" , "Banks.characters.Weapons.rocketLauncher" ) 
  720.                     snd_SetResourceFader( "Banks.characters.Weapons.rocketLauncher.rocketlauncher2", 100 )
  721.  
  722.             snd_CreateBank( "Ricochets" , "Banks.characters.Weapons", "Ricochets" ) 
  723.                 snd_SetBankFader( "Banks.characters.Weapons.Ricochets", 84 )
  724.                 snd_CreateResource( "rico_single01" , "Banks.characters.Weapons.Ricochets" ) 
  725.                     snd_SetResourceFader( "Banks.characters.Weapons.Ricochets.rico_single01", 100 )
  726.                 snd_CreateResource( "rico_single02" , "Banks.characters.Weapons.Ricochets" ) 
  727.                     snd_SetResourceFader( "Banks.characters.Weapons.Ricochets.rico_single02", 100 )
  728.                 snd_CreateResource( "ricoBurst2_01" , "Banks.characters.Weapons.Ricochets" ) 
  729.                     snd_SetResourceFader( "Banks.characters.Weapons.Ricochets.ricoBurst2_01", 100 )
  730.                 snd_CreateResource( "ricoBurst3_02" , "Banks.characters.Weapons.Ricochets" ) 
  731.                     snd_SetResourceFader( "Banks.characters.Weapons.Ricochets.ricoBurst3_02", 100 )
  732.  
  733.         snd_CreateBank( "Gamma_Dogs" , "Banks.characters", "Gamma_Dogs" ) 
  734.             snd_SetBankFader( "Banks.characters.Gamma_Dogs", 100 )
  735.  
  736.             snd_CreateBank( "Grapple" , "Banks.characters.Gamma_Dogs", "Grapple" ) 
  737.                 snd_SetBankFader( "Banks.characters.Gamma_Dogs.Grapple", 100 )
  738.                 snd_CreateResource( "GDogGrapple01" , "Banks.characters.Gamma_Dogs.Grapple" ) 
  739.                     snd_SetResourceFader( "Banks.characters.Gamma_Dogs.Grapple.GDogGrapple01", 100 )
  740.  
  741.             snd_CreateBank( "Yelp" , "Banks.characters.Gamma_Dogs", "Yelp" ) 
  742.                 snd_SetBankFader( "Banks.characters.Gamma_Dogs.Yelp", 100 )
  743.                 snd_CreateResource( "gdog_oof01" , "Banks.characters.Gamma_Dogs.Yelp" ) 
  744.                     snd_SetResourceFader( "Banks.characters.Gamma_Dogs.Yelp.gdog_oof01", 100 )
  745.  
  746.             snd_CreateBank( "hit_ground" , "Banks.characters.Gamma_Dogs", "" ) 
  747.                 snd_SetBankFader( "Banks.characters.Gamma_Dogs.hit_ground", 100 )
  748.                 snd_CreateResource( "hit_ground" , "Banks.characters.Gamma_Dogs.hit_ground" ) 
  749.                     snd_SetResourceFader( "Banks.characters.Gamma_Dogs.hit_ground.hit_ground", 100 )
  750.  
  751.             snd_CreateBank( "bite" , "Banks.characters.Gamma_Dogs", "" ) 
  752.                 snd_SetBankFader( "Banks.characters.Gamma_Dogs.bite", 100 )
  753.                 snd_CreateResource( "gdog_bite" , "Banks.characters.Gamma_Dogs.bite" ) 
  754.                     snd_SetResourceFader( "Banks.characters.Gamma_Dogs.bite.gdog_bite", 100 )
  755.  
  756.             snd_CreateBank( "lunge" , "Banks.characters.Gamma_Dogs", "" ) 
  757.                 snd_SetBankFader( "Banks.characters.Gamma_Dogs.lunge", 100 )
  758.                 snd_CreateResource( "gdog_lunge" , "Banks.characters.Gamma_Dogs.lunge" ) 
  759.                     snd_SetResourceFader( "Banks.characters.Gamma_Dogs.lunge.gdog_lunge", 100 )
  760.                 snd_CreateResource( "gdog_lunge3" , "Banks.characters.Gamma_Dogs.lunge" ) 
  761.                     snd_SetResourceFader( "Banks.characters.Gamma_Dogs.lunge.gdog_lunge3", 100 )
  762.  
  763.             snd_CreateBank( "pounce" , "Banks.characters.Gamma_Dogs", "" ) 
  764.                 snd_SetBankFader( "Banks.characters.Gamma_Dogs.pounce", 100 )
  765.                 snd_CreateResource( "gdog_pounce" , "Banks.characters.Gamma_Dogs.pounce" ) 
  766.                     snd_SetResourceFader( "Banks.characters.Gamma_Dogs.pounce.gdog_pounce", 100 )
  767.  
  768.             snd_CreateBank( "bark" , "Banks.characters.Gamma_Dogs", "" ) 
  769.                 snd_SetBankFader( "Banks.characters.Gamma_Dogs.bark", 80 )
  770.                 snd_CreateResource( "gdog_bark01" , "Banks.characters.Gamma_Dogs.bark" ) 
  771.                     snd_SetResourceFader( "Banks.characters.Gamma_Dogs.bark.gdog_bark01", 100 )
  772.  
  773.             snd_CreateBank( "growl" , "Banks.characters.Gamma_Dogs", "" ) 
  774.                 snd_SetBankFader( "Banks.characters.Gamma_Dogs.growl", 80 )
  775.                 snd_CreateResource( "growl1" , "Banks.characters.Gamma_Dogs.growl" ) 
  776.                     snd_SetResourceFader( "Banks.characters.Gamma_Dogs.growl.growl1", 100 )
  777.                 snd_CreateResource( "growl2" , "Banks.characters.Gamma_Dogs.growl" ) 
  778.                     snd_SetResourceFader( "Banks.characters.Gamma_Dogs.growl.growl2", 100 )
  779.  
  780.             snd_CreateBank( "dizzy" , "Banks.characters.Gamma_Dogs", "" ) 
  781.                 snd_SetBankFader( "Banks.characters.Gamma_Dogs.dizzy", 100 )
  782.                 snd_CreateResource( "g_dog_dizzy_01" , "Banks.characters.Gamma_Dogs.dizzy" ) 
  783.                     snd_SetResourceFader( "Banks.characters.Gamma_Dogs.dizzy.g_dog_dizzy_01", 100 )
  784.  
  785.             snd_CreateBank( "bigbark" , "Banks.characters.Gamma_Dogs", "" ) 
  786.                 snd_SetBankFader( "Banks.characters.Gamma_Dogs.bigbark", 100 )
  787.                 snd_CreateResource( "gdog_bark01" , "Banks.characters.Gamma_Dogs.bigbark" ) 
  788.                     snd_SetResourceFader( "Banks.characters.Gamma_Dogs.bigbark.gdog_bark01", 100 )
  789.                 snd_CreateResource( "gdog_bark02" , "Banks.characters.Gamma_Dogs.bigbark" ) 
  790.                     snd_SetResourceFader( "Banks.characters.Gamma_Dogs.bigbark.gdog_bark02", 100 )
  791.  
  792.             snd_CreateBank( "biggrowl" , "Banks.characters.Gamma_Dogs", "" ) 
  793.                 snd_SetBankFader( "Banks.characters.Gamma_Dogs.biggrowl", 100 )
  794.                 snd_CreateResource( "growl1" , "Banks.characters.Gamma_Dogs.biggrowl" ) 
  795.                     snd_SetResourceFader( "Banks.characters.Gamma_Dogs.biggrowl.growl1", 100 )
  796.                 snd_CreateResource( "growl2" , "Banks.characters.Gamma_Dogs.biggrowl" ) 
  797.                     snd_SetResourceFader( "Banks.characters.Gamma_Dogs.biggrowl.growl2", 100 )
  798.  
  799.         snd_CreateBank( "Robots" , "Banks.characters", "Robots" ) 
  800.             snd_SetBankFader( "Banks.characters.Robots", 100 )
  801.  
  802.             snd_CreateBank( "punch" , "Banks.characters.Robots", "" ) 
  803.                 snd_SetBankFader( "Banks.characters.Robots.punch", 100 )
  804.                 snd_CreateResource( "bot_punch01" , "Banks.characters.Robots.punch" ) 
  805.                     snd_SetResourceFader( "Banks.characters.Robots.punch.bot_punch01", 100 )
  806.                 snd_CreateResource( "bot_punch02" , "Banks.characters.Robots.punch" ) 
  807.                     snd_SetResourceFader( "Banks.characters.Robots.punch.bot_punch02", 100 )
  808.  
  809.             snd_CreateBank( "kick" , "Banks.characters.Robots", "" ) 
  810.                 snd_SetBankFader( "Banks.characters.Robots.kick", 100 )
  811.                 snd_CreateResource( "kick01" , "Banks.characters.Robots.kick" ) 
  812.                     snd_SetResourceFader( "Banks.characters.Robots.kick.kick01", 100 )
  813.                 snd_CreateResource( "kick02" , "Banks.characters.Robots.kick" ) 
  814.                     snd_SetResourceFader( "Banks.characters.Robots.kick.kick02", 100 )
  815.  
  816.             snd_CreateBank( "grab" , "Banks.characters.Robots", "" ) 
  817.                 snd_SetBankFader( "Banks.characters.Robots.grab", 100 )
  818.                 snd_CreateResource( "grab" , "Banks.characters.Robots.grab" ) 
  819.                     snd_SetResourceFader( "Banks.characters.Robots.grab.grab", 100 )
  820.  
  821.             snd_CreateBank( "hit_wall" , "Banks.characters.Robots", "" ) 
  822.                 snd_SetBankFader( "Banks.characters.Robots.hit_wall", 100 )
  823.                 snd_CreateResource( "hit_wall" , "Banks.characters.Robots.hit_wall" ) 
  824.                     snd_SetResourceFader( "Banks.characters.Robots.hit_wall.hit_wall", 100 )
  825.  
  826.             snd_CreateBank( "hit_ground" , "Banks.characters.Robots", "" ) 
  827.                 snd_SetBankFader( "Banks.characters.Robots.hit_ground", 100 )
  828.                 snd_CreateResource( "bot_hit_ground" , "Banks.characters.Robots.hit_ground" ) 
  829.                     snd_SetResourceFader( "Banks.characters.Robots.hit_ground.bot_hit_ground", 100 )
  830.  
  831.             snd_CreateBank( "oof" , "Banks.characters.Robots", "" ) 
  832.                 snd_SetBankFader( "Banks.characters.Robots.oof", 100 )
  833.                 snd_CreateResource( "robo_hit_mix_01" , "Banks.characters.Robots.oof" ) 
  834.                     snd_SetResourceFader( "Banks.characters.Robots.oof.robo_hit_mix_01", 100 )
  835.                 snd_CreateResource( "robo_hit_mix_02" , "Banks.characters.Robots.oof" ) 
  836.                     snd_SetResourceFader( "Banks.characters.Robots.oof.robo_hit_mix_02", 100 )
  837.  
  838.             snd_CreateBank( "grunt" , "Banks.characters.Robots", "" ) 
  839.                 snd_SetBankFader( "Banks.characters.Robots.grunt", 100 )
  840.                 snd_CreateResource( "robo_grunt01" , "Banks.characters.Robots.grunt" ) 
  841.                     snd_SetResourceFader( "Banks.characters.Robots.grunt.robo_grunt01", 100 )
  842.                 snd_CreateResource( "robo_grunt02" , "Banks.characters.Robots.grunt" ) 
  843.                     snd_SetResourceFader( "Banks.characters.Robots.grunt.robo_grunt02", 100 )
  844.                 snd_CreateResource( "robo_grunt03" , "Banks.characters.Robots.grunt" ) 
  845.                     snd_SetResourceFader( "Banks.characters.Robots.grunt.robo_grunt03", 100 )
  846.  
  847.             snd_CreateBank( "slide" , "Banks.characters.Robots", "" ) 
  848.                 snd_SetBankFader( "Banks.characters.Robots.slide", 100 )
  849.                 snd_CreateResource( "bot_slide" , "Banks.characters.Robots.slide" ) 
  850.                     snd_SetResourceFader( "Banks.characters.Robots.slide.bot_slide", 100 )
  851.  
  852.             snd_CreateBank( "land" , "Banks.characters.Robots", "" ) 
  853.                 snd_SetBankFader( "Banks.characters.Robots.land", 100 )
  854.                 snd_CreateResource( "bot_land" , "Banks.characters.Robots.land" ) 
  855.                     snd_SetResourceFader( "Banks.characters.Robots.land.bot_land", 100 )
  856.  
  857.             snd_CreateBank( "blasterFire" , "Banks.characters.Robots", "" ) 
  858.                 snd_SetBankFader( "Banks.characters.Robots.blasterFire", 100 )
  859.                 snd_CreateResource( "robot_blaster_fire" , "Banks.characters.Robots.blasterFire" ) 
  860.                     snd_SetResourceFader( "Banks.characters.Robots.blasterFire.robot_blaster_fire", 100 )
  861.  
  862.             snd_CreateBank( "blasterWindup" , "Banks.characters.Robots", "" ) 
  863.                 snd_SetBankFader( "Banks.characters.Robots.blasterWindup", 100 )
  864.                 snd_CreateResource( "robot_blaster_charge" , "Banks.characters.Robots.blasterWindup" ) 
  865.                     snd_SetResourceFader( "Banks.characters.Robots.blasterWindup.robot_blaster_charge", 100 )
  866.  
  867.         snd_CreateBank( "GammaDog_special" , "Banks.characters", "GammaDog_special" ) 
  868.             snd_SetBankFader( "Banks.characters.GammaDog_special", 100 )
  869.  
  870.             snd_CreateBank( "SnoringLoop" , "Banks.characters.GammaDog_special", "" ) 
  871.                 snd_SetBankFader( "Banks.characters.GammaDog_special.SnoringLoop", 62 )
  872.                 snd_CreateResource( "snoringLoop" , "Banks.characters.GammaDog_special.SnoringLoop" ) 
  873.                     snd_SetResourceFader( "Banks.characters.GammaDog_special.SnoringLoop.snoringLoop", 100 )
  874.                     snd_SetResourceLooped( "Banks.characters.GammaDog_special.SnoringLoop.snoringLoop", 1 )
  875.  
  876.             snd_CreateBank( "WakeUp" , "Banks.characters.GammaDog_special", "" ) 
  877.                 snd_SetBankFader( "Banks.characters.GammaDog_special.WakeUp", 100 )
  878.                 snd_CreateResource( "gdogWakeUp24" , "Banks.characters.GammaDog_special.WakeUp" ) 
  879.                     snd_SetResourceFader( "Banks.characters.GammaDog_special.WakeUp.gdogWakeUp24", 100 )
  880.  
  881.     snd_CreateBank( "dialogue" , "Banks", "dialogue" ) 
  882.         snd_SetBankFader( "Banks.dialogue", 100 )
  883.  
  884.         snd_CreateBank( "English" , "Banks.dialogue", "English" ) 
  885.             snd_SetBankFader( "Banks.dialogue.English", 100 )
  886.  
  887.             snd_CreateBank( "Banner" , "Banks.dialogue.English", "Banner" ) 
  888.                 snd_SetBankFader( "Banks.dialogue.English.Banner", 100 )
  889.  
  890.                 snd_CreateBank( "Gameplay" , "Banks.dialogue.English.Banner", "Banner Gameplay" ) 
  891.                     snd_SetBankFader( "Banks.dialogue.English.Banner.Gameplay", 85 )
  892.                     snd_CreateResource( "BanGame005a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  893.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame005a", 100 )
  894.                     snd_CreateResource( "BanGame002a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  895.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame002a", 100 )
  896.                     snd_CreateResource( "BanGame003a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  897.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame003a", 100 )
  898.                     snd_CreateResource( "BanGame004a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  899.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame004a", 100 )
  900.                     snd_CreateResource( "BanGame001a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  901.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame001a", 100 )
  902.                     snd_CreateResource( "BanGame006a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  903.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame006a", 100 )
  904.                     snd_CreateResource( "BanGame007a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  905.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame007a", 100 )
  906.                     snd_CreateResource( "BanGame008a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  907.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame008a", 100 )
  908.                     snd_CreateResource( "BanGame009a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  909.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame009a", 100 )
  910.                     snd_CreateResource( "BanGame010a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  911.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame010a", 100 )
  912.                     snd_CreateResource( "BanGame011a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  913.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame011a", 100 )
  914.                     snd_CreateResource( "BanGame012a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  915.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame012a", 100 )
  916.                     snd_CreateResource( "BanGame013a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  917.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame013a", 100 )
  918.                     snd_CreateResource( "BanGame014a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  919.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame014a", 100 )
  920.                     snd_CreateResource( "BanGame015a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  921.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame015a", 100 )
  922.                     snd_CreateResource( "BanGame016a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  923.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame016a", 100 )
  924.                     snd_CreateResource( "BanGame017a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  925.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame017a", 100 )
  926.                     snd_CreateResource( "BanGame018a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  927.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame018a", 100 )
  928.                     snd_CreateResource( "BanGame019a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  929.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame019a", 100 )
  930.                     snd_CreateResource( "BanGame020a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  931.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame020a", 100 )
  932.                     snd_CreateResource( "BanGame021a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  933.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame021a", 100 )
  934.                     snd_CreateResource( "BanGame022a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  935.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame022a", 100 )
  936.                     snd_CreateResource( "BanGame023a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  937.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame023a", 100 )
  938.                     snd_CreateResource( "BanGame024a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  939.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame024a", 100 )
  940.                     snd_CreateResource( "BanGame025a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  941.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame025a", 100 )
  942.                     snd_CreateResource( "BanGame026a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  943.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame026a", 100 )
  944.                     snd_CreateResource( "BanGame027a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  945.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame027a", 100 )
  946.                     snd_CreateResource( "BanGame028a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  947.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame028a", 100 )
  948.                     snd_CreateResource( "BanGame029a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  949.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame029a", 100 )
  950.                     snd_CreateResource( "BanGame030a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  951.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame030a", 100 )
  952.                     snd_CreateResource( "BanGame060a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  953.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame060a", 100 )
  954.                     snd_CreateResource( "BanGame061a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  955.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame061a", 100 )
  956.                     snd_CreateResource( "BanGame062a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  957.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame062a", 100 )
  958.                     snd_CreateResource( "BanGame063a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  959.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame063a", 100 )
  960.                     snd_CreateResource( "BanGame064a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  961.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame064a", 100 )
  962.                     snd_CreateResource( "BanGame065a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  963.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame065a", 100 )
  964.                     snd_CreateResource( "BanGame066a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  965.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame066a", 100 )
  966.                     snd_CreateResource( "BanGame067a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  967.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame067a", 100 )
  968.                     snd_CreateResource( "BanGame068a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  969.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame068a", 100 )
  970.                     snd_CreateResource( "BanGame069a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  971.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame069a", 100 )
  972.                     snd_CreateResource( "BanGame070a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  973.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame070a", 100 )
  974.                     snd_CreateResource( "BanGame071a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  975.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame071a", 100 )
  976.                     snd_CreateResource( "BanGame072a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  977.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame072a", 100 )
  978.                     snd_CreateResource( "BanGame073a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  979.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame073a", 100 )
  980.                     snd_CreateResource( "BanGame074a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  981.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame074a", 100 )
  982.                     snd_CreateResource( "BanGame075a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  983.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame075a", 100 )
  984.                     snd_CreateResource( "BanGame076a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  985.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame076a", 100 )
  986.                     snd_CreateResource( "BanGame077a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  987.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame077a", 100 )
  988.                     snd_CreateResource( "BanGame078a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  989.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame078a", 100 )
  990.                     snd_CreateResource( "BanGame079a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  991.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame079a", 100 )
  992.                     snd_CreateResource( "BanGame080a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  993.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame080a", 100 )
  994.                     snd_CreateResource( "BanGame081a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  995.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame081a", 100 )
  996.                     snd_CreateResource( "BanGame082a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  997.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame082a", 100 )
  998.                     snd_CreateResource( "BanGame083a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  999.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame083a", 100 )
  1000.                     snd_CreateResource( "BanGame084a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1001.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame084a", 100 )
  1002.                     snd_CreateResource( "BanGame085a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1003.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame085a", 100 )
  1004.                     snd_CreateResource( "BanGame086a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1005.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame086a", 100 )
  1006.                     snd_CreateResource( "BanGame087a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1007.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame087a", 100 )
  1008.                     snd_CreateResource( "BanGame088a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1009.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame088a", 100 )
  1010.                     snd_CreateResource( "BanGame089a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1011.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame089a", 100 )
  1012.                     snd_CreateResource( "BanGame090a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1013.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame090a", 100 )
  1014.                     snd_CreateResource( "BanGame091a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1015.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame091a", 100 )
  1016.                     snd_CreateResource( "BanGame092a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1017.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame092a", 100 )
  1018.                     snd_CreateResource( "BanGame093a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1019.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame093a", 100 )
  1020.                     snd_CreateResource( "BanGame094a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1021.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame094a", 100 )
  1022.                     snd_CreateResource( "BanGame095a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1023.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame095a", 100 )
  1024.                     snd_CreateResource( "BanGame096a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1025.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame096a", 100 )
  1026.                     snd_CreateResource( "BanGame097a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1027.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame097a", 100 )
  1028.                     snd_CreateResource( "BanGame098a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1029.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame098a", 100 )
  1030.                     snd_CreateResource( "BanGame099a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1031.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame099a", 100 )
  1032.                     snd_CreateResource( "BanGame100a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1033.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame100a", 100 )
  1034.                     snd_CreateResource( "BanGame101a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1035.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame101a", 100 )
  1036.                     snd_CreateResource( "BanGame102a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1037.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame102a", 100 )
  1038.                     snd_CreateResource( "BanGame103" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1039.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame103", 100 )
  1040.                     snd_CreateResource( "BanGame104a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1041.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame104a", 100 )
  1042.                     snd_CreateResource( "BanGame106a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1043.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame106a", 100 )
  1044.                     snd_CreateResource( "BanGame107a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1045.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame107a", 100 )
  1046.                     snd_CreateResource( "BanGame108a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1047.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame108a", 100 )
  1048.                     snd_CreateResource( "BanGame109" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1049.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame109", 100 )
  1050.                     snd_CreateResource( "BanGame110" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1051.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame110", 100 )
  1052.                     snd_CreateResource( "BanGame111a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1053.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame111a", 100 )
  1054.                     snd_CreateResource( "BanGame112" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1055.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame112", 100 )
  1056.                     snd_CreateResource( "BanGame113" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1057.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame113", 100 )
  1058.                     snd_CreateResource( "BanGame114" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1059.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame114", 100 )
  1060.                     snd_CreateResource( "BanGame115a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1061.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame115a", 100 )
  1062.                     snd_CreateResource( "BanGame116a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1063.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame116a", 100 )
  1064.                     snd_CreateResource( "BanGame117a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1065.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame117a", 100 )
  1066.                     snd_CreateResource( "BanGame118a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1067.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame118a", 100 )
  1068.                     snd_CreateResource( "BanGame119a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1069.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame119a", 100 )
  1070.                     snd_CreateResource( "BanGame120a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1071.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame120a", 100 )
  1072.                     snd_CreateResource( "BanGame121a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1073.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame121a", 100 )
  1074.                     snd_CreateResource( "BanGame122a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1075.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame122a", 100 )
  1076.                     snd_CreateResource( "BanGame123a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1077.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame123a", 100 )
  1078.                     snd_CreateResource( "BanGame124a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1079.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame124a", 100 )
  1080.                     snd_CreateResource( "BanGame125a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1081.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame125a", 100 )
  1082.                     snd_CreateResource( "BanGame126a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1083.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame126a", 100 )
  1084.                     snd_CreateResource( "BanGame127a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1085.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame127a", 100 )
  1086.                     snd_CreateResource( "BanGame128a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1087.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame128a", 100 )
  1088.                     snd_CreateResource( "BanGame129a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1089.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame129a", 100 )
  1090.                     snd_CreateResource( "BanGame130a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1091.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame130a", 100 )
  1092.                     snd_CreateResource( "BanGame131a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1093.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame131a", 100 )
  1094.                     snd_CreateResource( "BanGame132a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1095.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame132a", 100 )
  1096.                     snd_CreateResource( "BanGame133a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1097.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame133a", 100 )
  1098.                     snd_CreateResource( "BanGame134a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1099.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame134a", 100 )
  1100.                     snd_CreateResource( "BanGame135a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1101.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame135a", 100 )
  1102.                     snd_CreateResource( "BanGame136a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1103.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame136a", 100 )
  1104.                     snd_CreateResource( "BanGame137a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1105.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame137a", 100 )
  1106.                     snd_CreateResource( "BanGame138a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1107.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame138a", 100 )
  1108.                     snd_CreateResource( "BanGame139a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1109.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame139a", 100 )
  1110.                     snd_CreateResource( "BanGame140a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1111.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame140a", 100 )
  1112.                     snd_CreateResource( "BanGame141a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1113.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame141a", 100 )
  1114.                     snd_CreateResource( "BanGame142a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1115.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame142a", 100 )
  1116.                     snd_CreateResource( "BanGame143a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1117.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame143a", 100 )
  1118.                     snd_CreateResource( "BanGame144a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1119.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame144a", 100 )
  1120.                     snd_CreateResource( "BanGame145a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1121.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame145a", 100 )
  1122.                     snd_CreateResource( "BanGame146a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1123.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame146a", 100 )
  1124.                     snd_CreateResource( "BanGame147a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1125.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame147a", 100 )
  1126.                     snd_CreateResource( "BanGame148a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1127.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame148a", 100 )
  1128.                     snd_CreateResource( "BanGame149a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1129.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame149a", 100 )
  1130.                     snd_CreateResource( "BanGame150a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1131.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame150a", 100 )
  1132.                     snd_CreateResource( "BanGame151a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1133.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame151a", 100 )
  1134.                     snd_CreateResource( "BanGame152a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1135.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame152a", 100 )
  1136.                     snd_CreateResource( "BanGame153a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1137.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame153a", 100 )
  1138.                     snd_CreateResource( "BanGame154a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1139.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame154a", 100 )
  1140.                     snd_CreateResource( "BanGame155a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1141.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame155a", 100 )
  1142.                     snd_CreateResource( "BanGame156a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1143.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame156a", 100 )
  1144.                     snd_CreateResource( "BanGame157a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1145.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame157a", 100 )
  1146.                     snd_CreateResource( "BanGame158a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1147.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame158a", 100 )
  1148.                     snd_CreateResource( "BanGame159a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1149.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame159a", 100 )
  1150.                     snd_CreateResource( "BanGame160a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1151.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame160a", 100 )
  1152.                     snd_CreateResource( "BanGame161a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1153.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame161a", 100 )
  1154.                     snd_CreateResource( "BanGame162a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1155.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame162a", 100 )
  1156.                     snd_CreateResource( "BanGame163a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1157.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame163a", 100 )
  1158.                     snd_CreateResource( "BanGame164" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1159.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame164", 100 )
  1160.                     snd_CreateResource( "BanGame165a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1161.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame165a", 100 )
  1162.                     snd_CreateResource( "BanGame166a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1163.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame166a", 100 )
  1164.                     snd_CreateResource( "BanGame167a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1165.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame167a", 100 )
  1166.                     snd_CreateResource( "BanGame168a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1167.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame168a", 100 )
  1168.                     snd_CreateResource( "BanGame169a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1169.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame169a", 100 )
  1170.                     snd_CreateResource( "BanGame170a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1171.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame170a", 100 )
  1172.                     snd_CreateResource( "BanGame171a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1173.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame171a", 100 )
  1174.                     snd_CreateResource( "BanGame172a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1175.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame172a", 100 )
  1176.                     snd_CreateResource( "BanGame173a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1177.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame173a", 100 )
  1178.                     snd_CreateResource( "BanGame174a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1179.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame174a", 100 )
  1180.                     snd_CreateResource( "BanGame175a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1181.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame175a", 100 )
  1182.                     snd_CreateResource( "BanGame176a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1183.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame176a", 100 )
  1184.                     snd_CreateResource( "BanGame177a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1185.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame177a", 100 )
  1186.                     snd_CreateResource( "BanGame178a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1187.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame178a", 100 )
  1188.                     snd_CreateResource( "BanGame179a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1189.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame179a", 100 )
  1190.                     snd_CreateResource( "BanGame180a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1191.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame180a", 100 )
  1192.                     snd_CreateResource( "BanGame181a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1193.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame181a", 100 )
  1194.                     snd_CreateResource( "BanGame182a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1195.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame182a", 100 )
  1196.                     snd_CreateResource( "BanGame183a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1197.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame183a", 100 )
  1198.                     snd_CreateResource( "BanGame184a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1199.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame184a", 100 )
  1200.                     snd_CreateResource( "BanGame185a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1201.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame185a", 100 )
  1202.                     snd_CreateResource( "BanGame186a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1203.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame186a", 100 )
  1204.                     snd_CreateResource( "BanGame187a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1205.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame187a", 100 )
  1206.                     snd_CreateResource( "BanGame188a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1207.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame188a", 100 )
  1208.                     snd_CreateResource( "BanGame189a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1209.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame189a", 100 )
  1210.                     snd_CreateResource( "BanGame190a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1211.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame190a", 100 )
  1212.                     snd_CreateResource( "BanGame191a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1213.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame191a", 100 )
  1214.                     snd_CreateResource( "BanGame192a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1215.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame192a", 100 )
  1216.                     snd_CreateResource( "BanGame193a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1217.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame193a", 100 )
  1218.                     snd_CreateResource( "BanGame194a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1219.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame194a", 100 )
  1220.                     snd_CreateResource( "BanGame195a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1221.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame195a", 100 )
  1222.                     snd_CreateResource( "BanGame196a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1223.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame196a", 100 )
  1224.                     snd_CreateResource( "BanGame197a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1225.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame197a", 100 )
  1226.                     snd_CreateResource( "BanGame198a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1227.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame198a", 100 )
  1228.                     snd_CreateResource( "BanGame199a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1229.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame199a", 100 )
  1230.                     snd_CreateResource( "BanGame200" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1231.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame200", 100 )
  1232.                     snd_CreateResource( "BanGame201a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1233.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame201a", 100 )
  1234.                     snd_CreateResource( "BanGame202a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1235.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame202a", 100 )
  1236.                     snd_CreateResource( "BanGame203a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1237.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame203a", 100 )
  1238.                     snd_CreateResource( "BanGame204a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1239.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame204a", 100 )
  1240.                     snd_CreateResource( "BanGame205a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1241.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame205a", 100 )
  1242.                     snd_CreateResource( "BanGame206a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1243.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame206a", 100 )
  1244.                     snd_CreateResource( "BanGame207a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1245.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame207a", 100 )
  1246.                     snd_CreateResource( "BanGame208a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1247.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame208a", 100 )
  1248.                     snd_CreateResource( "BanGame209" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1249.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame209", 100 )
  1250.                     snd_CreateResource( "BanGame210a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1251.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame210a", 100 )
  1252.                     snd_CreateResource( "BanGame211" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1253.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame211", 100 )
  1254.                     snd_CreateResource( "BanGame212a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1255.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame212a", 100 )
  1256.                     snd_CreateResource( "BanGame213a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1257.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame213a", 100 )
  1258.                     snd_CreateResource( "BanGame214a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1259.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame214a", 100 )
  1260.                     snd_CreateResource( "BanGame215a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1261.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame215a", 100 )
  1262.                     snd_CreateResource( "BanGame216a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1263.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame216a", 100 )
  1264.                     snd_CreateResource( "BanGame217a" , "Banks.dialogue.English.Banner.Gameplay" ) 
  1265.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.BanGame217a", 100 )
  1266.  
  1267.                     snd_CreateBank( "NISC4L3_Line" , "Banks.dialogue.English.Banner.Gameplay", "" ) 
  1268.                         snd_SetBankFader( "Banks.dialogue.English.Banner.Gameplay.NISC4L3_Line", 100 )
  1269.                         snd_CreateResource( "BanGame069a" , "Banks.dialogue.English.Banner.Gameplay.NISC4L3_Line" ) 
  1270.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.NISC4L3_Line.BanGame069a", 100 )
  1271.  
  1272.                     snd_CreateBank( "PuzzlePreface1" , "Banks.dialogue.English.Banner.Gameplay", "" ) 
  1273.                         snd_SetBankFader( "Banks.dialogue.English.Banner.Gameplay.PuzzlePreface1", 100 )
  1274.                         snd_CreateResource( "BanGame012a" , "Banks.dialogue.English.Banner.Gameplay.PuzzlePreface1" ) 
  1275.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzlePreface1.BanGame012a", 100 )
  1276.  
  1277.                     snd_CreateBank( "PuzzlePreface2" , "Banks.dialogue.English.Banner.Gameplay", "" ) 
  1278.                         snd_SetBankFader( "Banks.dialogue.English.Banner.Gameplay.PuzzlePreface2", 100 )
  1279.                         snd_CreateResource( "BanGame082a" , "Banks.dialogue.English.Banner.Gameplay.PuzzlePreface2" ) 
  1280.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzlePreface2.BanGame082a", 100 )
  1281.                         snd_CreateResource( "BanGame014a" , "Banks.dialogue.English.Banner.Gameplay.PuzzlePreface2" ) 
  1282.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzlePreface2.BanGame014a", 100 )
  1283.  
  1284.                     snd_CreateBank( "PuzzleComplete" , "Banks.dialogue.English.Banner.Gameplay", "" ) 
  1285.                         snd_SetBankFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleComplete", 100 )
  1286.                         snd_CreateResource( "BanGame161a" , "Banks.dialogue.English.Banner.Gameplay.PuzzleComplete" ) 
  1287.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleComplete.BanGame161a", 100 )
  1288.                         snd_CreateResource( "BanGame128a" , "Banks.dialogue.English.Banner.Gameplay.PuzzleComplete" ) 
  1289.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleComplete.BanGame128a", 100 )
  1290.                         snd_CreateResource( "BanGame129a" , "Banks.dialogue.English.Banner.Gameplay.PuzzleComplete" ) 
  1291.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleComplete.BanGame129a", 100 )
  1292.                         snd_CreateResource( "BanGame127a" , "Banks.dialogue.English.Banner.Gameplay.PuzzleComplete" ) 
  1293.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleComplete.BanGame127a", 100 )
  1294.                         snd_CreateResource( "BanGame162a" , "Banks.dialogue.English.Banner.Gameplay.PuzzleComplete" ) 
  1295.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleComplete.BanGame162a", 100 )
  1296.                         snd_CreateResource( "BanGame164" , "Banks.dialogue.English.Banner.Gameplay.PuzzleComplete" ) 
  1297.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleComplete.BanGame164", 100 )
  1298.  
  1299.                     snd_CreateBank( "PuzzleCompleteC2" , "Banks.dialogue.English.Banner.Gameplay", "" ) 
  1300.                         snd_SetBankFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleCompleteC2", 100 )
  1301.                         snd_CreateResource( "BanGame041a" , "Banks.dialogue.English.Banner.Gameplay.PuzzleCompleteC2" ) 
  1302.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleCompleteC2.BanGame041a", 100 )
  1303.  
  1304.                     snd_CreateBank( "PuzzleIncomplete" , "Banks.dialogue.English.Banner.Gameplay", "" ) 
  1305.                         snd_SetBankFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleIncomplete", 100 )
  1306.                         snd_CreateResource( "BanGame200" , "Banks.dialogue.English.Banner.Gameplay.PuzzleIncomplete" ) 
  1307.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleIncomplete.BanGame200", 100 )
  1308.                         snd_CreateResource( "BanGame119a" , "Banks.dialogue.English.Banner.Gameplay.PuzzleIncomplete" ) 
  1309.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleIncomplete.BanGame119a", 100 )
  1310.                         snd_CreateResource( "BanGame120a" , "Banks.dialogue.English.Banner.Gameplay.PuzzleIncomplete" ) 
  1311.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleIncomplete.BanGame120a", 100 )
  1312.                         snd_CreateResource( "BanGame118a" , "Banks.dialogue.English.Banner.Gameplay.PuzzleIncomplete" ) 
  1313.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleIncomplete.BanGame118a", 100 )
  1314.                         snd_CreateResource( "BanGame202a" , "Banks.dialogue.English.Banner.Gameplay.PuzzleIncomplete" ) 
  1315.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleIncomplete.BanGame202a", 100 )
  1316.                         snd_CreateResource( "BanGame204a" , "Banks.dialogue.English.Banner.Gameplay.PuzzleIncomplete" ) 
  1317.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleIncomplete.BanGame204a", 100 )
  1318.  
  1319.                     snd_CreateBank( "PuzzleIncompleteC3" , "Banks.dialogue.English.Banner.Gameplay", "" ) 
  1320.                         snd_SetBankFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleIncompleteC3", 100 )
  1321.                         snd_CreateResource( "BanGame187a" , "Banks.dialogue.English.Banner.Gameplay.PuzzleIncompleteC3" ) 
  1322.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleIncompleteC3.BanGame187a", 100 )
  1323.                         snd_CreateResource( "BanGame188a" , "Banks.dialogue.English.Banner.Gameplay.PuzzleIncompleteC3" ) 
  1324.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleIncompleteC3.BanGame188a", 100 )
  1325.                         snd_CreateResource( "BanGame189a" , "Banks.dialogue.English.Banner.Gameplay.PuzzleIncompleteC3" ) 
  1326.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleIncompleteC3.BanGame189a", 100 )
  1327.                         snd_CreateResource( "BanGame190a" , "Banks.dialogue.English.Banner.Gameplay.PuzzleIncompleteC3" ) 
  1328.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleIncompleteC3.BanGame190a", 100 )
  1329.                         snd_CreateResource( "BanGame191a" , "Banks.dialogue.English.Banner.Gameplay.PuzzleIncompleteC3" ) 
  1330.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Gameplay.PuzzleIncompleteC3.BanGame191a", 100 )
  1331.  
  1332.                 snd_CreateBank( "Story" , "Banks.dialogue.English.Banner", "Banner_Story" ) 
  1333.                     snd_SetBankFader( "Banks.dialogue.English.Banner.Story", 85 )
  1334.                     snd_CreateResource( "BanStory001" , "Banks.dialogue.English.Banner.Story" ) 
  1335.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory001", 100 )
  1336.                     snd_CreateResource( "BanStory002" , "Banks.dialogue.English.Banner.Story" ) 
  1337.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory002", 100 )
  1338.                     snd_CreateResource( "BanStory003" , "Banks.dialogue.English.Banner.Story" ) 
  1339.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory003", 100 )
  1340.                     snd_CreateResource( "BanStory004" , "Banks.dialogue.English.Banner.Story" ) 
  1341.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory004", 100 )
  1342.                     snd_CreateResource( "BanStory005" , "Banks.dialogue.English.Banner.Story" ) 
  1343.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory005", 100 )
  1344.                     snd_CreateResource( "BanStory006" , "Banks.dialogue.English.Banner.Story" ) 
  1345.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory006", 100 )
  1346.                     snd_CreateResource( "BanStory007" , "Banks.dialogue.English.Banner.Story" ) 
  1347.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory007", 100 )
  1348.                     snd_CreateResource( "BanStory008" , "Banks.dialogue.English.Banner.Story" ) 
  1349.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory008", 100 )
  1350.                     snd_CreateResource( "BanStory009" , "Banks.dialogue.English.Banner.Story" ) 
  1351.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory009", 100 )
  1352.                     snd_CreateResource( "BanStory010" , "Banks.dialogue.English.Banner.Story" ) 
  1353.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory010", 100 )
  1354.                     snd_CreateResource( "BanStory011" , "Banks.dialogue.English.Banner.Story" ) 
  1355.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory011", 100 )
  1356.                     snd_CreateResource( "BanStory012" , "Banks.dialogue.English.Banner.Story" ) 
  1357.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory012", 100 )
  1358.                     snd_CreateResource( "BanStory014" , "Banks.dialogue.English.Banner.Story" ) 
  1359.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory014", 100 )
  1360.                     snd_CreateResource( "BanStory015" , "Banks.dialogue.English.Banner.Story" ) 
  1361.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory015", 100 )
  1362.                     snd_CreateResource( "BanStory016" , "Banks.dialogue.English.Banner.Story" ) 
  1363.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory016", 100 )
  1364.                     snd_CreateResource( "BanStory017" , "Banks.dialogue.English.Banner.Story" ) 
  1365.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory017", 100 )
  1366.                     snd_CreateResource( "BanStory018" , "Banks.dialogue.English.Banner.Story" ) 
  1367.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory018", 100 )
  1368.                     snd_CreateResource( "BanStory019" , "Banks.dialogue.English.Banner.Story" ) 
  1369.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory019", 100 )
  1370.                     snd_CreateResource( "BanStory020" , "Banks.dialogue.English.Banner.Story" ) 
  1371.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory020", 100 )
  1372.                     snd_CreateResource( "BanStory021" , "Banks.dialogue.English.Banner.Story" ) 
  1373.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory021", 100 )
  1374.                     snd_CreateResource( "BanStory023" , "Banks.dialogue.English.Banner.Story" ) 
  1375.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory023", 100 )
  1376.                     snd_CreateResource( "BanStory024" , "Banks.dialogue.English.Banner.Story" ) 
  1377.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory024", 100 )
  1378.                     snd_CreateResource( "BanStory030" , "Banks.dialogue.English.Banner.Story" ) 
  1379.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory030", 100 )
  1380.                     snd_CreateResource( "BanStory035" , "Banks.dialogue.English.Banner.Story" ) 
  1381.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory035", 100 )
  1382.                     snd_CreateResource( "BanStory036" , "Banks.dialogue.English.Banner.Story" ) 
  1383.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory036", 100 )
  1384.                     snd_CreateResource( "BanStory038" , "Banks.dialogue.English.Banner.Story" ) 
  1385.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory038", 100 )
  1386.                     snd_CreateResource( "BanStory039" , "Banks.dialogue.English.Banner.Story" ) 
  1387.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory039", 100 )
  1388.                     snd_CreateResource( "BanStory040" , "Banks.dialogue.English.Banner.Story" ) 
  1389.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory040", 100 )
  1390.                     snd_CreateResource( "BanStory041" , "Banks.dialogue.English.Banner.Story" ) 
  1391.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory041", 100 )
  1392.                     snd_CreateResource( "BanStory042" , "Banks.dialogue.English.Banner.Story" ) 
  1393.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory042", 100 )
  1394.                     snd_CreateResource( "BanStory043" , "Banks.dialogue.English.Banner.Story" ) 
  1395.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory043", 100 )
  1396.                     snd_CreateResource( "BanStory044" , "Banks.dialogue.English.Banner.Story" ) 
  1397.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory044", 100 )
  1398.                     snd_CreateResource( "BanStory045" , "Banks.dialogue.English.Banner.Story" ) 
  1399.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory045", 100 )
  1400.                     snd_CreateResource( "BanStory048" , "Banks.dialogue.English.Banner.Story" ) 
  1401.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory048", 100 )
  1402.                     snd_CreateResource( "BanStory051" , "Banks.dialogue.English.Banner.Story" ) 
  1403.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory051", 100 )
  1404.                     snd_CreateResource( "BanStory052" , "Banks.dialogue.English.Banner.Story" ) 
  1405.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory052", 100 )
  1406.                     snd_CreateResource( "BanStory053" , "Banks.dialogue.English.Banner.Story" ) 
  1407.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory053", 100 )
  1408.                     snd_CreateResource( "BanStory054" , "Banks.dialogue.English.Banner.Story" ) 
  1409.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory054", 100 )
  1410.                     snd_CreateResource( "BanStory055" , "Banks.dialogue.English.Banner.Story" ) 
  1411.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory055", 100 )
  1412.                     snd_CreateResource( "BanStory056" , "Banks.dialogue.English.Banner.Story" ) 
  1413.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory056", 100 )
  1414.                     snd_CreateResource( "BanStory057a" , "Banks.dialogue.English.Banner.Story" ) 
  1415.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory057a", 100 )
  1416.                     snd_CreateResource( "BanStory058a" , "Banks.dialogue.English.Banner.Story" ) 
  1417.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory058a", 100 )
  1418.                     snd_CreateResource( "BanStory059a" , "Banks.dialogue.English.Banner.Story" ) 
  1419.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory059a", 100 )
  1420.                     snd_CreateResource( "BanStory060a" , "Banks.dialogue.English.Banner.Story" ) 
  1421.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory060a", 100 )
  1422.                     snd_CreateResource( "BanStory061a" , "Banks.dialogue.English.Banner.Story" ) 
  1423.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory061a", 100 )
  1424.                     snd_CreateResource( "BanStory062a" , "Banks.dialogue.English.Banner.Story" ) 
  1425.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory062a", 100 )
  1426.                     snd_CreateResource( "BanStory063a" , "Banks.dialogue.English.Banner.Story" ) 
  1427.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory063a", 100 )
  1428.                     snd_CreateResource( "BanStory066a" , "Banks.dialogue.English.Banner.Story" ) 
  1429.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory066a", 100 )
  1430.                     snd_CreateResource( "BanStory067a" , "Banks.dialogue.English.Banner.Story" ) 
  1431.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory067a", 100 )
  1432.                     snd_CreateResource( "BanStory068a" , "Banks.dialogue.English.Banner.Story" ) 
  1433.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory068a", 100 )
  1434.                     snd_CreateResource( "BanStory069a" , "Banks.dialogue.English.Banner.Story" ) 
  1435.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory069a", 100 )
  1436.                     snd_CreateResource( "BanStory070" , "Banks.dialogue.English.Banner.Story" ) 
  1437.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory070", 100 )
  1438.                     snd_CreateResource( "BanStory071a" , "Banks.dialogue.English.Banner.Story" ) 
  1439.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory071a", 100 )
  1440.                     snd_CreateResource( "BanStory072a" , "Banks.dialogue.English.Banner.Story" ) 
  1441.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory072a", 100 )
  1442.                     snd_CreateResource( "BanStory073a" , "Banks.dialogue.English.Banner.Story" ) 
  1443.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory073a", 100 )
  1444.                     snd_CreateResource( "BanStory074" , "Banks.dialogue.English.Banner.Story" ) 
  1445.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory074", 100 )
  1446.                     snd_CreateResource( "BanStory075a" , "Banks.dialogue.English.Banner.Story" ) 
  1447.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory075a", 100 )
  1448.                     snd_CreateResource( "BanStory076a" , "Banks.dialogue.English.Banner.Story" ) 
  1449.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory076a", 100 )
  1450.                     snd_CreateResource( "BanStory077a" , "Banks.dialogue.English.Banner.Story" ) 
  1451.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory077a", 100 )
  1452.                     snd_CreateResource( "BanStory078a" , "Banks.dialogue.English.Banner.Story" ) 
  1453.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory078a", 100 )
  1454.                     snd_CreateResource( "BanStory079a" , "Banks.dialogue.English.Banner.Story" ) 
  1455.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory079a", 100 )
  1456.                     snd_CreateResource( "BanStory080a" , "Banks.dialogue.English.Banner.Story" ) 
  1457.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory080a", 100 )
  1458.                     snd_CreateResource( "BanStory081a" , "Banks.dialogue.English.Banner.Story" ) 
  1459.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory081a", 100 )
  1460.                     snd_CreateResource( "BanStory082a" , "Banks.dialogue.English.Banner.Story" ) 
  1461.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory082a", 100 )
  1462.                     snd_CreateResource( "BanStory083a" , "Banks.dialogue.English.Banner.Story" ) 
  1463.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory083a", 100 )
  1464.                     snd_CreateResource( "BanStory084a" , "Banks.dialogue.English.Banner.Story" ) 
  1465.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory084a", 100 )
  1466.                     snd_CreateResource( "BanStory085a" , "Banks.dialogue.English.Banner.Story" ) 
  1467.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory085a", 100 )
  1468.                     snd_CreateResource( "BanStory086a" , "Banks.dialogue.English.Banner.Story" ) 
  1469.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory086a", 100 )
  1470.                     snd_CreateResource( "BanStory087" , "Banks.dialogue.English.Banner.Story" ) 
  1471.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory087", 100 )
  1472.                     snd_CreateResource( "BanStory088a" , "Banks.dialogue.English.Banner.Story" ) 
  1473.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory088a", 100 )
  1474.                     snd_CreateResource( "BanStory089a" , "Banks.dialogue.English.Banner.Story" ) 
  1475.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory089a", 100 )
  1476.                     snd_CreateResource( "BanStory090a" , "Banks.dialogue.English.Banner.Story" ) 
  1477.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory090a", 100 )
  1478.                     snd_CreateResource( "BanStory091a" , "Banks.dialogue.English.Banner.Story" ) 
  1479.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory091a", 100 )
  1480.                     snd_CreateResource( "BanStory092a" , "Banks.dialogue.English.Banner.Story" ) 
  1481.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory092a", 100 )
  1482.                     snd_CreateResource( "BanStory093a" , "Banks.dialogue.English.Banner.Story" ) 
  1483.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory093a", 100 )
  1484.                     snd_CreateResource( "BanStory095a" , "Banks.dialogue.English.Banner.Story" ) 
  1485.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory095a", 100 )
  1486.                     snd_CreateResource( "BanStory096a" , "Banks.dialogue.English.Banner.Story" ) 
  1487.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory096a", 100 )
  1488.                     snd_CreateResource( "BanStory097a" , "Banks.dialogue.English.Banner.Story" ) 
  1489.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory097a", 100 )
  1490.                     snd_CreateResource( "BanStory098a" , "Banks.dialogue.English.Banner.Story" ) 
  1491.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory098a", 100 )
  1492.                     snd_CreateResource( "BanStory099a" , "Banks.dialogue.English.Banner.Story" ) 
  1493.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory099a", 100 )
  1494.                     snd_CreateResource( "BanStory100a" , "Banks.dialogue.English.Banner.Story" ) 
  1495.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory100a", 100 )
  1496.                     snd_CreateResource( "BanStory101a" , "Banks.dialogue.English.Banner.Story" ) 
  1497.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory101a", 100 )
  1498.                     snd_CreateResource( "BanStory102a" , "Banks.dialogue.English.Banner.Story" ) 
  1499.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory102a", 100 )
  1500.                     snd_CreateResource( "BanStory103a" , "Banks.dialogue.English.Banner.Story" ) 
  1501.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory103a", 100 )
  1502.                     snd_CreateResource( "BanStory104a" , "Banks.dialogue.English.Banner.Story" ) 
  1503.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory104a", 100 )
  1504.                     snd_CreateResource( "BanStory105a" , "Banks.dialogue.English.Banner.Story" ) 
  1505.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory105a", 100 )
  1506.                     snd_CreateResource( "BanStory106a" , "Banks.dialogue.English.Banner.Story" ) 
  1507.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory106a", 100 )
  1508.                     snd_CreateResource( "BanStory107" , "Banks.dialogue.English.Banner.Story" ) 
  1509.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory107", 100 )
  1510.                     snd_CreateResource( "BanStory108" , "Banks.dialogue.English.Banner.Story" ) 
  1511.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory108", 100 )
  1512.                     snd_CreateResource( "BanStory109a" , "Banks.dialogue.English.Banner.Story" ) 
  1513.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory109a", 100 )
  1514.                     snd_CreateResource( "BanStory110a" , "Banks.dialogue.English.Banner.Story" ) 
  1515.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory110a", 100 )
  1516.                     snd_CreateResource( "BanStory111a" , "Banks.dialogue.English.Banner.Story" ) 
  1517.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory111a", 100 )
  1518.                     snd_CreateResource( "BanStory112a" , "Banks.dialogue.English.Banner.Story" ) 
  1519.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory112a", 100 )
  1520.                     snd_CreateResource( "BanStory113a" , "Banks.dialogue.English.Banner.Story" ) 
  1521.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory113a", 100 )
  1522.                     snd_CreateResource( "BanStory114a" , "Banks.dialogue.English.Banner.Story" ) 
  1523.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory114a", 100 )
  1524.                     snd_CreateResource( "BanStory115a" , "Banks.dialogue.English.Banner.Story" ) 
  1525.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory115a", 100 )
  1526.                     snd_CreateResource( "BanStory116" , "Banks.dialogue.English.Banner.Story" ) 
  1527.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory116", 100 )
  1528.                     snd_CreateResource( "BanStory117a" , "Banks.dialogue.English.Banner.Story" ) 
  1529.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory117a", 100 )
  1530.                     snd_CreateResource( "BanStory118a" , "Banks.dialogue.English.Banner.Story" ) 
  1531.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory118a", 100 )
  1532.                     snd_CreateResource( "BanStory119a" , "Banks.dialogue.English.Banner.Story" ) 
  1533.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory119a", 100 )
  1534.                     snd_CreateResource( "BanStory120a" , "Banks.dialogue.English.Banner.Story" ) 
  1535.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory120a", 100 )
  1536.                     snd_CreateResource( "BanStory121a" , "Banks.dialogue.English.Banner.Story" ) 
  1537.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory121a", 100 )
  1538.                     snd_CreateResource( "BanStory123a" , "Banks.dialogue.English.Banner.Story" ) 
  1539.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory123a", 100 )
  1540.                     snd_CreateResource( "BanStory124a" , "Banks.dialogue.English.Banner.Story" ) 
  1541.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory124a", 100 )
  1542.                     snd_CreateResource( "BanStory125a" , "Banks.dialogue.English.Banner.Story" ) 
  1543.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory125a", 100 )
  1544.                     snd_CreateResource( "BanStory126a" , "Banks.dialogue.English.Banner.Story" ) 
  1545.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory126a", 100 )
  1546.                     snd_CreateResource( "BanStory127a" , "Banks.dialogue.English.Banner.Story" ) 
  1547.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory127a", 100 )
  1548.                     snd_CreateResource( "BanStory128a" , "Banks.dialogue.English.Banner.Story" ) 
  1549.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory128a", 100 )
  1550.                     snd_CreateResource( "BanStory129a" , "Banks.dialogue.English.Banner.Story" ) 
  1551.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory129a", 100 )
  1552.                     snd_CreateResource( "BanStory131a" , "Banks.dialogue.English.Banner.Story" ) 
  1553.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory131a", 100 )
  1554.                     snd_CreateResource( "BanStory132a" , "Banks.dialogue.English.Banner.Story" ) 
  1555.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory132a", 100 )
  1556.                     snd_CreateResource( "BanStory133a" , "Banks.dialogue.English.Banner.Story" ) 
  1557.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory133a", 100 )
  1558.                     snd_CreateResource( "BanStory134a" , "Banks.dialogue.English.Banner.Story" ) 
  1559.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory134a", 100 )
  1560.                     snd_CreateResource( "BanStory135a" , "Banks.dialogue.English.Banner.Story" ) 
  1561.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory135a", 100 )
  1562.                     snd_CreateResource( "BanStory136a" , "Banks.dialogue.English.Banner.Story" ) 
  1563.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory136a", 100 )
  1564.                     snd_CreateResource( "BanStory137" , "Banks.dialogue.English.Banner.Story" ) 
  1565.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory137", 100 )
  1566.                     snd_CreateResource( "BanStory138a" , "Banks.dialogue.English.Banner.Story" ) 
  1567.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory138a", 100 )
  1568.                     snd_CreateResource( "BanStory139a" , "Banks.dialogue.English.Banner.Story" ) 
  1569.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory139a", 100 )
  1570.                     snd_CreateResource( "BanStory140a" , "Banks.dialogue.English.Banner.Story" ) 
  1571.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory140a", 100 )
  1572.                     snd_CreateResource( "BanStory141a" , "Banks.dialogue.English.Banner.Story" ) 
  1573.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory141a", 100 )
  1574.                     snd_CreateResource( "BanStory143a" , "Banks.dialogue.English.Banner.Story" ) 
  1575.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory143a", 100 )
  1576.                     snd_CreateResource( "BanStory144a" , "Banks.dialogue.English.Banner.Story" ) 
  1577.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory144a", 100 )
  1578.                     snd_CreateResource( "BanStory145a" , "Banks.dialogue.English.Banner.Story" ) 
  1579.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory145a", 100 )
  1580.                     snd_CreateResource( "BanStory147a" , "Banks.dialogue.English.Banner.Story" ) 
  1581.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory147a", 100 )
  1582.                     snd_CreateResource( "BanStory148a" , "Banks.dialogue.English.Banner.Story" ) 
  1583.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory148a", 100 )
  1584.                     snd_CreateResource( "BanStory149a" , "Banks.dialogue.English.Banner.Story" ) 
  1585.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory149a", 100 )
  1586.                     snd_CreateResource( "BanStory150a" , "Banks.dialogue.English.Banner.Story" ) 
  1587.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory150a", 100 )
  1588.                     snd_CreateResource( "BanStory151a" , "Banks.dialogue.English.Banner.Story" ) 
  1589.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory151a", 100 )
  1590.                     snd_CreateResource( "BanStory152a" , "Banks.dialogue.English.Banner.Story" ) 
  1591.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory152a", 100 )
  1592.                     snd_CreateResource( "BanStory153a" , "Banks.dialogue.English.Banner.Story" ) 
  1593.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory153a", 100 )
  1594.                     snd_CreateResource( "BanStory154a" , "Banks.dialogue.English.Banner.Story" ) 
  1595.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory154a", 100 )
  1596.                     snd_CreateResource( "BanStory155a" , "Banks.dialogue.English.Banner.Story" ) 
  1597.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory155a", 100 )
  1598.                     snd_CreateResource( "BanStory156a" , "Banks.dialogue.English.Banner.Story" ) 
  1599.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory156a", 100 )
  1600.                     snd_CreateResource( "BanStory157a" , "Banks.dialogue.English.Banner.Story" ) 
  1601.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory157a", 100 )
  1602.                     snd_CreateResource( "BanStory158a" , "Banks.dialogue.English.Banner.Story" ) 
  1603.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory158a", 100 )
  1604.                     snd_CreateResource( "BanStory159a" , "Banks.dialogue.English.Banner.Story" ) 
  1605.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory159a", 100 )
  1606.                     snd_CreateResource( "BanStory160a" , "Banks.dialogue.English.Banner.Story" ) 
  1607.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory160a", 100 )
  1608.                     snd_CreateResource( "BanStory161a" , "Banks.dialogue.English.Banner.Story" ) 
  1609.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory161a", 100 )
  1610.                     snd_CreateResource( "BanStory162a" , "Banks.dialogue.English.Banner.Story" ) 
  1611.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory162a", 100 )
  1612.                     snd_CreateResource( "BanStory163a" , "Banks.dialogue.English.Banner.Story" ) 
  1613.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory163a", 100 )
  1614.                     snd_CreateResource( "BanStory164a" , "Banks.dialogue.English.Banner.Story" ) 
  1615.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory164a", 100 )
  1616.                     snd_CreateResource( "BanStory165a" , "Banks.dialogue.English.Banner.Story" ) 
  1617.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory165a", 100 )
  1618.                     snd_CreateResource( "BanStory166a" , "Banks.dialogue.English.Banner.Story" ) 
  1619.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory166a", 100 )
  1620.                     snd_CreateResource( "BanStory167a" , "Banks.dialogue.English.Banner.Story" ) 
  1621.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory167a", 100 )
  1622.                     snd_CreateResource( "BanStory168a" , "Banks.dialogue.English.Banner.Story" ) 
  1623.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory168a", 100 )
  1624.                     snd_CreateResource( "BanStory171" , "Banks.dialogue.English.Banner.Story" ) 
  1625.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory171", 100 )
  1626.                     snd_CreateResource( "BanStory172" , "Banks.dialogue.English.Banner.Story" ) 
  1627.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory172", 100 )
  1628.                     snd_CreateResource( "BanStory173" , "Banks.dialogue.English.Banner.Story" ) 
  1629.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory173", 100 )
  1630.                     snd_CreateResource( "BanStory174" , "Banks.dialogue.English.Banner.Story" ) 
  1631.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory174", 100 )
  1632.                     snd_CreateResource( "BanStory175" , "Banks.dialogue.English.Banner.Story" ) 
  1633.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory175", 100 )
  1634.                     snd_CreateResource( "BanStory176a" , "Banks.dialogue.English.Banner.Story" ) 
  1635.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory176a", 100 )
  1636.                     snd_CreateResource( "BanStory178" , "Banks.dialogue.English.Banner.Story" ) 
  1637.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory178", 100 )
  1638.                     snd_CreateResource( "BanStory179a" , "Banks.dialogue.English.Banner.Story" ) 
  1639.                         snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.BanStory179a", 100 )
  1640.  
  1641.                     snd_CreateBank( "C1L1_Idle" , "Banks.dialogue.English.Banner.Story", "" ) 
  1642.                         snd_SetBankFader( "Banks.dialogue.English.Banner.Story.C1L1_Idle", 100 )
  1643.                         snd_CreateResource( "BanStory038" , "Banks.dialogue.English.Banner.Story.C1L1_Idle" ) 
  1644.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C1L1_Idle.BanStory038", 100 )
  1645.                         snd_CreateResource( "BanStory011" , "Banks.dialogue.English.Banner.Story.C1L1_Idle" ) 
  1646.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C1L1_Idle.BanStory011", 100 )
  1647.                         snd_CreateResource( "BanStory039" , "Banks.dialogue.English.Banner.Story.C1L1_Idle" ) 
  1648.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C1L1_Idle.BanStory039", 100 )
  1649.                         snd_CreateResource( "BanStory045" , "Banks.dialogue.English.Banner.Story.C1L1_Idle" ) 
  1650.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C1L1_Idle.BanStory045", 100 )
  1651.                         snd_CreateResource( "BanStory048" , "Banks.dialogue.English.Banner.Story.C1L1_Idle" ) 
  1652.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C1L1_Idle.BanStory048", 100 )
  1653.                         snd_CreateResource( "BanStory052" , "Banks.dialogue.English.Banner.Story.C1L1_Idle" ) 
  1654.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C1L1_Idle.BanStory052", 100 )
  1655.                         snd_CreateResource( "BanStory055" , "Banks.dialogue.English.Banner.Story.C1L1_Idle" ) 
  1656.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C1L1_Idle.BanStory055", 100 )
  1657.                         snd_CreateResource( "BanStory056" , "Banks.dialogue.English.Banner.Story.C1L1_Idle" ) 
  1658.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C1L1_Idle.BanStory056", 100 )
  1659.                         snd_CreateResource( "BanGame016a" , "Banks.dialogue.English.Banner.Story.C1L1_Idle" ) 
  1660.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C1L1_Idle.BanGame016a", 100 )
  1661.                         snd_CreateResource( "BanGame018a" , "Banks.dialogue.English.Banner.Story.C1L1_Idle" ) 
  1662.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C1L1_Idle.BanGame018a", 100 )
  1663.  
  1664.                     snd_CreateBank( "C2L1_Idle" , "Banks.dialogue.English.Banner.Story", "" ) 
  1665.                         snd_SetBankFader( "Banks.dialogue.English.Banner.Story.C2L1_Idle", 100 )
  1666.                         snd_CreateResource( "BanStory078a" , "Banks.dialogue.English.Banner.Story.C2L1_Idle" ) 
  1667.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C2L1_Idle.BanStory078a", 100 )
  1668.                         snd_CreateResource( "BanStory068a" , "Banks.dialogue.English.Banner.Story.C2L1_Idle" ) 
  1669.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C2L1_Idle.BanStory068a", 100 )
  1670.                         snd_CreateResource( "BanStory069a" , "Banks.dialogue.English.Banner.Story.C2L1_Idle" ) 
  1671.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C2L1_Idle.BanStory069a", 100 )
  1672.                         snd_CreateResource( "BanStory072a" , "Banks.dialogue.English.Banner.Story.C2L1_Idle" ) 
  1673.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C2L1_Idle.BanStory072a", 100 )
  1674.                         snd_CreateResource( "BanStory073a" , "Banks.dialogue.English.Banner.Story.C2L1_Idle" ) 
  1675.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C2L1_Idle.BanStory073a", 100 )
  1676.                         snd_CreateResource( "BanStory074" , "Banks.dialogue.English.Banner.Story.C2L1_Idle" ) 
  1677.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C2L1_Idle.BanStory074", 100 )
  1678.                         snd_CreateResource( "BanStory076a" , "Banks.dialogue.English.Banner.Story.C2L1_Idle" ) 
  1679.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C2L1_Idle.BanStory076a", 100 )
  1680.                         snd_CreateResource( "BanStory077a" , "Banks.dialogue.English.Banner.Story.C2L1_Idle" ) 
  1681.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C2L1_Idle.BanStory077a", 100 )
  1682.                         snd_CreateResource( "BanStory067a" , "Banks.dialogue.English.Banner.Story.C2L1_Idle" ) 
  1683.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C2L1_Idle.BanStory067a", 100 )
  1684.                         snd_CreateResource( "BanStory079a" , "Banks.dialogue.English.Banner.Story.C2L1_Idle" ) 
  1685.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C2L1_Idle.BanStory079a", 100 )
  1686.                         snd_CreateResource( "BanStory080a" , "Banks.dialogue.English.Banner.Story.C2L1_Idle" ) 
  1687.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C2L1_Idle.BanStory080a", 100 )
  1688.                         snd_CreateResource( "BanStory085a" , "Banks.dialogue.English.Banner.Story.C2L1_Idle" ) 
  1689.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C2L1_Idle.BanStory085a", 100 )
  1690.                         snd_CreateResource( "BanStory086a" , "Banks.dialogue.English.Banner.Story.C2L1_Idle" ) 
  1691.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C2L1_Idle.BanStory086a", 100 )
  1692.                         snd_CreateResource( "BanStory093a" , "Banks.dialogue.English.Banner.Story.C2L1_Idle" ) 
  1693.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C2L1_Idle.BanStory093a", 100 )
  1694.  
  1695.                     snd_CreateBank( "C3L1_Idle" , "Banks.dialogue.English.Banner.Story", "" ) 
  1696.                         snd_SetBankFader( "Banks.dialogue.English.Banner.Story.C3L1_Idle", 100 )
  1697.                         snd_CreateResource( "BanStory121a" , "Banks.dialogue.English.Banner.Story.C3L1_Idle" ) 
  1698.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C3L1_Idle.BanStory121a", 100 )
  1699.                         snd_CreateResource( "BanStory096a" , "Banks.dialogue.English.Banner.Story.C3L1_Idle" ) 
  1700.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C3L1_Idle.BanStory096a", 100 )
  1701.                         snd_CreateResource( "BanStory097a" , "Banks.dialogue.English.Banner.Story.C3L1_Idle" ) 
  1702.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C3L1_Idle.BanStory097a", 100 )
  1703.                         snd_CreateResource( "BanStory098a" , "Banks.dialogue.English.Banner.Story.C3L1_Idle" ) 
  1704.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C3L1_Idle.BanStory098a", 100 )
  1705.                         snd_CreateResource( "BanStory108" , "Banks.dialogue.English.Banner.Story.C3L1_Idle" ) 
  1706.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C3L1_Idle.BanStory108", 100 )
  1707.                         snd_CreateResource( "BanStory109a" , "Banks.dialogue.English.Banner.Story.C3L1_Idle" ) 
  1708.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C3L1_Idle.BanStory109a", 100 )
  1709.                         snd_CreateResource( "BanStory095a" , "Banks.dialogue.English.Banner.Story.C3L1_Idle" ) 
  1710.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C3L1_Idle.BanStory095a", 100 )
  1711.                         snd_CreateResource( "BanStory131a" , "Banks.dialogue.English.Banner.Story.C3L1_Idle" ) 
  1712.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C3L1_Idle.BanStory131a", 100 )
  1713.                         snd_CreateResource( "BanStory132a" , "Banks.dialogue.English.Banner.Story.C3L1_Idle" ) 
  1714.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C3L1_Idle.BanStory132a", 100 )
  1715.  
  1716.                     snd_CreateBank( "C4L3_Idle" , "Banks.dialogue.English.Banner.Story", "" ) 
  1717.                         snd_SetBankFader( "Banks.dialogue.English.Banner.Story.C4L3_Idle", 100 )
  1718.                         snd_CreateResource( "BanStory147a" , "Banks.dialogue.English.Banner.Story.C4L3_Idle" ) 
  1719.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C4L3_Idle.BanStory147a", 100 )
  1720.                         snd_CreateResource( "BanStory106a" , "Banks.dialogue.English.Banner.Story.C4L3_Idle" ) 
  1721.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C4L3_Idle.BanStory106a", 100 )
  1722.  
  1723.                     snd_CreateBank( "C5L1_Idle" , "Banks.dialogue.English.Banner.Story", "" ) 
  1724.                         snd_SetBankFader( "Banks.dialogue.English.Banner.Story.C5L1_Idle", 100 )
  1725.                         snd_CreateResource( "BanStory174" , "Banks.dialogue.English.Banner.Story.C5L1_Idle" ) 
  1726.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C5L1_Idle.BanStory174", 100 )
  1727.                         snd_CreateResource( "BanStory156a" , "Banks.dialogue.English.Banner.Story.C5L1_Idle" ) 
  1728.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C5L1_Idle.BanStory156a", 100 )
  1729.                         snd_CreateResource( "BanStory157a" , "Banks.dialogue.English.Banner.Story.C5L1_Idle" ) 
  1730.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C5L1_Idle.BanStory157a", 100 )
  1731.                         snd_CreateResource( "BanStory158a" , "Banks.dialogue.English.Banner.Story.C5L1_Idle" ) 
  1732.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C5L1_Idle.BanStory158a", 100 )
  1733.                         snd_CreateResource( "BanStory160a" , "Banks.dialogue.English.Banner.Story.C5L1_Idle" ) 
  1734.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C5L1_Idle.BanStory160a", 100 )
  1735.                         snd_CreateResource( "BanStory161a" , "Banks.dialogue.English.Banner.Story.C5L1_Idle" ) 
  1736.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C5L1_Idle.BanStory161a", 100 )
  1737.                         snd_CreateResource( "BanStory163a" , "Banks.dialogue.English.Banner.Story.C5L1_Idle" ) 
  1738.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C5L1_Idle.BanStory163a", 100 )
  1739.                         snd_CreateResource( "BanStory171" , "Banks.dialogue.English.Banner.Story.C5L1_Idle" ) 
  1740.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C5L1_Idle.BanStory171", 100 )
  1741.                         snd_CreateResource( "BanStory172" , "Banks.dialogue.English.Banner.Story.C5L1_Idle" ) 
  1742.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C5L1_Idle.BanStory172", 100 )
  1743.                         snd_CreateResource( "BanStory173" , "Banks.dialogue.English.Banner.Story.C5L1_Idle" ) 
  1744.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C5L1_Idle.BanStory173", 100 )
  1745.                         snd_CreateResource( "BanStory155a" , "Banks.dialogue.English.Banner.Story.C5L1_Idle" ) 
  1746.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C5L1_Idle.BanStory155a", 100 )
  1747.                         snd_CreateResource( "BanStory175" , "Banks.dialogue.English.Banner.Story.C5L1_Idle" ) 
  1748.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C5L1_Idle.BanStory175", 100 )
  1749.                         snd_CreateResource( "BanStory176a" , "Banks.dialogue.English.Banner.Story.C5L1_Idle" ) 
  1750.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.Story.C5L1_Idle.BanStory176a", 100 )
  1751.  
  1752.                 snd_CreateBank( "BanEnemyCh1" , "Banks.dialogue.English.Banner", "Ban_to_enemies_ch1" ) 
  1753.                     snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh1", 90 )
  1754.  
  1755.                     snd_CreateBank( "BanSpotSoldier" , "Banks.dialogue.English.Banner.BanEnemyCh1", "" ) 
  1756.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldier", 100 )
  1757.                         snd_CreateResource( "BanEnCh1_01a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldier" ) 
  1758.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldier.BanEnCh1_01a", 100 )
  1759.                         snd_CreateResource( "BanEnCh1_02a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldier" ) 
  1760.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldier.BanEnCh1_02a", 100 )
  1761.                         snd_CreateResource( "BanEnCh1_03a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldier" ) 
  1762.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldier.BanEnCh1_03a", 100 )
  1763.                         snd_CreateResource( "BanEnCh1_04a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldier" ) 
  1764.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldier.BanEnCh1_04a", 100 )
  1765.                         snd_CreateResource( "BanEnCh1_05a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldier" ) 
  1766.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldier.BanEnCh1_05a", 100 )
  1767.                         snd_CreateResource( "BanEnCh1_06a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldier" ) 
  1768.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldier.BanEnCh1_06a", 100 )
  1769.  
