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- TableStart TechSchools
- ColumnHeadingsStart kUnicode Type_ID
- RowHeadingsStart
- Economics & Business SchEconB EB
- Energy SchEnerg EN
- Biological Sciences SchBioSc BS
- Mathematics & Computers SchMathm MC
- Physical Sciences SchPhySc PS
- Social Arts & Science SchSocal SS
- TableEnd
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- TableStart SpeciesPrefs
- ColumnHeadingsStart Humanoid Etherian Geodic Cybernetic Ichthytosian Harvesters Insectoid Sauron Metashifters NonCorporeal Protoplasmic Plant Fungal Avian Gargantua Bulrathi Mrrshan Elerian Gnolam ElderCivs ComBot
- RowHeadingsStart
- School_ID EB None BS MC PS SS EB EN BS MC PS SS SS EB EN BS MC PS BS MC PS
- TTL 70 30 50 80 40 55 40 50 50 60 65 60 75 45 55 55 55 55 55 55 55
- TAR 12 10 6 15 6 8 5 8 12 8 9 7 3 5 9 9 9 9 9 9 9
- EB 5 4 5 4 5 4 3 5 4 3 4 4 3 5 5 5 5 5 5 5 5
- EN 5 5 4 5 5 5 5 3 3 3 5 3 3 4 4 4 4 4 4 4 4
- BS 4 3 4 4 3 5 3 5 4 4 3 5 4 3 4 4 4 4 4 4 4
- MC 4 4 3 5 4 4 4 4 3 4 5 5 5 4 5 5 5 5 5 5 5
- PS 3 5 5 3 4 3 5 3 5 5 3 4 4 3 3 3 3 3 3 3 3
- SS 3 3 3 3 3 3 4 4 5 5 4 3 5 5 3 3 3 3 3 3 3
- TableEnd
-
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- TableStart TechFields
- ColumnHeadingsStart kUnicode kUnicodD Type_ID School_Catagories IconName Field_Dependencies Research_Cost_Multiplier Research_Cost_Exponent_Base
- RowHeadingsStart
- Construction TFConstr FDConstr Const PS TFConstr 86.2096 1.16
- Industrial Automation TFIndAut FDIndAut IndAu MC TFIndAut Const_08 86.2096 1.16
- Mineral Extraction TFMinExt FDMinExt MinEx PS TFMinExt 86.2096 1.16
- Materials Science TFMatSci FDMatSci MatSc PS TFMatSci 86.2096 1.16
- Astro-Engineering TFAstEng FDAstEng AstEn PS TFAstEng "MatSc_08,AstPh_08" 86.2096 1.16
- Astro-Physics TFAstPhy FDAstPhy AstPh PS TFAstPhy 86.2096 1.16
- Planetology TFPlanet FDPlanet Plane PS TFPlanet AstPh_08 86.2096 1.16
- Relativistic Physics TFRelPhy FDRelPhy RelPh EN TFRelPhy 86.2096 1.16
- Quantum Mechanics TFQuaMec FDQuaMec QuaMe EN TFQuaMec RelPh_04 86.2096 1.16
- Subatomic Physics TFSubPhy FDSubPhy SubPh EN TFSubPhy 86.2096 1.16
- Energy Fields TFEneFie FDEneFie EneFi EN TFEneFie "SubPh_10,QuaMe_06" 86.2096 1.16
- Matter-Energy Conversion TFMatEne FDMatEne MatEn EN TFMatEne EneFi_10 86.2096 1.16
- Transwarp Physics TFTraPhy FDTraPhy TraPh EN TFTraPhy MatEn_08 86.2096 1.16
- Temporal Physics TFTemPhy FDTemPhy TemPh EN TFTemPhy TraPh_08 86.2096 1.16
- Computer Science TFComSci FDComSci ComSc MC TFComSci 86.2096 1.16
- Artificial Intelligence TFArtInt FDArtInt ArtIn MC TFArtInt ComSc_08 86.2096 1.16
- Number Theory TFNumThe FDNumThe NumTh MC TFNumThe 86.2096 1.16
- Game Theory TFGamThe FDGamThe GamTh MC TFGamThe NumTh_08 86.2096 1.16
- Metatheory TFTheThe FDTheThe TheTh MC TFTheThe GamTh_08 86.2096 1.16
- Electronics TFElectr FDElectr Elect EN TFElectr 86.2096 1.16
- Optronics TFOptron FDOptron Optro EN TFOptron Elect_10 86.2096 1.16
- Bio-Electronics TFBioEle FDBioEle BioEl BS TFBioEle Optro_08 86.2096 1.16
- Quantum Electronics TFQuaEle FDQuaEle QuaEl EN TFQuaEle BioEl_10 86.2096 1.16
- Transdimensional Electronics TFTraEle FDTraEle TraEl EN TFTraEle QuaEl_08 86.2096 1.16
- Bio-Harvesting TFBioHar FDBioHar BioHa BS TFBioHar 86.2096 1.16
- Medicine TFMedici FDMedici Medic BS TFMedici 86.2096 1.16
- Bio-Informatics TFBioInf FDBioInf BioIn BS TFBioInf Medic_04 86.2096 1.16
- Genomics TFGenomi FDGenomi Genom BS TFGenomi BioIn_04 86.2096 1.16
- Bio-Engineering TFBioEng FDBioEng BioEn BS TFBioEng Genom_10 86.2096 1.16
- Nano-Medicine TFNanMed FDNanMed NanMe BS TFNanMed BioEn_10 86.2096 1.16
- Xeno-Biology TFXenBio FDXenBio XenBi BS TFXenBio BioIn_10 86.2096 1.16
- Psychology TFPhycho FDPhycho Phych SS TFPhycho 86.2096 1.16
- Xeno-Psychology TFXenPsy FDXenPsy XenPs SS TFXenPsy Phych_20 86.2096 1.16
- Psycho-History TFPsyHis FDPsyHis PsyHi SS TFPsyHis "XenPs_08,PolSc_14,Philo_14" 86.2096 1.16
- Political Science TFPolSci FDPolSci PolSc SS TFPolSci 86.2096 1.16
- Philosophy TFPhilos FDPhilos Philo SS TFPhilos 86.2096 1.16
- Cultural Enhancement TFCulEnh FDCulEnh CulEn SS TFCulEnh 86.2096 1.16
- Military Science TFMilSci FDMilSci MilSc SS TFMilSci 86.2096 1.16
- Law TFLaw FDLaw Law EB TFLaw 86.2096 1.16
- Criminology TFCrimin FDCrimin Crimi SS TFCrimin 86.2096 1.16
- Economics TFEconom FDEconom Econo EB TFEconom 86.2096 1.16
- Astro-Trade Practices TFAstTra FDAstTra AstTr EB TFAstTra Econo_08 86.2096 1.16
- Process Engineering TFProEng FDProEng ProEn EB TFProEng Econo_04 86.2096 1.16
- Econometrics TFEcomet FDEcomet Ecome EB TFEcomet Econo_22 86.2096 1.16
- Education TFEducat FDEducat Educa SS TFEducat 86.2096 1.16
- Robotics TFRobots FDRobots Robot MC TFRobots "ArtIn_12, BioEn_10" 86.2096 1.16
- Antaran TFAntaran FDAntaran Antar EN TFAntarn 1000 1.16
- TableEnd
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- TableStart ApplicationsClasses
- ColumnHeadingsStart kUnicode kUnicodD Type_ID Pick_Limit
- RowHeadingsStart
- Ship Hull Base ACShHulB CDShHulB ShipHull 0 // Must pick exactly one
- Ship Hull Option ACShHulO CDShHulO ShHulOpt 1 // May pick one.
- Ship Special ACShSpec CDShSpec ShipItem 3 // May pick many but no Duplicates
- Ship Weapon System ACShHulW CDShHulW ShWepSys 2 // May pick many
- Unit Equipment ACUnitEq CDUnitEq UnitEqip 2 // May pick many (Does not really apply to non-military)
- Weapon Size Option ACWepSiz CDWepSiz WSOpt 0 // Must pick exactly one
- Weapon Facing Option ACWepFac CDWepFCD WpnFacOp 2 // May pick many (4 options shown on UI)
- Weapon Mounting option ACWepMnt CDWepMnt WpnMntOp 0 // Must pick exactly one
- Missile Warhead ACWarHed CDWarHed Warheads 2 // May pick many
- Warhead Mod ACWarMod CDWarMod WarhdMod 2 // May pick many
- Missile Chassis ACChasis CDChasis MslChass 0 // Must pick exactly one
- Missile Chassis Option ACChasOp CDChasOp MslChOpt 2 // May pick many
- Ship Required System ACShRqSy CDShRqSy ShReqSys 3 // Must Pick All
- Ship Sub-Light Engine ACShpEng CDShpEng ShEngine 0 // Must pick exactly one
- Ship Engine Max Speed ACMaxSpd CDMaxSpd ShEngSpd 0 // Must pick exactly one
- Ship Warp Drive ACShpWrp CDShpWrp ShipWarp 0 // Must pick exactly one
- Armor Type ACArmrTp CDArmrTp ArmorCls 0 // Must pick exactly one
- Armor Thickness ACArmThk CDArmThk ArmorThk 0 // Must pick exactly one
- Planet Economy Build ACPlanEc CDPlanEc PlanEcon 2 // May pick many (Does not really apply to non-military)
- Planet Research Build ACPlanRe CDPlanRe PlanRese 2 // May pick many (Does not really apply to non-military)
- Planet Security Build ACPlanSe CDPlanSe PlanSecu 2 // May pick many (Does not really apply to non-military)
- Planet Social Build ACPlanSo CDPlanSo PlanSoci 2 // May pick many (Does not really apply to non-military)
- Planet Education Build ACPlanEd CDPlanEd PlanEduc 2 // May pick many (Does not really apply to non-military)
- Planet Environment Build ACPlanEn CDPlanEn PlanEnvi 2 // May pick many (Does not really apply to non-military)
- System Economy Build ACSystEc CDSystEc SystEcon 2 // May pick many (Does not really apply to non-military)
- System Social Build ACSystEd CDSystEd SystSoci 2 // May pick many (Does not really apply to non-military)
- System Security Build ACSystSe CDSystSe SystSecu 2 // May pick many (Does not really apply to non-military)
- Shield Technology ACSldTch CDSldTch ShldTech 1 // May pick one.
- Shield Generator Size ACSldSiz CDSldSiz ShdGenSz 1 // May pick one.
