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Text File  |  2003-05-09  |  5.4 KB  |  218 lines

  1. # ----------------------------- DOLLY FRONT-END SCRIPT FILE ------------------------------
  2.  
  3. # load art
  4. #LOAD_P3D "art/bigfile.p3d"
  5. #LOAD_P3D "art/fonts.p3d"
  6. #LOAD_P3D "frontend/art/sample.p3d"
  7. #LOAD_P3D "frontend/art/fe_sim.p3d"
  8.  
  9. #FONT_FILE "times"      # Font ID 0
  10. #FONT_FILE "arialbi"    # Font ID 1
  11. #FONT_FILE "font_eyechart"
  12.  
  13. SetDefaultText 11.0 center
  14. SetDefaultScreenTransition 0 0 0
  15.  
  16. AddScreen "puz1_d"
  17. {
  18.     camera "puzzle_atheon_cam"
  19.     AddLocators "puzzle_atheon_locators"
  20.     AddSceneGraph "puzzle_atheon"
  21.     AddLightGroup "puzzle_atheon"
  22.     AddMultiController "puzzle_atheon_MasterController" "puzzle_atheon"
  23.     HideMouseCursor
  24.  
  25.     AddLabel "atheon_match_this_loc"
  26.     {
  27.         TextSize 10;
  28.         text "TBS_PUZZLE_MATCH_CODES" 1
  29.         colour 190 190 190
  30.         AllCaps 1
  31.     }
  32.  
  33.     AddLabel "atheon_sec_sys_loc"
  34.     {
  35.         text "Atheon Security Program" 2
  36.         colour 190 190 190
  37.         AllCaps 1
  38.     }
  39.  
  40.     AddPuzzle "atheon_locator_invalid"
  41.     {
  42.         name "puz1_d"
  43.         #Symbols "number_%0d_wShape";
  44.         Symbols "atheon_num";
  45.         #BoxLocators "box_%0d_TS";
  46.         BoxLocators "atheon_box";
  47.         ErrorLocator "atheon_locator_text_box" 14;
  48.  
  49.         ifplatform XBOX WIN32
  50.         {
  51.             Cursor "atheon_switch_highlight_xboxShape";
  52.         }
  53.         ifplatform PS2
  54.         {
  55.             Cursor "atheon_switch_highlight_ps2Shape";
  56.         }
  57.         ifplatform GAMECUBE
  58.         {
  59.             Cursor "atheon_switch_highlight_gcShape";
  60.         }
  61.  
  62.         FlashController "gmalb_border";
  63.         CursorLocators "atheon_switch_loc";
  64.         TimeLocator "atheon_time";
  65.         NumCodeStrings 1;
  66.         SequenceLengths 10;
  67.         FailString "TBS_PUZZLE_BAR_6" 0.65;
  68.         PassString "TBS_PUZZLE_BAR_5" 0.65;
  69.         TimeStringLocator "atheon_remaining_time_loc";
  70.         TimeString "TBS_MENU_LEVEL_END_TIME" 12.0;
  71.         TimeLimit 20.0;
  72.     }
  73.  
  74.     AddLabel "atheon_instructions"
  75.     {
  76.         name "DynamicControlButtonLabel"
  77.         TextSize 10;
  78.         text "" 2
  79.         halign left 
  80.     }
  81. }
  82.  
  83. AddScreen "puz1_d2"
  84. {
  85.     camera "puzzle_atheon_cam"
  86.     AddLocators "puzzle_atheon_locators"
  87.     AddSceneGraph "puzzle_atheon"
  88.     AddLightGroup "puzzle_atheon"
  89.     AddMultiController "puzzle_atheon_MasterController" "puzzle_atheon"
  90.     HideMouseCursor
  91.  
  92.     AddLabel "atheon_match_this_loc"
  93.     {
  94.         TextSize 10;
  95.         text "TBS_PUZZLE_MATCH_CODES" 1
  96.         colour 190 190 190
  97.         AllCaps 1
  98.     }
  99.  
  100.     AddLabel "atheon_sec_sys_loc"
  101.     {
  102.         text "Atheon Security Program" 2
  103.         colour 190 190 190
  104.         AllCaps 1
  105.     }
  106.  