  1770.                     snd_CreateBank( "BanSpotSoldierL2" , "Banks.dialogue.English.Banner.BanEnemyCh1", "" ) 
  1771.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldierL2", 100 )
  1772.                         snd_CreateResource( "BanEnCh1_07a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldierL2" ) 
  1773.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldierL2.BanEnCh1_07a", 100 )
  1774.                         snd_CreateResource( "BanEnCh1_08a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldierL2" ) 
  1775.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldierL2.BanEnCh1_08a", 100 )
  1776.                         snd_CreateResource( "BanEnCh1_09a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldierL2" ) 
  1777.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSpotSoldierL2.BanEnCh1_09a", 100 )
  1778.  
  1779.                     snd_CreateBank( "BanKnockDownEnemy" , "Banks.dialogue.English.Banner.BanEnemyCh1", "" ) 
  1780.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanKnockDownEnemy", 100 )
  1781.                         snd_CreateResource( "BanEnCh1_10a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanKnockDownEnemy" ) 
  1782.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanKnockDownEnemy.BanEnCh1_10a", 100 )
  1783.                         snd_CreateResource( "BanEnCh1_11a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanKnockDownEnemy" ) 
  1784.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanKnockDownEnemy.BanEnCh1_11a", 100 )
  1785.                         snd_CreateResource( "BanEnCh1_12a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanKnockDownEnemy" ) 
  1786.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanKnockDownEnemy.BanEnCh1_12a", 100 )
  1787.  
  1788.                     snd_CreateBank( "BanOvercome" , "Banks.dialogue.English.Banner.BanEnemyCh1", "" ) 
  1789.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanOvercome", 100 )
  1790.                         snd_CreateResource( "BanEnCh1_13a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanOvercome" ) 
  1791.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanOvercome.BanEnCh1_13a", 100 )
  1792.                         snd_CreateResource( "BanEnCh1_14a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanOvercome" ) 
  1793.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanOvercome.BanEnCh1_14a", 100 )
  1794.                         snd_CreateResource( "BanEnCh1_15a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanOvercome" ) 
  1795.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanOvercome.BanEnCh1_15a", 100 )
  1796.  
  1797.                     snd_CreateBank( "BanSurrenderHit" , "Banks.dialogue.English.Banner.BanEnemyCh1", "" ) 
  1798.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSurrenderHit", 100 )
  1799.                         snd_CreateResource( "BanEnCh1_16a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanSurrenderHit" ) 
  1800.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSurrenderHit.BanEnCh1_16a", 100 )
  1801.                         snd_CreateResource( "BanEnCh1_17a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanSurrenderHit" ) 
  1802.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSurrenderHit.BanEnCh1_17a", 100 )
  1803.                         snd_CreateResource( "BanEnCh1_18a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanSurrenderHit" ) 
  1804.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSurrenderHit.BanEnCh1_18a", 100 )
  1805.  
  1806.                     snd_CreateBank( "BanShot" , "Banks.dialogue.English.Banner.BanEnemyCh1", "" ) 
  1807.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanShot", 100 )
  1808.                         snd_CreateResource( "BanEnCh1_19a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanShot" ) 
  1809.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanShot.BanEnCh1_19a", 100 )
  1810.                         snd_CreateResource( "BanEnCh1_20a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanShot" ) 
  1811.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanShot.BanEnCh1_20a", 100 )
  1812.                         snd_CreateResource( "BanEnCh1_21a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanShot" ) 
  1813.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanShot.BanEnCh1_21a", 100 )
  1814.  
  1815.                     snd_CreateBank( "BanKnockedDown" , "Banks.dialogue.English.Banner.BanEnemyCh1", "" ) 
  1816.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanKnockedDown", 100 )
  1817.                         snd_CreateResource( "BanEnCh1_22a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanKnockedDown" ) 
  1818.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanKnockedDown.BanEnCh1_22a", 100 )
  1819.                         snd_CreateResource( "BanEnCh1_23a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanKnockedDown" ) 
  1820.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanKnockedDown.BanEnCh1_23a", 100 )
  1821.                         snd_CreateResource( "BanEnCh1_24a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanKnockedDown" ) 
  1822.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanKnockedDown.BanEnCh1_24a", 100 )
  1823.  
  1824.                     snd_CreateBank( "BanSurrender" , "Banks.dialogue.English.Banner.BanEnemyCh1", "" ) 
  1825.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSurrender", 100 )
  1826.                         snd_CreateResource( "BanEnCh1_25a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanSurrender" ) 
  1827.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSurrender.BanEnCh1_25a", 100 )
  1828.                         snd_CreateResource( "BanEnCh1_26a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanSurrender" ) 
  1829.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSurrender.BanEnCh1_26a", 100 )
  1830.                         snd_CreateResource( "BanEnCh1_27a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanSurrender" ) 
  1831.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanSurrender.BanEnCh1_27a", 100 )
  1832.  
  1833.                     snd_CreateBank( "BanPersuade" , "Banks.dialogue.English.Banner.BanEnemyCh1", "" ) 
  1834.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanPersuade", 100 )
  1835.                         snd_CreateResource( "BanEnCh1_28a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanPersuade" ) 
  1836.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanPersuade.BanEnCh1_28a", 100 )
  1837.                         snd_CreateResource( "BanEnCh1_30a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanPersuade" ) 
  1838.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanPersuade.BanEnCh1_30a", 100 )
  1839.  
  1840.                     snd_CreateBank( "BanRetreat" , "Banks.dialogue.English.Banner.BanEnemyCh1", "" ) 
  1841.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanRetreat", 100 )
  1842.                         snd_CreateResource( "BanEnCh1_31a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanRetreat" ) 
  1843.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanRetreat.BanEnCh1_31a", 100 )
  1844.                         snd_CreateResource( "BanEnCh1_32a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanRetreat" ) 
  1845.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanRetreat.BanEnCh1_32a", 100 )
  1846.                         snd_CreateResource( "BanEnCh1_33a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanRetreat" ) 
  1847.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanRetreat.BanEnCh1_33a", 100 )
  1848.  
  1849.                     snd_CreateBank( "BanEscape" , "Banks.dialogue.English.Banner.BanEnemyCh1", "" ) 
  1850.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanEscape", 100 )
  1851.                         snd_CreateResource( "BanEnCh1_34a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanEscape" ) 
  1852.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanEscape.BanEnCh1_34a", 100 )
  1853.                         snd_CreateResource( "BanEnCh1_35a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanEscape" ) 
  1854.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanEscape.BanEnCh1_35a", 100 )
  1855.                         snd_CreateResource( "BanEnCh1_36a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanEscape" ) 
  1856.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanEscape.BanEnCh1_36a", 100 )
  1857.  
  1858.                     snd_CreateBank( "BanNearTransform" , "Banks.dialogue.English.Banner.BanEnemyCh1", "" ) 
  1859.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanNearTransform", 100 )
  1860.                         snd_CreateResource( "BanEnCh1_37a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanNearTransform" ) 
  1861.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanNearTransform.BanEnCh1_37a", 100 )
  1862.                         snd_CreateResource( "BanEnCh1_38a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanNearTransform" ) 
  1863.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanNearTransform.BanEnCh1_38a", 100 )
  1864.                         snd_CreateResource( "BanEnCh1_39a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanNearTransform" ) 
  1865.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanNearTransform.BanEnCh1_39a", 100 )
  1866.  
  1867.                     snd_CreateBank( "BanWeakened" , "Banks.dialogue.English.Banner.BanEnemyCh1", "" ) 
  1868.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanWeakened", 100 )
  1869.                         snd_CreateResource( "BanEnCh1_40a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanWeakened" ) 
  1870.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanWeakened.BanEnCh1_40a", 100 )
  1871.                         snd_CreateResource( "BanEnCh1_41a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanWeakened" ) 
  1872.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanWeakened.BanEnCh1_41a", 100 )
  1873.                         snd_CreateResource( "BanEnCh1_42a" , "Banks.dialogue.English.Banner.BanEnemyCh1.BanWeakened" ) 
  1874.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh1.BanWeakened.BanEnCh1_42a", 100 )
  1875.  
  1876.                 snd_CreateBank( "BanEnemyCh2" , "Banks.dialogue.English.Banner", "Ban_to_enemies_ch2" ) 
  1877.                     snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh2", 90 )
  1878.  
  1879.                     snd_CreateBank( "BanSpotEnemy" , "Banks.dialogue.English.Banner.BanEnemyCh2", "" ) 
  1880.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotEnemy", 100 )
  1881.                         snd_CreateResource( "BanEnCh2_01a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotEnemy" ) 
  1882.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotEnemy.BanEnCh2_01a", 100 )
  1883.                         snd_CreateResource( "BanEnCh2_02a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotEnemy" ) 
  1884.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotEnemy.BanEnCh2_02a", 100 )
  1885.                         snd_CreateResource( "BanEnCh2_03a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotEnemy" ) 
  1886.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotEnemy.BanEnCh2_03a", 100 )
  1887.  
  1888.                     snd_CreateBank( "BanSpotSoldier" , "Banks.dialogue.English.Banner.BanEnemyCh2", "" ) 
  1889.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotSoldier", 100 )
  1890.                         snd_CreateResource( "BanEnCh2_04a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotSoldier" ) 
  1891.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotSoldier.BanEnCh2_04a", 100 )
  1892.                         snd_CreateResource( "BanEnCh2_05a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotSoldier" ) 
  1893.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotSoldier.BanEnCh2_05a", 100 )
  1894.                         snd_CreateResource( "BanEnCh2_06a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotSoldier" ) 
  1895.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotSoldier.BanEnCh2_06a", 100 )
  1896.  
  1897.                     snd_CreateBank( "BanSpotSoldierL2" , "Banks.dialogue.English.Banner.BanEnemyCh2", "" ) 
  1898.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotSoldierL2", 100 )
  1899.                         snd_CreateResource( "BanEnCh2_07a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotSoldierL2" ) 
  1900.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotSoldierL2.BanEnCh2_07a", 100 )
  1901.                         snd_CreateResource( "BanEnCh2_08a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotSoldierL2" ) 
  1902.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotSoldierL2.BanEnCh2_08a", 100 )
  1903.                         snd_CreateResource( "BanEnCh2_09a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotSoldierL2" ) 
  1904.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSpotSoldierL2.BanEnCh2_09a", 100 )
  1905.  
  1906.                     snd_CreateBank( "BanKnockDownEnemy" , "Banks.dialogue.English.Banner.BanEnemyCh2", "" ) 
  1907.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanKnockDownEnemy", 100 )
  1908.                         snd_CreateResource( "BanEnCh2_10a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanKnockDownEnemy" ) 
  1909.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanKnockDownEnemy.BanEnCh2_10a", 100 )
  1910.                         snd_CreateResource( "BanEnCh2_11a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanKnockDownEnemy" ) 
  1911.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanKnockDownEnemy.BanEnCh2_11a", 100 )
  1912.                         snd_CreateResource( "BanEnCh2_12a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanKnockDownEnemy" ) 
  1913.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanKnockDownEnemy.BanEnCh2_12a", 100 )
  1914.  
  1915.                     snd_CreateBank( "BanOvercome" , "Banks.dialogue.English.Banner.BanEnemyCh2", "" ) 
  1916.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanOvercome", 100 )
  1917.                         snd_CreateResource( "BanEnCh2_13a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanOvercome" ) 
  1918.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanOvercome.BanEnCh2_13a", 100 )
  1919.                         snd_CreateResource( "BanEnCh2_14a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanOvercome" ) 
  1920.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanOvercome.BanEnCh2_14a", 100 )
  1921.                         snd_CreateResource( "BanEnCh2_15a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanOvercome" ) 
  1922.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanOvercome.BanEnCh2_15a", 100 )
  1923.  
  1924.                     snd_CreateBank( "BanSurrenderHit" , "Banks.dialogue.English.Banner.BanEnemyCh2", "" ) 
  1925.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSurrenderHit", 100 )
  1926.                         snd_CreateResource( "BanEnCh2_16a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanSurrenderHit" ) 
  1927.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSurrenderHit.BanEnCh2_16a", 100 )
  1928.                         snd_CreateResource( "BanEnCh2_17a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanSurrenderHit" ) 
  1929.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSurrenderHit.BanEnCh2_17a", 100 )
  1930.                         snd_CreateResource( "BanEnCh2_18a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanSurrenderHit" ) 
  1931.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSurrenderHit.BanEnCh2_18a", 100 )
  1932.  
  1933.                     snd_CreateBank( "BanShot" , "Banks.dialogue.English.Banner.BanEnemyCh2", "" ) 
  1934.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanShot", 100 )
  1935.                         snd_CreateResource( "BanEnCh2_19a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanShot" ) 
  1936.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanShot.BanEnCh2_19a", 100 )
  1937.                         snd_CreateResource( "BanEnCh2_20a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanShot" ) 
  1938.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanShot.BanEnCh2_20a", 100 )
  1939.                         snd_CreateResource( "BanEnCh2_21a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanShot" ) 
  1940.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanShot.BanEnCh2_21a", 100 )
  1941.                         snd_CreateResource( "BanEnCh2_40a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanShot" ) 
  1942.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanShot.BanEnCh2_40a", 100 )
  1943.                         snd_CreateResource( "BanEnCh2_41a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanShot" ) 
  1944.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanShot.BanEnCh2_41a", 100 )
  1945.                         snd_CreateResource( "BanEnCh2_42a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanShot" ) 
  1946.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanShot.BanEnCh2_42a", 100 )
  1947.  
  1948.                     snd_CreateBank( "BanKnockedDown" , "Banks.dialogue.English.Banner.BanEnemyCh2", "" ) 
  1949.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanKnockedDown", 100 )
  1950.                         snd_CreateResource( "BanEnCh2_22a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanKnockedDown" ) 
  1951.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanKnockedDown.BanEnCh2_22a", 100 )
  1952.                         snd_CreateResource( "BanEnCh2_23a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanKnockedDown" ) 
  1953.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanKnockedDown.BanEnCh2_23a", 100 )
  1954.                         snd_CreateResource( "BanEnCh2_24a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanKnockedDown" ) 
  1955.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanKnockedDown.BanEnCh2_24a", 100 )
  1956.  
  1957.                     snd_CreateBank( "BanSurrender" , "Banks.dialogue.English.Banner.BanEnemyCh2", "" ) 
  1958.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSurrender", 100 )
  1959.                         snd_CreateResource( "BanEnCh2_25a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanSurrender" ) 
  1960.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSurrender.BanEnCh2_25a", 100 )
  1961.                         snd_CreateResource( "BanEnCh2_26a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanSurrender" ) 
  1962.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSurrender.BanEnCh2_26a", 100 )
  1963.                         snd_CreateResource( "BanEnCh2_27a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanSurrender" ) 
  1964.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanSurrender.BanEnCh2_27a", 100 )
  1965.  
  1966.                     snd_CreateBank( "BanPersuade" , "Banks.dialogue.English.Banner.BanEnemyCh2", "" ) 
  1967.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanPersuade", 100 )
  1968.                         snd_CreateResource( "BanEnCh2_28a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanPersuade" ) 
  1969.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanPersuade.BanEnCh2_28a", 100 )
  1970.                         snd_CreateResource( "BanEnCh2_29a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanPersuade" ) 
  1971.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanPersuade.BanEnCh2_29a", 100 )
  1972.                         snd_CreateResource( "BanEnCh2_30a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanPersuade" ) 
  1973.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanPersuade.BanEnCh2_30a", 100 )
  1974.  
  1975.                     snd_CreateBank( "BanRetreat" , "Banks.dialogue.English.Banner.BanEnemyCh2", "" ) 
  1976.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanRetreat", 100 )
  1977.                         snd_CreateResource( "BanEnCh2_31a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanRetreat" ) 
  1978.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanRetreat.BanEnCh2_31a", 100 )
  1979.                         snd_CreateResource( "BanEnCh2_32a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanRetreat" ) 
  1980.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanRetreat.BanEnCh2_32a", 100 )
  1981.                         snd_CreateResource( "BanEnCh2_33a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanRetreat" ) 
  1982.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanRetreat.BanEnCh2_33a", 100 )
  1983.  
  1984.                     snd_CreateBank( "BanEscape" , "Banks.dialogue.English.Banner.BanEnemyCh2", "" ) 
  1985.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanEscape", 100 )
  1986.                         snd_CreateResource( "BanEnCh2_34a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanEscape" ) 
  1987.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanEscape.BanEnCh2_34a", 100 )
  1988.                         snd_CreateResource( "BanEnCh2_35a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanEscape" ) 
  1989.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanEscape.BanEnCh2_35a", 100 )
  1990.                         snd_CreateResource( "BanEnCh2_36a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanEscape" ) 
  1991.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanEscape.BanEnCh2_36a", 100 )
  1992.  
  1993.                     snd_CreateBank( "BanWeakened" , "Banks.dialogue.English.Banner.BanEnemyCh2", "" ) 
  1994.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanWeakened", 100 )
  1995.                         snd_CreateResource( "BanEnCh2_40a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanWeakened" ) 
  1996.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanWeakened.BanEnCh2_40a", 100 )
  1997.                         snd_CreateResource( "BanEnCh2_41a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanWeakened" ) 
  1998.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanWeakened.BanEnCh2_41a", 100 )
  1999.                         snd_CreateResource( "BanEnCh2_42a" , "Banks.dialogue.English.Banner.BanEnemyCh2.BanWeakened" ) 
  2000.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh2.BanWeakened.BanEnCh2_42a", 100 )
  2001.  
  2002.                 snd_CreateBank( "BanEnemyCh3" , "Banks.dialogue.English.Banner", "Ban_to_enemies_ch3" ) 
  2003.                     snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh3", 96 )
  2004.  
  2005.                     snd_CreateBank( "BanEscape" , "Banks.dialogue.English.Banner.BanEnemyCh3", "" ) 
  2006.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanEscape", 100 )
  2007.                         snd_CreateResource( "BanEnCh3_34a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanEscape" ) 
  2008.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanEscape.BanEnCh3_34a", 100 )
  2009.                         snd_CreateResource( "BanEnCh3_35a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanEscape" ) 
  2010.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanEscape.BanEnCh3_35a", 100 )
  2011.  
  2012.                     snd_CreateBank( "BanPersuade" , "Banks.dialogue.English.Banner.BanEnemyCh3", "" ) 
  2013.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanPersuade", 100 )
  2014.                         snd_CreateResource( "BanEnCh3_28a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanPersuade" ) 
  2015.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanPersuade.BanEnCh3_28a", 100 )
  2016.                         snd_CreateResource( "BanEnCh3_29a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanPersuade" ) 
  2017.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanPersuade.BanEnCh3_29a", 100 )
  2018.                         snd_CreateResource( "BanEnCh3_30a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanPersuade" ) 
  2019.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanPersuade.BanEnCh3_30a", 100 )
  2020.  
  2021.                     snd_CreateBank( "BanSpotEnemy" , "Banks.dialogue.English.Banner.BanEnemyCh3", "" ) 
  2022.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanSpotEnemy", 100 )
  2023.                         snd_CreateResource( "BanEnCh3_01a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanSpotEnemy" ) 
  2024.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanSpotEnemy.BanEnCh3_01a", 100 )
  2025.                         snd_CreateResource( "BanEnCh3_02a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanSpotEnemy" ) 
  2026.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanSpotEnemy.BanEnCh3_02a", 100 )
  2027.                         snd_CreateResource( "BanEnCh3_03a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanSpotEnemy" ) 
  2028.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanSpotEnemy.BanEnCh3_03a", 100 )
  2029.  
  2030.                     snd_CreateBank( "BanKnockDownEnemy" , "Banks.dialogue.English.Banner.BanEnemyCh3", "" ) 
  2031.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockDownEnemy", 100 )
  2032.                         snd_CreateResource( "BanEnCh3_10a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockDownEnemy" ) 
  2033.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockDownEnemy.BanEnCh3_10a", 100 )
  2034.                         snd_CreateResource( "BanEnCh3_11a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockDownEnemy" ) 
  2035.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockDownEnemy.BanEnCh3_11a", 100 )
  2036.                         snd_CreateResource( "BanEnCh3_12a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockDownEnemy" ) 
  2037.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockDownEnemy.BanEnCh3_12a", 100 )
  2038.  
  2039.                     snd_CreateBank( "BanOvercome" , "Banks.dialogue.English.Banner.BanEnemyCh3", "" ) 
  2040.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanOvercome", 100 )
  2041.                         snd_CreateResource( "BanEnCh3_13a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanOvercome" ) 
  2042.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanOvercome.BanEnCh3_13a", 100 )
  2043.                         snd_CreateResource( "BanEnCh3_14a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanOvercome" ) 
  2044.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanOvercome.BanEnCh3_14a", 100 )
  2045.                         snd_CreateResource( "BanEnCh3_15a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanOvercome" ) 
  2046.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanOvercome.BanEnCh3_15a", 100 )
  2047.  
  2048.                     snd_CreateBank( "BanSurrenderHit" , "Banks.dialogue.English.Banner.BanEnemyCh3", "" ) 
  2049.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanSurrenderHit", 100 )
  2050.                         snd_CreateResource( "BanEnCh3_16a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanSurrenderHit" ) 
  2051.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanSurrenderHit.BanEnCh3_16a", 100 )
  2052.                         snd_CreateResource( "BanEnCh3_17a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanSurrenderHit" ) 
  2053.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanSurrenderHit.BanEnCh3_17a", 100 )
  2054.                         snd_CreateResource( "BanEnCh3_18a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanSurrenderHit" ) 
  2055.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanSurrenderHit.BanEnCh3_18a", 100 )
  2056.  
  2057.                     snd_CreateBank( "BanShot" , "Banks.dialogue.English.Banner.BanEnemyCh3", "" ) 
  2058.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanShot", 100 )
  2059.                         snd_CreateResource( "BanEnCh3_19a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanShot" ) 
  2060.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanShot.BanEnCh3_19a", 100 )
  2061.                         snd_CreateResource( "BanEnCh3_20a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanShot" ) 
  2062.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanShot.BanEnCh3_20a", 100 )
  2063.                         snd_CreateResource( "BanEnCh3_21a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanShot" ) 
  2064.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanShot.BanEnCh3_21a", 100 )
  2065.  
  2066.                     snd_CreateBank( "BanKnockedDown" , "Banks.dialogue.English.Banner.BanEnemyCh3", "" ) 
  2067.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockedDown", 100 )
  2068.                         snd_CreateResource( "BanEnCh3_22a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockedDown" ) 
  2069.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockedDown.BanEnCh3_22a", 100 )
  2070.                         snd_CreateResource( "BanEnCh3_23a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockedDown" ) 
  2071.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockedDown.BanEnCh3_23a", 100 )
  2072.                         snd_CreateResource( "BanEnCh3_24a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockedDown" ) 
  2073.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockedDown.BanEnCh3_24a", 100 )
  2074.                         snd_CreateResource( "BanEnCh3_13a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockedDown" ) 
  2075.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockedDown.BanEnCh3_13a", 100 )
  2076.                         snd_CreateResource( "BanEnCh3_14a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockedDown" ) 
  2077.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockedDown.BanEnCh3_14a", 100 )
  2078.                         snd_CreateResource( "BanEnCh3_15a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockedDown" ) 
  2079.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanKnockedDown.BanEnCh3_15a", 100 )
  2080.  
  2081.                     snd_CreateBank( "BanSurrender" , "Banks.dialogue.English.Banner.BanEnemyCh3", "" ) 
  2082.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanSurrender", 100 )
  2083.                         snd_CreateResource( "BanEnCh3_25a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanSurrender" ) 
  2084.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanSurrender.BanEnCh3_25a", 100 )
  2085.                         snd_CreateResource( "BanEnCh3_26a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanSurrender" ) 
  2086.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanSurrender.BanEnCh3_26a", 100 )
  2087.                         snd_CreateResource( "BanEnCh3_27a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanSurrender" ) 
  2088.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanSurrender.BanEnCh3_27a", 100 )
  2089.  
  2090.                     snd_CreateBank( "BanRetreat" , "Banks.dialogue.English.Banner.BanEnemyCh3", "" ) 
  2091.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanRetreat", 100 )
  2092.                         snd_CreateResource( "BanEnCh3_31a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanRetreat" ) 
  2093.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanRetreat.BanEnCh3_31a", 100 )
  2094.                         snd_CreateResource( "BanEnCh3_32a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanRetreat" ) 
  2095.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanRetreat.BanEnCh3_32a", 100 )
  2096.                         snd_CreateResource( "BanEnCh3_33a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanRetreat" ) 
  2097.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanRetreat.BanEnCh3_33a", 100 )
  2098.  
  2099.                     snd_CreateBank( "BanWeakened" , "Banks.dialogue.English.Banner.BanEnemyCh3", "" ) 
  2100.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanWeakened", 100 )
  2101.                         snd_CreateResource( "BanEnCh3_40a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanWeakened" ) 
  2102.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanWeakened.BanEnCh3_40a", 100 )
  2103.                         snd_CreateResource( "BanEnCh3_41a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanWeakened" ) 
  2104.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanWeakened.BanEnCh3_41a", 100 )
  2105.                         snd_CreateResource( "BanEnCh3_42a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanWeakened" ) 
  2106.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanWeakened.BanEnCh3_42a", 100 )
  2107.  
  2108.                     snd_CreateBank( "BanEncounterSol" , "Banks.dialogue.English.Banner.BanEnemyCh3", "" ) 
  2109.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanEncounterSol", 100 )
  2110.                         snd_CreateResource( "BanEnCh3_04a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanEncounterSol" ) 
  2111.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanEncounterSol.BanEnCh3_04a", 100 )
  2112.                         snd_CreateResource( "BanEnCh3_05a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanEncounterSol" ) 
  2113.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanEncounterSol.BanEnCh3_05a", 100 )
  2114.                         snd_CreateResource( "BanEnCh3_06a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanEncounterSol" ) 
  2115.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanEncounterSol.BanEnCh3_06a", 100 )
  2116.                         snd_CreateResource( "BanEnCh3_07a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanEncounterSol" ) 
  2117.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanEncounterSol.BanEnCh3_07a", 100 )
  2118.                         snd_CreateResource( "BanEnCh3_08a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanEncounterSol" ) 
  2119.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanEncounterSol.BanEnCh3_08a", 100 )
  2120.                         snd_CreateResource( "BanEnCh3_09a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanEncounterSol" ) 
  2121.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanEncounterSol.BanEnCh3_09a", 100 )
  2122.  
  2123.                     snd_CreateBank( "BanShowID" , "Banks.dialogue.English.Banner.BanEnemyCh3", "" ) 
  2124.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanShowID", 100 )
  2125.                         snd_CreateResource( "BanEnCh3_01a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanShowID" ) 
  2126.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanShowID.BanEnCh3_01a", 100 )
  2127.                         snd_CreateResource( "BanEnCh3_04a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanShowID" ) 
  2128.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanShowID.BanEnCh3_04a", 100 )
  2129.                         snd_CreateResource( "BanEnCh3_05a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanShowID" ) 
  2130.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanShowID.BanEnCh3_05a", 100 )
  2131.                         snd_CreateResource( "BanEnCh3_07a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanShowID" ) 
  2132.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanShowID.BanEnCh3_07a", 100 )
  2133.                         snd_CreateResource( "BanEnCh3_08a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanShowID" ) 
  2134.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanShowID.BanEnCh3_08a", 100 )
  2135.                         snd_CreateResource( "BanEnCh3_09a" , "Banks.dialogue.English.Banner.BanEnemyCh3.BanShowID" ) 
  2136.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh3.BanShowID.BanEnCh3_09a", 100 )
  2137.  
  2138.                 snd_CreateBank( "BanEnemyCh4" , "Banks.dialogue.English.Banner", "Ban_to_enemies_ch4" ) 
  2139.                     snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh4", 90 )
  2140.  
  2141.                     snd_CreateBank( "BanEscape" , "Banks.dialogue.English.Banner.BanEnemyCh4", "" ) 
  2142.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanEscape", 100 )
  2143.                         snd_CreateResource( "BanEnCh4_34a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanEscape" ) 
  2144.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanEscape.BanEnCh4_34a", 100 )
  2145.                         snd_CreateResource( "BanEnCh4_35a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanEscape" ) 
  2146.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanEscape.BanEnCh4_35a", 100 )
  2147.                         snd_CreateResource( "BanEnCh4_36a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanEscape" ) 
  2148.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanEscape.BanEnCh4_36a", 100 )
  2149.  
  2150.                     snd_CreateBank( "BanPersuade" , "Banks.dialogue.English.Banner.BanEnemyCh4", "" ) 
  2151.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanPersuade", 100 )
  2152.                         snd_CreateResource( "BanEnCh4_28a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanPersuade" ) 
  2153.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanPersuade.BanEnCh4_28a", 100 )
  2154.                         snd_CreateResource( "BanEnCh4_29a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanPersuade" ) 
  2155.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanPersuade.BanEnCh4_29a", 100 )
  2156.                         snd_CreateResource( "BanEnCh4_30a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanPersuade" ) 
  2157.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanPersuade.BanEnCh4_30a", 100 )
  2158.  
  2159.                     snd_CreateBank( "BanSpotSoldier" , "Banks.dialogue.English.Banner.BanEnemyCh4", "" ) 
  2160.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanSpotSoldier", 100 )
  2161.                         snd_CreateResource( "BanEnCh4_01a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanSpotSoldier" ) 
  2162.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanSpotSoldier.BanEnCh4_01a", 100 )
  2163.                         snd_CreateResource( "BanEnCh4_02a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanSpotSoldier" ) 
  2164.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanSpotSoldier.BanEnCh4_02a", 100 )
  2165.                         snd_CreateResource( "BanEnCh4_03a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanSpotSoldier" ) 
  2166.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanSpotSoldier.BanEnCh4_03a", 100 )
  2167.                         snd_CreateResource( "BanEnCh4_04a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanSpotSoldier" ) 
  2168.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanSpotSoldier.BanEnCh4_04a", 100 )
  2169.                         snd_CreateResource( "BanEnCh4_05a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanSpotSoldier" ) 
  2170.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanSpotSoldier.BanEnCh4_05a", 100 )
  2171.                         snd_CreateResource( "BanEnCh4_06a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanSpotSoldier" ) 
  2172.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanSpotSoldier.BanEnCh4_06a", 100 )
  2173.  
  2174.                     snd_CreateBank( "BanKnockDownEnemy" , "Banks.dialogue.English.Banner.BanEnemyCh4", "" ) 
  2175.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanKnockDownEnemy", 100 )
  2176.                         snd_CreateResource( "BanEnCh4_10a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanKnockDownEnemy" ) 
  2177.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanKnockDownEnemy.BanEnCh4_10a", 100 )
  2178.                         snd_CreateResource( "BanEnCh4_11a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanKnockDownEnemy" ) 
  2179.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanKnockDownEnemy.BanEnCh4_11a", 100 )
  2180.                         snd_CreateResource( "BanEnCh4_12a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanKnockDownEnemy" ) 
  2181.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanKnockDownEnemy.BanEnCh4_12a", 100 )
  2182.  
  2183.                     snd_CreateBank( "BanOvercome" , "Banks.dialogue.English.Banner.BanEnemyCh4", "" ) 
  2184.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanOvercome", 100 )
  2185.                         snd_CreateResource( "BanEnCh4_13a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanOvercome" ) 
  2186.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanOvercome.BanEnCh4_13a", 100 )
  2187.                         snd_CreateResource( "BanEnCh4_14a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanOvercome" ) 
  2188.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanOvercome.BanEnCh4_14a", 100 )
  2189.                         snd_CreateResource( "BanEnCh4_15a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanOvercome" ) 
  2190.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanOvercome.BanEnCh4_15a", 100 )
  2191.  
  2192.                     snd_CreateBank( "BanSurrenderHit" , "Banks.dialogue.English.Banner.BanEnemyCh4", "" ) 
  2193.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanSurrenderHit", 100 )
  2194.                         snd_CreateResource( "BanEnCh4_16a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanSurrenderHit" ) 
  2195.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanSurrenderHit.BanEnCh4_16a", 100 )
  2196.                         snd_CreateResource( "BanEnCh4_17a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanSurrenderHit" ) 
  2197.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanSurrenderHit.BanEnCh4_17a", 100 )
  2198.                         snd_CreateResource( "BanEnCh4_18a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanSurrenderHit" ) 
  2199.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanSurrenderHit.BanEnCh4_18a", 100 )
  2200.  
  2201.                     snd_CreateBank( "BanShot" , "Banks.dialogue.English.Banner.BanEnemyCh4", "" ) 
  2202.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanShot", 100 )
  2203.                         snd_CreateResource( "BanEnCh4_19a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanShot" ) 
  2204.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanShot.BanEnCh4_19a", 100 )
  2205.                         snd_CreateResource( "BanEnCh4_20a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanShot" ) 
  2206.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanShot.BanEnCh4_20a", 100 )
  2207.                         snd_CreateResource( "BanEnCh4_21a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanShot" ) 
  2208.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanShot.BanEnCh4_21a", 100 )
  2209.  
  2210.                     snd_CreateBank( "BanKnockedDown" , "Banks.dialogue.English.Banner.BanEnemyCh4", "" ) 
  2211.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanKnockedDown", 100 )
  2212.                         snd_CreateResource( "BanEnCh4_22a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanKnockedDown" ) 
  2213.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanKnockedDown.BanEnCh4_22a", 100 )
  2214.                         snd_CreateResource( "BanEnCh4_23a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanKnockedDown" ) 
  2215.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanKnockedDown.BanEnCh4_23a", 100 )
  2216.                         snd_CreateResource( "BanEnCh4_24a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanKnockedDown" ) 
  2217.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanKnockedDown.BanEnCh4_24a", 100 )
  2218.  
  2219.                     snd_CreateBank( "BanSurrender" , "Banks.dialogue.English.Banner.BanEnemyCh4", "" ) 
  2220.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanSurrender", 100 )
  2221.                         snd_CreateResource( "BanEnCh4_25a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanSurrender" ) 
  2222.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanSurrender.BanEnCh4_25a", 100 )
  2223.                         snd_CreateResource( "BanEnCh4_26a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanSurrender" ) 
  2224.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanSurrender.BanEnCh4_26a", 100 )
  2225.                         snd_CreateResource( "BanEnCh4_27a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanSurrender" ) 
  2226.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanSurrender.BanEnCh4_27a", 100 )
  2227.  
  2228.                     snd_CreateBank( "BanRetreat" , "Banks.dialogue.English.Banner.BanEnemyCh4", "" ) 
  2229.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanRetreat", 100 )
  2230.                         snd_CreateResource( "BanEnCh4_31a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanRetreat" ) 
  2231.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanRetreat.BanEnCh4_31a", 100 )
  2232.                         snd_CreateResource( "BanEnCh4_32a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanRetreat" ) 
  2233.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanRetreat.BanEnCh4_32a", 100 )
  2234.                         snd_CreateResource( "BanEnCh4_33a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanRetreat" ) 
  2235.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanRetreat.BanEnCh4_33a", 100 )
  2236.  
  2237.                     snd_CreateBank( "BanWeakened" , "Banks.dialogue.English.Banner.BanEnemyCh4", "" ) 
  2238.                         snd_SetBankFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanWeakened", 100 )
  2239.                         snd_CreateResource( "BanEnCh4_40a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanWeakened" ) 
  2240.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanWeakened.BanEnCh4_40a", 100 )
  2241.                         snd_CreateResource( "BanEnCh4_41a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanWeakened" ) 
  2242.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanWeakened.BanEnCh4_41a", 100 )
  2243.                         snd_CreateResource( "BanEnCh4_42a" , "Banks.dialogue.English.Banner.BanEnemyCh4.BanWeakened" ) 
  2244.                             snd_SetResourceFader( "Banks.dialogue.English.Banner.BanEnemyCh4.BanWeakened.BanEnCh4_42a", 100 )
  2245.  
  2246.             snd_CreateBank( "Betty" , "Banks.dialogue.English", "Betty" ) 
  2247.                 snd_SetBankFader( "Banks.dialogue.English.Betty", 90 )
  2248.  
  2249.                 snd_CreateBank( "Betty_Design" , "Banks.dialogue.English.Betty", "Betty_Design" ) 
  2250.                     snd_SetBankFader( "Banks.dialogue.English.Betty.Betty_Design", 100 )
  2251.                     snd_CreateResource( "BetDes01a" , "Banks.dialogue.English.Betty.Betty_Design" ) 
  2252.                         snd_SetResourceFader( "Banks.dialogue.English.Betty.Betty_Design.BetDes01a", 100 )
  2253.                     snd_CreateResource( "BetDes02a" , "Banks.dialogue.English.Betty.Betty_Design" ) 
  2254.                         snd_SetResourceFader( "Banks.dialogue.English.Betty.Betty_Design.BetDes02a", 100 )
  2255.                     snd_CreateResource( "BetDes03a" , "Banks.dialogue.English.Betty.Betty_Design" ) 
  2256.                         snd_SetResourceFader( "Banks.dialogue.English.Betty.Betty_Design.BetDes03a", 100 )
  2257.                     snd_CreateResource( "BetDes04a" , "Banks.dialogue.English.Betty.Betty_Design" ) 
  2258.                         snd_SetResourceFader( "Banks.dialogue.English.Betty.Betty_Design.BetDes04a", 100 )
  2259.  
  2260.             snd_CreateBank( "Crawford" , "Banks.dialogue.English", "Crawford" ) 
  2261.                 snd_SetBankFader( "Banks.dialogue.English.Crawford", 93 )
  2262.  
  2263.                 snd_CreateBank( "Design" , "Banks.dialogue.English.Crawford", "Crawford_Design" ) 
  2264.                     snd_SetBankFader( "Banks.dialogue.English.Crawford.Design", 66 )
  2265.                     snd_CreateResource( "CrawDes_03a" , "Banks.dialogue.English.Crawford.Design" ) 
  2266.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_03a", 100 )
  2267.                     snd_CreateResource( "CrawDes_04a" , "Banks.dialogue.English.Crawford.Design" ) 
  2268.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_04a", 100 )
  2269.                     snd_CreateResource( "CrawDes_05a" , "Banks.dialogue.English.Crawford.Design" ) 
  2270.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_05a", 100 )
  2271.                     snd_CreateResource( "CrawDes_06a" , "Banks.dialogue.English.Crawford.Design" ) 
  2272.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_06a", 100 )
  2273.                     snd_CreateResource( "CrawDes_07a" , "Banks.dialogue.English.Crawford.Design" ) 
  2274.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_07a", 100 )
  2275.                     snd_CreateResource( "CrawDes_08a" , "Banks.dialogue.English.Crawford.Design" ) 
  2276.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_08a", 100 )
  2277.                     snd_CreateResource( "CrawDes_09a" , "Banks.dialogue.English.Crawford.Design" ) 
  2278.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_09a", 100 )
  2279.                     snd_CreateResource( "CrawDes_10a" , "Banks.dialogue.English.Crawford.Design" ) 
  2280.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_10a", 100 )
  2281.                     snd_CreateResource( "CrawDes_11a" , "Banks.dialogue.English.Crawford.Design" ) 
  2282.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_11a", 100 )
  2283.                     snd_CreateResource( "CrawDes_12a" , "Banks.dialogue.English.Crawford.Design" ) 
  2284.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_12a", 100 )
  2285.                     snd_CreateResource( "CrawDes_13a" , "Banks.dialogue.English.Crawford.Design" ) 
  2286.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_13a", 100 )
  2287.                     snd_CreateResource( "CrawDes_14a" , "Banks.dialogue.English.Crawford.Design" ) 
  2288.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_14a", 100 )
  2289.                     snd_CreateResource( "CrawDes_15a" , "Banks.dialogue.English.Crawford.Design" ) 
  2290.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_15a", 100 )
  2291.                     snd_CreateResource( "CrawDes_16a" , "Banks.dialogue.English.Crawford.Design" ) 
  2292.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_16a", 100 )
  2293.                     snd_CreateResource( "CrawDes_17a" , "Banks.dialogue.English.Crawford.Design" ) 
  2294.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_17a", 100 )
  2295.                     snd_CreateResource( "CrawDes_18a" , "Banks.dialogue.English.Crawford.Design" ) 
  2296.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_18a", 100 )
  2297.                     snd_CreateResource( "CrawDes_19a" , "Banks.dialogue.English.Crawford.Design" ) 
  2298.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_19a", 100 )
  2299.                     snd_CreateResource( "CrawDes_20a" , "Banks.dialogue.English.Crawford.Design" ) 
  2300.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_20a", 100 )
  2301.                     snd_CreateResource( "CrawDes_21a" , "Banks.dialogue.English.Crawford.Design" ) 
  2302.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_21a", 100 )
  2303.                     snd_CreateResource( "CrawDes_22a" , "Banks.dialogue.English.Crawford.Design" ) 
  2304.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_22a", 100 )
  2305.                     snd_CreateResource( "CrawDes_23a" , "Banks.dialogue.English.Crawford.Design" ) 
  2306.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_23a", 100 )
  2307.                     snd_CreateResource( "CrawDes_24a" , "Banks.dialogue.English.Crawford.Design" ) 
  2308.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_24a", 100 )
  2309.                     snd_CreateResource( "CrawDes_25a" , "Banks.dialogue.English.Crawford.Design" ) 
  2310.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_25a", 100 )
  2311.                     snd_CreateResource( "CrawDes_01a" , "Banks.dialogue.English.Crawford.Design" ) 
  2312.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_01a", 100 )
  2313.                     snd_CreateResource( "CrawDes_02a" , "Banks.dialogue.English.Crawford.Design" ) 
  2314.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.CrawDes_02a", 100 )
  2315.  
  2316.                     snd_CreateBank( "PuzzleIntro" , "Banks.dialogue.English.Crawford.Design", "" ) 
  2317.                         snd_SetBankFader( "Banks.dialogue.English.Crawford.Design.PuzzleIntro", 100 )
  2318.                         snd_CreateResource( "CrawDes_12a" , "Banks.dialogue.English.Crawford.Design.PuzzleIntro" ) 
  2319.                             snd_SetResourceFader( "Banks.dialogue.English.Crawford.Design.PuzzleIntro.CrawDes_12a", 100 )
  2320.  
  2321.                 snd_CreateBank( "Conversations" , "Banks.dialogue.English.Crawford", "Crawford_Ban_Conv" ) 
  2322.                     snd_SetBankFader( "Banks.dialogue.English.Crawford.Conversations", 66 )
  2323.                     snd_CreateResource( "BC02Craw02a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2324.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC02Craw02a", 100 )
  2325.                     snd_CreateResource( "BC01Craw02a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2326.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC01Craw02a", 100 )
  2327.                     snd_CreateResource( "BC02Craw01a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2328.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC02Craw01a", 100 )
  2329.                     snd_CreateResource( "BC01Craw01a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2330.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC01Craw01a", 100 )
  2331.                     snd_CreateResource( "BC03Craw01a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2332.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC03Craw01a", 100 )
  2333.                     snd_CreateResource( "BC04Craw01a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2334.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC04Craw01a", 100 )
  2335.                     snd_CreateResource( "BC04Craw02a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2336.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC04Craw02a", 100 )
  2337.                     snd_CreateResource( "BC05Craw01a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2338.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC05Craw01a", 100 )
  2339.                     snd_CreateResource( "BC05Craw02a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2340.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC05Craw02a", 100 )
  2341.                     snd_CreateResource( "BC06Craw01a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2342.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC06Craw01a", 100 )
  2343.                     snd_CreateResource( "BC07Craw01a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2344.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC07Craw01a", 100 )
  2345.                     snd_CreateResource( "BC08Craw01a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2346.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC08Craw01a", 100 )
  2347.                     snd_CreateResource( "BC09Craw01a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2348.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC09Craw01a", 100 )
  2349.                     snd_CreateResource( "BC09Craw02a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2350.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC09Craw02a", 100 )
  2351.                     snd_CreateResource( "BC09Craw03a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2352.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC09Craw03a", 100 )
  2353.                     snd_CreateResource( "BC10Craw01a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2354.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC10Craw01a", 100 )
  2355.                     snd_CreateResource( "BC10Craw02a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2356.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC10Craw02a", 100 )
  2357.                     snd_CreateResource( "BC10Craw03a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2358.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC10Craw03a", 100 )
  2359.                     snd_CreateResource( "BC11Craw01a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2360.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC11Craw01a", 100 )
  2361.                     snd_CreateResource( "BC11Craw02a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2362.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC11Craw02a", 100 )
  2363.                     snd_CreateResource( "BC12Craw01a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2364.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC12Craw01a", 100 )
  2365.                     snd_CreateResource( "BC12Craw02a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2366.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC12Craw02a", 100 )
  2367.                     snd_CreateResource( "BC13Craw01a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2368.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC13Craw01a", 100 )
  2369.                     snd_CreateResource( "BC13Craw02a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2370.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC13Craw02a", 100 )
  2371.                     snd_CreateResource( "BC13Craw03a" , "Banks.dialogue.English.Crawford.Conversations" ) 
  2372.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Conversations.BC13Craw03a", 100 )
  2373.  
  2374.                 snd_CreateBank( "Story" , "Banks.dialogue.English.Crawford", "Crawford_Story" ) 
  2375.                     snd_SetBankFader( "Banks.dialogue.English.Crawford.Story", 66 )
  2376.                     snd_CreateResource( "CrawStory_02a" , "Banks.dialogue.English.Crawford.Story" ) 
  2377.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Story.CrawStory_02a", 100 )
  2378.                     snd_CreateResource( "CrawStory_03a" , "Banks.dialogue.English.Crawford.Story" ) 
  2379.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Story.CrawStory_03a", 100 )
  2380.                     snd_CreateResource( "CrawStory_07a" , "Banks.dialogue.English.Crawford.Story" ) 
  2381.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Story.CrawStory_07a", 100 )
  2382.                     snd_CreateResource( "CrawStory_08a" , "Banks.dialogue.English.Crawford.Story" ) 
  2383.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Story.CrawStory_08a", 100 )
  2384.                     snd_CreateResource( "CrawStory_09a" , "Banks.dialogue.English.Crawford.Story" ) 
  2385.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Story.CrawStory_09a", 100 )
  2386.                     snd_CreateResource( "CrawStory_10a" , "Banks.dialogue.English.Crawford.Story" ) 
  2387.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Story.CrawStory_10a", 100 )
  2388.                     snd_CreateResource( "CrawStory_11a" , "Banks.dialogue.English.Crawford.Story" ) 
  2389.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Story.CrawStory_11a", 100 )
  2390.                     snd_CreateResource( "CrawStory_12a" , "Banks.dialogue.English.Crawford.Story" ) 
  2391.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Story.CrawStory_12a", 100 )
  2392.                     snd_CreateResource( "CrawStory_13a" , "Banks.dialogue.English.Crawford.Story" ) 
  2393.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Story.CrawStory_13a", 100 )
  2394.                     snd_CreateResource( "CrawStory_14a" , "Banks.dialogue.English.Crawford.Story" ) 
  2395.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Story.CrawStory_14a", 100 )
  2396.                     snd_CreateResource( "CrawStory_15a" , "Banks.dialogue.English.Crawford.Story" ) 
  2397.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Story.CrawStory_15a", 100 )
  2398.                     snd_CreateResource( "CrawStory_16a" , "Banks.dialogue.English.Crawford.Story" ) 
  2399.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Story.CrawStory_16a", 100 )
  2400.                     snd_CreateResource( "CrawStory_17a" , "Banks.dialogue.English.Crawford.Story" ) 
  2401.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Story.CrawStory_17a", 100 )
  2402.                     snd_CreateResource( "CrawStory_18a" , "Banks.dialogue.English.Crawford.Story" ) 
  2403.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Story.CrawStory_18a", 100 )
  2404.                     snd_CreateResource( "CrawStory_19a" , "Banks.dialogue.English.Crawford.Story" ) 
  2405.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Story.CrawStory_19a", 100 )
  2406.                     snd_CreateResource( "CrawStory_20a" , "Banks.dialogue.English.Crawford.Story" ) 
  2407.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Story.CrawStory_20a", 100 )
  2408.                     snd_CreateResource( "CrawStory_01a" , "Banks.dialogue.English.Crawford.Story" ) 
  2409.                         snd_SetResourceFader( "Banks.dialogue.English.Crawford.Story.CrawStory_01a", 100 )
  2410.  
  2411.             snd_CreateBank( "GrayHulk" , "Banks.dialogue.English", "GrayHulk" ) 
  2412.                 snd_SetBankFader( "Banks.dialogue.English.GrayHulk", 90 )
  2413.  
  2414.                 snd_CreateBank( "Design" , "Banks.dialogue.English.GrayHulk", "GrayHulk_Des" ) 
  2415.                     snd_SetBankFader( "Banks.dialogue.English.GrayHulk.Design", 100 )
  2416.                     snd_CreateResource( "GHulkDes_01a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2417.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_01a", 100 )
  2418.                     snd_CreateResource( "GHulkDes_43a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2419.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_43a", 100 )
  2420.                     snd_CreateResource( "GHulkDes_03a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2421.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_03a", 100 )
  2422.                     snd_CreateResource( "GHulkDes_04a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2423.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_04a", 100 )
  2424.                     snd_CreateResource( "GHulkDes_05a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2425.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_05a", 100 )
  2426.                     snd_CreateResource( "GHulkDes_06a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2427.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_06a", 100 )
  2428.                     snd_CreateResource( "GHulkDes_07a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2429.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_07a", 100 )
  2430.                     snd_CreateResource( "GHulkDes_08a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2431.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_08a", 100 )
  2432.                     snd_CreateResource( "GHulkDes_09a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2433.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_09a", 100 )
  2434.                     snd_CreateResource( "GHulkDes_10a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2435.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_10a", 100 )
  2436.                     snd_CreateResource( "GHulkDes_11a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2437.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_11a", 100 )
  2438.                     snd_CreateResource( "GHulkDes_12a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2439.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_12a", 100 )
  2440.                     snd_CreateResource( "GHulkDes_13a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2441.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_13a", 100 )
  2442.                     snd_CreateResource( "GHulkDes_14a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2443.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_14a", 100 )
  2444.                     snd_CreateResource( "GHulkDes_15a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2445.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_15a", 100 )
  2446.                     snd_CreateResource( "GHulkDes_16a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2447.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_16a", 100 )
  2448.                     snd_CreateResource( "GHulkDes_17a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2449.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_17a", 100 )
  2450.                     snd_CreateResource( "GHulkDes_18a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2451.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_18a", 100 )
  2452.                     snd_CreateResource( "GHulkDes_19a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2453.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_19a", 100 )
  2454.                     snd_CreateResource( "GHulkDes_20a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2455.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_20a", 100 )
  2456.                     snd_CreateResource( "GHulkDes_21a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2457.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_21a", 100 )
  2458.                     snd_CreateResource( "GHulkDes_22a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2459.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_22a", 100 )
  2460.                     snd_CreateResource( "GHulkDes_23a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2461.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_23a", 100 )
  2462.                     snd_CreateResource( "GHulkDes_24a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2463.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_24a", 100 )
  2464.                     snd_CreateResource( "GHulkDes_25a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2465.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_25a", 100 )
  2466.                     snd_CreateResource( "GHulkDes_26a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2467.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_26a", 100 )
  2468.                     snd_CreateResource( "GHulkDes_27a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2469.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_27a", 100 )
  2470.                     snd_CreateResource( "GHulkDes_28a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2471.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_28a", 100 )
  2472.                     snd_CreateResource( "GHulkDes_29a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2473.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_29a", 100 )
  2474.                     snd_CreateResource( "GHulkDes_30a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2475.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_30a", 100 )
  2476.                     snd_CreateResource( "GHulkDes_31a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2477.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_31a", 100 )
  2478.                     snd_CreateResource( "GHulkDes_32a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2479.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_32a", 100 )
  2480.                     snd_CreateResource( "GHulkDes_33a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2481.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_33a", 100 )
  2482.                     snd_CreateResource( "GHulkDes_34a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2483.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_34a", 100 )
  2484.                     snd_CreateResource( "GHulkDes_35a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2485.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_35a", 100 )
  2486.                     snd_CreateResource( "GHulkDes_36a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2487.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_36a", 100 )
  2488.                     snd_CreateResource( "GHulkDes_37a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2489.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_37a", 100 )
  2490.                     snd_CreateResource( "GHulkDes_38a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2491.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_38a", 100 )
  2492.                     snd_CreateResource( "GHulkDes_39a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2493.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_39a", 100 )
  2494.                     snd_CreateResource( "GHulkDes_40a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2495.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_40a", 100 )
  2496.                     snd_CreateResource( "GHulkDes_41a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2497.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_41a", 100 )
  2498.                     snd_CreateResource( "GHulkDes_42a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2499.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_42a", 100 )
  2500.                     snd_CreateResource( "GHulkDes_02a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2501.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_02a", 100 )
  2502.                     snd_CreateResource( "GHulkDes_44a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2503.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_44a", 100 )
  2504.                     snd_CreateResource( "GHulkDes_45a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2505.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_45a", 100 )
  2506.                     snd_CreateResource( "GHulkDes_46a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2507.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_46a", 100 )
  2508.                     snd_CreateResource( "GHulkDes_47a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2509.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_47a", 100 )
  2510.                     snd_CreateResource( "GHulkDes_48a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2511.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_48a", 100 )
  2512.                     snd_CreateResource( "GHulkDes_49a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2513.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_49a", 100 )
  2514.                     snd_CreateResource( "GHulkDes_50a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2515.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_50a", 100 )
  2516.                     snd_CreateResource( "GHulkDes_51a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2517.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_51a", 100 )
  2518.                     snd_CreateResource( "GHulkDes_52a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2519.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_52a", 100 )
  2520.                     snd_CreateResource( "GHulkDes_53a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2521.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_53a", 100 )
  2522.                     snd_CreateResource( "GHulkDes_54a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2523.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_54a", 100 )
  2524.                     snd_CreateResource( "GHulkDes_55a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2525.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_55a", 100 )
  2526.                     snd_CreateResource( "GHulkDes_56a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2527.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_56a", 100 )
  2528.                     snd_CreateResource( "GHulkDes_57a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2529.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_57a", 100 )
  2530.                     snd_CreateResource( "GHulkDes_58a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2531.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_58a", 100 )
  2532.                     snd_CreateResource( "GHulkDes_59a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2533.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_59a", 100 )
  2534.                     snd_CreateResource( "GHulkDes_60a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2535.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_60a", 100 )
  2536.                     snd_CreateResource( "GHulkDes_61a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2537.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_61a", 100 )
  2538.                     snd_CreateResource( "GHulkDes_62a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2539.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_62a", 100 )
  2540.                     snd_CreateResource( "GHulkDes_63a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2541.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_63a", 100 )
  2542.                     snd_CreateResource( "GHulkDes_64a" , "Banks.dialogue.English.GrayHulk.Design" ) 
  2543.                         snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.Design.GHulkDes_64a", 100 )
  2544.  
  2545.                 snd_CreateBank( "GrayHulk_Taunts" , "Banks.dialogue.English.GrayHulk", "GrayHulk_Taunts" ) 
  2546.                     snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", 100 )
  2547.  
  2548.                     snd_CreateBank( "C0_Opening" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2549.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening", 100 )
  2550.                         snd_CreateResource( "GHulkTaunt_022a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening" ) 
  2551.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening.GHulkTaunt_022a", 100 )
  2552.                         snd_CreateResource( "GHulkTaunt_024a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening" ) 
  2553.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening.GHulkTaunt_024a", 100 )
  2554.                         snd_CreateResource( "GHulkTaunt_037a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening" ) 
  2555.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening.GHulkTaunt_037a", 100 )
  2556.                         snd_CreateResource( "GHulkTaunt_389a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening" ) 
  2557.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening.GHulkTaunt_389a", 100 )
  2558.                         snd_CreateResource( "GHulkTaunt_283a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening" ) 
  2559.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening.GHulkTaunt_283a", 100 )
  2560.                         snd_CreateResource( "GHulkTaunt_318a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening" ) 
  2561.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening.GHulkTaunt_318a", 100 )
  2562.                         snd_CreateResource( "GHulkTaunt_388a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening" ) 
  2563.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening.GHulkTaunt_388a", 100 )
  2564.                         snd_CreateResource( "GHulkTaunt_200a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening" ) 
  2565.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening.GHulkTaunt_200a", 100 )
  2566.                         snd_CreateResource( "GHulkTaunt_407a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening" ) 
  2567.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.C0_Opening.GHulkTaunt_407a", 100 )
  2568.  
  2569.                     snd_CreateBank( "Spotting" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2570.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting", 100 )
  2571.                         snd_CreateResource( "GHulkTaunt_001a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting" ) 
  2572.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting.GHulkTaunt_001a", 100 )
  2573.                         snd_CreateResource( "GHulkTaunt_002a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting" ) 
  2574.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting.GHulkTaunt_002a", 100 )
  2575.                         snd_CreateResource( "GHulkTaunt_003a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting" ) 
  2576.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting.GHulkTaunt_003a", 100 )
  2577.                         snd_CreateResource( "GHulkTaunt_004a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting" ) 
  2578.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting.GHulkTaunt_004a", 100 )
  2579.                         snd_CreateResource( "GHulkTaunt_005a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting" ) 
  2580.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting.GHulkTaunt_005a", 100 )
  2581.                         snd_CreateResource( "GHulkTaunt_010a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting" ) 
  2582.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting.GHulkTaunt_010a", 100 )
  2583.                         snd_CreateResource( "GHulkTaunt_011a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting" ) 
  2584.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting.GHulkTaunt_011a", 100 )
  2585.                         snd_CreateResource( "GHulkTaunt_012a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting" ) 
  2586.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting.GHulkTaunt_012a", 100 )
  2587.                         snd_CreateResource( "GHulkTaunt_013a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting" ) 
  2588.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting.GHulkTaunt_013a", 100 )
  2589.                         snd_CreateResource( "GHulkTaunt_014a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting" ) 
  2590.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Spotting.GHulkTaunt_014a", 100 )
  2591.  
  2592.                     snd_CreateBank( "Fighting" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2593.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting", 100 )
  2594.                         snd_CreateResource( "GHulkTaunt_016a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting" ) 
  2595.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting.GHulkTaunt_016a", 100 )
  2596.                         snd_CreateResource( "GHulkTaunt_017a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting" ) 
  2597.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting.GHulkTaunt_017a", 100 )
  2598.                         snd_CreateResource( "GHulkTaunt_018a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting" ) 
  2599.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting.GHulkTaunt_018a", 100 )
  2600.                         snd_CreateResource( "GHulkTaunt_019a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting" ) 
  2601.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting.GHulkTaunt_019a", 100 )
  2602.                         snd_CreateResource( "GHulkTaunt_020a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting" ) 
  2603.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting.GHulkTaunt_020a", 100 )
  2604.                         snd_CreateResource( "GHulkTaunt_021a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting" ) 
  2605.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting.GHulkTaunt_021a", 100 )
  2606.                         snd_CreateResource( "GHulkTaunt_022a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting" ) 
  2607.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting.GHulkTaunt_022a", 100 )
  2608.                         snd_CreateResource( "GHulkTaunt_023a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting" ) 
  2609.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting.GHulkTaunt_023a", 100 )
  2610.                         snd_CreateResource( "GHulkTaunt_024a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting" ) 
  2611.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting.GHulkTaunt_024a", 100 )
  2612.                         snd_CreateResource( "GHulkTaunt_026a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting" ) 
  2613.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting.GHulkTaunt_026a", 100 )
  2614.                         snd_CreateResource( "GHulkTaunt_027a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting" ) 
  2615.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting.GHulkTaunt_027a", 100 )
  2616.                         snd_CreateResource( "GHulkTaunt_028a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting" ) 
  2617.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting.GHulkTaunt_028a", 100 )
  2618.                         snd_CreateResource( "GHulkTaunt_029a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting" ) 
  2619.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting.GHulkTaunt_029a", 100 )
  2620.                         snd_CreateResource( "GHulkTaunt_030a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting" ) 
  2621.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Fighting.GHulkTaunt_030a", 100 )
  2622.  
  2623.                     snd_CreateBank( "SonicClap" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2624.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SonicClap", 100 )
  2625.                         snd_CreateResource( "GHulkTaunt_031a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SonicClap" ) 
  2626.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SonicClap.GHulkTaunt_031a", 100 )
  2627.                         snd_CreateResource( "GHulkTaunt_032a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SonicClap" ) 
  2628.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SonicClap.GHulkTaunt_032a", 100 )
  2629.                         snd_CreateResource( "GHulkTaunt_033a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SonicClap" ) 
  2630.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SonicClap.GHulkTaunt_033a", 100 )
  2631.                         snd_CreateResource( "GHulkTaunt_034a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SonicClap" ) 
  2632.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SonicClap.GHulkTaunt_034a", 100 )
  2633.                         snd_CreateResource( "GHulkTaunt_035a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SonicClap" ) 
  2634.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SonicClap.GHulkTaunt_035a", 100 )
  2635.                         snd_CreateResource( "GHulkTaunt_036a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SonicClap" ) 
  2636.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SonicClap.GHulkTaunt_036a", 100 )
  2637.                         snd_CreateResource( "GHulkTaunt_037a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SonicClap" ) 
  2638.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SonicClap.GHulkTaunt_037a", 100 )
  2639.                         snd_CreateResource( "GHulkTaunt_038a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SonicClap" ) 
  2640.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SonicClap.GHulkTaunt_038a", 100 )
  2641.  
  2642.                     snd_CreateBank( "FootStomp" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2643.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FootStomp", 100 )
  2644.                         snd_CreateResource( "GHulkTaunt_039a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FootStomp" ) 
  2645.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FootStomp.GHulkTaunt_039a", 100 )
  2646.                         snd_CreateResource( "GHulkTaunt_040a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FootStomp" ) 
  2647.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FootStomp.GHulkTaunt_040a", 100 )
  2648.                         snd_CreateResource( "GHulkTaunt_041a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FootStomp" ) 
  2649.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FootStomp.GHulkTaunt_041a", 100 )
  2650.                         snd_CreateResource( "GHulkTaunt_042a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FootStomp" ) 
  2651.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FootStomp.GHulkTaunt_042a", 100 )
  2652.                         snd_CreateResource( "GHulkTaunt_043a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FootStomp" ) 
  2653.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FootStomp.GHulkTaunt_043a", 100 )
  2654.                         snd_CreateResource( "GHulkTaunt_044a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FootStomp" ) 
  2655.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FootStomp.GHulkTaunt_044a", 100 )
  2656.                         snd_CreateResource( "GHulkTaunt_045a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FootStomp" ) 
  2657.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FootStomp.GHulkTaunt_045a", 100 )
  2658.                         snd_CreateResource( "GHulkTaunt_046a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FootStomp" ) 
  2659.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FootStomp.GHulkTaunt_046a", 100 )
  2660.  
  2661.                     snd_CreateBank( "HoldEnemy" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2662.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy", 100 )
  2663.                         snd_CreateResource( "GHulkTaunt_047a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy" ) 
  2664.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy.GHulkTaunt_047a", 100 )
  2665.                         snd_CreateResource( "GHulkTaunt_048a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy" ) 
  2666.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy.GHulkTaunt_048a", 100 )
  2667.                         snd_CreateResource( "GHulkTaunt_049a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy" ) 
  2668.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy.GHulkTaunt_049a", 100 )
  2669.                         snd_CreateResource( "GHulkTaunt_050a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy" ) 
  2670.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy.GHulkTaunt_050a", 100 )
  2671.                         snd_CreateResource( "GHulkTaunt_051a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy" ) 
  2672.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy.GHulkTaunt_051a", 100 )
  2673.                         snd_CreateResource( "GHulkTaunt_052a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy" ) 
  2674.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy.GHulkTaunt_052a", 100 )
  2675.                         snd_CreateResource( "GHulkTaunt_053a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy" ) 
  2676.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy.GHulkTaunt_053a", 100 )
  2677.                         snd_CreateResource( "GHulkTaunt_054a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy" ) 
  2678.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy.GHulkTaunt_054a", 100 )
  2679.                         snd_CreateResource( "GHulkTaunt_056a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy" ) 
  2680.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldEnemy.GHulkTaunt_056a", 100 )
  2681.  
  2682.                     snd_CreateBank( "HoldObject" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2683.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject", 100 )
  2684.                         snd_CreateResource( "GHulkTaunt_057a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject" ) 
  2685.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject.GHulkTaunt_057a", 100 )
  2686.                         snd_CreateResource( "GHulkTaunt_058a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject" ) 
  2687.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject.GHulkTaunt_058a", 100 )
  2688.                         snd_CreateResource( "GHulkTaunt_059a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject" ) 
  2689.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject.GHulkTaunt_059a", 100 )
  2690.                         snd_CreateResource( "GHulkTaunt_060a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject" ) 
  2691.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject.GHulkTaunt_060a", 100 )
  2692.                         snd_CreateResource( "GHulkTaunt_061a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject" ) 
  2693.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject.GHulkTaunt_061a", 100 )
  2694.                         snd_CreateResource( "GHulkTaunt_062a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject" ) 
  2695.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject.GHulkTaunt_062a", 100 )
  2696.                         snd_CreateResource( "GHulkTaunt_063a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject" ) 
  2697.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject.GHulkTaunt_063a", 100 )
  2698.                         snd_CreateResource( "GHulkTaunt_064a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject" ) 
  2699.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject.GHulkTaunt_064a", 100 )
  2700.                         snd_CreateResource( "GHulkTaunt_065a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject" ) 
  2701.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject.GHulkTaunt_065a", 100 )
  2702.                         snd_CreateResource( "GHulkTaunt_066a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject" ) 
  2703.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HoldObject.GHulkTaunt_066a", 100 )
  2704.  
  2705.                     snd_CreateBank( "FeatofStrength" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2706.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength", 100 )
  2707.                         snd_CreateResource( "GHulkTaunt_067a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength" ) 
  2708.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength.GHulkTaunt_067a", 100 )
  2709.                         snd_CreateResource( "GHulkTaunt_068a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength" ) 
  2710.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength.GHulkTaunt_068a", 100 )
  2711.                         snd_CreateResource( "GHulkTaunt_069a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength" ) 
  2712.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength.GHulkTaunt_069a", 100 )
  2713.                         snd_CreateResource( "GHulkTaunt_070a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength" ) 
  2714.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength.GHulkTaunt_070a", 100 )
  2715.                         snd_CreateResource( "GHulkTaunt_071a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength" ) 
  2716.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength.GHulkTaunt_071a", 100 )
  2717.                         snd_CreateResource( "GHulkTaunt_072a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength" ) 
  2718.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength.GHulkTaunt_072a", 100 )
  2719.                         snd_CreateResource( "GHulkTaunt_073a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength" ) 
  2720.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength.GHulkTaunt_073a", 100 )
  2721.                         snd_CreateResource( "GHulkTaunt_074a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength" ) 
  2722.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength.GHulkTaunt_074a", 100 )
  2723.                         snd_CreateResource( "GHulkTaunt_075a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength" ) 
  2724.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.FeatofStrength.GHulkTaunt_075a", 100 )
  2725.  
  2726.                     snd_CreateBank( "SeeEnemyMove" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2727.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove", 100 )
  2728.                         snd_CreateResource( "GHulkTaunt_077a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove" ) 
  2729.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove.GHulkTaunt_077a", 100 )
  2730.                         snd_CreateResource( "GHulkTaunt_078a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove" ) 
  2731.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove.GHulkTaunt_078a", 100 )
  2732.                         snd_CreateResource( "GHulkTaunt_079a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove" ) 
  2733.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove.GHulkTaunt_079a", 100 )
  2734.                         snd_CreateResource( "GHulkTaunt_080a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove" ) 
  2735.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove.GHulkTaunt_080a", 100 )
  2736.                         snd_CreateResource( "GHulkTaunt_081a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove" ) 
  2737.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove.GHulkTaunt_081a", 100 )
  2738.                         snd_CreateResource( "GHulkTaunt_082a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove" ) 
  2739.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove.GHulkTaunt_082a", 100 )
  2740.                         snd_CreateResource( "GHulkTaunt_083a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove" ) 
  2741.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove.GHulkTaunt_083a", 100 )
  2742.                         snd_CreateResource( "GHulkTaunt_084a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove" ) 
  2743.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove.GHulkTaunt_084a", 100 )
  2744.                         snd_CreateResource( "GHulkTaunt_085a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove" ) 
  2745.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove.GHulkTaunt_085a", 100 )
  2746.                         snd_CreateResource( "GHulkTaunt_086a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove" ) 
  2747.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove.GHulkTaunt_086a", 100 )
  2748.                         snd_CreateResource( "GHulkTaunt_087a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove" ) 
  2749.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.SeeEnemyMove.GHulkTaunt_087a", 100 )
  2750.  
  2751.                     snd_CreateBank( "HulkWeakened" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2752.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened", 100 )
  2753.                         snd_CreateResource( "GHulkTaunt_088a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened" ) 
  2754.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened.GHulkTaunt_088a", 100 )
  2755.                         snd_CreateResource( "GHulkTaunt_089a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened" ) 
  2756.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened.GHulkTaunt_089a", 100 )
  2757.                         snd_CreateResource( "GHulkTaunt_090a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened" ) 
  2758.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened.GHulkTaunt_090a", 100 )
  2759.                         snd_CreateResource( "GHulkTaunt_091a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened" ) 
  2760.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened.GHulkTaunt_091a", 100 )
  2761.                         snd_CreateResource( "GHulkTaunt_092a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened" ) 
  2762.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened.GHulkTaunt_092a", 100 )
  2763.                         snd_CreateResource( "GHulkTaunt_093a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened" ) 
  2764.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened.GHulkTaunt_093a", 100 )
  2765.                         snd_CreateResource( "GHulkTaunt_094a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened" ) 
  2766.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened.GHulkTaunt_094a", 100 )
  2767.                         snd_CreateResource( "GHulkTaunt_095a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened" ) 
  2768.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened.GHulkTaunt_095a", 100 )
  2769.                         snd_CreateResource( "GHulkTaunt_096a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened" ) 
  2770.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened.GHulkTaunt_096a", 100 )
  2771.                         snd_CreateResource( "GHulkTaunt_097a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened" ) 
  2772.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.HulkWeakened.GHulkTaunt_097a", 100 )
  2773.  
  2774.                     snd_CreateBank( "EnemyWeakened" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2775.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened", 100 )
  2776.                         snd_CreateResource( "GHulkTaunt_098a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened" ) 
  2777.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened.GHulkTaunt_098a", 100 )
  2778.                         snd_CreateResource( "GHulkTaunt_099a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened" ) 
  2779.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened.GHulkTaunt_099a", 100 )
  2780.                         snd_CreateResource( "GHulkTaunt_100a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened" ) 
  2781.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened.GHulkTaunt_100a", 100 )
  2782.                         snd_CreateResource( "GHulkTaunt_101a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened" ) 
  2783.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened.GHulkTaunt_101a", 100 )
  2784.                         snd_CreateResource( "GHulkTaunt_102a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened" ) 
  2785.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened.GHulkTaunt_102a", 100 )
  2786.                         snd_CreateResource( "GHulkTaunt_103a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened" ) 
  2787.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened.GHulkTaunt_103a", 100 )
  2788.                         snd_CreateResource( "GHulkTaunt_104a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened" ) 
  2789.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened.GHulkTaunt_104a", 100 )
  2790.                         snd_CreateResource( "GHulkTaunt_105a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened" ) 
  2791.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened.GHulkTaunt_105a", 100 )
  2792.                         snd_CreateResource( "GHulkTaunt_106a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened" ) 
  2793.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened.GHulkTaunt_106a", 100 )
  2794.                         snd_CreateResource( "GHulkTaunt_107a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened" ) 
  2795.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyWeakened.GHulkTaunt_107a", 100 )
  2796.  