- Warp Boost Tech ACWrpBst CDWrpBst WrpBstTk 2 // May pick many (Does not really apply to non-military)
- Weapon Modification ACWepMod CDWepMod ShWepMod 2 // May pick many (Does not really apply to non-military)
- Achievement ACAchiev CDAchiev Achieve 2 //May pick many (Does not really apply to non-military
- TableEnd
-
- "//application_class, Type_ID, individual sort tags, kUnicode and kUnicodD should be 8 characters or less"
- "//application_class - for items that go into a build queue, specifies the build queue in which they are built"
- //sort tag - for items that go into a build queue. Specifies where the item goes when it's built
- TableStart TechApplications
- ColumnHeadingsStart kUnicode kUnicodD Sort_Tag Type_ID Application_Class Field_Dependencies IconName Global_Tags Tag_Values
- RowHeadingsStart
- Armor I TAArmr01 TBArmr01 "Ship, Military" ArmTitan ArmorCls Const_05 Armor None "SystCost = 20, ArmorVal = 100, Deflects = 1"
- Armor II TAArmr02 TBArmr02 "Ship, Military" ArmTritn ArmorCls Const_15 Armor None "SystCost = 60, ArmorVal = 200, Deflects = 3"
- Armor IV TAArmr04 TBArmr04 "Ship, Military" ArmZorti ArmorCls Const_40 Armor None "SystCost = 140, ArmorVal = 400, Deflects = 5"
- Armor VII TAArmr07 TBArmr07 "Ship, Military" ArmNeutr ArmorCls Const_70 Armor None "SystCost = 300, ArmorVal = 800, Deflects = 7"
- Armor X TAArmr10 TBArmr10 "Ship, Military" ArmAdama ArmorCls Const_99 Armor None "SystCost = 620, ArmorVal = 1600, Deflects = 9"
- No Armor TANoArmr TBNoArmr "Ship, Military" No_Armor ArmorThk Const_00 Armor None "SystCost *=0, ArmorVal *= 0, Deflects *= 0"
- Very Light Armor TAVltArm TBVlTBrm "Ship, Military" VLtArmor ArmorThk Const_05 Armor None "SystCost *= 0.75, ShipMass *= 1.75, ArmorVal *= 0.50, Deflects *= 0.5" 1.75
- Light Armor TALitArm TBLiTBrm "Ship, Military" LitArmor ArmorThk Const_05 Armor None "SystCost *= 1.00, ShipMass *= 2.46, ArmorVal *= 1.00, Deflects *= 0.66" 2.4675
- Medium Armor TAMedArm TBMedArm "Ship, Military" MedArmor ArmorThk Const_10 Armor None "SystCost *= 3.00, ShipMass *= 3.47, ArmorVal *= 2.00, Deflects *= 1" 3.479175
- Heavy Armor TAHvyArm TBHvyArm "Ship, Military" HvyArmor ArmorThk Const_20 Armor None "SystCost *= 7.00, ShipMass *= 4.9, ArmorVal *= 4.00, Deflects *= 1.5" 4.90563675
- Very Heavy Armor TAVhvArm TBVhvArm "Ship, Military" VHvArmor ArmorThk Const_35 Armor None "SystCost *= 12.00, ShipMass *= 6.91, ArmorVal *= 8.00, Deflects *= 1.75" 6.916947818
- Ultra Heavy Armor TAUhvArm TBUhvArm "Ship, Military" UltArmor ArmorThk Const_45 Armor None "SystCost *= 18.00, ShipMass *= 9.75, ArmorVal *= 16.00, Deflects *= 2" 9.752896423
- Small Shield Generator TASmShdG TBSmShdG "Ship, Military" SmShdGen ShdGenSz Const_00 Armor None "ShdStr *= 0.66, Recharge *= 0.5, SystCost *= 0.7, UniSpace *= 0.5"
- Stand Shield Generator TAStShdG TBStShdG "Ship, Military" ShieldGn ShdGenSz Const_00 Armor None "ShdStr *= 1, Recharge *= 1, SystCost *= 1, UniSpace *= 1"
- Large Shield Generator TALgShdG TBLgShdG "Ship, Military" LgShdGen ShdGenSz Const_15 Armor None "ShdStr *= 2, Recharge *= 1.25, SystCost *= 2, UniSpace *= 2"
- System Engine I TASysE01 TBSysE01 Ship FREngi01 ShEngine Const_00 Armor DlayTech = 1 "SystCost = 10, UniSpace *= 0.4, MaxSpeed = 500, EnThrust *= 250, BoxDelay = 0"
- System Engine II TASysE02 TBSysE02 Ship FREngi02 ShEngine Const_05 Armor DlayTech = 2 "SystCost = 15, UniSpace *= 0.375, MaxSpeed = 600, EnThrust *= 300, BoxDelay = 0"
- System Engine III TASysE03 TBSysE03 Ship FREngi03 ShEngine Const_10 Armor DlayTech = 3 "SystCost = 20, UniSpace *= 0.375, MaxSpeed = 700, EnThrust *= 700, BoxDelay = -1"
- System Engine IV TASysE04 TBSysE04 Ship FREngi04 ShEngine Const_15 Armor DlayTech = 4 "SystCost = 25, UniSpace *= 0.35, MaxSpeed = 800, EnThrust *= 1120, BoxDelay = -1"
- System Engine V TASysE05 TBSysE05 Ship FREngi05 ShEngine Const_20 Armor DlayTech = 5 "SystCost = 30, UniSpace *= 0.35, MaxSpeed = 900, EnThrust *= 1800, BoxDelay = -2"
- System Engine VI TASysE06 TBSysE06 Ship FREngi06 ShEngine Const_25 Armor DlayTech = 6 "SystCost = 35, UniSpace *= 0.325, MaxSpeed = 1000, EnThrust *= 2850, BoxDelay = -2"
- System Engine VII TASysE07 TBSysE07 Ship FREngi07 ShEngine Const_30 Armor DlayTech = 7 "SystCost = 40, UniSpace *= 0.325, MaxSpeed = 1100, EnThrust *= 4455, BoxDelay = -3"
- System Engine VIII TASysE08 TBSysE08 Ship FREngi08 ShEngine Const_35 Armor DlayTech = 8 "SystCost = 45, UniSpace *= 0.30, MaxSpeed = 1200, EnThrust *= 7400, BoxDelay = -3"
- System Engine IX TASysE09 TBSysE09 Ship FREngi09 ShEngine Const_40 Armor DlayTech = 9 "SystCost = 50, UniSpace *= 0.30, MaxSpeed = 1300, EnThrust *= 10595, BoxDelay = -4"
- System Engine X TASysE10 TBSysE10 Ship FREngi10 ShEngine Const_45 Armor DlayTech = 10 "SystCost = 55, UniSpace *= 0.275, MaxSpeed = 1400, EnThrust *= 16170, BoxDelay = -4"
- Orbital TAOrbitl TBOrbitl Ship Orbital ShHulOpt Const_00 Armor None "ShpCpcty *= 2, ShipWarp != 0, SystCost *= 2, MaxWedge += 1, HullStyl = 3, Marines *= 2"
- Systemship TASystSh TBSystSh Ship Systemship ShHulOpt Const_00 SystemShip None "ShpCpcty *= 1.4, ShipWarp != 0, SystCost *=1.4, HullStyl = 2, Marines *= 1.5"
- Raider TARaider TBRaider "Ship, Military" Raider ShHulOpt Const_05 SystemShip None "ShpCpcty *= .70, SystCost *= .70, HullStyl = 0, Marines *= .75"
- Starship TAStrshp TBStrshp Ship Starship ShHulOpt Const_00 StarShip None "ShpCpcty *= 1.00, SystCost *= 1.00, HullStyl = 1"
- Battlepod TABtlPod TBBtlPod "Ship, Ship Special" BattlPod ShipItem Const_20 Armor None "ShpCpcty *= 1.20, SystCost *= 1.50"
- Hull00 TAHull00 TBHull00 Ship Hull00 ShipHull Const_00 Armor None "ShpCpcty = 50, SystCost = 50, UseGraph = 1, MaxWedge = 1, Marines = 2, HullERM = 0.09"
- Hull01 TAHull01 TBHull01 Ship Hull01 ShipHull Const_04 Armor None "ShpCpcty = 70, SystCost = 70, UseGraph = 1, MaxWedge = 1, Marines = 4, HullERM = 0.12"
- Hull02 TAHull02 TBHull02 Ship Hull02 ShipHull Const_08 Armor None "ShpCpcty = 100, SystCost = 100, UseGraph = 2, MaxWedge = 1, Marines = 6, HullERM = 0.15"
- Hull03 TAHull03 TBHull03 Ship Hull03 ShipHull Const_12 Armor None "ShpCpcty = 140, SystCost = 140, UseGraph = 2, MaxWedge = 1, Marines = 8, HullERM = 0.19"
- Hull04 TAHull04 TBHull04 Ship Hull04 ShipHull Const_16 Armor None "ShpCpcty = 200, SystCost = 200, UseGraph = 3, MaxWedge = 2, Marines = 10, HullERM = 0.24"
- Hull05 TAHull05 TBHull05 Ship Hull05 ShipHull Const_20 Armor None "ShpCpcty = 285, SystCost = 285, UseGraph = 3, MaxWedge = 2, Marines = 12, HullERM = 0.31"
- Hull06 TAHull06 TBHull06 Ship Hull06 ShipHull Const_24 Armor None "ShpCpcty = 405, SystCost = 405, UseGraph = 4, MaxWedge = 2, Marines = 14, HullERM = 0.39"
- Hull07 TAHull07 TBHull07 Ship Hull07 ShipHull Const_28 Armor None "ShpCpcty = 575, SystCost = 575, UseGraph = 4, MaxWedge = 2, Marines = 16, HullERM = 0.49"
- Hull08 TAHull08 TBHull08 Ship Hull08 ShipHull Const_32 Armor None "ShpCpcty = 815, SystCost = 815, UseGraph = 5, MaxWedge = 3, Marines = 18, HullERM = 0.62"
- Hull09 TAHull09 TBHull09 Ship Hull09 ShipHull Const_36 Armor None "ShpCpcty = 1155, SystCost = 1155, UseGraph = 5, MaxWedge = 3, Marines = 20, HullERM = 0.79"
- Hull10 TAHull10 TBHull10 Ship Hull10 ShipHull Const_40 Armor None "ShpCpcty = 1635, SystCost = 1635, UseGraph = 6, MaxWedge = 3, Marines = 22, HullERM = 1.0"
- Hull11 TAHull11 TBHull11 Ship Hull11 ShipHull Const_44 Armor None "ShpCpcty = 2310, SystCost = 2310, UseGraph = 6, MaxWedge = 3, Marines = 24, HullERM = 1.25"
- Hull12 TAHull12 TBHull12 Ship Hull14 ShipHull Const_48 Armor None "ShpCpcty = 3265, SystCost = 3265, UseGraph = 7, MaxWedge = 4, Marines = 26, HullERM = 1.58"
- Hull13 TAHull13 TBHull13 Ship Hull13 ShipHull Const_50 Armor None "ShpCpcty = 4615, SystCost = 4615, UseGraph = 7, MaxWedge = 4, Marines = 28, HullERM = 1.99"
- Warp Drive 1 TAWrpD01 TBWrpD01 Ship WarpDrv1 ShipWarp Const_00 Armor None "SystCost = 10, UniSpace *= .1, MaxWarp = 2000, WarpDlay = 3"
- Warp Drive 2 TAWrpD02 TBWrpD02 Ship WarpDrv2 ShipWarp Const_05 Armor None "SystCost = 100, UniSpace *= .09, MaxWarp = 2500, WarpDlay = 3"
- Warp Drive 3 TAWrpD03 TBWrpD03 Ship WarpDrv3 ShipWarp Const_10 Armor None "SystCost = 100, UniSpace *= .09, MaxWarp = 2500, WarpDlay = 3"
- Warp Drive 4 TAWrpD04 TBWrpD04 Ship WarpDrv4 ShipWarp Const_15 Armor None "SystCost = 100, UniSpace *= .09, MaxWarp = 2500, WarpDlay = 3"
- Warp Drive 5 TAWrpD05 TBWrpD05 Ship WarpDrv5 ShipWarp Const_20 Armor None "SystCost = 100, UniSpace *= .09, MaxWarp = 2500, WarpDlay = 3"
- Warp Drive 6 TAWrpD06 TBWrpD06 Ship WarpDrv6 ShipWarp Const_25 Armor None "SystCost = 100, UniSpace *= .09, MaxWarp = 2500, WarpDlay = 3"
- Warp Drive 7 TAWrpD07 TBWrpD07 Ship WarpDrv7 ShipWarp Const_30 Armor None "SystCost = 100, UniSpace *= .09, MaxWarp = 2500, WarpDlay = 3"
- Warp Drive 8 TAWrpD08 TBWrpD08 Ship WarpDrv8 ShipWarp Const_35 Armor None "SystCost = 100, UniSpace *= .09, MaxWarp = 2500, WarpDlay = 3"
- Warp Drive 9 TAWrpD09 TBWrpD09 Ship WarpDrv9 ShipWarp Const_40 Armor None "SystCost = 100, UniSpace *= .09, MaxWarp = 2500, WarpDlay = 3"
- Warp Drive 10 TAWrpD10 TBWrpD10 Ship WarpDrvA ShipWarp Const_45 Armor None "SystCost = 100, UniSpace *= .09, MaxWarp = 2500, WarpDlay = 3"
- Force Field 1 TAFFld01 TBFFld01 Ship FrcFld01 ShldTech Const_05 Armor None "StpPow = 0.2, ShdStr = 100, Recharge = 3, SystCost = 10, UniSpace *= 0.05"
- Force Field 2 TAFFld02 TBFFld02 Ship FrcFld02 ShldTech Const_10 Armor None "StpPow = 0.23, ShdStr = 150, Recharge = 5, SystCost = 15, UniSpace *= 0.05"
- Force Field 3 TAFFld03 TBFFld03 Ship FrcFld03 ShldTech Const_15 Armor None "StpPow = 0.23, ShdStr = 150, Recharge = 5, SystCost = 15, UniSpace *= 0.05"
- Force Field 4 TAFFld04 TBFFld04 Ship FrcFld04 ShldTech Const_20 Armor None "StpPow = 0.23, ShdStr = 150, Recharge = 5, SystCost = 15, UniSpace *= 0.05"
- Force Field 5 TAFFld05 TBFFld05 Ship FrcFld05 ShldTech Const_25 Armor None "StpPow = 0.23, ShdStr = 150, Recharge = 5, SystCost = 15, UniSpace *= 0.05"
- Force Field 6 TAFFld06 TBFFld06 Ship FrcFld06 ShldTech Const_30 Armor None "StpPow = 0.23, ShdStr = 150, Recharge = 5, SystCost = 15, UniSpace *= 0.05"
