UnrestPerExcess 2 2 1 1 1 Points per percent over Mil SpendingCap
MilSpendingFloor MilSpFlr 0 0 15 25 33
UnrestPerDeficit 0 0 1 2 3 Points per percent under Mil Spending Floor
StrongCurrency StrCurr 90 100 105 115 125
StrongGranularity 4 4 5 5 5 One unrest per x pts over StrongCurrency
Weak Currency WkCurrcy 50 40 35 25 20
WeakGranularity 2 2 3 3 4 One unrest per x pts under weak Currency
PlanetSpendingLvl PlaSpLvl 2 5 10 17 25 This gies the % of it's budget each planet will spend on local defense
ReserveSize RsrvSize 15 33 50 75 100 "Taken as a %, this gives the desired ratio of reserves : deployed forces"
PlanetsToBuildUnits PlaBdMil 10 20 40 60 80 Only the best planets will be asked to build military units; this gives the % of total planets that will be given such orders.
TableEnd
TableStart UnrestBad
ColumnHeadingsStart Unicode Value Notes
RowHeadingsStart
Starvation Starve 5 per PP unfed
Societal Corruption SocCorr 2 per point
Piracy Piracy 3 per point
Population can't move as desired PopNoMv 1 per .01PP
Protracted War LongWar 3 Per turn
PlanetUnderSiege UnderSge 15
Other Planet in Revolt OthRevlt 5
Monetary Policy Switch MonPolSw 10
Military Presence MilPres -3
Soc Sect FLU SocFLU -5
Prison Prisons 0 Formula in code
Bread Riots 20
Circus Riots 20
TableEnd
TableStart UnrestMisc
ColumnHeadingsStart Unicode Entry1 Entry2 Amount
RowHeadingsStart
SocialStateGood SocStGd 10 10 -1 Amount per Entry1% above Entry2
SocialStateBad SocStBd 10 -10 1 Amount per Entry1% below Entry2
OppressometerGood OppGd 1 5 -2 Amount per (Entry1) of Oppressometer below (Entry2)