  2797.                     snd_CreateBank( "EnemyOvercome" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2798.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyOvercome", 100 )
  2799.                         snd_CreateResource( "GHulkTaunt_108a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyOvercome" ) 
  2800.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyOvercome.GHulkTaunt_108a", 100 )
  2801.                         snd_CreateResource( "GHulkTaunt_110a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyOvercome" ) 
  2802.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyOvercome.GHulkTaunt_110a", 100 )
  2803.                         snd_CreateResource( "GHulkTaunt_111a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyOvercome" ) 
  2804.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyOvercome.GHulkTaunt_111a", 100 )
  2805.                         snd_CreateResource( "GHulkTaunt_112a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyOvercome" ) 
  2806.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyOvercome.GHulkTaunt_112a", 100 )
  2807.                         snd_CreateResource( "GHulkTaunt_113a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyOvercome" ) 
  2808.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyOvercome.GHulkTaunt_113a", 100 )
  2809.                         snd_CreateResource( "GHulkTaunt_114a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyOvercome" ) 
  2810.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyOvercome.GHulkTaunt_114a", 100 )
  2811.                         snd_CreateResource( "GHulkTaunt_115a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyOvercome" ) 
  2812.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyOvercome.GHulkTaunt_115a", 100 )
  2813.                         snd_CreateResource( "GHulkTaunt_116a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyOvercome" ) 
  2814.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyOvercome.GHulkTaunt_116a", 100 )
  2815.  
  2816.                     snd_CreateBank( "EnemyGroupOvercome" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2817.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome", 100 )
  2818.                         snd_CreateResource( "GHulkTaunt_117a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome" ) 
  2819.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome.GHulkTaunt_117a", 100 )
  2820.                         snd_CreateResource( "GHulkTaunt_118a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome" ) 
  2821.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome.GHulkTaunt_118a", 100 )
  2822.                         snd_CreateResource( "GHulkTaunt_119a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome" ) 
  2823.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome.GHulkTaunt_119a", 100 )
  2824.                         snd_CreateResource( "GHulkTaunt_120a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome" ) 
  2825.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome.GHulkTaunt_120a", 100 )
  2826.                         snd_CreateResource( "GHulkTaunt_121a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome" ) 
  2827.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome.GHulkTaunt_121a", 100 )
  2828.                         snd_CreateResource( "GHulkTaunt_122a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome" ) 
  2829.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome.GHulkTaunt_122a", 100 )
  2830.                         snd_CreateResource( "GHulkTaunt_123a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome" ) 
  2831.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome.GHulkTaunt_123a", 100 )
  2832.                         snd_CreateResource( "GHulkTaunt_124a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome" ) 
  2833.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome.GHulkTaunt_124a", 100 )
  2834.                         snd_CreateResource( "GHulkTaunt_125a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome" ) 
  2835.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.EnemyGroupOvercome.GHulkTaunt_125a", 100 )
  2836.  
  2837.                     snd_CreateBank( "Transformed" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2838.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed", 100 )
  2839.                         snd_CreateResource( "GHulkTaunt_127a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed" ) 
  2840.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed.GHulkTaunt_127a", 100 )
  2841.                         snd_CreateResource( "GHulkTaunt_128a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed" ) 
  2842.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed.GHulkTaunt_128a", 100 )
  2843.                         snd_CreateResource( "GHulkTaunt_129a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed" ) 
  2844.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed.GHulkTaunt_129a", 100 )
  2845.                         snd_CreateResource( "GHulkTaunt_130a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed" ) 
  2846.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed.GHulkTaunt_130a", 100 )
  2847.                         snd_CreateResource( "GHulkTaunt_131a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed" ) 
  2848.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed.GHulkTaunt_131a", 100 )
  2849.                         snd_CreateResource( "GHulkTaunt_132a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed" ) 
  2850.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed.GHulkTaunt_132a", 100 )
  2851.                         snd_CreateResource( "GHulkTaunt_133a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed" ) 
  2852.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed.GHulkTaunt_133a", 100 )
  2853.                         snd_CreateResource( "GHulkTaunt_134a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed" ) 
  2854.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed.GHulkTaunt_134a", 100 )
  2855.                         snd_CreateResource( "GHulkTaunt_135a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed" ) 
  2856.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed.GHulkTaunt_135a", 100 )
  2857.                         snd_CreateResource( "GHulkTaunt_136a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed" ) 
  2858.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Transformed.GHulkTaunt_136a", 100 )
  2859.  
  2860.                     snd_CreateBank( "AlarmTrig" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2861.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.AlarmTrig", 100 )
  2862.                         snd_CreateResource( "GHulkTaunt_138a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.AlarmTrig" ) 
  2863.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.AlarmTrig.GHulkTaunt_138a", 100 )
  2864.                         snd_CreateResource( "GHulkTaunt_139a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.AlarmTrig" ) 
  2865.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.AlarmTrig.GHulkTaunt_139a", 100 )
  2866.                         snd_CreateResource( "GHulkTaunt_140a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.AlarmTrig" ) 
  2867.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.AlarmTrig.GHulkTaunt_140a", 100 )
  2868.                         snd_CreateResource( "GHulkTaunt_141a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.AlarmTrig" ) 
  2869.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.AlarmTrig.GHulkTaunt_141a", 100 )
  2870.                         snd_CreateResource( "GHulkTaunt_142a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.AlarmTrig" ) 
  2871.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.AlarmTrig.GHulkTaunt_142a", 100 )
  2872.                         snd_CreateResource( "GHulkTaunt_143a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.AlarmTrig" ) 
  2873.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.AlarmTrig.GHulkTaunt_143a", 100 )
  2874.                         snd_CreateResource( "GHulkTaunt_144a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.AlarmTrig" ) 
  2875.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.AlarmTrig.GHulkTaunt_144a", 100 )
  2876.                         snd_CreateResource( "GHulkTaunt_145a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.AlarmTrig" ) 
  2877.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.AlarmTrig.GHulkTaunt_145a", 100 )
  2878.  
  2879.                     snd_CreateBank( "Idle" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2880.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle", 100 )
  2881.                         snd_CreateResource( "GHulkTaunt_146a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle" ) 
  2882.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle.GHulkTaunt_146a", 100 )
  2883.                         snd_CreateResource( "GHulkTaunt_147a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle" ) 
  2884.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle.GHulkTaunt_147a", 100 )
  2885.                         snd_CreateResource( "GHulkTaunt_148a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle" ) 
  2886.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle.GHulkTaunt_148a", 100 )
  2887.                         snd_CreateResource( "GHulkTaunt_149a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle" ) 
  2888.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle.GHulkTaunt_149a", 100 )
  2889.                         snd_CreateResource( "GHulkTaunt_150a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle" ) 
  2890.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle.GHulkTaunt_150a", 100 )
  2891.                         snd_CreateResource( "GHulkTaunt_151a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle" ) 
  2892.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle.GHulkTaunt_151a", 100 )
  2893.                         snd_CreateResource( "GHulkTaunt_152a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle" ) 
  2894.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle.GHulkTaunt_152a", 100 )
  2895.                         snd_CreateResource( "GHulkTaunt_153a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle" ) 
  2896.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle.GHulkTaunt_153a", 100 )
  2897.                         snd_CreateResource( "GHulkTaunt_154a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle" ) 
  2898.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle.GHulkTaunt_154a", 100 )
  2899.                         snd_CreateResource( "GHulkTaunt_155a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle" ) 
  2900.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Idle.GHulkTaunt_155a", 100 )
  2901.  
  2902.                     snd_CreateBank( "Hulk_Weak_CH1" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2903.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH1", 100 )
  2904.                         snd_CreateResource( "GHulkTaunt_226a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH1" ) 
  2905.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH1.GHulkTaunt_226a", 100 )
  2906.                         snd_CreateResource( "GHulkTaunt_227a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH1" ) 
  2907.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH1.GHulkTaunt_227a", 100 )
  2908.                         snd_CreateResource( "GHulkTaunt_228a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH1" ) 
  2909.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH1.GHulkTaunt_228a", 100 )
  2910.                         snd_CreateResource( "GHulkTaunt_288a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH1" ) 
  2911.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH1.GHulkTaunt_288a", 100 )
  2912.                         snd_CreateResource( "GHulkTaunt_289a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH1" ) 
  2913.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH1.GHulkTaunt_289a", 100 )
  2914.                         snd_CreateResource( "GHulkTaunt_290a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH1" ) 
  2915.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH1.GHulkTaunt_290a", 100 )
  2916.  
  2917.                     snd_CreateBank( "Hulk_Weak_CH2" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2918.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH2", 100 )
  2919.                         snd_CreateResource( "GHulkTaunt_229a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH2" ) 
  2920.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH2.GHulkTaunt_229a", 100 )
  2921.                         snd_CreateResource( "GHulkTaunt_230a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH2" ) 
  2922.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH2.GHulkTaunt_230a", 100 )
  2923.                         snd_CreateResource( "GHulkTaunt_231a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH2" ) 
  2924.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH2.GHulkTaunt_231a", 100 )
  2925.                         snd_CreateResource( "GHulkTaunt_292a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH2" ) 
  2926.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH2.GHulkTaunt_292a", 100 )
  2927.                         snd_CreateResource( "GHulkTaunt_293a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH2" ) 
  2928.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH2.GHulkTaunt_293a", 100 )
  2929.  
  2930.                     snd_CreateBank( "Hulk_Weak_CH3" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2931.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH3", 100 )
  2932.                         snd_CreateResource( "GHulkTaunt_232a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH3" ) 
  2933.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH3.GHulkTaunt_232a", 100 )
  2934.                         snd_CreateResource( "GHulkTaunt_233a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH3" ) 
  2935.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH3.GHulkTaunt_233a", 100 )
  2936.                         snd_CreateResource( "GHulkTaunt_234a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH3" ) 
  2937.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH3.GHulkTaunt_234a", 100 )
  2938.                         snd_CreateResource( "GHulkTaunt_294a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH3" ) 
  2939.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH3.GHulkTaunt_294a", 100 )
  2940.                         snd_CreateResource( "GHulkTaunt_296a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH3" ) 
  2941.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH3.GHulkTaunt_296a", 100 )
  2942.  
  2943.                     snd_CreateBank( "Hulk_Weak_CH4" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2944.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH4", 100 )
  2945.                         snd_CreateResource( "GHulkTaunt_235a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH4" ) 
  2946.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH4.GHulkTaunt_235a", 100 )
  2947.                         snd_CreateResource( "GHulkTaunt_236a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH4" ) 
  2948.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH4.GHulkTaunt_236a", 100 )
  2949.                         snd_CreateResource( "GHulkTaunt_237a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH4" ) 
  2950.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH4.GHulkTaunt_237a", 100 )
  2951.                         snd_CreateResource( "GHulkTaunt_298a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH4" ) 
  2952.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH4.GHulkTaunt_298a", 100 )
  2953.                         snd_CreateResource( "GHulkTaunt_300a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH4" ) 
  2954.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH4.GHulkTaunt_300a", 100 )
  2955.  
  2956.                     snd_CreateBank( "Hulk_Weak_CH5" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2957.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH5", 100 )
  2958.                         snd_CreateResource( "GHulkTaunt_238a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH5" ) 
  2959.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH5.GHulkTaunt_238a", 100 )
  2960.                         snd_CreateResource( "GHulkTaunt_239a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH5" ) 
  2961.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH5.GHulkTaunt_239a", 100 )
  2962.                         snd_CreateResource( "GHulkTaunt_240a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH5" ) 
  2963.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH5.GHulkTaunt_240a", 100 )
  2964.                         snd_CreateResource( "GHulkTaunt_301a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH5" ) 
  2965.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH5.GHulkTaunt_301a", 100 )
  2966.                         snd_CreateResource( "GHulkTaunt_302a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH5" ) 
  2967.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH5.GHulkTaunt_302a", 100 )
  2968.                         snd_CreateResource( "GHulkTaunt_303a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH5" ) 
  2969.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_Weak_CH5.GHulkTaunt_303a", 100 )
  2970.  
  2971.                     snd_CreateBank( "Hulk_GainHealth_CH1" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2972.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH1", 100 )
  2973.                         snd_CreateResource( "GHulkTaunt_319a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH1" ) 
  2974.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH1.GHulkTaunt_319a", 100 )
  2975.                         snd_CreateResource( "GHulkTaunt_320a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH1" ) 
  2976.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH1.GHulkTaunt_320a", 100 )
  2977.                         snd_CreateResource( "GHulkTaunt_321a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH1" ) 
  2978.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH1.GHulkTaunt_321a", 100 )
  2979.                         snd_CreateResource( "GHulkTaunt_322a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH1" ) 
  2980.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH1.GHulkTaunt_322a", 100 )
  2981.  
  2982.                     snd_CreateBank( "Hulk_GainHealth_CH2" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2983.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH2", 100 )
  2984.                         snd_CreateResource( "GHulkTaunt_323a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH2" ) 
  2985.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH2.GHulkTaunt_323a", 100 )
  2986.                         snd_CreateResource( "GHulkTaunt_324a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH2" ) 
  2987.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH2.GHulkTaunt_324a", 100 )
  2988.                         snd_CreateResource( "GHulkTaunt_325a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH2" ) 
  2989.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH2.GHulkTaunt_325a", 100 )
  2990.                         snd_CreateResource( "GHulkTaunt_326a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH2" ) 
  2991.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH2.GHulkTaunt_326a", 100 )
  2992.  
  2993.                     snd_CreateBank( "Hulk_GainHealth_CH3" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  2994.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH3", 100 )
  2995.                         snd_CreateResource( "GHulkTaunt_327a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH3" ) 
  2996.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH3.GHulkTaunt_327a", 100 )
  2997.                         snd_CreateResource( "GHulkTaunt_328a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH3" ) 
  2998.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH3.GHulkTaunt_328a", 100 )
  2999.                         snd_CreateResource( "GHulkTaunt_329a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH3" ) 
  3000.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH3.GHulkTaunt_329a", 100 )
  3001.  
  3002.                     snd_CreateBank( "Hulk_GainHealth_CH4" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  3003.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH4", 100 )
  3004.                         snd_CreateResource( "GHulkTaunt_330a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH4" ) 
  3005.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH4.GHulkTaunt_330a", 100 )
  3006.                         snd_CreateResource( "GHulkTaunt_331a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH4" ) 
  3007.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH4.GHulkTaunt_331a", 100 )
  3008.                         snd_CreateResource( "GHulkTaunt_332a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH4" ) 
  3009.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH4.GHulkTaunt_332a", 100 )
  3010.  
  3011.                     snd_CreateBank( "Hulk_GainHealth_CH5" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  3012.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH5", 100 )
  3013.                         snd_CreateResource( "GHulkTaunt_333a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH5" ) 
  3014.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH5.GHulkTaunt_333a", 100 )
  3015.                         snd_CreateResource( "GHulkTaunt_334a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH5" ) 
  3016.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH5.GHulkTaunt_334a", 100 )
  3017.                         snd_CreateResource( "GHulkTaunt_335a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH5" ) 
  3018.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Hulk_GainHealth_CH5.GHulkTaunt_335a", 100 )
  3019.  
  3020.                     snd_CreateBank( "Rage_CH1" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  3021.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH1", 100 )
  3022.                         snd_CreateResource( "GHulkTaunt_351a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH1" ) 
  3023.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH1.GHulkTaunt_351a", 100 )
  3024.                         snd_CreateResource( "GHulkTaunt_352a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH1" ) 
  3025.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH1.GHulkTaunt_352a", 100 )
  3026.                         snd_CreateResource( "GHulkTaunt_353a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH1" ) 
  3027.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH1.GHulkTaunt_353a", 100 )
  3028.                         snd_CreateResource( "GHulkTaunt_367a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH1" ) 
  3029.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH1.GHulkTaunt_367a", 100 )
  3030.                         snd_CreateResource( "GHulkTaunt_368a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH1" ) 
  3031.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH1.GHulkTaunt_368a", 100 )
  3032.                         snd_CreateResource( "GHulkTaunt_369a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH1" ) 
  3033.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH1.GHulkTaunt_369a", 100 )
  3034.  
  3035.                     snd_CreateBank( "Rage_CH2" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  3036.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH2", 100 )
  3037.                         snd_CreateResource( "GHulkTaunt_354a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH2" ) 
  3038.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH2.GHulkTaunt_354a", 100 )
  3039.                         snd_CreateResource( "GHulkTaunt_355a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH2" ) 
  3040.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH2.GHulkTaunt_355a", 100 )
  3041.                         snd_CreateResource( "GHulkTaunt_356a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH2" ) 
  3042.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH2.GHulkTaunt_356a", 100 )
  3043.                         snd_CreateResource( "GHulkTaunt_370a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH2" ) 
  3044.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH2.GHulkTaunt_370a", 100 )
  3045.                         snd_CreateResource( "GHulkTaunt_371a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH2" ) 
  3046.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH2.GHulkTaunt_371a", 100 )
  3047.                         snd_CreateResource( "GHulkTaunt_372a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH2" ) 
  3048.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH2.GHulkTaunt_372a", 100 )
  3049.  
  3050.                     snd_CreateBank( "Rage_CH3" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  3051.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH3", 100 )
  3052.                         snd_CreateResource( "GHulkTaunt_357a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH3" ) 
  3053.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH3.GHulkTaunt_357a", 100 )
  3054.                         snd_CreateResource( "GHulkTaunt_358a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH3" ) 
  3055.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH3.GHulkTaunt_358a", 100 )
  3056.                         snd_CreateResource( "GHulkTaunt_359a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH3" ) 
  3057.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH3.GHulkTaunt_359a", 100 )
  3058.                         snd_CreateResource( "GHulkTaunt_373a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH3" ) 
  3059.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH3.GHulkTaunt_373a", 100 )
  3060.                         snd_CreateResource( "GHulkTaunt_374a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH3" ) 
  3061.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH3.GHulkTaunt_374a", 100 )
  3062.                         snd_CreateResource( "GHulkTaunt_375a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH3" ) 
  3063.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH3.GHulkTaunt_375a", 100 )
  3064.  
  3065.                     snd_CreateBank( "Rage_CH4" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  3066.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH4", 100 )
  3067.                         snd_CreateResource( "GHulkTaunt_360a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH4" ) 
  3068.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH4.GHulkTaunt_360a", 100 )
  3069.                         snd_CreateResource( "GHulkTaunt_361a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH4" ) 
  3070.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH4.GHulkTaunt_361a", 100 )
  3071.                         snd_CreateResource( "GHulkTaunt_362a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH4" ) 
  3072.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH4.GHulkTaunt_362a", 100 )
  3073.                         snd_CreateResource( "GHulkTaunt_363a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH4" ) 
  3074.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH4.GHulkTaunt_363a", 100 )
  3075.                         snd_CreateResource( "GHulkTaunt_376a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH4" ) 
  3076.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH4.GHulkTaunt_376a", 100 )
  3077.                         snd_CreateResource( "GHulkTaunt_377a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH4" ) 
  3078.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH4.GHulkTaunt_377a", 100 )
  3079.                         snd_CreateResource( "GHulkTaunt_378a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH4" ) 
  3080.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH4.GHulkTaunt_378a", 100 )
  3081.  
  3082.                     snd_CreateBank( "Rage_CH5" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts", "" ) 
  3083.                         snd_SetBankFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH5", 100 )
  3084.                         snd_CreateResource( "GHulkTaunt_364a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH5" ) 
  3085.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH5.GHulkTaunt_364a", 100 )
  3086.                         snd_CreateResource( "GHulkTaunt_365a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH5" ) 
  3087.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH5.GHulkTaunt_365a", 100 )
  3088.                         snd_CreateResource( "GHulkTaunt_366a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH5" ) 
  3089.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH5.GHulkTaunt_366a", 100 )
  3090.                         snd_CreateResource( "GHulkTaunt_379a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH5" ) 
  3091.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH5.GHulkTaunt_379a", 100 )
  3092.                         snd_CreateResource( "GHulkTaunt_380a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH5" ) 
  3093.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH5.GHulkTaunt_380a", 100 )
  3094.                         snd_CreateResource( "GHulkTaunt_381a" , "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH5" ) 
  3095.                             snd_SetResourceFader( "Banks.dialogue.English.GrayHulk.GrayHulk_Taunts.Rage_CH5.GHulkTaunt_381a", 100 )
  3096.  
  3097.             snd_CreateBank( "HalfLife" , "Banks.dialogue.English", "HalfLife" ) 
  3098.                 snd_SetBankFader( "Banks.dialogue.English.HalfLife", 100 )
  3099.  
  3100.                 snd_CreateBank( "Boss" , "Banks.dialogue.English.HalfLife", "HalfLife_Boss" ) 
  3101.                     snd_SetBankFader( "Banks.dialogue.English.HalfLife.Boss", 100 )
  3102.  
  3103.                     snd_CreateBank( "HulkSonicClap" , "Banks.dialogue.English.HalfLife.Boss", "" ) 
  3104.                         snd_SetBankFader( "Banks.dialogue.English.HalfLife.Boss.HulkSonicClap", 100 )
  3105.                         snd_CreateResource( "HalfBoss09a" , "Banks.dialogue.English.HalfLife.Boss.HulkSonicClap" ) 
  3106.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkSonicClap.HalfBoss09a", 100 )
  3107.                         snd_CreateResource( "HalfBoss07a" , "Banks.dialogue.English.HalfLife.Boss.HulkSonicClap" ) 
  3108.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkSonicClap.HalfBoss07a", 100 )
  3109.                         snd_CreateResource( "HalfBoss08a" , "Banks.dialogue.English.HalfLife.Boss.HulkSonicClap" ) 
  3110.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkSonicClap.HalfBoss08a", 100 )
  3111.                         snd_CreateResource( "HalfBoss06a" , "Banks.dialogue.English.HalfLife.Boss.HulkSonicClap" ) 
  3112.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkSonicClap.HalfBoss06a", 100 )
  3113.                         snd_CreateResource( "HalfBoss10a" , "Banks.dialogue.English.HalfLife.Boss.HulkSonicClap" ) 
  3114.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkSonicClap.HalfBoss10a", 100 )
  3115.  
  3116.                     snd_CreateBank( "HulkFootStomp" , "Banks.dialogue.English.HalfLife.Boss", "" ) 
  3117.                         snd_SetBankFader( "Banks.dialogue.English.HalfLife.Boss.HulkFootStomp", 100 )
  3118.                         snd_CreateResource( "HalfBoss04a" , "Banks.dialogue.English.HalfLife.Boss.HulkFootStomp" ) 
  3119.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkFootStomp.HalfBoss04a", 100 )
  3120.                         snd_CreateResource( "HalfBoss05a" , "Banks.dialogue.English.HalfLife.Boss.HulkFootStomp" ) 
  3121.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkFootStomp.HalfBoss05a", 100 )
  3122.                         snd_CreateResource( "HalfBoss01a" , "Banks.dialogue.English.HalfLife.Boss.HulkFootStomp" ) 
  3123.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkFootStomp.HalfBoss01a", 100 )
  3124.                         snd_CreateResource( "HalfBoss02a" , "Banks.dialogue.English.HalfLife.Boss.HulkFootStomp" ) 
  3125.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkFootStomp.HalfBoss02a", 100 )
  3126.                         snd_CreateResource( "HalfBoss03a" , "Banks.dialogue.English.HalfLife.Boss.HulkFootStomp" ) 
  3127.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkFootStomp.HalfBoss03a", 100 )
  3128.  
  3129.                     snd_CreateBank( "HulkPickupBoss" , "Banks.dialogue.English.HalfLife.Boss", "" ) 
  3130.                         snd_SetBankFader( "Banks.dialogue.English.HalfLife.Boss.HulkPickupBoss", 100 )
  3131.                         snd_CreateResource( "HalfBoss13a" , "Banks.dialogue.English.HalfLife.Boss.HulkPickupBoss" ) 
  3132.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkPickupBoss.HalfBoss13a", 100 )
  3133.                         snd_CreateResource( "HalfBoss14a" , "Banks.dialogue.English.HalfLife.Boss.HulkPickupBoss" ) 
  3134.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkPickupBoss.HalfBoss14a", 100 )
  3135.                         snd_CreateResource( "HalfBoss15a" , "Banks.dialogue.English.HalfLife.Boss.HulkPickupBoss" ) 
  3136.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkPickupBoss.HalfBoss15a", 100 )
  3137.                         snd_CreateResource( "HalfBoss11a" , "Banks.dialogue.English.HalfLife.Boss.HulkPickupBoss" ) 
  3138.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkPickupBoss.HalfBoss11a", 100 )
  3139.                         snd_CreateResource( "HalfBoss12a" , "Banks.dialogue.English.HalfLife.Boss.HulkPickupBoss" ) 
  3140.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkPickupBoss.HalfBoss12a", 100 )
  3141.  
  3142.                     snd_CreateBank( "BossPickupHulk" , "Banks.dialogue.English.HalfLife.Boss", "" ) 
  3143.                         snd_SetBankFader( "Banks.dialogue.English.HalfLife.Boss.BossPickupHulk", 100 )
  3144.                         snd_CreateResource( "HalfBoss18a" , "Banks.dialogue.English.HalfLife.Boss.BossPickupHulk" ) 
  3145.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossPickupHulk.HalfBoss18a", 100 )
  3146.                         snd_CreateResource( "HalfBoss19a" , "Banks.dialogue.English.HalfLife.Boss.BossPickupHulk" ) 
  3147.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossPickupHulk.HalfBoss19a", 100 )
  3148.                         snd_CreateResource( "HalfBoss20a" , "Banks.dialogue.English.HalfLife.Boss.BossPickupHulk" ) 
  3149.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossPickupHulk.HalfBoss20a", 100 )
  3150.                         snd_CreateResource( "HalfBoss16a" , "Banks.dialogue.English.HalfLife.Boss.BossPickupHulk" ) 
  3151.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossPickupHulk.HalfBoss16a", 100 )
  3152.                         snd_CreateResource( "HalfBoss17a" , "Banks.dialogue.English.HalfLife.Boss.BossPickupHulk" ) 
  3153.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossPickupHulk.HalfBoss17a", 100 )
  3154.  
  3155.                     snd_CreateBank( "HulkRetreats" , "Banks.dialogue.English.HalfLife.Boss", "" ) 
  3156.                         snd_SetBankFader( "Banks.dialogue.English.HalfLife.Boss.HulkRetreats", 100 )
  3157.                         snd_CreateResource( "HalfBoss21a" , "Banks.dialogue.English.HalfLife.Boss.HulkRetreats" ) 
  3158.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkRetreats.HalfBoss21a", 100 )
  3159.                         snd_CreateResource( "HalfBoss22a" , "Banks.dialogue.English.HalfLife.Boss.HulkRetreats" ) 
  3160.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkRetreats.HalfBoss22a", 100 )
  3161.                         snd_CreateResource( "HalfBoss23a" , "Banks.dialogue.English.HalfLife.Boss.HulkRetreats" ) 
  3162.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkRetreats.HalfBoss23a", 100 )
  3163.                         snd_CreateResource( "HalfBoss24a" , "Banks.dialogue.English.HalfLife.Boss.HulkRetreats" ) 
  3164.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkRetreats.HalfBoss24a", 100 )
  3165.                         snd_CreateResource( "HalfBoss25a" , "Banks.dialogue.English.HalfLife.Boss.HulkRetreats" ) 
  3166.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkRetreats.HalfBoss25a", 100 )
  3167.  
  3168.                     snd_CreateBank( "HulkWeakened" , "Banks.dialogue.English.HalfLife.Boss", "" ) 
  3169.                         snd_SetBankFader( "Banks.dialogue.English.HalfLife.Boss.HulkWeakened", 100 )
  3170.                         snd_CreateResource( "HalfBoss26a" , "Banks.dialogue.English.HalfLife.Boss.HulkWeakened" ) 
  3171.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkWeakened.HalfBoss26a", 100 )
  3172.                         snd_CreateResource( "HalfBoss27a" , "Banks.dialogue.English.HalfLife.Boss.HulkWeakened" ) 
  3173.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkWeakened.HalfBoss27a", 100 )
  3174.                         snd_CreateResource( "HalfBoss28a" , "Banks.dialogue.English.HalfLife.Boss.HulkWeakened" ) 
  3175.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkWeakened.HalfBoss28a", 100 )
  3176.                         snd_CreateResource( "HalfBoss29a" , "Banks.dialogue.English.HalfLife.Boss.HulkWeakened" ) 
  3177.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkWeakened.HalfBoss29a", 100 )
  3178.                         snd_CreateResource( "HalfBoss30a" , "Banks.dialogue.English.HalfLife.Boss.HulkWeakened" ) 
  3179.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkWeakened.HalfBoss30a", 100 )
  3180.  
  3181.                     snd_CreateBank( "HulkDead" , "Banks.dialogue.English.HalfLife.Boss", "" ) 
  3182.                         snd_SetBankFader( "Banks.dialogue.English.HalfLife.Boss.HulkDead", 100 )
  3183.                         snd_CreateResource( "HalfBoss31a" , "Banks.dialogue.English.HalfLife.Boss.HulkDead" ) 
  3184.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkDead.HalfBoss31a", 100 )
  3185.                         snd_CreateResource( "HalfBoss32a" , "Banks.dialogue.English.HalfLife.Boss.HulkDead" ) 
  3186.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkDead.HalfBoss32a", 100 )
  3187.                         snd_CreateResource( "HalfBoss33a" , "Banks.dialogue.English.HalfLife.Boss.HulkDead" ) 
  3188.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkDead.HalfBoss33a", 100 )
  3189.                         snd_CreateResource( "HalfBoss34a" , "Banks.dialogue.English.HalfLife.Boss.HulkDead" ) 
  3190.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkDead.HalfBoss34a", 100 )
  3191.                         snd_CreateResource( "HalfBoss35a" , "Banks.dialogue.English.HalfLife.Boss.HulkDead" ) 
  3192.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.HulkDead.HalfBoss35a", 100 )
  3193.  
  3194.                     snd_CreateBank( "BossStruck" , "Banks.dialogue.English.HalfLife.Boss", "" ) 
  3195.                         snd_SetBankFader( "Banks.dialogue.English.HalfLife.Boss.BossStruck", 100 )
  3196.                         snd_CreateResource( "HalfBoss36a" , "Banks.dialogue.English.HalfLife.Boss.BossStruck" ) 
  3197.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossStruck.HalfBoss36a", 100 )
  3198.                         snd_CreateResource( "HalfBoss37a" , "Banks.dialogue.English.HalfLife.Boss.BossStruck" ) 
  3199.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossStruck.HalfBoss37a", 100 )
  3200.                         snd_CreateResource( "HalfBoss38a" , "Banks.dialogue.English.HalfLife.Boss.BossStruck" ) 
  3201.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossStruck.HalfBoss38a", 100 )
  3202.                         snd_CreateResource( "HalfBoss39a" , "Banks.dialogue.English.HalfLife.Boss.BossStruck" ) 
  3203.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossStruck.HalfBoss39a", 100 )
  3204.                         snd_CreateResource( "HalfBoss40a" , "Banks.dialogue.English.HalfLife.Boss.BossStruck" ) 
  3205.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossStruck.HalfBoss40a", 100 )
  3206.  
  3207.                     snd_CreateBank( "BossWeakened" , "Banks.dialogue.English.HalfLife.Boss", "" ) 
  3208.                         snd_SetBankFader( "Banks.dialogue.English.HalfLife.Boss.BossWeakened", 100 )
  3209.                         snd_CreateResource( "HalfBoss41a" , "Banks.dialogue.English.HalfLife.Boss.BossWeakened" ) 
  3210.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossWeakened.HalfBoss41a", 100 )
  3211.                         snd_CreateResource( "HalfBoss42a" , "Banks.dialogue.English.HalfLife.Boss.BossWeakened" ) 
  3212.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossWeakened.HalfBoss42a", 100 )
  3213.                         snd_CreateResource( "HalfBoss43a" , "Banks.dialogue.English.HalfLife.Boss.BossWeakened" ) 
  3214.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossWeakened.HalfBoss43a", 100 )
  3215.                         snd_CreateResource( "HalfBoss44a" , "Banks.dialogue.English.HalfLife.Boss.BossWeakened" ) 
  3216.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossWeakened.HalfBoss44a", 100 )
  3217.                         snd_CreateResource( "HalfBoss45a" , "Banks.dialogue.English.HalfLife.Boss.BossWeakened" ) 
  3218.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossWeakened.HalfBoss45a", 100 )
  3219.  
  3220.                     snd_CreateBank( "BossAttackHulk" , "Banks.dialogue.English.HalfLife.Boss", "" ) 
  3221.                         snd_SetBankFader( "Banks.dialogue.English.HalfLife.Boss.BossAttackHulk", 100 )
  3222.                         snd_CreateResource( "HalfBoss46a" , "Banks.dialogue.English.HalfLife.Boss.BossAttackHulk" ) 
  3223.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossAttackHulk.HalfBoss46a", 100 )
  3224.                         snd_CreateResource( "HalfBoss47a" , "Banks.dialogue.English.HalfLife.Boss.BossAttackHulk" ) 
  3225.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossAttackHulk.HalfBoss47a", 100 )
  3226.                         snd_CreateResource( "HalfBoss48a" , "Banks.dialogue.English.HalfLife.Boss.BossAttackHulk" ) 
  3227.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossAttackHulk.HalfBoss48a", 100 )
  3228.                         snd_CreateResource( "HalfBoss49a" , "Banks.dialogue.English.HalfLife.Boss.BossAttackHulk" ) 
  3229.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossAttackHulk.HalfBoss49a", 100 )
  3230.                         snd_CreateResource( "HalfBoss50a" , "Banks.dialogue.English.HalfLife.Boss.BossAttackHulk" ) 
  3231.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossAttackHulk.HalfBoss50a", 100 )
  3232.  
  3233.                     snd_CreateBank( "EnergyDrain" , "Banks.dialogue.English.HalfLife.Boss", "" ) 
  3234.                         snd_SetBankFader( "Banks.dialogue.English.HalfLife.Boss.EnergyDrain", 100 )
  3235.                         snd_CreateResource( "HalfBoss51a" , "Banks.dialogue.English.HalfLife.Boss.EnergyDrain" ) 
  3236.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.EnergyDrain.HalfBoss51a", 100 )
  3237.                         snd_CreateResource( "HalfBoss52a" , "Banks.dialogue.English.HalfLife.Boss.EnergyDrain" ) 
  3238.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.EnergyDrain.HalfBoss52a", 100 )
  3239.                         snd_CreateResource( "HalfBoss53a" , "Banks.dialogue.English.HalfLife.Boss.EnergyDrain" ) 
  3240.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.EnergyDrain.HalfBoss53a", 100 )
  3241.                         snd_CreateResource( "HalfBoss54a" , "Banks.dialogue.English.HalfLife.Boss.EnergyDrain" ) 
  3242.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.EnergyDrain.HalfBoss54a", 100 )
  3243.                         snd_CreateResource( "HalfBoss55a" , "Banks.dialogue.English.HalfLife.Boss.EnergyDrain" ) 
  3244.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.EnergyDrain.HalfBoss55a", 100 )
  3245.  
  3246.                     snd_CreateBank( "SecondStage" , "Banks.dialogue.English.HalfLife.Boss", "" ) 
  3247.                         snd_SetBankFader( "Banks.dialogue.English.HalfLife.Boss.SecondStage", 100 )
  3248.                         snd_CreateResource( "HalfBoss56a" , "Banks.dialogue.English.HalfLife.Boss.SecondStage" ) 
  3249.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.SecondStage.HalfBoss56a", 100 )
  3250.  
  3251.                     snd_CreateBank( "BossDefeated" , "Banks.dialogue.English.HalfLife.Boss", "" ) 
  3252.                         snd_SetBankFader( "Banks.dialogue.English.HalfLife.Boss.BossDefeated", 100 )
  3253.                         snd_CreateResource( "HalfBoss57a" , "Banks.dialogue.English.HalfLife.Boss.BossDefeated" ) 
  3254.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossDefeated.HalfBoss57a", 100 )
  3255.                         snd_CreateResource( "HalfBoss58a" , "Banks.dialogue.English.HalfLife.Boss.BossDefeated" ) 
  3256.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossDefeated.HalfBoss58a", 100 )
  3257.                         snd_CreateResource( "HalfBoss59a" , "Banks.dialogue.English.HalfLife.Boss.BossDefeated" ) 
  3258.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.BossDefeated.HalfBoss59a", 100 )
  3259.  
  3260.                     snd_CreateBank( "ChargingTackle" , "Banks.dialogue.English.HalfLife.Boss", "" ) 
  3261.                         snd_SetBankFader( "Banks.dialogue.English.HalfLife.Boss.ChargingTackle", 100 )
  3262.                         snd_CreateResource( "HalfBoss60a" , "Banks.dialogue.English.HalfLife.Boss.ChargingTackle" ) 
  3263.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.ChargingTackle.HalfBoss60a", 100 )
  3264.                         snd_CreateResource( "HalfBoss61a" , "Banks.dialogue.English.HalfLife.Boss.ChargingTackle" ) 
  3265.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.ChargingTackle.HalfBoss61a", 100 )
  3266.                         snd_CreateResource( "HalfBoss62a" , "Banks.dialogue.English.HalfLife.Boss.ChargingTackle" ) 
  3267.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.ChargingTackle.HalfBoss62a", 100 )
  3268.                         snd_CreateResource( "HalfBoss63a" , "Banks.dialogue.English.HalfLife.Boss.ChargingTackle" ) 
  3269.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.ChargingTackle.HalfBoss63a", 100 )
  3270.                         snd_CreateResource( "HalfBoss64a" , "Banks.dialogue.English.HalfLife.Boss.ChargingTackle" ) 
  3271.                             snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Boss.ChargingTackle.HalfBoss64a", 100 )
  3272.  
  3273.                 snd_CreateBank( "Design" , "Banks.dialogue.English.HalfLife", "HalfLife_Design" ) 
  3274.                     snd_SetBankFader( "Banks.dialogue.English.HalfLife.Design", 100 )
  3275.                     snd_CreateResource( "HalfDes01a" , "Banks.dialogue.English.HalfLife.Design" ) 
  3276.                         snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Design.HalfDes01a", 100 )
  3277.                     snd_CreateResource( "HalfDes02a" , "Banks.dialogue.English.HalfLife.Design" ) 
  3278.                         snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Design.HalfDes02a", 100 )
  3279.                     snd_CreateResource( "HalfDes03a" , "Banks.dialogue.English.HalfLife.Design" ) 
  3280.                         snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Design.HalfDes03a", 100 )
  3281.                     snd_CreateResource( "HalfDes04a" , "Banks.dialogue.English.HalfLife.Design" ) 
  3282.                         snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Design.HalfDes04a", 100 )
  3283.  
  3284.                 snd_CreateBank( "Story" , "Banks.dialogue.English.HalfLife", "HalfLife_Story" ) 
  3285.                     snd_SetBankFader( "Banks.dialogue.English.HalfLife.Story", 100 )
  3286.                     snd_CreateResource( "HalfDes01a" , "Banks.dialogue.English.HalfLife.Story" ) 
  3287.                         snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Story.HalfDes01a", 100 )
  3288.                     snd_CreateResource( "HalfDes02a" , "Banks.dialogue.English.HalfLife.Story" ) 
  3289.                         snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Story.HalfDes02a", 100 )
  3290.                     snd_CreateResource( "HalfDes03a" , "Banks.dialogue.English.HalfLife.Story" ) 
  3291.                         snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Story.HalfDes03a", 100 )
  3292.                     snd_CreateResource( "HalfDes04a" , "Banks.dialogue.English.HalfLife.Story" ) 
  3293.                         snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Story.HalfDes04a", 100 )
  3294.                     snd_CreateResource( "HalfStory01a" , "Banks.dialogue.English.HalfLife.Story" ) 
  3295.                         snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Story.HalfStory01a", 100 )
  3296.                     snd_CreateResource( "HalfStory02a" , "Banks.dialogue.English.HalfLife.Story" ) 
  3297.                         snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Story.HalfStory02a", 100 )
  3298.                     snd_CreateResource( "HalfStory03a" , "Banks.dialogue.English.HalfLife.Story" ) 
  3299.                         snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Story.HalfStory03a", 100 )
  3300.                     snd_CreateResource( "HalfStory04a" , "Banks.dialogue.English.HalfLife.Story" ) 
  3301.                         snd_SetResourceFader( "Banks.dialogue.English.HalfLife.Story.HalfStory04a", 100 )
  3302.  
  3303.             snd_CreateBank( "Madman" , "Banks.dialogue.English", "Madman" ) 
  3304.                 snd_SetBankFader( "Banks.dialogue.English.Madman", 100 )
  3305.  
  3306.                 snd_CreateBank( "Boss" , "Banks.dialogue.English.Madman", "Madman_Boss" ) 
  3307.                     snd_SetBankFader( "Banks.dialogue.English.Madman.Boss", 100 )
  3308.  
  3309.                     snd_CreateBank( "HulkSonicClap" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3310.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.HulkSonicClap", 100 )
  3311.                         snd_CreateResource( "MadBoss08a" , "Banks.dialogue.English.Madman.Boss.HulkSonicClap" ) 
  3312.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkSonicClap.MadBoss08a", 100 )
  3313.                         snd_CreateResource( "MadBoss07a" , "Banks.dialogue.English.Madman.Boss.HulkSonicClap" ) 
  3314.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkSonicClap.MadBoss07a", 100 )
  3315.                         snd_CreateResource( "MadBoss06a" , "Banks.dialogue.English.Madman.Boss.HulkSonicClap" ) 
  3316.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkSonicClap.MadBoss06a", 100 )
  3317.                         snd_CreateResource( "MadBoss09a" , "Banks.dialogue.English.Madman.Boss.HulkSonicClap" ) 
  3318.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkSonicClap.MadBoss09a", 100 )
  3319.                         snd_CreateResource( "MadBoss10a" , "Banks.dialogue.English.Madman.Boss.HulkSonicClap" ) 
  3320.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkSonicClap.MadBoss10a", 100 )
  3321.  
  3322.                     snd_CreateBank( "HulkFootStomp" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3323.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.HulkFootStomp", 100 )
  3324.                         snd_CreateResource( "MadBoss03a" , "Banks.dialogue.English.Madman.Boss.HulkFootStomp" ) 
  3325.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkFootStomp.MadBoss03a", 100 )
  3326.                         snd_CreateResource( "MadBoss02a" , "Banks.dialogue.English.Madman.Boss.HulkFootStomp" ) 
  3327.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkFootStomp.MadBoss02a", 100 )
  3328.                         snd_CreateResource( "MadBoss01a" , "Banks.dialogue.English.Madman.Boss.HulkFootStomp" ) 
  3329.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkFootStomp.MadBoss01a", 100 )
  3330.                         snd_CreateResource( "MadBoss04a" , "Banks.dialogue.English.Madman.Boss.HulkFootStomp" ) 
  3331.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkFootStomp.MadBoss04a", 100 )
  3332.                         snd_CreateResource( "MadBoss05a" , "Banks.dialogue.English.Madman.Boss.HulkFootStomp" ) 
  3333.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkFootStomp.MadBoss05a", 100 )
  3334.  
  3335.                     snd_CreateBank( "HulkPickupBoss" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3336.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.HulkPickupBoss", 100 )
  3337.                         snd_CreateResource( "MadBoss12a" , "Banks.dialogue.English.Madman.Boss.HulkPickupBoss" ) 
  3338.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkPickupBoss.MadBoss12a", 100 )
  3339.                         snd_CreateResource( "MadBoss11a" , "Banks.dialogue.English.Madman.Boss.HulkPickupBoss" ) 
  3340.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkPickupBoss.MadBoss11a", 100 )
  3341.                         snd_CreateResource( "MadBoss13a" , "Banks.dialogue.English.Madman.Boss.HulkPickupBoss" ) 
  3342.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkPickupBoss.MadBoss13a", 100 )
  3343.                         snd_CreateResource( "MadBoss14a" , "Banks.dialogue.English.Madman.Boss.HulkPickupBoss" ) 
  3344.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkPickupBoss.MadBoss14a", 100 )
  3345.                         snd_CreateResource( "MadBoss15a" , "Banks.dialogue.English.Madman.Boss.HulkPickupBoss" ) 
  3346.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkPickupBoss.MadBoss15a", 100 )
  3347.  
  3348.                     snd_CreateBank( "BossPickupHulk" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3349.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.BossPickupHulk", 100 )
  3350.                         snd_CreateResource( "MadBoss18a" , "Banks.dialogue.English.Madman.Boss.BossPickupHulk" ) 
  3351.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossPickupHulk.MadBoss18a", 100 )
  3352.                         snd_CreateResource( "MadBoss17a" , "Banks.dialogue.English.Madman.Boss.BossPickupHulk" ) 
  3353.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossPickupHulk.MadBoss17a", 100 )
  3354.                         snd_CreateResource( "MadBoss16a" , "Banks.dialogue.English.Madman.Boss.BossPickupHulk" ) 
  3355.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossPickupHulk.MadBoss16a", 100 )
  3356.                         snd_CreateResource( "MadBoss19a" , "Banks.dialogue.English.Madman.Boss.BossPickupHulk" ) 
  3357.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossPickupHulk.MadBoss19a", 100 )
  3358.                         snd_CreateResource( "MadBoss20a" , "Banks.dialogue.English.Madman.Boss.BossPickupHulk" ) 
  3359.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossPickupHulk.MadBoss20a", 100 )
  3360.  
  3361.                     snd_CreateBank( "HulkRetreats" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3362.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.HulkRetreats", 100 )
  3363.                         snd_CreateResource( "MadBoss21a" , "Banks.dialogue.English.Madman.Boss.HulkRetreats" ) 
  3364.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkRetreats.MadBoss21a", 100 )
  3365.                         snd_CreateResource( "MadBoss22a" , "Banks.dialogue.English.Madman.Boss.HulkRetreats" ) 
  3366.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkRetreats.MadBoss22a", 100 )
  3367.                         snd_CreateResource( "MadBoss23a" , "Banks.dialogue.English.Madman.Boss.HulkRetreats" ) 
  3368.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkRetreats.MadBoss23a", 100 )
  3369.                         snd_CreateResource( "MadBoss24a" , "Banks.dialogue.English.Madman.Boss.HulkRetreats" ) 
  3370.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkRetreats.MadBoss24a", 100 )
  3371.                         snd_CreateResource( "MadBoss25a" , "Banks.dialogue.English.Madman.Boss.HulkRetreats" ) 
  3372.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkRetreats.MadBoss25a", 100 )
  3373.  
  3374.                     snd_CreateBank( "HulkWeakened" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3375.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.HulkWeakened", 100 )
  3376.                         snd_CreateResource( "MadBoss26a" , "Banks.dialogue.English.Madman.Boss.HulkWeakened" ) 
  3377.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkWeakened.MadBoss26a", 100 )
  3378.                         snd_CreateResource( "MadBoss27a" , "Banks.dialogue.English.Madman.Boss.HulkWeakened" ) 
  3379.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkWeakened.MadBoss27a", 100 )
  3380.                         snd_CreateResource( "MadBoss28a" , "Banks.dialogue.English.Madman.Boss.HulkWeakened" ) 
  3381.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkWeakened.MadBoss28a", 100 )
  3382.                         snd_CreateResource( "MadBoss29a" , "Banks.dialogue.English.Madman.Boss.HulkWeakened" ) 
  3383.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkWeakened.MadBoss29a", 100 )
  3384.                         snd_CreateResource( "MadBoss30a" , "Banks.dialogue.English.Madman.Boss.HulkWeakened" ) 
  3385.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkWeakened.MadBoss30a", 100 )
  3386.  
  3387.                     snd_CreateBank( "HulkDead" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3388.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.HulkDead", 100 )
  3389.                         snd_CreateResource( "MadBoss31a" , "Banks.dialogue.English.Madman.Boss.HulkDead" ) 
  3390.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkDead.MadBoss31a", 100 )
  3391.                         snd_CreateResource( "MadBoss32a" , "Banks.dialogue.English.Madman.Boss.HulkDead" ) 
  3392.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkDead.MadBoss32a", 100 )
  3393.                         snd_CreateResource( "MadBoss33a" , "Banks.dialogue.English.Madman.Boss.HulkDead" ) 
  3394.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkDead.MadBoss33a", 100 )
  3395.                         snd_CreateResource( "MadBoss34a" , "Banks.dialogue.English.Madman.Boss.HulkDead" ) 
  3396.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkDead.MadBoss34a", 100 )
  3397.                         snd_CreateResource( "MadBoss35a" , "Banks.dialogue.English.Madman.Boss.HulkDead" ) 
  3398.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.HulkDead.MadBoss35a", 100 )
  3399.  
  3400.                     snd_CreateBank( "BossStruck" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3401.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.BossStruck", 100 )
  3402.                         snd_CreateResource( "MadBoss36a" , "Banks.dialogue.English.Madman.Boss.BossStruck" ) 
  3403.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossStruck.MadBoss36a", 100 )
  3404.                         snd_CreateResource( "MadBoss37a" , "Banks.dialogue.English.Madman.Boss.BossStruck" ) 
  3405.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossStruck.MadBoss37a", 100 )
  3406.                         snd_CreateResource( "MadBoss38a" , "Banks.dialogue.English.Madman.Boss.BossStruck" ) 
  3407.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossStruck.MadBoss38a", 100 )
  3408.                         snd_CreateResource( "MadBoss39a" , "Banks.dialogue.English.Madman.Boss.BossStruck" ) 
  3409.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossStruck.MadBoss39a", 100 )
  3410.                         snd_CreateResource( "MadBoss40a" , "Banks.dialogue.English.Madman.Boss.BossStruck" ) 
  3411.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossStruck.MadBoss40a", 100 )
  3412.  
  3413.                     snd_CreateBank( "BossWeakened" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3414.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.BossWeakened", 100 )
  3415.                         snd_CreateResource( "MadBoss41a" , "Banks.dialogue.English.Madman.Boss.BossWeakened" ) 
  3416.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossWeakened.MadBoss41a", 100 )
  3417.                         snd_CreateResource( "MadBoss42a" , "Banks.dialogue.English.Madman.Boss.BossWeakened" ) 
  3418.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossWeakened.MadBoss42a", 100 )
  3419.                         snd_CreateResource( "MadBoss43a" , "Banks.dialogue.English.Madman.Boss.BossWeakened" ) 
  3420.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossWeakened.MadBoss43a", 100 )
  3421.                         snd_CreateResource( "MadBoss44a" , "Banks.dialogue.English.Madman.Boss.BossWeakened" ) 
  3422.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossWeakened.MadBoss44a", 100 )
  3423.                         snd_CreateResource( "MadBoss45a" , "Banks.dialogue.English.Madman.Boss.BossWeakened" ) 
  3424.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossWeakened.MadBoss45a", 100 )
  3425.  
  3426.                     snd_CreateBank( "BossAttackHulk" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3427.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.BossAttackHulk", 100 )
  3428.                         snd_CreateResource( "MadBoss46a" , "Banks.dialogue.English.Madman.Boss.BossAttackHulk" ) 
  3429.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossAttackHulk.MadBoss46a", 100 )
  3430.                         snd_CreateResource( "MadBoss47a" , "Banks.dialogue.English.Madman.Boss.BossAttackHulk" ) 
  3431.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossAttackHulk.MadBoss47a", 100 )
  3432.                         snd_CreateResource( "MadBoss48a" , "Banks.dialogue.English.Madman.Boss.BossAttackHulk" ) 
  3433.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossAttackHulk.MadBoss48a", 100 )
  3434.                         snd_CreateResource( "MadBoss49a" , "Banks.dialogue.English.Madman.Boss.BossAttackHulk" ) 
  3435.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossAttackHulk.MadBoss49a", 100 )
  3436.                         snd_CreateResource( "MadBoss50a" , "Banks.dialogue.English.Madman.Boss.BossAttackHulk" ) 
  3437.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossAttackHulk.MadBoss50a", 100 )
  3438.  
  3439.                     snd_CreateBank( "SentryGuns" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3440.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.SentryGuns", 100 )
  3441.                         snd_CreateResource( "MadBoss51a" , "Banks.dialogue.English.Madman.Boss.SentryGuns" ) 
  3442.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.SentryGuns.MadBoss51a", 100 )
  3443.                         snd_CreateResource( "MadBoss52a" , "Banks.dialogue.English.Madman.Boss.SentryGuns" ) 
  3444.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.SentryGuns.MadBoss52a", 100 )
  3445.                         snd_CreateResource( "MadBoss53a" , "Banks.dialogue.English.Madman.Boss.SentryGuns" ) 
  3446.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.SentryGuns.MadBoss53a", 100 )
  3447.                         snd_CreateResource( "MadBoss54a" , "Banks.dialogue.English.Madman.Boss.SentryGuns" ) 
  3448.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.SentryGuns.MadBoss54a", 100 )
  3449.                         snd_CreateResource( "MadBoss55a" , "Banks.dialogue.English.Madman.Boss.SentryGuns" ) 
  3450.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.SentryGuns.MadBoss55a", 100 )
  3451.  
  3452.                     snd_CreateBank( "SecondStage" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3453.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.SecondStage", 100 )
  3454.                         snd_CreateResource( "MadBoss56a" , "Banks.dialogue.English.Madman.Boss.SecondStage" ) 
  3455.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.SecondStage.MadBoss56a", 100 )
  3456.  
  3457.                     snd_CreateBank( "ChokeHolk" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3458.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.ChokeHolk", 100 )
  3459.                         snd_CreateResource( "MadBoss57a" , "Banks.dialogue.English.Madman.Boss.ChokeHolk" ) 
  3460.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.ChokeHolk.MadBoss57a", 100 )
  3461.                         snd_CreateResource( "MadBoss58a" , "Banks.dialogue.English.Madman.Boss.ChokeHolk" ) 
  3462.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.ChokeHolk.MadBoss58a", 100 )
  3463.                         snd_CreateResource( "MadBoss59a" , "Banks.dialogue.English.Madman.Boss.ChokeHolk" ) 
  3464.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.ChokeHolk.MadBoss59a", 100 )
  3465.                         snd_CreateResource( "MadBoss60a" , "Banks.dialogue.English.Madman.Boss.ChokeHolk" ) 
  3466.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.ChokeHolk.MadBoss60a", 100 )
  3467.                         snd_CreateResource( "MadBoss61a" , "Banks.dialogue.English.Madman.Boss.ChokeHolk" ) 
  3468.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.ChokeHolk.MadBoss61a", 100 )
  3469.  
  3470.                     snd_CreateBank( "BossDefeated" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3471.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.BossDefeated", 100 )
  3472.                         snd_CreateResource( "MadBoss62a" , "Banks.dialogue.English.Madman.Boss.BossDefeated" ) 
  3473.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossDefeated.MadBoss62a", 100 )
  3474.                         snd_CreateResource( "MadBoss63a" , "Banks.dialogue.English.Madman.Boss.BossDefeated" ) 
  3475.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossDefeated.MadBoss63a", 100 )
  3476.                         snd_CreateResource( "MadBoss64a" , "Banks.dialogue.English.Madman.Boss.BossDefeated" ) 
  3477.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.BossDefeated.MadBoss64a", 100 )
  3478.  
  3479.                     snd_CreateBank( "C5Reappearance1" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3480.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.C5Reappearance1", 100 )
  3481.                         snd_CreateResource( "MadBoss65a" , "Banks.dialogue.English.Madman.Boss.C5Reappearance1" ) 
  3482.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.C5Reappearance1.MadBoss65a", 100 )
  3483.                         snd_CreateResource( "MadBoss66a" , "Banks.dialogue.English.Madman.Boss.C5Reappearance1" ) 
  3484.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.C5Reappearance1.MadBoss66a", 100 )
  3485.                         snd_CreateResource( "MadBoss67a" , "Banks.dialogue.English.Madman.Boss.C5Reappearance1" ) 
  3486.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.C5Reappearance1.MadBoss67a", 100 )
  3487.                         snd_CreateResource( "MadBoss68a" , "Banks.dialogue.English.Madman.Boss.C5Reappearance1" ) 
  3488.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.C5Reappearance1.MadBoss68a", 100 )
  3489.                         snd_CreateResource( "MadBoss69a" , "Banks.dialogue.English.Madman.Boss.C5Reappearance1" ) 
  3490.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.C5Reappearance1.MadBoss69a", 100 )
  3491.                         snd_CreateResource( "MadBoss70a" , "Banks.dialogue.English.Madman.Boss.C5Reappearance1" ) 
  3492.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.C5Reappearance1.MadBoss70a", 100 )
  3493.  
  3494.                     snd_CreateBank( "C5Disappearance" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3495.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.C5Disappearance", 100 )
  3496.                         snd_CreateResource( "MadBoss71a" , "Banks.dialogue.English.Madman.Boss.C5Disappearance" ) 
  3497.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.C5Disappearance.MadBoss71a", 100 )
  3498.                         snd_CreateResource( "MadBoss72a" , "Banks.dialogue.English.Madman.Boss.C5Disappearance" ) 
  3499.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.C5Disappearance.MadBoss72a", 100 )
  3500.                         snd_CreateResource( "MadBoss73a" , "Banks.dialogue.English.Madman.Boss.C5Disappearance" ) 
  3501.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.C5Disappearance.MadBoss73a", 100 )
  3502.  
  3503.                     snd_CreateBank( "C5Reappearance2" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3504.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.C5Reappearance2", 100 )
  3505.                         snd_CreateResource( "MadBoss74a" , "Banks.dialogue.English.Madman.Boss.C5Reappearance2" ) 
  3506.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.C5Reappearance2.MadBoss74a", 100 )
  3507.                         snd_CreateResource( "MadBoss75a" , "Banks.dialogue.English.Madman.Boss.C5Reappearance2" ) 
  3508.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.C5Reappearance2.MadBoss75a", 100 )
  3509.                         snd_CreateResource( "MadBoss76a" , "Banks.dialogue.English.Madman.Boss.C5Reappearance2" ) 
  3510.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.C5Reappearance2.MadBoss76a", 100 )
  3511.                         snd_CreateResource( "MadBoss77a" , "Banks.dialogue.English.Madman.Boss.C5Reappearance2" ) 
  3512.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.C5Reappearance2.MadBoss77a", 100 )
  3513.  
  3514.                     snd_CreateBank( "C5Defeat" , "Banks.dialogue.English.Madman.Boss", "" ) 
  3515.                         snd_SetBankFader( "Banks.dialogue.English.Madman.Boss.C5Defeat", 100 )
  3516.                         snd_CreateResource( "MadBoss78a" , "Banks.dialogue.English.Madman.Boss.C5Defeat" ) 
  3517.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.C5Defeat.MadBoss78a", 100 )
  3518.                         snd_CreateResource( "MadBoss79a" , "Banks.dialogue.English.Madman.Boss.C5Defeat" ) 
  3519.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.C5Defeat.MadBoss79a", 100 )
  3520.                         snd_CreateResource( "MadBoss80a" , "Banks.dialogue.English.Madman.Boss.C5Defeat" ) 
  3521.                             snd_SetResourceFader( "Banks.dialogue.English.Madman.Boss.C5Defeat.MadBoss80a", 100 )
  3522.  
  3523.                 snd_CreateBank( "Design" , "Banks.dialogue.English.Madman", "Madman_Design" ) 
  3524.                     snd_SetBankFader( "Banks.dialogue.English.Madman.Design", 100 )
  3525.                     snd_CreateResource( "MadDes01a" , "Banks.dialogue.English.Madman.Design" ) 
  3526.                         snd_SetResourceFader( "Banks.dialogue.English.Madman.Design.MadDes01a", 100 )
  3527.                     snd_CreateResource( "MadDes02a" , "Banks.dialogue.English.Madman.Design" ) 
  3528.                         snd_SetResourceFader( "Banks.dialogue.English.Madman.Design.MadDes02a", 100 )
  3529.                     snd_CreateResource( "MadDes03a" , "Banks.dialogue.English.Madman.Design" ) 
  3530.                         snd_SetResourceFader( "Banks.dialogue.English.Madman.Design.MadDes03a", 100 )
  3531.                     snd_CreateResource( "MadDes04a" , "Banks.dialogue.English.Madman.Design" ) 
  3532.                         snd_SetResourceFader( "Banks.dialogue.English.Madman.Design.MadDes04a", 100 )
  3533.                     snd_CreateResource( "MadDes05a" , "Banks.dialogue.English.Madman.Design" ) 
  3534.                         snd_SetResourceFader( "Banks.dialogue.English.Madman.Design.MadDes05a", 100 )
  3535.                     snd_CreateResource( "MadDes06a" , "Banks.dialogue.English.Madman.Design" ) 
  3536.                         snd_SetResourceFader( "Banks.dialogue.English.Madman.Design.MadDes06a", 100 )
  3537.  
  3538.                 snd_CreateBank( "Story" , "Banks.dialogue.English.Madman", "Madman_Story" ) 
  3539.                     snd_SetBankFader( "Banks.dialogue.English.Madman.Story", 100 )
  3540.                     snd_CreateResource( "MadStory01a" , "Banks.dialogue.English.Madman.Story" ) 
  3541.                         snd_SetResourceFader( "Banks.dialogue.English.Madman.Story.MadStory01a", 100 )
  3542.                     snd_CreateResource( "MadStory02a" , "Banks.dialogue.English.Madman.Story" ) 
  3543.                         snd_SetResourceFader( "Banks.dialogue.English.Madman.Story.MadStory02a", 100 )
  3544.                     snd_CreateResource( "MadStory03a" , "Banks.dialogue.English.Madman.Story" ) 
  3545.                         snd_SetResourceFader( "Banks.dialogue.English.Madman.Story.MadStory03a", 100 )
  3546.                     snd_CreateResource( "MadStory04a" , "Banks.dialogue.English.Madman.Story" ) 
  3547.                         snd_SetResourceFader( "Banks.dialogue.English.Madman.Story.MadStory04a", 100 )
  3548.                     snd_CreateResource( "MadStory05a" , "Banks.dialogue.English.Madman.Story" ) 
  3549.                         snd_SetResourceFader( "Banks.dialogue.English.Madman.Story.MadStory05a", 100 )
  3550.  
  3551.             snd_CreateBank( "Flux" , "Banks.dialogue.English", "Flux" ) 
  3552.                 snd_SetBankFader( "Banks.dialogue.English.Flux", 100 )
  3553.  
  3554.                 snd_CreateBank( "Boss" , "Banks.dialogue.English.Flux", "Flux_Boss" ) 
  3555.                     snd_SetBankFader( "Banks.dialogue.English.Flux.Boss", 100 )
  3556.  
  3557.                     snd_CreateBank( "HulkFootStomp" , "Banks.dialogue.English.Flux.Boss", "" ) 
  3558.                         snd_SetBankFader( "Banks.dialogue.English.Flux.Boss.HulkFootStomp", 100 )
  3559.                         snd_CreateResource( "FluxBoss03a" , "Banks.dialogue.English.Flux.Boss.HulkFootStomp" ) 
  3560.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkFootStomp.FluxBoss03a", 100 )
  3561.                         snd_CreateResource( "FluxBoss02a" , "Banks.dialogue.English.Flux.Boss.HulkFootStomp" ) 
  3562.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkFootStomp.FluxBoss02a", 100 )
  3563.                         snd_CreateResource( "FluxBoss01a" , "Banks.dialogue.English.Flux.Boss.HulkFootStomp" ) 
  3564.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkFootStomp.FluxBoss01a", 100 )
  3565.                         snd_CreateResource( "FluxBoss04a" , "Banks.dialogue.English.Flux.Boss.HulkFootStomp" ) 
  3566.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkFootStomp.FluxBoss04a", 100 )
  3567.  
  3568.                     snd_CreateBank( "HulkSonicClap" , "Banks.dialogue.English.Flux.Boss", "" ) 
  3569.                         snd_SetBankFader( "Banks.dialogue.English.Flux.Boss.HulkSonicClap", 100 )
  3570.                         snd_CreateResource( "FluxBoss08a" , "Banks.dialogue.English.Flux.Boss.HulkSonicClap" ) 
  3571.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkSonicClap.FluxBoss08a", 100 )
  3572.                         snd_CreateResource( "FluxBoss07a" , "Banks.dialogue.English.Flux.Boss.HulkSonicClap" ) 
  3573.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkSonicClap.FluxBoss07a", 100 )
  3574.                         snd_CreateResource( "FluxBoss06a" , "Banks.dialogue.English.Flux.Boss.HulkSonicClap" ) 
  3575.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkSonicClap.FluxBoss06a", 100 )
  3576.                         snd_CreateResource( "FluxBoss05a" , "Banks.dialogue.English.Flux.Boss.HulkSonicClap" ) 
  3577.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkSonicClap.FluxBoss05a", 100 )
  3578.  
  3579.                     snd_CreateBank( "HulkPickupBoss" , "Banks.dialogue.English.Flux.Boss", "" ) 
  3580.                         snd_SetBankFader( "Banks.dialogue.English.Flux.Boss.HulkPickupBoss", 100 )
  3581.                         snd_CreateResource( "FluxBoss12a" , "Banks.dialogue.English.Flux.Boss.HulkPickupBoss" ) 
  3582.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkPickupBoss.FluxBoss12a", 100 )
  3583.                         snd_CreateResource( "FluxBoss11a" , "Banks.dialogue.English.Flux.Boss.HulkPickupBoss" ) 
  3584.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkPickupBoss.FluxBoss11a", 100 )
  3585.                         snd_CreateResource( "FluxBoss09a" , "Banks.dialogue.English.Flux.Boss.HulkPickupBoss" ) 
  3586.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkPickupBoss.FluxBoss09a", 100 )
  3587.                         snd_CreateResource( "FluxBoss10a" , "Banks.dialogue.English.Flux.Boss.HulkPickupBoss" ) 
  3588.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkPickupBoss.FluxBoss10a", 100 )
  3589.  
  3590.                     snd_CreateBank( "BossPickupHulk" , "Banks.dialogue.English.Flux.Boss", "" ) 
  3591.                         snd_SetBankFader( "Banks.dialogue.English.Flux.Boss.BossPickupHulk", 100 )
  3592.                         snd_CreateResource( "FluxBoss16a" , "Banks.dialogue.English.Flux.Boss.BossPickupHulk" ) 
  3593.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossPickupHulk.FluxBoss16a", 100 )
  3594.                         snd_CreateResource( "FluxBoss13a" , "Banks.dialogue.English.Flux.Boss.BossPickupHulk" ) 
  3595.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossPickupHulk.FluxBoss13a", 100 )
  3596.                         snd_CreateResource( "FluxBoss14a" , "Banks.dialogue.English.Flux.Boss.BossPickupHulk" ) 
  3597.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossPickupHulk.FluxBoss14a", 100 )
  3598.                         snd_CreateResource( "FluxBoss15a" , "Banks.dialogue.English.Flux.Boss.BossPickupHulk" ) 
  3599.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossPickupHulk.FluxBoss15a", 100 )
  3600.  
  3601.                     snd_CreateBank( "HulkRetreats" , "Banks.dialogue.English.Flux.Boss", "" ) 
  3602.                         snd_SetBankFader( "Banks.dialogue.English.Flux.Boss.HulkRetreats", 100 )
  3603.                         snd_CreateResource( "FluxBoss17a" , "Banks.dialogue.English.Flux.Boss.HulkRetreats" ) 
  3604.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkRetreats.FluxBoss17a", 100 )
  3605.                         snd_CreateResource( "FluxBoss18a" , "Banks.dialogue.English.Flux.Boss.HulkRetreats" ) 
  3606.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkRetreats.FluxBoss18a", 100 )
  3607.                         snd_CreateResource( "FluxBoss19a" , "Banks.dialogue.English.Flux.Boss.HulkRetreats" ) 
  3608.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkRetreats.FluxBoss19a", 100 )
  3609.                         snd_CreateResource( "FluxBoss20a" , "Banks.dialogue.English.Flux.Boss.HulkRetreats" ) 
  3610.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkRetreats.FluxBoss20a", 100 )
  3611.  
  3612.                     snd_CreateBank( "HulkWeakened" , "Banks.dialogue.English.Flux.Boss", "" ) 
  3613.                         snd_SetBankFader( "Banks.dialogue.English.Flux.Boss.HulkWeakened", 100 )
  3614.                         snd_CreateResource( "FluxBoss21a" , "Banks.dialogue.English.Flux.Boss.HulkWeakened" ) 
  3615.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkWeakened.FluxBoss21a", 100 )
  3616.                         snd_CreateResource( "FluxBoss22a" , "Banks.dialogue.English.Flux.Boss.HulkWeakened" ) 
  3617.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkWeakened.FluxBoss22a", 100 )
  3618.                         snd_CreateResource( "FluxBoss23a" , "Banks.dialogue.English.Flux.Boss.HulkWeakened" ) 
  3619.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkWeakened.FluxBoss23a", 100 )
  3620.                         snd_CreateResource( "FluxBoss24a" , "Banks.dialogue.English.Flux.Boss.HulkWeakened" ) 
  3621.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkWeakened.FluxBoss24a", 100 )
  3622.  
  3623.                     snd_CreateBank( "HulkDead" , "Banks.dialogue.English.Flux.Boss", "" ) 
  3624.                         snd_SetBankFader( "Banks.dialogue.English.Flux.Boss.HulkDead", 100 )
  3625.                         snd_CreateResource( "FluxBoss25a" , "Banks.dialogue.English.Flux.Boss.HulkDead" ) 
  3626.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkDead.FluxBoss25a", 100 )
  3627.                         snd_CreateResource( "FluxBoss26a" , "Banks.dialogue.English.Flux.Boss.HulkDead" ) 
  3628.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkDead.FluxBoss26a", 100 )
  3629.                         snd_CreateResource( "FluxBoss27a" , "Banks.dialogue.English.Flux.Boss.HulkDead" ) 
  3630.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkDead.FluxBoss27a", 100 )
  3631.                         snd_CreateResource( "FluxBoss28a" , "Banks.dialogue.English.Flux.Boss.HulkDead" ) 
  3632.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.HulkDead.FluxBoss28a", 100 )
  3633.  
  3634.                     snd_CreateBank( "BossStruck" , "Banks.dialogue.English.Flux.Boss", "" ) 
  3635.                         snd_SetBankFader( "Banks.dialogue.English.Flux.Boss.BossStruck", 100 )
  3636.                         snd_CreateResource( "FluxBoss29a" , "Banks.dialogue.English.Flux.Boss.BossStruck" ) 
  3637.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossStruck.FluxBoss29a", 100 )
  3638.                         snd_CreateResource( "FluxBoss30a" , "Banks.dialogue.English.Flux.Boss.BossStruck" ) 
  3639.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossStruck.FluxBoss30a", 100 )
  3640.                         snd_CreateResource( "FluxBoss31a" , "Banks.dialogue.English.Flux.Boss.BossStruck" ) 
  3641.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossStruck.FluxBoss31a", 100 )
  3642.                         snd_CreateResource( "FluxBoss32a" , "Banks.dialogue.English.Flux.Boss.BossStruck" ) 
  3643.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossStruck.FluxBoss32a", 100 )
  3644.  
  3645.                     snd_CreateBank( "BossWeakened" , "Banks.dialogue.English.Flux.Boss", "" ) 
  3646.                         snd_SetBankFader( "Banks.dialogue.English.Flux.Boss.BossWeakened", 100 )
  3647.                         snd_CreateResource( "FluxBoss33a" , "Banks.dialogue.English.Flux.Boss.BossWeakened" ) 
  3648.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossWeakened.FluxBoss33a", 100 )
  3649.                         snd_CreateResource( "FluxBoss34a" , "Banks.dialogue.English.Flux.Boss.BossWeakened" ) 
  3650.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossWeakened.FluxBoss34a", 100 )
  3651.                         snd_CreateResource( "FluxBoss35a" , "Banks.dialogue.English.Flux.Boss.BossWeakened" ) 
  3652.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossWeakened.FluxBoss35a", 100 )
  3653.                         snd_CreateResource( "FluxBoss36a" , "Banks.dialogue.English.Flux.Boss.BossWeakened" ) 
  3654.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossWeakened.FluxBoss36a", 100 )
  3655.  
  3656.                     snd_CreateBank( "SecondStage" , "Banks.dialogue.English.Flux.Boss", "" ) 
  3657.                         snd_SetBankFader( "Banks.dialogue.English.Flux.Boss.SecondStage", 100 )
  3658.                         snd_CreateResource( "FluxBoss45a" , "Banks.dialogue.English.Flux.Boss.SecondStage" ) 
  3659.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.SecondStage.FluxBoss45a", 100 )
  3660.  