- Force Field 7 TAFFld07 TBFFld07 Ship FrcFld07 ShldTech Const_35 Armor None "StpPow = 0.23, ShdStr = 150, Recharge = 5, SystCost = 15, UniSpace *= 0.05"
- Force Field 8 TAFFld08 TBFFld08 Ship FrcFld08 ShldTech Const_40 Armor None "StpPow = 0.23, ShdStr = 150, Recharge = 5, SystCost = 15, UniSpace *= 0.05"
- Force Field 9 TAFFld09 TBFFld09 Ship FrcFld09 ShldTech Const_45 Armor None "StpPow = 0.23, ShdStr = 150, Recharge = 5, SystCost = 15, UniSpace *= 0.05"
- Force Field 10 TAFFld10 TBFFld10 Ship FrcFld10 ShldTech Const_50 Armor None "StpPow = 0.23, ShdStr = 150, Recharge = 5, SystCost = 15, UniSpace *= 0.05"
- Bridge TABridge TBBridge Ship Bridge ShReqSys Const_00 Armor None "UniSpace *= .02, SystCost = 25"
- Crew Quarters TACrewQt TBCrewQt Ship CrewQrtr ShReqSys Const_00 Armor None "UniSpace *= .05, SystCost = 10"
- Life Support TALifSup TBLifSup Ship LifeSupp ShReqSys Const_00 Armor None "UniSpace *= .02, SystCost = 40"
- Armor Penetrating Laser TAAPLasr TBAPLasr "Ship, Military" APLasrCn ShWepMod Const_07 Armor None "InfoWeap >= 0, ArmrPier *= 0.25, UniSpace *= 2"
- Auto Fire Laser TAAFLser TBAFLser "Ship, Military" AFLasrCn ShWepMod Const_09 Armor None "InfoWeap >= 0, MultFire *= 3, UniSpace *= 2"
- Continuous Laser TACnLser TBCnLser "Ship, Military" CnLasrCn ShWepMod Const_09 Armor None "InfoWeap >= 0, MaxAccry *= 1.5, UniSpace *= 2"
- No Range Penalty Laser TANRLser TBNRLser "Ship, Military" NRLasrCn ShWepMod Const_09 Armor None "InfoWeap >= 0, DmgDisSt = 179, UniSpace *= 2"
- Improved Laser TAImLser TBImLser "Ship, Military" ImLasrCn ShWepMod Const_14 Armor None "InfoWeap >= 0, NearDamg *= 2, UniSpace *= 1"
- Laser Miniaturization I TAM1Lser TBM1Lser "Ship, Military" M1LasrCn ShWepMod Const_10 Armor None "InfoWeap >= 0, UniSpace *= 0.7"
- Laser Miniaturization II TAM2Lser TBM2Lser "Ship, Military" M2LasrCn ShWepMod Const_15 Armor None "InfoWeap >= 0, UniSpace *= 0.7"
- Laser Cannon TALserCn TBLserCn "Ship, Military" LasrCann ShWepSys Const_00 Armor None InfoWeap <= 0
- Continuous Fusion Cannon TACnFusn TBCnFusn "Ship, Military" CnFusnCn ShWepMod Const_11 Armor None "InfoWeap >= 1, MaxAccry *= 1.5, UniSpace *= 2"
- Enveloping Fusion Cannon TAEnFusn TBEnFusn "Ship, Military" EnFusnCn ShWepMod Const_11 Armor None "InfoWeap >= 1, Envlping = 1, UniSpace *= 2"
- Improved Fusion Cannon TAImFusn TBImFusn "Ship, Military" ImFusnCn ShWepMod Const_24 Armor None "InfoWeap >= 1, NearDamg *= 2, UniSpace *= 1"
- Fusion Cannon Miniaturization I TAM1Fusn TBM1Fusn "Ship, Military" M1FusnCn ShWepMod Const_15 Armor None "InfoWeap >= 1, UniSpace *= 0.7"
- Fusion Cannon Miniaturization II TAM2Fusn TBM2Fusn "Ship, Military" M2FusnCn ShWepMod Const_20 Armor None "InfoWeap >= 1, UniSpace *= 0.7"
- Fusion Cannon TAFusCan TBFusCan "Ship, Military" FusionCn ShWepSys Const_10 Armor None InfoWeap <= 1
- Continuous Neutron Blaster TACnNtBl TBCnNtBl "Ship, Military" CnNeutnB ShWepSys Const_15 Armor None "InfoWeap >= 2, MaxAccry *= 1.5, UniSpace *= 2"
- Improved Neutron Blaster TAImNtBl TBImNtBl "Ship, Military" ImNeutnB ShWepMod Const_29 Armor None "InfoWeap >= 2, NearDamg *= 2, UniSpace *= 1"
- Neutron Blaster Miniaturization I TAM1NtBl TBM1NtBl "Ship, Military" M1NeutnB ShWepMod Const_20 Armor None "InfoWeap >= 2, UniSpace *= 0.7"
- Neutron Blaster Miniaturization II TAM2NtBl TBM2NtBl "Ship, Military" M2NeutnB ShWepMod Const_25 Armor None "InfoWeap >= 2, UniSpace *= 0.7"
- Neutron Blaster TANeutBl TBNeutBl "Ship, Military" NeutronB ShWepSys Const_15 Armor None InfoWeap <= 2
- Continuous Graviton Beam TACnGrvB TBCnGrvB "Ship, Military" CnGravBm ShWepSys Const_21 Armor None "InfoWeap >= 3, MaxAccry *= 1.5, UniSpace *= 2"
- Improved Graviton Beam TAImGrvB TBImGrvB "Ship, Military" ImGravBm ShWepMod Const_14 Armor None "InfoWeap >= 2, NearDamg *= 2, UniSpace *= 1"
- Graviton Beam Miniaturization I TAM1GrvB TBM1GrvB "Ship, Military" M1GravBm ShWepMod Const_10 Armor None "InfoWeap >= 2, UniSpace *= 0.7"
- Graviton Beam Miniaturization II TAM2GrvB TBM2GrvB "Ship, Military" M2GravBm ShWepMod Const_15 Armor None "InfoWeap >= 2, UniSpace *= 0.7"
- Graviton Beam TAGravBm TBGravBm "Ship, Military" GravBeam ShWepSys Const_20 Armor None InfoWeap <= 3
- Continuous Phasor Beam TACnPhsB TBCnPhsB "Ship, Military" CnPhasBm ShWepSys Const_26 Armor None "InfoWeap >= 4, MaxAccry *= 1.5, UniSpace *= 2"
- Armor Penetrating Phasor Beam TAAPPhas TBAPPhas "Ship, Military" APPhasBm ShWepMod Const_26 Armor None "InfoWeap >= 4, ArmrPier *= 0.25, UniSpace *= 2"
- Auto Fire Phasor Beam TAAFPhas TBAFPhas "Ship, Military" AFPhasBm ShWepMod Const_26 Armor None "InfoWeap >= 4, MultFire *= 3, UniSpace *= 2"
- Phasor Beam TAPhasBm TBPhasBm "Ship, Military" PhaBeam ShWepSys Const_25 Armor None InfoWeap <= 4
- Continuous Plasma Cannon TACnPlas TBCnPlas "Ship, Military" CnPlasCn ShWepSys Const_31 Armor None "InfoWeap >= 5, MaxAccry *= 1.5, UniSpace *= 2"
- Plasma Cannon TAPlasCn TBPlasCn "Ship, Military" PlasmaCan ShWepSys Const_30 Armor None InfoWeap <= 5
- Auto Fire Disruptor Cannon TAAFDisr TBAFDisr "Ship, Military" AFDisrCn ShWepMod Const_36 Armor None "InfoWeap >= 6, MultFire *= 3, UniSpace *= 2"
- Disruptor Cannon TADisrCn TBDisrCn "Ship, Military" Disruptr ShWepSys Const_35 Armor None InfoWeap <= 6
- Mauler TAMauler TBMauler "Ship, Military" MaulerDv ShWepSys Const_40 Armor None InfoWeap <= 7
- Stellar Converter TAStlCnv TBStlCnv "Ship, Military" StelConv ShWepSys Const_50 Armor None InfoWeap <= 8
- Armor Penetrating Mass Driver TAAPMass TBAPMass "Ship, Military" APMassDr ShWepMod Const_01 Armor None "InfoWeap >= 9, ArmrPier *= 0.25, UniSpace *= 2"
- Auto Fire Mass Driver TAAFMass TBAFMass "Ship, Military" AFMassDr ShWepMod Const_01 Armor None "InfoWeap >= 9, MultFire *= 3, UniSpace *= 2"
- Mass Driver TAMassDr TBMassDr "Ship, Military" MassDrvr ShWepSys Const_00 Armor None InfoWeap <= 9
- Gyro Destabilizer TAGyroDs TBGyroDs "Ship, Military" GyroDest ShWepSys Const_20 Armor None InfoWeap <= 10
- Armor Penetrating Gauss Cannon TAAPGaus TBAPGaus "Ship, Military" APGaussC ShWepMod Const_26 Armor None "InfoWeap >= 11, ArmrPier *= 0.25, UniSpace *= 2"
- Auto Fire Gauss Cannon TAAFGaus TBAFGaus "Ship, Military" AFGaussF ShWepMod Const_26 Armor None "InfoWeap >= 11, MultFire *= 3, UniSpace *= 2"
- Gauss Cannon TAGaussC TBGaussC "Ship, Military" GaussCan ShWepSys Const_25 Armor None InfoWeap <= 11
- Auto Fire Ion Pulse Cannon TAAFIonP TBAFIonP "Ship, Military" AFIonPls ShWepMod Const_21 Armor None "InfoWeap >= 12, MultFire *= 3, UniSpace *= 2"
- Ion Pulse Cannon TAIonCan TBIonCan "Ship, Military" IPCannon ShWepSys Const_20 Armor None InfoWeap <= 12
- Particle Beam TAPartBm TBPartBm "Ship, Military, Antaran" PartBeam ShWepSys Const_20 Armor None InfoWeap <= 13
- Death Ray TADethRy TBDethRy "Ship, Military, Orion" DeathRay ShWepSys Const_90 Armor None InfoWeap <= 14
- Point Defense TAPntDef TBPntDef "Ship, Military" PtDef WpnMntOp Const_10 Armor None "UniSpace *= 0.50, SystCost *= 0.75, NearDamg *= 0.5, FarDamag *= 0.5, AccDisSt *=0.5, AccDisEn *= 0.5, DmgDisSt *= 0.5, DmgDisEn *= 0.5, FireDlay *= 0.25, Facing = 15, DamagCap *= 0.5"
- Light Mount TALitMnt TBLitMnt "Ship, Military" LightMnt WpnMntOp Const_00 Armor None "UniSpace *= 0.70, SystCost *= 0.75, NearDamg *= 0.7, FarDamag *= 0.7, FireDlay *= 0.8, DamagCap *= 0.7"
- Standard Mount TAStdMnt TBStdMnt "Ship, Military" StdrdMnt WpnMntOp Const_00 Armor None "UniSpace *= 1.00, SystCost *= 1.00"
- Heavy Mount TAHvyMnt TBHvyMnt "Ship, Military" HvyMount WpnMntOp Const_10 Armor None "UniSpace *= 2, SystCost *= 2, NearDamg *= 2, FarDamag *= 2, AccDisSt *=1.5, AccDisEn *= 1.5, DmgDisSt *= 1.5, DmgDisEn *= 1.5, FireDlay *= 1.2, Facing = 15, DamagCap *= 2"
- Very Heavy Mount TAVHvMnt TBVHvMnt "Ship, Military" VrHvyMnt WpnMntOp Const_20 Armor None "UniSpace *= 3, SystCost *= 3, NearDamg *= 3, FarDamag *= 3, AccDisSt *= 2, AccDisEn *= 2, DmgDisSt *= 2, DmgDisEn *= 2, FireDlay *= 1.4, DamagCap *= 3"
- Ultra Heavy Mount TAUHvMnt TBUHvMnt "Ship, Military" UlHvyMnt WpnMntOp Const_40 Armor None "UniSpace *= 4, SystCost *= 4, NearDamg *= 4, FarDamag *= 4, AccDisSt *= 3, AccDisEn *= 3, DmgDisSt *= 3, DmgDisEn *= 3, FireDlay *= 1.6, DamagCap *= 4"
- Spinal Mount TASpnlMt TBSpnlMt "Ship, Military" SpinlMnt WpnMntOp Const_00 Armor None "UniSpace *= 1.50, SystCost *= 1.20, NearDamg *= 2, FarDamag *= 2, Facing = 1, FireDlay *= 1.5, AccDisSt *=1.5, AccDisEn *= 1.5, DmgDisSt *= 1.5, DmgDisEn *= 1.5, FireDlay *= 1.2, DamagCap *= 1.5"
- Improved Spinal Mount TAISpnMn TBISpnMn "Ship, Military" ImpSpMnt WpnMntOp Const_20 Armor None "UniSpace *= 2, SystCost *= 1.75, NearDamg *= 3, FarDamag *= 3, Facing = 1, FireDlay *= 2, AccDisSt *= 2, AccDisEn *= 2, DmgDisSt *= 2, DmgDisEn *= 2, DamagCap *= 2"
- Ultra Spinal Mount TAUSpnMn TBUSpnMn "Ship, Military" UltSpMnt WpnMntOp Const_40 Armor None "UniSpace *= 3, SystCost *= 2.5, NearDamg *= 5, FarDamag *= 5, Facing = 1, FireDlay *= 2.5, AccDisSt *= 3, AccDisEn *= 3, DmgDisSt *= 3, DmgDisEn *= 3, DamagCap *= 3"
- Warhead I TAWrHd01 TBWrHd01 "Ship, Military, Missile" WarHed01 Warheads Const_00 Armor None InfoMisl <= 0
- Armor Piercing Warhead 1 TAAPWr01 TBAPWr01 "Ship, Military, Missile" APWrHd01 WarhdMod Const_49 Armor None "InfoMisl >= 0, ArmrPier *= 0.25, UniSpace *= 2"
- Anti-Missile Chassis TAAntiMs TBAntiMs "Ship, Military, Missile" AntiMisl MslChass Const_00 Armor None "FireDlay *= 0.25, SystCost *= 0.75, NearDamg *= 0.25, FarDamag *= 0.25, UniSpace *= 0.25"
- Rocket Chassis TARocket TBRocket "Ship, Military, Missile" Rocket MslChass Const_00 Armor None "UniSpace *= 1.00, SystCost *= 1.00"
- Missile Shield Generator TAMShd01 TBMShd01 "Ship, Military, Missile" MslShdGn MslChOpt Const_06 Armor None "ShdStr *= .33, SystCost = .33"
- Missile Armor TAMslArm TBMslArm "Missile, Military" MisslArm MslChOpt Const_05 Armor None "SystCost *= 1.75, ShipMass *= 1.25, ArmorVal *= 0.50, Deflects *= 0.5"
- SCC System TASCCSys TbSCCSys "Ship, Military" SCCSystm ShipItem Elect_15 Armor None "SystCost *= 250, UniSpace = 500, MaxAccry *= 1.5,"
- Troop Pod TATrpPod TBTrpPod "Military, Ship" TroopPod ShipItem Const_00 Armor None "SystCost=75, UniSpace = 40, TrpCap += 1"