  107.     AddPuzzle "atheon_locator_invalid"
  108.     {
  109.         name "puz1_d2"
  110.         #Symbols "number_%0d_wShape";
  111.         Symbols "atheon_num";
  112.         #BoxLocators "box_%0d_TS";
  113.         BoxLocators "atheon_box";
  114.         ErrorLocator "atheon_locator_text_box" 14;
  115.  
  116.         ifplatform XBOX WIN32
  117.         {
  118.             Cursor "atheon_switch_highlight_xboxShape";
  119.         }
  120.         ifplatform PS2
  121.         {
  122.             Cursor "atheon_switch_highlight_ps2Shape";
  123.         }
  124.         ifplatform GAMECUBE
  125.         {
  126.             Cursor "atheon_switch_highlight_gcShape";
  127.         }
  128.  
  129.         FlashController "gmalb_border";
  130.         CursorLocators "atheon_switch_loc";
  131.         TimeLocator "atheon_time";
  132.         NumCodeStrings 1;
  133.         SequenceLengths 10;
  134.         FailString "TBS_PUZZLE_BAR_4" 0.65;
  135.         PassString "TBS_PUZZLE_BAR_3" 0.65;
  136.         TimeStringLocator "atheon_remaining_time_loc";
  137.         TimeString "TBS_MENU_LEVEL_END_TIME" 12.0;
  138.         TimeLimit 20.0;
  139.     }
  140.  
  141.     AddLabel "atheon_instructions"
  142.     {
  143.         name "DynamicControlButtonLabel"
  144.         TextSize 10;
  145.         text "" 2
  146.         halign left 
  147.     }
  148. }
  149.  
  150. AddScreen "puz1_d3"
  151. {
  152.     camera "puzzle_atheon_cam"
  153.     AddLocators "puzzle_atheon_locators"
  154.     AddSceneGraph "puzzle_atheon"
  155.     AddLightGroup "puzzle_atheon"
  156.     AddMultiController "puzzle_atheon_MasterController" "puzzle_atheon"
  157.     HideMouseCursor
  158.  
  159.     AddLabel "atheon_match_this_loc"
  160.     {
  161.         TextSize 10;
  162.         text "TBS_PUZZLE_MATCH_CODES" 1
  163.         colour 190 190 190
  164.         AllCaps 1
  165.     }
  166.  
  167.     AddLabel "atheon_sec_sys_loc"
  168.     {
  169.         text "Atheon Security Program" 2
  170.         colour 190 190 190
  171.         AllCaps 1
  172.     }
  173.  
  174.     AddPuzzle "atheon_locator_invalid"
  175.     {
  176.         name "puz1_d3"
  177.         #Symbols "number_%0d_wShape";
  178.         Symbols "atheon_num";
  179.         #BoxLocators "box_%0d_TS";
  180.         BoxLocators "atheon_box";
  181.         ErrorLocator "atheon_locator_text_box" 14;
  182.  
  183.         ifplatform XBOX WIN32
  184.         {
  185.             Cursor "atheon_switch_highlight_xboxShape";
  186.         }
  187.         ifplatform PS2
  188.         {
  189.             Cursor "atheon_switch_highlight_ps2Shape";
  190.         }
  191.         ifplatform GAMECUBE
  192.         {
  193.             Cursor "atheon_switch_highlight_gcShape";
  194.         }
  195.  
  196.         FlashController "gmalb_border";
  197.         CursorLocators "atheon_switch_loc";
  198.         TimeLocator "atheon_time";
  199.         NumCodeStrings 1;
  200.         SequenceLengths 10;
  201.         FailString "TBS_PUZZLE_FORMULATION_6" 0.65;
  202.         PassString "TBS_PUZZLE_FORMULATION_5" 0.65;
  203.         TimeStringLocator "atheon_remaining_time_loc";
  204.         TimeString "TBS_MENU_LEVEL_END_TIME" 12.0;
  205.         TimeLimit 20.0;
  206.     }
  207.  
  208.     AddLabel "atheon_instructions"
  209.     {
  210.         name "DynamicControlButtonLabel"
  211.         TextSize 10;
  212.         text "" 2
  213.         halign left 
  214.     }
  215. }
  216.  
  217.