  3661.                     snd_CreateBank( "BossDefeated" , "Banks.dialogue.English.Flux.Boss", "" ) 
  3662.                         snd_SetBankFader( "Banks.dialogue.English.Flux.Boss.BossDefeated", 100 )
  3663.                         snd_CreateResource( "FluxBoss46a" , "Banks.dialogue.English.Flux.Boss.BossDefeated" ) 
  3664.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossDefeated.FluxBoss46a", 100 )
  3665.                         snd_CreateResource( "FluxBoss47a" , "Banks.dialogue.English.Flux.Boss.BossDefeated" ) 
  3666.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossDefeated.FluxBoss47a", 100 )
  3667.                         snd_CreateResource( "FluxBoss48a" , "Banks.dialogue.English.Flux.Boss.BossDefeated" ) 
  3668.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossDefeated.FluxBoss48a", 100 )
  3669.  
  3670.                     snd_CreateBank( "FluxtoRyker" , "Banks.dialogue.English.Flux.Boss", "" ) 
  3671.                         snd_SetBankFader( "Banks.dialogue.English.Flux.Boss.FluxtoRyker", 100 )
  3672.                         snd_CreateResource( "FluxBoss49a" , "Banks.dialogue.English.Flux.Boss.FluxtoRyker" ) 
  3673.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.FluxtoRyker.FluxBoss49a", 100 )
  3674.                         snd_CreateResource( "FluxBoss50a" , "Banks.dialogue.English.Flux.Boss.FluxtoRyker" ) 
  3675.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.FluxtoRyker.FluxBoss50a", 100 )
  3676.                         snd_CreateResource( "FluxBoss51a" , "Banks.dialogue.English.Flux.Boss.FluxtoRyker" ) 
  3677.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.FluxtoRyker.FluxBoss51a", 100 )
  3678.                         snd_CreateResource( "FluxBoss52a" , "Banks.dialogue.English.Flux.Boss.FluxtoRyker" ) 
  3679.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.FluxtoRyker.FluxBoss52a", 100 )
  3680.                         snd_CreateResource( "FluxBoss53a" , "Banks.dialogue.English.Flux.Boss.FluxtoRyker" ) 
  3681.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.FluxtoRyker.FluxBoss53a", 100 )
  3682.                         snd_CreateResource( "FluxBoss54a" , "Banks.dialogue.English.Flux.Boss.FluxtoRyker" ) 
  3683.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.FluxtoRyker.FluxBoss54a", 100 )
  3684.                         snd_CreateResource( "FluxBoss55a" , "Banks.dialogue.English.Flux.Boss.FluxtoRyker" ) 
  3685.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.FluxtoRyker.FluxBoss55a", 100 )
  3686.                         snd_CreateResource( "FluxBoss56a" , "Banks.dialogue.English.Flux.Boss.FluxtoRyker" ) 
  3687.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.FluxtoRyker.FluxBoss56a", 100 )
  3688.                         snd_CreateResource( "FluxBoss57a" , "Banks.dialogue.English.Flux.Boss.FluxtoRyker" ) 
  3689.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.FluxtoRyker.FluxBoss57a", 100 )
  3690.                         snd_CreateResource( "FluxBoss58a" , "Banks.dialogue.English.Flux.Boss.FluxtoRyker" ) 
  3691.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.FluxtoRyker.FluxBoss58a", 100 )
  3692.  
  3693.                     snd_CreateBank( "FiringGrenade" , "Banks.dialogue.English.Flux.Boss", "" ) 
  3694.                         snd_SetBankFader( "Banks.dialogue.English.Flux.Boss.FiringGrenade", 100 )
  3695.                         snd_CreateResource( "FluxBoss59a" , "Banks.dialogue.English.Flux.Boss.FiringGrenade" ) 
  3696.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.FiringGrenade.FluxBoss59a", 100 )
  3697.                         snd_CreateResource( "FluxBoss60a" , "Banks.dialogue.English.Flux.Boss.FiringGrenade" ) 
  3698.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.FiringGrenade.FluxBoss60a", 100 )
  3699.                         snd_CreateResource( "FluxBoss61a" , "Banks.dialogue.English.Flux.Boss.FiringGrenade" ) 
  3700.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.FiringGrenade.FluxBoss61a", 100 )
  3701.                         snd_CreateResource( "FluxBoss62a" , "Banks.dialogue.English.Flux.Boss.FiringGrenade" ) 
  3702.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.FiringGrenade.FluxBoss62a", 100 )
  3703.  
  3704.                     snd_CreateBank( "LaunchGrenade" , "Banks.dialogue.English.Flux.Boss", "" ) 
  3705.                         snd_SetBankFader( "Banks.dialogue.English.Flux.Boss.LaunchGrenade", 100 )
  3706.                         snd_CreateResource( "FluxBoss41a" , "Banks.dialogue.English.Flux.Boss.LaunchGrenade" ) 
  3707.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.LaunchGrenade.FluxBoss41a", 100 )
  3708.                         snd_CreateResource( "FluxBoss42a" , "Banks.dialogue.English.Flux.Boss.LaunchGrenade" ) 
  3709.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.LaunchGrenade.FluxBoss42a", 100 )
  3710.                         snd_CreateResource( "FluxBoss43a" , "Banks.dialogue.English.Flux.Boss.LaunchGrenade" ) 
  3711.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.LaunchGrenade.FluxBoss43a", 100 )
  3712.                         snd_CreateResource( "FluxBoss44a" , "Banks.dialogue.English.Flux.Boss.LaunchGrenade" ) 
  3713.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.LaunchGrenade.FluxBoss44a", 100 )
  3714.  
  3715.                     snd_CreateBank( "BossAttackHulk" , "Banks.dialogue.English.Flux.Boss", "" ) 
  3716.                         snd_SetBankFader( "Banks.dialogue.English.Flux.Boss.BossAttackHulk", 100 )
  3717.                         snd_CreateResource( "FluxBoss37a" , "Banks.dialogue.English.Flux.Boss.BossAttackHulk" ) 
  3718.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossAttackHulk.FluxBoss37a", 100 )
  3719.                         snd_CreateResource( "FluxBoss38a" , "Banks.dialogue.English.Flux.Boss.BossAttackHulk" ) 
  3720.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossAttackHulk.FluxBoss38a", 100 )
  3721.                         snd_CreateResource( "FluxBoss39a" , "Banks.dialogue.English.Flux.Boss.BossAttackHulk" ) 
  3722.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossAttackHulk.FluxBoss39a", 100 )
  3723.                         snd_CreateResource( "FluxBoss40a" , "Banks.dialogue.English.Flux.Boss.BossAttackHulk" ) 
  3724.                             snd_SetResourceFader( "Banks.dialogue.English.Flux.Boss.BossAttackHulk.FluxBoss40a", 100 )
  3725.  
  3726.                 snd_CreateBank( "Flux_Story" , "Banks.dialogue.English.Flux", "Flux_Story" ) 
  3727.                     snd_SetBankFader( "Banks.dialogue.English.Flux.Flux_Story", 100 )
  3728.                     snd_CreateResource( "FluxStory01a" , "Banks.dialogue.English.Flux.Flux_Story" ) 
  3729.                         snd_SetResourceFader( "Banks.dialogue.English.Flux.Flux_Story.FluxStory01a", 100 )
  3730.                     snd_CreateResource( "FluxStory02a" , "Banks.dialogue.English.Flux.Flux_Story" ) 
  3731.                         snd_SetResourceFader( "Banks.dialogue.English.Flux.Flux_Story.FluxStory02a", 100 )
  3732.                     snd_CreateResource( "FluxStory03a" , "Banks.dialogue.English.Flux.Flux_Story" ) 
  3733.                         snd_SetResourceFader( "Banks.dialogue.English.Flux.Flux_Story.FluxStory03a", 100 )
  3734.                     snd_CreateResource( "FluxStory04a" , "Banks.dialogue.English.Flux.Flux_Story" ) 
  3735.                         snd_SetResourceFader( "Banks.dialogue.English.Flux.Flux_Story.FluxStory04a", 100 )
  3736.                     snd_CreateResource( "FluxStory05a" , "Banks.dialogue.English.Flux.Flux_Story" ) 
  3737.                         snd_SetResourceFader( "Banks.dialogue.English.Flux.Flux_Story.FluxStory05a", 100 )
  3738.  
  3739.             snd_CreateBank( "Leader" , "Banks.dialogue.English", "Leader" ) 
  3740.                 snd_SetBankFader( "Banks.dialogue.English.Leader", 100 )
  3741.  
  3742.                 snd_CreateBank( "Boss" , "Banks.dialogue.English.Leader", "Boss" ) 
  3743.                     snd_SetBankFader( "Banks.dialogue.English.Leader.Boss", 100 )
  3744.  
  3745.                     snd_CreateBank( "HulkFootStomp" , "Banks.dialogue.English.Leader.Boss", "" ) 
  3746.                         snd_SetBankFader( "Banks.dialogue.English.Leader.Boss.HulkFootStomp", 100 )
  3747.                         snd_CreateResource( "LeadBoss01a" , "Banks.dialogue.English.Leader.Boss.HulkFootStomp" ) 
  3748.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkFootStomp.LeadBoss01a", 100 )
  3749.                         snd_CreateResource( "LeadBoss02a" , "Banks.dialogue.English.Leader.Boss.HulkFootStomp" ) 
  3750.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkFootStomp.LeadBoss02a", 100 )
  3751.                         snd_CreateResource( "LeadBoss03a" , "Banks.dialogue.English.Leader.Boss.HulkFootStomp" ) 
  3752.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkFootStomp.LeadBoss03a", 100 )
  3753.                         snd_CreateResource( "LeadBoss04a" , "Banks.dialogue.English.Leader.Boss.HulkFootStomp" ) 
  3754.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkFootStomp.LeadBoss04a", 100 )
  3755.                         snd_CreateResource( "LeadBoss05a" , "Banks.dialogue.English.Leader.Boss.HulkFootStomp" ) 
  3756.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkFootStomp.LeadBoss05a", 100 )
  3757.  
  3758.                     snd_CreateBank( "HulkSonicClap" , "Banks.dialogue.English.Leader.Boss", "" ) 
  3759.                         snd_SetBankFader( "Banks.dialogue.English.Leader.Boss.HulkSonicClap", 100 )
  3760.                         snd_CreateResource( "LeadBoss06a" , "Banks.dialogue.English.Leader.Boss.HulkSonicClap" ) 
  3761.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkSonicClap.LeadBoss06a", 100 )
  3762.                         snd_CreateResource( "LeadBoss07a" , "Banks.dialogue.English.Leader.Boss.HulkSonicClap" ) 
  3763.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkSonicClap.LeadBoss07a", 100 )
  3764.                         snd_CreateResource( "LeadBoss08a" , "Banks.dialogue.English.Leader.Boss.HulkSonicClap" ) 
  3765.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkSonicClap.LeadBoss08a", 100 )
  3766.                         snd_CreateResource( "LeadBoss09a" , "Banks.dialogue.English.Leader.Boss.HulkSonicClap" ) 
  3767.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkSonicClap.LeadBoss09a", 100 )
  3768.                         snd_CreateResource( "LeadBoss10a" , "Banks.dialogue.English.Leader.Boss.HulkSonicClap" ) 
  3769.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkSonicClap.LeadBoss10a", 100 )
  3770.  
  3771.                     snd_CreateBank( "HulkPickupBoss" , "Banks.dialogue.English.Leader.Boss", "" ) 
  3772.                         snd_SetBankFader( "Banks.dialogue.English.Leader.Boss.HulkPickupBoss", 100 )
  3773.                         snd_CreateResource( "LeadBoss11a" , "Banks.dialogue.English.Leader.Boss.HulkPickupBoss" ) 
  3774.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkPickupBoss.LeadBoss11a", 100 )
  3775.                         snd_CreateResource( "LeadBoss12a" , "Banks.dialogue.English.Leader.Boss.HulkPickupBoss" ) 
  3776.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkPickupBoss.LeadBoss12a", 100 )
  3777.                         snd_CreateResource( "LeadBoss13a" , "Banks.dialogue.English.Leader.Boss.HulkPickupBoss" ) 
  3778.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkPickupBoss.LeadBoss13a", 100 )
  3779.                         snd_CreateResource( "LeadBoss14a" , "Banks.dialogue.English.Leader.Boss.HulkPickupBoss" ) 
  3780.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkPickupBoss.LeadBoss14a", 100 )
  3781.                         snd_CreateResource( "LeadBoss15a" , "Banks.dialogue.English.Leader.Boss.HulkPickupBoss" ) 
  3782.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkPickupBoss.LeadBoss15a", 100 )
  3783.  
  3784.                     snd_CreateBank( "BossPickupHulk" , "Banks.dialogue.English.Leader.Boss", "" ) 
  3785.                         snd_SetBankFader( "Banks.dialogue.English.Leader.Boss.BossPickupHulk", 100 )
  3786.                         snd_CreateResource( "LeadBoss16a" , "Banks.dialogue.English.Leader.Boss.BossPickupHulk" ) 
  3787.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossPickupHulk.LeadBoss16a", 100 )
  3788.                         snd_CreateResource( "LeadBoss17a" , "Banks.dialogue.English.Leader.Boss.BossPickupHulk" ) 
  3789.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossPickupHulk.LeadBoss17a", 100 )
  3790.                         snd_CreateResource( "LeadBoss18a" , "Banks.dialogue.English.Leader.Boss.BossPickupHulk" ) 
  3791.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossPickupHulk.LeadBoss18a", 100 )
  3792.                         snd_CreateResource( "LeadBoss19a" , "Banks.dialogue.English.Leader.Boss.BossPickupHulk" ) 
  3793.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossPickupHulk.LeadBoss19a", 100 )
  3794.                         snd_CreateResource( "LeadBoss20a" , "Banks.dialogue.English.Leader.Boss.BossPickupHulk" ) 
  3795.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossPickupHulk.LeadBoss20a", 100 )
  3796.  
  3797.                     snd_CreateBank( "HulkRetreats" , "Banks.dialogue.English.Leader.Boss", "" ) 
  3798.                         snd_SetBankFader( "Banks.dialogue.English.Leader.Boss.HulkRetreats", 100 )
  3799.                         snd_CreateResource( "LeadBoss21a" , "Banks.dialogue.English.Leader.Boss.HulkRetreats" ) 
  3800.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkRetreats.LeadBoss21a", 100 )
  3801.                         snd_CreateResource( "LeadBoss22a" , "Banks.dialogue.English.Leader.Boss.HulkRetreats" ) 
  3802.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkRetreats.LeadBoss22a", 100 )
  3803.                         snd_CreateResource( "LeadBoss23a" , "Banks.dialogue.English.Leader.Boss.HulkRetreats" ) 
  3804.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkRetreats.LeadBoss23a", 100 )
  3805.                         snd_CreateResource( "LeadBoss24a" , "Banks.dialogue.English.Leader.Boss.HulkRetreats" ) 
  3806.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkRetreats.LeadBoss24a", 100 )
  3807.                         snd_CreateResource( "LeadBoss25a" , "Banks.dialogue.English.Leader.Boss.HulkRetreats" ) 
  3808.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkRetreats.LeadBoss25a", 100 )
  3809.  
  3810.                     snd_CreateBank( "HulkWeakened" , "Banks.dialogue.English.Leader.Boss", "" ) 
  3811.                         snd_SetBankFader( "Banks.dialogue.English.Leader.Boss.HulkWeakened", 100 )
  3812.                         snd_CreateResource( "LeadBoss26a" , "Banks.dialogue.English.Leader.Boss.HulkWeakened" ) 
  3813.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkWeakened.LeadBoss26a", 100 )
  3814.                         snd_CreateResource( "LeadBoss27a" , "Banks.dialogue.English.Leader.Boss.HulkWeakened" ) 
  3815.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkWeakened.LeadBoss27a", 100 )
  3816.                         snd_CreateResource( "LeadBoss28a" , "Banks.dialogue.English.Leader.Boss.HulkWeakened" ) 
  3817.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkWeakened.LeadBoss28a", 100 )
  3818.                         snd_CreateResource( "LeadBoss29a" , "Banks.dialogue.English.Leader.Boss.HulkWeakened" ) 
  3819.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkWeakened.LeadBoss29a", 100 )
  3820.                         snd_CreateResource( "LeadBoss30a" , "Banks.dialogue.English.Leader.Boss.HulkWeakened" ) 
  3821.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkWeakened.LeadBoss30a", 100 )
  3822.  
  3823.                     snd_CreateBank( "HulkDead" , "Banks.dialogue.English.Leader.Boss", "" ) 
  3824.                         snd_SetBankFader( "Banks.dialogue.English.Leader.Boss.HulkDead", 100 )
  3825.                         snd_CreateResource( "LeadBoss31a" , "Banks.dialogue.English.Leader.Boss.HulkDead" ) 
  3826.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkDead.LeadBoss31a", 100 )
  3827.                         snd_CreateResource( "LeadBoss32a" , "Banks.dialogue.English.Leader.Boss.HulkDead" ) 
  3828.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkDead.LeadBoss32a", 100 )
  3829.                         snd_CreateResource( "LeadBoss33a" , "Banks.dialogue.English.Leader.Boss.HulkDead" ) 
  3830.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkDead.LeadBoss33a", 100 )
  3831.                         snd_CreateResource( "LeadBoss34a" , "Banks.dialogue.English.Leader.Boss.HulkDead" ) 
  3832.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkDead.LeadBoss34a", 100 )
  3833.                         snd_CreateResource( "LeadBoss35a" , "Banks.dialogue.English.Leader.Boss.HulkDead" ) 
  3834.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.HulkDead.LeadBoss35a", 100 )
  3835.  
  3836.                     snd_CreateBank( "BossStruck" , "Banks.dialogue.English.Leader.Boss", "" ) 
  3837.                         snd_SetBankFader( "Banks.dialogue.English.Leader.Boss.BossStruck", 100 )
  3838.                         snd_CreateResource( "LeadBoss36a" , "Banks.dialogue.English.Leader.Boss.BossStruck" ) 
  3839.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossStruck.LeadBoss36a", 100 )
  3840.                         snd_CreateResource( "LeadBoss37a" , "Banks.dialogue.English.Leader.Boss.BossStruck" ) 
  3841.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossStruck.LeadBoss37a", 100 )
  3842.                         snd_CreateResource( "LeadBoss38a" , "Banks.dialogue.English.Leader.Boss.BossStruck" ) 
  3843.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossStruck.LeadBoss38a", 100 )
  3844.                         snd_CreateResource( "LeadBoss39a" , "Banks.dialogue.English.Leader.Boss.BossStruck" ) 
  3845.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossStruck.LeadBoss39a", 100 )
  3846.                         snd_CreateResource( "LeadBoss40a" , "Banks.dialogue.English.Leader.Boss.BossStruck" ) 
  3847.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossStruck.LeadBoss40a", 100 )
  3848.  
  3849.                     snd_CreateBank( "BossWeakened" , "Banks.dialogue.English.Leader.Boss", "" ) 
  3850.                         snd_SetBankFader( "Banks.dialogue.English.Leader.Boss.BossWeakened", 100 )
  3851.                         snd_CreateResource( "LeadBoss41a" , "Banks.dialogue.English.Leader.Boss.BossWeakened" ) 
  3852.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossWeakened.LeadBoss41a", 100 )
  3853.                         snd_CreateResource( "LeadBoss42a" , "Banks.dialogue.English.Leader.Boss.BossWeakened" ) 
  3854.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossWeakened.LeadBoss42a", 100 )
  3855.                         snd_CreateResource( "LeadBoss43a" , "Banks.dialogue.English.Leader.Boss.BossWeakened" ) 
  3856.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossWeakened.LeadBoss43a", 100 )
  3857.                         snd_CreateResource( "LeadBoss44a" , "Banks.dialogue.English.Leader.Boss.BossWeakened" ) 
  3858.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossWeakened.LeadBoss44a", 100 )
  3859.                         snd_CreateResource( "LeadBoss45a" , "Banks.dialogue.English.Leader.Boss.BossWeakened" ) 
  3860.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossWeakened.LeadBoss45a", 100 )
  3861.  
  3862.                     snd_CreateBank( "BossAttackHulk" , "Banks.dialogue.English.Leader.Boss", "" ) 
  3863.                         snd_SetBankFader( "Banks.dialogue.English.Leader.Boss.BossAttackHulk", 100 )
  3864.                         snd_CreateResource( "LeadBoss46a" , "Banks.dialogue.English.Leader.Boss.BossAttackHulk" ) 
  3865.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossAttackHulk.LeadBoss46a", 100 )
  3866.                         snd_CreateResource( "LeadBoss47a" , "Banks.dialogue.English.Leader.Boss.BossAttackHulk" ) 
  3867.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossAttackHulk.LeadBoss47a", 100 )
  3868.                         snd_CreateResource( "LeadBoss48a" , "Banks.dialogue.English.Leader.Boss.BossAttackHulk" ) 
  3869.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossAttackHulk.LeadBoss48a", 100 )
  3870.                         snd_CreateResource( "LeadBoss49a" , "Banks.dialogue.English.Leader.Boss.BossAttackHulk" ) 
  3871.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossAttackHulk.LeadBoss49a", 100 )
  3872.                         snd_CreateResource( "LeadBoss50a" , "Banks.dialogue.English.Leader.Boss.BossAttackHulk" ) 
  3873.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossAttackHulk.LeadBoss50a", 100 )
  3874.  
  3875.                     snd_CreateBank( "MirrorImage" , "Banks.dialogue.English.Leader.Boss", "" ) 
  3876.                         snd_SetBankFader( "Banks.dialogue.English.Leader.Boss.MirrorImage", 100 )
  3877.                         snd_CreateResource( "LeadBoss51a" , "Banks.dialogue.English.Leader.Boss.MirrorImage" ) 
  3878.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.MirrorImage.LeadBoss51a", 100 )
  3879.                         snd_CreateResource( "LeadBoss52a" , "Banks.dialogue.English.Leader.Boss.MirrorImage" ) 
  3880.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.MirrorImage.LeadBoss52a", 100 )
  3881.                         snd_CreateResource( "LeadBoss53a" , "Banks.dialogue.English.Leader.Boss.MirrorImage" ) 
  3882.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.MirrorImage.LeadBoss53a", 100 )
  3883.                         snd_CreateResource( "LeadBoss54a" , "Banks.dialogue.English.Leader.Boss.MirrorImage" ) 
  3884.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.MirrorImage.LeadBoss54a", 100 )
  3885.                         snd_CreateResource( "LeadBoss55a" , "Banks.dialogue.English.Leader.Boss.MirrorImage" ) 
  3886.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.MirrorImage.LeadBoss55a", 100 )
  3887.  
  3888.                     snd_CreateBank( "SecondStage" , "Banks.dialogue.English.Leader.Boss", "" ) 
  3889.                         snd_SetBankFader( "Banks.dialogue.English.Leader.Boss.SecondStage", 100 )
  3890.                         snd_CreateResource( "LeadBoss56a" , "Banks.dialogue.English.Leader.Boss.SecondStage" ) 
  3891.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.SecondStage.LeadBoss56a", 100 )
  3892.  
  3893.                     snd_CreateBank( "BossDefeated" , "Banks.dialogue.English.Leader.Boss", "" ) 
  3894.                         snd_SetBankFader( "Banks.dialogue.English.Leader.Boss.BossDefeated", 100 )
  3895.                         snd_CreateResource( "LeadBoss57a" , "Banks.dialogue.English.Leader.Boss.BossDefeated" ) 
  3896.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossDefeated.LeadBoss57a", 100 )
  3897.                         snd_CreateResource( "LeadBoss58a" , "Banks.dialogue.English.Leader.Boss.BossDefeated" ) 
  3898.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossDefeated.LeadBoss58a", 100 )
  3899.                         snd_CreateResource( "LeadBoss59a" , "Banks.dialogue.English.Leader.Boss.BossDefeated" ) 
  3900.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.BossDefeated.LeadBoss59a", 100 )
  3901.  
  3902.                     snd_CreateBank( "MindBlast" , "Banks.dialogue.English.Leader.Boss", "" ) 
  3903.                         snd_SetBankFader( "Banks.dialogue.English.Leader.Boss.MindBlast", 100 )
  3904.                         snd_CreateResource( "LeadBoss60a" , "Banks.dialogue.English.Leader.Boss.MindBlast" ) 
  3905.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.MindBlast.LeadBoss60a", 100 )
  3906.                         snd_CreateResource( "LeadBoss61a" , "Banks.dialogue.English.Leader.Boss.MindBlast" ) 
  3907.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.MindBlast.LeadBoss61a", 100 )
  3908.                         snd_CreateResource( "LeadBoss62a" , "Banks.dialogue.English.Leader.Boss.MindBlast" ) 
  3909.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.MindBlast.LeadBoss62a", 100 )
  3910.                         snd_CreateResource( "LeadBoss63a" , "Banks.dialogue.English.Leader.Boss.MindBlast" ) 
  3911.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.MindBlast.LeadBoss63a", 100 )
  3912.                         snd_CreateResource( "LeadBoss64a" , "Banks.dialogue.English.Leader.Boss.MindBlast" ) 
  3913.                             snd_SetResourceFader( "Banks.dialogue.English.Leader.Boss.MindBlast.LeadBoss64a", 100 )
  3914.  
  3915.                 snd_CreateBank( "Story" , "Banks.dialogue.English.Leader", "Story" ) 
  3916.                     snd_SetBankFader( "Banks.dialogue.English.Leader.Story", 100 )
  3917.                     snd_CreateResource( "LeadStory01a" , "Banks.dialogue.English.Leader.Story" ) 
  3918.                         snd_SetResourceFader( "Banks.dialogue.English.Leader.Story.LeadStory01a", 100 )
  3919.                     snd_CreateResource( "LeadStory02a" , "Banks.dialogue.English.Leader.Story" ) 
  3920.                         snd_SetResourceFader( "Banks.dialogue.English.Leader.Story.LeadStory02a", 100 )
  3921.                     snd_CreateResource( "LeadStory03a" , "Banks.dialogue.English.Leader.Story" ) 
  3922.                         snd_SetResourceFader( "Banks.dialogue.English.Leader.Story.LeadStory03a", 100 )
  3923.                     snd_CreateResource( "LeadStory04a" , "Banks.dialogue.English.Leader.Story" ) 
  3924.                         snd_SetResourceFader( "Banks.dialogue.English.Leader.Story.LeadStory04a", 100 )
  3925.                     snd_CreateResource( "LeadStory05a" , "Banks.dialogue.English.Leader.Story" ) 
  3926.                         snd_SetResourceFader( "Banks.dialogue.English.Leader.Story.LeadStory05a", 100 )
  3927.                     snd_CreateResource( "LeadStory06a" , "Banks.dialogue.English.Leader.Story" ) 
  3928.                         snd_SetResourceFader( "Banks.dialogue.English.Leader.Story.LeadStory06a", 100 )
  3929.                     snd_CreateResource( "LeadStory07a" , "Banks.dialogue.English.Leader.Story" ) 
  3930.                         snd_SetResourceFader( "Banks.dialogue.English.Leader.Story.LeadStory07a", 100 )
  3931.                     snd_CreateResource( "LeadStory08a" , "Banks.dialogue.English.Leader.Story" ) 
  3932.                         snd_SetResourceFader( "Banks.dialogue.English.Leader.Story.LeadStory08a", 100 )
  3933.  
  3934.             snd_CreateBank( "Ravage" , "Banks.dialogue.English", "Ravage" ) 
  3935.                 snd_SetBankFader( "Banks.dialogue.English.Ravage", 100 )
  3936.  
  3937.                 snd_CreateBank( "Ravage_Boss" , "Banks.dialogue.English.Ravage", "Ravage_Boss" ) 
  3938.                     snd_SetBankFader( "Banks.dialogue.English.Ravage.Ravage_Boss", 100 )
  3939.  
  3940.                     snd_CreateBank( "HulkFootStomp" , "Banks.dialogue.English.Ravage.Ravage_Boss", "" ) 
  3941.                         snd_SetBankFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkFootStomp", 100 )
  3942.                         snd_CreateResource( "RavBoss01a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkFootStomp" ) 
  3943.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkFootStomp.RavBoss01a", 100 )
  3944.                         snd_CreateResource( "RavBoss02a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkFootStomp" ) 
  3945.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkFootStomp.RavBoss02a", 100 )
  3946.                         snd_CreateResource( "RavBoss03a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkFootStomp" ) 
  3947.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkFootStomp.RavBoss03a", 100 )
  3948.                         snd_CreateResource( "RavBoss04a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkFootStomp" ) 
  3949.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkFootStomp.RavBoss04a", 100 )
  3950.                         snd_CreateResource( "RavBoss05a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkFootStomp" ) 
  3951.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkFootStomp.RavBoss05a", 100 )
  3952.  
  3953.                     snd_CreateBank( "HulkSonicClap" , "Banks.dialogue.English.Ravage.Ravage_Boss", "" ) 
  3954.                         snd_SetBankFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkSonicClap", 100 )
  3955.                         snd_CreateResource( "RavBoss06a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkSonicClap" ) 
  3956.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkSonicClap.RavBoss06a", 100 )
  3957.                         snd_CreateResource( "RavBoss07a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkSonicClap" ) 
  3958.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkSonicClap.RavBoss07a", 100 )
  3959.                         snd_CreateResource( "RavBoss08a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkSonicClap" ) 
  3960.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkSonicClap.RavBoss08a", 100 )
  3961.                         snd_CreateResource( "RavBoss09a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkSonicClap" ) 
  3962.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkSonicClap.RavBoss09a", 100 )
  3963.                         snd_CreateResource( "RavBoss10a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkSonicClap" ) 
  3964.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkSonicClap.RavBoss10a", 100 )
  3965.  
  3966.                     snd_CreateBank( "HulkPickupBoss" , "Banks.dialogue.English.Ravage.Ravage_Boss", "" ) 
  3967.                         snd_SetBankFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkPickupBoss", 100 )
  3968.                         snd_CreateResource( "RavBoss11a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkPickupBoss" ) 
  3969.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkPickupBoss.RavBoss11a", 100 )
  3970.                         snd_CreateResource( "RavBoss12a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkPickupBoss" ) 
  3971.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkPickupBoss.RavBoss12a", 100 )
  3972.                         snd_CreateResource( "RavBoss13a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkPickupBoss" ) 
  3973.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkPickupBoss.RavBoss13a", 100 )
  3974.                         snd_CreateResource( "RavBoss14a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkPickupBoss" ) 
  3975.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkPickupBoss.RavBoss14a", 100 )
  3976.                         snd_CreateResource( "RavBoss15a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkPickupBoss" ) 
  3977.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkPickupBoss.RavBoss15a", 100 )
  3978.  
  3979.                     snd_CreateBank( "BossPickupHulk" , "Banks.dialogue.English.Ravage.Ravage_Boss", "" ) 
  3980.                         snd_SetBankFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossPickupHulk", 100 )
  3981.                         snd_CreateResource( "RavBoss16a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossPickupHulk" ) 
  3982.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossPickupHulk.RavBoss16a", 100 )
  3983.                         snd_CreateResource( "RavBoss17a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossPickupHulk" ) 
  3984.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossPickupHulk.RavBoss17a", 100 )
  3985.                         snd_CreateResource( "RavBoss18a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossPickupHulk" ) 
  3986.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossPickupHulk.RavBoss18a", 100 )
  3987.                         snd_CreateResource( "RavBoss19a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossPickupHulk" ) 
  3988.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossPickupHulk.RavBoss19a", 100 )
  3989.                         snd_CreateResource( "RavBoss20a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossPickupHulk" ) 
  3990.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossPickupHulk.RavBoss20a", 100 )
  3991.  
  3992.                     snd_CreateBank( "HulkRetreats" , "Banks.dialogue.English.Ravage.Ravage_Boss", "" ) 
  3993.                         snd_SetBankFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkRetreats", 100 )
  3994.                         snd_CreateResource( "RavBoss21a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkRetreats" ) 
  3995.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkRetreats.RavBoss21a", 100 )
  3996.                         snd_CreateResource( "RavBoss22a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkRetreats" ) 
  3997.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkRetreats.RavBoss22a", 100 )
  3998.                         snd_CreateResource( "RavBoss23a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkRetreats" ) 
  3999.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkRetreats.RavBoss23a", 100 )
  4000.                         snd_CreateResource( "RavBoss24a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkRetreats" ) 
  4001.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkRetreats.RavBoss24a", 100 )
  4002.                         snd_CreateResource( "RavBoss25a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkRetreats" ) 
  4003.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkRetreats.RavBoss25a", 100 )
  4004.  
  4005.                     snd_CreateBank( "HulkWeakened" , "Banks.dialogue.English.Ravage.Ravage_Boss", "" ) 
  4006.                         snd_SetBankFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkWeakened", 100 )
  4007.                         snd_CreateResource( "RavBoss26a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkWeakened" ) 
  4008.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkWeakened.RavBoss26a", 100 )
  4009.                         snd_CreateResource( "RavBoss27a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkWeakened" ) 
  4010.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkWeakened.RavBoss27a", 100 )
  4011.                         snd_CreateResource( "RavBoss28a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkWeakened" ) 
  4012.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkWeakened.RavBoss28a", 100 )
  4013.                         snd_CreateResource( "RavBoss29a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkWeakened" ) 
  4014.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkWeakened.RavBoss29a", 100 )
  4015.                         snd_CreateResource( "RavBoss30a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkWeakened" ) 
  4016.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkWeakened.RavBoss30a", 100 )
  4017.  
  4018.                     snd_CreateBank( "HulkDead" , "Banks.dialogue.English.Ravage.Ravage_Boss", "" ) 
  4019.                         snd_SetBankFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkDead", 100 )
  4020.                         snd_CreateResource( "RavBoss31a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkDead" ) 
  4021.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkDead.RavBoss31a", 100 )
  4022.                         snd_CreateResource( "RavBoss32a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkDead" ) 
  4023.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkDead.RavBoss32a", 100 )
  4024.                         snd_CreateResource( "RavBoss33a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkDead" ) 
  4025.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkDead.RavBoss33a", 100 )
  4026.                         snd_CreateResource( "RavBoss34a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkDead" ) 
  4027.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkDead.RavBoss34a", 100 )
  4028.                         snd_CreateResource( "RavBoss35a" , "Banks.dialogue.English.Ravage.Ravage_Boss.HulkDead" ) 
  4029.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.HulkDead.RavBoss35a", 100 )
  4030.  
  4031.                     snd_CreateBank( "BossStruck" , "Banks.dialogue.English.Ravage.Ravage_Boss", "" ) 
  4032.                         snd_SetBankFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossStruck", 100 )
  4033.                         snd_CreateResource( "RavBoss36a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossStruck" ) 
  4034.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossStruck.RavBoss36a", 100 )
  4035.                         snd_CreateResource( "RavBoss37a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossStruck" ) 
  4036.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossStruck.RavBoss37a", 100 )
  4037.                         snd_CreateResource( "RavBoss38a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossStruck" ) 
  4038.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossStruck.RavBoss38a", 100 )
  4039.                         snd_CreateResource( "RavBoss39a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossStruck" ) 
  4040.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossStruck.RavBoss39a", 100 )
  4041.                         snd_CreateResource( "RavBoss40a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossStruck" ) 
  4042.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossStruck.RavBoss40a", 100 )
  4043.  
  4044.                     snd_CreateBank( "BossWeakened" , "Banks.dialogue.English.Ravage.Ravage_Boss", "" ) 
  4045.                         snd_SetBankFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossWeakened", 100 )
  4046.                         snd_CreateResource( "RavBoss41a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossWeakened" ) 
  4047.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossWeakened.RavBoss41a", 100 )
  4048.                         snd_CreateResource( "RavBoss42a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossWeakened" ) 
  4049.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossWeakened.RavBoss42a", 100 )
  4050.                         snd_CreateResource( "RavBoss43a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossWeakened" ) 
  4051.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossWeakened.RavBoss43a", 100 )
  4052.                         snd_CreateResource( "RavBoss44a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossWeakened" ) 
  4053.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossWeakened.RavBoss44a", 100 )
  4054.                         snd_CreateResource( "RavBoss45a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossWeakened" ) 
  4055.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossWeakened.RavBoss45a", 100 )
  4056.  
  4057.                     snd_CreateBank( "BossAttackHulk" , "Banks.dialogue.English.Ravage.Ravage_Boss", "" ) 
  4058.                         snd_SetBankFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossAttackHulk", 100 )
  4059.                         snd_CreateResource( "RavBoss46a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossAttackHulk" ) 
  4060.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossAttackHulk.RavBoss46a", 100 )
  4061.                         snd_CreateResource( "RavBoss47a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossAttackHulk" ) 
  4062.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossAttackHulk.RavBoss47a", 100 )
  4063.                         snd_CreateResource( "RavBoss48a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossAttackHulk" ) 
  4064.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossAttackHulk.RavBoss48a", 100 )
  4065.                         snd_CreateResource( "RavBoss49a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossAttackHulk" ) 
  4066.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossAttackHulk.RavBoss49a", 100 )
  4067.                         snd_CreateResource( "RavBoss50a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossAttackHulk" ) 
  4068.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossAttackHulk.RavBoss50a", 100 )
  4069.  
  4070.                     snd_CreateBank( "SlamGround" , "Banks.dialogue.English.Ravage.Ravage_Boss", "" ) 
  4071.                         snd_SetBankFader( "Banks.dialogue.English.Ravage.Ravage_Boss.SlamGround", 100 )
  4072.                         snd_CreateResource( "RavBoss51a" , "Banks.dialogue.English.Ravage.Ravage_Boss.SlamGround" ) 
  4073.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.SlamGround.RavBoss51a", 100 )
  4074.                         snd_CreateResource( "RavBoss52a" , "Banks.dialogue.English.Ravage.Ravage_Boss.SlamGround" ) 
  4075.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.SlamGround.RavBoss52a", 100 )
  4076.                         snd_CreateResource( "RavBoss53a" , "Banks.dialogue.English.Ravage.Ravage_Boss.SlamGround" ) 
  4077.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.SlamGround.RavBoss53a", 100 )
  4078.                         snd_CreateResource( "RavBoss54a" , "Banks.dialogue.English.Ravage.Ravage_Boss.SlamGround" ) 
  4079.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.SlamGround.RavBoss54a", 100 )
  4080.                         snd_CreateResource( "RavBoss55a" , "Banks.dialogue.English.Ravage.Ravage_Boss.SlamGround" ) 
  4081.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.SlamGround.RavBoss55a", 100 )
  4082.  
  4083.                     snd_CreateBank( "SecondStage" , "Banks.dialogue.English.Ravage.Ravage_Boss", "" ) 
  4084.                         snd_SetBankFader( "Banks.dialogue.English.Ravage.Ravage_Boss.SecondStage", 100 )
  4085.                         snd_CreateResource( "RavBoss56a" , "Banks.dialogue.English.Ravage.Ravage_Boss.SecondStage" ) 
  4086.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.SecondStage.RavBoss56a", 100 )
  4087.  
  4088.                     snd_CreateBank( "BossDefeated" , "Banks.dialogue.English.Ravage.Ravage_Boss", "" ) 
  4089.                         snd_SetBankFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossDefeated", 100 )
  4090.                         snd_CreateResource( "RavBoss57a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossDefeated" ) 
  4091.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossDefeated.RavBoss57a", 100 )
  4092.                         snd_CreateResource( "RavBoss58a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossDefeated" ) 
  4093.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossDefeated.RavBoss58a", 100 )
  4094.                         snd_CreateResource( "RavBoss59a" , "Banks.dialogue.English.Ravage.Ravage_Boss.BossDefeated" ) 
  4095.                             snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Boss.BossDefeated.RavBoss59a", 100 )
  4096.  
  4097.                 snd_CreateBank( "Ravage_Story" , "Banks.dialogue.English.Ravage", "Ravage_Story" ) 
  4098.                     snd_SetBankFader( "Banks.dialogue.English.Ravage.Ravage_Story", 100 )
  4099.                     snd_CreateResource( "RavStory01a" , "Banks.dialogue.English.Ravage.Ravage_Story" ) 
  4100.                         snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Story.RavStory01a", 100 )
  4101.                     snd_CreateResource( "RavStory02a" , "Banks.dialogue.English.Ravage.Ravage_Story" ) 
  4102.                         snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Story.RavStory02a", 100 )
  4103.                     snd_CreateResource( "RavStory03a" , "Banks.dialogue.English.Ravage.Ravage_Story" ) 
  4104.                         snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Story.RavStory03a", 100 )
  4105.                     snd_CreateResource( "RavStory04a" , "Banks.dialogue.English.Ravage.Ravage_Story" ) 
  4106.                         snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Story.RavStory04a", 100 )
  4107.                     snd_CreateResource( "RavStory05a" , "Banks.dialogue.English.Ravage.Ravage_Story" ) 
  4108.                         snd_SetResourceFader( "Banks.dialogue.English.Ravage.Ravage_Story.RavStory05a", 100 )
  4109.  
  4110.             snd_CreateBank( "Alpha_Guards" , "Banks.dialogue.English", "Alpha_Guards" ) 
  4111.                 snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards", 100 )
  4112.  
  4113.                 snd_CreateBank( "Alpha_Design" , "Banks.dialogue.English.Alpha_Guards", "Alpha_Design" ) 
  4114.                     snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design", 76 )
  4115.                     snd_CreateResource( "AlphDes_01c" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4116.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_01c", 100 )
  4117.                     snd_CreateResource( "AlphDes_02c" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4118.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_02c", 100 )
  4119.                     snd_CreateResource( "AlphDes_03b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4120.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_03b", 100 )
  4121.                     snd_CreateResource( "AlphDes_04c" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4122.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_04c", 100 )
  4123.                     snd_CreateResource( "AlphDes_05b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4124.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_05b", 100 )
  4125.                     snd_CreateResource( "AlphDes_06b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4126.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_06b", 100 )
  4127.                     snd_CreateResource( "AlphDes_07a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4128.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_07a", 100 )
  4129.                     snd_CreateResource( "AlphDes_08c" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4130.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_08c", 100 )
  4131.                     snd_CreateResource( "AlphDes_09b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4132.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_09b", 100 )
  4133.                     snd_CreateResource( "AlphDes_10a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4134.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_10a", 100 )
  4135.                     snd_CreateResource( "AlphDes_11b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4136.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_11b", 100 )
  4137.                     snd_CreateResource( "AlphDes_12a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4138.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_12a", 100 )
  4139.                     snd_CreateResource( "AlphDes_13a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4140.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_13a", 100 )
  4141.                     snd_CreateResource( "AlphDes_14b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4142.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_14b", 100 )
  4143.                     snd_CreateResource( "AlphDes_15a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4144.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_15a", 100 )
  4145.                     snd_CreateResource( "AlphDes_16b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4146.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_16b", 100 )
  4147.                     snd_CreateResource( "AlphDes_17b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4148.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_17b", 100 )
  4149.                     snd_CreateResource( "AlphDes_18a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4150.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_18a", 100 )
  4151.                     snd_CreateResource( "AlphDes_19b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4152.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_19b", 100 )
  4153.                     snd_CreateResource( "AlphDes_20a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4154.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_20a", 100 )
  4155.                     snd_CreateResource( "AlphDes_21a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4156.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_21a", 100 )
  4157.                     snd_CreateResource( "AlphDes_22d" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4158.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_22d", 100 )
  4159.                     snd_CreateResource( "AlphDes_23b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4160.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_23b", 100 )
  4161.                     snd_CreateResource( "AlphDes_24b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4162.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_24b", 100 )
  4163.                     snd_CreateResource( "AlphDes_25c" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4164.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_25c", 100 )
  4165.                     snd_CreateResource( "AlphDes_26a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4166.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_26a", 100 )
  4167.                     snd_CreateResource( "AlphDes_27a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4168.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_27a", 100 )
  4169.                     snd_CreateResource( "AlphDes_28c" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4170.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_28c", 100 )
  4171.                     snd_CreateResource( "AlphDes_29b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4172.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_29b", 100 )
  4173.                     snd_CreateResource( "AlphDes_30a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4174.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_30a", 100 )
  4175.                     snd_CreateResource( "AlphDes_31b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4176.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_31b", 100 )
  4177.                     snd_CreateResource( "AlphDes_32a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4178.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_32a", 100 )
  4179.                     snd_CreateResource( "AlphDes_33a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4180.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_33a", 100 )
  4181.                     snd_CreateResource( "AlphDes_34a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Design" ) 
  4182.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Design.AlphDes_34a", 100 )
  4183.  
  4184.                 snd_CreateBank( "Alpha_Helicopter" , "Banks.dialogue.English.Alpha_Guards", "Alpha_Helicopter" ) 
  4185.                     snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Helicopter", 69 )
  4186.                     snd_CreateResource( "AlphaHel_01a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Helicopter" ) 
  4187.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Helicopter.AlphaHel_01a", 100 )
  4188.                     snd_CreateResource( "AlphaHel_02a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Helicopter" ) 
  4189.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Helicopter.AlphaHel_02a", 100 )
  4190.                     snd_CreateResource( "AlphaHel_03" , "Banks.dialogue.English.Alpha_Guards.Alpha_Helicopter" ) 
  4191.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Helicopter.AlphaHel_03", 100 )
  4192.                     snd_CreateResource( "AlphaHel_04" , "Banks.dialogue.English.Alpha_Guards.Alpha_Helicopter" ) 
  4193.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Helicopter.AlphaHel_04", 100 )
  4194.                     snd_CreateResource( "AlphaHel_05" , "Banks.dialogue.English.Alpha_Guards.Alpha_Helicopter" ) 
  4195.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Helicopter.AlphaHel_05", 100 )
  4196.                     snd_CreateResource( "AlphaHel_06b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Helicopter" ) 
  4197.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Helicopter.AlphaHel_06b", 100 )
  4198.  
  4199.                 snd_CreateBank( "Alpha_Story" , "Banks.dialogue.English.Alpha_Guards", "Alpha_Story" ) 
  4200.                     snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Story", 69 )
  4201.                     snd_CreateResource( "AlphStory_01b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Story" ) 
  4202.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Story.AlphStory_01b", 100 )
  4203.                     snd_CreateResource( "AlphStory_02b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Story" ) 
  4204.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Story.AlphStory_02b", 100 )
  4205.                     snd_CreateResource( "AlphStory_03b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Story" ) 
  4206.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Story.AlphStory_03b", 100 )
  4207.                     snd_CreateResource( "AlphStory_04b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Story" ) 
  4208.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Story.AlphStory_04b", 100 )
  4209.                     snd_CreateResource( "AlphStory_05c" , "Banks.dialogue.English.Alpha_Guards.Alpha_Story" ) 
  4210.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Story.AlphStory_05c", 100 )
  4211.                     snd_CreateResource( "AlphStory_06a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Story" ) 
  4212.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Story.AlphStory_06a", 100 )
  4213.                     snd_CreateResource( "AlphStory_07b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Story" ) 
  4214.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Story.AlphStory_07b", 100 )
  4215.                     snd_CreateResource( "AlphStory_08b" , "Banks.dialogue.English.Alpha_Guards.Alpha_Story" ) 
  4216.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Story.AlphStory_08b", 100 )
  4217.                     snd_CreateResource( "AlphStory_09a" , "Banks.dialogue.English.Alpha_Guards.Alpha_Story" ) 
  4218.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.Alpha_Story.AlphStory_09a", 100 )
  4219.  
  4220.                 snd_CreateBank( "AlphBanSur" , "Banks.dialogue.English.Alpha_Guards", "AlphBanSur" ) 
  4221.                     snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur", 87 )
  4222.                     snd_CreateResource( "AlphBanSur_01" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4223.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_01", 100 )
  4224.                     snd_CreateResource( "AlphBanSur_02" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4225.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_02", 100 )
  4226.                     snd_CreateResource( "AlphBanSur_03" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4227.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_03", 100 )
  4228.                     snd_CreateResource( "AlphBanSur_04" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4229.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_04", 100 )
  4230.                     snd_CreateResource( "AlphBanSur_05" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4231.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_05", 100 )
  4232.                     snd_CreateResource( "AlphBanSur_06" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4233.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_06", 100 )
  4234.                     snd_CreateResource( "AlphBanSur_07" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4235.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_07", 100 )
  4236.                     snd_CreateResource( "AlphBanSur_08" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4237.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_08", 100 )
  4238.                     snd_CreateResource( "AlphBanSur_09" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4239.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_09", 100 )
  4240.                     snd_CreateResource( "AlphBanSur_10" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4241.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_10", 100 )
  4242.                     snd_CreateResource( "AlphBanSur_11" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4243.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_11", 100 )
  4244.                     snd_CreateResource( "AlphBanSur_12" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4245.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_12", 100 )
  4246.                     snd_CreateResource( "AlphBanSur_13" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4247.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_13", 100 )
  4248.                     snd_CreateResource( "AlphBanSur_14" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4249.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_14", 100 )
  4250.                     snd_CreateResource( "AlphBanSur_15" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4251.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_15", 100 )
  4252.                     snd_CreateResource( "AlphBanSur_16" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4253.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_16", 100 )
  4254.                     snd_CreateResource( "AlphBanSur_17" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4255.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_17", 100 )
  4256.                     snd_CreateResource( "AlphBanSur_18" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4257.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_18", 100 )
  4258.                     snd_CreateResource( "AlphBanSur_19" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur" ) 
  4259.                         snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.AlphBanSur_19", 100 )
  4260.  
  4261.                     snd_CreateBank( "InitialWarning" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur", "" ) 
  4262.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.InitialWarning", 100 )
  4263.                         snd_CreateResource( "AlphBanSur_01" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.InitialWarning" ) 
  4264.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.InitialWarning.AlphBanSur_01", 100 )
  4265.                         snd_CreateResource( "AlphBanSur_02" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.InitialWarning" ) 
  4266.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.InitialWarning.AlphBanSur_02", 100 )
  4267.                         snd_CreateResource( "AlphBanSur_03" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.InitialWarning" ) 
  4268.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.InitialWarning.AlphBanSur_03", 100 )
  4269.                         snd_CreateResource( "AlphBanSur_04" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.InitialWarning" ) 
  4270.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.InitialWarning.AlphBanSur_04", 100 )
  4271.                         snd_CreateResource( "AlphBanSur_05" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.InitialWarning" ) 
  4272.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.InitialWarning.AlphBanSur_05", 100 )
  4273.  
  4274.                     snd_CreateBank( "FreezeBreak" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur", "" ) 
  4275.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.FreezeBreak", 100 )
  4276.                         snd_CreateResource( "AlphBanSur_06" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.FreezeBreak" ) 
  4277.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.FreezeBreak.AlphBanSur_06", 100 )
  4278.                         snd_CreateResource( "AlphBanSur_07" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.FreezeBreak" ) 
  4279.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.FreezeBreak.AlphBanSur_07", 100 )
  4280.                         snd_CreateResource( "AlphBanSur_08" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.FreezeBreak" ) 
  4281.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.FreezeBreak.AlphBanSur_08", 100 )
  4282.                         snd_CreateResource( "AlphBanSur_09" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.FreezeBreak" ) 
  4283.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.FreezeBreak.AlphBanSur_09", 100 )
  4284.                         snd_CreateResource( "AlphBanSur_10" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.FreezeBreak" ) 
  4285.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.FreezeBreak.AlphBanSur_10", 100 )
  4286.  
  4287.                     snd_CreateBank( "SecondWanring" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur", "" ) 
  4288.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.SecondWanring", 100 )
  4289.                         snd_CreateResource( "AlphBanSur_11" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.SecondWanring" ) 
  4290.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.SecondWanring.AlphBanSur_11", 100 )
  4291.                         snd_CreateResource( "AlphBanSur_12" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.SecondWanring" ) 
  4292.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.SecondWanring.AlphBanSur_12", 100 )
  4293.                         snd_CreateResource( "AlphBanSur_13" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.SecondWanring" ) 
  4294.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.SecondWanring.AlphBanSur_13", 100 )
  4295.                         snd_CreateResource( "AlphBanSur_14" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.SecondWanring" ) 
  4296.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.SecondWanring.AlphBanSur_14", 100 )
  4297.                         snd_CreateResource( "AlphBanSur_15" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.SecondWanring" ) 
  4298.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.SecondWanring.AlphBanSur_15", 100 )
  4299.  
  4300.                     snd_CreateBank( "ThirdWarning" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur", "" ) 
  4301.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.ThirdWarning", 100 )
  4302.                         snd_CreateResource( "AlphBanSur_16" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.ThirdWarning" ) 
  4303.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.ThirdWarning.AlphBanSur_16", 100 )
  4304.                         snd_CreateResource( "AlphBanSur_17" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.ThirdWarning" ) 
  4305.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.ThirdWarning.AlphBanSur_17", 100 )
  4306.                         snd_CreateResource( "AlphBanSur_18" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.ThirdWarning" ) 
  4307.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.ThirdWarning.AlphBanSur_18", 100 )
  4308.                         snd_CreateResource( "AlphBanSur_19" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.ThirdWarning" ) 
  4309.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.ThirdWarning.AlphBanSur_19", 100 )
  4310.                         snd_CreateResource( "AlphBanSur_20" , "Banks.dialogue.English.Alpha_Guards.AlphBanSur.ThirdWarning" ) 
  4311.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanSur.ThirdWarning.AlphBanSur_20", 100 )
  4312.  
  4313.                 snd_CreateBank( "AlphHulkCh2" , "Banks.dialogue.English.Alpha_Guards", "AlphHulkCh2" ) 
  4314.                     snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2", 80 )
  4315.  
  4316.                     snd_CreateBank( "GenericEncounter" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2", "" ) 
  4317.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter", 100 )
  4318.                         snd_CreateResource( "AlphHulkCh2_001" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter" ) 
  4319.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter.AlphHulkCh2_001", 100 )
  4320.                         snd_CreateResource( "AlphHulkCh2_002" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter" ) 
  4321.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter.AlphHulkCh2_002", 100 )
  4322.                         snd_CreateResource( "AlphHulkCh2_003" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter" ) 
  4323.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter.AlphHulkCh2_003", 100 )
  4324.                         snd_CreateResource( "AlphHulkCh2_004" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter" ) 
  4325.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter.AlphHulkCh2_004", 100 )
  4326.                         snd_CreateResource( "AlphHulkCh2_005" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter" ) 
  4327.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter.AlphHulkCh2_005", 100 )
  4328.                         snd_CreateResource( "AlphHulkCh2_056" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter" ) 
  4329.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter.AlphHulkCh2_056", 100 )
  4330.                         snd_CreateResource( "AlphHulkCh2_057" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter" ) 
  4331.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter.AlphHulkCh2_057", 100 )
  4332.                         snd_CreateResource( "AlphHulkCh2_058" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter" ) 
  4333.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter.AlphHulkCh2_058", 100 )
  4334.                         snd_CreateResource( "AlphHulkCh2_059" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter" ) 
  4335.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter.AlphHulkCh2_059", 100 )
  4336.                         snd_CreateResource( "AlphHulkCh2_060" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter" ) 
  4337.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter.AlphHulkCh2_060", 100 )
  4338.                         snd_CreateResource( "AlphHulkCh2_098" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter" ) 
  4339.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter.AlphHulkCh2_098", 100 )
  4340.                         snd_CreateResource( "AlphHulkCh2_099" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter" ) 
  4341.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter.AlphHulkCh2_099", 100 )
  4342.                         snd_CreateResource( "AlphHulkCh2_043" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter" ) 
  4343.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.GenericEncounter.AlphHulkCh2_043", 100 )
  4344.  
  4345.                     snd_CreateBank( "Hulk_HoldObject" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2", "" ) 
  4346.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject", 100 )
  4347.                         snd_CreateResource( "AlphHulkCh2_006" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject" ) 
  4348.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject.AlphHulkCh2_006", 100 )
  4349.                         snd_CreateResource( "AlphHulkCh2_007" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject" ) 
  4350.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject.AlphHulkCh2_007", 100 )
  4351.                         snd_CreateResource( "AlphHulkCh2_008" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject" ) 
  4352.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject.AlphHulkCh2_008", 100 )
  4353.                         snd_CreateResource( "AlphHulkCh2_009" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject" ) 
  4354.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject.AlphHulkCh2_009", 100 )
  4355.                         snd_CreateResource( "AlphHulkCh2_010" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject" ) 
  4356.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject.AlphHulkCh2_010", 100 )
  4357.                         snd_CreateResource( "AlphHulkCh2_061" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject" ) 
  4358.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject.AlphHulkCh2_061", 100 )
  4359.                         snd_CreateResource( "AlphHulkCh2_062" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject" ) 
  4360.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject.AlphHulkCh2_062", 100 )
  4361.                         snd_CreateResource( "AlphHulkCh2_063" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject" ) 
  4362.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject.AlphHulkCh2_063", 100 )
  4363.                         snd_CreateResource( "AlphHulkCh2_064" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject" ) 
  4364.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject.AlphHulkCh2_064", 100 )
  4365.                         snd_CreateResource( "AlphHulkCh2_065" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject" ) 
  4366.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldObject.AlphHulkCh2_065", 100 )
  4367.  
  4368.                     snd_CreateBank( "Hulk_HoldAlpha" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2", "" ) 
  4369.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha", 100 )
  4370.                         snd_CreateResource( "AlphHulkCh2_011" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha" ) 
  4371.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha.AlphHulkCh2_011", 100 )
  4372.                         snd_CreateResource( "AlphHulkCh2_012" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha" ) 
  4373.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha.AlphHulkCh2_012", 100 )
  4374.                         snd_CreateResource( "AlphHulkCh2_013" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha" ) 
  4375.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha.AlphHulkCh2_013", 100 )
  4376.                         snd_CreateResource( "AlphHulkCh2_014" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha" ) 
  4377.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha.AlphHulkCh2_014", 100 )
  4378.                         snd_CreateResource( "AlphHulkCh2_015" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha" ) 
  4379.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha.AlphHulkCh2_015", 100 )
  4380.                         snd_CreateResource( "AlphHulkCh2_066" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha" ) 
  4381.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha.AlphHulkCh2_066", 100 )
  4382.                         snd_CreateResource( "AlphHulkCh2_067" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha" ) 
  4383.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha.AlphHulkCh2_067", 100 )
  4384.                         snd_CreateResource( "AlphHulkCh2_068" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha" ) 
  4385.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha.AlphHulkCh2_068", 100 )
  4386.                         snd_CreateResource( "AlphHulkCh2_069" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha" ) 
  4387.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha.AlphHulkCh2_069", 100 )
  4388.                         snd_CreateResource( "AlphHulkCh2_070" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha" ) 
  4389.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha.AlphHulkCh2_070", 100 )
  4390.                         snd_CreateResource( "AlphHulkCh2_045" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha" ) 
  4391.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_HoldAlpha.AlphHulkCh2_045", 100 )
  4392.  
  4393.                     snd_CreateBank( "See_HulkStrength" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2", "" ) 
  4394.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength", 100 )
  4395.                         snd_CreateResource( "AlphHulkCh2_016" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength" ) 
  4396.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength.AlphHulkCh2_016", 100 )
  4397.                         snd_CreateResource( "AlphHulkCh2_017" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength" ) 
  4398.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength.AlphHulkCh2_017", 100 )
  4399.                         snd_CreateResource( "AlphHulkCh2_018" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength" ) 
  4400.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength.AlphHulkCh2_018", 100 )
  4401.                         snd_CreateResource( "AlphHulkCh2_019" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength" ) 
  4402.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength.AlphHulkCh2_019", 100 )
  4403.                         snd_CreateResource( "AlphHulkCh2_020" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength" ) 
  4404.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength.AlphHulkCh2_020", 100 )
  4405.                         snd_CreateResource( "AlphHulkCh2_071" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength" ) 
  4406.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength.AlphHulkCh2_071", 100 )
  4407.                         snd_CreateResource( "AlphHulkCh2_072" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength" ) 
  4408.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength.AlphHulkCh2_072", 100 )
  4409.                         snd_CreateResource( "AlphHulkCh2_073" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength" ) 
  4410.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength.AlphHulkCh2_073", 100 )
  4411.                         snd_CreateResource( "AlphHulkCh2_074" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength" ) 
  4412.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength.AlphHulkCh2_074", 100 )
  4413.                         snd_CreateResource( "AlphHulkCh2_075" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength" ) 
  4414.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength.AlphHulkCh2_075", 100 )
  4415.                         snd_CreateResource( "AlphHulkCh2_097" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength" ) 
  4416.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength.AlphHulkCh2_097", 100 )
  4417.                         snd_CreateResource( "AlphHulkCh2_052" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength" ) 
  4418.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkStrength.AlphHulkCh2_052", 100 )
  4419.  
  4420.                     snd_CreateBank( "See_HulkSuper" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2", "" ) 
  4421.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper", 100 )
  4422.                         snd_CreateResource( "AlphHulkCh2_021" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper" ) 
  4423.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper.AlphHulkCh2_021", 100 )
  4424.                         snd_CreateResource( "AlphHulkCh2_022" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper" ) 
  4425.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper.AlphHulkCh2_022", 100 )
  4426.                         snd_CreateResource( "AlphHulkCh2_023" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper" ) 
  4427.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper.AlphHulkCh2_023", 100 )
  4428.                         snd_CreateResource( "AlphHulkCh2_024" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper" ) 
  4429.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper.AlphHulkCh2_024", 100 )
  4430.                         snd_CreateResource( "AlphHulkCh2_025" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper" ) 
  4431.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper.AlphHulkCh2_025", 100 )
  4432.                         snd_CreateResource( "AlphHulkCh2_076" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper" ) 
  4433.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper.AlphHulkCh2_076", 100 )
  4434.                         snd_CreateResource( "AlphHulkCh2_077" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper" ) 
  4435.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper.AlphHulkCh2_077", 100 )
  4436.                         snd_CreateResource( "AlphHulkCh2_078" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper" ) 
  4437.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper.AlphHulkCh2_078", 100 )
  4438.                         snd_CreateResource( "AlphHulkCh2_079" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper" ) 
  4439.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper.AlphHulkCh2_079", 100 )
  4440.                         snd_CreateResource( "AlphHulkCh2_080" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper" ) 
  4441.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper.AlphHulkCh2_080", 100 )
  4442.                         snd_CreateResource( "AlphHulkCh2_096" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper" ) 
  4443.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper.AlphHulkCh2_096", 100 )
  4444.                         snd_CreateResource( "AlphHulkCh2_100" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper" ) 
  4445.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper.AlphHulkCh2_100", 100 )
  4446.                         snd_CreateResource( "AlphHulkCh2_040" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper" ) 
  4447.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.See_HulkSuper.AlphHulkCh2_040", 100 )
  4448.  
  4449.                     snd_CreateBank( "Hulk_DownByAlpha" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2", "" ) 
  4450.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha", 100 )
  4451.                         snd_CreateResource( "AlphHulkCh2_026" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha" ) 
  4452.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha.AlphHulkCh2_026", 100 )
  4453.                         snd_CreateResource( "AlphHulkCh2_027" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha" ) 
  4454.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha.AlphHulkCh2_027", 100 )
  4455.                         snd_CreateResource( "AlphHulkCh2_028" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha" ) 
  4456.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha.AlphHulkCh2_028", 100 )
  4457.                         snd_CreateResource( "AlphHulkCh2_029" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha" ) 
  4458.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha.AlphHulkCh2_029", 100 )
  4459.                         snd_CreateResource( "AlphHulkCh2_030" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha" ) 
  4460.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha.AlphHulkCh2_030", 100 )
  4461.                         snd_CreateResource( "AlphHulkCh2_081" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha" ) 
  4462.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha.AlphHulkCh2_081", 100 )
  4463.                         snd_CreateResource( "AlphHulkCh2_082" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha" ) 
  4464.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha.AlphHulkCh2_082", 100 )
  4465.                         snd_CreateResource( "AlphHulkCh2_083" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha" ) 
  4466.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha.AlphHulkCh2_083", 100 )
  4467.                         snd_CreateResource( "AlphHulkCh2_084" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha" ) 
  4468.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha.AlphHulkCh2_084", 100 )
  4469.                         snd_CreateResource( "AlphHulkCh2_085" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha" ) 
  4470.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha.AlphHulkCh2_085", 100 )
  4471.                         snd_CreateResource( "AlphHulkCh2_047" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha" ) 
  4472.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_DownByAlpha.AlphHulkCh2_047", 100 )
  4473.  
  4474.                     snd_CreateBank( "HearHulkRoar" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2", "" ) 
  4475.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar", 100 )
  4476.                         snd_CreateResource( "AlphHulkCh2_031" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar" ) 
  4477.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar.AlphHulkCh2_031", 100 )
  4478.                         snd_CreateResource( "AlphHulkCh2_032" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar" ) 
  4479.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar.AlphHulkCh2_032", 100 )
  4480.                         snd_CreateResource( "AlphHulkCh2_033" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar" ) 
  4481.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar.AlphHulkCh2_033", 100 )
  4482.                         snd_CreateResource( "AlphHulkCh2_034" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar" ) 
  4483.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar.AlphHulkCh2_034", 100 )
  4484.                         snd_CreateResource( "AlphHulkCh2_035" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar" ) 
  4485.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar.AlphHulkCh2_035", 100 )
  4486.                         snd_CreateResource( "AlphHulkCh2_086" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar" ) 
  4487.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar.AlphHulkCh2_086", 100 )
  4488.                         snd_CreateResource( "AlphHulkCh2_087" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar" ) 
  4489.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar.AlphHulkCh2_087", 100 )
  4490.                         snd_CreateResource( "AlphHulkCh2_088" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar" ) 
  4491.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar.AlphHulkCh2_088", 100 )
  4492.                         snd_CreateResource( "AlphHulkCh2_089" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar" ) 
  4493.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar.AlphHulkCh2_089", 100 )
  4494.                         snd_CreateResource( "AlphHulkCh2_090" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar" ) 
  4495.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar.AlphHulkCh2_090", 100 )
  4496.                         snd_CreateResource( "AlphHulkCh2_077" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar" ) 
  4497.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.HearHulkRoar.AlphHulkCh2_077", 100 )
  4498.  
  4499.                     snd_CreateBank( "Alpha_DownByHulk" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2", "" ) 
  4500.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk", 100 )
  4501.                         snd_CreateResource( "AlphHulkCh2_036" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk" ) 
  4502.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk.AlphHulkCh2_036", 100 )
  4503.                         snd_CreateResource( "AlphHulkCh2_037" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk" ) 
  4504.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk.AlphHulkCh2_037", 100 )
  4505.                         snd_CreateResource( "AlphHulkCh2_038" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk" ) 
  4506.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk.AlphHulkCh2_038", 100 )
  4507.                         snd_CreateResource( "AlphHulkCh2_039" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk" ) 
  4508.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk.AlphHulkCh2_039", 100 )
  4509.                         snd_CreateResource( "AlphHulkCh2_040" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk" ) 
  4510.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk.AlphHulkCh2_040", 100 )
  4511.                         snd_CreateResource( "AlphHulkCh2_091" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk" ) 
  4512.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk.AlphHulkCh2_091", 100 )
  4513.                         snd_CreateResource( "AlphHulkCh2_092" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk" ) 
  4514.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk.AlphHulkCh2_092", 100 )
  4515.                         snd_CreateResource( "AlphHulkCh2_093" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk" ) 
  4516.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk.AlphHulkCh2_093", 100 )
  4517.                         snd_CreateResource( "AlphHulkCh2_094" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk" ) 
  4518.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk.AlphHulkCh2_094", 100 )
  4519.                         snd_CreateResource( "AlphHulkCh2_095" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk" ) 
  4520.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk.AlphHulkCh2_095", 100 )
  4521.                         snd_CreateResource( "AlphHulkCh2_042" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk" ) 
  4522.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk.AlphHulkCh2_042", 100 )
  4523.                         snd_CreateResource( "AlphHulkCh2_017" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk" ) 
  4524.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_DownByHulk.AlphHulkCh2_017", 100 )
  4525.  
  4526.                     snd_CreateBank( "Alpha_CallForBackup" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2", "" ) 
  4527.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_CallForBackup", 100 )
  4528.                         snd_CreateResource( "AlphHulkCh2_041" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_CallForBackup" ) 
  4529.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_CallForBackup.AlphHulkCh2_041", 100 )
  4530.                         snd_CreateResource( "AlphHulkCh2_042" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_CallForBackup" ) 
  4531.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_CallForBackup.AlphHulkCh2_042", 100 )
  4532.                         snd_CreateResource( "AlphHulkCh2_043" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_CallForBackup" ) 
  4533.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_CallForBackup.AlphHulkCh2_043", 100 )
  4534.                         snd_CreateResource( "AlphHulkCh2_044" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_CallForBackup" ) 
  4535.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_CallForBackup.AlphHulkCh2_044", 100 )
  4536.                         snd_CreateResource( "AlphHulkCh2_045" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_CallForBackup" ) 
  4537.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alpha_CallForBackup.AlphHulkCh2_045", 100 )
  4538.  
  4539.                     snd_CreateBank( "Alarm_Alp_InBound" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2", "" ) 
  4540.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alarm_Alp_InBound", 100 )
  4541.                         snd_CreateResource( "AlphHulkCh2_046" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alarm_Alp_InBound" ) 
  4542.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alarm_Alp_InBound.AlphHulkCh2_046", 100 )
  4543.                         snd_CreateResource( "AlphHulkCh2_047" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alarm_Alp_InBound" ) 
  4544.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alarm_Alp_InBound.AlphHulkCh2_047", 100 )
  4545.                         snd_CreateResource( "AlphHulkCh2_048" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alarm_Alp_InBound" ) 
  4546.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alarm_Alp_InBound.AlphHulkCh2_048", 100 )
  4547.                         snd_CreateResource( "AlphHulkCh2_049" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alarm_Alp_InBound" ) 
  4548.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alarm_Alp_InBound.AlphHulkCh2_049", 100 )
  4549.                         snd_CreateResource( "AlphHulkCh2_050" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alarm_Alp_InBound" ) 
  4550.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Alarm_Alp_InBound.AlphHulkCh2_050", 100 )
  4551.  
  4552.                     snd_CreateBank( "Hulk_Dead" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2", "" ) 
  4553.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead", 100 )
  4554.                         snd_CreateResource( "AlphHulkCh2_051" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead" ) 
  4555.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead.AlphHulkCh2_051", 100 )
  4556.                         snd_CreateResource( "AlphHulkCh2_052" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead" ) 
  4557.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead.AlphHulkCh2_052", 100 )
  4558.                         snd_CreateResource( "AlphHulkCh2_053" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead" ) 
  4559.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead.AlphHulkCh2_053", 100 )
  4560.                         snd_CreateResource( "AlphHulkCh2_054" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead" ) 
  4561.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead.AlphHulkCh2_054", 100 )
  4562.                         snd_CreateResource( "AlphHulkCh2_055" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead" ) 
  4563.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead.AlphHulkCh2_055", 100 )
  4564.                         snd_CreateResource( "AlphHulkCh2_106" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead" ) 
  4565.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead.AlphHulkCh2_106", 100 )
  4566.                         snd_CreateResource( "AlphHulkCh2_107" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead" ) 
  4567.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead.AlphHulkCh2_107", 100 )
  4568.                         snd_CreateResource( "AlphHulkCh2_108" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead" ) 
  4569.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead.AlphHulkCh2_108", 100 )
  4570.                         snd_CreateResource( "AlphHulkCh2_109" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead" ) 
  4571.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead.AlphHulkCh2_109", 100 )
  4572.                         snd_CreateResource( "AlphHulkCh2_110" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead" ) 
  4573.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh2.Hulk_Dead.AlphHulkCh2_110", 100 )
  4574.  
  4575.                 snd_CreateBank( "AlphBanCh2" , "Banks.dialogue.English.Alpha_Guards", "AlphBanCh2" ) 
  4576.                     snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", 88 )
  4577.  