- Damper Field TADmpFld TBDmpFld Ship DamprFld ShldTech Const_15 Armor None "StpPow = 0.75, ShdStr = 32000, Recharge = 32000, SystCost = 750, UniSpace *= 0.25"
- Research Laboratory TAShipLb TBShipLb Ship ShipLabs ShipItem Const_15 Armor None "SystCost = 50, UniSpace = 75, RsrchVal += 1"
- Mine Capacity .5 TAMCap01 TBMCap01 "DEAMine, Mining" MinCap01 PlanEcon MinEx_00 Mining None "MineCap +=.5, Cost = 80, MinTurn = 1, CollatSz=10, CollatDs=0.2, CollatCl=1, Employee = 250"
- Mine Capacity 1 TAMCap02 TBMCap02 "DEAMine, Mining" MinCap02 PlanEcon MinEx_15 Mining None "MineCap +=1, Cost = 200, MinTurn = 1, CollatSz=20, CollatDs=0.2, CollatCl=1, Employee = 250"
- Mine Capacity 1.5 TAMCap03 TBMCap03 "DEAMine, Mining" MinCap03 PlanEcon MinEx_20 Mining None "MineCap +=1.5, Cost = 320, MinTurn = 1, CollatSz=40, CollatDs=0.2, CollatCl=1, Employee = 250"
- Mine Capacity 2 TAMCap04 TBMCap04 "DEAMine, Mining" MinCap04 PlanEcon MinEx_25 Mining None "MineCap +=2, Cost = 600, MinTurn = 1, CollatSz=80, CollatDs=0.2, CollatCl=1, Employee = 250"
- Mine Efficiency 1 - Planetary TAMEff05 TBMEff05 "Planet, Mining" PMinEf01 PlanEcon MinEx_00 Mining None "MineEff +=1, Cost = 240, MinTurn = 2, CollatSz=5, CollatDs=0.2, CollatCl=1, Employee = 250"
- Mine Efficiency 1 - Achive TAMEff06 TBMEff06 "Planet, Mining" AMinEf01 Achieve MinEx_00 Mining None "MineEff +=1, Cost = 700, MinTurn = 2, CollatSz=5, CollatDs=0.2, CollatCl=1, Employee = 250"
- Mine Efficiency 1 - Planetary TAMEff07 TBMEff07 "Planet, Mining" PMinEf02 PlanEcon MinEx_00 Mining None "MineEff +=2, Cost = 600, MinTurn = 2, CollatSz=5, CollatDs=0.2, CollatCl=1, Employee = 250"
- Bio Harvesting Efficiency 1 TABEff01 TBBEff01 "DEABioHa, BioHarve" BioEff01 PlanEcon BioHa_00 Ecological None "BioHaEff +=1, Cost = 50, MinTurn = 1, CollatSz=20, CollatDs=0.2, CollatCl=1, Employee = 250"
- Bio Harvesting Efficiency 2 TABEff02 TBBEff02 "DEABioHa, BioHarve" BioEff02 PlanEcon BioHa_10 Ecological None "BioHaEff +=2, Cost = 120, MinTurn = 1, CollatSz=40, CollatDs=0.2, CollatCl=1, Employee = 250"
- Bio Harvesting Efficiency 3 TABEff03 TBBEff03 "DEABioHa, BioHarve" BioEff03 PlanEcon BioHa_15 Ecological None "BioHaEff +=3, Cost = 200, MinTurn = 1, CollatSz=60, CollatDs=0.2, CollatCl=1, Employee = 250"
- Bio Harvesting Efficiency 4 TABEff04 TBBEff04 "DEABioHa, BioHarve, Antaran" BioEff04 PlanEcon BioHa_20 Ecological None "BioHaEff +=4, Cost = 300, MinTurn = 1, CollatSz=80, CollatDs=0.2, CollatCl=1, Employee = 250"
- Bio Harvesting Efficiency 1 - Achieve TABEff05 TBBEff05 "DEABioHa, BioHarve" ABioEf01 Achieve BioHa_00 Ecological None "BioHaEff +=1, Cost = 200, MinTurn = 1, CollatSz=20, CollatDs=0.2, CollatCl=1, Employee = 250"
- Bio Harvesting Efficiency 2 - Achieve TABEff06 TBBEff06 "DEABioHa, BioHarve" ABioEf02 Achieve BioHa_10 Ecological None "BioHaEff +=2, Cost = 250, MinTurn = 1, CollatSz=40, CollatDs=0.2, CollatCl=1, Employee = 250"
- Bio Harvesting Efficiency 1 - Planet TABEff07 TBBEff07 "Planet, BioHarve" PBioEf01 PlanEcon BioHa_00 Ecological None "BioHaEff +=1, Cost = 240, MinTurn = 1, CollatSz=20, CollatDs=0.2, CollatCl=1, Employee = 250"
- Bio Harvesting Efficiency 2 - Planet TABEff08 TBBEff08 "Planet, BioHarve" PBioEf02 PlanEcon BioHa_10 Ecological None "BioHaEff +=2, Cost = 600, MinTurn = 1, CollatSz=40, CollatDs=0.2, CollatCl=1, Employee = 250"
- Bio Harvesting Capacity 1 TABCap01 TBBCap01 "DEABioHa, BioHarve" BioCap01 PlanEcon BioHa_00 Ecological None "BioHaCap +=.5, Cost = 80, MinTurn = 1, CollatSz=15, CollatDs=0.2, CollatCl=1, Employee = 500"
- Bio Harvesting Capacity .5 TABCap02 TBBCap02 "DEABioHa, BioHarve" BioCap02 PlanEcon BioHa_15 Ecological None "BioHaCap +=1, Cost = 200, MinTurn = 1, CollatSz=40, CollatDs=0.2, CollatCl=1, Employee = 500"
- Bio Harvesting Capacity 1.5 TABCap03 TBBCap03 "DEABioHa, BioHarve" BioCap03 PlanEcon BioHa_20 Ecological None "BioHaCap +=1.5, Cost = 320, MinTurn = 1, CollatSz=65, CollatDs=0.2, CollatCl=1, Employee = 500"
- Bio Harvesting Capacity 2 TABCap04 TBBCap04 "DEABioHa, BioHarve" BioCap04 PlanEcon BioHa_25 Ecological None "BioHaCap +=2, Cost = 600, MinTurn = 1, CollatSz=90, CollatDs=0.2, CollatCl=1, Employee = 500"
- Research Efficiency 1 TAREff01 TBREff01 "DEAResea, Research" ResEff01 PlanSoci Educa_00 Research None "ReseaEff +=1, Cost = 100, MinTurn = 1, CollatSz=15, CollatDs=0.2, CollatCl=2, Employee = 0"
- Research Efficiency 2 TAREff02 TBREff02 "DEAResea, Research" ResEff02 PlanSoci Educa_10 Research None "ReseaEff +=2, Cost = 100, MinTurn = 1, CollatSz=30, CollatDs=0.2, CollatCl=2, Employee = 0"
- Research Efficiency 3 TAREff03 TBREff03 "DEAResea, Research" ResEff03 PlanSoci Educa_15 Research None "ReseaEff +=3, Cost = 100, MinTurn = 1, CollatSz=45, CollatDs=0.2, CollatCl=2, Employee = 0"
- Research Efficiency 4 TAREff04 TBREff04 "DEAResea, Research" ResEff04 PlanSoci Educa_20 Research None "ReseaEff +=4, Cost = 100, MinTurn = 1, CollatSz=60, CollatDs=0.2, CollatCl=2, Employee = 0"
- Research Capacity .5 TARCap01 TBRCap01 "DEAResea, Research" ResCap01 PlanSoci Educa_00 Research None "ReseaCap +=.5, Cost = 100, MinTurn = 1, CollatSz=20, CollatDs=0.2, CollatCl=2, Employee = 250"
- Research Capacity 1 TARCap02 TBRCap02 "DEAResea, Research" ResCap02 PlanSoci Educa_15 Research None "ReseaCap +=1, Cost = 100, MinTurn = 1, CollatSz=40, CollatDs=0.2, CollatCl=2, Employee = 250"
- Research Capacity 1.5 TARCap03 TBRCap03 "DEAResea, Research" ResCap03 PlanSoci Educa_20 Research None "ReseaCap +=1.5, Cost = 100, MinTurn = 1, CollatSz=65, CollatDs=0.2, CollatCl=2, Employee = 250"
- Research Capacity 2 TARCap04 TBRCap04 "DEAResea, Research" ResCap04 PlanSoci Educa_25 Research None "ReseaCap +=2, Cost = 100, MinTurn = 1, CollatSz=90, CollatDs=0.2, CollatCl=2, Employee = 250"
- Manufacturing Efficiency 1 TAMAEf01 TBMAEf01 "DEAManuf, Manufact" ManCap01 Achieve MatSc_00 Manufacturing None "ManufEff =6, Cost = 0, MinTurn = 1, Employee = 0"
- Manufacturing Efficiency 2 TAMAEf02 TBMAEf02 "DEAManuf, Manufact" ManCap02 Achieve MatSc_10 Manufacturing None "ManufEff =4, Cost = 0, MinTurn = 1, Employee = 0"
- Manufacturing Efficiency 3 TAMAEf03 TBMAEf03 "DEAManuf, Manufact" ManCap03 Achieve MatSc_15 Manufacturing None "ManufEff =2.5, Cost = 0, MinTurn = 1, Employee = 0"
- Manufacturing Efficiency 4 TAMAEf04 TBMAEf04 "DEAManuf, Manufact" ManCap04 Achieve "MatSc_20, IndAu_01" Manufacturing None "ManufEff =1.5, Cost = 0, MinTurn = 1, Employee = 0"
- Manufacturing Efficiency 5 TAMAEf05 TBMAEf05 "DEAManuf, Manufact" ManCap05 Achieve "MatSc_25, IndAu_01" Manufacturing None "ManufEff =1, Cost = 0, MinTurn = 1, Employee = 0"
- Manufacturing Efficiency 6 TAMAEf06 TBMAEf06 "DEAManuf, Manufact" ManCap06 Achieve "MatSc_30, IndAu_05" Manufacturing None "ManufEff =.67, Cost = 0, MinTurn = 1, Employee = 0"
- Manufacturing Efficiency 7 TAMAEf07 TBMAEf07 "DEAManuf, Manufact" ManCap07 Achieve "MatSc_35, IndAu_10" Manufacturing None "ManufEff =.44, Cost = 0, MinTurn = 1, Employee = 0"
- Manufacturing Capacity 1 TAMACa01 TBMACa01 "DEAManuf, Manufact" ManEff01 PlanEcon MatSc_00 Manufacturing None "ManufCap +=.5, Cost = 100, MinTurn = 1, CollatSz=40, CollatDs=0.2, CollatCl=1, Employee = 750"
- Manufacturing Capacity 2 TAMACa02 TBMACa02 "DEAManuf, Manufact" ManEff02 PlanEcon MatSc_15 Manufacturing None "ManufCap +=1, Cost = 100, MinTurn = 1, CollatSz=60, CollatDs=0.2, CollatCl=1, Employee = 750"
- Manufacturing Capacity 3 TAMACa03 TBMACa03 "DEAManuf, Manufact" ManEff03 PlanEcon MatSc_20 Manufacturing None "ManufCap +=1.5, Cost = 100, MinTurn = 1, CollatSz=80, CollatDs=0.2, CollatCl=1, Employee = 750"
- Manufacturing Capacity 4 TAMACa04 TBMACa04 "DEAManuf, Manufact" ManEff04 PlanEcon "MatSc_25, IndAu_01" Manufacturing None "ManufCap +=2, Cost = 100, MinTurn = 1, CollatSz=100, CollatDs=0.2, CollatCl=1, Employee = 750"
- Government Efficiency 1 TAGVEf01 TBGVEf01 "DEAGover, Govt" GovEff01 PlanSoci PolSc_00 Governmental None "GovEff=1, Cost=100, MinTurn=1, CollatSz=15, CollatDs=0.2, CollatCl=2, Employee = 0"
- Government Efficiency 2 TAGVEf02 TBGVEf02 "DEAGover, Govt" GovEff02 PlanSoci PolSc_00 Governmental None "GovEff=2, Cost=100, MinTurn=1, CollatSz=25, CollatDs=0.2, CollatCl=2, Employee = 0"
- Government Efficiency 3 TAGVEf03 TBGVEf03 "DEAGover, Govt" GovEff03 PlanSoci PolSc_00 Governmental None "GovEff=3, Cost=100, MinTurn=1, CollatSz=40, CollatDs=0.2, CollatCl=2, Employee = 0"
- Government Efficiency 4 TAGVEf04 TBGVEf04 "DEAGover, Govt" GovEff04 PlanSoci PolSc_00 Governmental None "GovEff=4, Cost=100, MinTurn=1, CollatSz=60, CollatDs=0.2, CollatCl=2, Employee = 0"
- Government Capacity 1 TAGVCa01 TBGVCa01 "DEAGover, Govt" GovCap01 PlanSoci PolSc_00 Governmental None "GovCap += 1, Cost = 100, MinTurn = 1, CollatSz=20, CollatDs=0.2, CollatCl=2, Employee = 1000"
- Government Capacity 2 TAGVCa02 TBGVCa02 "DEAGover, Govt" GovCap02 PlanSoci PolSc_00 Governmental None "GovCap += 2, Cost = 100, MinTurn = 1, CollatSz=40, CollatDs=0.2, CollatCl=2, Employee = 1000"
- Government Capacity 3 TAGVCa03 TBGVCa03 "DEAGover, Govt" GovCap03 PlanSoci PolSc_00 Governmental None "GovCap += 3, Cost = 100, MinTurn = 1, CollatSz=60, CollatDs=0.2, CollatCl=2, Employee = 1000"
- Government Capacity 4 TAGVCa04 TBGVCa04 "DEAGover, Govt" GovCap04 PlanSoci PolSc_00 Governmental None "GovCap += 4, Cost = 100, MinTurn = 1, CollatSz=80, CollatDs=0.2, CollatCl=2, Employee = 1000"
- Military Efficiency 1 TAMLEf01 TBMLEf01 "DEAMilit, Military" MilEff01 PlanSecu MilSc_00 Armor None "MilEff=1, Cost=100, MinTurn = 1, CollatSz=15, CollatDs=0.2, CollatCl=0, Employee = 0"
- Military Efficiency 2 TAMLEf02 TBMLEf02 "DEAMilit, Military" MilEff02 PlanSecu MilSc_10 Armor None "MilEff=2, Cost=100, MinTurn = 1, CollatSz=30, CollatDs=0.2, CollatCl=0, Employee = 0"
- Military Efficiency 3 TAMLEf03 TBMLEf03 "DEAMilit, Military" MilEff03 PlanSecu MilSc_15 Armor None "MilEff=3, Cost=100, MinTurn = 1, CollatSz=50, CollatDs=0.2, CollatCl=0, Employee = 0"
- Military Efficiency 4 TAMLEf04 TBMLEf04 "DEAMilit, Military" MilEff04 PlanSecu MilSc_20 Armor None "MilEff=4, Cost=100, MinTurn = 1, CollatSz=75, CollatDs=0.2, CollatCl=0, Employee = 0"