  4578.                     snd_CreateBank( "Gen_Encounter1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4579.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Gen_Encounter1", 100 )
  4580.                         snd_CreateResource( "AlphBanCh2_01" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Gen_Encounter1" ) 
  4581.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Gen_Encounter1.AlphBanCh2_01", 100 )
  4582.                         snd_CreateResource( "AlphBanCh2_02" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Gen_Encounter1" ) 
  4583.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Gen_Encounter1.AlphBanCh2_02", 100 )
  4584.                         snd_CreateResource( "AlphBanCh2_35" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Gen_Encounter1" ) 
  4585.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Gen_Encounter1.AlphBanCh2_35", 100 )
  4586.                         snd_CreateResource( "AlphBanCh2_36" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Gen_Encounter1" ) 
  4587.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Gen_Encounter1.AlphBanCh2_36", 100 )
  4588.  
  4589.                     snd_CreateBank( "Alp_Overcome_Ban1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4590.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Overcome_Ban1", 100 )
  4591.                         snd_CreateResource( "AlphBanCh2_03" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Overcome_Ban1" ) 
  4592.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Overcome_Ban1.AlphBanCh2_03", 100 )
  4593.                         snd_CreateResource( "AlphBanCh2_04" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Overcome_Ban1" ) 
  4594.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Overcome_Ban1.AlphBanCh2_04", 100 )
  4595.                         snd_CreateResource( "AlphBanCh2_37" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Overcome_Ban1" ) 
  4596.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Overcome_Ban1.AlphBanCh2_37", 100 )
  4597.                         snd_CreateResource( "AlphBanCh2_38" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Overcome_Ban1" ) 
  4598.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Overcome_Ban1.AlphBanCh2_38", 100 )
  4599.  
  4600.                     snd_CreateBank( "Ban_SurrenderFake1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4601.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_SurrenderFake1", 100 )
  4602.                         snd_CreateResource( "AlphBanCh2_05" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_SurrenderFake1" ) 
  4603.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_SurrenderFake1.AlphBanCh2_05", 100 )
  4604.                         snd_CreateResource( "AlphBanCh2_06" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_SurrenderFake1" ) 
  4605.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_SurrenderFake1.AlphBanCh2_06", 100 )
  4606.                         snd_CreateResource( "AlphBanCh2_39" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_SurrenderFake1" ) 
  4607.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_SurrenderFake1.AlphBanCh2_39", 100 )
  4608.                         snd_CreateResource( "AlphBanCh2_40" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_SurrenderFake1" ) 
  4609.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_SurrenderFake1.AlphBanCh2_40", 100 )
  4610.  
  4611.                     snd_CreateBank( "Ban_Shot1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4612.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Shot1", 100 )
  4613.                         snd_CreateResource( "AlphBanCh2_07" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Shot1" ) 
  4614.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Shot1.AlphBanCh2_07", 100 )
  4615.                         snd_CreateResource( "AlphBanCh2_08" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Shot1" ) 
  4616.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Shot1.AlphBanCh2_08", 100 )
  4617.                         snd_CreateResource( "AlphBanCh2_41" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Shot1" ) 
  4618.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Shot1.AlphBanCh2_41", 100 )
  4619.                         snd_CreateResource( "AlphBanCh2_42" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Shot1" ) 
  4620.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Shot1.AlphBanCh2_42", 100 )
  4621.  
  4622.                     snd_CreateBank( "Ban_KnockedDown1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4623.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockedDown1", 100 )
  4624.                         snd_CreateResource( "AlphBanCh2_09" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockedDown1" ) 
  4625.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockedDown1.AlphBanCh2_09", 100 )
  4626.                         snd_CreateResource( "AlphBanCh2_10" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockedDown1" ) 
  4627.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockedDown1.AlphBanCh2_10", 100 )
  4628.                         snd_CreateResource( "AlphBanCh2_43" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockedDown1" ) 
  4629.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockedDown1.AlphBanCh2_43", 100 )
  4630.                         snd_CreateResource( "AlphBanCh2_44" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockedDown1" ) 
  4631.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockedDown1.AlphBanCh2_44", 100 )
  4632.  
  4633.                     snd_CreateBank( "Ban_Surrender1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4634.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Surrender1", 100 )
  4635.                         snd_CreateResource( "AlphBanCh2_11" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Surrender1" ) 
  4636.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Surrender1.AlphBanCh2_11", 100 )
  4637.                         snd_CreateResource( "AlphBanCh2_12" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Surrender1" ) 
  4638.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Surrender1.AlphBanCh2_12", 100 )
  4639.                         snd_CreateResource( "AlphBanCh2_45" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Surrender1" ) 
  4640.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Surrender1.AlphBanCh2_45", 100 )
  4641.                         snd_CreateResource( "AlphBanCh2_46" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Surrender1" ) 
  4642.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Surrender1.AlphBanCh2_46", 100 )
  4643.  
  4644.                     snd_CreateBank( "Ban_Retreat1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4645.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Retreat1", 100 )
  4646.                         snd_CreateResource( "AlphBanCh2_13" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Retreat1" ) 
  4647.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Retreat1.AlphBanCh2_13", 100 )
  4648.                         snd_CreateResource( "AlphBanCh2_14" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Retreat1" ) 
  4649.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Retreat1.AlphBanCh2_14", 100 )
  4650.                         snd_CreateResource( "AlphBanCh2_47" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Retreat1" ) 
  4651.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Retreat1.AlphBanCh2_47", 100 )
  4652.                         snd_CreateResource( "AlphBanCh2_48" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Retreat1" ) 
  4653.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Retreat1.AlphBanCh2_48", 100 )
  4654.  
  4655.                     snd_CreateBank( "Ban_Escape_Alp1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4656.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Escape_Alp1", 100 )
  4657.                         snd_CreateResource( "AlphBanCh2_15" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Escape_Alp1" ) 
  4658.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Escape_Alp1.AlphBanCh2_15", 100 )
  4659.                         snd_CreateResource( "AlphBanCh2_16" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Escape_Alp1" ) 
  4660.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Escape_Alp1.AlphBanCh2_16", 100 )
  4661.                         snd_CreateResource( "AlphBanCh2_49" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Escape_Alp1" ) 
  4662.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Escape_Alp1.AlphBanCh2_49", 100 )
  4663.                         snd_CreateResource( "AlphBanCh2_50" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Escape_Alp1" ) 
  4664.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_Escape_Alp1.AlphBanCh2_50", 100 )
  4665.  
  4666.                     snd_CreateBank( "Alpha_CallBackup1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4667.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alpha_CallBackup1", 100 )
  4668.                         snd_CreateResource( "AlphBanCh2_17" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alpha_CallBackup1" ) 
  4669.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alpha_CallBackup1.AlphBanCh2_17", 100 )
  4670.                         snd_CreateResource( "AlphBanCh2_18" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alpha_CallBackup1" ) 
  4671.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alpha_CallBackup1.AlphBanCh2_18", 100 )
  4672.  
  4673.                     snd_CreateBank( "Alpha_CallBackup2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4674.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alpha_CallBackup2", 100 )
  4675.                         snd_CreateResource( "AlphBanCh2_51" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alpha_CallBackup2" ) 
  4676.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alpha_CallBackup2.AlphBanCh2_51", 100 )
  4677.                         snd_CreateResource( "AlphBanCh2_52" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alpha_CallBackup2" ) 
  4678.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alpha_CallBackup2.AlphBanCh2_52", 100 )
  4679.  
  4680.                     snd_CreateBank( "Ban_KnockDown_Alp1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4681.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockDown_Alp1", 100 )
  4682.                         snd_CreateResource( "AlphBanCh2_19" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockDown_Alp1" ) 
  4683.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockDown_Alp1.AlphBanCh2_19", 100 )
  4684.                         snd_CreateResource( "AlphBanCh2_20" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockDown_Alp1" ) 
  4685.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockDown_Alp1.AlphBanCh2_20", 100 )
  4686.  
  4687.                     snd_CreateBank( "Ban_KnockDown_Alp2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4688.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockDown_Alp2", 100 )
  4689.                         snd_CreateResource( "AlphBanCh2_53" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockDown_Alp2" ) 
  4690.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockDown_Alp2.AlphBanCh2_53", 100 )
  4691.                         snd_CreateResource( "AlphBanCh2_54" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockDown_Alp2" ) 
  4692.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_KnockDown_Alp2.AlphBanCh2_54", 100 )
  4693.  
  4694.                     snd_CreateBank( "Ban_NearTransform1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4695.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_NearTransform1", 100 )
  4696.                         snd_CreateResource( "AlphBanCh2_21" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_NearTransform1" ) 
  4697.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_NearTransform1.AlphBanCh2_21", 100 )
  4698.                         snd_CreateResource( "AlphBanCh2_22" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_NearTransform1" ) 
  4699.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_NearTransform1.AlphBanCh2_22", 100 )
  4700.  
  4701.                     snd_CreateBank( "Ban_NearTransform2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4702.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_NearTransform2", 100 )
  4703.                         snd_CreateResource( "AlphBanCh2_55" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_NearTransform2" ) 
  4704.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_NearTransform2.AlphBanCh2_55", 100 )
  4705.                         snd_CreateResource( "AlphBanCh2_56" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_NearTransform2" ) 
  4706.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_NearTransform2.AlphBanCh2_56", 100 )
  4707.  
  4708.                     snd_CreateBank( "Ban_TalksHisWay1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4709.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_TalksHisWay1", 100 )
  4710.                         snd_CreateResource( "AlphBanCh2_23" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_TalksHisWay1" ) 
  4711.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_TalksHisWay1.AlphBanCh2_23", 100 )
  4712.                         snd_CreateResource( "AlphBanCh2_24" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_TalksHisWay1" ) 
  4713.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_TalksHisWay1.AlphBanCh2_24", 100 )
  4714.  
  4715.                     snd_CreateBank( "Ban_TalksHisWay2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4716.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_TalksHisWay2", 100 )
  4717.                         snd_CreateResource( "AlphBanCh2_57" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_TalksHisWay2" ) 
  4718.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_TalksHisWay2.AlphBanCh2_57", 100 )
  4719.                         snd_CreateResource( "AlphBanCh2_58" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_TalksHisWay2" ) 
  4720.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Ban_TalksHisWay2.AlphBanCh2_58", 100 )
  4721.  
  4722.                     snd_CreateBank( "Alarm_Alp_InBound1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4723.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alarm_Alp_InBound1", 100 )
  4724.                         snd_CreateResource( "AlphBanCh2_25" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alarm_Alp_InBound1" ) 
  4725.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alarm_Alp_InBound1.AlphBanCh2_25", 100 )
  4726.                         snd_CreateResource( "AlphBanCh2_26" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alarm_Alp_InBound1" ) 
  4727.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alarm_Alp_InBound1.AlphBanCh2_26", 100 )
  4728.  
  4729.                     snd_CreateBank( "Alarm_Alp_InBound2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4730.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alarm_Alp_InBound2", 100 )
  4731.                         snd_CreateResource( "AlphBanCh2_59" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alarm_Alp_InBound2" ) 
  4732.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alarm_Alp_InBound2.AlphBanCh2_59", 100 )
  4733.                         snd_CreateResource( "AlphBanCh2_60" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alarm_Alp_InBound2" ) 
  4734.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alarm_Alp_InBound2.AlphBanCh2_60", 100 )
  4735.  
  4736.                     snd_CreateBank( "Alp_SearchForBan1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4737.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_SearchForBan1", 100 )
  4738.                         snd_CreateResource( "AlphBanCh2_27" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_SearchForBan1" ) 
  4739.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_SearchForBan1.AlphBanCh2_27", 100 )
  4740.                         snd_CreateResource( "AlphBanCh2_28" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_SearchForBan1" ) 
  4741.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_SearchForBan1.AlphBanCh2_28", 100 )
  4742.  
  4743.                     snd_CreateBank( "Alp_SearchForBan2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4744.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_SearchForBan2", 100 )
  4745.                         snd_CreateResource( "AlphBanCh2_61" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_SearchForBan2" ) 
  4746.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_SearchForBan2.AlphBanCh2_61", 100 )
  4747.                         snd_CreateResource( "AlphBanCh2_62" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_SearchForBan2" ) 
  4748.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_SearchForBan2.AlphBanCh2_62", 100 )
  4749.  
  4750.                     snd_CreateBank( "Alp_Spot_Ban1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4751.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Spot_Ban1", 100 )
  4752.                         snd_CreateResource( "AlphBanCh2_29" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Spot_Ban1" ) 
  4753.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Spot_Ban1.AlphBanCh2_29", 100 )
  4754.                         snd_CreateResource( "AlphBanCh2_30" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Spot_Ban1" ) 
  4755.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Spot_Ban1.AlphBanCh2_30", 100 )
  4756.  
  4757.                     snd_CreateBank( "Alp_Spot_Ban2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4758.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Spot_Ban2", 100 )
  4759.                         snd_CreateResource( "AlphBanCh2_63" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Spot_Ban2" ) 
  4760.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Spot_Ban2.AlphBanCh2_63", 100 )
  4761.                         snd_CreateResource( "AlphBanCh2_64" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Spot_Ban2" ) 
  4762.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Spot_Ban2.AlphBanCh2_64", 100 )
  4763.  
  4764.                     snd_CreateBank( "Alp_ReturnToDuty1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4765.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_ReturnToDuty1", 100 )
  4766.                         snd_CreateResource( "AlphBanCh2_31" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_ReturnToDuty1" ) 
  4767.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_ReturnToDuty1.AlphBanCh2_31", 100 )
  4768.                         snd_CreateResource( "AlphBanCh2_32" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_ReturnToDuty1" ) 
  4769.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_ReturnToDuty1.AlphBanCh2_32", 100 )
  4770.  
  4771.                     snd_CreateBank( "Alp_ReturnToDuty2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4772.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_ReturnToDuty2", 100 )
  4773.                         snd_CreateResource( "AlphBanCh2_65" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_ReturnToDuty2" ) 
  4774.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_ReturnToDuty2.AlphBanCh2_65", 100 )
  4775.                         snd_CreateResource( "AlphBanCh2_66" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_ReturnToDuty2" ) 
  4776.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_ReturnToDuty2.AlphBanCh2_66", 100 )
  4777.  
  4778.                     snd_CreateBank( "Alp_Radio_NoFind1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4779.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Radio_NoFind1", 100 )
  4780.                         snd_CreateResource( "AlphBanCh2_33" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Radio_NoFind1" ) 
  4781.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Radio_NoFind1.AlphBanCh2_33", 100 )
  4782.                         snd_CreateResource( "AlphBanCh2_34" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Radio_NoFind1" ) 
  4783.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Radio_NoFind1.AlphBanCh2_34", 100 )
  4784.  
  4785.                     snd_CreateBank( "Alp_Radio_NoFind2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2", "" ) 
  4786.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Radio_NoFind2", 100 )
  4787.                         snd_CreateResource( "AlphBanCh2_67" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Radio_NoFind2" ) 
  4788.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Radio_NoFind2.AlphBanCh2_67", 100 )
  4789.                         snd_CreateResource( "AlphBanCh2_68" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Radio_NoFind2" ) 
  4790.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh2.Alp_Radio_NoFind2.AlphBanCh2_68", 100 )
  4791.  
  4792.                 snd_CreateBank( "AlphBanCh4" , "Banks.dialogue.English.Alpha_Guards", "AlphBanCh4" ) 
  4793.                     snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", 80 )
  4794.  
  4795.                     snd_CreateBank( "Gen_Encounter1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4796.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Gen_Encounter1", 100 )
  4797.                         snd_CreateResource( "AlphBanCh4_01" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Gen_Encounter1" ) 
  4798.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Gen_Encounter1.AlphBanCh4_01", 100 )
  4799.                         snd_CreateResource( "AlphBanCh4_02" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Gen_Encounter1" ) 
  4800.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Gen_Encounter1.AlphBanCh4_02", 100 )
  4801.  
  4802.                     snd_CreateBank( "Gen_Encounter2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4803.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Gen_Encounter2", 100 )
  4804.                         snd_CreateResource( "AlphBanCh4_35" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Gen_Encounter2" ) 
  4805.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Gen_Encounter2.AlphBanCh4_35", 100 )
  4806.                         snd_CreateResource( "AlphBanCh4_36" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Gen_Encounter2" ) 
  4807.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Gen_Encounter2.AlphBanCh4_36", 100 )
  4808.  
  4809.                     snd_CreateBank( "Alp_Overcome_Ban1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4810.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Overcome_Ban1", 100 )
  4811.                         snd_CreateResource( "AlphBanCh4_03" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Overcome_Ban1" ) 
  4812.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Overcome_Ban1.AlphBanCh4_03", 100 )
  4813.                         snd_CreateResource( "AlphBanCh4_04" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Overcome_Ban1" ) 
  4814.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Overcome_Ban1.AlphBanCh4_04", 100 )
  4815.  
  4816.                     snd_CreateBank( "Alp_Overcome_Ban2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4817.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Overcome_Ban2", 100 )
  4818.                         snd_CreateResource( "AlphBanCh4_37" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Overcome_Ban2" ) 
  4819.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Overcome_Ban2.AlphBanCh4_37", 100 )
  4820.                         snd_CreateResource( "AlphBanCh4_38" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Overcome_Ban2" ) 
  4821.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Overcome_Ban2.AlphBanCh4_38", 100 )
  4822.  
  4823.                     snd_CreateBank( "Ban_SurrenderFake1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4824.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_SurrenderFake1", 100 )
  4825.                         snd_CreateResource( "AlphBanCh4_05" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_SurrenderFake1" ) 
  4826.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_SurrenderFake1.AlphBanCh4_05", 100 )
  4827.                         snd_CreateResource( "AlphBanCh4_06" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_SurrenderFake1" ) 
  4828.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_SurrenderFake1.AlphBanCh4_06", 100 )
  4829.  
  4830.                     snd_CreateBank( "Ban_SurrenderFake2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4831.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_SurrenderFake2", 100 )
  4832.                         snd_CreateResource( "AlphBanCh4_39" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_SurrenderFake2" ) 
  4833.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_SurrenderFake2.AlphBanCh4_39", 100 )
  4834.                         snd_CreateResource( "AlphBanCh4_40" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_SurrenderFake2" ) 
  4835.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_SurrenderFake2.AlphBanCh4_40", 100 )
  4836.  
  4837.                     snd_CreateBank( "Ban_Shot1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4838.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Shot1", 100 )
  4839.                         snd_CreateResource( "AlphBanCh4_07" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Shot1" ) 
  4840.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Shot1.AlphBanCh4_07", 100 )
  4841.                         snd_CreateResource( "AlphBanCh4_08" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Shot1" ) 
  4842.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Shot1.AlphBanCh4_08", 100 )
  4843.  
  4844.                     snd_CreateBank( "Ban_Shot2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4845.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Shot2", 100 )
  4846.                         snd_CreateResource( "AlphBanCh4_41" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Shot2" ) 
  4847.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Shot2.AlphBanCh4_41", 100 )
  4848.                         snd_CreateResource( "AlphBanCh4_42" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Shot2" ) 
  4849.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Shot2.AlphBanCh4_42", 100 )
  4850.  
  4851.                     snd_CreateBank( "Ban_KnockedDown1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4852.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockedDown1", 100 )
  4853.                         snd_CreateResource( "AlphBanCh4_09" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockedDown1" ) 
  4854.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockedDown1.AlphBanCh4_09", 100 )
  4855.                         snd_CreateResource( "AlphBanCh4_10" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockedDown1" ) 
  4856.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockedDown1.AlphBanCh4_10", 100 )
  4857.  
  4858.                     snd_CreateBank( "Ban_KnockedDown2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4859.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockedDown2", 100 )
  4860.                         snd_CreateResource( "AlphBanCh4_43" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockedDown2" ) 
  4861.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockedDown2.AlphBanCh4_43", 100 )
  4862.                         snd_CreateResource( "AlphBanCh4_44" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockedDown2" ) 
  4863.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockedDown2.AlphBanCh4_44", 100 )
  4864.  
  4865.                     snd_CreateBank( "Ban_Surrender1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4866.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Surrender1", 100 )
  4867.                         snd_CreateResource( "AlphBanCh4_11" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Surrender1" ) 
  4868.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Surrender1.AlphBanCh4_11", 100 )
  4869.                         snd_CreateResource( "AlphBanCh4_12" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Surrender1" ) 
  4870.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Surrender1.AlphBanCh4_12", 100 )
  4871.  
  4872.                     snd_CreateBank( "Ban_Surrender2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4873.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Surrender2", 100 )
  4874.                         snd_CreateResource( "AlphBanCh4_45" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Surrender2" ) 
  4875.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Surrender2.AlphBanCh4_45", 100 )
  4876.                         snd_CreateResource( "AlphBanCh4_46" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Surrender2" ) 
  4877.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Surrender2.AlphBanCh4_46", 100 )
  4878.  
  4879.                     snd_CreateBank( "Ban_Retreat1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4880.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Retreat1", 100 )
  4881.                         snd_CreateResource( "AlphBanCh4_13" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Retreat1" ) 
  4882.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Retreat1.AlphBanCh4_13", 100 )
  4883.                         snd_CreateResource( "AlphBanCh4_14" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Retreat1" ) 
  4884.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Retreat1.AlphBanCh4_14", 100 )
  4885.  
  4886.                     snd_CreateBank( "Ban_Retreat2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4887.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Retreat2", 100 )
  4888.                         snd_CreateResource( "AlphBanCh4_47" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Retreat2" ) 
  4889.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Retreat2.AlphBanCh4_47", 100 )
  4890.                         snd_CreateResource( "AlphBanCh4_48" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Retreat2" ) 
  4891.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Retreat2.AlphBanCh4_48", 100 )
  4892.  
  4893.                     snd_CreateBank( "Ban_Escape_Alp1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4894.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Escape_Alp1", 100 )
  4895.                         snd_CreateResource( "AlphBanCh4_15" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Escape_Alp1" ) 
  4896.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Escape_Alp1.AlphBanCh4_15", 100 )
  4897.                         snd_CreateResource( "AlphBanCh4_16" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Escape_Alp1" ) 
  4898.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Escape_Alp1.AlphBanCh4_16", 100 )
  4899.  
  4900.                     snd_CreateBank( "Ban_Escape_Alp2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4901.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Escape_Alp2", 100 )
  4902.                         snd_CreateResource( "AlphBanCh4_49" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Escape_Alp2" ) 
  4903.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Escape_Alp2.AlphBanCh4_49", 100 )
  4904.                         snd_CreateResource( "AlphBanCh4_50" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Escape_Alp2" ) 
  4905.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_Escape_Alp2.AlphBanCh4_50", 100 )
  4906.  
  4907.                     snd_CreateBank( "Alpha_CallBackup1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4908.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alpha_CallBackup1", 100 )
  4909.                         snd_CreateResource( "AlphBanCh4_17" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alpha_CallBackup1" ) 
  4910.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alpha_CallBackup1.AlphBanCh4_17", 100 )
  4911.                         snd_CreateResource( "AlphBanCh4_18" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alpha_CallBackup1" ) 
  4912.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alpha_CallBackup1.AlphBanCh4_18", 100 )
  4913.  
  4914.                     snd_CreateBank( "Alpha_CallBackup2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4915.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alpha_CallBackup2", 100 )
  4916.                         snd_CreateResource( "AlphBanCh4_51" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alpha_CallBackup2" ) 
  4917.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alpha_CallBackup2.AlphBanCh4_51", 100 )
  4918.                         snd_CreateResource( "AlphBanCh4_52" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alpha_CallBackup2" ) 
  4919.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alpha_CallBackup2.AlphBanCh4_52", 100 )
  4920.  
  4921.                     snd_CreateBank( "Ban_KnockDown_Alp1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4922.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockDown_Alp1", 100 )
  4923.                         snd_CreateResource( "AlphBanCh4_19" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockDown_Alp1" ) 
  4924.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockDown_Alp1.AlphBanCh4_19", 100 )
  4925.                         snd_CreateResource( "AlphBanCh4_20" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockDown_Alp1" ) 
  4926.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockDown_Alp1.AlphBanCh4_20", 100 )
  4927.  
  4928.                     snd_CreateBank( "Ban_KnockDown_Alp2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4929.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockDown_Alp2", 100 )
  4930.                         snd_CreateResource( "AlphBanCh4_53" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockDown_Alp2" ) 
  4931.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockDown_Alp2.AlphBanCh4_53", 100 )
  4932.                         snd_CreateResource( "AlphBanCh4_54" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockDown_Alp2" ) 
  4933.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_KnockDown_Alp2.AlphBanCh4_54", 100 )
  4934.  
  4935.                     snd_CreateBank( "Ban_NearTransform1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4936.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_NearTransform1", 100 )
  4937.                         snd_CreateResource( "AlphBanCh4_21" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_NearTransform1" ) 
  4938.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_NearTransform1.AlphBanCh4_21", 100 )
  4939.                         snd_CreateResource( "AlphBanCh4_22" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_NearTransform1" ) 
  4940.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_NearTransform1.AlphBanCh4_22", 100 )
  4941.  
  4942.                     snd_CreateBank( "Ban_NearTransform2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4943.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_NearTransform2", 100 )
  4944.                         snd_CreateResource( "AlphBanCh4_55" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_NearTransform2" ) 
  4945.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_NearTransform2.AlphBanCh4_55", 100 )
  4946.                         snd_CreateResource( "AlphBanCh4_56" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_NearTransform2" ) 
  4947.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_NearTransform2.AlphBanCh4_56", 100 )
  4948.  
  4949.                     snd_CreateBank( "Ban_TalksHisWay1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4950.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_TalksHisWay1", 100 )
  4951.                         snd_CreateResource( "AlphBanCh4_23" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_TalksHisWay1" ) 
  4952.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_TalksHisWay1.AlphBanCh4_23", 100 )
  4953.                         snd_CreateResource( "AlphBanCh4_24" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_TalksHisWay1" ) 
  4954.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_TalksHisWay1.AlphBanCh4_24", 100 )
  4955.  
  4956.                     snd_CreateBank( "Ban_TalksHisWay2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4957.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_TalksHisWay2", 100 )
  4958.                         snd_CreateResource( "AlphBanCh4_57" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_TalksHisWay2" ) 
  4959.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_TalksHisWay2.AlphBanCh4_57", 100 )
  4960.                         snd_CreateResource( "AlphBanCh4_58" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_TalksHisWay2" ) 
  4961.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Ban_TalksHisWay2.AlphBanCh4_58", 100 )
  4962.  
  4963.                     snd_CreateBank( "Alarm_Alp_InBound1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4964.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alarm_Alp_InBound1", 100 )
  4965.                         snd_CreateResource( "AlphBanCh4_25" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alarm_Alp_InBound1" ) 
  4966.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alarm_Alp_InBound1.AlphBanCh4_25", 100 )
  4967.                         snd_CreateResource( "AlphBanCh4_26" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alarm_Alp_InBound1" ) 
  4968.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alarm_Alp_InBound1.AlphBanCh4_26", 100 )
  4969.  
  4970.                     snd_CreateBank( "Alarm_Alp_InBound2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4971.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alarm_Alp_InBound2", 100 )
  4972.                         snd_CreateResource( "AlphBanCh4_59" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alarm_Alp_InBound2" ) 
  4973.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alarm_Alp_InBound2.AlphBanCh4_59", 100 )
  4974.                         snd_CreateResource( "AlphBanCh4_60" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alarm_Alp_InBound2" ) 
  4975.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alarm_Alp_InBound2.AlphBanCh4_60", 100 )
  4976.  
  4977.                     snd_CreateBank( "Alp_SearchForBan1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4978.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_SearchForBan1", 100 )
  4979.                         snd_CreateResource( "AlphBanCh4_27" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_SearchForBan1" ) 
  4980.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_SearchForBan1.AlphBanCh4_27", 100 )
  4981.                         snd_CreateResource( "AlphBanCh4_28" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_SearchForBan1" ) 
  4982.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_SearchForBan1.AlphBanCh4_28", 100 )
  4983.  
  4984.                     snd_CreateBank( "Alp_SearchForBan2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4985.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_SearchForBan2", 100 )
  4986.                         snd_CreateResource( "AlphBanCh4_61" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_SearchForBan2" ) 
  4987.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_SearchForBan2.AlphBanCh4_61", 100 )
  4988.                         snd_CreateResource( "AlphBanCh4_62" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_SearchForBan2" ) 
  4989.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_SearchForBan2.AlphBanCh4_62", 100 )
  4990.  
  4991.                     snd_CreateBank( "Alp_Spot_Ban1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4992.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Spot_Ban1", 100 )
  4993.                         snd_CreateResource( "AlphBanCh4_29" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Spot_Ban1" ) 
  4994.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Spot_Ban1.AlphBanCh4_29", 100 )
  4995.                         snd_CreateResource( "AlphBanCh4_30" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Spot_Ban1" ) 
  4996.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Spot_Ban1.AlphBanCh4_30", 100 )
  4997.  
  4998.                     snd_CreateBank( "Alp_Spot_Ban2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  4999.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Spot_Ban2", 100 )
  5000.                         snd_CreateResource( "AlphBanCh4_63" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Spot_Ban2" ) 
  5001.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Spot_Ban2.AlphBanCh4_63", 100 )
  5002.                         snd_CreateResource( "AlphBanCh4_64" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Spot_Ban2" ) 
  5003.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Spot_Ban2.AlphBanCh4_64", 100 )
  5004.  
  5005.                     snd_CreateBank( "Alp_ReturnToDuty1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  5006.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_ReturnToDuty1", 100 )
  5007.                         snd_CreateResource( "AlphBanCh4_31" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_ReturnToDuty1" ) 
  5008.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_ReturnToDuty1.AlphBanCh4_31", 100 )
  5009.                         snd_CreateResource( "AlphBanCh4_32" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_ReturnToDuty1" ) 
  5010.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_ReturnToDuty1.AlphBanCh4_32", 100 )
  5011.  
  5012.                     snd_CreateBank( "Alp_ReturnToDuty2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  5013.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_ReturnToDuty2", 100 )
  5014.                         snd_CreateResource( "AlphBanCh4_65" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_ReturnToDuty2" ) 
  5015.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_ReturnToDuty2.AlphBanCh4_65", 100 )
  5016.                         snd_CreateResource( "AlphBanCh4_66" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_ReturnToDuty2" ) 
  5017.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_ReturnToDuty2.AlphBanCh4_66", 100 )
  5018.  
  5019.                     snd_CreateBank( "Alp_Radio_NoFind1" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  5020.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Radio_NoFind1", 100 )
  5021.                         snd_CreateResource( "AlphBanCh4_33" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Radio_NoFind1" ) 
  5022.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Radio_NoFind1.AlphBanCh4_33", 100 )
  5023.                         snd_CreateResource( "AlphBanCh4_34" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Radio_NoFind1" ) 
  5024.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Radio_NoFind1.AlphBanCh4_34", 100 )
  5025.  
  5026.                     snd_CreateBank( "Alp_Radio_NoFind2" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4", "" ) 
  5027.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Radio_NoFind2", 100 )
  5028.                         snd_CreateResource( "AlphBanCh4_67" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Radio_NoFind2" ) 
  5029.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Radio_NoFind2.AlphBanCh4_67", 100 )
  5030.                         snd_CreateResource( "AlphBanCh4_68" , "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Radio_NoFind2" ) 
  5031.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphBanCh4.Alp_Radio_NoFind2.AlphBanCh4_68", 100 )
  5032.  
  5033.                 snd_CreateBank( "AlphHulkCh4" , "Banks.dialogue.English.Alpha_Guards", "AlphHulkCh4" ) 
  5034.                     snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4", 67 )
  5035.  
  5036.                     snd_CreateBank( "GenericEncounter" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4", "" ) 
  5037.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.GenericEncounter", 100 )
  5038.                         snd_CreateResource( "AlphHulkCh4_001" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.GenericEncounter" ) 
  5039.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.GenericEncounter.AlphHulkCh4_001", 100 )
  5040.                         snd_CreateResource( "AlphHulkCh4_002" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.GenericEncounter" ) 
  5041.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.GenericEncounter.AlphHulkCh4_002", 100 )
  5042.                         snd_CreateResource( "AlphHulkCh4_023" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.GenericEncounter" ) 
  5043.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.GenericEncounter.AlphHulkCh4_023", 100 )
  5044.                         snd_CreateResource( "AlphHulkCh4_024" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.GenericEncounter" ) 
  5045.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.GenericEncounter.AlphHulkCh4_024", 100 )
  5046.  
  5047.                     snd_CreateBank( "Hulk_HoldObject" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4", "" ) 
  5048.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldObject", 100 )
  5049.                         snd_CreateResource( "AlphHulkCh4_003" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldObject" ) 
  5050.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldObject.AlphHulkCh4_003", 100 )
  5051.                         snd_CreateResource( "AlphHulkCh4_004" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldObject" ) 
  5052.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldObject.AlphHulkCh4_004", 100 )
  5053.                         snd_CreateResource( "AlphHulkCh4_025" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldObject" ) 
  5054.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldObject.AlphHulkCh4_025", 100 )
  5055.                         snd_CreateResource( "AlphHulkCh4_026" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldObject" ) 
  5056.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldObject.AlphHulkCh4_026", 100 )
  5057.                         snd_CreateResource( "AlphHulkCh4_017" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldObject" ) 
  5058.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldObject.AlphHulkCh4_017", 100 )
  5059.  
  5060.                     snd_CreateBank( "Hulk_HoldAlpha" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4", "" ) 
  5061.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldAlpha", 100 )
  5062.                         snd_CreateResource( "AlphHulkCh4_005" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldAlpha" ) 
  5063.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldAlpha.AlphHulkCh4_005", 100 )
  5064.                         snd_CreateResource( "AlphHulkCh4_006" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldAlpha" ) 
  5065.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldAlpha.AlphHulkCh4_006", 100 )
  5066.                         snd_CreateResource( "AlphHulkCh4_027" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldAlpha" ) 
  5067.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldAlpha.AlphHulkCh4_027", 100 )
  5068.                         snd_CreateResource( "AlphHulkCh4_028" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldAlpha" ) 
  5069.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_HoldAlpha.AlphHulkCh4_028", 100 )
  5070.  
  5071.                     snd_CreateBank( "See_HulkStrength" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4", "" ) 
  5072.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkStrength", 100 )
  5073.                         snd_CreateResource( "AlphHulkCh4_007" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkStrength" ) 
  5074.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkStrength.AlphHulkCh4_007", 100 )
  5075.                         snd_CreateResource( "AlphHulkCh4_008" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkStrength" ) 
  5076.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkStrength.AlphHulkCh4_008", 100 )
  5077.                         snd_CreateResource( "AlphHulkCh4_029" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkStrength" ) 
  5078.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkStrength.AlphHulkCh4_029", 100 )
  5079.                         snd_CreateResource( "AlphHulkCh4_030" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkStrength" ) 
  5080.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkStrength.AlphHulkCh4_030", 100 )
  5081.  
  5082.                     snd_CreateBank( "See_HulkSuper" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4", "" ) 
  5083.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkSuper", 100 )
  5084.                         snd_CreateResource( "AlphHulkCh4_009" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkSuper" ) 
  5085.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkSuper.AlphHulkCh4_009", 100 )
  5086.                         snd_CreateResource( "AlphHulkCh4_010" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkSuper" ) 
  5087.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkSuper.AlphHulkCh4_010", 100 )
  5088.                         snd_CreateResource( "AlphHulkCh4_031" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkSuper" ) 
  5089.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkSuper.AlphHulkCh4_031", 100 )
  5090.                         snd_CreateResource( "AlphHulkCh4_032" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkSuper" ) 
  5091.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.See_HulkSuper.AlphHulkCh4_032", 100 )
  5092.  
  5093.                     snd_CreateBank( "Hulk_DownByAlpha" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4", "" ) 
  5094.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_DownByAlpha", 100 )
  5095.                         snd_CreateResource( "AlphHulkCh4_011" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_DownByAlpha" ) 
  5096.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_DownByAlpha.AlphHulkCh4_011", 100 )
  5097.                         snd_CreateResource( "AlphHulkCh4_012" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_DownByAlpha" ) 
  5098.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_DownByAlpha.AlphHulkCh4_012", 100 )
  5099.                         snd_CreateResource( "AlphHulkCh4_033" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_DownByAlpha" ) 
  5100.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_DownByAlpha.AlphHulkCh4_033", 100 )
  5101.                         snd_CreateResource( "AlphHulkCh4_034" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_DownByAlpha" ) 
  5102.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_DownByAlpha.AlphHulkCh4_034", 100 )
  5103.  
  5104.                     snd_CreateBank( "HearHulkRoar" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4", "" ) 
  5105.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.HearHulkRoar", 100 )
  5106.                         snd_CreateResource( "AlphHulkCh4_013" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.HearHulkRoar" ) 
  5107.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.HearHulkRoar.AlphHulkCh4_013", 100 )
  5108.                         snd_CreateResource( "AlphHulkCh4_014" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.HearHulkRoar" ) 
  5109.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.HearHulkRoar.AlphHulkCh4_014", 100 )
  5110.                         snd_CreateResource( "AlphHulkCh4_035" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.HearHulkRoar" ) 
  5111.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.HearHulkRoar.AlphHulkCh4_035", 100 )
  5112.                         snd_CreateResource( "AlphHulkCh4_036" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.HearHulkRoar" ) 
  5113.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.HearHulkRoar.AlphHulkCh4_036", 100 )
  5114.  
  5115.                     snd_CreateBank( "Alpha_DownByHulk" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4", "" ) 
  5116.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alpha_DownByHulk", 100 )
  5117.                         snd_CreateResource( "AlphHulkCh4_015" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alpha_DownByHulk" ) 
  5118.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alpha_DownByHulk.AlphHulkCh4_015", 100 )
  5119.                         snd_CreateResource( "AlphHulkCh4_016" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alpha_DownByHulk" ) 
  5120.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alpha_DownByHulk.AlphHulkCh4_016", 100 )
  5121.                         snd_CreateResource( "AlphHulkCh4_037" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alpha_DownByHulk" ) 
  5122.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alpha_DownByHulk.AlphHulkCh4_037", 100 )
  5123.                         snd_CreateResource( "AlphHulkCh4_038" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alpha_DownByHulk" ) 
  5124.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alpha_DownByHulk.AlphHulkCh4_038", 100 )
  5125.  
  5126.                     snd_CreateBank( "Alpha_CallForBackup" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4", "" ) 
  5127.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alpha_CallForBackup", 100 )
  5128.                         snd_CreateResource( "AlphHulkCh4_017" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alpha_CallForBackup" ) 
  5129.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alpha_CallForBackup.AlphHulkCh4_017", 100 )
  5130.                         snd_CreateResource( "AlphHulkCh4_018" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alpha_CallForBackup" ) 
  5131.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alpha_CallForBackup.AlphHulkCh4_018", 100 )
  5132.  
  5133.                     snd_CreateBank( "Alarm_Alp_InBound" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4", "" ) 
  5134.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alarm_Alp_InBound", 100 )
  5135.                         snd_CreateResource( "AlphHulkCh4_019" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alarm_Alp_InBound" ) 
  5136.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alarm_Alp_InBound.AlphHulkCh4_019", 100 )
  5137.                         snd_CreateResource( "AlphHulkCh4_020" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alarm_Alp_InBound" ) 
  5138.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Alarm_Alp_InBound.AlphHulkCh4_020", 100 )
  5139.  
  5140.                     snd_CreateBank( "Hulk_Dead" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4", "" ) 
  5141.                         snd_SetBankFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_Dead", 100 )
  5142.                         snd_CreateResource( "AlphHulkCh4_021" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_Dead" ) 
  5143.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_Dead.AlphHulkCh4_021", 100 )
  5144.                         snd_CreateResource( "AlphHulkCh4_022" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_Dead" ) 
  5145.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_Dead.AlphHulkCh4_022", 100 )
  5146.                         snd_CreateResource( "AlphHulkCh4_043" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_Dead" ) 
  5147.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_Dead.AlphHulkCh4_043", 100 )
  5148.                         snd_CreateResource( "AlphHulkCh4_044" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_Dead" ) 
  5149.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_Dead.AlphHulkCh4_044", 100 )
  5150.                         snd_CreateResource( "AlphHulkCh4_041" , "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_Dead" ) 
  5151.                             snd_SetResourceFader( "Banks.dialogue.English.Alpha_Guards.AlphHulkCh4.Hulk_Dead.AlphHulkCh4_041", 100 )
  5152.  
  5153.             snd_CreateBank( "Ryker" , "Banks.dialogue.English", "Ryker" ) 
  5154.                 snd_SetBankFader( "Banks.dialogue.English.Ryker", 100 )
  5155.  
  5156.                 snd_CreateBank( "Ryker_Boss" , "Banks.dialogue.English.Ryker", "Ryker_Boss" ) 
  5157.                     snd_SetBankFader( "Banks.dialogue.English.Ryker.Ryker_Boss", 100 )
  5158.  
  5159.                     snd_CreateBank( "HulkFootStomp" , "Banks.dialogue.English.Ryker.Ryker_Boss", "" ) 
  5160.                         snd_SetBankFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkFootStomp", 100 )
  5161.                         snd_CreateResource( "RykBoss01" , "Banks.dialogue.English.Ryker.Ryker_Boss.HulkFootStomp" ) 
  5162.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkFootStomp.RykBoss01", 100 )
  5163.                         snd_CreateResource( "RykBoss02" , "Banks.dialogue.English.Ryker.Ryker_Boss.HulkFootStomp" ) 
  5164.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkFootStomp.RykBoss02", 100 )
  5165.  
  5166.                     snd_CreateBank( "HulkSonicClap" , "Banks.dialogue.English.Ryker.Ryker_Boss", "" ) 
  5167.                         snd_SetBankFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkSonicClap", 100 )
  5168.                         snd_CreateResource( "RykBoss03" , "Banks.dialogue.English.Ryker.Ryker_Boss.HulkSonicClap" ) 
  5169.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkSonicClap.RykBoss03", 100 )
  5170.                         snd_CreateResource( "RykBoss04" , "Banks.dialogue.English.Ryker.Ryker_Boss.HulkSonicClap" ) 
  5171.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkSonicClap.RykBoss04", 100 )
  5172.  
  5173.                     snd_CreateBank( "HulkPickupBoss" , "Banks.dialogue.English.Ryker.Ryker_Boss", "" ) 
  5174.                         snd_SetBankFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkPickupBoss", 100 )
  5175.                         snd_CreateResource( "RykBoss05" , "Banks.dialogue.English.Ryker.Ryker_Boss.HulkPickupBoss" ) 
  5176.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkPickupBoss.RykBoss05", 100 )
  5177.                         snd_CreateResource( "RykBoss06" , "Banks.dialogue.English.Ryker.Ryker_Boss.HulkPickupBoss" ) 
  5178.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkPickupBoss.RykBoss06", 100 )
  5179.  
  5180.                     snd_CreateBank( "BossPickupHulk" , "Banks.dialogue.English.Ryker.Ryker_Boss", "" ) 
  5181.                         snd_SetBankFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossPickupHulk", 100 )
  5182.                         snd_CreateResource( "RykBoss07" , "Banks.dialogue.English.Ryker.Ryker_Boss.BossPickupHulk" ) 
  5183.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossPickupHulk.RykBoss07", 100 )
  5184.                         snd_CreateResource( "RykBoss08" , "Banks.dialogue.English.Ryker.Ryker_Boss.BossPickupHulk" ) 
  5185.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossPickupHulk.RykBoss08", 100 )
  5186.  
  5187.                     snd_CreateBank( "HulkRetreats" , "Banks.dialogue.English.Ryker.Ryker_Boss", "" ) 
  5188.                         snd_SetBankFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkRetreats", 100 )
  5189.                         snd_CreateResource( "RykBoss09" , "Banks.dialogue.English.Ryker.Ryker_Boss.HulkRetreats" ) 
  5190.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkRetreats.RykBoss09", 100 )
  5191.                         snd_CreateResource( "RykBoss10" , "Banks.dialogue.English.Ryker.Ryker_Boss.HulkRetreats" ) 
  5192.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkRetreats.RykBoss10", 100 )
  5193.  
  5194.                     snd_CreateBank( "HulkWeakened" , "Banks.dialogue.English.Ryker.Ryker_Boss", "" ) 
  5195.                         snd_SetBankFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkWeakened", 100 )
  5196.                         snd_CreateResource( "RykBoss11" , "Banks.dialogue.English.Ryker.Ryker_Boss.HulkWeakened" ) 
  5197.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkWeakened.RykBoss11", 100 )
  5198.                         snd_CreateResource( "RykBoss12" , "Banks.dialogue.English.Ryker.Ryker_Boss.HulkWeakened" ) 
  5199.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkWeakened.RykBoss12", 100 )
  5200.  
  5201.                     snd_CreateBank( "HulkDead" , "Banks.dialogue.English.Ryker.Ryker_Boss", "" ) 
  5202.                         snd_SetBankFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkDead", 100 )
  5203.                         snd_CreateResource( "RykBoss13" , "Banks.dialogue.English.Ryker.Ryker_Boss.HulkDead" ) 
  5204.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkDead.RykBoss13", 100 )
  5205.                         snd_CreateResource( "RykBoss14" , "Banks.dialogue.English.Ryker.Ryker_Boss.HulkDead" ) 
  5206.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.HulkDead.RykBoss14", 100 )
  5207.  
  5208.                     snd_CreateBank( "BossStruck" , "Banks.dialogue.English.Ryker.Ryker_Boss", "" ) 
  5209.                         snd_SetBankFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossStruck", 100 )
  5210.                         snd_CreateResource( "RykBoss15" , "Banks.dialogue.English.Ryker.Ryker_Boss.BossStruck" ) 
  5211.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossStruck.RykBoss15", 100 )
  5212.                         snd_CreateResource( "RykBoss16" , "Banks.dialogue.English.Ryker.Ryker_Boss.BossStruck" ) 
  5213.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossStruck.RykBoss16", 100 )
  5214.                         snd_CreateResource( "RykBoss17" , "Banks.dialogue.English.Ryker.Ryker_Boss.BossStruck" ) 
  5215.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossStruck.RykBoss17", 100 )
  5216.                         snd_CreateResource( "RykBoss18" , "Banks.dialogue.English.Ryker.Ryker_Boss.BossStruck" ) 
  5217.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossStruck.RykBoss18", 100 )
  5218.                         snd_CreateResource( "RykBoss09" , "Banks.dialogue.English.Ryker.Ryker_Boss.BossStruck" ) 
  5219.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossStruck.RykBoss09", 100 )
  5220.                         snd_CreateResource( "RykBoss10" , "Banks.dialogue.English.Ryker.Ryker_Boss.BossStruck" ) 
  5221.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossStruck.RykBoss10", 100 )
  5222.  
  5223.                     snd_CreateBank( "BossWeakened" , "Banks.dialogue.English.Ryker.Ryker_Boss", "" ) 
  5224.                         snd_SetBankFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossWeakened", 100 )
  5225.                         snd_CreateResource( "RykBoss17" , "Banks.dialogue.English.Ryker.Ryker_Boss.BossWeakened" ) 
  5226.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossWeakened.RykBoss17", 100 )
  5227.                         snd_CreateResource( "RykBoss18" , "Banks.dialogue.English.Ryker.Ryker_Boss.BossWeakened" ) 
  5228.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossWeakened.RykBoss18", 100 )
  5229.  
  5230.                     snd_CreateBank( "BossAttackHulk" , "Banks.dialogue.English.Ryker.Ryker_Boss", "" ) 
  5231.                         snd_SetBankFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossAttackHulk", 100 )
  5232.                         snd_CreateResource( "RykBoss19" , "Banks.dialogue.English.Ryker.Ryker_Boss.BossAttackHulk" ) 
  5233.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossAttackHulk.RykBoss19", 100 )
  5234.                         snd_CreateResource( "RykBoss20" , "Banks.dialogue.English.Ryker.Ryker_Boss.BossAttackHulk" ) 
  5235.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossAttackHulk.RykBoss20", 100 )
  5236.  
  5237.                     snd_CreateBank( "FiringGun" , "Banks.dialogue.English.Ryker.Ryker_Boss", "" ) 
  5238.                         snd_SetBankFader( "Banks.dialogue.English.Ryker.Ryker_Boss.FiringGun", 100 )
  5239.                         snd_CreateResource( "RykBoss21" , "Banks.dialogue.English.Ryker.Ryker_Boss.FiringGun" ) 
  5240.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.FiringGun.RykBoss21", 100 )
  5241.                         snd_CreateResource( "RykBoss22" , "Banks.dialogue.English.Ryker.Ryker_Boss.FiringGun" ) 
  5242.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.FiringGun.RykBoss22", 100 )
  5243.  
  5244.                     snd_CreateBank( "BossDefeated" , "Banks.dialogue.English.Ryker.Ryker_Boss", "" ) 
  5245.                         snd_SetBankFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossDefeated", 100 )
  5246.                         snd_CreateResource( "RykBoss23" , "Banks.dialogue.English.Ryker.Ryker_Boss.BossDefeated" ) 
  5247.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossDefeated.RykBoss23", 100 )
  5248.                         snd_CreateResource( "RykBoss24" , "Banks.dialogue.English.Ryker.Ryker_Boss.BossDefeated" ) 
  5249.                             snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Boss.BossDefeated.RykBoss24", 100 )
  5250.  
  5251.                 snd_CreateBank( "Ryker_Design" , "Banks.dialogue.English.Ryker", "Ryker_Design" ) 
  5252.                     snd_SetBankFader( "Banks.dialogue.English.Ryker.Ryker_Design", 100 )
  5253.                     snd_CreateResource( "RykDes01" , "Banks.dialogue.English.Ryker.Ryker_Design" ) 
  5254.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Design.RykDes01", 100 )
  5255.                     snd_CreateResource( "RykDes02" , "Banks.dialogue.English.Ryker.Ryker_Design" ) 
  5256.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Design.RykDes02", 100 )
  5257.                     snd_CreateResource( "RykDes03" , "Banks.dialogue.English.Ryker.Ryker_Design" ) 
  5258.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Design.RykDes03", 100 )
  5259.                     snd_CreateResource( "RykDes04" , "Banks.dialogue.English.Ryker.Ryker_Design" ) 
  5260.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Design.RykDes04", 100 )
  5261.                     snd_CreateResource( "RykDes05" , "Banks.dialogue.English.Ryker.Ryker_Design" ) 
  5262.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Design.RykDes05", 100 )
  5263.  
  5264.                 snd_CreateBank( "Ryker_Story" , "Banks.dialogue.English.Ryker", "Ryker_Story" ) 
  5265.                     snd_SetBankFader( "Banks.dialogue.English.Ryker.Ryker_Story", 100 )
  5266.                     snd_CreateResource( "RykStory01" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5267.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory01", 100 )
  5268.                     snd_CreateResource( "RykStory02" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5269.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory02", 100 )
  5270.                     snd_CreateResource( "RykStory03" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5271.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory03", 100 )
  5272.                     snd_CreateResource( "RykStory04" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5273.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory04", 100 )
  5274.                     snd_CreateResource( "RykStory05" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5275.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory05", 100 )
  5276.                     snd_CreateResource( "RykStory06" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5277.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory06", 100 )
  5278.                     snd_CreateResource( "RykStory07" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5279.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory07", 100 )
  5280.                     snd_CreateResource( "RykStory08" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5281.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory08", 100 )
  5282.                     snd_CreateResource( "RykStory09" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5283.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory09", 100 )
  5284.                     snd_CreateResource( "RykStory10" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5285.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory10", 100 )
  5286.                     snd_CreateResource( "RykStory11" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5287.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory11", 100 )
  5288.                     snd_CreateResource( "RykStory12" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5289.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory12", 100 )
  5290.                     snd_CreateResource( "RykStory13" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5291.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory13", 100 )
  5292.                     snd_CreateResource( "RykStory14" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5293.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory14", 100 )
  5294.                     snd_CreateResource( "RykStory15" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5295.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory15", 100 )
  5296.                     snd_CreateResource( "RykStory16" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5297.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory16", 100 )
  5298.                     snd_CreateResource( "RykStory17" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5299.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory17", 100 )
  5300.                     snd_CreateResource( "RykStory18" , "Banks.dialogue.English.Ryker.Ryker_Story" ) 
  5301.                         snd_SetResourceFader( "Banks.dialogue.English.Ryker.Ryker_Story.RykStory18", 100 )
  5302.  
  5303.             snd_CreateBank( "Regular_Soldiers" , "Banks.dialogue.English", "Regular_Soldiers" ) 
  5304.                 snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers", 100 )
  5305.  
  5306.                 snd_CreateBank( "SolDesCh1" , "Banks.dialogue.English.Regular_Soldiers", "SolDesCh1" ) 
  5307.                     snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1", 70 )
  5308.                     snd_CreateResource( "SolDesCh1_01" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1" ) 
  5309.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SolDesCh1_01", 100 )
  5310.                     snd_CreateResource( "SolDesCh1_02" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1" ) 
  5311.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SolDesCh1_02", 100 )
  5312.                     snd_CreateResource( "SolDesCh1_03" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1" ) 
  5313.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SolDesCh1_03", 100 )
  5314.                     snd_CreateResource( "SolDesCh1_04" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1" ) 
  5315.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SolDesCh1_04", 100 )
  5316.                     snd_CreateResource( "SolDesCh1_05" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1" ) 
  5317.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SolDesCh1_05", 100 )
  5318.                     snd_CreateResource( "SolDesCh1_06" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1" ) 
  5319.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SolDesCh1_06", 100 )
  5320.                     snd_CreateResource( "SolDesCh1_07" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1" ) 
  5321.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SolDesCh1_07", 100 )
  5322.                     snd_CreateResource( "SolDesCh1_08" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1" ) 
  5323.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SolDesCh1_08", 100 )
  5324.                     snd_CreateResource( "SolDesCh1_09" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1" ) 
  5325.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SolDesCh1_09", 100 )
  5326.                     snd_CreateResource( "SolDesCh1_10" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1" ) 
  5327.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SolDesCh1_10", 100 )
  5328.                     snd_CreateResource( "SolDesCh1_11" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1" ) 
  5329.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SolDesCh1_11", 100 )
  5330.                     snd_CreateResource( "SolDesCh1_12" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1" ) 
  5331.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SolDesCh1_12", 100 )
  5332.                     snd_CreateResource( "SolDesCh1_13" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1" ) 
  5333.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SolDesCh1_13", 100 )
  5334.                     snd_CreateResource( "SolDesCh1_14" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1" ) 
  5335.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SolDesCh1_14", 100 )
  5336.                     snd_CreateResource( "SolDesCh1_15" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1" ) 
  5337.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SolDesCh1_15", 100 )
  5338.  
  5339.                     snd_CreateBank( "SoldiersAllowPass" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1", "" ) 
  5340.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SoldiersAllowPass", 100 )
  5341.                         snd_CreateResource( "SolDesCh1_11" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SoldiersAllowPass" ) 
  5342.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SoldiersAllowPass.SolDesCh1_11", 100 )
  5343.                         snd_CreateResource( "SolDesCh1_14" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SoldiersAllowPass" ) 
  5344.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SoldiersAllowPass.SolDesCh1_14", 100 )
  5345.                         snd_CreateResource( "SolDesCh1_15" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SoldiersAllowPass" ) 
  5346.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh1.SoldiersAllowPass.SolDesCh1_15", 100 )
  5347.  
  5348.                 snd_CreateBank( "SolDesCh3" , "Banks.dialogue.English.Regular_Soldiers", "SolDesCh3" ) 
  5349.                     snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3", 100 )
  5350.                     snd_CreateResource( "SolDesCh3_01" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5351.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_01", 100 )
  5352.                     snd_CreateResource( "SolDesCh3_02" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5353.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_02", 100 )
  5354.                     snd_CreateResource( "SolDesCh3_03" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5355.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_03", 100 )
  5356.                     snd_CreateResource( "SolDesCh3_04" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5357.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_04", 100 )
  5358.                     snd_CreateResource( "SolDesCh3_05" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5359.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_05", 100 )
  5360.                     snd_CreateResource( "SolDesCh3_06" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5361.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_06", 100 )
  5362.                     snd_CreateResource( "SolDesCh3_07" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5363.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_07", 100 )
  5364.                     snd_CreateResource( "SolDesCh3_08" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5365.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_08", 100 )
  5366.                     snd_CreateResource( "SolDesCh3_09" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5367.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_09", 100 )
  5368.                     snd_CreateResource( "SolDesCh3_10" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5369.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_10", 100 )
  5370.                     snd_CreateResource( "SolDesCh3_11" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5371.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_11", 100 )
  5372.                     snd_CreateResource( "SolDesCh3_12" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5373.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_12", 100 )
  5374.                     snd_CreateResource( "SolDesCh3_13" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5375.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_13", 100 )
  5376.                     snd_CreateResource( "SolDesCh3_14" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5377.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_14", 100 )
  5378.                     snd_CreateResource( "SolDesCh3_15" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5379.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_15", 100 )
  5380.                     snd_CreateResource( "SolDesCh3_16" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5381.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_16", 100 )
  5382.                     snd_CreateResource( "SolDesCh3_17" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5383.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_17", 100 )
  5384.                     snd_CreateResource( "SolDesCh3_18" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5385.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_18", 100 )
  5386.                     snd_CreateResource( "SolDesCh3_19" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5387.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_19", 100 )
  5388.                     snd_CreateResource( "SolDesCh3_20" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5389.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_20", 100 )
  5390.                     snd_CreateResource( "SolDesCh3_21" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5391.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_21", 100 )
  5392.                     snd_CreateResource( "SolDesCh3_22" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5393.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_22", 100 )
  5394.                     snd_CreateResource( "SolDesCh3_23" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5395.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_23", 100 )
  5396.                     snd_CreateResource( "SolDesCh3_24" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5397.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_24", 100 )
  5398.                     snd_CreateResource( "SolDesCh3_25" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5399.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_25", 100 )
  5400.                     snd_CreateResource( "SolDesCh3_26" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5401.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_26", 100 )
  5402.                     snd_CreateResource( "SolDesCh3_27" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5403.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_27", 100 )
  5404.                     snd_CreateResource( "SolDesCh3_28" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5405.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_28", 100 )
  5406.                     snd_CreateResource( "SolDesCh3_29" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5407.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_29", 100 )
  5408.                     snd_CreateResource( "SolDesCh3_30" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5409.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_30", 100 )
  5410.                     snd_CreateResource( "SolDesCh3_31" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5411.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_31", 100 )
  5412.                     snd_CreateResource( "SolDesCh3_32" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5413.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_32", 100 )
  5414.                     snd_CreateResource( "SolDesCh3_33" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5415.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_33", 100 )
  5416.                     snd_CreateResource( "SolDesCh3_34" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5417.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_34", 100 )
  5418.                     snd_CreateResource( "SolDesCh3_35" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5419.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_35", 100 )
  5420.                     snd_CreateResource( "SolDesCh3_36" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5421.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_36", 100 )
  5422.                     snd_CreateResource( "SolDesCh3_37" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5423.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_37", 100 )
  5424.                     snd_CreateResource( "SolDesCh3_38" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5425.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_38", 100 )
  5426.                     snd_CreateResource( "SolDesCh3_39" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5427.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_39", 100 )
  5428.                     snd_CreateResource( "SolDesCh3_40" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5429.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_40", 100 )
  5430.                     snd_CreateResource( "SolDesCh3_41" , "Banks.dialogue.English.Regular_Soldiers.SolDesCh3" ) 
  5431.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolDesCh3.SolDesCh3_41", 100 )
  5432.  
  5433.                 snd_CreateBank( "SolSolCh1" , "Banks.dialogue.English.Regular_Soldiers", "SolSolCh1" ) 
  5434.                     snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1", 72 )
  5435.                     snd_CreateResource( "SolSolCh1_001" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5436.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_001", 100 )
  5437.                     snd_CreateResource( "SolSolCh1_002" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5438.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_002", 100 )
  5439.                     snd_CreateResource( "SolSolCh1_003" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5440.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_003", 100 )
  5441.                     snd_CreateResource( "SolSolCh1_004" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5442.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_004", 100 )
  5443.                     snd_CreateResource( "SolSolCh1_005" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5444.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_005", 100 )
  5445.                     snd_CreateResource( "SolSolCh1_006" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5446.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_006", 100 )
  5447.                     snd_CreateResource( "SolSolCh1_007" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5448.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_007", 100 )
  5449.                     snd_CreateResource( "SolSolCh1_008" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5450.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_008", 100 )
  5451.                     snd_CreateResource( "SolSolCh1_009" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5452.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_009", 100 )
  5453.                     snd_CreateResource( "SolSolCh1_010" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5454.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_010", 100 )
  5455.                     snd_CreateResource( "SolSolCh1_011" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5456.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_011", 100 )
  5457.                     snd_CreateResource( "SolSolCh1_012" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5458.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_012", 100 )
  5459.                     snd_CreateResource( "SolSolCh1_013" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5460.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_013", 100 )
  5461.                     snd_CreateResource( "SolSolCh1_014" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5462.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_014", 100 )
  5463.                     snd_CreateResource( "SolSolCh1_015" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5464.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_015", 100 )
  5465.                     snd_CreateResource( "SolSolCh1_016" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5466.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_016", 100 )
  5467.                     snd_CreateResource( "SolSolCh1_017" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5468.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_017", 100 )
  5469.                     snd_CreateResource( "SolSolCh1_018" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5470.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_018", 100 )
  5471.                     snd_CreateResource( "SolSolCh1_019" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5472.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_019", 100 )
  5473.                     snd_CreateResource( "SolSolCh1_020" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5474.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_020", 100 )
  5475.                     snd_CreateResource( "SolSolCh1_021" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5476.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_021", 100 )
  5477.                     snd_CreateResource( "SolSolCh1_022" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5478.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_022", 100 )
  5479.                     snd_CreateResource( "SolSolCh1_023" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5480.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_023", 100 )
  5481.                     snd_CreateResource( "SolSolCh1_024" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5482.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_024", 100 )
  5483.                     snd_CreateResource( "SolSolCh1_025" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5484.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_025", 100 )
  5485.                     snd_CreateResource( "SolSolCh1_026" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5486.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_026", 100 )
  5487.                     snd_CreateResource( "SolSolCh1_027" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5488.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_027", 100 )
  5489.                     snd_CreateResource( "SolSolCh1_028" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5490.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_028", 100 )
  5491.                     snd_CreateResource( "SolSolCh1_029" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5492.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_029", 100 )
  5493.                     snd_CreateResource( "SolSolCh1_030" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5494.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_030", 100 )
  5495.                     snd_CreateResource( "SolSolCh1_031" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5496.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_031", 100 )
  5497.                     snd_CreateResource( "SolSolCh1_032" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5498.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_032", 100 )
  5499.                     snd_CreateResource( "SolSolCh1_033" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5500.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_033", 100 )
  5501.                     snd_CreateResource( "SolSolCh1_034" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5502.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_034", 100 )
  5503.                     snd_CreateResource( "SolSolCh1_035" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5504.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_035", 100 )
  5505.                     snd_CreateResource( "SolSolCh1_036" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5506.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_036", 100 )
  5507.                     snd_CreateResource( "SolSolCh1_037" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5508.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_037", 100 )
  5509.                     snd_CreateResource( "SolSolCh1_038" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5510.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_038", 100 )
  5511.                     snd_CreateResource( "SolSolCh1_039" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5512.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_039", 100 )
  5513.                     snd_CreateResource( "SolSolCh1_040" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5514.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_040", 100 )
  5515.                     snd_CreateResource( "SolSolCh1_041" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5516.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_041", 100 )
  5517.                     snd_CreateResource( "SolSolCh1_042" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5518.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_042", 100 )
  5519.                     snd_CreateResource( "SolSolCh1_043" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5520.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_043", 100 )
  5521.                     snd_CreateResource( "SolSolCh1_044" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5522.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_044", 100 )
  5523.                     snd_CreateResource( "SolSolCh1_045" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5524.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_045", 100 )
  5525.                     snd_CreateResource( "SolSolCh1_046" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5526.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_046", 100 )
  5527.                     snd_CreateResource( "SolSolCh1_047" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5528.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_047", 100 )
  5529.                     snd_CreateResource( "SolSolCh1_048" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5530.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_048", 100 )
  5531.                     snd_CreateResource( "SolSolCh1_049" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5532.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_049", 100 )
  5533.                     snd_CreateResource( "SolSolCh1_050" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5534.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_050", 100 )
  5535.                     snd_CreateResource( "SolSolCh1_051" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5536.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_051", 100 )
  5537.                     snd_CreateResource( "SolSolCh1_052" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5538.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_052", 100 )
  5539.                     snd_CreateResource( "SolSolCh1_053" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5540.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_053", 100 )
  5541.                     snd_CreateResource( "SolSolCh1_054" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5542.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_054", 100 )
  5543.                     snd_CreateResource( "SolSolCh1_055" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5544.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_055", 100 )
  5545.                     snd_CreateResource( "SolSolCh1_056" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5546.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_056", 100 )
  5547.                     snd_CreateResource( "SolSolCh1_057" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5548.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_057", 100 )
  5549.                     snd_CreateResource( "SolSolCh1_058" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5550.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_058", 100 )
  5551.                     snd_CreateResource( "SolSolCh1_059" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5552.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_059", 100 )
  5553.                     snd_CreateResource( "SolSolCh1_060" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5554.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_060", 100 )
  5555.                     snd_CreateResource( "SolSolCh1_061" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5556.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_061", 100 )
  5557.                     snd_CreateResource( "SolSolCh1_062" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5558.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_062", 100 )
  5559.                     snd_CreateResource( "SolSolCh1_063" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5560.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_063", 100 )
  5561.                     snd_CreateResource( "SolSolCh1_064" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5562.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_064", 100 )
  5563.                     snd_CreateResource( "SolSolCh1_065" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5564.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_065", 100 )
  5565.                     snd_CreateResource( "SolSolCh1_066" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5566.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_066", 100 )
  5567.                     snd_CreateResource( "SolSolCh1_067" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5568.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_067", 100 )
  5569.                     snd_CreateResource( "SolSolCh1_068" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5570.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_068", 100 )
  5571.                     snd_CreateResource( "SolSolCh1_069" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1" ) 
  5572.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.SolSolCh1_069", 100 )
  5573.  
  5574.                     snd_CreateBank( "Hulk_HoldSol1" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1", "" ) 
  5575.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1", 100 )
  5576.                         snd_CreateResource( "SolSolCh1_058" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1" ) 
  5577.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1.SolSolCh1_058", 100 )
  5578.                         snd_CreateResource( "SolSolCh1_060" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1" ) 
  5579.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1.SolSolCh1_060", 100 )
  5580.                         snd_CreateResource( "SolSolCh1_061" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1" ) 
  5581.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1.SolSolCh1_061", 100 )
  5582.                         snd_CreateResource( "SolSolCh1_062" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1" ) 
  5583.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1.SolSolCh1_062", 100 )
  5584.                         snd_CreateResource( "SolSolCh1_063" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1" ) 
  5585.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1.SolSolCh1_063", 100 )
  5586.                         snd_CreateResource( "SolSolCh1_031" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1" ) 
  5587.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1.SolSolCh1_031", 100 )
  5588.                         snd_CreateResource( "SolSolCh1_032" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1" ) 
  5589.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1.SolSolCh1_032", 100 )
  5590.                         snd_CreateResource( "SolSolCh1_033" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1" ) 
  5591.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1.SolSolCh1_033", 100 )
  5592.                         snd_CreateResource( "SolSolCh1_051" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1" ) 
  5593.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldSol1.SolSolCh1_051", 100 )
  5594.  
  5595.                     snd_CreateBank( "Hulk_HoldObject1" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1", "" ) 
  5596.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1", 100 )
  5597.                         snd_CreateResource( "SolSolCh1_016" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1" ) 
  5598.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1.SolSolCh1_016", 100 )
  5599.                         snd_CreateResource( "SolSolCh1_017" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1" ) 
  5600.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1.SolSolCh1_017", 100 )
  5601.                         snd_CreateResource( "SolSolCh1_018" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1" ) 
  5602.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1.SolSolCh1_018", 100 )
  5603.                         snd_CreateResource( "SolSolCh1_013" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1" ) 
  5604.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1.SolSolCh1_013", 100 )
  5605.                         snd_CreateResource( "SolSolCh1_014" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1" ) 
  5606.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1.SolSolCh1_014", 100 )
  5607.                         snd_CreateResource( "SolSolCh1_015" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1" ) 
  5608.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1.SolSolCh1_015", 100 )
  5609.                         snd_CreateResource( "SolSolCh1_022" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1" ) 
  5610.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1.SolSolCh1_022", 100 )
  5611.                         snd_CreateResource( "SolSolCh1_023" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1" ) 
  5612.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1.SolSolCh1_023", 100 )
  5613.                         snd_CreateResource( "SolSolCh1_024" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1" ) 
  5614.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1.SolSolCh1_024", 100 )
  5615.                         snd_CreateResource( "SolSolCh1_043" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1" ) 
  5616.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1.SolSolCh1_043", 100 )
  5617.                         snd_CreateResource( "SolSolCh1_044" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1" ) 
  5618.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1.SolSolCh1_044", 100 )
  5619.                         snd_CreateResource( "SolSolCh1_045" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1" ) 
  5620.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_HoldObject1.SolSolCh1_045", 100 )
  5621.  
  5622.                     snd_CreateBank( "Hulk_Dead" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1", "" ) 
  5623.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Dead", 100 )
  5624.                         snd_CreateResource( "SolSolCh1_064" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Dead" ) 
  5625.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Dead.SolSolCh1_064", 100 )
  5626.                         snd_CreateResource( "SolSolCh1_065" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Dead" ) 
  5627.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Dead.SolSolCh1_065", 100 )
  5628.                         snd_CreateResource( "SolSolCh1_066" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Dead" ) 
  5629.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Dead.SolSolCh1_066", 100 )
  5630.  
  5631.                     snd_CreateBank( "Hulk_Weakened" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1", "" ) 
  5632.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Weakened", 100 )
  5633.                         snd_CreateResource( "SolSolCh1_011" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Weakened" ) 
  5634.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Weakened.SolSolCh1_011", 100 )
  5635.                         snd_CreateResource( "SolSolCh1_012" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Weakened" ) 
  5636.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Weakened.SolSolCh1_012", 100 )
  5637.                         snd_CreateResource( "SolSolCh1_021" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Weakened" ) 
  5638.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Weakened.SolSolCh1_021", 100 )
  5639.                         snd_CreateResource( "SolSolCh1_026" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Weakened" ) 
  5640.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Weakened.SolSolCh1_026", 100 )
  5641.                         snd_CreateResource( "SolSolCh1_027" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Weakened" ) 
  5642.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Weakened.SolSolCh1_027", 100 )
  5643.                         snd_CreateResource( "SolSolCh1_020" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Weakened" ) 
  5644.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Hulk_Weakened.SolSolCh1_020", 100 )
  5645.  
  5646.                     snd_CreateBank( "Sol_DownbyHulk" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1", "" ) 
  5647.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Sol_DownbyHulk", 100 )
  5648.                         snd_CreateResource( "SolSolCh1_048" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Sol_DownbyHulk" ) 
  5649.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Sol_DownbyHulk.SolSolCh1_048", 100 )
  5650.                         snd_CreateResource( "SolSolCh1_052" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Sol_DownbyHulk" ) 
  5651.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Sol_DownbyHulk.SolSolCh1_052", 100 )
  5652.                         snd_CreateResource( "SolSolCh1_053" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Sol_DownbyHulk" ) 
  5653.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Sol_DownbyHulk.SolSolCh1_053", 100 )
  5654.                         snd_CreateResource( "SolSolCh1_054" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Sol_DownbyHulk" ) 
  5655.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.Sol_DownbyHulk.SolSolCh1_054", 100 )
  5656.  
  5657.                     snd_CreateBank( "See_HulkStrength" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1", "" ) 
  5658.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.See_HulkStrength", 100 )
  5659.                         snd_CreateResource( "SolSolCh1_010" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.See_HulkStrength" ) 
  5660.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.See_HulkStrength.SolSolCh1_010", 100 )
  5661.                         snd_CreateResource( "SolSolCh1_055" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.See_HulkStrength" ) 
  5662.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.See_HulkStrength.SolSolCh1_055", 100 )
  5663.                         snd_CreateResource( "SolSolCh1_057" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.See_HulkStrength" ) 
  5664.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.See_HulkStrength.SolSolCh1_057", 100 )
  5665.                         snd_CreateResource( "SolSolCh1_022" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.See_HulkStrength" ) 
  5666.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh1.See_HulkStrength.SolSolCh1_022", 100 )
  5667.  
  5668.                 snd_CreateBank( "SolSolCh3" , "Banks.dialogue.English.Regular_Soldiers", "SolSolCh3" ) 
  5669.                     snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3", 70 )
  5670.                     snd_CreateResource( "SolSolCh3_001" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5671.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_001", 100 )
  5672.                     snd_CreateResource( "SolSolCh3_002" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5673.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_002", 100 )
  5674.                     snd_CreateResource( "SolSolCh3_003" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5675.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_003", 100 )
  5676.                     snd_CreateResource( "SolSolCh3_004" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5677.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_004", 100 )
  5678.                     snd_CreateResource( "SolSolCh3_005" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5679.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_005", 100 )
  5680.                     snd_CreateResource( "SolSolCh3_006" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5681.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_006", 100 )
  5682.                     snd_CreateResource( "SolSolCh3_007" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5683.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_007", 100 )
  5684.                     snd_CreateResource( "SolSolCh3_008" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5685.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_008", 100 )
  5686.                     snd_CreateResource( "SolSolCh3_009" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5687.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_009", 100 )
  5688.                     snd_CreateResource( "SolSolCh3_010" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5689.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_010", 100 )
  5690.                     snd_CreateResource( "SolSolCh3_011" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5691.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_011", 100 )
  5692.                     snd_CreateResource( "SolSolCh3_012" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5693.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_012", 100 )
  5694.                     snd_CreateResource( "SolSolCh3_013" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5695.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_013", 100 )
  5696.                     snd_CreateResource( "SolSolCh3_014" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5697.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_014", 100 )
  5698.                     snd_CreateResource( "SolSolCh3_015" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5699.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_015", 100 )
  5700.                     snd_CreateResource( "SolSolCh3_016" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5701.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_016", 100 )
  5702.                     snd_CreateResource( "SolSolCh3_017" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5703.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_017", 100 )
  5704.                     snd_CreateResource( "SolSolCh3_018" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5705.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_018", 100 )
  5706.                     snd_CreateResource( "SolSolCh3_019" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5707.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_019", 100 )
  5708.                     snd_CreateResource( "SolSolCh3_020" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5709.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_020", 100 )
  5710.                     snd_CreateResource( "SolSolCh3_021" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5711.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_021", 100 )
  5712.                     snd_CreateResource( "SolSolCh3_022" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5713.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_022", 100 )
  5714.                     snd_CreateResource( "SolSolCh3_023" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5715.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_023", 100 )
  5716.                     snd_CreateResource( "SolSolCh3_024" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5717.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_024", 100 )
  5718.                     snd_CreateResource( "SolSolCh3_025" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5719.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_025", 100 )
  5720.                     snd_CreateResource( "SolSolCh3_026" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5721.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_026", 100 )
  5722.                     snd_CreateResource( "SolSolCh3_027" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5723.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_027", 100 )
  5724.                     snd_CreateResource( "SolSolCh3_028" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5725.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_028", 100 )
  5726.                     snd_CreateResource( "SolSolCh3_029" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5727.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_029", 100 )
  5728.                     snd_CreateResource( "SolSolCh3_030" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5729.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_030", 100 )
  5730.                     snd_CreateResource( "SolSolCh3_031" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5731.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_031", 100 )
  5732.                     snd_CreateResource( "SolSolCh3_032" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5733.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_032", 100 )
  5734.                     snd_CreateResource( "SolSolCh3_033" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5735.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_033", 100 )
  5736.                     snd_CreateResource( "SolSolCh3_034" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5737.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_034", 100 )
  5738.                     snd_CreateResource( "SolSolCh3_035" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5739.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_035", 100 )
  5740.                     snd_CreateResource( "SolSolCh3_036" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5741.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_036", 100 )
  5742.                     snd_CreateResource( "SolSolCh3_037" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5743.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_037", 100 )
  5744.                     snd_CreateResource( "SolSolCh3_038" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5745.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_038", 100 )
  5746.                     snd_CreateResource( "SolSolCh3_039" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5747.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_039", 100 )
  5748.                     snd_CreateResource( "SolSolCh3_040" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5749.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_040", 100 )
  5750.                     snd_CreateResource( "SolSolCh3_041" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5751.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_041", 100 )
  5752.                     snd_CreateResource( "SolSolCh3_042" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5753.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_042", 100 )
  5754.                     snd_CreateResource( "SolSolCh3_043" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5755.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_043", 100 )
  5756.                     snd_CreateResource( "SolSolCh3_044" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5757.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_044", 100 )
  5758.                     snd_CreateResource( "SolSolCh3_045" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5759.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_045", 100 )
  5760.                     snd_CreateResource( "SolSolCh3_046" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5761.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_046", 100 )
  5762.                     snd_CreateResource( "SolSolCh3_047" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5763.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_047", 100 )
  5764.                     snd_CreateResource( "SolSolCh3_048" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5765.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_048", 100 )
  5766.                     snd_CreateResource( "SolSolCh3_049" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5767.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_049", 100 )
  5768.                     snd_CreateResource( "SolSolCh3_050" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5769.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_050", 100 )
  5770.                     snd_CreateResource( "SolSolCh3_051" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5771.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_051", 100 )
  5772.                     snd_CreateResource( "SolSolCh3_052" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5773.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_052", 100 )
  5774.                     snd_CreateResource( "SolSolCh3_053" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5775.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_053", 100 )
  5776.                     snd_CreateResource( "SolSolCh3_054" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5777.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_054", 100 )
  5778.                     snd_CreateResource( "SolSolCh3_055" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5779.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_055", 100 )
  5780.                     snd_CreateResource( "SolSolCh3_056" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5781.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_056", 100 )
  5782.                     snd_CreateResource( "SolSolCh3_057" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5783.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_057", 100 )
  5784.                     snd_CreateResource( "SolSolCh3_058" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5785.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_058", 100 )
  5786.                     snd_CreateResource( "SolSolCh3_059" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5787.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_059", 100 )
  5788.                     snd_CreateResource( "SolSolCh3_060" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5789.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_060", 100 )
  5790.                     snd_CreateResource( "SolSolCh3_061" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5791.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_061", 100 )
  5792.                     snd_CreateResource( "SolSolCh3_062" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5793.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_062", 100 )
  5794.                     snd_CreateResource( "SolSolCh3_063" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5795.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_063", 100 )
  5796.                     snd_CreateResource( "SolSolCh3_064" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5797.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_064", 100 )
  5798.                     snd_CreateResource( "SolSolCh3_065" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5799.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_065", 100 )
  5800.                     snd_CreateResource( "SolSolCh3_066" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5801.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_066", 100 )
  5802.                     snd_CreateResource( "SolSolCh3_067" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5803.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_067", 100 )
  5804.                     snd_CreateResource( "SolSolCh3_068" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5805.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_068", 100 )
  5806.                     snd_CreateResource( "SolSolCh3_069" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3" ) 
  5807.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.SolSolCh3_069", 100 )
  5808.  
  5809.                     snd_CreateBank( "Hulk_HoldObject1" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3", "" ) 
  5810.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_HoldObject1", 100 )
  5811.                         snd_CreateResource( "SolSolCh3_016" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_HoldObject1" ) 
  5812.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_HoldObject1.SolSolCh3_016", 100 )
  5813.                         snd_CreateResource( "SolSolCh3_017" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_HoldObject1" ) 
  5814.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_HoldObject1.SolSolCh3_017", 100 )
  5815.                         snd_CreateResource( "SolSolCh3_018" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_HoldObject1" ) 
  5816.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_HoldObject1.SolSolCh3_018", 100 )
  5817.                         snd_CreateResource( "SolSolCh3_022" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_HoldObject1" ) 
  5818.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_HoldObject1.SolSolCh3_022", 100 )
  5819.                         snd_CreateResource( "SolSolCh3_023" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_HoldObject1" ) 
  5820.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_HoldObject1.SolSolCh3_023", 100 )
  5821.                         snd_CreateResource( "SolSolCh3_024" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_HoldObject1" ) 
  5822.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_HoldObject1.SolSolCh3_024", 100 )
  5823.                         snd_CreateResource( "SolSolCh3_044" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_HoldObject1" ) 
  5824.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_HoldObject1.SolSolCh3_044", 100 )
  5825.                         snd_CreateResource( "SolSolCh3_045" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_HoldObject1" ) 
  5826.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_HoldObject1.SolSolCh3_045", 100 )
  5827.  
  5828.                     snd_CreateBank( "Hulk_Dead" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3", "" ) 
  5829.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Dead", 100 )
  5830.                         snd_CreateResource( "SolSolCh3_064" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Dead" ) 
  5831.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Dead.SolSolCh3_064", 100 )
  5832.                         snd_CreateResource( "SolSolCh3_065" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Dead" ) 
  5833.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Dead.SolSolCh3_065", 100 )
  5834.                         snd_CreateResource( "SolSolCh3_066" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Dead" ) 
  5835.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Dead.SolSolCh3_066", 100 )
  5836.  
  5837.                     snd_CreateBank( "Hulk_Weakened" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3", "" ) 
  5838.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Weakened", 100 )
  5839.                         snd_CreateResource( "SolSolCh3_061" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Weakened" ) 
  5840.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Weakened.SolSolCh3_061", 100 )
  5841.                         snd_CreateResource( "SolSolCh3_062" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Weakened" ) 
  5842.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Weakened.SolSolCh3_062", 100 )
  5843.                         snd_CreateResource( "SolSolCh3_063" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Weakened" ) 
  5844.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Weakened.SolSolCh3_063", 100 )
  5845.                         snd_CreateResource( "SolSolCh3_068" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Weakened" ) 
  5846.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Weakened.SolSolCh3_068", 100 )
  5847.                         snd_CreateResource( "SolSolCh3_019" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Weakened" ) 
  5848.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Weakened.SolSolCh3_019", 100 )
  5849.                         snd_CreateResource( "SolSolCh3_021" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Weakened" ) 
  5850.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Weakened.SolSolCh3_021", 100 )
  5851.                         snd_CreateResource( "SolSolCh3_027" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Weakened" ) 
  5852.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Hulk_Weakened.SolSolCh3_027", 100 )
  5853.  
  5854.                     snd_CreateBank( "Sol_DownbyHulk" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3", "" ) 
  5855.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Sol_DownbyHulk", 100 )
  5856.                         snd_CreateResource( "SolSolCh3_032" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Sol_DownbyHulk" ) 
  5857.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Sol_DownbyHulk.SolSolCh3_032", 100 )
  5858.                         snd_CreateResource( "SolSolCh3_046" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Sol_DownbyHulk" ) 
  5859.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Sol_DownbyHulk.SolSolCh3_046", 100 )
  5860.                         snd_CreateResource( "SolSolCh3_052" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Sol_DownbyHulk" ) 
  5861.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Sol_DownbyHulk.SolSolCh3_052", 100 )
  5862.                         snd_CreateResource( "SolSolCh3_054" , "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Sol_DownbyHulk" ) 
  5863.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolCh3.Sol_DownbyHulk.SolSolCh3_054", 100 )
  5864.  
  5865.                 snd_CreateBank( "SolSolVeh" , "Banks.dialogue.English.Regular_Soldiers", "SolSolVeh" ) 
  5866.                     snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolSolVeh", 70 )
  5867.                     snd_CreateResource( "SolSolVeh_01a" , "Banks.dialogue.English.Regular_Soldiers.SolSolVeh" ) 
  5868.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolVeh.SolSolVeh_01a", 100 )
  5869.                     snd_CreateResource( "SolSolVeh_02a" , "Banks.dialogue.English.Regular_Soldiers.SolSolVeh" ) 
  5870.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolVeh.SolSolVeh_02a", 100 )
  5871.                     snd_CreateResource( "SolSolVeh_03a" , "Banks.dialogue.English.Regular_Soldiers.SolSolVeh" ) 
  5872.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolVeh.SolSolVeh_03a", 100 )
  5873.                     snd_CreateResource( "SolSolVeh_04a" , "Banks.dialogue.English.Regular_Soldiers.SolSolVeh" ) 
  5874.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolVeh.SolSolVeh_04a", 100 )
  5875.                     snd_CreateResource( "SolSolVeh_05a" , "Banks.dialogue.English.Regular_Soldiers.SolSolVeh" ) 
  5876.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolVeh.SolSolVeh_05a", 100 )
  5877.                     snd_CreateResource( "SolSolVeh_06a" , "Banks.dialogue.English.Regular_Soldiers.SolSolVeh" ) 
  5878.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolVeh.SolSolVeh_06a", 100 )
  5879.                     snd_CreateResource( "SolSolVeh_07a" , "Banks.dialogue.English.Regular_Soldiers.SolSolVeh" ) 
  5880.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolVeh.SolSolVeh_07a", 100 )
  5881.                     snd_CreateResource( "SolSolVeh_08a" , "Banks.dialogue.English.Regular_Soldiers.SolSolVeh" ) 
  5882.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolVeh.SolSolVeh_08a", 100 )
  5883.                     snd_CreateResource( "SolSolVeh_09a" , "Banks.dialogue.English.Regular_Soldiers.SolSolVeh" ) 
  5884.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolVeh.SolSolVeh_09a", 100 )
  5885.                     snd_CreateResource( "SolSolVeh_10a" , "Banks.dialogue.English.Regular_Soldiers.SolSolVeh" ) 
  5886.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolVeh.SolSolVeh_10a", 100 )
  5887.                     snd_CreateResource( "SolSolVeh_11a" , "Banks.dialogue.English.Regular_Soldiers.SolSolVeh" ) 
  5888.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolVeh.SolSolVeh_11a", 100 )
  5889.                     snd_CreateResource( "SolSolVeh_12a" , "Banks.dialogue.English.Regular_Soldiers.SolSolVeh" ) 
  5890.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolVeh.SolSolVeh_12a", 100 )
  5891.                     snd_CreateResource( "SolSolVeh_13a" , "Banks.dialogue.English.Regular_Soldiers.SolSolVeh" ) 
  5892.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolVeh.SolSolVeh_13a", 100 )
  5893.                     snd_CreateResource( "SolSolVeh_14a" , "Banks.dialogue.English.Regular_Soldiers.SolSolVeh" ) 
  5894.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolVeh.SolSolVeh_14a", 100 )
  5895.                     snd_CreateResource( "SolSolVeh_15a" , "Banks.dialogue.English.Regular_Soldiers.SolSolVeh" ) 
  5896.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolSolVeh.SolSolVeh_15a", 100 )
  5897.  
  5898.                 snd_CreateBank( "SolBanCh1" , "Banks.dialogue.English.Regular_Soldiers", "SolBanCh1" ) 
  5899.                     snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1", 70 )
  5900.  
  5901.                     snd_CreateBank( "Gen_Encounter1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1", "" ) 
  5902.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Gen_Encounter1", 100 )
  5903.                         snd_CreateResource( "SolBanCh1_001" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Gen_Encounter1" ) 
  5904.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Gen_Encounter1.SolBanCh1_001", 100 )
  5905.                         snd_CreateResource( "SolBanCh1_004" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Gen_Encounter1" ) 
  5906.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Gen_Encounter1.SolBanCh1_004", 100 )
  5907.                         snd_CreateResource( "SolBanCh1_005" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Gen_Encounter1" ) 
  5908.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Gen_Encounter1.SolBanCh1_005", 100 )
  5909.                         snd_CreateResource( "SolBanCh1_081" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Gen_Encounter1" ) 
  5910.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Gen_Encounter1.SolBanCh1_081", 100 )
  5911.                         snd_CreateResource( "SolBanCh1_082" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Gen_Encounter1" ) 
  5912.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Gen_Encounter1.SolBanCh1_082", 100 )
  5913.                         snd_CreateResource( "SolBanCh1_084" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Gen_Encounter1" ) 
  5914.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Gen_Encounter1.SolBanCh1_084", 100 )
  5915.                         snd_CreateResource( "SolBanCh1_087" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Gen_Encounter1" ) 
  5916.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Gen_Encounter1.SolBanCh1_087", 100 )
  5917.  
  5918.                     snd_CreateBank( "Sol_Overcome_Ban1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1", "" ) 
  5919.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_Overcome_Ban1", 100 )
  5920.                         snd_CreateResource( "SolBanCh1_011" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_Overcome_Ban1" ) 
  5921.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_Overcome_Ban1.SolBanCh1_011", 100 )
  5922.                         snd_CreateResource( "SolBanCh1_012" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_Overcome_Ban1" ) 
  5923.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_Overcome_Ban1.SolBanCh1_012", 100 )
  5924.                         snd_CreateResource( "SolBanCh1_014" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_Overcome_Ban1" ) 
  5925.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_Overcome_Ban1.SolBanCh1_014", 100 )
  5926.                         snd_CreateResource( "SolBanCh1_015" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_Overcome_Ban1" ) 
  5927.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_Overcome_Ban1.SolBanCh1_015", 100 )
  5928.                         snd_CreateResource( "SolBanCh1_095" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_Overcome_Ban1" ) 
  5929.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_Overcome_Ban1.SolBanCh1_095", 100 )
  5930.  
  5931.                     snd_CreateBank( "Ban_SurrenderFake1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1", "" ) 
  5932.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake1", 100 )
  5933.                         snd_CreateResource( "SolBanCh1_016" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake1" ) 
  5934.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake1.SolBanCh1_016", 100 )
  5935.                         snd_CreateResource( "SolBanCh1_018" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake1" ) 
  5936.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake1.SolBanCh1_018", 100 )
  5937.                         snd_CreateResource( "SolBanCh1_019" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake1" ) 
  5938.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake1.SolBanCh1_019", 100 )
  5939.                         snd_CreateResource( "SolBanCh1_020" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake1" ) 
  5940.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake1.SolBanCh1_020", 100 )
  5941.                         snd_CreateResource( "SolBanCh1_098" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake1" ) 
  5942.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake1.SolBanCh1_098", 100 )
  5943.  
  5944.                     snd_CreateBank( "Ban_SurrenderFake2" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1", "" ) 
  5945.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake2", 100 )
  5946.                         snd_CreateResource( "SolBanCh1_096" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake2" ) 
  5947.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake2.SolBanCh1_096", 100 )
  5948.                         snd_CreateResource( "SolBanCh1_097" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake2" ) 
  5949.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake2.SolBanCh1_097", 100 )
  5950.                         snd_CreateResource( "SolBanCh1_098" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake2" ) 
  5951.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake2.SolBanCh1_098", 100 )
  5952.                         snd_CreateResource( "SolBanCh1_099" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake2" ) 
  5953.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake2.SolBanCh1_099", 100 )
  5954.                         snd_CreateResource( "SolBanCh1_100" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake2" ) 
  5955.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_SurrenderFake2.SolBanCh1_100", 100 )
  5956.  
  5957.                     snd_CreateBank( "Ban_Shot1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1", "" ) 
  5958.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot1", 100 )
  5959.                         snd_CreateResource( "SolBanCh1_021" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot1" ) 
  5960.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot1.SolBanCh1_021", 100 )
  5961.                         snd_CreateResource( "SolBanCh1_022" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot1" ) 
  5962.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot1.SolBanCh1_022", 100 )
  5963.                         snd_CreateResource( "SolBanCh1_023" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot1" ) 
  5964.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot1.SolBanCh1_023", 100 )
  5965.                         snd_CreateResource( "SolBanCh1_024" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot1" ) 
  5966.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot1.SolBanCh1_024", 100 )
  5967.                         snd_CreateResource( "SolBanCh1_025" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot1" ) 
  5968.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot1.SolBanCh1_025", 100 )
  5969.  
  5970.                     snd_CreateBank( "Ban_Shot2" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1", "" ) 
  5971.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot2", 100 )
  5972.                         snd_CreateResource( "SolBanCh1_101" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot2" ) 
  5973.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot2.SolBanCh1_101", 100 )
  5974.                         snd_CreateResource( "SolBanCh1_102" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot2" ) 
  5975.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot2.SolBanCh1_102", 100 )
  5976.                         snd_CreateResource( "SolBanCh1_103" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot2" ) 
  5977.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot2.SolBanCh1_103", 100 )
  5978.                         snd_CreateResource( "SolBanCh1_104" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot2" ) 
  5979.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot2.SolBanCh1_104", 100 )
  5980.                         snd_CreateResource( "SolBanCh1_105" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot2" ) 
  5981.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Shot2.SolBanCh1_105", 100 )
  5982.  
  5983.                     snd_CreateBank( "Ban_KnockedDown1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1", "" ) 
  5984.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockedDown1", 100 )
  5985.                         snd_CreateResource( "SolBanCh1_026" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockedDown1" ) 
  5986.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockedDown1.SolBanCh1_026", 100 )
  5987.                         snd_CreateResource( "SolBanCh1_028" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockedDown1" ) 
  5988.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockedDown1.SolBanCh1_028", 100 )
  5989.                         snd_CreateResource( "SolBanCh1_030" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockedDown1" ) 
  5990.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockedDown1.SolBanCh1_030", 100 )
  5991.                         snd_CreateResource( "SolBanCh1_110" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockedDown1" ) 
  5992.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockedDown1.SolBanCh1_110", 100 )
  5993.  
  5994.                     snd_CreateBank( "Ban_Surrender1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1", "" ) 
  5995.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Surrender1", 100 )
  5996.                         snd_CreateResource( "SolBanCh1_031" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Surrender1" ) 
  5997.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Surrender1.SolBanCh1_031", 100 )
  5998.                         snd_CreateResource( "SolBanCh1_033" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Surrender1" ) 
  5999.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Surrender1.SolBanCh1_033", 100 )
  6000.                         snd_CreateResource( "SolBanCh1_034" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Surrender1" ) 
  6001.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Surrender1.SolBanCh1_034", 100 )
  6002.                         snd_CreateResource( "SolBanCh1_035" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Surrender1" ) 
  6003.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Surrender1.SolBanCh1_035", 100 )
  6004.                         snd_CreateResource( "SolBanCh1_113" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Surrender1" ) 
  6005.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Surrender1.SolBanCh1_113", 100 )
  6006.  
  6007.                     snd_CreateBank( "Ban_Retreat1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1", "" ) 
  6008.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Retreat1", 100 )
  6009.                         snd_CreateResource( "SolBanCh1_036" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Retreat1" ) 
  6010.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Retreat1.SolBanCh1_036", 100 )
  6011.                         snd_CreateResource( "SolBanCh1_037" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Retreat1" ) 
  6012.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Retreat1.SolBanCh1_037", 100 )
  6013.                         snd_CreateResource( "SolBanCh1_038" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Retreat1" ) 
  6014.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Retreat1.SolBanCh1_038", 100 )
  6015.                         snd_CreateResource( "SolBanCh1_040" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Retreat1" ) 
  6016.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Retreat1.SolBanCh1_040", 100 )
  6017.                         snd_CreateResource( "SolBanCh1_116" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Retreat1" ) 
  6018.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Retreat1.SolBanCh1_116", 100 )
  6019.                         snd_CreateResource( "SolBanCh1_118" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Retreat1" ) 
  6020.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Retreat1.SolBanCh1_118", 100 )
  6021.                         snd_CreateResource( "SolBanCh1_120" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Retreat1" ) 
  6022.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Retreat1.SolBanCh1_120", 100 )
  6023.                         snd_CreateResource( "SolBanCh1_121" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Retreat1" ) 
  6024.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_Retreat1.SolBanCh1_121", 100 )
  6025.  
  6026.                     snd_CreateBank( "Sol_EndPersuit1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1", "" ) 
  6027.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_EndPersuit1", 100 )
  6028.                         snd_CreateResource( "SolBanCh1_043" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_EndPersuit1" ) 
  6029.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_EndPersuit1.SolBanCh1_043", 100 )
  6030.                         snd_CreateResource( "SolBanCh1_044" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_EndPersuit1" ) 
  6031.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_EndPersuit1.SolBanCh1_044", 100 )
  6032.                         snd_CreateResource( "SolBanCh1_045" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_EndPersuit1" ) 
  6033.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_EndPersuit1.SolBanCh1_045", 100 )
  6034.                         snd_CreateResource( "SolBanCh1_123" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_EndPersuit1" ) 
  6035.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_EndPersuit1.SolBanCh1_123", 100 )
  6036.                         snd_CreateResource( "SolBanCh1_125" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_EndPersuit1" ) 
  6037.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_EndPersuit1.SolBanCh1_125", 100 )
  6038.  
  6039.                     snd_CreateBank( "Ban_KnockDownSol1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1", "" ) 
  6040.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1", 100 )
  6041.                         snd_CreateResource( "SolBanCh1_047" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1" ) 
  6042.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1.SolBanCh1_047", 100 )
  6043.                         snd_CreateResource( "SolBanCh1_048" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1" ) 
  6044.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1.SolBanCh1_048", 100 )
  6045.                         snd_CreateResource( "SolBanCh1_049" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1" ) 
  6046.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1.SolBanCh1_049", 100 )
  6047.                         snd_CreateResource( "SolBanCh1_050" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1" ) 
  6048.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1.SolBanCh1_050", 100 )
  6049.                         snd_CreateResource( "SolBanCh1_128" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1" ) 
  6050.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1.SolBanCh1_128", 100 )
  6051.                         snd_CreateResource( "SolBanCh1_131" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1" ) 
  6052.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1.SolBanCh1_131", 100 )
  6053.                         snd_CreateResource( "SolBanCh1_061" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1" ) 
  6054.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1.SolBanCh1_061", 100 )
  6055.                         snd_CreateResource( "SolBanCh1_062" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1" ) 
  6056.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1.SolBanCh1_062", 100 )
  6057.                         snd_CreateResource( "SolBanCh1_064" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1" ) 
  6058.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1.SolBanCh1_064", 100 )
  6059.                         snd_CreateResource( "SolBanCh1_065" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1" ) 
  6060.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1.SolBanCh1_065", 100 )
  6061.                         snd_CreateResource( "SolBanCh1_144" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1" ) 
  6062.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_KnockDownSol1.SolBanCh1_144", 100 )
  6063.  
  6064.                     snd_CreateBank( "Sol_SearchforBan1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1", "" ) 
  6065.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan1", 100 )
  6066.                         snd_CreateResource( "SolBanCh1_066" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan1" ) 
  6067.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan1.SolBanCh1_066", 100 )
  6068.                         snd_CreateResource( "SolBanCh1_067" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan1" ) 
  6069.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan1.SolBanCh1_067", 100 )
  6070.                         snd_CreateResource( "SolBanCh1_068" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan1" ) 
  6071.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan1.SolBanCh1_068", 100 )
  6072.                         snd_CreateResource( "SolBanCh1_069" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan1" ) 
  6073.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan1.SolBanCh1_069", 100 )
  6074.                         snd_CreateResource( "SolBanCh1_070" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan1" ) 
  6075.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan1.SolBanCh1_070", 100 )
  6076.  
  6077.                     snd_CreateBank( "Sol_SearchforBan2" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1", "" ) 
  6078.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan2", 100 )
  6079.                         snd_CreateResource( "SolBanCh1_148" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan2" ) 
  6080.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan2.SolBanCh1_148", 100 )
  6081.                         snd_CreateResource( "SolBanCh1_149" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan2" ) 
  6082.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan2.SolBanCh1_149", 100 )
  6083.                         snd_CreateResource( "SolBanCh1_150" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan2" ) 
  6084.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan2.SolBanCh1_150", 100 )
  6085.                         snd_CreateResource( "SolBanCh1_151" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan2" ) 
  6086.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan2.SolBanCh1_151", 100 )
  6087.                         snd_CreateResource( "SolBanCh1_152" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan2" ) 
  6088.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Sol_SearchforBan2.SolBanCh1_152", 100 )
  6089.  
  6090.                     snd_CreateBank( "Freeze_ShowPapers" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1", "" ) 
  6091.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Freeze_ShowPapers", 100 )
  6092.                         snd_CreateResource( "SolBanCh1_086" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Freeze_ShowPapers" ) 
  6093.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Freeze_ShowPapers.SolBanCh1_086", 100 )
  6094.                         snd_CreateResource( "SolBanCh1_087" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Freeze_ShowPapers" ) 
  6095.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Freeze_ShowPapers.SolBanCh1_087", 100 )
  6096.                         snd_CreateResource( "SolBanCh1_088" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Freeze_ShowPapers" ) 
  6097.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Freeze_ShowPapers.SolBanCh1_088", 100 )
  6098.                         snd_CreateResource( "SolBanCh1_009" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Freeze_ShowPapers" ) 
  6099.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Freeze_ShowPapers.SolBanCh1_009", 100 )
  6100.                     snd_CreateResource( "SolBanCh1_156" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1" ) 
  6101.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.SolBanCh1_156", 100 )
  6102.                     snd_CreateResource( "SolBanCh1_153" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1" ) 
  6103.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.SolBanCh1_153", 100 )
  6104.  
  6105.                     snd_CreateBank( "Ban_NearTransform" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1", "" ) 
  6106.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_NearTransform", 100 )
  6107.                         snd_CreateResource( "SolBanCh1_051" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_NearTransform" ) 
  6108.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_NearTransform.SolBanCh1_051", 100 )
  6109.                         snd_CreateResource( "SolBanCh1_052" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_NearTransform" ) 
  6110.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_NearTransform.SolBanCh1_052", 100 )
  6111.                         snd_CreateResource( "SolBanCh1_053" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_NearTransform" ) 
  6112.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_NearTransform.SolBanCh1_053", 100 )
  6113.                         snd_CreateResource( "SolBanCh1_054" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_NearTransform" ) 
  6114.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_NearTransform.SolBanCh1_054", 100 )
  6115.                         snd_CreateResource( "SolBanCh1_055" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_NearTransform" ) 
  6116.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh1.Ban_NearTransform.SolBanCh1_055", 100 )
  6117.  
  6118.                 snd_CreateBank( "SolHulkCh1" , "Banks.dialogue.English.Regular_Soldiers", "SolHulkCh1" ) 
  6119.                     snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1", 95 )
  6120.  
  6121.                     snd_CreateBank( "Gen_Encounter1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1", "" ) 
  6122.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1", 100 )
  6123.                         snd_CreateResource( "SolHulkCh1_002" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1" ) 
  6124.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1.SolHulkCh1_002", 100 )
  6125.                         snd_CreateResource( "SolHulkCh1_003" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1" ) 
  6126.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1.SolHulkCh1_003", 100 )
  6127.                         snd_CreateResource( "SolHulkCh1_004" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1" ) 
  6128.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1.SolHulkCh1_004", 100 )
  6129.                         snd_CreateResource( "SolHulkCh1_062" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1" ) 
  6130.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1.SolHulkCh1_062", 100 )
  6131.                         snd_CreateResource( "SolHulkCh1_063" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1" ) 
  6132.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1.SolHulkCh1_063", 100 )
  6133.                         snd_CreateResource( "SolHulkCh1_064" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1" ) 
  6134.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1.SolHulkCh1_064", 100 )
  6135.                         snd_CreateResource( "SolHulkCh1_052" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1" ) 
  6136.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1.SolHulkCh1_052", 100 )
  6137.                         snd_CreateResource( "SolHulkCh1_111" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1" ) 
  6138.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1.SolHulkCh1_111", 100 )
  6139.                         snd_CreateResource( "SolHulkCh1_049" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1" ) 
  6140.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Gen_Encounter1.SolHulkCh1_049", 100 )
  6141.  
  6142.                     snd_CreateBank( "Hulk_HoldObject1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1", "" ) 
  6143.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1", 100 )
  6144.                         snd_CreateResource( "SolHulkCh1_011" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1" ) 
  6145.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1.SolHulkCh1_011", 100 )
  6146.                         snd_CreateResource( "SolHulkCh1_012" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1" ) 
  6147.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1.SolHulkCh1_012", 100 )
  6148.                         snd_CreateResource( "SolHulkCh1_013" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1" ) 
  6149.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1.SolHulkCh1_013", 100 )
  6150.                         snd_CreateResource( "SolHulkCh1_014" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1" ) 
  6151.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1.SolHulkCh1_014", 100 )
  6152.                         snd_CreateResource( "SolHulkCh1_071" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1" ) 
  6153.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1.SolHulkCh1_071", 100 )
  6154.                         snd_CreateResource( "SolHulkCh1_073" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1" ) 
  6155.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1.SolHulkCh1_073", 100 )
  6156.                         snd_CreateResource( "SolHulkCh1_074" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1" ) 
  6157.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1.SolHulkCh1_074", 100 )
  6158.                         snd_CreateResource( "SolHulkCh1_075" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1" ) 
  6159.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1.SolHulkCh1_075", 100 )
  6160.                         snd_CreateResource( "SolHulkCh1_114" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1" ) 
  6161.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldObject1.SolHulkCh1_114", 100 )
  6162.  
  6163.                     snd_CreateBank( "Hulk_HoldSol1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1", "" ) 
  6164.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldSol1", 100 )
  6165.                         snd_CreateResource( "SolHulkCh1_016" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldSol1" ) 
  6166.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldSol1.SolHulkCh1_016", 100 )
  6167.                         snd_CreateResource( "SolHulkCh1_017" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldSol1" ) 
  6168.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldSol1.SolHulkCh1_017", 100 )
  6169.                         snd_CreateResource( "SolHulkCh1_018" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldSol1" ) 
  6170.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldSol1.SolHulkCh1_018", 100 )
  6171.                         snd_CreateResource( "SolHulkCh1_019" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldSol1" ) 
  6172.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldSol1.SolHulkCh1_019", 100 )
  6173.                         snd_CreateResource( "SolHulkCh1_076" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldSol1" ) 
  6174.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldSol1.SolHulkCh1_076", 100 )
  6175.                         snd_CreateResource( "SolHulkCh1_079" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldSol1" ) 
  6176.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldSol1.SolHulkCh1_079", 100 )
  6177.                         snd_CreateResource( "SolHulkCh1_080" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldSol1" ) 
  6178.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_HoldSol1.SolHulkCh1_080", 100 )
  6179.  
  6180.                     snd_CreateBank( "See_HulkStrength1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1", "" ) 
  6181.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1", 100 )
  6182.                         snd_CreateResource( "SolHulkCh1_021" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1" ) 
  6183.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1.SolHulkCh1_021", 100 )
  6184.                         snd_CreateResource( "SolHulkCh1_022" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1" ) 
  6185.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1.SolHulkCh1_022", 100 )
  6186.                         snd_CreateResource( "SolHulkCh1_023" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1" ) 
  6187.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1.SolHulkCh1_023", 100 )
  6188.                         snd_CreateResource( "SolHulkCh1_024" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1" ) 
  6189.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1.SolHulkCh1_024", 100 )
  6190.                         snd_CreateResource( "SolHulkCh1_081" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1" ) 
  6191.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1.SolHulkCh1_081", 100 )
  6192.                         snd_CreateResource( "SolHulkCh1_083" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1" ) 
  6193.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1.SolHulkCh1_083", 100 )
  6194.                         snd_CreateResource( "SolHulkCh1_051" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1" ) 
  6195.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1.SolHulkCh1_051", 100 )
  6196.                         snd_CreateResource( "SolHulkCh1_109" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1" ) 
  6197.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1.SolHulkCh1_109", 100 )
  6198.                         snd_CreateResource( "SolHulkCh1_112" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1" ) 
  6199.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1.SolHulkCh1_112", 100 )
  6200.                         snd_CreateResource( "SolHulkCh1_054" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1" ) 
  6201.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkStrength1.SolHulkCh1_054", 100 )
  6202.  
  6203.                     snd_CreateBank( "See_HulkSuper1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1", "" ) 
  6204.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1", 100 )
  6205.                         snd_CreateResource( "SolHulkCh1_026" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1" ) 
  6206.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1.SolHulkCh1_026", 100 )
  6207.                         snd_CreateResource( "SolHulkCh1_027" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1" ) 
  6208.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1.SolHulkCh1_027", 100 )
  6209.                         snd_CreateResource( "SolHulkCh1_028" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1" ) 
  6210.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1.SolHulkCh1_028", 100 )
  6211.                         snd_CreateResource( "SolHulkCh1_030" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1" ) 
  6212.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1.SolHulkCh1_030", 100 )
  6213.                         snd_CreateResource( "SolHulkCh1_086" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1" ) 
  6214.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1.SolHulkCh1_086", 100 )
  6215.                         snd_CreateResource( "SolHulkCh1_087" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1" ) 
  6216.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1.SolHulkCh1_087", 100 )
  6217.                         snd_CreateResource( "SolHulkCh1_088" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1" ) 
  6218.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1.SolHulkCh1_088", 100 )
  6219.                         snd_CreateResource( "SolHulkCh1_089" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1" ) 
  6220.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1.SolHulkCh1_089", 100 )
  6221.                         snd_CreateResource( "SolHulkCh1_115" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1" ) 
  6222.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1.SolHulkCh1_115", 100 )
  6223.                         snd_CreateResource( "SolHulkCh1_113" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1" ) 
  6224.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.See_HulkSuper1.SolHulkCh1_113", 100 )
  6225.  
  6226.                     snd_CreateBank( "Hulk_DownBySol1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1", "" ) 
  6227.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_DownBySol1", 100 )
  6228.                         snd_CreateResource( "SolHulkCh1_031" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_DownBySol1" ) 
  6229.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_DownBySol1.SolHulkCh1_031", 100 )
  6230.                         snd_CreateResource( "SolHulkCh1_032" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_DownBySol1" ) 
  6231.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_DownBySol1.SolHulkCh1_032", 100 )
  6232.                         snd_CreateResource( "SolHulkCh1_034" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_DownBySol1" ) 
  6233.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_DownBySol1.SolHulkCh1_034", 100 )
  6234.                         snd_CreateResource( "SolHulkCh1_092" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_DownBySol1" ) 
  6235.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_DownBySol1.SolHulkCh1_092", 100 )
  6236.                         snd_CreateResource( "SolHulkCh1_093" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_DownBySol1" ) 
  6237.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_DownBySol1.SolHulkCh1_093", 100 )
  6238.                         snd_CreateResource( "SolHulkCh1_094" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_DownBySol1" ) 
  6239.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_DownBySol1.SolHulkCh1_094", 100 )
  6240.                         snd_CreateResource( "SolHulkCh1_095" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_DownBySol1" ) 
  6241.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_DownBySol1.SolHulkCh1_095", 100 )
  6242.                         snd_CreateResource( "SolHulkCh1_046" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_DownBySol1" ) 
  6243.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_DownBySol1.SolHulkCh1_046", 100 )
  6244.  
  6245.                     snd_CreateBank( "Hear_HulkRoar1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1", "" ) 
  6246.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1", 100 )
  6247.                         snd_CreateResource( "SolHulkCh1_037" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1" ) 
  6248.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1.SolHulkCh1_037", 100 )
  6249.                         snd_CreateResource( "SolHulkCh1_038" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1" ) 
  6250.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1.SolHulkCh1_038", 100 )
  6251.                         snd_CreateResource( "SolHulkCh1_039" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1" ) 
  6252.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1.SolHulkCh1_039", 100 )
  6253.                         snd_CreateResource( "SolHulkCh1_040" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1" ) 
  6254.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1.SolHulkCh1_040", 100 )
  6255.                         snd_CreateResource( "SolHulkCh1_096" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1" ) 
  6256.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1.SolHulkCh1_096", 100 )
  6257.                         snd_CreateResource( "SolHulkCh1_097" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1" ) 
  6258.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1.SolHulkCh1_097", 100 )
  6259.                         snd_CreateResource( "SolHulkCh1_098" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1" ) 
  6260.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1.SolHulkCh1_098", 100 )
  6261.                         snd_CreateResource( "SolHulkCh1_099" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1" ) 
  6262.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1.SolHulkCh1_099", 100 )
  6263.                         snd_CreateResource( "SolHulkCh1_056" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1" ) 
  6264.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1.SolHulkCh1_056", 100 )
  6265.                         snd_CreateResource( "SolHulkCh1_110" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1" ) 
  6266.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hear_HulkRoar1.SolHulkCh1_110", 100 )
  6267.  
  6268.                     snd_CreateBank( "Sol_DownByHulk1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1", "" ) 
  6269.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_DownByHulk1", 100 )
  6270.                         snd_CreateResource( "SolHulkCh1_041" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_DownByHulk1" ) 
  6271.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_DownByHulk1.SolHulkCh1_041", 100 )
  6272.                         snd_CreateResource( "SolHulkCh1_042" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_DownByHulk1" ) 
  6273.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_DownByHulk1.SolHulkCh1_042", 100 )
  6274.                         snd_CreateResource( "SolHulkCh1_045" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_DownByHulk1" ) 
  6275.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_DownByHulk1.SolHulkCh1_045", 100 )
  6276.                         snd_CreateResource( "SolHulkCh1_103" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_DownByHulk1" ) 
  6277.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_DownByHulk1.SolHulkCh1_103", 100 )
  6278.                         snd_CreateResource( "SolHulkCh1_105" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_DownByHulk1" ) 
  6279.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_DownByHulk1.SolHulkCh1_105", 100 )
  6280.                         snd_CreateResource( "SolHulkCh1_053" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_DownByHulk1" ) 
  6281.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_DownByHulk1.SolHulkCh1_053", 100 )
  6282.                         snd_CreateResource( "SolHulkCh1_050" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_DownByHulk1" ) 
  6283.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_DownByHulk1.SolHulkCh1_050", 100 )
  6284.                         snd_CreateResource( "SolHulkCh1_101" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_DownByHulk1" ) 
  6285.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_DownByHulk1.SolHulkCh1_101", 100 )
  6286.  
  6287.                     snd_CreateBank( "Alarm_Sol_InBound1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1", "" ) 
  6288.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound1", 100 )
  6289.                         snd_CreateResource( "SolHulkCh1_046" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound1" ) 
  6290.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound1.SolHulkCh1_046", 100 )
  6291.                         snd_CreateResource( "SolHulkCh1_047" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound1" ) 
  6292.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound1.SolHulkCh1_047", 100 )
  6293.                         snd_CreateResource( "SolHulkCh1_048" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound1" ) 
  6294.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound1.SolHulkCh1_048", 100 )
  6295.                         snd_CreateResource( "SolHulkCh1_049" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound1" ) 
  6296.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound1.SolHulkCh1_049", 100 )
  6297.                         snd_CreateResource( "SolHulkCh1_050" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound1" ) 
  6298.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound1.SolHulkCh1_050", 100 )
  6299.  
  6300.                     snd_CreateBank( "Alarm_Sol_InBound2" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1", "" ) 
  6301.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound2", 100 )
  6302.                         snd_CreateResource( "SolHulkCh1_106" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound2" ) 
  6303.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound2.SolHulkCh1_106", 100 )
  6304.                         snd_CreateResource( "SolHulkCh1_107" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound2" ) 
  6305.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound2.SolHulkCh1_107", 100 )
  6306.                         snd_CreateResource( "SolHulkCh1_108" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound2" ) 
  6307.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound2.SolHulkCh1_108", 100 )
  6308.                         snd_CreateResource( "SolHulkCh1_109" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound2" ) 
  6309.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound2.SolHulkCh1_109", 100 )
  6310.                         snd_CreateResource( "SolHulkCh1_110" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound2" ) 
  6311.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Alarm_Sol_InBound2.SolHulkCh1_110", 100 )
  6312.  
  6313.                     snd_CreateBank( "Sol_CallForBackup1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1", "" ) 
  6314.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup1", 100 )
  6315.                         snd_CreateResource( "SolHulkCh1_051" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup1" ) 
  6316.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup1.SolHulkCh1_051", 100 )
  6317.                         snd_CreateResource( "SolHulkCh1_052" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup1" ) 
  6318.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup1.SolHulkCh1_052", 100 )
  6319.                         snd_CreateResource( "SolHulkCh1_053" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup1" ) 
  6320.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup1.SolHulkCh1_053", 100 )
  6321.                         snd_CreateResource( "SolHulkCh1_054" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup1" ) 
  6322.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup1.SolHulkCh1_054", 100 )
  6323.                         snd_CreateResource( "SolHulkCh1_055" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup1" ) 
  6324.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup1.SolHulkCh1_055", 100 )
  6325.  
  6326.                     snd_CreateBank( "Sol_CallForBackup2" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1", "" ) 
  6327.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup2", 100 )
  6328.                         snd_CreateResource( "SolHulkCh1_111" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup2" ) 
  6329.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup2.SolHulkCh1_111", 100 )
  6330.                         snd_CreateResource( "SolHulkCh1_112" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup2" ) 
  6331.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup2.SolHulkCh1_112", 100 )
  6332.                         snd_CreateResource( "SolHulkCh1_113" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup2" ) 
  6333.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup2.SolHulkCh1_113", 100 )
  6334.                         snd_CreateResource( "SolHulkCh1_114" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup2" ) 
  6335.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup2.SolHulkCh1_114", 100 )
  6336.                         snd_CreateResource( "SolHulkCh1_115" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup2" ) 
  6337.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Sol_CallForBackup2.SolHulkCh1_115", 100 )
  6338.  
  6339.                     snd_CreateBank( "Hulk_Dead1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1", "" ) 
  6340.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_Dead1", 100 )
  6341.                         snd_CreateResource( "SolHulkCh1_057" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_Dead1" ) 
  6342.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_Dead1.SolHulkCh1_057", 100 )
  6343.                         snd_CreateResource( "SolHulkCh1_058" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_Dead1" ) 
  6344.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_Dead1.SolHulkCh1_058", 100 )
  6345.                         snd_CreateResource( "SolHulkCh1_059" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_Dead1" ) 
  6346.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_Dead1.SolHulkCh1_059", 100 )
  6347.                         snd_CreateResource( "SolHulkCh1_117" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_Dead1" ) 
  6348.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_Dead1.SolHulkCh1_117", 100 )
  6349.                         snd_CreateResource( "SolHulkCh1_118" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_Dead1" ) 
  6350.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_Dead1.SolHulkCh1_118", 100 )
  6351.                         snd_CreateResource( "SolHulkCh1_119" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_Dead1" ) 
  6352.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh1.Hulk_Dead1.SolHulkCh1_119", 100 )
  6353.  
  6354.                 snd_CreateBank( "SolHulkCh3" , "Banks.dialogue.English.Regular_Soldiers", "SolHulkCh3" ) 
  6355.                     snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3", 80 )
  6356.  
  6357.                     snd_CreateBank( "Hulk_HoldObject1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3", "" ) 
  6358.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldObject1", 100 )
  6359.                         snd_CreateResource( "SolHulkCh3_011" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldObject1" ) 
  6360.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldObject1.SolHulkCh3_011", 100 )
  6361.                         snd_CreateResource( "SolHulkCh3_013" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldObject1" ) 
  6362.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldObject1.SolHulkCh3_013", 100 )
  6363.                         snd_CreateResource( "SolHulkCh3_014" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldObject1" ) 
  6364.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldObject1.SolHulkCh3_014", 100 )
  6365.                         snd_CreateResource( "SolHulkCh3_015" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldObject1" ) 
  6366.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldObject1.SolHulkCh3_015", 100 )
  6367.                         snd_CreateResource( "SolHulkCh3_072" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldObject1" ) 
  6368.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldObject1.SolHulkCh3_072", 100 )
  6369.                         snd_CreateResource( "SolHulkCh3_074" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldObject1" ) 
  6370.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldObject1.SolHulkCh3_074", 100 )
  6371.                         snd_CreateResource( "SolHulkCh3_075" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldObject1" ) 
  6372.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldObject1.SolHulkCh3_075", 100 )
  6373.                         snd_CreateResource( "SolHulkCh3_073" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldObject1" ) 
  6374.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldObject1.SolHulkCh3_073", 100 )
  6375.  
  6376.                     snd_CreateBank( "Hulk_HoldSol1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3", "" ) 
  6377.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol1", 100 )
  6378.                         snd_CreateResource( "SolHulkCh3_017" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol1" ) 
  6379.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol1.SolHulkCh3_017", 100 )
  6380.                         snd_CreateResource( "SolHulkCh3_018" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol1" ) 
  6381.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol1.SolHulkCh3_018", 100 )
  6382.                         snd_CreateResource( "SolHulkCh3_019" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol1" ) 
  6383.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol1.SolHulkCh3_019", 100 )
  6384.                         snd_CreateResource( "SolHulkCh3_020" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol1" ) 
  6385.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol1.SolHulkCh3_020", 100 )
  6386.                         snd_CreateResource( "SolHulkCh3_077" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol1" ) 
  6387.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol1.SolHulkCh3_077", 100 )
  6388.                         snd_CreateResource( "SolHulkCh3_078" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol1" ) 
  6389.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol1.SolHulkCh3_078", 100 )
  6390.                         snd_CreateResource( "SolHulkCh3_079" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol1" ) 
  6391.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol1.SolHulkCh3_079", 100 )
  6392.                         snd_CreateResource( "SolHulkCh3_026" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol1" ) 
  6393.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol1.SolHulkCh3_026", 100 )
  6394.  
  6395.                     snd_CreateBank( "Hulk_HoldSol2" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3", "" ) 
  6396.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol2", 100 )
  6397.                         snd_CreateResource( "SolHulkCh3_077" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol2" ) 
  6398.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol2.SolHulkCh3_077", 100 )
  6399.                         snd_CreateResource( "SolHulkCh3_078" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol2" ) 
  6400.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol2.SolHulkCh3_078", 100 )
  6401.                         snd_CreateResource( "SolHulkCh3_079" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol2" ) 
  6402.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol2.SolHulkCh3_079", 100 )
  6403.                         snd_CreateResource( "SolHulkCh3_080" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol2" ) 
  6404.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_HoldSol2.SolHulkCh3_080", 100 )
  6405.  
  6406.                     snd_CreateBank( "See_HulkStrength1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3", "" ) 
  6407.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkStrength1", 100 )
  6408.                         snd_CreateResource( "SolHulkCh3_082" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkStrength1" ) 
  6409.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkStrength1.SolHulkCh3_082", 100 )
  6410.                         snd_CreateResource( "SolHulkCh3_083" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkStrength1" ) 
  6411.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkStrength1.SolHulkCh3_083", 100 )
  6412.                         snd_CreateResource( "SolHulkCh3_084" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkStrength1" ) 
  6413.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkStrength1.SolHulkCh3_084", 100 )
  6414.                         snd_CreateResource( "SolHulkCh3_085" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkStrength1" ) 
  6415.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkStrength1.SolHulkCh3_085", 100 )
  6416.                         snd_CreateResource( "SolHulkCh3_022" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkStrength1" ) 
  6417.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkStrength1.SolHulkCh3_022", 100 )
  6418.                         snd_CreateResource( "SolHulkCh3_023" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkStrength1" ) 
  6419.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkStrength1.SolHulkCh3_023", 100 )
  6420.                         snd_CreateResource( "SolHulkCh3_027" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkStrength1" ) 
  6421.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkStrength1.SolHulkCh3_027", 100 )
  6422.  
  6423.                     snd_CreateBank( "Gen_Encounter1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3", "" ) 
  6424.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1", 100 )
  6425.                         snd_CreateResource( "SolHulkCh3_002" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1" ) 
  6426.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1.SolHulkCh3_002", 100 )
  6427.                         snd_CreateResource( "SolHulkCh3_003" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1" ) 
  6428.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1.SolHulkCh3_003", 100 )
  6429.                         snd_CreateResource( "SolHulkCh3_004" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1" ) 
  6430.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1.SolHulkCh3_004", 100 )
  6431.                         snd_CreateResource( "SolHulkCh3_005" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1" ) 
  6432.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1.SolHulkCh3_005", 100 )
  6433.                         snd_CreateResource( "SolHulkCh3_061" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1" ) 
  6434.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1.SolHulkCh3_061", 100 )
  6435.                         snd_CreateResource( "SolHulkCh3_062" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1" ) 
  6436.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1.SolHulkCh3_062", 100 )
  6437.                         snd_CreateResource( "SolHulkCh3_064" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1" ) 
  6438.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1.SolHulkCh3_064", 100 )
  6439.                         snd_CreateResource( "SolHulkCh3_049" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1" ) 
  6440.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1.SolHulkCh3_049", 100 )
  6441.                         snd_CreateResource( "SolHulkCh3_050" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1" ) 
  6442.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Gen_Encounter1.SolHulkCh3_050", 100 )
  6443.  
  6444.                     snd_CreateBank( "See_HulkSuper1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3", "" ) 
  6445.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkSuper1", 100 )
  6446.                         snd_CreateResource( "SolHulkCh3_028" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkSuper1" ) 
  6447.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkSuper1.SolHulkCh3_028", 100 )
  6448.                         snd_CreateResource( "SolHulkCh3_029" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkSuper1" ) 
  6449.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkSuper1.SolHulkCh3_029", 100 )
  6450.                         snd_CreateResource( "SolHulkCh3_088" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkSuper1" ) 
  6451.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkSuper1.SolHulkCh3_088", 100 )
  6452.                         snd_CreateResource( "SolHulkCh3_089" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkSuper1" ) 
  6453.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkSuper1.SolHulkCh3_089", 100 )
  6454.                         snd_CreateResource( "SolHulkCh3_090" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkSuper1" ) 
  6455.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkSuper1.SolHulkCh3_090", 100 )
  6456.                         snd_CreateResource( "SolHulkCh3_113" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkSuper1" ) 
  6457.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.See_HulkSuper1.SolHulkCh3_113", 100 )
  6458.  
  6459.                     snd_CreateBank( "Hulk_DownBySol1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3", "" ) 
  6460.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_DownBySol1", 100 )
  6461.                         snd_CreateResource( "SolHulkCh3_034" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_DownBySol1" ) 
  6462.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_DownBySol1.SolHulkCh3_034", 100 )
  6463.                         snd_CreateResource( "SolHulkCh3_035" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_DownBySol1" ) 
  6464.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_DownBySol1.SolHulkCh3_035", 100 )
  6465.                         snd_CreateResource( "SolHulkCh3_091" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_DownBySol1" ) 
  6466.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_DownBySol1.SolHulkCh3_091", 100 )
  6467.                         snd_CreateResource( "SolHulkCh3_094" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_DownBySol1" ) 
  6468.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_DownBySol1.SolHulkCh3_094", 100 )
  6469.                         snd_CreateResource( "SolHulkCh3_095" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_DownBySol1" ) 
  6470.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_DownBySol1.SolHulkCh3_095", 100 )
  6471.                         snd_CreateResource( "SolHulkCh3_107" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_DownBySol1" ) 
  6472.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_DownBySol1.SolHulkCh3_107", 100 )
  6473.  
  6474.                     snd_CreateBank( "Hear_HulkRoar1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3", "" ) 
  6475.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hear_HulkRoar1", 100 )
  6476.                         snd_CreateResource( "SolHulkCh3_037" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hear_HulkRoar1" ) 
  6477.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hear_HulkRoar1.SolHulkCh3_037", 100 )
  6478.                         snd_CreateResource( "SolHulkCh3_040" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hear_HulkRoar1" ) 
  6479.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hear_HulkRoar1.SolHulkCh3_040", 100 )
  6480.                         snd_CreateResource( "SolHulkCh3_096" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hear_HulkRoar1" ) 
  6481.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hear_HulkRoar1.SolHulkCh3_096", 100 )
  6482.                         snd_CreateResource( "SolHulkCh3_097" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hear_HulkRoar1" ) 
  6483.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hear_HulkRoar1.SolHulkCh3_097", 100 )
  6484.                         snd_CreateResource( "SolHulkCh3_099" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hear_HulkRoar1" ) 
  6485.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hear_HulkRoar1.SolHulkCh3_099", 100 )
  6486.                         snd_CreateResource( "SolHulkCh3_053" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hear_HulkRoar1" ) 
  6487.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hear_HulkRoar1.SolHulkCh3_053", 100 )
  6488.                         snd_CreateResource( "SolHulkCh3_055" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hear_HulkRoar1" ) 
  6489.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hear_HulkRoar1.SolHulkCh3_055", 100 )
  6490.  
  6491.                     snd_CreateBank( "Sol_DownByHulk1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3", "" ) 
  6492.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_DownByHulk1", 100 )
  6493.                         snd_CreateResource( "SolHulkCh3_041" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_DownByHulk1" ) 
  6494.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_DownByHulk1.SolHulkCh3_041", 100 )
  6495.                         snd_CreateResource( "SolHulkCh3_042" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_DownByHulk1" ) 
  6496.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_DownByHulk1.SolHulkCh3_042", 100 )
  6497.                         snd_CreateResource( "SolHulkCh3_045" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_DownByHulk1" ) 
  6498.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_DownByHulk1.SolHulkCh3_045", 100 )
  6499.                         snd_CreateResource( "SolHulkCh3_101" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_DownByHulk1" ) 
  6500.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_DownByHulk1.SolHulkCh3_101", 100 )
  6501.                         snd_CreateResource( "SolHulkCh3_103" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_DownByHulk1" ) 
  6502.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_DownByHulk1.SolHulkCh3_103", 100 )
  6503.                         snd_CreateResource( "SolHulkCh3_105" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_DownByHulk1" ) 
  6504.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_DownByHulk1.SolHulkCh3_105", 100 )
  6505.  
  6506.                     snd_CreateBank( "Alarm_Sol_InBound1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3", "" ) 
  6507.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound1", 100 )
  6508.                         snd_CreateResource( "SolHulkCh3_046" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound1" ) 
  6509.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound1.SolHulkCh3_046", 100 )
  6510.                         snd_CreateResource( "SolHulkCh3_048" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound1" ) 
  6511.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound1.SolHulkCh3_048", 100 )
  6512.                         snd_CreateResource( "SolHulkCh3_049" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound1" ) 
  6513.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound1.SolHulkCh3_049", 100 )
  6514.                         snd_CreateResource( "SolHulkCh3_050" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound1" ) 
  6515.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound1.SolHulkCh3_050", 100 )
  6516.  
  6517.                     snd_CreateBank( "Alarm_Sol_InBound2" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3", "" ) 
  6518.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound2", 100 )
  6519.                         snd_CreateResource( "SolHulkCh3_106" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound2" ) 
  6520.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound2.SolHulkCh3_106", 100 )
  6521.                         snd_CreateResource( "SolHulkCh3_107" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound2" ) 
  6522.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound2.SolHulkCh3_107", 100 )
  6523.                         snd_CreateResource( "SolHulkCh3_108" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound2" ) 
  6524.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound2.SolHulkCh3_108", 100 )
  6525.                         snd_CreateResource( "SolHulkCh3_109" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound2" ) 
  6526.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound2.SolHulkCh3_109", 100 )
  6527.                         snd_CreateResource( "SolHulkCh3_110" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound2" ) 
  6528.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Alarm_Sol_InBound2.SolHulkCh3_110", 100 )
  6529.  
  6530.                     snd_CreateBank( "Sol_CallForBackup2" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3", "" ) 
  6531.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_CallForBackup2", 100 )
  6532.                         snd_CreateResource( "SolHulkCh3_111" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_CallForBackup2" ) 
  6533.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_CallForBackup2.SolHulkCh3_111", 100 )
  6534.                         snd_CreateResource( "SolHulkCh3_113" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_CallForBackup2" ) 
  6535.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_CallForBackup2.SolHulkCh3_113", 100 )
  6536.                         snd_CreateResource( "SolHulkCh3_114" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_CallForBackup2" ) 
  6537.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_CallForBackup2.SolHulkCh3_114", 100 )
  6538.                         snd_CreateResource( "SolHulkCh3_115" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_CallForBackup2" ) 
  6539.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_CallForBackup2.SolHulkCh3_115", 100 )
  6540.                         snd_CreateResource( "SolHulkCh3_051" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_CallForBackup2" ) 
  6541.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Sol_CallForBackup2.SolHulkCh3_051", 100 )
  6542.  
  6543.                     snd_CreateBank( "Hulk_Dead1" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3", "" ) 
  6544.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_Dead1", 100 )
  6545.                         snd_CreateResource( "SolHulkCh3_056" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_Dead1" ) 
  6546.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_Dead1.SolHulkCh3_056", 100 )
  6547.                         snd_CreateResource( "SolHulkCh3_057" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_Dead1" ) 
  6548.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_Dead1.SolHulkCh3_057", 100 )
  6549.                         snd_CreateResource( "SolHulkCh3_058" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_Dead1" ) 
  6550.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_Dead1.SolHulkCh3_058", 100 )
  6551.                         snd_CreateResource( "SolHulkCh3_059" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_Dead1" ) 
  6552.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_Dead1.SolHulkCh3_059", 100 )
  6553.                         snd_CreateResource( "SolHulkCh3_117" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_Dead1" ) 
  6554.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_Dead1.SolHulkCh3_117", 100 )
  6555.                         snd_CreateResource( "SolHulkCh3_118" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_Dead1" ) 
  6556.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_Dead1.SolHulkCh3_118", 100 )
  6557.                         snd_CreateResource( "SolHulkCh3_120" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_Dead1" ) 
  6558.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_Dead1.SolHulkCh3_120", 100 )
  6559.                         snd_CreateResource( "SolHulkCh3_087" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_Dead1" ) 
  6560.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.Hulk_Dead1.SolHulkCh3_087", 100 )
  6561.                     snd_CreateResource( "SolHulkCh3_104" , "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3" ) 
  6562.                         snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolHulkCh3.SolHulkCh3_104", 100 )
  6563.  
  6564.                 snd_CreateBank( "SolBanCh3" , "Banks.dialogue.English.Regular_Soldiers", "SolBanCh3" ) 
  6565.                     snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", 90 )
  6566.  
  6567.                     snd_CreateBank( "Gen_Encounter1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6568.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter1", 100 )
  6569.                         snd_CreateResource( "SolBanCh3_001" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter1" ) 
  6570.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter1.SolBanCh3_001", 100 )
  6571.                         snd_CreateResource( "SolBanCh3_002" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter1" ) 
  6572.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter1.SolBanCh3_002", 100 )
  6573.                         snd_CreateResource( "SolBanCh3_005" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter1" ) 
  6574.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter1.SolBanCh3_005", 100 )
  6575.                         snd_CreateResource( "SolBanCh3_006" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter1" ) 
  6576.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter1.SolBanCh3_006", 100 )
  6577.                         snd_CreateResource( "SolBanCh3_007" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter1" ) 
  6578.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter1.SolBanCh3_007", 100 )
  6579.                         snd_CreateResource( "SolBanCh3_008" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter1" ) 
  6580.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter1.SolBanCh3_008", 100 )
  6581.                         snd_CreateResource( "SolBanCh3_009" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter1" ) 
  6582.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter1.SolBanCh3_009", 100 )
  6583.  
  6584.                     snd_CreateBank( "Gen_Encounter2" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6585.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter2", 100 )
  6586.                         snd_CreateResource( "SolBanCh3_084" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter2" ) 
  6587.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter2.SolBanCh3_084", 100 )
  6588.                         snd_CreateResource( "SolBanCh3_085" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter2" ) 
  6589.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter2.SolBanCh3_085", 100 )
  6590.                         snd_CreateResource( "SolBanCh3_086" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter2" ) 
  6591.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter2.SolBanCh3_086", 100 )
  6592.                         snd_CreateResource( "SolBanCh3_087" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter2" ) 
  6593.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Gen_Encounter2.SolBanCh3_087", 100 )
  6594.  
  6595.                     snd_CreateBank( "Sol_Overcome_Ban1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6596.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban1", 100 )
  6597.                         snd_CreateResource( "SolBanCh3_011" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban1" ) 
  6598.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban1.SolBanCh3_011", 100 )
  6599.                         snd_CreateResource( "SolBanCh3_013" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban1" ) 
  6600.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban1.SolBanCh3_013", 100 )
  6601.                         snd_CreateResource( "SolBanCh3_014" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban1" ) 
  6602.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban1.SolBanCh3_014", 100 )
  6603.                         snd_CreateResource( "SolBanCh3_015" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban1" ) 
  6604.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban1.SolBanCh3_015", 100 )
  6605.  
  6606.                     snd_CreateBank( "Sol_Overcome_Ban2" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6607.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban2", 100 )
  6608.                         snd_CreateResource( "SolBanCh3_095" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban2" ) 
  6609.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban2.SolBanCh3_095", 100 )
  6610.                         snd_CreateResource( "SolBanCh3_096" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban2" ) 
  6611.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban2.SolBanCh3_096", 100 )
  6612.                         snd_CreateResource( "SolBanCh3_097" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban2" ) 
  6613.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban2.SolBanCh3_097", 100 )
  6614.                         snd_CreateResource( "SolBanCh3_098" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban2" ) 
  6615.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Overcome_Ban2.SolBanCh3_098", 100 )
  6616.  
  6617.                     snd_CreateBank( "Ban_SurrenderFake1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6618.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake1", 100 )
  6619.                         snd_CreateResource( "SolBanCh3_016" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake1" ) 
  6620.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake1.SolBanCh3_016", 100 )
  6621.                         snd_CreateResource( "SolBanCh3_017" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake1" ) 
  6622.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake1.SolBanCh3_017", 100 )
  6623.                         snd_CreateResource( "SolBanCh3_018" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake1" ) 
  6624.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake1.SolBanCh3_018", 100 )
  6625.                         snd_CreateResource( "SolBanCh3_019" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake1" ) 
  6626.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake1.SolBanCh3_019", 100 )
  6627.                         snd_CreateResource( "SolBanCh3_020" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake1" ) 
  6628.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake1.SolBanCh3_020", 100 )
  6629.  
  6630.                     snd_CreateBank( "Ban_SurrenderFake2" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6631.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake2", 100 )
  6632.                         snd_CreateResource( "SolBanCh3_099" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake2" ) 
  6633.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake2.SolBanCh3_099", 100 )
  6634.                         snd_CreateResource( "SolBanCh3_100" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake2" ) 
  6635.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake2.SolBanCh3_100", 100 )
  6636.                         snd_CreateResource( "SolBanCh3_101" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake2" ) 
  6637.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake2.SolBanCh3_101", 100 )
  6638.                         snd_CreateResource( "SolBanCh3_103" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake2" ) 
  6639.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_SurrenderFake2.SolBanCh3_103", 100 )
  6640.  
  6641.                     snd_CreateBank( "Ban_Shot1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6642.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot1", 100 )
  6643.                         snd_CreateResource( "SolBanCh3_021" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot1" ) 
  6644.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot1.SolBanCh3_021", 100 )
  6645.                         snd_CreateResource( "SolBanCh3_022" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot1" ) 
  6646.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot1.SolBanCh3_022", 100 )
  6647.                         snd_CreateResource( "SolBanCh3_023" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot1" ) 
  6648.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot1.SolBanCh3_023", 100 )
  6649.                         snd_CreateResource( "SolBanCh3_024" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot1" ) 
  6650.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot1.SolBanCh3_024", 100 )
  6651.  
  6652.                     snd_CreateBank( "Ban_Shot2" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6653.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot2", 100 )
  6654.                         snd_CreateResource( "SolBanCh3_104" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot2" ) 
  6655.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot2.SolBanCh3_104", 100 )
  6656.                         snd_CreateResource( "SolBanCh3_105" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot2" ) 
  6657.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot2.SolBanCh3_105", 100 )
  6658.                         snd_CreateResource( "SolBanCh3_106" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot2" ) 
  6659.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot2.SolBanCh3_106", 100 )
  6660.                         snd_CreateResource( "SolBanCh3_107" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot2" ) 
  6661.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Shot2.SolBanCh3_107", 100 )
  6662.  
  6663.                     snd_CreateBank( "Ban_KnockedDown1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6664.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockedDown1", 100 )
  6665.                         snd_CreateResource( "SolBanCh3_026" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockedDown1" ) 
  6666.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockedDown1.SolBanCh3_026", 100 )
  6667.                         snd_CreateResource( "SolBanCh3_028" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockedDown1" ) 
  6668.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockedDown1.SolBanCh3_028", 100 )
  6669.                         snd_CreateResource( "SolBanCh3_030" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockedDown1" ) 
  6670.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockedDown1.SolBanCh3_030", 100 )
  6671.  
  6672.                     snd_CreateBank( "Ban_KnockedDown2" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6673.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockedDown2", 100 )
  6674.                         snd_CreateResource( "SolBanCh3_110" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockedDown2" ) 
  6675.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockedDown2.SolBanCh3_110", 100 )
  6676.                         snd_CreateResource( "SolBanCh3_111" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockedDown2" ) 
  6677.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockedDown2.SolBanCh3_111", 100 )
  6678.                         snd_CreateResource( "SolBanCh3_112" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockedDown2" ) 
  6679.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockedDown2.SolBanCh3_112", 100 )
  6680.                         snd_CreateResource( "SolBanCh3_113" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockedDown2" ) 
  6681.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockedDown2.SolBanCh3_113", 100 )
  6682.  
  6683.                     snd_CreateBank( "Ban_Surrender1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6684.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender1", 100 )
  6685.                         snd_CreateResource( "SolBanCh3_031" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender1" ) 
  6686.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender1.SolBanCh3_031", 100 )
  6687.                         snd_CreateResource( "SolBanCh3_032" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender1" ) 
  6688.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender1.SolBanCh3_032", 100 )
  6689.                         snd_CreateResource( "SolBanCh3_033" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender1" ) 
  6690.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender1.SolBanCh3_033", 100 )
  6691.                         snd_CreateResource( "SolBanCh3_034" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender1" ) 
  6692.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender1.SolBanCh3_034", 100 )
  6693.  
  6694.                     snd_CreateBank( "Ban_Surrender2" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6695.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender2", 100 )
  6696.                         snd_CreateResource( "SolBanCh3_114" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender2" ) 
  6697.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender2.SolBanCh3_114", 100 )
  6698.                         snd_CreateResource( "SolBanCh3_115" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender2" ) 
  6699.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender2.SolBanCh3_115", 100 )
  6700.                         snd_CreateResource( "SolBanCh3_117" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender2" ) 
  6701.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender2.SolBanCh3_117", 100 )
  6702.                         snd_CreateResource( "SolBanCh3_118" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender2" ) 
  6703.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Surrender2.SolBanCh3_118", 100 )
  6704.  
  6705.                     snd_CreateBank( "Ban_Retreat1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6706.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Retreat1", 100 )
  6707.                         snd_CreateResource( "SolBanCh3_038" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Retreat1" ) 
  6708.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Retreat1.SolBanCh3_038", 100 )
  6709.                         snd_CreateResource( "SolBanCh3_039" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Retreat1" ) 
  6710.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Retreat1.SolBanCh3_039", 100 )
  6711.                         snd_CreateResource( "SolBanCh3_043" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Retreat1" ) 
  6712.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Retreat1.SolBanCh3_043", 100 )
  6713.  
  6714.                     snd_CreateBank( "Ban_Retreat2" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6715.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Retreat2", 100 )
  6716.                         snd_CreateResource( "SolBanCh3_121" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Retreat2" ) 
  6717.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Retreat2.SolBanCh3_121", 100 )
  6718.                         snd_CreateResource( "SolBanCh3_122" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Retreat2" ) 
  6719.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Retreat2.SolBanCh3_122", 100 )
  6720.                         snd_CreateResource( "SolBanCh3_123" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Retreat2" ) 
  6721.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Retreat2.SolBanCh3_123", 100 )
  6722.                         snd_CreateResource( "SolBanCh3_124" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Retreat2" ) 
  6723.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_Retreat2.SolBanCh3_124", 100 )
  6724.  
  6725.                     snd_CreateBank( "Sol_EndPersuit1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6726.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit1", 100 )
  6727.                         snd_CreateResource( "SolBanCh3_044" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit1" ) 
  6728.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit1.SolBanCh3_044", 100 )
  6729.                         snd_CreateResource( "SolBanCh3_045" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit1" ) 
  6730.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit1.SolBanCh3_045", 100 )
  6731.                         snd_CreateResource( "SolBanCh3_047" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit1" ) 
  6732.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit1.SolBanCh3_047", 100 )
  6733.                         snd_CreateResource( "SolBanCh3_048" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit1" ) 
  6734.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit1.SolBanCh3_048", 100 )
  6735.  
  6736.                     snd_CreateBank( "Sol_EndPersuit2" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6737.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit2", 100 )
  6738.                         snd_CreateResource( "SolBanCh3_126" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit2" ) 
  6739.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit2.SolBanCh3_126", 100 )
  6740.                         snd_CreateResource( "SolBanCh3_127" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit2" ) 
  6741.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit2.SolBanCh3_127", 100 )
  6742.                         snd_CreateResource( "SolBanCh3_128" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit2" ) 
  6743.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit2.SolBanCh3_128", 100 )
  6744.                         snd_CreateResource( "SolBanCh3_129" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit2" ) 
  6745.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_EndPersuit2.SolBanCh3_129", 100 )
  6746.  