- Military Capacity 1 TAMLCa01 TBMLCa01 "DEAMilit, Military" MilCap01 PlanSecu MilSc_00 Armor None "MilCap +=1, Cost = 100, MinTurn = 1, CollatSz=25, CollatDs=0.2, CollatCl=0, Employee = 500"
- Military Capacity 2 TAMLCa02 TBMLCa02 "DEAMilit, Military" MilCap02 PlanSecu MilSc_15 Armor None "MilCap +=2, Cost = 100, MinTurn = 1, CollatSz=40, CollatDs=0.2, CollatCl=0, Employee = 500"
- Military Capacity 3 TAMLCa03 TBMLCa03 "DEAMilit, Military" MilCap03 PlanSecu MilSc_20 Armor None "MilCap +=3, Cost = 100, MinTurn = 1, CollatSz=65, CollatDs=0.2, CollatCl=0, Employee = 500"
- Military Capacity 4 TAMLCa04 TBMLCa04 "DEAMilit, Military" MilCap04 PlanSecu MilSc_25 Armor None "MilCap +=4, Cost = 100, MinTurn = 1, CollatSz=85, CollatDs=0.2, CollatCl=0, Employee = 500"
- Recreation Efficiency 1 TARCEf01 TBRCEf01 "DEARecre, Rec" RecEff01 PlanSoci CulEn_00 Recreation None "RecEff +=1, Cost = 100, MinTurn = 1, CollatSz=10, CollatDs=0.2, CollatCl=2"
- Recreation Efficiency 2 TARCEf02 TBRCEf02 "DEARecre, Rec" RecEff02 PlanSoci CulEn_10 Recreation None "RecEff +=2, Cost = 100, MinTurn = 1, CollatSz=20, CollatDs=0.2, CollatCl=2"
- Recreation Efficiency 3 TARCEf03 TBRCEf03 "DEARecre, Rec" RecEff03 PlanSoci CulEn_20 Recreation None "RecEff +=3, Cost = 100, MinTurn = 1, CollatSz=40, CollatDs=0.2, CollatCl=2"
- Recreation Efficiency 4 TARCEf04 TBRCEf04 "DEARecre, Rec" RecEff04 PlanSoci CulEn_25 Recreation None "RecEff +=4, Cost = 100, MinTurn = 1, CollatSz=70, CollatDs=0.2, CollatCl=2"
- Recreation Capacity 1 TARCCa01 TBRCCa01 "DEARecre, Rec" RecCap01 PlanSoci CulEn_00 Recreation None "RecCap +=1, Cost = 100, MinTurn = 1, CollatSz=5, CollatDs=0.2, CollatCl=2, Employee = 500"
- Recreation Capacity 2 TARCCa02 TBRCCa02 "DEARecre, Rec" RecCap02 PlanSoci CulEn_15 Recreation None "RecCap +=2, Cost = 100, MinTurn = 1, CollatSz=10, CollatDs=0.2, CollatCl=2, Employee = 500"
- Recreation Capacity 3 TARCCa03 TBRCCa03 "DEARecre, Rec" RecCap03 PlanSoci CulEn_20 Recreation None "RecCap +=3, Cost = 100, MinTurn = 1, CollatSz=30, CollatDs=0.2, CollatCl=2, Employee = 500"
- Recreation Capacity 4 TARCCa04 TBRCCa04 "DEARecre, Rec" RecCap04 PlanSoci CulEn_25 Recreation None "RecCap +=4, Cost = 100, MinTurn = 1, CollatSz=80, CollatDs=0.2, CollatCl=2, Employee = 500"
- Infrastructure 1 TAInfr01 TBInfr01 "Region, Manufact, Research, Mining, Bioharve" Infras01 PlanEcon MatSc_00 Support None "Infrastr +=1, Cost = 100, MinTurn = 1, CollatSz=80, CollatDs=0.2, CollatCl=4, Employee = 0"
- Infrastructure 2 TAInfr02 TBInfr02 "Region, Manufact, Research, Mining, Bioharve" Infras02 PlanEcon MatSc_15 Support None "Infrastr +=1, Cost = 100, MinTurn = 1, CollatSz=120, CollatDs=0.2, CollatCl=4, Employee = 0"
- Infrastructure 3 TAInfr03 TBInfr03 "Region, Manufact, Research, Mining, Bioharve" Infras03 PlanEcon MatSc_20 Support None "Infrastr +=1, Cost = 100, MinTurn = 1, CollatSz=180, CollatDs=0.2, CollatCl=4, Employee = 0"
- Infrastructure 4 TAInfr04 TBInfr04 "Region, Manufact, Research, Mining, Bioharve" Infras04 PlanEcon "MatSc_25, IndAu_01" Support None "Infrastr +=1, Cost = 100, MinTurn = 1, CollatSz=300, CollatDs=0.2, CollatCl=4, Employee = 0"
- Assault Rifle GCWPAssR GDWPAssR "GrndCmbt, HndWeapn" AssltRif UnitEqip Const_99 Armor None InfoWeap <= 14
- Needle Gun GCWPNdlG GDWPNdlG "GrndCmbt, HndWeapn" NeedlGun UnitEqip Const_99 Armor None InfoWeap <= 14
- Gauss Rifle GCWPGssR GDWPGssR "GrndCmbt, HndWeapn" GaussRif UnitEqip Const_99 Armor None InfoWeap <= 14
- Gauss Automatic Rifle GCWPGsAR GDWPGsAR "GrndCmbt, HndWeapn" GsAutoGn UnitEqip Const_99 Armor None InfoWeap <= 14
- Laser Rifle GCWPLsrR GDWPLsrR "GrndCmbt, HndWeapn" LasrRif UnitEqip Const_99 Armor None InfoWeap <= 14
- Laser Assault Rifle GCWPLsAR GDWPLsAR "GrndCmbt, HndWeapn" LsrAssRf UnitEqip Const_99 Armor None InfoWeap <= 14
- Gatling Laser GCWPGtLs GDWPGtLs "GrndCmbt, HndWeapn" GatlLasr UnitEqip Const_99 Armor None InfoWeap <= 14
- Pulse Laser GCWPPlsL GDWPPlsL "GrndCmbt, HndWeapn" PulseRif UnitEqip Const_99 Armor None InfoWeap <= 14
- Phaser Rifle GCWPPhsR GDWPPhsR "GrndCmbt, HndWeapn" PhaseRif UnitEqip Const_99 Armor None InfoWeap <= 14
- Phaser Assault Rifle GCWPPhAR GDWPPhAR "GrndCmbt, HndWeapn" PhsAssRf UnitEqip Const_99 Armor None InfoWeap <= 14
- Multi-Sync Phaser Rifle GCWPMSPR GDWPMSPR "GrndCmbt, HndWeapn" MltSynPR UnitEqip Const_99 Armor None InfoWeap <= 14
- Tri-Sequence Phaser Rifle GCWPTSPR GDWPTSPR "GrndCmbt, HndWeapn" TSPhasRf UnitEqip Const_99 Armor None InfoWeap <= 14
- Hand Blaster GCWPHndB GDWPHndB "GrndCmbt, HndWeapn" HndBlast UnitEqip Const_99 Armor None InfoWeap <= 14
- Blaster Rifle GCWPBlsR GDWPBlsR "GrndCmbt, HndWeapn" BlstRifl UnitEqip Const_99 Armor None InfoWeap <= 14
- Assault Blaster GCWPABls GDWPBlsR "GrndCmbt, HndWeapn" AssBlast UnitEqip Const_99 Armor None InfoWeap <= 14
- Multi Blaster GCWPMltB GDWPMltB "GrndCmbt, HndWeapn" MultBlst UnitEqip Const_99 Armor None InfoWeap <= 14
- Fusion Gun GCWPFsnG GDWPFsnG "GrndCmbt, HndWeapn" FusionGn UnitEqip Const_99 Armor None InfoWeap <= 14
- Fusion Accelerator GCWPFsnA GDWPFsnA "GrndCmbt, HndWeapn" FusionAc UnitEqip Const_99 Armor None InfoWeap <= 14
- Multi Fusion Rifle GCWPMlFR GDWPMlFR "GrndCmbt, HndWeapn" MulFusnR UnitEqip Const_99 Armor None InfoWeap <= 14
- Fusion Core Launcher GCWPFuCL GDWPFuCL "GrndCmbt, HndWeapn" FusnCorL UnitEqip Const_99 Armor None InfoWeap <= 14
- Plasma Projector GCWPPlsP GDWPPlsP "GrndCmbt, HndWeapn" PlasProj UnitEqip Const_99 Armor None InfoWeap <= 14
- Plasma Enveloper GCWPPlsE GDWPPlsE "GrndCmbt, HndWeapn" PlasEnvl UnitEqip Const_99 Armor None InfoWeap <= 14
- Plamsa Gun GCWPPlsG GDWPPlsG "GrndCmbt, HndWeapn" Plasmgun UnitEqip Const_99 Armor None InfoWeap <= 14
- Plasma Pod GCWPPlsR GDWPPlsP "GrndCmbt, HndWeapn" PlasmPod UnitEqip Const_99 Armor None InfoWeap <= 14
- Facing 1 Forward TAFcng01 TBFcng01 "Ship, Military" Facing01 WpnFacOp Const_00 Armor None "Facing = 1, SystCost *= 1.00, UniSpace *= 1.00"
- Facing 2 Right TAFcng02 TBFcng02 "Ship, Military" Facing02 WpnFacOp Const_00 Armor None "Facing = 2, SystCost *= 1.12, UniSpace *= 1.12"
- "Facing 3 Right, Forward" TAFcng03 TBFcng03 "Ship, Military" Facing03 WpnFacOp Const_00 Armor None "Facing = 3, SystCost *= 1.00, UniSpace *= 1.00"
- Facing 4 Aft TAFcng04 TBFcng04 "Ship, Military" Facing04 WpnFacOp Const_00 Armor None "Facing = 4, SystCost *= 1.12, UniSpace *= 1.12"
- "Facing 5 Forward, Aft" TAFcng05 TBFcng05 "Ship, Military" Facing05 WpnFacOp Const_00 Armor None "Facing = 5, SystCost *= 1.12, UniSpace *= 1.12"
- "Facing 6 Right, Aft" TAFcng06 TBFcng06 "Ship, Military" Facing06 WpnFacOp Const_00 Armor None "Facing = 6, SystCost *= 1.12, UniSpace *= 1.12"
- "Facing 7 Forward, Right, Aft" TAFcng07 TBFcng07 "Ship, Military" Facing07 WpnFacOp Const_00 Armor None "Facing = 7, SystCost *= 1.25, UniSpace *= 1.25"
- Facing 8 Left TAFcng08 TBFcng08 "Ship, Military" Facing08 WpnFacOp Const_00 Armor None "Facing = 8, SystCost *= 1.00, UniSpace *= 1.00"
- "Facing 9 Left, Forward" TAFcng09 TBFcng09 "Ship, Military" Facing09 WpnFacOp Const_00 Armor None "Facing = 9, SystCost *= 1.12, UniSpace *= 1.12"
- "Facing10 Right, Left" TAFcng10 TBFcng10 "Ship, Military" Facing10 WpnFacOp Const_00 Armor None "Facing = 10, SystCost *= 1.12, UniSpace *= 1.12"
- "Facing11 Forward, Right, Left" TAFcng11 TBFcng11 "Ship, Military" Facing11 WpnFacOp Const_00 Armor None "Facing = 11, SystCost *= 1.25, UniSpace *= 1.25"
- "Facing12 Aft, Left" TAFcng12 TBFcng12 "Ship, Military" Facing12 WpnFacOp Const_00 Armor None "Facing = 12, SystCost *= 1.12, UniSpace *= 1.12"
- "Facing13 Forward, Aft, Left" TAFcng13 TBFcng13 "Ship, Military" Facing13 WpnFacOp Const_00 Armor None "Facing = 13, SystCost *= 1.25, UniSpace *= 1.25"
- "Facing14 Right, Aft, Left" TAFcng14 TBFcng14 "Ship, Military" Facing14 WpnFacOp Const_00 Armor None "Facing = 14, SystCost *= 1.25, UniSpace *= 1.25"
- Facing15 All Facings TAFcng15 TBFcng15 "Ship, Military" Facing15 WpnFacOp Const_00 Armor None "Facing = 15, SystCost *= 1.50, UniSpace *= 1.50"
- System Economic Test TAEcoTst TBEcoTst "Planet, Manufact" ecotest1 SystEcon BioHa_00 Manufacturing None "WarpSped *= 2, Cost=100"
- System Education Test TAEduTst TBEduTst "Planet, Manufact" edutest1 SystSoci ComSc_00 Manufacturing None "WarpSped *= 3, Cost=100"
- System Security Test TASecTst TBSecTst "Planet, Manufact" sectest1 SystSecu MilSc_00 Manufacturing None "WarpSped *= 1.15, Cost=100"
- System Economic Test II TAEcoTs2 TBEcoTs2 "Planet, Manufact" ecotest2 SystEcon BioHa_00 Manufacturing None "WarpSped *= 2, Cost=100"
- System Education Test II TAEduTs2 TBEduTs2 "Planet, Manufact" edutest2 SystSoci ComSc_00 Manufacturing None "WarpSped *= 3, Cost=100"
- System Security Test II TASecTs2 TBSecTs2 "Planet, Manufact" sectest2 SystSecu MilSc_00 Manufacturing None "WarpSped *= 1.15, Cost=100"
- System Economic Test III TAEcoTs3 TBEcoTs3 "Planet, Manufact" ecotest3 SystEcon BioHa_00 Manufacturing None "WarpSped *= 2, Cost=100"
- System Education Test III TAEduTs3 TBEduTs3 "Planet, Manufact" edutest3 SystSoci ComSc_00 Manufacturing None "WarpSped *= 3, Cost=100"
- System Security Test III TASecTs3 TBSecTs3 "Planet, Manufact" sectest3 SystSecu MilSc_00 Manufacturing None "WarpSped *= 1.15, Cost=100"
- MineBots TAMinBot TBMinBot "FLUBot, DEAMine, Mining" MineBots PlanEcon Const_99 RoboticLabor None "Cost=100, MineCap += 1"
- BioBots TABioBot TBBioBot "FLUBot, DEABioHa, BioHarve" BioBots PlanEcon Const_99 RoboticLabor None "Cost=100, BioHaCap += 1"
- ComBots TAComBot TBComBot "FLUBot, Military" ComBots PlanSecu Const_99 RoboticLabor None "Cost=100, MinTurn=1"
- ManuBots TAManBot TBManBot "FLUBot, DEAManuf, Manufact" ManuBots PlanEcon Const_99 RoboticLabor None "Cost=100, MinTurn=1, ManufCap += 1"
- MickeyBots TAMkyBot TBMkyBot "FLUBot, DEARecre, Recreate" MickBots PlanSoci Const_99 RoboticLabor None "Cost=100, MinTurn=1, RecCap += 1"
- EconoBots TAEcnBot TBEcnBot "FLUBot, Empire" EconBots PlanEcon Const_99 RoboticLabor None "Cost=100, MinTurn=1"
- GovBots TAGovBot TBGovBot "FLUBot, DEAGovt, Govrnmnt" GovBots PlanEcon Const_99 RoboticLabor None "Cost=100, MinTurn=1, GovCap += 1"
- HappyBots TAHpyBot TBHpyBot "FLUBot, Planet, Unrest" HapyBots PlanSoci Const_99 RoboticLabor None "Cost=100, MinTurn=1"
- SciBots TASciBot TBSciBot "FLUBot, DEAResea, Research" SciBots PlanSoci Const_99 RoboticLabor None "Cost=100, MinTurn=1, ReseaCap += 1"
- Orbital Platform 1 TAOrbPl1 TBOrbPl1 "OrbMPlat, Planet" OrbPlat1 PlanSecu MilSc_00 PDefence None "Cost=100, PlanDef += 1, OrbPlat=1"
- Orbital Platform 2 TAOrbPl2 TBOrbPl2 "OrbMPlat, Planet" OrbPlat2 PlanSecu MilSc_00 PDefence None "Cost=100, PlanDef += 2, OrbPlat=1"
- ShipYard TAShpYrd TBShpYrd "ShipYard, Planet" ShipYard PlanSecu MilSc_00 Support None "Cost=100, PlanDef += 1, ShipYard=1, CollatSz=40, CollatDs=0.2, CollatCl=0, Employee = 1000"
- Missile Base 1 TAMisBa1 TBMisBa1 "GMissBas, Planet" MisBase1 PlanSecu MilSc_00 PDefence None "Cost=100, PlanDef += 3, MisBase=1, CollatSz=30, CollatDs = 0.1, CollatCl=0, Employee = 1000"
- Missile Base 2 TAMisBa2 TBMisBa2 "GMissBas, Planet" MisBase2 PlanSecu MilSc_00 PDefence None "Cost=100, PlanDef += 4, MisBase=1, CollatSz=60, CollatDs=0.2, CollatCl=0, Employee = 1000"
- Beam Base TABeamB1 TBBeamB1 "GDirFBas, Planet" BeamBase PlanSecu MilSc_00 PDefence None "Cost=100, PlanDef += 5, FireBase=1, CollatSz=30, CollatDs=0.2, CollatCl=0, Employee = 1000"
- Particle Base TAPartBa TBPartBa "GDirFBas, Planet" PartBase PlanSecu MilSc_00 PDefence None "Cost=100, PlanDef += 6, FireBase=1, CollatSz=60, CollatDs=0.2, CollatCl=0, Employee = 1000"
- Space Super Fighter Base TASpSFBa TBSpSFBa "GFightBa, Planet, SpaSuper" SpaceBas PlanSecu MilSc_00 PDefence None "Cost=100, PlanDef += 7, FightBas=1, SpcSupFB=1, CollatSz=60, CollatDs=0.2, CollatCl=0, Employee = 1000"
- Recon Fighter Base TARecFBa TBRecFBa "GFightBa, Planet, ReconFig" RecFBas PlanSecu MilSc_00 PDefence None "Cost=100, PlanDef += 8, FightBas=1, ReconFB=1, CollatSz=60, CollatDs=0.2, CollatCl=0, Employee = 1000"
- Anti Flotsam Fighter Base TAAntFlo TBAntFlo "GFightBa, Planet, AntiFlot" AntFlotB PlanSecu MilSc_00 PDefence None "Cost=100, PlanDef += 7, FightBas=1, AnFlotFB=1, CollatSz=60, CollatDs=0.2, CollatCl=0, Employee = 1000"
- Robotic Technology 1 TARobTec1 TBRobTec1 "DEAResea, research" RobTec01 Achieve Const_99 Research None "RoboTech=1, Cost=100, MinTurn=1"
- Robotic Technology 2 TARobTec2 TBRobTec2 "DEAResea, research" RobTec02 Achieve Const_99 Research None "RoboTech=2, Cost=100, MinTurn=1"
- Robotic Technology 3 TARobTec3 TBRobTec3 "DEAResea, research" RobTec03 Achieve Const_99 Research None "RoboTech=3, Cost=100, MinTurn=1"
- Robotic Technology 4 TARobTec4 TBRobTec4 "DEAResea, research" RobTec04 Achieve Const_99 Research None "RoboTech=4, Cost=100, MinTurn=1"
- Militia GCUTMili GCUDMili "Military, GrndCmbt, GCResrv" Militia PlanSecu Const_99 Infantry None "InfoGrnd <= 0, CollatSz = 5, CollatDs = 0.05, Cost=100, MinRatio=0.00, MaxRatio=0.00"
- Infantry GCUTInfn GCUDInfn "Military, GrndCmbt, GCResrv" Infantry PlanSecu Const_99 Infantry None "InfoGrnd <= 1, CollatSz = 5, CollatDs = 0.05, Cost=100, MinRatio=0.20, MaxRatio=0.60"
- SpaceMarine GCUTSpcM GCUDSpcM "Military, GrndCmbt, GCResrv" SpcMarin PlanSecu Const_00 Infantry None "InfoGrnd <= 2, CollatSz = 5, CollatDs = 0.05, Cost=100, MinRatio=0.02, MaxRatio=0.60"
- Mobile GCUTMobl GCUDMobl "Military, GrndCmbt, GCResrv" Mobile PlanSecu Const_05 Infantry None "InfoGrnd <= 3, CollatSz = 5, CollatDs = 0.05, Cost=100, MinRatio=0.02, MaxRatio=0.60"
- Armor GCUTArmr GCUDArmr "Military, GrndCmbt, GCResrv" Armor PlanSecu Const_15 Infantry None "InfoGrnd <= 4, CollatSz = 5, CollatDs = 0.05, Cost=100, MinRatio=0.10, MaxRatio=0.60"
- Battleoids GCUTBatl GCUDBatl "Military, GrndCmbt, GCResrv" Battloid PlanSecu Const_30 Battleoid None "InfoGrnd <= 5, CollatSz = 5, CollatDs = 0.05, Cost=100, MinRatio=0.10, MaxRatio=0.60"
- Partisan GCUTPart GCUDPart "Military, GrndCmbt, GCResrv" Partisan PlanSecu Const_00 Infantry None "InfoGrnd <= 6, CollatSz = 3, CollatDs = 0.05, Cost=100, MinRatio=0.00, MaxRatio=0.00"
- PsyOps GCUTPsyo GCUDPsyo "Military, GrndCmbt, GCResrv" Psyops PlanSecu Const_00 Intelligence None "InfoGrnd <= 7, CollatSz = 5, CollatDs = 0.05, Cost=100, MinRatio=0.005, MaxRatio=0.30"
- Commandos GCUTCmdo GCUDCmdo "Military, GrndCmbt, GCResrv" Commando PlanSecu Const_00 Infantry None "InfoGrnd <= 8, CollatSz = 5, CollatDs = 0.05, Cost=100, MinRatio=0.005, MaxRatio=0.30"
- Hackers GCUTHack GCUDHack "Military, GrndCmbt, GCResrv" Hackers PlanSecu Const_10 Intelligence None "InfoGrnd <= 9, CollatSz = 5, CollatDs = 0.05, Cost=100, MinRatio=0.005, MaxRatio=0.30"
- CommandCenter GCUTCmCt GCUDCmCt "Military, GrndCmbt, GCResrv" ComCntr PlanSecu Const_00 Intelligence None "InfoGrnd <= 10, CollatSz = 5, CollatDs = 0.05, Cost=100, MinRatio=0.005, MaxRatio=0.30"
- Magazine GCUTMgzn GCUDMgzn "Military, GrndCmbt, GCResrv" Magazine PlanSecu Const_00 Armor None "InfoGrnd <= 11, CollatSz = 5, CollatDs = 0.05, Cost=100, MinRatio=0.005, MaxRatio=0.30"
- Colony Bay TAColony TBColony Ship ShColony ShipItem Const_15 Armor None "SystCost = 600, UniSpace = 350, Colony += 1"
- Prison Outpost Module TAPrsOut TBPrsOut Ship PrsnOutp ShipItem "Crimi_04, Law_03" Armor None "SystCost = 100, UniSpace = 100, MinTurn = 2"
- Military Outpost Module TAMilOut TBMilOut Ship MltryOut ShipItem Const_00 Armor None "SystCost = 200, UniSpace = 100, MinTurn = 2"
- Government Outpost Module TAGovOut TBGovOut Ship GovmtOut ShipItem Const_00 Armor None "SystCost = 200, UniSpace = 100, MinTurn = 2"
- Bioharvesting Outpost Module TABioOut TBBioOut Ship BiohrvOut ShipItem Const_00 Armor None "SystCost = 200, UniSpace = 100, MinTurn = 1"
- Mining Outpost Module TAMinOut TBMinOut Ship MningOut ShipItem Const_00 Armor None "SystCost = 200, UniSpace = 100, MinTurn = 1"
- Scientific Outpost Module TASciOut TBSciOut Ship ScincOut ShipItem Const_00 Armor None "SystCost = 200, UniSpace = 100, MinTurn = 1"
- Trading Outpost Module TATraiOt TBTraOt Ship TradeOut ShipItem Const_00 Armor None "SystCost = 200, UniSpace = 100, MinTurn = 1"
- Residential Metroplex TAResMet TBResMet Region ResMetro PlanEcon Const_35_CulEn_25 Support None "Cost = 275, CollatSz = 85, CollatDs = 15, CollatCl=3, MaxPop+=1"
- Mass Vertical Urbanization TAVrtUrb TBVrtUrb Region VertUrbn PlanEcon "CulEn_35, AstEn_025" Support None "Cost = 775, CollatSz = 150, CollatDs = 20, CollatCl=3, MaxPop+=1, MinTurn+=2"
- Biosphere Housing Management TABioHsM TBBioHsM Region BioHouse PlanEcon Const_99 Support None "Cost = 40, CollatSz = 25, CollatDs = 20, CollatCl=2, MaxPop+=0.33, MinTurn+=1"
- Biospheric Urbanization Module TABioUrb TBBioUrb Region BioUrban PlanEcon Const_10 Support None "Cost = 65, CollatSz = 50, CollatDs = 20, CollatCl=2, MaxPop+=0.67, MinTurn+=1"
- Cloning Complex TAClonCm TbClonCm Region CloneCplx PlanSoci Genom_05 Support None "Cost = 60, CollatSz = 25, CollatDs = 20, CollatCl=2, mPopGrow+=0.025, MinTurn+=1"
- Smart Drugs TASmrtDr TBSmrtDr Civilization SmartDrg Achieve "XenBi_10, Medic_30" Support None mPopGrow*=1.25
- Antiagathics TAAntiAg TAAntiAg Civilization AntiAgth Achieve "NanMe_40, BioEl_20, XenBi_20" Support None mPopGrow*=1.5
- Sanitation Infrastructure TASanInf TBSanInf Region SanInfra PlanEcon Const_99 Support None "Cost=650, CollatSz=1000, CollatDs=70, CollatCl=1, MinTurn=3, Infrastr+=1"
- Transportation Infrastructure TATrnInf TBTrnInf Region TransInf PlanEcon Const_99 Support None "Cost=650, CollatSz=2000, CollatDs=70, CollatCl=1, MinTurn=3, Infrastr+=1"
- Power Infrastructure TAPwrInf TBPwrInf Region PowerInf PlanEcon Const_99 Support None "Cost=650, CollatSz=1500, CollatDs=70, CollatCl=1, MinTurn=3, Infrastr+=1"
- Communictions Infrastructure TAComInf TBComInf Region CommInfr PlanEcon Const_99 Support None "Cost=650, CollatSz=500, CollatDs=70, CollatCl=1, MinTurn=3, Infrastr+=1"
- Bioorganic Monitoring Station TABioMon TBBioMon Region BioMonSt PlanEcon Const_99 Support None "Cost=650, CollatSz=500, CollatDs=45, CollatCl=3, MinTurn=2, EcoSystm+=1"
- Regional Weather Controller TAWeaCon TBWeaCon Region Weather PlanEcon Const_99 Support None "Cost=650, CollatSz=2000, CollatDs=45, CollatCl=3, MinTurn=2, EcoSystm+=1"
- Moisture Regulators TAMoistR TBMoistR Region MoistReg PlanEcon Const_99 Support None "Cost=650, CollatSz=1500, CollatDs=45, CollatCl=3, MinTurn=2, EcoSystm+=1"
- Bioregeneration Enhancers TABioReg TBBioReg Region Bioregen PlanEcon Const_99 Support None "Cost=650, CollatSz=1000, CollatDs=45, CollatCl=3, MinTurn=2, EcoSystm+=1"
- Structural Shielding TAStrShd TBStrShd Region StructSh PlanEcon Const_99 Support None "Cost=650, CollatSz=10000, CollatDs=2, CollatCl=1, MinTurn=4"
- Regional Deflectors TARegDef TBRegDef Region RegionDf PlanEcon Const_99 Support None "Cost=650, CollatSz=10000, CollatDs=2, CollatCl=3, MinTurn=4"
- Reinforced Construction TAReinfC TBReinfC Region ReinfCon PlanEcon Const_99 Support None "Cost=650, CollatSz=10000, CollatDs=2, CollatCl=0, MinTurn=4"
- Concussion Redirection System TAConRed TBConRed Region ConRedir PlanEcon Const_99 Support None "Cost=650, CollatSz=10000, CollatDs=2, CollatCl=2, MinTurn=4"
- Decomposition Centers TADecomp TBDecomp Planet DecompCn PlanEcon Const_99 Support None "Cost=100, CollatSz=400, CollatDs=33, CollatCl=3, MinTurn=2, Pollutio*=0.667"
- Pollution Processors TAPolPrc TBPolPrc Planet PolProcs PlanEcon Const_99 Support None "Cost=100, CollatSz=300, CollatDs=33, CollatCl=3, MinTurn=3, Pollutio*=0.667"
- Atmospheric Renewers TAAtmRen TBAtmRen Planet AtmoRnew PlanEcon Const_99 Support None "Cost=100, CollatSz=500, CollatDs=33, CollatCl=3, MinTurn=4, Pollutio*=0.667"
- Core Waste Dumps TACorWst TBCorWst Planet CoreWast PlanEcon Const_99 Support None "Cost=100, CollatSz=200, CollatDs=33, CollatCl=3, MinTurn=5, Pollutio*=0.667"
- Recycling Microbes TARecycM TBRecycM Civilization RecycleM Achieve "Genom_12, MatSc_5" Support None PolluCln+=0.25
- Nanodisassemblers TANanoDs TBNanoDs Achieve NanoDism Achieve "MatSc_15, ArtIn_12" Support None PolluCln+=0.5
- Planetology Complex TAPlnCmp TBPlnCmp Planet PlanetCmp PlanEcon Const_00 Support None "Cost=100, CollatSz=375, CollatDs=50, CollatCl=3, PolluCln+=0.5"