  6747.                     snd_CreateBank( "Ban_KnockDownSol1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6748.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol1", 100 )
  6749.                         snd_CreateResource( "SolBanCh3_049" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol1" ) 
  6750.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol1.SolBanCh3_049", 100 )
  6751.                         snd_CreateResource( "SolBanCh3_050" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol1" ) 
  6752.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol1.SolBanCh3_050", 100 )
  6753.                         snd_CreateResource( "SolBanCh3_051" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol1" ) 
  6754.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol1.SolBanCh3_051", 100 )
  6755.                         snd_CreateResource( "SolBanCh3_053" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol1" ) 
  6756.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol1.SolBanCh3_053", 100 )
  6757.  
  6758.                     snd_CreateBank( "Ban_KnockDownSol2" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6759.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol2", 100 )
  6760.                         snd_CreateResource( "SolBanCh3_131" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol2" ) 
  6761.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol2.SolBanCh3_131", 100 )
  6762.                         snd_CreateResource( "SolBanCh3_132" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol2" ) 
  6763.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol2.SolBanCh3_132", 100 )
  6764.                         snd_CreateResource( "SolBanCh3_134" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol2" ) 
  6765.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol2.SolBanCh3_134", 100 )
  6766.                         snd_CreateResource( "SolBanCh3_135" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol2" ) 
  6767.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_KnockDownSol2.SolBanCh3_135", 100 )
  6768.  
  6769.                     snd_CreateBank( "Ban_NearTransform1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6770.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_NearTransform1", 100 )
  6771.                         snd_CreateResource( "SolBanCh3_054" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_NearTransform1" ) 
  6772.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_NearTransform1.SolBanCh3_054", 100 )
  6773.                         snd_CreateResource( "SolBanCh3_056" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_NearTransform1" ) 
  6774.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_NearTransform1.SolBanCh3_056", 100 )
  6775.                         snd_CreateResource( "SolBanCh3_057" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_NearTransform1" ) 
  6776.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_NearTransform1.SolBanCh3_057", 100 )
  6777.                         snd_CreateResource( "SolBanCh3_058" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_NearTransform1" ) 
  6778.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_NearTransform1.SolBanCh3_058", 100 )
  6779.  
  6780.                     snd_CreateBank( "Ban_TalksHisWay1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6781.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay1", 100 )
  6782.                         snd_CreateResource( "SolBanCh3_059" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay1" ) 
  6783.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay1.SolBanCh3_059", 100 )
  6784.                         snd_CreateResource( "SolBanCh3_060" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay1" ) 
  6785.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay1.SolBanCh3_060", 100 )
  6786.                         snd_CreateResource( "SolBanCh3_061" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay1" ) 
  6787.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay1.SolBanCh3_061", 100 )
  6788.                         snd_CreateResource( "SolBanCh3_062" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay1" ) 
  6789.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay1.SolBanCh3_062", 100 )
  6790.                         snd_CreateResource( "SolBanCh3_063" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay1" ) 
  6791.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay1.SolBanCh3_063", 100 )
  6792.  
  6793.                     snd_CreateBank( "Ban_TalksHisWay2" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6794.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay2", 100 )
  6795.                         snd_CreateResource( "SolBanCh3_141" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay2" ) 
  6796.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay2.SolBanCh3_141", 100 )
  6797.                         snd_CreateResource( "SolBanCh3_142" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay2" ) 
  6798.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay2.SolBanCh3_142", 100 )
  6799.                         snd_CreateResource( "SolBanCh3_143" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay2" ) 
  6800.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay2.SolBanCh3_143", 100 )
  6801.                         snd_CreateResource( "SolBanCh3_144" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay2" ) 
  6802.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay2.SolBanCh3_144", 100 )
  6803.                         snd_CreateResource( "SolBanCh3_145" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay2" ) 
  6804.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Ban_TalksHisWay2.SolBanCh3_145", 100 )
  6805.  
  6806.                     snd_CreateBank( "Sol_CallBackup1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6807.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup1", 100 )
  6808.                         snd_CreateResource( "SolBanCh3_064" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup1" ) 
  6809.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup1.SolBanCh3_064", 100 )
  6810.                         snd_CreateResource( "SolBanCh3_065" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup1" ) 
  6811.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup1.SolBanCh3_065", 100 )
  6812.                         snd_CreateResource( "SolBanCh3_066" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup1" ) 
  6813.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup1.SolBanCh3_066", 100 )
  6814.                         snd_CreateResource( "SolBanCh3_067" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup1" ) 
  6815.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup1.SolBanCh3_067", 100 )
  6816.                         snd_CreateResource( "SolBanCh3_068" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup1" ) 
  6817.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup1.SolBanCh3_068", 100 )
  6818.  
  6819.                     snd_CreateBank( "Sol_CallBackup2" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6820.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup2", 100 )
  6821.                         snd_CreateResource( "SolBanCh3_146" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup2" ) 
  6822.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup2.SolBanCh3_146", 100 )
  6823.                         snd_CreateResource( "SolBanCh3_147" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup2" ) 
  6824.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup2.SolBanCh3_147", 100 )
  6825.                         snd_CreateResource( "SolBanCh3_148" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup2" ) 
  6826.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup2.SolBanCh3_148", 100 )
  6827.                         snd_CreateResource( "SolBanCh3_149" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup2" ) 
  6828.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup2.SolBanCh3_149", 100 )
  6829.                         snd_CreateResource( "SolBanCh3_150" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup2" ) 
  6830.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_CallBackup2.SolBanCh3_150", 100 )
  6831.  
  6832.                     snd_CreateBank( "Sol_SearchforBan1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6833.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan1", 100 )
  6834.                         snd_CreateResource( "SolBanCh3_069" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan1" ) 
  6835.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan1.SolBanCh3_069", 100 )
  6836.                         snd_CreateResource( "SolBanCh3_070" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan1" ) 
  6837.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan1.SolBanCh3_070", 100 )
  6838.                         snd_CreateResource( "SolBanCh3_071" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan1" ) 
  6839.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan1.SolBanCh3_071", 100 )
  6840.                         snd_CreateResource( "SolBanCh3_073" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan1" ) 
  6841.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan1.SolBanCh3_073", 100 )
  6842.  
  6843.                     snd_CreateBank( "Sol_SearchforBan2" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6844.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan2", 100 )
  6845.                         snd_CreateResource( "SolBanCh3_155" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan2" ) 
  6846.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan2.SolBanCh3_155", 100 )
  6847.                         snd_CreateResource( "SolBanCh3_156" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan2" ) 
  6848.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan2.SolBanCh3_156", 100 )
  6849.                         snd_CreateResource( "SolBanCh3_157" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan2" ) 
  6850.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan2.SolBanCh3_157", 100 )
  6851.                         snd_CreateResource( "SolBanCh3_158" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan2" ) 
  6852.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_SearchforBan2.SolBanCh3_158", 100 )
  6853.  
  6854.                     snd_CreateBank( "Sol_Search_NoFind1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6855.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind1", 100 )
  6856.                         snd_CreateResource( "SolBanCh3_075" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind1" ) 
  6857.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind1.SolBanCh3_075", 100 )
  6858.                         snd_CreateResource( "SolBanCh3_076" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind1" ) 
  6859.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind1.SolBanCh3_076", 100 )
  6860.                         snd_CreateResource( "SolBanCh3_077" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind1" ) 
  6861.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind1.SolBanCh3_077", 100 )
  6862.                         snd_CreateResource( "SolBanCh3_078" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind1" ) 
  6863.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind1.SolBanCh3_078", 100 )
  6864.  
  6865.                     snd_CreateBank( "Sol_Search_NoFind2" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6866.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind2", 100 )
  6867.                         snd_CreateResource( "SolBanCh3_160" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind2" ) 
  6868.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind2.SolBanCh3_160", 100 )
  6869.                         snd_CreateResource( "SolBanCh3_161" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind2" ) 
  6870.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind2.SolBanCh3_161", 100 )
  6871.                         snd_CreateResource( "SolBanCh3_162" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind2" ) 
  6872.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind2.SolBanCh3_162", 100 )
  6873.                         snd_CreateResource( "SolBanCh3_163" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind2" ) 
  6874.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Sol_Search_NoFind2.SolBanCh3_163", 100 )
  6875.  
  6876.                     snd_CreateBank( "Alarm_Sol_InBound2" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6877.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound2", 100 )
  6878.                         snd_CreateResource( "SolBanCh3_164" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound2" ) 
  6879.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound2.SolBanCh3_164", 100 )
  6880.                         snd_CreateResource( "SolBanCh3_165" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound2" ) 
  6881.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound2.SolBanCh3_165", 100 )
  6882.                         snd_CreateResource( "SolBanCh3_166" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound2" ) 
  6883.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound2.SolBanCh3_166", 100 )
  6884.                         snd_CreateResource( "SolBanCh3_167" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound2" ) 
  6885.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound2.SolBanCh3_167", 100 )
  6886.                         snd_CreateResource( "SolBanCh3_168" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound2" ) 
  6887.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound2.SolBanCh3_168", 100 )
  6888.  
  6889.                     snd_CreateBank( "Alarm_Sol_InBound1" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6890.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound1", 100 )
  6891.                         snd_CreateResource( "SolBanCh3_079" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound1" ) 
  6892.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound1.SolBanCh3_079", 100 )
  6893.                         snd_CreateResource( "SolBanCh3_080" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound1" ) 
  6894.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound1.SolBanCh3_080", 100 )
  6895.                         snd_CreateResource( "SolBanCh3_081" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound1" ) 
  6896.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound1.SolBanCh3_081", 100 )
  6897.                         snd_CreateResource( "SolBanCh3_082" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound1" ) 
  6898.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound1.SolBanCh3_082", 100 )
  6899.                         snd_CreateResource( "SolBanCh3_083" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound1" ) 
  6900.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.Alarm_Sol_InBound1.SolBanCh3_083", 100 )
  6901.  
  6902.                     snd_CreateBank( "BanKnockedOut" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3", "" ) 
  6903.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.BanKnockedOut", 100 )
  6904.                         snd_CreateResource( "SolBanCh3_136" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.BanKnockedOut" ) 
  6905.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.BanKnockedOut.SolBanCh3_136", 100 )
  6906.                         snd_CreateResource( "SolBanCh3_137" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.BanKnockedOut" ) 
  6907.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.BanKnockedOut.SolBanCh3_137", 100 )
  6908.                         snd_CreateResource( "SolBanCh3_138" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.BanKnockedOut" ) 
  6909.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.BanKnockedOut.SolBanCh3_138", 100 )
  6910.                         snd_CreateResource( "SolBanCh3_140" , "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.BanKnockedOut" ) 
  6911.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanCh3.BanKnockedOut.SolBanCh3_140", 100 )
  6912.  
  6913.                 snd_CreateBank( "SolBanSur" , "Banks.dialogue.English.Regular_Soldiers", "SolBanSur" ) 
  6914.                     snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur", 60 )
  6915.  
  6916.                     snd_CreateBank( "InitialWarning" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur", "" ) 
  6917.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.InitialWarning", 100 )
  6918.                         snd_CreateResource( "SolBanSur_01" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.InitialWarning" ) 
  6919.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.InitialWarning.SolBanSur_01", 100 )
  6920.                         snd_CreateResource( "SolBanSur_02" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.InitialWarning" ) 
  6921.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.InitialWarning.SolBanSur_02", 100 )
  6922.                         snd_CreateResource( "SolBanSur_03" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.InitialWarning" ) 
  6923.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.InitialWarning.SolBanSur_03", 100 )
  6924.                         snd_CreateResource( "SolBanSur_04" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.InitialWarning" ) 
  6925.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.InitialWarning.SolBanSur_04", 100 )
  6926.                         snd_CreateResource( "SolBanSur_05" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.InitialWarning" ) 
  6927.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.InitialWarning.SolBanSur_05", 100 )
  6928.  
  6929.                     snd_CreateBank( "FreezeBreak" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur", "" ) 
  6930.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.FreezeBreak", 100 )
  6931.                         snd_CreateResource( "SolBanSur_06" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.FreezeBreak" ) 
  6932.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.FreezeBreak.SolBanSur_06", 100 )
  6933.                         snd_CreateResource( "SolBanSur_07" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.FreezeBreak" ) 
  6934.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.FreezeBreak.SolBanSur_07", 100 )
  6935.                         snd_CreateResource( "SolBanSur_08" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.FreezeBreak" ) 
  6936.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.FreezeBreak.SolBanSur_08", 100 )
  6937.                         snd_CreateResource( "SolBanSur_09" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.FreezeBreak" ) 
  6938.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.FreezeBreak.SolBanSur_09", 100 )
  6939.                         snd_CreateResource( "SolBanSur_10" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.FreezeBreak" ) 
  6940.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.FreezeBreak.SolBanSur_10", 100 )
  6941.  
  6942.                     snd_CreateBank( "SecondWarning" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur", "" ) 
  6943.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.SecondWarning", 100 )
  6944.                         snd_CreateResource( "SolBanSur_11" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.SecondWarning" ) 
  6945.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.SecondWarning.SolBanSur_11", 100 )
  6946.                         snd_CreateResource( "SolBanSur_12" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.SecondWarning" ) 
  6947.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.SecondWarning.SolBanSur_12", 100 )
  6948.                         snd_CreateResource( "SolBanSur_13" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.SecondWarning" ) 
  6949.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.SecondWarning.SolBanSur_13", 100 )
  6950.                         snd_CreateResource( "SolBanSur_14" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.SecondWarning" ) 
  6951.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.SecondWarning.SolBanSur_14", 100 )
  6952.                         snd_CreateResource( "SolBanSur_15" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.SecondWarning" ) 
  6953.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.SecondWarning.SolBanSur_15", 100 )
  6954.  
  6955.                     snd_CreateBank( "ThirdWarning" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur", "" ) 
  6956.                         snd_SetBankFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.ThirdWarning", 100 )
  6957.                         snd_CreateResource( "SolBanSur_16" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.ThirdWarning" ) 
  6958.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.ThirdWarning.SolBanSur_16", 100 )
  6959.                         snd_CreateResource( "SolBanSur_17" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.ThirdWarning" ) 
  6960.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.ThirdWarning.SolBanSur_17", 100 )
  6961.                         snd_CreateResource( "SolBanSur_18" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.ThirdWarning" ) 
  6962.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.ThirdWarning.SolBanSur_18", 100 )
  6963.                         snd_CreateResource( "SolBanSur_19" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.ThirdWarning" ) 
  6964.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.ThirdWarning.SolBanSur_19", 100 )
  6965.                         snd_CreateResource( "SolBanSur_20" , "Banks.dialogue.English.Regular_Soldiers.SolBanSur.ThirdWarning" ) 
  6966.                             snd_SetResourceFader( "Banks.dialogue.English.Regular_Soldiers.SolBanSur.ThirdWarning.SolBanSur_20", 100 )
  6967.  
  6968.             snd_CreateBank( "Robot" , "Banks.dialogue.English", "Robot" ) 
  6969.                 snd_SetBankFader( "Banks.dialogue.English.Robot", 100 )
  6970.  
  6971.                 snd_CreateBank( "Encounter_Banner" , "Banks.dialogue.English.Robot", "" ) 
  6972.                     snd_SetBankFader( "Banks.dialogue.English.Robot.Encounter_Banner", 100 )
  6973.                     snd_CreateResource( "Robot_01a" , "Banks.dialogue.English.Robot.Encounter_Banner" ) 
  6974.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Encounter_Banner.Robot_01a", 100 )
  6975.                     snd_CreateResource( "Robot_02a" , "Banks.dialogue.English.Robot.Encounter_Banner" ) 
  6976.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Encounter_Banner.Robot_02a", 100 )
  6977.                     snd_CreateResource( "Robot_03a" , "Banks.dialogue.English.Robot.Encounter_Banner" ) 
  6978.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Encounter_Banner.Robot_03a", 100 )
  6979.                     snd_CreateResource( "Robot_04a" , "Banks.dialogue.English.Robot.Encounter_Banner" ) 
  6980.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Encounter_Banner.Robot_04a", 100 )
  6981.                     snd_CreateResource( "Robot_05a" , "Banks.dialogue.English.Robot.Encounter_Banner" ) 
  6982.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Encounter_Banner.Robot_05a", 100 )
  6983.  
  6984.                 snd_CreateBank( "Encounter_Hulk" , "Banks.dialogue.English.Robot", "" ) 
  6985.                     snd_SetBankFader( "Banks.dialogue.English.Robot.Encounter_Hulk", 100 )
  6986.                     snd_CreateResource( "Robot_06a" , "Banks.dialogue.English.Robot.Encounter_Hulk" ) 
  6987.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Encounter_Hulk.Robot_06a", 100 )
  6988.                     snd_CreateResource( "Robot_07a" , "Banks.dialogue.English.Robot.Encounter_Hulk" ) 
  6989.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Encounter_Hulk.Robot_07a", 100 )
  6990.                     snd_CreateResource( "Robot_08a" , "Banks.dialogue.English.Robot.Encounter_Hulk" ) 
  6991.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Encounter_Hulk.Robot_08a", 100 )
  6992.                     snd_CreateResource( "Robot_09a" , "Banks.dialogue.English.Robot.Encounter_Hulk" ) 
  6993.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Encounter_Hulk.Robot_09a", 100 )
  6994.                     snd_CreateResource( "Robot_10a" , "Banks.dialogue.English.Robot.Encounter_Hulk" ) 
  6995.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Encounter_Hulk.Robot_10a", 100 )
  6996.  
  6997.                 snd_CreateBank( "Attacking" , "Banks.dialogue.English.Robot", "" ) 
  6998.                     snd_SetBankFader( "Banks.dialogue.English.Robot.Attacking", 100 )
  6999.                     snd_CreateResource( "Robot_11a" , "Banks.dialogue.English.Robot.Attacking" ) 
  7000.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Attacking.Robot_11a", 100 )
  7001.                     snd_CreateResource( "Robot_12a" , "Banks.dialogue.English.Robot.Attacking" ) 
  7002.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Attacking.Robot_12a", 100 )
  7003.                     snd_CreateResource( "Robot_13a" , "Banks.dialogue.English.Robot.Attacking" ) 
  7004.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Attacking.Robot_13a", 100 )
  7005.                     snd_CreateResource( "Robot_14a" , "Banks.dialogue.English.Robot.Attacking" ) 
  7006.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Attacking.Robot_14a", 100 )
  7007.  
  7008.                 snd_CreateBank( "Banner_Transform" , "Banks.dialogue.English.Robot", "" ) 
  7009.                     snd_SetBankFader( "Banks.dialogue.English.Robot.Banner_Transform", 100 )
  7010.                     snd_CreateResource( "Robot_15a" , "Banks.dialogue.English.Robot.Banner_Transform" ) 
  7011.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Banner_Transform.Robot_15a", 100 )
  7012.                     snd_CreateResource( "Robot_16a" , "Banks.dialogue.English.Robot.Banner_Transform" ) 
  7013.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Banner_Transform.Robot_16a", 100 )
  7014.                     snd_CreateResource( "Robot_17a" , "Banks.dialogue.English.Robot.Banner_Transform" ) 
  7015.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Banner_Transform.Robot_17a", 100 )
  7016.                     snd_CreateResource( "Robot_18a" , "Banks.dialogue.English.Robot.Banner_Transform" ) 
  7017.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Banner_Transform.Robot_18a", 100 )
  7018.  
  7019.                 snd_CreateBank( "Banner_Talk" , "Banks.dialogue.English.Robot", "" ) 
  7020.                     snd_SetBankFader( "Banks.dialogue.English.Robot.Banner_Talk", 100 )
  7021.                     snd_CreateResource( "Robot_19a" , "Banks.dialogue.English.Robot.Banner_Talk" ) 
  7022.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Banner_Talk.Robot_19a", 100 )
  7023.                     snd_CreateResource( "Robot_20a" , "Banks.dialogue.English.Robot.Banner_Talk" ) 
  7024.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Banner_Talk.Robot_20a", 100 )
  7025.                     snd_CreateResource( "Robot_21a" , "Banks.dialogue.English.Robot.Banner_Talk" ) 
  7026.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Banner_Talk.Robot_21a", 100 )
  7027.                     snd_CreateResource( "Robot_22a" , "Banks.dialogue.English.Robot.Banner_Talk" ) 
  7028.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Banner_Talk.Robot_22a", 100 )
  7029.  
  7030.                 snd_CreateBank( "Alarm_Triggered" , "Banks.dialogue.English.Robot", "" ) 
  7031.                     snd_SetBankFader( "Banks.dialogue.English.Robot.Alarm_Triggered", 100 )
  7032.                     snd_CreateResource( "Robot_23a" , "Banks.dialogue.English.Robot.Alarm_Triggered" ) 
  7033.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Alarm_Triggered.Robot_23a", 100 )
  7034.                     snd_CreateResource( "Robot_24a" , "Banks.dialogue.English.Robot.Alarm_Triggered" ) 
  7035.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Alarm_Triggered.Robot_24a", 100 )
  7036.                     snd_CreateResource( "Robot_25a" , "Banks.dialogue.English.Robot.Alarm_Triggered" ) 
  7037.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Alarm_Triggered.Robot_25a", 100 )
  7038.                     snd_CreateResource( "Robot_26a" , "Banks.dialogue.English.Robot.Alarm_Triggered" ) 
  7039.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Alarm_Triggered.Robot_26a", 100 )
  7040.  
  7041.                 snd_CreateBank( "RobotLandAttack" , "Banks.dialogue.English.Robot", "" ) 
  7042.                     snd_SetBankFader( "Banks.dialogue.English.Robot.RobotLandAttack", 100 )
  7043.                     snd_CreateResource( "Robot_27a" , "Banks.dialogue.English.Robot.RobotLandAttack" ) 
  7044.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.RobotLandAttack.Robot_27a", 100 )
  7045.                     snd_CreateResource( "Robot_28a" , "Banks.dialogue.English.Robot.RobotLandAttack" ) 
  7046.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.RobotLandAttack.Robot_28a", 100 )
  7047.                     snd_CreateResource( "Robot_29a" , "Banks.dialogue.English.Robot.RobotLandAttack" ) 
  7048.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.RobotLandAttack.Robot_29a", 100 )
  7049.                     snd_CreateResource( "Robot_30a" , "Banks.dialogue.English.Robot.RobotLandAttack" ) 
  7050.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.RobotLandAttack.Robot_30a", 100 )
  7051.  
  7052.                 snd_CreateBank( "Robot_Damaged" , "Banks.dialogue.English.Robot", "" ) 
  7053.                     snd_SetBankFader( "Banks.dialogue.English.Robot.Robot_Damaged", 100 )
  7054.                     snd_CreateResource( "Robot_31a" , "Banks.dialogue.English.Robot.Robot_Damaged" ) 
  7055.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Robot_Damaged.Robot_31a", 100 )
  7056.                     snd_CreateResource( "Robot_32a" , "Banks.dialogue.English.Robot.Robot_Damaged" ) 
  7057.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Robot_Damaged.Robot_32a", 100 )
  7058.                     snd_CreateResource( "Robot_33a" , "Banks.dialogue.English.Robot.Robot_Damaged" ) 
  7059.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Robot_Damaged.Robot_33a", 100 )
  7060.                     snd_CreateResource( "Robot_34a" , "Banks.dialogue.English.Robot.Robot_Damaged" ) 
  7061.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Robot_Damaged.Robot_34a", 100 )
  7062.  
  7063.                 snd_CreateBank( "Robot_Knocked_Down" , "Banks.dialogue.English.Robot", "" ) 
  7064.                     snd_SetBankFader( "Banks.dialogue.English.Robot.Robot_Knocked_Down", 100 )
  7065.                     snd_CreateResource( "Robot_35a" , "Banks.dialogue.English.Robot.Robot_Knocked_Down" ) 
  7066.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Robot_Knocked_Down.Robot_35a", 100 )
  7067.                     snd_CreateResource( "Robot_36a" , "Banks.dialogue.English.Robot.Robot_Knocked_Down" ) 
  7068.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Robot_Knocked_Down.Robot_36a", 100 )
  7069.                     snd_CreateResource( "Robot_37a" , "Banks.dialogue.English.Robot.Robot_Knocked_Down" ) 
  7070.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Robot_Knocked_Down.Robot_37a", 100 )
  7071.                     snd_CreateResource( "Robot_38a" , "Banks.dialogue.English.Robot.Robot_Knocked_Down" ) 
  7072.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Robot_Knocked_Down.Robot_38a", 100 )
  7073.  
  7074.                 snd_CreateBank( "Opponent_Runs" , "Banks.dialogue.English.Robot", "" ) 
  7075.                     snd_SetBankFader( "Banks.dialogue.English.Robot.Opponent_Runs", 100 )
  7076.                     snd_CreateResource( "Robot_39a" , "Banks.dialogue.English.Robot.Opponent_Runs" ) 
  7077.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Opponent_Runs.Robot_39a", 100 )
  7078.                     snd_CreateResource( "Robot_40a" , "Banks.dialogue.English.Robot.Opponent_Runs" ) 
  7079.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Opponent_Runs.Robot_40a", 100 )
  7080.                     snd_CreateResource( "Robot_41a" , "Banks.dialogue.English.Robot.Opponent_Runs" ) 
  7081.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Opponent_Runs.Robot_41a", 100 )
  7082.                     snd_CreateResource( "Robot_42a" , "Banks.dialogue.English.Robot.Opponent_Runs" ) 
  7083.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Opponent_Runs.Robot_42a", 100 )
  7084.  
  7085.                 snd_CreateBank( "Opponent_Attack" , "Banks.dialogue.English.Robot", "" ) 
  7086.                     snd_SetBankFader( "Banks.dialogue.English.Robot.Opponent_Attack", 100 )
  7087.                     snd_CreateResource( "Robot_43a" , "Banks.dialogue.English.Robot.Opponent_Attack" ) 
  7088.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Opponent_Attack.Robot_43a", 100 )
  7089.                     snd_CreateResource( "Robot_44a" , "Banks.dialogue.English.Robot.Opponent_Attack" ) 
  7090.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Opponent_Attack.Robot_44a", 100 )
  7091.                     snd_CreateResource( "Robot_45a" , "Banks.dialogue.English.Robot.Opponent_Attack" ) 
  7092.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Opponent_Attack.Robot_45a", 100 )
  7093.                     snd_CreateResource( "Robot_46a" , "Banks.dialogue.English.Robot.Opponent_Attack" ) 
  7094.                         snd_SetResourceFader( "Banks.dialogue.English.Robot.Opponent_Attack.Robot_46a", 100 )
  7095.  
  7096.             snd_CreateBank( "Gamma_Guards" , "Banks.dialogue.English", "Gamma_Guards" ) 
  7097.                 snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards", 100 )
  7098.  
  7099.                 snd_CreateBank( "Gamma_to_Banner_Chapter_4" , "Banks.dialogue.English.Gamma_Guards", "Gamma_to_Banner_Chapter_4" ) 
  7100.                     snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4", 100 )
  7101.  
  7102.                     snd_CreateBank( "GenericEncounter" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4", "" ) 
  7103.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.GenericEncounter", 100 )
  7104.                         snd_CreateResource( "GamBanCh4_01" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.GenericEncounter" ) 
  7105.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.GenericEncounter.GamBanCh4_01", 100 )
  7106.                         snd_CreateResource( "GamBanCh4_02" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.GenericEncounter" ) 
  7107.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.GenericEncounter.GamBanCh4_02", 100 )
  7108.                         snd_CreateResource( "GamBanCh4_03" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.GenericEncounter" ) 
  7109.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.GenericEncounter.GamBanCh4_03", 100 )
  7110.  
  7111.                     snd_CreateBank( "BanOvercomebyGamma" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4", "" ) 
  7112.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanOvercomebyGamma", 100 )
  7113.                         snd_CreateResource( "GamBanCh4_04" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanOvercomebyGamma" ) 
  7114.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanOvercomebyGamma.GamBanCh4_04", 100 )
  7115.                         snd_CreateResource( "GamBanCh4_05" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanOvercomebyGamma" ) 
  7116.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanOvercomebyGamma.GamBanCh4_05", 100 )
  7117.                         snd_CreateResource( "GamBanCh4_06" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanOvercomebyGamma" ) 
  7118.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanOvercomebyGamma.GamBanCh4_06", 100 )
  7119.  
  7120.                     snd_CreateBank( "BanSurrenderFake" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4", "" ) 
  7121.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanSurrenderFake", 100 )
  7122.                         snd_CreateResource( "GamBanCh4_07" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanSurrenderFake" ) 
  7123.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanSurrenderFake.GamBanCh4_07", 100 )
  7124.                         snd_CreateResource( "GamBanCh4_08" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanSurrenderFake" ) 
  7125.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanSurrenderFake.GamBanCh4_08", 100 )
  7126.                         snd_CreateResource( "GamBanCh4_09" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanSurrenderFake" ) 
  7127.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanSurrenderFake.GamBanCh4_09", 100 )
  7128.  
  7129.                     snd_CreateBank( "BanDownByGamma" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4", "" ) 
  7130.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanDownByGamma", 100 )
  7131.                         snd_CreateResource( "GamBanCh4_13" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanDownByGamma" ) 
  7132.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanDownByGamma.GamBanCh4_13", 100 )
  7133.                         snd_CreateResource( "GamBanCh4_14" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanDownByGamma" ) 
  7134.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanDownByGamma.GamBanCh4_14", 100 )
  7135.                         snd_CreateResource( "GamBanCh4_15" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanDownByGamma" ) 
  7136.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanDownByGamma.GamBanCh4_15", 100 )
  7137.  
  7138.                     snd_CreateBank( "BanSurrender" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4", "" ) 
  7139.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanSurrender", 100 )
  7140.                         snd_CreateResource( "GamBanCh4_16" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanSurrender" ) 
  7141.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanSurrender.GamBanCh4_16", 100 )
  7142.                         snd_CreateResource( "GamBanCh4_17" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanSurrender" ) 
  7143.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanSurrender.GamBanCh4_17", 100 )
  7144.                         snd_CreateResource( "GamBanCh4_18" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanSurrender" ) 
  7145.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanSurrender.GamBanCh4_18", 100 )
  7146.  
  7147.                     snd_CreateBank( "BanRetreat" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4", "" ) 
  7148.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanRetreat", 100 )
  7149.                         snd_CreateResource( "GamBanCh4_19" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanRetreat" ) 
  7150.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanRetreat.GamBanCh4_19", 100 )
  7151.                         snd_CreateResource( "GamBanCh4_20" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanRetreat" ) 
  7152.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanRetreat.GamBanCh4_20", 100 )
  7153.                         snd_CreateResource( "GamBanCh4_21" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanRetreat" ) 
  7154.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanRetreat.GamBanCh4_21", 100 )
  7155.  
  7156.                     snd_CreateBank( "BanEscape" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4", "" ) 
  7157.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanEscape", 100 )
  7158.                         snd_CreateResource( "GamBanCh4_22" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanEscape" ) 
  7159.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanEscape.GamBanCh4_22", 100 )
  7160.                         snd_CreateResource( "GamBanCh4_23" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanEscape" ) 
  7161.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanEscape.GamBanCh4_23", 100 )
  7162.                         snd_CreateResource( "GamBanCh4_24" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanEscape" ) 
  7163.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanEscape.GamBanCh4_24", 100 )
  7164.  
  7165.                     snd_CreateBank( "GammaDownbyBan" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4", "" ) 
  7166.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.GammaDownbyBan", 100 )
  7167.                         snd_CreateResource( "GamBanCh4_25" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.GammaDownbyBan" ) 
  7168.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.GammaDownbyBan.GamBanCh4_25", 100 )
  7169.                         snd_CreateResource( "GamBanCh4_26" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.GammaDownbyBan" ) 
  7170.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.GammaDownbyBan.GamBanCh4_26", 100 )
  7171.                         snd_CreateResource( "GamBanCh4_27" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.GammaDownbyBan" ) 
  7172.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.GammaDownbyBan.GamBanCh4_27", 100 )
  7173.  
  7174.                     snd_CreateBank( "BanNearTransform" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4", "" ) 
  7175.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanNearTransform", 100 )
  7176.                         snd_CreateResource( "GamBanCh4_28" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanNearTransform" ) 
  7177.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanNearTransform.GamBanCh4_28", 100 )
  7178.                         snd_CreateResource( "GamBanCh4_29" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanNearTransform" ) 
  7179.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanNearTransform.GamBanCh4_29", 100 )
  7180.                         snd_CreateResource( "GamBanCh4_30" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanNearTransform" ) 
  7181.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanNearTransform.GamBanCh4_30", 100 )
  7182.  
  7183.                     snd_CreateBank( "BanTalk" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4", "" ) 
  7184.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanTalk", 100 )
  7185.                         snd_CreateResource( "GamBanCh4_31" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanTalk" ) 
  7186.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanTalk.GamBanCh4_31", 100 )
  7187.                         snd_CreateResource( "GamBanCh4_32" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanTalk" ) 
  7188.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanTalk.GamBanCh4_32", 100 )
  7189.                         snd_CreateResource( "GamBanCh4_33" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanTalk" ) 
  7190.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.BanTalk.GamBanCh4_33", 100 )
  7191.  
  7192.                     snd_CreateBank( "AlarmTrig" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4", "" ) 
  7193.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.AlarmTrig", 100 )
  7194.                         snd_CreateResource( "GamBanCh4_34" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.AlarmTrig" ) 
  7195.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.AlarmTrig.GamBanCh4_34", 100 )
  7196.                         snd_CreateResource( "GamBanCh4_35" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.AlarmTrig" ) 
  7197.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.AlarmTrig.GamBanCh4_35", 100 )
  7198.                         snd_CreateResource( "GamBanCh4_36" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.AlarmTrig" ) 
  7199.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Banner_Chapter_4.AlarmTrig.GamBanCh4_36", 100 )
  7200.  
  7201.                 snd_CreateBank( "Gamma_to_Hulk_Chapter_4" , "Banks.dialogue.English.Gamma_Guards", "Gamma_to_Hulk_Chapter_4" ) 
  7202.                     snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4", 100 )
  7203.  
  7204.                     snd_CreateBank( "HulkDead" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4", "" ) 
  7205.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDead", 100 )
  7206.                         snd_CreateResource( "GamHulkCh4_28" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDead" ) 
  7207.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDead.GamHulkCh4_28", 100 )
  7208.                         snd_CreateResource( "GamHulkCh4_29" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDead" ) 
  7209.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDead.GamHulkCh4_29", 100 )
  7210.                         snd_CreateResource( "GamHulkCh4_30" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDead" ) 
  7211.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDead.GamHulkCh4_30", 100 )
  7212.  
  7213.                     snd_CreateBank( "GenericEncounter" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4", "" ) 
  7214.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GenericEncounter", 100 )
  7215.                         snd_CreateResource( "GamHulkCh4_01" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GenericEncounter" ) 
  7216.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GenericEncounter.GamHulkCh4_01", 100 )
  7217.                         snd_CreateResource( "GamHulkCh4_02" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GenericEncounter" ) 
  7218.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GenericEncounter.GamHulkCh4_02", 100 )
  7219.                         snd_CreateResource( "GamHulkCh4_03" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GenericEncounter" ) 
  7220.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GenericEncounter.GamHulkCh4_03", 100 )
  7221.                         snd_CreateResource( "GamHulkCh4_31" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GenericEncounter" ) 
  7222.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GenericEncounter.GamHulkCh4_31", 100 )
  7223.                         snd_CreateResource( "GamHulkCh4_32" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GenericEncounter" ) 
  7224.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GenericEncounter.GamHulkCh4_32", 100 )
  7225.                         snd_CreateResource( "GamHulkCh4_33" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GenericEncounter" ) 
  7226.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GenericEncounter.GamHulkCh4_33", 100 )
  7227.                         snd_CreateResource( "GamHulkCh4_55" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GenericEncounter" ) 
  7228.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GenericEncounter.GamHulkCh4_55", 100 )
  7229.                         snd_CreateResource( "GamHulkCh4_56" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GenericEncounter" ) 
  7230.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GenericEncounter.GamHulkCh4_56", 100 )
  7231.  
  7232.                     snd_CreateBank( "Hulk_HoldObject" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4", "" ) 
  7233.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldObject", 100 )
  7234.                         snd_CreateResource( "GamHulkCh4_04" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldObject" ) 
  7235.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldObject.GamHulkCh4_04", 100 )
  7236.                         snd_CreateResource( "GamHulkCh4_05" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldObject" ) 
  7237.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldObject.GamHulkCh4_05", 100 )
  7238.                         snd_CreateResource( "GamHulkCh4_06" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldObject" ) 
  7239.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldObject.GamHulkCh4_06", 100 )
  7240.                         snd_CreateResource( "GamHulkCh4_34" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldObject" ) 
  7241.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldObject.GamHulkCh4_34", 100 )
  7242.                         snd_CreateResource( "GamHulkCh4_35" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldObject" ) 
  7243.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldObject.GamHulkCh4_35", 100 )
  7244.                         snd_CreateResource( "GamHulkCh4_36" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldObject" ) 
  7245.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldObject.GamHulkCh4_36", 100 )
  7246.  
  7247.                     snd_CreateBank( "Hulk_HoldGamma" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4", "" ) 
  7248.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldGamma", 100 )
  7249.                         snd_CreateResource( "GamHulkCh4_08" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldGamma" ) 
  7250.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldGamma.GamHulkCh4_08", 100 )
  7251.                         snd_CreateResource( "GamHulkCh4_09" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldGamma" ) 
  7252.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldGamma.GamHulkCh4_09", 100 )
  7253.                         snd_CreateResource( "GamHulkCh4_37" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldGamma" ) 
  7254.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldGamma.GamHulkCh4_37", 100 )
  7255.                         snd_CreateResource( "GamHulkCh4_38" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldGamma" ) 
  7256.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldGamma.GamHulkCh4_38", 100 )
  7257.                         snd_CreateResource( "GamHulkCh4_39" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldGamma" ) 
  7258.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.Hulk_HoldGamma.GamHulkCh4_39", 100 )
  7259.  
  7260.                     snd_CreateBank( "SeeHulkStrength" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4", "" ) 
  7261.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkStrength", 100 )
  7262.                         snd_CreateResource( "GamHulkCh4_11" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkStrength" ) 
  7263.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkStrength.GamHulkCh4_11", 100 )
  7264.                         snd_CreateResource( "GamHulkCh4_12" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkStrength" ) 
  7265.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkStrength.GamHulkCh4_12", 100 )
  7266.                         snd_CreateResource( "GamHulkCh4_40" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkStrength" ) 
  7267.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkStrength.GamHulkCh4_40", 100 )
  7268.                         snd_CreateResource( "GamHulkCh4_41" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkStrength" ) 
  7269.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkStrength.GamHulkCh4_41", 100 )
  7270.                         snd_CreateResource( "GamHulkCh4_42" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkStrength" ) 
  7271.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkStrength.GamHulkCh4_42", 100 )
  7272.  
  7273.                     snd_CreateBank( "SeeHulkTech" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4", "" ) 
  7274.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkTech", 100 )
  7275.                         snd_CreateResource( "GamHulkCh4_13" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkTech" ) 
  7276.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkTech.GamHulkCh4_13", 100 )
  7277.                         snd_CreateResource( "GamHulkCh4_14" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkTech" ) 
  7278.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkTech.GamHulkCh4_14", 100 )
  7279.                         snd_CreateResource( "GamHulkCh4_15" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkTech" ) 
  7280.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkTech.GamHulkCh4_15", 100 )
  7281.                         snd_CreateResource( "GamHulkCh4_43" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkTech" ) 
  7282.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkTech.GamHulkCh4_43", 100 )
  7283.                         snd_CreateResource( "GamHulkCh4_44" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkTech" ) 
  7284.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkTech.GamHulkCh4_44", 100 )
  7285.                         snd_CreateResource( "GamHulkCh4_45" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkTech" ) 
  7286.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.SeeHulkTech.GamHulkCh4_45", 100 )
  7287.  
  7288.                     snd_CreateBank( "HulkDown" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4", "" ) 
  7289.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDown", 100 )
  7290.                         snd_CreateResource( "GamHulkCh4_16" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDown" ) 
  7291.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDown.GamHulkCh4_16", 100 )
  7292.                         snd_CreateResource( "GamHulkCh4_17" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDown" ) 
  7293.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDown.GamHulkCh4_17", 100 )
  7294.                         snd_CreateResource( "GamHulkCh4_18" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDown" ) 
  7295.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDown.GamHulkCh4_18", 100 )
  7296.                         snd_CreateResource( "GamHulkCh4_46" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDown" ) 
  7297.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDown.GamHulkCh4_46", 100 )
  7298.                         snd_CreateResource( "GamHulkCh4_47" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDown" ) 
  7299.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDown.GamHulkCh4_47", 100 )
  7300.                         snd_CreateResource( "GamHulkCh4_48" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDown" ) 
  7301.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HulkDown.GamHulkCh4_48", 100 )
  7302.  
  7303.                     snd_CreateBank( "HearHulkRoar" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4", "" ) 
  7304.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HearHulkRoar", 100 )
  7305.                         snd_CreateResource( "GamHulkCh4_19" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HearHulkRoar" ) 
  7306.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HearHulkRoar.GamHulkCh4_19", 100 )
  7307.                         snd_CreateResource( "GamHulkCh4_20" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HearHulkRoar" ) 
  7308.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HearHulkRoar.GamHulkCh4_20", 100 )
  7309.                         snd_CreateResource( "GamHulkCh4_21" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HearHulkRoar" ) 
  7310.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HearHulkRoar.GamHulkCh4_21", 100 )
  7311.                         snd_CreateResource( "GamHulkCh4_50" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HearHulkRoar" ) 
  7312.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HearHulkRoar.GamHulkCh4_50", 100 )
  7313.                         snd_CreateResource( "GamHulkCh4_51" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HearHulkRoar" ) 
  7314.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.HearHulkRoar.GamHulkCh4_51", 100 )
  7315.  
  7316.                     snd_CreateBank( "GammaDown" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4", "" ) 
  7317.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GammaDown", 100 )
  7318.                         snd_CreateResource( "GamHulkCh4_22" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GammaDown" ) 
  7319.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GammaDown.GamHulkCh4_22", 100 )
  7320.                         snd_CreateResource( "GamHulkCh4_23" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GammaDown" ) 
  7321.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GammaDown.GamHulkCh4_23", 100 )
  7322.                         snd_CreateResource( "GamHulkCh4_24" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GammaDown" ) 
  7323.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GammaDown.GamHulkCh4_24", 100 )
  7324.                         snd_CreateResource( "GamHulkCh4_52" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GammaDown" ) 
  7325.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GammaDown.GamHulkCh4_52", 100 )
  7326.                         snd_CreateResource( "GamHulkCh4_53" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GammaDown" ) 
  7327.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GammaDown.GamHulkCh4_53", 100 )
  7328.                         snd_CreateResource( "GamHulkCh4_54" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GammaDown" ) 
  7329.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.GammaDown.GamHulkCh4_54", 100 )
  7330.  
  7331.                     snd_CreateBank( "AlarmTrig" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4", "" ) 
  7332.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.AlarmTrig", 100 )
  7333.                         snd_CreateResource( "GamHulkCh4_25" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.AlarmTrig" ) 
  7334.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.AlarmTrig.GamHulkCh4_25", 100 )
  7335.                         snd_CreateResource( "GamHulkCh4_26" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.AlarmTrig" ) 
  7336.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.AlarmTrig.GamHulkCh4_26", 100 )
  7337.                         snd_CreateResource( "GamHulkCh4_27" , "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.AlarmTrig" ) 
  7338.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Guards.Gamma_to_Hulk_Chapter_4.AlarmTrig.GamHulkCh4_27", 100 )
  7339.  
  7340.             snd_CreateBank( "Gamma_Elite_Guards" , "Banks.dialogue.English", "Gamma_Elite_Guards" ) 
  7341.                 snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards", 100 )
  7342.  
  7343.                 snd_CreateBank( "Gamma_Elite_to_Banner" , "Banks.dialogue.English.Gamma_Elite_Guards", "Gamma_Elite_to_Banner" ) 
  7344.                     snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner", 100 )
  7345.  
  7346.                     snd_CreateBank( "GenericEncounter" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner", "" ) 
  7347.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.GenericEncounter", 98 )
  7348.                         snd_CreateResource( "GamElBan_01" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.GenericEncounter" ) 
  7349.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.GenericEncounter.GamElBan_01", 100 )
  7350.                         snd_CreateResource( "GamElBan_02" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.GenericEncounter" ) 
  7351.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.GenericEncounter.GamElBan_02", 100 )
  7352.                         snd_CreateResource( "GamElBan_03" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.GenericEncounter" ) 
  7353.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.GenericEncounter.GamElBan_03", 100 )
  7354.  
  7355.                     snd_CreateBank( "BanOvercomebyGamma" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner", "" ) 
  7356.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanOvercomebyGamma", 100 )
  7357.                         snd_CreateResource( "GamElBan_04" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanOvercomebyGamma" ) 
  7358.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanOvercomebyGamma.GamElBan_04", 100 )
  7359.                         snd_CreateResource( "GamElBan_05" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanOvercomebyGamma" ) 
  7360.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanOvercomebyGamma.GamElBan_05", 100 )
  7361.                         snd_CreateResource( "GamElBan_06" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanOvercomebyGamma" ) 
  7362.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanOvercomebyGamma.GamElBan_06", 100 )
  7363.  
  7364.                     snd_CreateBank( "BanSurrenderFake" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner", "" ) 
  7365.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanSurrenderFake", 100 )
  7366.                         snd_CreateResource( "GamElBan_07" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanSurrenderFake" ) 
  7367.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanSurrenderFake.GamElBan_07", 100 )
  7368.                         snd_CreateResource( "GamElBan_08" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanSurrenderFake" ) 
  7369.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanSurrenderFake.GamElBan_08", 100 )
  7370.                         snd_CreateResource( "GamElBan_09" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanSurrenderFake" ) 
  7371.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanSurrenderFake.GamElBan_09", 100 )
  7372.  
  7373.                     snd_CreateBank( "BanDownByGamma" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner", "" ) 
  7374.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanDownByGamma", 100 )
  7375.                         snd_CreateResource( "GamElBan_13" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanDownByGamma" ) 
  7376.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanDownByGamma.GamElBan_13", 100 )
  7377.                         snd_CreateResource( "GamElBan_14" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanDownByGamma" ) 
  7378.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanDownByGamma.GamElBan_14", 100 )
  7379.                         snd_CreateResource( "GamElBan_15" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanDownByGamma" ) 
  7380.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanDownByGamma.GamElBan_15", 100 )
  7381.  
  7382.                     snd_CreateBank( "BanSurrender" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner", "" ) 
  7383.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanSurrender", 100 )
  7384.                         snd_CreateResource( "GamElBan_16" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanSurrender" ) 
  7385.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanSurrender.GamElBan_16", 100 )
  7386.                         snd_CreateResource( "GamElBan_17" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanSurrender" ) 
  7387.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanSurrender.GamElBan_17", 100 )
  7388.                         snd_CreateResource( "GamElBan_18" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanSurrender" ) 
  7389.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanSurrender.GamElBan_18", 100 )
  7390.  
  7391.                     snd_CreateBank( "BanRetreat" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner", "" ) 
  7392.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanRetreat", 100 )
  7393.                         snd_CreateResource( "GamElBan_19" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanRetreat" ) 
  7394.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanRetreat.GamElBan_19", 100 )
  7395.                         snd_CreateResource( "GamElBan_20" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanRetreat" ) 
  7396.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanRetreat.GamElBan_20", 100 )
  7397.                         snd_CreateResource( "GamElBan_21" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanRetreat" ) 
  7398.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanRetreat.GamElBan_21", 100 )
  7399.  
  7400.                     snd_CreateBank( "BanEscape" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner", "" ) 
  7401.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanEscape", 100 )
  7402.                         snd_CreateResource( "GamElBan_22" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanEscape" ) 
  7403.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanEscape.GamElBan_22", 100 )
  7404.                         snd_CreateResource( "GamElBan_23" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanEscape" ) 
  7405.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanEscape.GamElBan_23", 100 )
  7406.                         snd_CreateResource( "GamElBan_24" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanEscape" ) 
  7407.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanEscape.GamElBan_24", 100 )
  7408.  
  7409.                     snd_CreateBank( "GammaDownbyBan" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner", "" ) 
  7410.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.GammaDownbyBan", 100 )
  7411.                         snd_CreateResource( "GamElBan_25" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.GammaDownbyBan" ) 
  7412.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.GammaDownbyBan.GamElBan_25", 100 )
  7413.                         snd_CreateResource( "GamElBan_26" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.GammaDownbyBan" ) 
  7414.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.GammaDownbyBan.GamElBan_26", 100 )
  7415.                         snd_CreateResource( "GamElBan_27" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.GammaDownbyBan" ) 
  7416.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.GammaDownbyBan.GamElBan_27", 100 )
  7417.  
  7418.                     snd_CreateBank( "BanNearTransform" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner", "" ) 
  7419.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanNearTransform", 100 )
  7420.                         snd_CreateResource( "GamElBan_28" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanNearTransform" ) 
  7421.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanNearTransform.GamElBan_28", 100 )
  7422.                         snd_CreateResource( "GamElBan_29" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanNearTransform" ) 
  7423.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanNearTransform.GamElBan_29", 100 )
  7424.                         snd_CreateResource( "GamElBan_30" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanNearTransform" ) 
  7425.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanNearTransform.GamElBan_30", 100 )
  7426.  
  7427.                     snd_CreateBank( "BanTalk" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner", "" ) 
  7428.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanTalk", 100 )
  7429.                         snd_CreateResource( "GamElBan_31" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanTalk" ) 
  7430.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanTalk.GamElBan_31", 100 )
  7431.                         snd_CreateResource( "GamElBan_32" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanTalk" ) 
  7432.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanTalk.GamElBan_32", 100 )
  7433.                         snd_CreateResource( "GamElBan_33" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanTalk" ) 
  7434.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanTalk.GamElBan_33", 100 )
  7435.  
  7436.                     snd_CreateBank( "AlarmTrig" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner", "" ) 
  7437.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.AlarmTrig", 100 )
  7438.                         snd_CreateResource( "GamElBan_34" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.AlarmTrig" ) 
  7439.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.AlarmTrig.GamElBan_34", 100 )
  7440.                         snd_CreateResource( "GamElBan_35" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.AlarmTrig" ) 
  7441.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.AlarmTrig.GamElBan_35", 100 )
  7442.                         snd_CreateResource( "GamElBan_36" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.AlarmTrig" ) 
  7443.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.AlarmTrig.GamElBan_36", 100 )
  7444.  
  7445.                     snd_CreateBank( "BanShot" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner", "" ) 
  7446.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanShot", 100 )
  7447.                         snd_CreateResource( "GamElBan_10" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanShot" ) 
  7448.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanShot.GamElBan_10", 100 )
  7449.                         snd_CreateResource( "GamElBan_11" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanShot" ) 
  7450.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanShot.GamElBan_11", 100 )
  7451.                         snd_CreateResource( "GamElBan_12" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanShot" ) 
  7452.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Banner.BanShot.GamElBan_12", 100 )
  7453.  
  7454.                 snd_CreateBank( "Gamma_Elite_to_Hulk" , "Banks.dialogue.English.Gamma_Elite_Guards", "Gamma_Elite_to_Hulk" ) 
  7455.                     snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk", 100 )
  7456.  
  7457.                     snd_CreateBank( "GenericEncounter" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk", "" ) 
  7458.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GenericEncounter", 100 )
  7459.                         snd_CreateResource( "GamElHulk_01" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GenericEncounter" ) 
  7460.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GenericEncounter.GamElHulk_01", 100 )
  7461.                         snd_CreateResource( "GamElHulk_02" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GenericEncounter" ) 
  7462.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GenericEncounter.GamElHulk_02", 100 )
  7463.                         snd_CreateResource( "GamElHulk_03" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GenericEncounter" ) 
  7464.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GenericEncounter.GamElHulk_03", 100 )
  7465.                         snd_CreateResource( "GamElHulk_31" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GenericEncounter" ) 
  7466.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GenericEncounter.GamElHulk_31", 100 )
  7467.                         snd_CreateResource( "GamElHulk_32" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GenericEncounter" ) 
  7468.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GenericEncounter.GamElHulk_32", 100 )
  7469.                         snd_CreateResource( "GamElHulk_33" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GenericEncounter" ) 
  7470.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GenericEncounter.GamElHulk_33", 100 )
  7471.  
  7472.                     snd_CreateBank( "Hulk_HoldObject" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk", "" ) 
  7473.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldObject", 100 )
  7474.                         snd_CreateResource( "GamElHulk_04" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldObject" ) 
  7475.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldObject.GamElHulk_04", 100 )
  7476.                         snd_CreateResource( "GamElHulk_05" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldObject" ) 
  7477.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldObject.GamElHulk_05", 100 )
  7478.                         snd_CreateResource( "GamElHulk_06" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldObject" ) 
  7479.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldObject.GamElHulk_06", 100 )
  7480.                         snd_CreateResource( "GamElHulk_34" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldObject" ) 
  7481.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldObject.GamElHulk_34", 100 )
  7482.                         snd_CreateResource( "GamElHulk_35" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldObject" ) 
  7483.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldObject.GamElHulk_35", 100 )
  7484.                         snd_CreateResource( "GamElHulk_36" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldObject" ) 
  7485.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldObject.GamElHulk_36", 100 )
  7486.  
  7487.                     snd_CreateBank( "Hulk_HoldGamma" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk", "" ) 
  7488.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldGamma", 100 )
  7489.                         snd_CreateResource( "GamElHulk_07" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldGamma" ) 
  7490.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldGamma.GamElHulk_07", 100 )
  7491.                         snd_CreateResource( "GamElHulk_08" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldGamma" ) 
  7492.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldGamma.GamElHulk_08", 100 )
  7493.                         snd_CreateResource( "GamElHulk_09" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldGamma" ) 
  7494.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldGamma.GamElHulk_09", 100 )
  7495.                         snd_CreateResource( "GamElHulk_37" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldGamma" ) 
  7496.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldGamma.GamElHulk_37", 100 )
  7497.                         snd_CreateResource( "GamElHulk_38" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldGamma" ) 
  7498.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldGamma.GamElHulk_38", 100 )
  7499.                         snd_CreateResource( "GamElHulk_39" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldGamma" ) 
  7500.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.Hulk_HoldGamma.GamElHulk_39", 100 )
  7501.  
  7502.                     snd_CreateBank( "SeeHulkStrength" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk", "" ) 
  7503.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkStrength", 100 )
  7504.                         snd_CreateResource( "GamElHulk_10" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkStrength" ) 
  7505.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkStrength.GamElHulk_10", 100 )
  7506.                         snd_CreateResource( "GamElHulk_11" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkStrength" ) 
  7507.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkStrength.GamElHulk_11", 100 )
  7508.                         snd_CreateResource( "GamElHulk_12" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkStrength" ) 
  7509.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkStrength.GamElHulk_12", 100 )
  7510.                         snd_CreateResource( "GamElHulk_25" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkStrength" ) 
  7511.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkStrength.GamElHulk_25", 100 )
  7512.                         snd_CreateResource( "GamElHulk_43" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkStrength" ) 
  7513.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkStrength.GamElHulk_43", 100 )
  7514.                         snd_CreateResource( "GamElHulk_44" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkStrength" ) 
  7515.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkStrength.GamElHulk_44", 100 )
  7516.                         snd_CreateResource( "GamElHulk_45" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkStrength" ) 
  7517.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkStrength.GamElHulk_45", 100 )
  7518.  
  7519.                     snd_CreateBank( "SeeHulkTech" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk", "" ) 
  7520.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkTech", 100 )
  7521.                         snd_CreateResource( "GamElHulk_13" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkTech" ) 
  7522.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkTech.GamElHulk_13", 100 )
  7523.                         snd_CreateResource( "GamElHulk_14" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkTech" ) 
  7524.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkTech.GamElHulk_14", 100 )
  7525.                         snd_CreateResource( "GamElHulk_15" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkTech" ) 
  7526.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkTech.GamElHulk_15", 100 )
  7527.                         snd_CreateResource( "GamElHulk_40" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkTech" ) 
  7528.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkTech.GamElHulk_40", 100 )
  7529.                         snd_CreateResource( "GamElHulk_41" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkTech" ) 
  7530.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkTech.GamElHulk_41", 100 )
  7531.                         snd_CreateResource( "GamElHulk_42" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkTech" ) 
  7532.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.SeeHulkTech.GamElHulk_42", 100 )
  7533.  
  7534.                     snd_CreateBank( "HulkDown" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk", "" ) 
  7535.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDown", 100 )
  7536.                         snd_CreateResource( "GamElHulk_16" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDown" ) 
  7537.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDown.GamElHulk_16", 100 )
  7538.                         snd_CreateResource( "GamElHulk_17" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDown" ) 
  7539.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDown.GamElHulk_17", 100 )
  7540.                         snd_CreateResource( "GamElHulk_18" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDown" ) 
  7541.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDown.GamElHulk_18", 100 )
  7542.                         snd_CreateResource( "GamElHulk_27" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDown" ) 
  7543.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDown.GamElHulk_27", 100 )
  7544.                         snd_CreateResource( "GamElHulk_46" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDown" ) 
  7545.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDown.GamElHulk_46", 100 )
  7546.                         snd_CreateResource( "GamElHulk_47" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDown" ) 
  7547.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDown.GamElHulk_47", 100 )
  7548.                         snd_CreateResource( "GamElHulk_48" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDown" ) 
  7549.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDown.GamElHulk_48", 100 )
  7550.  
  7551.                     snd_CreateBank( "HearHulkRoar" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk", "" ) 
  7552.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HearHulkRoar", 100 )
  7553.                         snd_CreateResource( "GamElHulk_19" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HearHulkRoar" ) 
  7554.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HearHulkRoar.GamElHulk_19", 100 )
  7555.                         snd_CreateResource( "GamElHulk_20" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HearHulkRoar" ) 
  7556.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HearHulkRoar.GamElHulk_20", 100 )
  7557.                         snd_CreateResource( "GamElHulk_21" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HearHulkRoar" ) 
  7558.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HearHulkRoar.GamElHulk_21", 100 )
  7559.                         snd_CreateResource( "GamElHulk_55" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HearHulkRoar" ) 
  7560.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HearHulkRoar.GamElHulk_55", 100 )
  7561.                         snd_CreateResource( "GamElHulk_49" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HearHulkRoar" ) 
  7562.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HearHulkRoar.GamElHulk_49", 100 )
  7563.                         snd_CreateResource( "GamElHulk_50" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HearHulkRoar" ) 
  7564.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HearHulkRoar.GamElHulk_50", 100 )
  7565.                         snd_CreateResource( "GamElHulk_51" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HearHulkRoar" ) 
  7566.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HearHulkRoar.GamElHulk_51", 100 )
  7567.  
  7568.                     snd_CreateBank( "GammaDown" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk", "" ) 
  7569.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GammaDown", 100 )
  7570.                         snd_CreateResource( "GamElHulk_22" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GammaDown" ) 
  7571.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GammaDown.GamElHulk_22", 100 )
  7572.                         snd_CreateResource( "GamElHulk_23" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GammaDown" ) 
  7573.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GammaDown.GamElHulk_23", 100 )
  7574.                         snd_CreateResource( "GamElHulk_24" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GammaDown" ) 
  7575.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GammaDown.GamElHulk_24", 100 )
  7576.                         snd_CreateResource( "GamElHulk_52" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GammaDown" ) 
  7577.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GammaDown.GamElHulk_52", 100 )
  7578.                         snd_CreateResource( "GamElHulk_53" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GammaDown" ) 
  7579.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GammaDown.GamElHulk_53", 100 )
  7580.                         snd_CreateResource( "GamElHulk_54" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GammaDown" ) 
  7581.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.GammaDown.GamElHulk_54", 100 )
  7582.  
  7583.                     snd_CreateBank( "AlarmTrig" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk", "" ) 
  7584.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.AlarmTrig", 100 )
  7585.                         snd_CreateResource( "GamElHulk_25" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.AlarmTrig" ) 
  7586.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.AlarmTrig.GamElHulk_25", 100 )
  7587.                         snd_CreateResource( "GamElHulk_26" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.AlarmTrig" ) 
  7588.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.AlarmTrig.GamElHulk_26", 100 )
  7589.                         snd_CreateResource( "GamElHulk_27" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.AlarmTrig" ) 
  7590.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.AlarmTrig.GamElHulk_27", 100 )
  7591.  
  7592.                     snd_CreateBank( "HulkDead" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk", "" ) 
  7593.                         snd_SetBankFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDead", 100 )
  7594.                         snd_CreateResource( "GamElHulk_28" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDead" ) 
  7595.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDead.GamElHulk_28", 100 )
  7596.                         snd_CreateResource( "GamElHulk_29" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDead" ) 
  7597.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDead.GamElHulk_29", 100 )
  7598.                         snd_CreateResource( "GamElHulk_30" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDead" ) 
  7599.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDead.GamElHulk_30", 100 )
  7600.                         snd_CreateResource( "GamElHulk_58" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDead" ) 
  7601.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDead.GamElHulk_58", 100 )
  7602.                         snd_CreateResource( "GamElHulk_59" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDead" ) 
  7603.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDead.GamElHulk_59", 100 )
  7604.                         snd_CreateResource( "GamElHulk_60" , "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDead" ) 
  7605.                             snd_SetResourceFader( "Banks.dialogue.English.Gamma_Elite_Guards.Gamma_Elite_to_Hulk.HulkDead.GamElHulk_60", 100 )
  7606.  
  7607.             snd_CreateBank( "Scientist" , "Banks.dialogue.English", "Scientist" ) 
  7608.                 snd_SetBankFader( "Banks.dialogue.English.Scientist", 72 )
  7609.  
  7610.                 snd_CreateBank( "EncounterBanner" , "Banks.dialogue.English.Scientist", "" ) 
  7611.                     snd_SetBankFader( "Banks.dialogue.English.Scientist.EncounterBanner", 74 )
  7612.                     snd_CreateResource( "Scientist_01b" , "Banks.dialogue.English.Scientist.EncounterBanner" ) 
  7613.                         snd_SetResourceFader( "Banks.dialogue.English.Scientist.EncounterBanner.Scientist_01b", 100 )
  7614.                     snd_CreateResource( "Scientist_02a" , "Banks.dialogue.English.Scientist.EncounterBanner" ) 
  7615.                         snd_SetResourceFader( "Banks.dialogue.English.Scientist.EncounterBanner.Scientist_02a", 100 )
  7616.                     snd_CreateResource( "Scientist_03b" , "Banks.dialogue.English.Scientist.EncounterBanner" ) 
  7617.                         snd_SetResourceFader( "Banks.dialogue.English.Scientist.EncounterBanner.Scientist_03b", 100 )
  7618.                     snd_CreateResource( "Scientist_04a" , "Banks.dialogue.English.Scientist.EncounterBanner" ) 
  7619.                         snd_SetResourceFader( "Banks.dialogue.English.Scientist.EncounterBanner.Scientist_04a", 100 )
  7620.                     snd_CreateResource( "Scientist_05a" , "Banks.dialogue.English.Scientist.EncounterBanner" ) 
  7621.                         snd_SetResourceFader( "Banks.dialogue.English.Scientist.EncounterBanner.Scientist_05a", 100 )
  7622.                     snd_CreateResource( "Scientist_06a" , "Banks.dialogue.English.Scientist.EncounterBanner" ) 
  7623.                         snd_SetResourceFader( "Banks.dialogue.English.Scientist.EncounterBanner.Scientist_06a", 100 )
  7624.                     snd_CreateResource( "Scientist_07a" , "Banks.dialogue.English.Scientist.EncounterBanner" ) 
  7625.                         snd_SetResourceFader( "Banks.dialogue.English.Scientist.EncounterBanner.Scientist_07a", 100 )
  7626.                     snd_CreateResource( "Scientist_08b" , "Banks.dialogue.English.Scientist.EncounterBanner" ) 
  7627.                         snd_SetResourceFader( "Banks.dialogue.English.Scientist.EncounterBanner.Scientist_08b", 100 )
  7628.                     snd_CreateResource( "Scientist_09b" , "Banks.dialogue.English.Scientist.EncounterBanner" ) 
  7629.                         snd_SetResourceFader( "Banks.dialogue.English.Scientist.EncounterBanner.Scientist_09b", 100 )
  7630.                     snd_CreateResource( "Scientist_10b" , "Banks.dialogue.English.Scientist.EncounterBanner" ) 
  7631.                         snd_SetResourceFader( "Banks.dialogue.English.Scientist.EncounterBanner.Scientist_10b", 100 )
  7632.                     snd_CreateResource( "Scientist_11a" , "Banks.dialogue.English.Scientist.EncounterBanner" ) 
  7633.                         snd_SetResourceFader( "Banks.dialogue.English.Scientist.EncounterBanner.Scientist_11a", 100 )
  7634.                     snd_CreateResource( "Scientist_12a" , "Banks.dialogue.English.Scientist.EncounterBanner" ) 
  7635.                         snd_SetResourceFader( "Banks.dialogue.English.Scientist.EncounterBanner.Scientist_12a", 100 )
  7636.                     snd_CreateResource( "Scientist_13b" , "Banks.dialogue.English.Scientist.EncounterBanner" ) 
  7637.                         snd_SetResourceFader( "Banks.dialogue.English.Scientist.EncounterBanner.Scientist_13b", 100 )
  7638.                     snd_CreateResource( "Scientist_14a" , "Banks.dialogue.English.Scientist.EncounterBanner" ) 
  7639.                         snd_SetResourceFader( "Banks.dialogue.English.Scientist.EncounterBanner.Scientist_14a", 100 )
  7640.  
  7641.             snd_CreateBank( "nis" , "Banks.dialogue.English", "nis" ) 
  7642.                 snd_SetBankFader( "Banks.dialogue.English.nis", 90 )
  7643.  
  7644.                 snd_CreateBank( "C1L1_NIS01" , "Banks.dialogue.English.nis", "C1L1_NIS01" ) 
  7645.                     snd_SetBankFader( "Banks.dialogue.English.nis.C1L1_NIS01", 100 )
  7646.                     snd_CreateResource( "C1L1_NIS01" , "Banks.dialogue.English.nis.C1L1_NIS01" ) 
  7647.                         snd_SetResourceFader( "Banks.dialogue.English.nis.C1L1_NIS01.C1L1_NIS01", 100 )
  7648.  
  7649.                 snd_CreateBank( "C1L1_NIS02" , "Banks.dialogue.English.nis", "C1L1_NIS02" ) 
  7650.                     snd_SetBankFader( "Banks.dialogue.English.nis.C1L1_NIS02", 100 )
  7651.                     snd_CreateResource( "C1L1_NIS02" , "Banks.dialogue.English.nis.C1L1_NIS02" ) 
  7652.                         snd_SetResourceFader( "Banks.dialogue.English.nis.C1L1_NIS02.C1L1_NIS02", 100 )
  7653.  
  7654.                 snd_CreateBank( "C1L1_NIS04" , "Banks.dialogue.English.nis", "C1L1_NIS04" ) 
  7655.                     snd_SetBankFader( "Banks.dialogue.English.nis.C1L1_NIS04", 100 )
  7656.                     snd_CreateResource( "C1L1_NIS04" , "Banks.dialogue.English.nis.C1L1_NIS04" ) 
  7657.                         snd_SetResourceFader( "Banks.dialogue.English.nis.C1L1_NIS04.C1L1_NIS04", 100 )
  7658.  
  7659.                 snd_CreateBank( "C1L2_NIS09" , "Banks.dialogue.English.nis", "C1L2_NIS09" ) 
  7660.                     snd_SetBankFader( "Banks.dialogue.English.nis.C1L2_NIS09", 100 )
  7661.                     snd_CreateResource( "C1L2_NIS09" , "Banks.dialogue.English.nis.C1L2_NIS09" ) 
  7662.                         snd_SetResourceFader( "Banks.dialogue.English.nis.C1L2_NIS09.C1L2_NIS09", 100 )
  7663.  
  7664.                 snd_CreateBank( "C3L1_NIS01" , "Banks.dialogue.English.nis", "C3L1_NIS01" ) 
  7665.                     snd_SetBankFader( "Banks.dialogue.English.nis.C3L1_NIS01", 100 )
  7666.                     snd_CreateResource( "C3L1_NIS01" , "Banks.dialogue.English.nis.C3L1_NIS01" ) 
  7667.                         snd_SetResourceFader( "Banks.dialogue.English.nis.C3L1_NIS01.C3L1_NIS01", 100 )
  7668.  
  7669.                 snd_CreateBank( "C3L1_NIS05" , "Banks.dialogue.English.nis", "C3L1_NIS05" ) 
  7670.                     snd_SetBankFader( "Banks.dialogue.English.nis.C3L1_NIS05", 100 )
  7671.                     snd_CreateResource( "C3L1_NIS05" , "Banks.dialogue.English.nis.C3L1_NIS05" ) 
  7672.                         snd_SetResourceFader( "Banks.dialogue.English.nis.C3L1_NIS05.C3L1_NIS05", 100 )
  7673.  
  7674.                 snd_CreateBank( "C3L1_NIS05b" , "Banks.dialogue.English.nis", "C3L1_NIS05b" ) 
  7675.                     snd_SetBankFader( "Banks.dialogue.English.nis.C3L1_NIS05b", 100 )
  7676.                     snd_CreateResource( "C3L1_NIS05b" , "Banks.dialogue.English.nis.C3L1_NIS05b" ) 
  7677.                         snd_SetResourceFader( "Banks.dialogue.English.nis.C3L1_NIS05b.C3L1_NIS05b", 100 )
  7678.  
  7679.                 snd_CreateBank( "C3L1_NIS06" , "Banks.dialogue.English.nis", "C3L1_NIS06" ) 
  7680.                     snd_SetBankFader( "Banks.dialogue.English.nis.C3L1_NIS06", 100 )
  7681.                     snd_CreateResource( "C3L1_NIS06" , "Banks.dialogue.English.nis.C3L1_NIS06" ) 
  7682.                         snd_SetResourceFader( "Banks.dialogue.English.nis.C3L1_NIS06.C3L1_NIS06", 100 )
  7683.  
  7684.                 snd_CreateBank( "C3L1_NIS1b" , "Banks.dialogue.English.nis", "C3L1_NIS1b" ) 
  7685.                     snd_SetBankFader( "Banks.dialogue.English.nis.C3L1_NIS1b", 100 )
  7686.                     snd_CreateResource( "C3L1_NIS01b" , "Banks.dialogue.English.nis.C3L1_NIS1b" ) 
  7687.                         snd_SetResourceFader( "Banks.dialogue.English.nis.C3L1_NIS1b.C3L1_NIS01b", 100 )
  7688.  
  7689.                 snd_CreateBank( "C4L3_NIS04" , "Banks.dialogue.English.nis", "C4L3_NIS04" ) 
  7690.                     snd_SetBankFader( "Banks.dialogue.English.nis.C4L3_NIS04", 100 )
  7691.                     snd_CreateResource( "C4L3_NIS04" , "Banks.dialogue.English.nis.C4L3_NIS04" ) 
  7692.                         snd_SetResourceFader( "Banks.dialogue.English.nis.C4L3_NIS04.C4L3_NIS04", 100 )
  7693.  
  7694.     snd_CreateBank( "FE_HUD" , "Banks", "FE_HUD" ) 
  7695.         snd_SetBankFader( "Banks.FE_HUD", 90 )
  7696.  
  7697.         snd_CreateBank( "Toggle" , "Banks.FE_HUD", "Toggle" ) 
  7698.             snd_SetBankFader( "Banks.FE_HUD.Toggle", 76 )
  7699.             snd_CreateResource( "bigtoggleM2" , "Banks.FE_HUD.Toggle" ) 
  7700.                 snd_SetResourceFader( "Banks.FE_HUD.Toggle.bigtoggleM2", 100 )
  7701.  
  7702.         snd_CreateBank( "Messages" , "Banks.FE_HUD", "Messages" ) 
  7703.             snd_SetBankFader( "Banks.FE_HUD.Messages", 72 )
  7704.  
  7705.             snd_CreateBank( "newmessage" , "Banks.FE_HUD.Messages", "" ) 
  7706.                 snd_SetBankFader( "Banks.FE_HUD.Messages.newmessage", 100 )
  7707.                 snd_CreateResource( "newmessage" , "Banks.FE_HUD.Messages.newmessage" ) 
  7708.                     snd_SetResourceFader( "Banks.FE_HUD.Messages.newmessage.newmessage", 100 )
  7709.  
  7710.         snd_CreateBank( "Collectibles" , "Banks.FE_HUD", "Collectibles" ) 
  7711.             snd_SetBankFader( "Banks.FE_HUD.Collectibles", 98 )
  7712.  
  7713.             snd_CreateBank( "Health" , "Banks.FE_HUD.Collectibles", "" ) 
  7714.                 snd_SetBankFader( "Banks.FE_HUD.Collectibles.Health", 100 )
  7715.                 snd_CreateResource( "collect_95" , "Banks.FE_HUD.Collectibles.Health" ) 
  7716.                     snd_SetResourceFader( "Banks.FE_HUD.Collectibles.Health.collect_95", 100 )
  7717.  
  7718.         snd_CreateBank( "Select" , "Banks.FE_HUD", "Select" ) 
  7719.             snd_SetBankFader( "Banks.FE_HUD.Select", 100 )
  7720.             snd_CreateResource( "metalSelectLight" , "Banks.FE_HUD.Select" ) 
  7721.                 snd_SetResourceFader( "Banks.FE_HUD.Select.metalSelectLight", 100 )
  7722.  
  7723.         snd_CreateBank( "SelectionChange" , "Banks.FE_HUD", "SelectionChange" ) 
  7724.             snd_SetBankFader( "Banks.FE_HUD.SelectionChange", 86 )
  7725.             snd_CreateResource( "metalToggle18" , "Banks.FE_HUD.SelectionChange" ) 
  7726.                 snd_SetResourceFader( "Banks.FE_HUD.SelectionChange.metalToggle18", 100 )
  7727.  
  7728.     snd_CreateBank( "game_world" , "Banks", "game_world" ) 
  7729.         snd_SetBankFader( "Banks.game_world", 95 )
  7730.  
  7731.         snd_CreateBank( "world_objects" , "Banks.game_world", "world_objects" ) 
  7732.             snd_SetBankFader( "Banks.game_world.world_objects", 100 )
  7733.  
  7734.             snd_CreateBank( "WoodBreak" , "Banks.game_world.world_objects", "WoodBreak" ) 
  7735.                 snd_SetBankFader( "Banks.game_world.world_objects.WoodBreak", 86 )
  7736.                 snd_CreateResource( "tablebreak" , "Banks.game_world.world_objects.WoodBreak" ) 
  7737.                     snd_SetResourceFader( "Banks.game_world.world_objects.WoodBreak.tablebreak", 76 )
  7738.                 snd_CreateResource( "woodcrash_med_3" , "Banks.game_world.world_objects.WoodBreak" ) 
  7739.                     snd_SetResourceFader( "Banks.game_world.world_objects.WoodBreak.woodcrash_med_3", 100 )
  7740.  
  7741.             snd_CreateBank( "MetalBreak" , "Banks.game_world.world_objects", "MetalBreak" ) 
  7742.                 snd_SetBankFader( "Banks.game_world.world_objects.MetalBreak", 86 )
  7743.                 snd_CreateResource( "heavymetal_med_1" , "Banks.game_world.world_objects.MetalBreak" ) 
  7744.                     snd_SetResourceFader( "Banks.game_world.world_objects.MetalBreak.heavymetal_med_1", 100 )
  7745.                 snd_CreateResource( "heavymetal_med_4" , "Banks.game_world.world_objects.MetalBreak" ) 
  7746.                     snd_SetResourceFader( "Banks.game_world.world_objects.MetalBreak.heavymetal_med_4", 100 )
  7747.  
  7748.             snd_CreateBank( "BrickBreak" , "Banks.game_world.world_objects", "BrickBreak" ) 
  7749.                 snd_SetBankFader( "Banks.game_world.world_objects.BrickBreak", 81 )
  7750.                 snd_CreateResource( "WallSmash01" , "Banks.game_world.world_objects.BrickBreak" ) 
  7751.                     snd_SetResourceFader( "Banks.game_world.world_objects.BrickBreak.WallSmash01", 100 )
  7752.  
  7753.             snd_CreateBank( "GlassBreak" , "Banks.game_world.world_objects", "GlassBreak" ) 
  7754.                 snd_SetBankFader( "Banks.game_world.world_objects.GlassBreak", 100 )
  7755.                 snd_CreateResource( "glass_window_1" , "Banks.game_world.world_objects.GlassBreak" ) 
  7756.                     snd_SetResourceFader( "Banks.game_world.world_objects.GlassBreak.glass_window_1", 100 )
  7757.                 snd_CreateResource( "glass_window_3" , "Banks.game_world.world_objects.GlassBreak" ) 
  7758.                     snd_SetResourceFader( "Banks.game_world.world_objects.GlassBreak.glass_window_3", 100 )
  7759.  
  7760.             snd_CreateBank( "DoorOpen" , "Banks.game_world.world_objects", "DoorOpen" ) 
  7761.                 snd_SetBankFader( "Banks.game_world.world_objects.DoorOpen", 100 )
  7762.                 snd_CreateResource( "ttbasedoor_op" , "Banks.game_world.world_objects.DoorOpen" ) 
  7763.                     snd_SetResourceFader( "Banks.game_world.world_objects.DoorOpen.ttbasedoor_op", 100 )
  7764.  
  7765.                 snd_CreateBank( "KennelDoorOpen" , "Banks.game_world.world_objects.DoorOpen", "" ) 
  7766.                     snd_SetBankFader( "Banks.game_world.world_objects.DoorOpen.KennelDoorOpen", 100 )
  7767.                     snd_CreateResource( "kennelDoor_open" , "Banks.game_world.world_objects.DoorOpen.KennelDoorOpen" ) 
  7768.                         snd_SetResourceFader( "Banks.game_world.world_objects.DoorOpen.KennelDoorOpen.kennelDoor_open", 100 )
  7769.  
  7770.                 snd_CreateBank( "PanicDoor_open" , "Banks.game_world.world_objects.DoorOpen", "" ) 
  7771.                     snd_SetBankFader( "Banks.game_world.world_objects.DoorOpen.PanicDoor_open", 100 )
  7772.                     snd_CreateResource( "C3L1_panicDoor_open2" , "Banks.game_world.world_objects.DoorOpen.PanicDoor_open" ) 
  7773.                         snd_SetResourceFader( "Banks.game_world.world_objects.DoorOpen.PanicDoor_open.C3L1_panicDoor_open2", 100 )
  7774.  
  7775.                 snd_CreateBank( "elevator_open" , "Banks.game_world.world_objects.DoorOpen", "" ) 
  7776.                     snd_SetBankFader( "Banks.game_world.world_objects.DoorOpen.elevator_open", 100 )
  7777.                     snd_CreateResource( "el_door_open" , "Banks.game_world.world_objects.DoorOpen.elevator_open" ) 
  7778.                         snd_SetResourceFader( "Banks.game_world.world_objects.DoorOpen.elevator_open.el_door_open", 100 )
  7779.  
  7780.                 snd_CreateBank( "LabDoor_open" , "Banks.game_world.world_objects.DoorOpen", "" ) 
  7781.                     snd_SetBankFader( "Banks.game_world.world_objects.DoorOpen.LabDoor_open", 100 )
  7782.                     snd_CreateResource( "lab_door_open" , "Banks.game_world.world_objects.DoorOpen.LabDoor_open" ) 
  7783.                         snd_SetResourceFader( "Banks.game_world.world_objects.DoorOpen.LabDoor_open.lab_door_open", 100 )
  7784.  
  7785.                 snd_CreateBank( "glassDoor_open" , "Banks.game_world.world_objects.DoorOpen", "" ) 
  7786.                     snd_SetBankFader( "Banks.game_world.world_objects.DoorOpen.glassDoor_open", 77 )
  7787.                     snd_CreateResource( "glassDoor_open" , "Banks.game_world.world_objects.DoorOpen.glassDoor_open" ) 
  7788.                         snd_SetResourceFader( "Banks.game_world.world_objects.DoorOpen.glassDoor_open.glassDoor_open", 100 )
  7789.  
  7790.                 snd_CreateBank( "AntheonDoorOpen" , "Banks.game_world.world_objects.DoorOpen", "AntheonDoorOpen" ) 
  7791.                     snd_SetBankFader( "Banks.game_world.world_objects.DoorOpen.AntheonDoorOpen", 100 )
  7792.                     snd_CreateResource( "AntheonDoorOpen" , "Banks.game_world.world_objects.DoorOpen.AntheonDoorOpen" ) 
  7793.                         snd_SetResourceFader( "Banks.game_world.world_objects.DoorOpen.AntheonDoorOpen.AntheonDoorOpen", 100 )
  7794.  
  7795.                 snd_CreateBank( "AntheonDoorClose" , "Banks.game_world.world_objects.DoorOpen", "AntheonDoorClose" ) 
  7796.                     snd_SetBankFader( "Banks.game_world.world_objects.DoorOpen.AntheonDoorClose", 100 )
  7797.                     snd_CreateResource( "AntheonDoorClose" , "Banks.game_world.world_objects.DoorOpen.AntheonDoorClose" ) 
  7798.                         snd_SetResourceFader( "Banks.game_world.world_objects.DoorOpen.AntheonDoorClose.AntheonDoorClose", 100 )
  7799.  
  7800.             snd_CreateBank( "DoorClose" , "Banks.game_world.world_objects", "DoorClose" ) 
  7801.                 snd_SetBankFader( "Banks.game_world.world_objects.DoorClose", 100 )
  7802.                 snd_CreateResource( "ttbasedoor_cl" , "Banks.game_world.world_objects.DoorClose" ) 
  7803.                     snd_SetResourceFader( "Banks.game_world.world_objects.DoorClose.ttbasedoor_cl", 100 )
  7804.  
  7805.                 snd_CreateBank( "KennelDoorClose" , "Banks.game_world.world_objects.DoorClose", "" ) 
  7806.                     snd_SetBankFader( "Banks.game_world.world_objects.DoorClose.KennelDoorClose", 100 )
  7807.                     snd_CreateResource( "kennelDoor_close" , "Banks.game_world.world_objects.DoorClose.KennelDoorClose" ) 
  7808.                         snd_SetResourceFader( "Banks.game_world.world_objects.DoorClose.KennelDoorClose.kennelDoor_close", 100 )
  7809.  
  7810.                 snd_CreateBank( "PanicDoor_close" , "Banks.game_world.world_objects.DoorClose", "" ) 
  7811.                     snd_SetBankFader( "Banks.game_world.world_objects.DoorClose.PanicDoor_close", 100 )
  7812.                     snd_CreateResource( "C3L1_panicDoor_close" , "Banks.game_world.world_objects.DoorClose.PanicDoor_close" ) 
  7813.                         snd_SetResourceFader( "Banks.game_world.world_objects.DoorClose.PanicDoor_close.C3L1_panicDoor_close", 100 )
  7814.  
  7815.                 snd_CreateBank( "elevator_close" , "Banks.game_world.world_objects.DoorClose", "" ) 
  7816.                     snd_SetBankFader( "Banks.game_world.world_objects.DoorClose.elevator_close", 100 )
  7817.                     snd_CreateResource( "el_door_close" , "Banks.game_world.world_objects.DoorClose.elevator_close" ) 
  7818.                         snd_SetResourceFader( "Banks.game_world.world_objects.DoorClose.elevator_close.el_door_close", 100 )
  7819.  
  7820.                 snd_CreateBank( "LabDoor_close" , "Banks.game_world.world_objects.DoorClose", "" ) 
  7821.                     snd_SetBankFader( "Banks.game_world.world_objects.DoorClose.LabDoor_close", 100 )
  7822.                     snd_CreateResource( "lab_door_close" , "Banks.game_world.world_objects.DoorClose.LabDoor_close" ) 
  7823.                         snd_SetResourceFader( "Banks.game_world.world_objects.DoorClose.LabDoor_close.lab_door_close", 100 )
  7824.  
  7825.                 snd_CreateBank( "glassDoor_close" , "Banks.game_world.world_objects.DoorClose", "" ) 
  7826.                     snd_SetBankFader( "Banks.game_world.world_objects.DoorClose.glassDoor_close", 77 )
  7827.                     snd_CreateResource( "glassDoor_close" , "Banks.game_world.world_objects.DoorClose.glassDoor_close" ) 
  7828.                         snd_SetResourceFader( "Banks.game_world.world_objects.DoorClose.glassDoor_close.glassDoor_close", 100 )
  7829.  
  7830.                 snd_CreateBank( "C1L3_floodgate_close" , "Banks.game_world.world_objects.DoorClose", "" ) 
  7831.                     snd_SetBankFader( "Banks.game_world.world_objects.DoorClose.C1L3_floodgate_close", 100 )
  7832.                     snd_CreateResource( "C1L3_floodDr_CL" , "Banks.game_world.world_objects.DoorClose.C1L3_floodgate_close" ) 
  7833.                         snd_SetResourceFader( "Banks.game_world.world_objects.DoorClose.C1L3_floodgate_close.C1L3_floodDr_CL", 100 )
  7834.  
  7835.                 snd_CreateBank( "C1L1_smallDoor" , "Banks.game_world.world_objects.DoorClose", "C1L1_smallDoor" ) 
  7836.                     snd_SetBankFader( "Banks.game_world.world_objects.DoorClose.C1L1_smallDoor", 100 )
  7837.                     snd_CreateResource( "C1L1_smalldoor" , "Banks.game_world.world_objects.DoorClose.C1L1_smallDoor" ) 
  7838.                         snd_SetResourceFader( "Banks.game_world.world_objects.DoorClose.C1L1_smallDoor.C1L1_smalldoor", 100 )
  7839.  
  7840.             snd_CreateBank( "WoodHit" , "Banks.game_world.world_objects", "WoodHit" ) 
  7841.                 snd_SetBankFader( "Banks.game_world.world_objects.WoodHit", 90 )
  7842.                 snd_CreateResource( "WoodHit_02" , "Banks.game_world.world_objects.WoodHit" ) 
  7843.                     snd_SetResourceFader( "Banks.game_world.world_objects.WoodHit.WoodHit_02", 100 )
  7844.                 snd_CreateResource( "WoodHit_01" , "Banks.game_world.world_objects.WoodHit" ) 
  7845.                     snd_SetResourceFader( "Banks.game_world.world_objects.WoodHit.WoodHit_01", 100 )
  7846.  
  7847.             snd_CreateBank( "MetalHit" , "Banks.game_world.world_objects", "MetalHit" ) 
  7848.                 snd_SetBankFader( "Banks.game_world.world_objects.MetalHit", 88 )
  7849.                 snd_CreateResource( "MetalHit_04" , "Banks.game_world.world_objects.MetalHit" ) 
  7850.                     snd_SetResourceFader( "Banks.game_world.world_objects.MetalHit.MetalHit_04", 100 )
  7851.                 snd_CreateResource( "MetalHit_05" , "Banks.game_world.world_objects.MetalHit" ) 
  7852.                     snd_SetResourceFader( "Banks.game_world.world_objects.MetalHit.MetalHit_05", 100 )
  7853.                 snd_CreateResource( "metalhit001" , "Banks.game_world.world_objects.MetalHit" ) 
  7854.                     snd_SetResourceFader( "Banks.game_world.world_objects.MetalHit.metalhit001", 100 )
  7855.  
  7856.             snd_CreateBank( "BrickHit" , "Banks.game_world.world_objects", "BrickHit" ) 
  7857.                 snd_SetBankFader( "Banks.game_world.world_objects.BrickHit", 100 )
  7858.                 snd_CreateResource( "ConcHit_02" , "Banks.game_world.world_objects.BrickHit" ) 
  7859.                     snd_SetResourceFader( "Banks.game_world.world_objects.BrickHit.ConcHit_02", 100 )
  7860.                 snd_CreateResource( "ConcHit_03" , "Banks.game_world.world_objects.BrickHit" ) 
  7861.                     snd_SetResourceFader( "Banks.game_world.world_objects.BrickHit.ConcHit_03", 100 )
  7862.  
  7863.             snd_CreateBank( "FanHum" , "Banks.game_world.world_objects", "FanHum" ) 
  7864.                 snd_SetBankFader( "Banks.game_world.world_objects.FanHum", 100 )
  7865.                 snd_CreateResource( "FanLp01" , "Banks.game_world.world_objects.FanHum" ) 
  7866.                     snd_SetResourceFader( "Banks.game_world.world_objects.FanHum.FanLp01", 100 )
  7867.                     snd_SetResourceLooped( "Banks.game_world.world_objects.FanHum.FanLp01", 1 )
  7868.  
  7869.             snd_CreateBank( "Dumpster" , "Banks.game_world.world_objects", "Dumpster" ) 
  7870.                 snd_SetBankFader( "Banks.game_world.world_objects.Dumpster", 100 )
  7871.                 snd_CreateResource( "dumpsterHit01" , "Banks.game_world.world_objects.Dumpster" ) 
  7872.                     snd_SetResourceFader( "Banks.game_world.world_objects.Dumpster.dumpsterHit01", 100 )
  7873.                 snd_CreateResource( "dumpsterHit02" , "Banks.game_world.world_objects.Dumpster" ) 
  7874.                     snd_SetResourceFader( "Banks.game_world.world_objects.Dumpster.dumpsterHit02", 100 )
  7875.  
  7876.             snd_CreateBank( "Pipe" , "Banks.game_world.world_objects", "Pipe" ) 
  7877.                 snd_SetBankFader( "Banks.game_world.world_objects.Pipe", 100 )
  7878.                 snd_CreateResource( "PIPE04" , "Banks.game_world.world_objects.Pipe" ) 
  7879.                     snd_SetResourceFader( "Banks.game_world.world_objects.Pipe.PIPE04", 100 )
  7880.  
  7881.             snd_CreateBank( "ThickSquish" , "Banks.game_world.world_objects", "ThickSquish" ) 
  7882.                 snd_SetBankFader( "Banks.game_world.world_objects.ThickSquish", 100 )
  7883.                 snd_CreateResource( "squishimpact02" , "Banks.game_world.world_objects.ThickSquish" ) 
  7884.                     snd_SetResourceFader( "Banks.game_world.world_objects.ThickSquish.squishimpact02", 100 )
  7885.                 snd_CreateResource( "swishImpact01" , "Banks.game_world.world_objects.ThickSquish" ) 
  7886.                     snd_SetResourceFader( "Banks.game_world.world_objects.ThickSquish.swishImpact01", 100 )
  7887.  
  7888.             snd_CreateBank( "Air" , "Banks.game_world.world_objects", "Air" ) 
  7889.                 snd_SetBankFader( "Banks.game_world.world_objects.Air", 16 )
  7890.                 snd_CreateResource( "gasLeak01" , "Banks.game_world.world_objects.Air" ) 
  7891.                     snd_SetResourceFader( "Banks.game_world.world_objects.Air.gasLeak01", 100 )
  7892.                     snd_SetResourceLooped( "Banks.game_world.world_objects.Air.gasLeak01", 1 )
  7893.  
  7894.             snd_CreateBank( "Squishy" , "Banks.game_world.world_objects", "Squishy" ) 
  7895.                 snd_SetBankFader( "Banks.game_world.world_objects.Squishy", 100 )
  7896.                 snd_CreateResource( "squish01" , "Banks.game_world.world_objects.Squishy" ) 
  7897.                     snd_SetResourceFader( "Banks.game_world.world_objects.Squishy.squish01", 100 )
  7898.                 snd_CreateResource( "squish02" , "Banks.game_world.world_objects.Squishy" ) 
  7899.                     snd_SetResourceFader( "Banks.game_world.world_objects.Squishy.squish02", 100 )
  7900.                 snd_CreateResource( "squish03" , "Banks.game_world.world_objects.Squishy" ) 
  7901.                     snd_SetResourceFader( "Banks.game_world.world_objects.Squishy.squish03", 100 )
  7902.  
  7903.             snd_CreateBank( "ChainLinkFence" , "Banks.game_world.world_objects", "ChainLinkFence" ) 
  7904.                 snd_SetBankFader( "Banks.game_world.world_objects.ChainLinkFence", 100 )
  7905.                 snd_CreateResource( "chainLink01" , "Banks.game_world.world_objects.ChainLinkFence" ) 
  7906.                     snd_SetResourceFader( "Banks.game_world.world_objects.ChainLinkFence.chainLink01", 100 )
  7907.                 snd_CreateResource( "chainLink02" , "Banks.game_world.world_objects.ChainLinkFence" ) 
  7908.                     snd_SetResourceFader( "Banks.game_world.world_objects.ChainLinkFence.chainLink02", 100 )
  7909.  
  7910.             snd_CreateBank( "WoodHit_Heavy" , "Banks.game_world.world_objects", "WoodHit_Heavy" ) 
  7911.                 snd_SetBankFader( "Banks.game_world.world_objects.WoodHit_Heavy", 100 )
  7912.                 snd_CreateResource( "woodhit_heavy01" , "Banks.game_world.world_objects.WoodHit_Heavy" ) 
  7913.                     snd_SetResourceFader( "Banks.game_world.world_objects.WoodHit_Heavy.woodhit_heavy01", 100 )
  7914.                 snd_CreateResource( "woodhit_heavy02" , "Banks.game_world.world_objects.WoodHit_Heavy" ) 
  7915.                     snd_SetResourceFader( "Banks.game_world.world_objects.WoodHit_Heavy.woodhit_heavy02", 100 )
  7916.                 snd_CreateResource( "woodhit_heavy03" , "Banks.game_world.world_objects.WoodHit_Heavy" ) 
  7917.                     snd_SetResourceFader( "Banks.game_world.world_objects.WoodHit_Heavy.woodhit_heavy03", 100 )
  7918.  
  7919.             snd_CreateBank( "Barrel" , "Banks.game_world.world_objects", "Barrel" ) 
  7920.                 snd_SetBankFader( "Banks.game_world.world_objects.Barrel", 68 )
  7921.                 snd_CreateResource( "barrel_hit01" , "Banks.game_world.world_objects.Barrel" ) 
  7922.                     snd_SetResourceFader( "Banks.game_world.world_objects.Barrel.barrel_hit01", 100 )
  7923.                 snd_CreateResource( "barrel_hit02" , "Banks.game_world.world_objects.Barrel" ) 
  7924.                     snd_SetResourceFader( "Banks.game_world.world_objects.Barrel.barrel_hit02", 100 )
  7925.  
  7926.             snd_CreateBank( "Grenade_Land" , "Banks.game_world.world_objects", "Grenade_Land" ) 
  7927.                 snd_SetBankFader( "Banks.game_world.world_objects.Grenade_Land", 100 )
  7928.                 snd_CreateResource( "grenade_land01" , "Banks.game_world.world_objects.Grenade_Land" ) 
  7929.                     snd_SetResourceFader( "Banks.game_world.world_objects.Grenade_Land.grenade_land01", 100 )
  7930.                 snd_CreateResource( "grenade_land02" , "Banks.game_world.world_objects.Grenade_Land" ) 
  7931.                     snd_SetResourceFader( "Banks.game_world.world_objects.Grenade_Land.grenade_land02", 100 )
  7932.                 snd_CreateResource( "grenade_land03" , "Banks.game_world.world_objects.Grenade_Land" ) 
  7933.                     snd_SetResourceFader( "Banks.game_world.world_objects.Grenade_Land.grenade_land03", 100 )
  7934.  
  7935.             snd_CreateBank( "Camera_Off" , "Banks.game_world.world_objects", "Camera_Off" ) 
  7936.                 snd_SetBankFader( "Banks.game_world.world_objects.Camera_Off", 22 )
  7937.                 snd_CreateResource( "cameraout" , "Banks.game_world.world_objects.Camera_Off" ) 
  7938.                     snd_SetResourceFader( "Banks.game_world.world_objects.Camera_Off.cameraout", 100 )
  7939.  
  7940.             snd_CreateBank( "GammaLab_Machines" , "Banks.game_world.world_objects", "GammaLab_Machines" ) 
  7941.                 snd_SetBankFader( "Banks.game_world.world_objects.GammaLab_Machines", 100 )
  7942.  
  7943.                 snd_CreateBank( "On" , "Banks.game_world.world_objects.GammaLab_Machines", "" ) 
  7944.                     snd_SetBankFader( "Banks.game_world.world_objects.GammaLab_Machines.On", 100 )
  7945.                     snd_CreateResource( "gammaLab_on1" , "Banks.game_world.world_objects.GammaLab_Machines.On" ) 
  7946.                         snd_SetResourceFader( "Banks.game_world.world_objects.GammaLab_Machines.On.gammaLab_on1", 100 )
  7947.  
  7948.                 snd_CreateBank( "Loop" , "Banks.game_world.world_objects.GammaLab_Machines", "" ) 
  7949.                     snd_SetBankFader( "Banks.game_world.world_objects.GammaLab_Machines.Loop", 100 )
  7950.                     snd_CreateResource( "gammaLab_loop01" , "Banks.game_world.world_objects.GammaLab_Machines.Loop" ) 
  7951.                         snd_SetResourceFader( "Banks.game_world.world_objects.GammaLab_Machines.Loop.gammaLab_loop01", 100 )
  7952.                         snd_SetResourceLooped( "Banks.game_world.world_objects.GammaLab_Machines.Loop.gammaLab_loop01", 1 )
  7953.  
  7954.             snd_CreateBank( "Wharf_generator" , "Banks.game_world.world_objects", "Wharf_generator" ) 
  7955.                 snd_SetBankFader( "Banks.game_world.world_objects.Wharf_generator", 100 )
  7956.                 snd_CreateResource( "wharf_gen" , "Banks.game_world.world_objects.Wharf_generator" ) 
  7957.                     snd_SetResourceFader( "Banks.game_world.world_objects.Wharf_generator.wharf_gen", 100 )
  7958.                     snd_SetResourceLooped( "Banks.game_world.world_objects.Wharf_generator.wharf_gen", 1 )
  7959.  
  7960.             snd_CreateBank( "C2L1_Specific" , "Banks.game_world.world_objects", "C2L1_Specific" ) 
  7961.                 snd_SetBankFader( "Banks.game_world.world_objects.C2L1_Specific", 100 )
  7962.  
  7963.                 snd_CreateBank( "MainDoor_Open" , "Banks.game_world.world_objects.C2L1_Specific", "" ) 
  7964.                     snd_SetBankFader( "Banks.game_world.world_objects.C2L1_Specific.MainDoor_Open", 100 )
  7965.                     snd_CreateResource( "c2l1_dooropen" , "Banks.game_world.world_objects.C2L1_Specific.MainDoor_Open" ) 
  7966.                         snd_SetResourceFader( "Banks.game_world.world_objects.C2L1_Specific.MainDoor_Open.c2l1_dooropen", 100 )
  7967.  
  7968.                 snd_CreateBank( "Fence_Open" , "Banks.game_world.world_objects.C2L1_Specific", "" ) 
  7969.                     snd_SetBankFader( "Banks.game_world.world_objects.C2L1_Specific.Fence_Open", 76 )
  7970.                     snd_CreateResource( "c2l1_fenceopen" , "Banks.game_world.world_objects.C2L1_Specific.Fence_Open" ) 
  7971.                         snd_SetResourceFader( "Banks.game_world.world_objects.C2L1_Specific.Fence_Open.c2l1_fenceopen", 100 )
  7972.  
  7973.             snd_CreateBank( "computerrun" , "Banks.game_world.world_objects", "" ) 
  7974.                 snd_SetBankFader( "Banks.game_world.world_objects.computerrun", 55 )
  7975.                 snd_CreateResource( "computerrun" , "Banks.game_world.world_objects.computerrun" ) 
  7976.                     snd_SetResourceFader( "Banks.game_world.world_objects.computerrun.computerrun", 100 )
  7977.                     snd_SetResourceLooped( "Banks.game_world.world_objects.computerrun.computerrun", 1 )
  7978.  
  7979.             snd_CreateBank( "C3L1halcomputer" , "Banks.game_world.world_objects", "C3L1halcomputer" ) 
  7980.                 snd_SetBankFader( "Banks.game_world.world_objects.C3L1halcomputer", 44 )
  7981.                 snd_CreateResource( "halComputer" , "Banks.game_world.world_objects.C3L1halcomputer" ) 
  7982.                     snd_SetResourceFader( "Banks.game_world.world_objects.C3L1halcomputer.halComputer", 100 )
  7983.                     snd_SetResourceLooped( "Banks.game_world.world_objects.C3L1halcomputer.halComputer", 1 )
  7984.  
  7985.             snd_CreateBank( "C3L4MainGenerator" , "Banks.game_world.world_objects", "C3L4MainGenerator" ) 
  7986.                 snd_SetBankFader( "Banks.game_world.world_objects.C3L4MainGenerator", 32 )
  7987.  
  7988.                 snd_CreateBank( "OnLoop" , "Banks.game_world.world_objects.C3L4MainGenerator", "" ) 
  7989.                     snd_SetBankFader( "Banks.game_world.world_objects.C3L4MainGenerator.OnLoop", 100 )
  7990.                     snd_CreateResource( "ForceFieldC3L4" , "Banks.game_world.world_objects.C3L4MainGenerator.OnLoop" ) 
  7991.                         snd_SetResourceFader( "Banks.game_world.world_objects.C3L4MainGenerator.OnLoop.ForceFieldC3L4", 100 )
  7992.                         snd_SetResourceLooped( "Banks.game_world.world_objects.C3L4MainGenerator.OnLoop.ForceFieldC3L4", 1 )
  7993.  
  7994.                 snd_CreateBank( "OffPulse" , "Banks.game_world.world_objects.C3L4MainGenerator", "" ) 
  7995.                     snd_SetBankFader( "Banks.game_world.world_objects.C3L4MainGenerator.OffPulse", 100 )
  7996.                     snd_CreateResource( "GeneratorSheildDown" , "Banks.game_world.world_objects.C3L4MainGenerator.OffPulse" ) 
  7997.                         snd_SetResourceFader( "Banks.game_world.world_objects.C3L4MainGenerator.OffPulse.GeneratorSheildDown", 100 )
  7998.  
  7999.             snd_CreateBank( "C3L2Hulkevator" , "Banks.game_world.world_objects", "C3L2Hulkevator" ) 
  8000.                 snd_SetBankFader( "Banks.game_world.world_objects.C3L2Hulkevator", 100 )
  8001.  
  8002.                 snd_CreateBank( "OnClunk" , "Banks.game_world.world_objects.C3L2Hulkevator", "" ) 
  8003.                     snd_SetBankFader( "Banks.game_world.world_objects.C3L2Hulkevator.OnClunk", 100 )
  8004.                     snd_CreateResource( "onClunk" , "Banks.game_world.world_objects.C3L2Hulkevator.OnClunk" ) 
  8005.                         snd_SetResourceFader( "Banks.game_world.world_objects.C3L2Hulkevator.OnClunk.onClunk", 100 )
  8006.  
  8007.                 snd_CreateBank( "Loop" , "Banks.game_world.world_objects.C3L2Hulkevator", "" ) 
  8008.                     snd_SetBankFader( "Banks.game_world.world_objects.C3L2Hulkevator.Loop", 52 )
  8009.                     snd_CreateResource( "runingLoop" , "Banks.game_world.world_objects.C3L2Hulkevator.Loop" ) 
  8010.                         snd_SetResourceFader( "Banks.game_world.world_objects.C3L2Hulkevator.Loop.runingLoop", 100 )
  8011.                         snd_SetResourceLooped( "Banks.game_world.world_objects.C3L2Hulkevator.Loop.runingLoop", 1 )
  8012.  
  8013.                 snd_CreateBank( "OffClunk" , "Banks.game_world.world_objects.C3L2Hulkevator", "" ) 
  8014.                     snd_SetBankFader( "Banks.game_world.world_objects.C3L2Hulkevator.OffClunk", 100 )
  8015.                     snd_CreateResource( "offClunk" , "Banks.game_world.world_objects.C3L2Hulkevator.OffClunk" ) 
  8016.                         snd_SetResourceFader( "Banks.game_world.world_objects.C3L2Hulkevator.OffClunk.offClunk", 100 )
  8017.  
  8018.             snd_CreateBank( "C4L2_specific" , "Banks.game_world.world_objects", "C4L2_specific" ) 
  8019.                 snd_SetBankFader( "Banks.game_world.world_objects.C4L2_specific", 100 )
  8020.  
  8021.                 snd_CreateBank( "PowerRelayLockclamp" , "Banks.game_world.world_objects.C4L2_specific", "" ) 
  8022.                     snd_SetBankFader( "Banks.game_world.world_objects.C4L2_specific.PowerRelayLockclamp", 100 )
  8023.                     snd_CreateResource( "PWlockclamp" , "Banks.game_world.world_objects.C4L2_specific.PowerRelayLockclamp" ) 
  8024.                         snd_SetResourceFader( "Banks.game_world.world_objects.C4L2_specific.PowerRelayLockclamp.PWlockclamp", 100 )
  8025.  
  8026.                 snd_CreateBank( "Generator" , "Banks.game_world.world_objects.C4L2_specific", "" ) 
  8027.                     snd_SetBankFader( "Banks.game_world.world_objects.C4L2_specific.Generator", 100 )
  8028.                     snd_CreateResource( "C4L2_Generator" , "Banks.game_world.world_objects.C4L2_specific.Generator" ) 
  8029.                         snd_SetResourceFader( "Banks.game_world.world_objects.C4L2_specific.Generator.C4L2_Generator", 100 )
  8030.                         snd_SetResourceLooped( "Banks.game_world.world_objects.C4L2_specific.Generator.C4L2_Generator", 1 )
  8031.  
  8032.             snd_CreateBank( "C3L1_robotArm" , "Banks.game_world.world_objects", "C3L1_robotArm" ) 
  8033.                 snd_SetBankFader( "Banks.game_world.world_objects.C3L1_robotArm", 100 )
  8034.  
  8035.                 snd_CreateBank( "Out" , "Banks.game_world.world_objects.C3L1_robotArm", "" ) 
  8036.                     snd_SetBankFader( "Banks.game_world.world_objects.C3L1_robotArm.Out", 100 )
  8037.                     snd_CreateResource( "robotArm_out" , "Banks.game_world.world_objects.C3L1_robotArm.Out" ) 
  8038.                         snd_SetResourceFader( "Banks.game_world.world_objects.C3L1_robotArm.Out.robotArm_out", 100 )
  8039.  
  8040.                 snd_CreateBank( "In" , "Banks.game_world.world_objects.C3L1_robotArm", "" ) 
  8041.                     snd_SetBankFader( "Banks.game_world.world_objects.C3L1_robotArm.In", 100 )
  8042.                     snd_CreateResource( "robotArm_in" , "Banks.game_world.world_objects.C3L1_robotArm.In" ) 
  8043.                         snd_SetResourceFader( "Banks.game_world.world_objects.C3L1_robotArm.In.robotArm_in", 100 )
  8044.  
  8045.             snd_CreateBank( "Wharf_Gen_electric" , "Banks.game_world.world_objects", "Wharf_Gen_electric" ) 
  8046.                 snd_SetBankFader( "Banks.game_world.world_objects.Wharf_Gen_electric", 39 )
  8047.                 snd_CreateResource( "wharf_gen_electric" , "Banks.game_world.world_objects.Wharf_Gen_electric" ) 
  8048.                     snd_SetResourceFader( "Banks.game_world.world_objects.Wharf_Gen_electric.wharf_gen_electric", 100 )
  8049.                     snd_SetResourceLooped( "Banks.game_world.world_objects.Wharf_Gen_electric.wharf_gen_electric", 1 )
  8050.  
  8051.             snd_CreateBank( "WharfGen_motor" , "Banks.game_world.world_objects", "WharfGen_motor" ) 
  8052.                 snd_SetBankFader( "Banks.game_world.world_objects.WharfGen_motor", 39 )
  8053.                 snd_CreateResource( "wharf_gen" , "Banks.game_world.world_objects.WharfGen_motor" ) 
  8054.                     snd_SetResourceFader( "Banks.game_world.world_objects.WharfGen_motor.wharf_gen", 100 )
  8055.                     snd_SetResourceLooped( "Banks.game_world.world_objects.WharfGen_motor.wharf_gen", 1 )
  8056.  
  8057.             snd_CreateBank( "C2L5_Oven" , "Banks.game_world.world_objects", "C2L5_Oven" ) 
  8058.                 snd_SetBankFader( "Banks.game_world.world_objects.C2L5_Oven", 57 )
  8059.                 snd_CreateResource( "C2L5_ovenLoop" , "Banks.game_world.world_objects.C2L5_Oven" ) 
  8060.                     snd_SetResourceFader( "Banks.game_world.world_objects.C2L5_Oven.C2L5_ovenLoop", 100 )
  8061.                     snd_SetResourceLooped( "Banks.game_world.world_objects.C2L5_Oven.C2L5_ovenLoop", 1 )
  8062.  
  8063.             snd_CreateBank( "C3L1_LabEquipLoop" , "Banks.game_world.world_objects", "C3L1_LabEquipLoop" ) 
  8064.                 snd_SetBankFader( "Banks.game_world.world_objects.C3L1_LabEquipLoop", 63 )
  8065.                 snd_CreateResource( "labEquipLoop" , "Banks.game_world.world_objects.C3L1_LabEquipLoop" ) 
  8066.                     snd_SetResourceFader( "Banks.game_world.world_objects.C3L1_LabEquipLoop.labEquipLoop", 100 )
  8067.                     snd_SetResourceLooped( "Banks.game_world.world_objects.C3L1_LabEquipLoop.labEquipLoop", 1 )
  8068.  
  8069.             snd_CreateBank( "C3L1_ProcessSyrum" , "Banks.game_world.world_objects", "C3L1_ProcessSyrum" ) 
  8070.                 snd_SetBankFader( "Banks.game_world.world_objects.C3L1_ProcessSyrum", 100 )
  8071.                 snd_CreateResource( "processSyrum" , "Banks.game_world.world_objects.C3L1_ProcessSyrum" ) 
  8072.                     snd_SetResourceFader( "Banks.game_world.world_objects.C3L1_ProcessSyrum.processSyrum", 100 )
  8073.  
  8074.             snd_CreateBank( "C4L3_Specific" , "Banks.game_world.world_objects", "C4L3_Specific" ) 
  8075.                 snd_SetBankFader( "Banks.game_world.world_objects.C4L3_Specific", 100 )
  8076.  
  8077.                 snd_CreateBank( "SparkDoors" , "Banks.game_world.world_objects.C4L3_Specific", "" ) 
  8078.                     snd_SetBankFader( "Banks.game_world.world_objects.C4L3_Specific.SparkDoors", 58 )
  8079.                     snd_CreateResource( "C4L3_sparkDoors" , "Banks.game_world.world_objects.C4L3_Specific.SparkDoors" ) 
  8080.                         snd_SetResourceFader( "Banks.game_world.world_objects.C4L3_Specific.SparkDoors.C4L3_sparkDoors", 100 )
  8081.                         snd_SetResourceLooped( "Banks.game_world.world_objects.C4L3_Specific.SparkDoors.C4L3_sparkDoors", 1 )
  8082.  
  8083.                 snd_CreateBank( "Train" , "Banks.game_world.world_objects.C4L3_Specific", "Train" ) 
  8084.                     snd_SetBankFader( "Banks.game_world.world_objects.C4L3_Specific.Train", 100 )
  8085.  
  8086.                     snd_CreateBank( "Enter" , "Banks.game_world.world_objects.C4L3_Specific.Train", "" ) 
  8087.                         snd_SetBankFader( "Banks.game_world.world_objects.C4L3_Specific.Train.Enter", 100 )
  8088.                         snd_CreateResource( "trainPullIn" , "Banks.game_world.world_objects.C4L3_Specific.Train.Enter" ) 
  8089.                             snd_SetResourceFader( "Banks.game_world.world_objects.C4L3_Specific.Train.Enter.trainPullIn", 100 )
  8090.  
  8091.                     snd_CreateBank( "Leave" , "Banks.game_world.world_objects.C4L3_Specific.Train", "" ) 
  8092.                         snd_SetBankFader( "Banks.game_world.world_objects.C4L3_Specific.Train.Leave", 100 )
  8093.                         snd_CreateResource( "trainPullOut" , "Banks.game_world.world_objects.C4L3_Specific.Train.Leave" ) 
  8094.                             snd_SetResourceFader( "Banks.game_world.world_objects.C4L3_Specific.Train.Leave.trainPullOut", 100 )
  8095.  
  8096.                     snd_CreateBank( "DoorOpen" , "Banks.game_world.world_objects.C4L3_Specific.Train", "" ) 
  8097.                         snd_SetBankFader( "Banks.game_world.world_objects.C4L3_Specific.Train.DoorOpen", 100 )
  8098.                         snd_CreateResource( "trainDoorOpen" , "Banks.game_world.world_objects.C4L3_Specific.Train.DoorOpen" ) 
  8099.                             snd_SetResourceFader( "Banks.game_world.world_objects.C4L3_Specific.Train.DoorOpen.trainDoorOpen", 100 )
  8100.  
  8101.                     snd_CreateBank( "DoorClose" , "Banks.game_world.world_objects.C4L3_Specific.Train", "" ) 
  8102.                         snd_SetBankFader( "Banks.game_world.world_objects.C4L3_Specific.Train.DoorClose", 100 )
  8103.                         snd_CreateResource( "trainDoorClose" , "Banks.game_world.world_objects.C4L3_Specific.Train.DoorClose" ) 
  8104.                             snd_SetResourceFader( "Banks.game_world.world_objects.C4L3_Specific.Train.DoorClose.trainDoorClose", 100 )
  8105.  
  8106.             snd_CreateBank( "C5_Specific" , "Banks.game_world.world_objects", "C5_Specific" ) 
  8107.                 snd_SetBankFader( "Banks.game_world.world_objects.C5_Specific", 100 )
  8108.  
  8109.                 snd_CreateBank( "DoorOpen" , "Banks.game_world.world_objects.C5_Specific", "" ) 
  8110.                     snd_SetBankFader( "Banks.game_world.world_objects.C5_Specific.DoorOpen", 100 )
  8111.                     snd_CreateResource( "C5DoorOpen" , "Banks.game_world.world_objects.C5_Specific.DoorOpen" ) 
  8112.                         snd_SetResourceFader( "Banks.game_world.world_objects.C5_Specific.DoorOpen.C5DoorOpen", 100 )
  8113.  
  8114.                 snd_CreateBank( "DoorClose" , "Banks.game_world.world_objects.C5_Specific", "" ) 
  8115.                     snd_SetBankFader( "Banks.game_world.world_objects.C5_Specific.DoorClose", 100 )
  8116.                     snd_CreateResource( "C5DoorClose" , "Banks.game_world.world_objects.C5_Specific.DoorClose" ) 
  8117.                         snd_SetResourceFader( "Banks.game_world.world_objects.C5_Specific.DoorClose.C5DoorClose", 100 )
  8118.  
  8119.                 snd_CreateBank( "PowerStalLoop" , "Banks.game_world.world_objects.C5_Specific", "" ) 
  8120.                     snd_SetBankFader( "Banks.game_world.world_objects.C5_Specific.PowerStalLoop", 32 )
  8121.                     snd_CreateResource( "C5PowerStalLoop" , "Banks.game_world.world_objects.C5_Specific.PowerStalLoop" ) 
  8122.                         snd_SetResourceFader( "Banks.game_world.world_objects.C5_Specific.PowerStalLoop.C5PowerStalLoop", 100 )
  8123.                         snd_SetResourceLooped( "Banks.game_world.world_objects.C5_Specific.PowerStalLoop.C5PowerStalLoop", 1 )
  8124.  
  8125.             snd_CreateBank( "hardmetalHits" , "Banks.game_world.world_objects", "hardmetalHits" ) 
  8126.                 snd_SetBankFader( "Banks.game_world.world_objects.hardmetalHits", 85 )
  8127.                 snd_CreateResource( "MetalHit_31" , "Banks.game_world.world_objects.hardmetalHits" ) 
  8128.                     snd_SetResourceFader( "Banks.game_world.world_objects.hardmetalHits.MetalHit_31", 100 )
  8129.                 snd_CreateResource( "MetalHit_32" , "Banks.game_world.world_objects.hardmetalHits" ) 
  8130.                     snd_SetResourceFader( "Banks.game_world.world_objects.hardmetalHits.MetalHit_32", 100 )
  8131.  
  8132.             snd_CreateBank( "ExtraHeavyMetal" , "Banks.game_world.world_objects", "" ) 
  8133.                 snd_SetBankFader( "Banks.game_world.world_objects.ExtraHeavyMetal", 83 )
  8134.                 snd_CreateResource( "floodgate_door_hit_01" , "Banks.game_world.world_objects.ExtraHeavyMetal" ) 
  8135.                     snd_SetResourceFader( "Banks.game_world.world_objects.ExtraHeavyMetal.floodgate_door_hit_01", 100 )
  8136.  
  8137.             snd_CreateBank( "C2L5_zapper" , "Banks.game_world.world_objects", "C2L5_zapper" ) 
  8138.                 snd_SetBankFader( "Banks.game_world.world_objects.C2L5_zapper", 100 )
  8139.                 snd_CreateResource( "C2L5zapper" , "Banks.game_world.world_objects.C2L5_zapper" ) 
  8140.                     snd_SetResourceFader( "Banks.game_world.world_objects.C2L5_zapper.C2L5zapper", 100 )
  8141.  
  8142.             snd_CreateBank( "enemyapproach" , "Banks.game_world.world_objects", "enemyapproach" ) 
  8143.                 snd_SetBankFader( "Banks.game_world.world_objects.enemyapproach", 80 )
  8144.                 snd_CreateResource( "BanCh3_Enemy_Approach18k" , "Banks.game_world.world_objects.enemyapproach" ) 
  8145.                     snd_SetResourceFader( "Banks.game_world.world_objects.enemyapproach.BanCh3_Enemy_Approach18k", 100 )
  8146.  
  8147.             snd_CreateBank( "C5L4_BrickBreak" , "Banks.game_world.world_objects", "C5L4_BrickBreak" ) 
  8148.                 snd_SetBankFader( "Banks.game_world.world_objects.C5L4_BrickBreak", 100 )
  8149.                 snd_CreateResource( "ConcHit_06" , "Banks.game_world.world_objects.C5L4_BrickBreak" ) 
  8150.                     snd_SetResourceFader( "Banks.game_world.world_objects.C5L4_BrickBreak.ConcHit_06", 100 )
  8151.                 snd_CreateResource( "ConcHit_01" , "Banks.game_world.world_objects.C5L4_BrickBreak" ) 
  8152.                     snd_SetResourceFader( "Banks.game_world.world_objects.C5L4_BrickBreak.ConcHit_01", 100 )
  8153.                 snd_CreateResource( "ConcHit_07" , "Banks.game_world.world_objects.C5L4_BrickBreak" ) 
  8154.                     snd_SetResourceFader( "Banks.game_world.world_objects.C5L4_BrickBreak.ConcHit_07", 100 )
  8155.  
  8156.             snd_CreateBank( "BrickBreakquiet" , "Banks.game_world.world_objects", "BrickBreak" ) 
  8157.                 snd_SetBankFader( "Banks.game_world.world_objects.BrickBreakquiet", 46 )
  8158.                 snd_CreateResource( "WallSmash01" , "Banks.game_world.world_objects.BrickBreakquiet" ) 
  8159.                     snd_SetResourceFader( "Banks.game_world.world_objects.BrickBreakquiet.WallSmash01", 100 )
  8160.  
  8161.     snd_CreateBank( "guns" , "Banks", "guns" ) 
  8162.         snd_SetBankFader( "Banks.guns", 90 )
  8163.  
  8164.         snd_CreateBank( "AutoGun" , "Banks.guns", "AutoGun" ) 
  8165.             snd_SetBankFader( "Banks.guns.AutoGun", 87 )
  8166.  
  8167.             snd_CreateBank( "Loop" , "Banks.guns.AutoGun", "Loop" ) 
  8168.                 snd_SetBankFader( "Banks.guns.AutoGun.Loop", 93 )
  8169.                 snd_CreateResource( "firing01" , "Banks.guns.AutoGun.Loop" ) 
  8170.                     snd_SetResourceFader( "Banks.guns.AutoGun.Loop.firing01", 100 )
  8171.                     snd_SetResourceLooped( "Banks.guns.AutoGun.Loop.firing01", 1 )
  8172.  
  8173.             snd_CreateBank( "startUp" , "Banks.guns.AutoGun", "" ) 
  8174.                 snd_SetBankFader( "Banks.guns.AutoGun.startUp", 100 )
  8175.                 snd_CreateResource( "autoGun_startup" , "Banks.guns.AutoGun.startUp" ) 
  8176.                     snd_SetResourceFader( "Banks.guns.AutoGun.startUp.autoGun_startup", 100 )
  8177.  
  8178.             snd_CreateBank( "Running" , "Banks.guns.AutoGun", "" ) 
  8179.                 snd_SetBankFader( "Banks.guns.AutoGun.Running", 88 )
  8180.                 snd_CreateResource( "autoGun_engloop" , "Banks.guns.AutoGun.Running" ) 
  8181.                     snd_SetResourceFader( "Banks.guns.AutoGun.Running.autoGun_engloop", 100 )
  8182.                     snd_SetResourceLooped( "Banks.guns.AutoGun.Running.autoGun_engloop", 1 )
  8183.  
  8184.         snd_CreateBank( "AutoGunMissile" , "Banks.guns", "AutoGunMissile" ) 
  8185.             snd_SetBankFader( "Banks.guns.AutoGunMissile", 100 )
  8186.             snd_CreateResource( "rocketlauncher" , "Banks.guns.AutoGunMissile" ) 
  8187.                 snd_SetResourceFader( "Banks.guns.AutoGunMissile.rocketlauncher", 100 )
  8188.  
  8189.         snd_CreateBank( "GammaMissile" , "Banks.guns", "GammaMissile" ) 
  8190.             snd_SetBankFader( "Banks.guns.GammaMissile", 69 )
  8191.             snd_CreateResource( "gammaBulletwhoosh" , "Banks.guns.GammaMissile" ) 
  8192.                 snd_SetResourceFader( "Banks.guns.GammaMissile.gammaBulletwhoosh", 100 )
  8193.  
  8194.     snd_CreateBank( "special_effects" , "Banks", "special_effects" ) 
  8195.         snd_SetBankFader( "Banks.special_effects", 97 )
  8196.  
  8197.         snd_CreateBank( "Explosion" , "Banks.special_effects", "Explosion" ) 
  8198.             snd_SetBankFader( "Banks.special_effects.Explosion", 100 )
  8199.             snd_CreateResource( "explosion_med_2" , "Banks.special_effects.Explosion" ) 
  8200.                 snd_SetResourceFader( "Banks.special_effects.Explosion.explosion_med_2", 100 )
  8201.  
  8202.         snd_CreateBank( "Rumble" , "Banks.special_effects", "Rumble" ) 
  8203.             snd_SetBankFader( "Banks.special_effects.Rumble", 79 )
  8204.             snd_CreateResource( "RumbleSt01" , "Banks.special_effects.Rumble" ) 
  8205.                 snd_SetResourceFader( "Banks.special_effects.Rumble.RumbleSt01", 100 )
  8206.  
  8207.         snd_CreateBank( "Explosion_small" , "Banks.special_effects", "Explosion_small" ) 
  8208.             snd_SetBankFader( "Banks.special_effects.Explosion_small", 98 )
  8209.             snd_CreateResource( "explosion_small_1" , "Banks.special_effects.Explosion_small" ) 
  8210.                 snd_SetResourceFader( "Banks.special_effects.Explosion_small.explosion_small_1", 100 )
  8211.  
  8212.         snd_CreateBank( "electrical" , "Banks.special_effects", "electrical" ) 
  8213.             snd_SetBankFader( "Banks.special_effects.electrical", 76 )
  8214.             snd_CreateResource( "zap01" , "Banks.special_effects.electrical" ) 
  8215.                 snd_SetResourceFader( "Banks.special_effects.electrical.zap01", 100 )
  8216.             snd_CreateResource( "zap02" , "Banks.special_effects.electrical" ) 
  8217.                 snd_SetResourceFader( "Banks.special_effects.electrical.zap02", 100 )
  8218.  
  8219.         snd_CreateBank( "alarm" , "Banks.special_effects", "alarm" ) 
  8220.             snd_SetBankFader( "Banks.special_effects.alarm", 67 )
  8221.             snd_CreateResource( "alarm_klaxxon" , "Banks.special_effects.alarm" ) 
  8222.                 snd_SetResourceFader( "Banks.special_effects.alarm.alarm_klaxxon", 100 )
  8223.                 snd_SetResourceLooped( "Banks.special_effects.alarm.alarm_klaxxon", 1 )
  8224.  
  8225.         snd_CreateBank( "C3L2_alarm" , "Banks.special_effects", "C3L2_alarm" ) 
  8226.             snd_SetBankFader( "Banks.special_effects.C3L2_alarm", 49 )
  8227.             snd_CreateResource( "alarmc3l2" , "Banks.special_effects.C3L2_alarm" ) 
  8228.                 snd_SetResourceFader( "Banks.special_effects.C3L2_alarm.alarmc3l2", 100 )
  8229.                 snd_SetResourceLooped( "Banks.special_effects.C3L2_alarm.alarmc3l2", 1 )
  8230.  
  8231.         snd_CreateBank( "alarm2" , "Banks.special_effects", "alarm" ) 
  8232.             snd_SetBankFader( "Banks.special_effects.alarm2", 74 )
  8233.             snd_CreateResource( "alarm_klaxxon" , "Banks.special_effects.alarm2" ) 
  8234.                 snd_SetResourceFader( "Banks.special_effects.alarm2.alarm_klaxxon", 100 )
  8235.                 snd_SetResourceLooped( "Banks.special_effects.alarm2.alarm_klaxxon", 1 )
  8236.  
  8237.         snd_CreateBank( "Explosion_quiet" , "Banks.special_effects", "Explosion_small" ) 
  8238.             snd_SetBankFader( "Banks.special_effects.Explosion_quiet", 55 )
  8239.             snd_CreateResource( "explosion_small_1" , "Banks.special_effects.Explosion_quiet" ) 
  8240.                 snd_SetResourceFader( "Banks.special_effects.Explosion_quiet.explosion_small_1", 100 )
  8241.  
  8242.         snd_CreateBank( "Explosion_smallObject" , "Banks.special_effects", "Explosion_smallObject" ) 
  8243.             snd_SetBankFader( "Banks.special_effects.Explosion_smallObject", 100 )
  8244.             snd_CreateResource( "smallExplode3" , "Banks.special_effects.Explosion_smallObject" ) 
  8245.                 snd_SetResourceFader( "Banks.special_effects.Explosion_smallObject.smallExplode3", 100 )
  8246.             snd_CreateResource( "smallExplode4" , "Banks.special_effects.Explosion_smallObject" ) 
  8247.                 snd_SetResourceFader( "Banks.special_effects.Explosion_smallObject.smallExplode4", 100 )
  8248.  
  8249.         snd_CreateBank( "ExplosionForHulk" , "Banks.special_effects", "Explosion" ) 
  8250.             snd_SetBankFader( "Banks.special_effects.ExplosionForHulk", 57 )
  8251.             snd_CreateResource( "explosion_med_2" , "Banks.special_effects.ExplosionForHulk" ) 
  8252.                 snd_SetResourceFader( "Banks.special_effects.ExplosionForHulk.explosion_med_2", 100 )
  8253.  
  8254.     snd_CreateBank( "vehicles" , "Banks", "vehicles" ) 
  8255.         snd_SetBankFader( "Banks.vehicles", 95 )
  8256.  
  8257.         snd_CreateBank( "helicopter" , "Banks.vehicles", "helicopter" ) 
  8258.             snd_SetBankFader( "Banks.vehicles.helicopter", 100 )
  8259.  
  8260.             snd_CreateBank( "Flying" , "Banks.vehicles.helicopter", "Flying" ) 
  8261.                 snd_SetBankFader( "Banks.vehicles.helicopter.Flying", 66 )
  8262.                 snd_CreateResource( "hueyHelicopter" , "Banks.vehicles.helicopter.Flying" ) 
  8263.                     snd_SetResourceFader( "Banks.vehicles.helicopter.Flying.hueyHelicopter", 100 )
  8264.                     snd_SetResourceLooped( "Banks.vehicles.helicopter.Flying.hueyHelicopter", 1 )
  8265.  
  8266.             snd_CreateBank( "flying_apache" , "Banks.vehicles.helicopter", "" ) 
  8267.                 snd_SetBankFader( "Banks.vehicles.helicopter.flying_apache", 100 )
  8268.                 snd_CreateResource( "apacheLoop" , "Banks.vehicles.helicopter.flying_apache" ) 
  8269.                     snd_SetResourceFader( "Banks.vehicles.helicopter.flying_apache.apacheLoop", 100 )
  8270.                     snd_SetResourceLooped( "Banks.vehicles.helicopter.flying_apache.apacheLoop", 1 )
  8271.  
  8272.         snd_CreateBank( "tank" , "Banks.vehicles", "tank" ) 
  8273.             snd_SetBankFader( "Banks.vehicles.tank", 100 )
  8274.  
  8275.             snd_CreateBank( "firing" , "Banks.vehicles.tank", "firing" ) 
  8276.                 snd_SetBankFader( "Banks.vehicles.tank.firing", 100 )
  8277.                 snd_CreateResource( "tank_fire01" , "Banks.vehicles.tank.firing" ) 
  8278.                     snd_SetResourceFader( "Banks.vehicles.tank.firing.tank_fire01", 100 )
  8279.                 snd_CreateResource( "tank_fire02" , "Banks.vehicles.tank.firing" ) 
  8280.                     snd_SetResourceFader( "Banks.vehicles.tank.firing.tank_fire02", 100 )
  8281.  
  8282.             snd_CreateBank( "forcefield" , "Banks.vehicles.tank", "" ) 
  8283.                 snd_SetBankFader( "Banks.vehicles.tank.forcefield", 100 )
  8284.                 snd_CreateResource( "tank_forcefield" , "Banks.vehicles.tank.forcefield" ) 
  8285.                     snd_SetResourceFader( "Banks.vehicles.tank.forcefield.tank_forcefield", 100 )
  8286.  
  8287.             snd_CreateBank( "missilePass" , "Banks.vehicles.tank", "" ) 
  8288.                 snd_SetBankFader( "Banks.vehicles.tank.missilePass", 100 )
  8289.                 snd_CreateResource( "missilepass" , "Banks.vehicles.tank.missilePass" ) 
  8290.                     snd_SetResourceFader( "Banks.vehicles.tank.missilePass.missilepass", 100 )
  8291.  
  8292.     snd_CreateBank( "nis" , "Banks", "nis" ) 
  8293.         snd_SetBankFader( "Banks.nis", 90 )
  8294.  
  8295.         snd_CreateBank( "C1L1_NIS03" , "Banks.nis", "C1L1_NIS03" ) 
  8296.             snd_SetBankFader( "Banks.nis.C1L1_NIS03", 100 )
  8297.             snd_CreateResource( "C1L1_NIS03" , "Banks.nis.C1L1_NIS03" ) 
  8298.                 snd_SetResourceFader( "Banks.nis.C1L1_NIS03.C1L1_NIS03", 100 )
  8299.  
  8300.         snd_CreateBank( "C1L2_NIS01" , "Banks.nis", "C1L2_NIS01" ) 
  8301.             snd_SetBankFader( "Banks.nis.C1L2_NIS01", 100 )
  8302.             snd_CreateResource( "C1L2_NIS01" , "Banks.nis.C1L2_NIS01" ) 
  8303.                 snd_SetResourceFader( "Banks.nis.C1L2_NIS01.C1L2_NIS01", 100 )
  8304.  
  8305.         snd_CreateBank( "C1L2_NIS02" , "Banks.nis", "C1L2_NIS02" ) 
  8306.             snd_SetBankFader( "Banks.nis.C1L2_NIS02", 100 )
  8307.             snd_CreateResource( "C1L2_NIS02" , "Banks.nis.C1L2_NIS02" ) 
  8308.                 snd_SetResourceFader( "Banks.nis.C1L2_NIS02.C1L2_NIS02", 100 )
  8309.  
  8310.         snd_CreateBank( "C1L2_NIS03" , "Banks.nis", "C1L2_NIS03" ) 
  8311.             snd_SetBankFader( "Banks.nis.C1L2_NIS03", 100 )
  8312.             snd_CreateResource( "C1L2_NIS03" , "Banks.nis.C1L2_NIS03" ) 
  8313.                 snd_SetResourceFader( "Banks.nis.C1L2_NIS03.C1L2_NIS03", 100 )
  8314.  
  8315.         snd_CreateBank( "C1L2_NIS04" , "Banks.nis", "C1L2_NIS04" ) 
  8316.             snd_SetBankFader( "Banks.nis.C1L2_NIS04", 100 )
  8317.             snd_CreateResource( "C1L2_NIS04" , "Banks.nis.C1L2_NIS04" ) 
  8318.                 snd_SetResourceFader( "Banks.nis.C1L2_NIS04.C1L2_NIS04", 100 )
  8319.  
  8320.         snd_CreateBank( "C1L2_NIS05" , "Banks.nis", "C1L2_NIS05" ) 
  8321.             snd_SetBankFader( "Banks.nis.C1L2_NIS05", 100 )
  8322.             snd_CreateResource( "C1L2_NIS05" , "Banks.nis.C1L2_NIS05" ) 
  8323.                 snd_SetResourceFader( "Banks.nis.C1L2_NIS05.C1L2_NIS05", 100 )
  8324.  
  8325.         snd_CreateBank( "C1L2_NIS06" , "Banks.nis", "C1L2_NIS06" ) 
  8326.             snd_SetBankFader( "Banks.nis.C1L2_NIS06", 100 )
  8327.             snd_CreateResource( "C1L2_NIS06" , "Banks.nis.C1L2_NIS06" ) 
  8328.                 snd_SetResourceFader( "Banks.nis.C1L2_NIS06.C1L2_NIS06", 100 )
  8329.  
  8330.         snd_CreateBank( "C1L2_NIS07" , "Banks.nis", "C1L2_NIS07" ) 
  8331.             snd_SetBankFader( "Banks.nis.C1L2_NIS07", 100 )
  8332.             snd_CreateResource( "C1L2_NIS07" , "Banks.nis.C1L2_NIS07" ) 
  8333.                 snd_SetResourceFader( "Banks.nis.C1L2_NIS07.C1L2_NIS07", 100 )
  8334.  
  8335.         snd_CreateBank( "C1L2_NIS08" , "Banks.nis", "C1L2_NIS08" ) 
  8336.             snd_SetBankFader( "Banks.nis.C1L2_NIS08", 100 )
  8337.             snd_CreateResource( "C1L2_NIS08" , "Banks.nis.C1L2_NIS08" ) 
  8338.                 snd_SetResourceFader( "Banks.nis.C1L2_NIS08.C1L2_NIS08", 100 )
  8339.  
  8340.         snd_CreateBank( "C1L3_NIS01" , "Banks.nis", "C1L3_NIS01" ) 
  8341.             snd_SetBankFader( "Banks.nis.C1L3_NIS01", 100 )
  8342.             snd_CreateResource( "C1L3_NIS01" , "Banks.nis.C1L3_NIS01" ) 
  8343.                 snd_SetResourceFader( "Banks.nis.C1L3_NIS01.C1L3_NIS01", 100 )
  8344.  
  8345.         snd_CreateBank( "C1L4_NIS01" , "Banks.nis", "C1L4_NIS01" ) 
  8346.             snd_SetBankFader( "Banks.nis.C1L4_NIS01", 100 )
  8347.             snd_CreateResource( "C1L4_NIS01" , "Banks.nis.C1L4_NIS01" ) 
  8348.                 snd_SetResourceFader( "Banks.nis.C1L4_NIS01.C1L4_NIS01", 100 )
  8349.  
  8350.         snd_CreateBank( "C2L4_NIS01" , "Banks.nis", "C2L4_NIS01" ) 
  8351.             snd_SetBankFader( "Banks.nis.C2L4_NIS01", 100 )
  8352.             snd_CreateResource( "C2L4_NIS01" , "Banks.nis.C2L4_NIS01" ) 
  8353.                 snd_SetResourceFader( "Banks.nis.C2L4_NIS01.C2L4_NIS01", 100 )
  8354.  
  8355.         snd_CreateBank( "C0L1_NIS01" , "Banks.nis", "C0L1_NIS01" ) 
  8356.             snd_SetBankFader( "Banks.nis.C0L1_NIS01", 100 )
  8357.             snd_CreateResource( "C0L1_NIS1" , "Banks.nis.C0L1_NIS01" ) 
  8358.                 snd_SetResourceFader( "Banks.nis.C0L1_NIS01.C0L1_NIS1", 100 )
  8359.  
  8360.         snd_CreateBank( "C1L4_NIS03" , "Banks.nis", "C1L4_NIS03" ) 
  8361.             snd_SetBankFader( "Banks.nis.C1L4_NIS03", 100 )
  8362.             snd_CreateResource( "c1l4_nis3" , "Banks.nis.C1L4_NIS03" ) 
  8363.                 snd_SetResourceFader( "Banks.nis.C1L4_NIS03.c1l4_nis3", 100 )
  8364.  
  8365.         snd_CreateBank( "C4L4_NIS01" , "Banks.nis", "C4L4_NIS01" ) 
  8366.             snd_SetBankFader( "Banks.nis.C4L4_NIS01", 100 )
  8367.             snd_CreateResource( "C4L4_NIS01" , "Banks.nis.C4L4_NIS01" ) 
  8368.                 snd_SetResourceFader( "Banks.nis.C4L4_NIS01.C4L4_NIS01", 100 )
  8369.  
  8370.         snd_CreateBank( "C4L2_NIS02" , "Banks.nis", "C4L2_NIS02" ) 
  8371.             snd_SetBankFader( "Banks.nis.C4L2_NIS02", 100 )
  8372.             snd_CreateResource( "c4l2_nis02" , "Banks.nis.C4L2_NIS02" ) 
  8373.                 snd_SetResourceFader( "Banks.nis.C4L2_NIS02.c4l2_nis02", 100 )
  8374.  
  8375.         snd_CreateBank( "C4L1_HeliDoor" , "Banks.nis", "C4L1_HeliDoor" ) 
  8376.             snd_SetBankFader( "Banks.nis.C4L1_HeliDoor", 100 )
  8377.             snd_CreateResource( "bigHeliDoor" , "Banks.nis.C4L1_HeliDoor" ) 
  8378.                 snd_SetResourceFader( "Banks.nis.C4L1_HeliDoor.bigHeliDoor", 100 )
  8379.  
  8380.         snd_CreateBank( "C3L1_NIS04" , "Banks.nis", "C3L1_NIS04" ) 
  8381.             snd_SetBankFader( "Banks.nis.C3L1_NIS04", 100 )
  8382.             snd_CreateResource( "C3L1_NIS04" , "Banks.nis.C3L1_NIS04" ) 
  8383.                 snd_SetResourceFader( "Banks.nis.C3L1_NIS04.C3L1_NIS04", 100 )
  8384.  
  8385.         snd_CreateBank( "C3L3_Tanks" , "Banks.nis", "C3L3_Tanks" ) 
  8386.             snd_SetBankFader( "Banks.nis.C3L3_Tanks", 100 )
  8387.             snd_CreateResource( "C3L3_tanks" , "Banks.nis.C3L3_Tanks" ) 
  8388.                 snd_SetResourceFader( "Banks.nis.C3L3_Tanks.C3L3_tanks", 100 )
  8389.  
  8390.         snd_CreateBank( "C4L2_NIS03" , "Banks.nis", "C4L2_NIS03" ) 
  8391.             snd_SetBankFader( "Banks.nis.C4L2_NIS03", 100 )
  8392.             snd_CreateResource( "c4l2_nis03" , "Banks.nis.C4L2_NIS03" ) 
  8393.                 snd_SetResourceFader( "Banks.nis.C4L2_NIS03.c4l2_nis03", 100 )
  8394.  
  8395.     snd_CreateBank( "Puzzles" , "Banks", "Puzzles" ) 
  8396.         snd_SetBankFader( "Banks.Puzzles", 58 )
  8397.  
  8398.         snd_CreateBank( "Select" , "Banks.Puzzles", "" ) 
  8399.             snd_SetBankFader( "Banks.Puzzles.Select", 100 )
  8400.             snd_CreateResource( "select" , "Banks.Puzzles.Select" ) 
  8401.                 snd_SetResourceFader( "Banks.Puzzles.Select.select", 100 )
  8402.  
  8403.         snd_CreateBank( "Switch" , "Banks.Puzzles", "" ) 
  8404.             snd_SetBankFader( "Banks.Puzzles.Switch", 100 )
  8405.             snd_CreateResource( "switch" , "Banks.Puzzles.Switch" ) 
  8406.                 snd_SetResourceFader( "Banks.Puzzles.Switch.switch", 100 )
  8407.  
  8408.         snd_CreateBank( "Success" , "Banks.Puzzles", "" ) 
  8409.             snd_SetBankFader( "Banks.Puzzles.Success", 100 )
  8410.             snd_CreateResource( "success" , "Banks.Puzzles.Success" ) 
  8411.                 snd_SetResourceFader( "Banks.Puzzles.Success.success", 100 )
  8412.  
  8413.         snd_CreateBank( "Fail" , "Banks.Puzzles", "" ) 
  8414.             snd_SetBankFader( "Banks.Puzzles.Fail", 100 )
  8415.             snd_CreateResource( "Fail" , "Banks.Puzzles.Fail" ) 
  8416.                 snd_SetResourceFader( "Banks.Puzzles.Fail.Fail", 100 )
  8417.  
  8418.         snd_CreateBank( "Start" , "Banks.Puzzles", "" ) 
  8419.             snd_SetBankFader( "Banks.Puzzles.Start", 100 )
  8420.             snd_CreateResource( "start" , "Banks.Puzzles.Start" ) 
  8421.                 snd_SetResourceFader( "Banks.Puzzles.Start.start", 100 )
  8422.  
  8423.     snd_CreateBank( "FE_Main" , "Banks", "FE_Main" ) 
  8424.         snd_SetBankFader( "Banks.FE_Main", 90 )
  8425.  
  8426.         snd_CreateBank( "SlidingMetal" , "Banks.FE_Main", "" ) 
  8427.             snd_SetBankFader( "Banks.FE_Main.SlidingMetal", 86 )
  8428.             snd_CreateResource( "FrontEnd_slidingmetal" , "Banks.FE_Main.SlidingMetal" ) 
  8429.                 snd_SetResourceFader( "Banks.FE_Main.SlidingMetal.FrontEnd_slidingmetal", 100 )
  8430.  
  8431.         snd_CreateBank( "Select" , "Banks.FE_Main", "" ) 
  8432.             snd_SetBankFader( "Banks.FE_Main.Select", 60 )
  8433.             snd_CreateResource( "metalSelect2" , "Banks.FE_Main.Select" ) 
  8434.                 snd_SetResourceFader( "Banks.FE_Main.Select.metalSelect2", 100 )
  8435.  
  8436.         snd_CreateBank( "Toggle" , "Banks.FE_Main", "" ) 
  8437.             snd_SetBankFader( "Banks.FE_Main.Toggle", 60 )
  8438.             snd_CreateResource( "bigtoggleST2" , "Banks.FE_Main.Toggle" ) 
  8439.                 snd_SetResourceFader( "Banks.FE_Main.Toggle.bigtoggleST2", 100 )
  8440.  
  8441.         snd_CreateBank( "Load" , "Banks.FE_Main", "" ) 
  8442.             snd_SetBankFader( "Banks.FE_Main.Load", 100 )
  8443.             snd_CreateResource( "FELoad1" , "Banks.FE_Main.Load" ) 
  8444.                 snd_SetResourceFader( "Banks.FE_Main.Load.FELoad1", 100 )
  8445.  
  8446.         snd_CreateBank( "metalHit" , "Banks.FE_Main", "metalHit" ) 
  8447.             snd_SetBankFader( "Banks.FE_Main.metalHit", 74 )
  8448.             snd_CreateResource( "floodgate_door_hit_03" , "Banks.FE_Main.metalHit" ) 
  8449.                 snd_SetResourceFader( "Banks.FE_Main.metalHit.floodgate_door_hit_03", 100 )
  8450.