- Pollution Control Center TAPlnCon TBPlnCon Planet PlanetCon PlanEcon Const_00 Support None "Cost=100, CollatSz=375, CollatDs=50, CollatCl=3, PolluCln+=0.75"
- Mass Synthesizer TAMassSn TBMassSn Planet MassSynt PlanEcon "Plane_25, MatEn_24" Support None "Cost=100, MinTurn=4, CollatSz=125, CollatDs=12, CollatCl=3, GravPen+=-1"
- Gravitational Focus Array TAGrvFoc TBGrvFoc Planet GravFocs PlanEcon "Plane_40, EneFi_30" Support None "Cost=100, MinTurn=4, CollatSz=125, CollatDs=12, CollatCl=3, GravPen+=-1"
- Basic Systems Module TABSModl TBBSModl Planet BscSysMd PlanEcon Const_16 Support None "Cost=150, MinTurn=1, CollatSz=250, CollatDs=7, CollatCl=1, Hull_Bld+=1, Employee=0.125"
- Space Working/Living Environment Module TA_SWLEM TB_SWLEM Planet SWLEMMod PlanEcon Const_20 Support None "Cost=175, MinTurn=1, CollatSz=290, CollatDs=8, CollatCl=0, Hull_Bld+=1, Employee=0.125"
- Matter Conversion Module TAMatCMd TBMatCMd Planet MatConMd PlanEcon Const_24 Support None "Cost=200, MinTurn=1, CollatSz=235, CollatDs=7, CollatCl=0, Hull_Bld+=1, Employee=0.125"
- Materials Processor TAMatPMd TBMatPMd Planet MatterPr PlanEcon Const_28 Support None "Cost=250, MinTurn=1, CollatSz=155, CollatDs=7, CollatCl=0, Hull_Bld+=1, Employee=0.125"
- Automated Assembly Module TAAutAMd TBAutAMd Planet AutoAssm PlanEcon Const_32 Support None "Cost=257, MinTurn=1, CollatSz=190, CollatDs=75, CollatCl=0, Hull_Bld+=1, Employee=0.25"
- Project Management Systems TAPrjMtS TBPrjMtS Planet ProjMgtS PlanEcon Const_36 Support None "Cost=300, MinTurn=1, CollatSz=250, CollatDs=67, CollatCl=0, Hull_Bld+=1, Employee=0.25"
- Societal Workplace Module TASocWrk TBSocWrk Planet SocWrkMd PlanEcon Const_40 Support None "Cost=350, MinTurn=1, CollatSz=450, CollatDs=90, CollatCl=0, Hull_Bld+=1, Employee=0.25"
- Orbital Access Module TAOrbAcc TBOrbAcc Planet OrbAccMd PlanEcon Const_44 Support None "Cost=400, MinTurn=1, CollatSz=300, CollatDs=33, CollatCl=0, Hull_Bld+=1, Employee=0.25"
- Space Dock Facilities Extension TASDckFc TBSDckFc Planet SpaceDck PlanEcon Const_48 Support None "Cost=500, MinTurn=1, CollatSz=667, CollatDs=95, CollatCl=0, Hull_Bld+=1, Employee=0.375"
- Military Design Center TAMilDCn TBMilDCn Planet MilDsgnC PlanEcon Const_50 Support None "Cost=650, MinTurn=1, CollatSz=15, CollatDs=5, CollatCl=0, Hull_Bld+=1, Employee=0.375"
- Mining DEA TAMinDEA TBMinDEA "DEAMine, Mining" MinngDEA PlanEcon Const_00 Support None "Cost=100, CollatSz=50, CollatDs=5, CollatCl=1"
- Automated Mine TAAutoMn TBAutoMn "DEAMine, Mining" AutoMine PlanEcon ProEn_05 Support None "Cost=50, CollatSz=100, CollatDs=15, CollatCl=1, MineEff+=1"
- Robo Mining Plant TARoboMn TBRoboMn "DEAMine, Mining" RoboMine PlanEcon ProEn_13 Support None "Cost=120, CollatSz=75, CollatDs=15, CollatCl=1, MineEff+=2"
- Nanotech Extractors TANanoEx TBNanoEx "DEAMine, Mining" NanoExtr PlanEcon ProEn_21 Support None "Cost=200, CollatSz=50, CollatDs=15, CollatCl=1, MineEff+=3"
- Molecular Extractors TAMoleEx TBMoleEx "DEAMine, Mining" MoleExtr PlanEcon Antar_01 Support None "Cost=300, CollatSz=25, CollatDs=15, CollatCl=1, MineEff+=4, MinTurn=3"
- Orbital Lithoscanners TAOrbLth TBOrbLth "Planet, DEAMine, Mining" OrbitLit PlanEcon Plane_11 Support None "Cost=240, CollatSz=333, CollatDs=50, CollatCl=1, MineEff+=1"
- Mineral Analysis Network TAMinAnl TBMinAnl "Planet, DEAMine, Mining" MinAnalN PlanEcon Plane_23 Support None "Cost=600, CollatSz=67, CollatDs=15, CollatCl=1, MineEff+=2"
- Geo Harmonic Principle TAGeoHrm TBGeoHrm "Civilization, DEAMine, Mining" GeoHarmP Achieve AstPh_26 Support None MineEff+=1
- Deep Extraction Mining TADeepEx TBDeepEx "Region, DEAMine, Mining" DeepExMn PlanEcon MinEx_08 Support None "Cost=80, CollatSz=15, CollatDs=12, CollatCl=1, MineCap+=0.5, Employee=0.25"
- Full Crust Mining TAFCrstM TBFCrstM "Region, DEAMine, Mining" FullCrst PlanEcon MinEx_16 Support None "Cost=200, CollatSz=15, CollatDs=10, CollatCl=1, MineCap+=1, Employee=0.25"
- Complete Mantle Mining TAComMnt TBComMnt "Region, DEAMine, Mining" CompMant PlanEcon MinEx_24 Support None "Cost=360, CollatSz=15, CollatDs=8, CollatCl=1, MineCap+=1.5, Employee=0.25"
- Deep Core Mining TADeepCr TBDeepCr "Region, DEAMine, Mining" DeepCore PlanEcon MinEx_32 Support None "Cost=600, CollatSz=15, CollatDs=6, CollatCl=1, MineCap+=2, Employee=0.25"
- Bioharvest DEA TABioHar TBBioHar "Region, DEABioHa, BioHarve" BioHrvst PlanEcon Const_00 Support None "Cost=100, Employee=0.5"
- Automated Biocare TAAutoBi TBAutoBi "Region, DEABioHa, BioHarve" AutoBioC PlanEcon BioIn_05 Support None "Cost=50, BioHaEff+=1"
- Byproduct Reprocessing TAByPRep TBByPRep "Region, DEABioHa, BioHarve" ByprodRe PlanEcon BioIn_13 Support None "Cost=120, BioHaEff+=2"
- Genetic Engineering TAGenEng TBGenEng "Region, DEABioHa, BioHarve" GeneEngn PlanEcon BioIn_21 Support None "Cost=200, BioHaEff+=3"
- Dyno Mutant Victuals TADynoVc TBDynoVc "Region, DEABioHa, BioHarve" DynoVict PlanEcon Antar_01 Support None "Cost=400, BioHaEff+=4, MinTurn=3"
- Orbital Biomonitoring TAOrbBio TBOrbBio "Planet, DEABioHa, BioHarve" OrbitBio PlanEcon BioEl_01 Support None "Cost=240, BioHaEff+=1"
- Helio Regulator TAHelioR TBHelioR "Planet, DEABioHa, BioHarve" HelioReg PlanEcon AstEn_23 Support None "Cost=600, BioHaEff+=2"
- Biomorphic Fungi TABFungi TBBFungi "Achieve, DEABioHa, BioHarve" BioFungi PlanEcon "BioEn_05, MinEx_15" Support None "BioHaEff+=1, BioHRing+=2"
- Mineralmorphic Bacteria TAMinBac TBMinBac "Achieve, DEABioHa, BioHarve" MinMrBac PlanEcon "XenBi_23, MinEx_30, Plane_10" Support None "BioHaEff+=2, BioHRing+=1"
- Soil Enrichment TASoilEn TBSoilEn "Region, DEABioHa, BioHarve" SoilEnrc PlanEcon BioHa_08 Support None "Cost=80, Employee=0.25, BioHaCap+=0.5"
- Controlled Environment Farming TACntEnv TBCntEnv "Region, DEABioHa, BioHarve" ContEnvr PlanEcon BioHa_16 Support None "Cost=200, Employee=0.25, BioHaCap+=1"
- Soil Rejuvenators TASoilRj TBSoilRj "Region, DEABioHa, BioHarve" SoilRjuv PlanEcon BioEn_03 Support None "Cost=360, Employee=0.25, BioHaCap+=1.5"
- Ecosystem Controller TAEcoCon TBEcoCon "Region, DEABioHa, BioHarve" EcoSysCn PlanEcon BioEn_11 Support None "Cost=600, Employee=0.25, BioHaCap+=2"
- Hydroponic Farms TAHydFrm TBHydFrm "Region, BioHarve" HydroFrm PlanEcon BioHa_05 Support None "Cost=150, BioOutPt+=0.5"
- Subterranean Farms TASubFrm TBSubFrm "Region, BioHarve" SubTerFrm PlanEcon Const_18 Support None "Cost=250, BioOutPt+=1"
- Manufacturing DEA TAManDEA TBManDEA "Region, DEAManuf, Manufact" Manufact PlanEcon Const_00 Support None "Cost=100, Employee=1"
- Automated Factories TAAutoFc TBAutoFc "Region, DEAManuf, Manufact" AutoFact PlanEcon Const_08 Support None "Cost=80, Employee=0.75, ManufCap+=0.5"
- Robotic Factories TARoboFc TBRoboFc "Region, DEAManuf, Manufact" RoboFact PlanEcon Const_16 Support None "Cost=200, Employee=0.75, ManufCap+=1"
- Nanofactories TANanoFc TBNanoFc "Region, DEAManuf, Manufact" NanoFact PlanEcon Const_24 Support None "Cost=300, Employee=0.75, ManufCap+=1.5"
- Matter Converters TAMatCnv TBMatCnv "Region, DEAManuf, Manufact" MatterCv PlanEcon Const_32 Support None "Cost=600, Employee=0.75, ManufCap+=2, MinTurn=3"
- Organic Factories TAOrgFac TBOrgFac "Region, DEAManuf, Manufact" OrganicF PlanEcon BioHa_20 Support None "Cost=140, Employee=0.75, ManuCapB+=0.5"
- Recycling Facilities TARecycF TBRecycF "Region, DEAManuf, Manufact" RecycleF PlanEcon BioHa_28 Support None "Cost=280, Employee=0.75, ManuCapB+=1"
- Bioreprocessors TABiorep TBBiorep "Region, DEAManuf, Manufact" Bioreprc PlanEcon BioHa_36 Support None "Cost=480, Employee=0.75, ManuCapB+=1.5"
- Microlite Construction TAMicrLt TBMicrLt "Achieve, DEAManuf, Manufact" MicroCon PlanEcon Const_26 Support None "ManufCap+=0.5, ManuCapB+=0.25"
- Catalyst Design TACatDes TBCatDes "Achieve, DEAManuf, Manufact" CataDsgn PlanEcon MatSc_10 Support None ManuConv+=1
- Extractor Assemblies TAExtAss TBExtAss "Achieve, DEAManuf, Manufact" ExtractAss PlanEcon MatSc_16 Support None ManuConv+=1
- Scanning Resonance Collectors TAScnRes TBScnRes "Achieve, DEAManuf, Manufact" ScnResCl PlanEcon MatSc_22 Support None ManuConv+=1
- Energy Reclamation TAEnrgRc TBEnrgRc "Achieve, DEAManuf, Manufact" EnergyRc PlanEcon EneFi_15 Support None ManuConv+=1
- Molecular Resequencing TAMoleRs TBMoleRs "Achieve, DEAManuf, Manufact" MoleRseq PlanEcon MatEn_11 Support None ManuConv+=1
- Biorefineries TABioRef TBBioRef "Achieve, DEAManuf, Manufact" Biorefin PlanEcon Antar_01 Support None ManuConv+=1
- Advanced Polymerization TAAdvPly TBAdvPly "Achieve, DEAManuf, Manufact" AdvPolym PlanEcon MatSc_26 Support None ManuConB+=1
- Organic Composites TAOrgCmp TBOrgCmp "Achieve, DEAManuf, Manufact" OrgComps PlanEcon MatSc_32 Support None ManuConB+=1
- Bioengineered Plants TABioPlt TBBioPly "Achieve, DEAManuf, Manufact" BioengPl PlanEcon MatSc_38 Support None ManuConB+=1
- Life Force Conversion TALifeCn TBLifeCn "Achieve, DEAManuf, Manufact" LifeConv PlanEcon Antar_01 Support None ManuConB+=1
- Broader Usage TABrdUse TBBrdUse "Achieve, DEAManuf, Manufact" BroadUse PlanEcon ProEn_01 Support None CraftsMa+=1
- Standardization TAStndrd TBStndrd "Achieve, DEAManuf, Manufact" Standard PlanEcon ProEn_12 Support None CraftsMa+=1
- Miniaturization TAMiniat TBMiniat "Achieve, DEAManuf, Manufact" Miniatur PlanEcon ProEn_23 Support None CraftsMa+=1
- Refined Quality TARefine TBRefine "Achieve, DEAManuf, Manufact" RefinQlt PlanEcon ProEn_34 Support None CraftsMa+=1
- Holostic Planning TAHoliPl TBHoliPl "Achieve, DEAManuf, Manufact" HolisPln PlanEcon Const_99 Support None CmntOvrd+=1
- Polyfabric Building Materials TAPlyBld TBPlyBld "Achieve, DEAManuf, Manufact" PolyBldMt PlanEcon Const_99 Support None CmntOvrd+=1
- Harmonic Construction Techniques TAHrmCon TBHrmCon "Achieve, DEAManuf, Manufact" HrmConst PlanEcon Const_99 Support None CmntOvrd+=1
- Secreted Resins TAScrdRs TBScrdRs "Achieve, DEAManuf, Manufact" SacredRs PlanEcon Antar_01 Support None CmntOvrd+=1
- Research DEA TAResrch TBResrch "Region, DEAResea, Research" Research PlanEcon Const_00 Support None Cost=100
- Regional Research Network TARgRsch TBRgRsch "Region, DEAResea, Research" RegResNt PlanEcon Const_99 Support None "ReseaEff +=3, Cost = 50, MinTurn = 1, CollatSz=15, CollatDs=0.2, CollatCl=2"
- Galactic Cybernet TAGalNet TBGalNet "Region, DEAResea, Research" GalCybNt PlanEcon Const_99 Support None "ReseaEff +=6, Cost = 120, MinTurn = 1, CollatSz=15, CollatDs=0.2, CollatCl=2"
- Dream Inducers TADrmInd TBDrmInd "Region, DEAResea, Research" DreamInd PlanEcon Const_99 Support None "ReseaEff +=9, Cost = 200, MinTurn = 1, CollatSz=15, CollatDs=0.2, CollatCl=2"
- Auto Lab TAAutoLb TBAutoLb "Region, DEAResea, Research" Auto_Lab PlanEcon Antar_01 Support None "ReseaEff +=12, Cost = 300, MinTurn = 3, CollatSz=15, CollatDs=0.2, CollatCl=2"
- Planetary Research Network TAPlRsNt TBPlRsNt "Planet, DEAResea, Research" PlnResNt PlanEcon Const_99 Support None "ReseaEff+=3, Cost=240"
- Planetary Supercomputer TAPlSpCp TBPlSpCp "Planet, DEAResea, Research" PlSupCom PlanEcon Const_99 Support None "ReseaEff+=6, Cost=600"
- Cross-discipline Methodologies TACrsDis TBCrsDis "Achieve, DEAResea, Research" CrsDiscM PlanEcon "ProEn_20, CulEn_18" Support None ReseaEff+=3
- Heightened Intelligence TAHghtIn TBHghtIn "Achieve, DEAResea, Research" HeightInt PlanEcon "BioEn_10, Genom_30" Support None ReseaEff+=3
- Advanced Research Labs TAAdvRLb TBADVRLb "Region, DEAResea, Research" AdvRsrch PlanEcon Const_99 Support None "Cost=80, Employee=0.25, ReseaCap+=0.5"
- Research Campuses TARsrCmp TBRsrCmp "Region, DEAResea, Research" ReserCmp PlanEcon Const_99 Support None "Cost=200, Employee=0.25, ReseaCap+=1"
- Nanolabs TANanoLb TBNanoLb "Region, DEAResea, Research" Nanolabs PlanEcon Const_99 Support None "Cost=360, Employee=0.25, ReseaCap+=1.5"
- Quantum Labs TAQntmLb TBQntmLb "Region, DEAResea, Research" QuantLab PlanEcon Antar_01 Support None "Cost=600, Employee=0.25, ReseaCap+=2"
- Science Guilds TASciGld TBSciGld "Achieve, DEAResea, Research" SciGuild PlanEcon Const_99 Support None TTperPop+=1
- Database Standardization TADBStnd TBDBStnd "Achieve, DEAResea, Research" DBStndrd PlanEcon Const_99 Support None TTperPop+=1
- Experiment Replicators TAExpRep TBExpRep "Achieve, DEAResea, Research" ExperRep PlanEcon Const_99 Support None TTperPop+=1
- Ancient Orion Techniques TAOrionT TBOrionT "Achieve, DEAResea, Research" OrionTch PlanEcon Antar_01 Support None TTperPop+=1
- Government/Social DEA TAGvtDEA TBGvtDEA "Region, DEAGover, Govt" GvmntDEA PlanSoci Const_99 Support None "Cost=100, Employee=1"
- Securities Board TASecBrd TBSecBrd "Region, DEAGover, Govt" SecurBrd PlanSoci Const_99 Support None "Cost=80, Employee=0.375, GovCap+=1"
- Lending Associations TALendAs TBLendAs "Region, DEAGover, Govt" LendingA PlanSoci Const_99 Support None "Cost=200, Employee=0.375, GovCap+=1"
- Reserve Banks TARsrvBk TBRsrvBk "Region, DEAGover, Govt" RsrvBank PlanSoci Const_99 Support None "Cost=360, Employee=0.375, GovCap+=1"
- Mints TA_Mints TB_Mints "Region, DEAGover, Govt" Mints PlanSoci Const_99 Support None "Cost=600, Employee=0.375, GovCap+=1"
- Monuments TAMonumn TBMonumn "Region, DEAGover, Govt" Monumnts PlanSoci Const_99 Support None "Cost=80, Employee=0.375, CorrCap+=1"
- Media Outlets TAMediaO TBMediaO "Region, DEAGover, Govt" Mediaout PlanSoci Const_99 Support None "Cost=200, Employee=0.375, CorrCap+=1"
- Academies TAAcadem TBAcadem "Region, DEAGover, Govt" Acadmies PlanSoci Const_99 Support None "Cost=360, Employee=0.375, CorrCap+=1"
- Capitals TACapitl TBCapitl "Region, DEAGover, Govt" Capitals PlanSoci Const_99 Support None "Cost=600, Employee=0.375, CorrCap+=1"
- CommuniquΘ Processing Center TAComPCn TBComPCn Imperial Seat ComProCt PlanSoci "ComSc_20, XenPs_17, PolSc_12" Support None Cost=350
- Military DEA TAMilDEA TBMilDEA "Region, DEAMilit, Military" MilitDEA PlanSecu Const_99 Support None "Cost=100, Employee=0.5, MilCap+=1"
- Unity Defense Grid TAUnDefG TBUnDefG "Region, DEAMilit, Military" UnityDef PlanSecu Const_99 Support None "Cost=80, Employee=0.5, MilCap+=1"
- Triplanar Command Center TATriCom TBTriCom "Region, DEAMilit, Military" TriComCn PlanSecu Const_99 Support None "Cost=200, Employee=0.5, MilCap+=1"
- T.R.A.P.S. Logistics Systems TA_TRAPS TB_TRAPS "Region, DEAMilit, Military" TRAPSLog PlanSecu Const_99 Support None "Cost=360, Employee=0.5, MilCap+=1"
- Z Storage and Basing Facilities TAZStorF TBZStorF "Region, DEAMilit, Military" ZStorFac PlanSecu Const_99 Support None "Cost=600, Employee=0.5, MilCap+=1"
- Trans-dimensional Battlements TATDBatt TBTDBatt "Region, DEAMilit, Military" TDBattle PlanSecu Antar_01 Support None "Cost=900, Employee=0.5, MilCap+=1, MinTurn=3"
- Thetaplex Scanning Array TAThtScn TBThtScn "Region, DEAMilit, Military" ThetaScn PlanSecu Const_99 Support None "Cost=80, Employee=0.125"
- Refractive Interferometer TARefInt TBRefInt "Region, DEAMilit, Military" RefrcInt PlanSecu Const_99 Support None "Cost=200, Employee=0.125"
- Subspace Motion Analyzer TASubMot TBSubMot "Region, DEAMilit, Military" SubMotAn PlanSecu Const_99 Support None "Cost=360, Employee=0.125"
- Metahex Wave Scanners TAMetaWv TBMetaEv "Region, DEAMilit, Military" MetahexW PlanSecu Antar_01 Support None "Cost=600, Employee=0.125, MinTurn=3"
- False Traffic Array TAFlsTrf TBFlsTrf "Region, DEAMilit, Military" FlsTrfic PlanSecu "ComSc_15, GamTh_12" Support None "Cost=80, CollatSz=150, CollatDs=8, CollatCl=0"
- Optronic Data Analyzer TAOptDat TBOptDat "System Seat, DEAMilit, Military" OptDatAn PlanSecu "NumTh_15, Plane_10" Support None Cost=400
- Recreation/Cultural DEA TARecDEA TBRecDEA "Region, DEARecre, Rec" RecClDEA PlanSoci Const_00 Support None "Cost=100, Employee=0.5"
- Hospitality Campuses TAHosCom TBHosCom "Region, DEARecre, Rec" HospiCom PlanSoci Const_99 Support None "Cost=50, Employee=0.5, RecEff+=1"
- Media Output Center TAMedOut TBMedOut "Region, DEARecre, Rec" MediaOut PlanSoci Const_99 Support None "Cost=120, Employee=0.5, RecEff+=2"
- Orientation Complex TAOrintC TBOrintC "Region, DEARecre, Rec" OrientCom PlanSoci Const_99 Support None "Cost=200, Employee=0.5, RecEff+=3"
- Cultural Districting Offices TACulDis TBCulDis "Region, DEARecre, Rec" CultrDis PlanSoci Const_99 Support None "Cost=80, Employee=0.5, RecCap+=0.5, MdUnrest+=-1"
- Pleasure Dome TAPlsDom TBPlsDom "Region, DEARecre, Rec" PleasDom PlanSoci Const_99 Support None "Cost=200, Employee=0.5, RecCap+=1, MdUnrest+=-1"
- Arts & Entertainment Megalopolis TAArtEnt TBArtEnt "Region, DEARecre, Rec" ArtEntMe PlanSoci Const_99 Support None "Cost=360, Employee=0.5, RecCap+=1.5, MdUnrest+=-1"
- Space Port TASpcPrt TBSpcPrt Region SpacePrt PlanEcon Const_99 Support None Cost=200
- Honeycomb Warehousing TAHnyWar TBHnyWar Space Port HonyWare PlanEcon Const_99 Support None "Cost=120, SPortEff+=1"
- Asynchronous Docking System TAAsynDk TBAsynDk Space Port AsyncDok PlanEcon Const_99 Support None "Cost=200, SPortEff+=2"
- MicroGrav Pallets TAMcrPlt TBMcrPlt Space Port MicroPll PlanEcon Const_99 Support None "Cost=300, SPortEff+=3"
- Local Transporters TALclTrn TBLclTrn Space Port LocalTrn PlanEcon Antar_01 Support None "Cost=450, SPortEff+=4, MinTurn=3"
- Planetary Customs Office TAPlnCus TBPlnCus Planet PlanetCs PlanEcon Const_99 Support None "Cost=500, SPortEff+=1"
- Orbital Traffic Control Center TAOrbTCC TBOrbTCC Planet OrbitTCC PlanEcon Const_99 Support None "Cost=875, SPortEff+=2"
- Matter Facilitators [nicknamed ôhandlesö] TAMatFac TBMatFac Achieve MatterFac PlanEcon "MatEn_34, TraPh_13" Support None SPortEff+=1
- Bulk Freight Module TABlkFrt TBBlkFrt Space Port BulkFrtM PlanEcon Const_99 Support None "Cost=200, SPortCap+=1, Employee=250"
- Commuter Transport Docks TAComDck TBComDck Space Port CommDock PlanEcon Const_99 Support None "Cost=360, SPortCap+=1, Employee=250"
- Hypersleep Nexus TAHypSlp TBHypSlp Space Port HypSlpNx PlanEcon Const_99 Support None "Cost=600, SPortCap+=1, Employee=250"
- Megaresort Facilities TAMgaRes TBMgaRes Space Port MegaRsrt PlanEcon Const_99 Support None "Cost=900, SPortCap+=1, Employee=250"
- System Seat of Government TASysGSt TBSysGSt "System, DEAGover, Govt" SystSeat PlanSoci Const_99 Support None "Cost=200, MinTurn=2, Employee=0.5"
- Sector Seat of Government TASecGSt TBSecGst "Sector, DEAGover, Govt" SectSeat PlanSoci Const_99 Support None "Cost=360, MinTurn=4, Employee=0.375"
- Imperial Seat of Government TAImpGSt TBImpGSt "Civilisation, DEAGover, Govt" Imp_Seat PlanSoci Const_99 Support None "Cost=600, MinTurn=6, Employee=0.25"
- Jump Base TAJmpBas TBJmpBas Jump Point JumpBase SystSecu Const_99 Support None "Cost=350, MinTurn=3"
- TableEnd
-
-
- Jump Sequencing Enhancer Jump Base Const_99 Support None
- Subspace Navagation Facility Jump Base Const_99 Support None
- Collision Sensing Array Jump Base Const_99 Support None
- Euphoring Battery Jump Base Const_99 Support None
- Jump Interdictor Jump Base Const_99 Support None
- Inertial Dampener Jump Base Const_99 Support None
- Navagational Jamming Complex Jump Base Const_99 Support None
- Wormhole Disruptors Jump Base Const_99 Support None
- Jump Gate Jump Base Const_99 Support None
- Minefield Peg Point Const_99 Support None
- Raiders Achieve Const_99 Support None
- Cloaking Device Achieve Const_99 Support None
- Subspace Communications Achieve Const_99 Support None
- Tachyon Communications Achieve Const_99 Support None
- Reorientation Facility System Seat Const_99 Support None
- Reeducation Center Sector Seat Const_99 Support None
- Astro University Planet Const_99 Support None
- System University System Seat Const_99 Support None
- Sector University Sector Seat Const_99 Support None
- Imperial University Imperial Seat Const_99 Support None
- Neural Implants Achieve Const_99 Support None
- Planetary Commodities Market Planet Const_99 Support None
- System Stock Exchange System Seat Const_99 Support None
- Sector Securities Nexus Sector Seat Const_99 Support None
- Communication Traffic Analysis Achieve Const_99 Support None
- Encryption Variation Debablizer Achieve Const_99 Support None
- Asymmetrical Pattern Recognition Achieve Const_99 Support None
- Historical Symbology Database Achieve Const_99 Support None
- Multi-source Randomization Achieve Const_99 Support None
- Desynchronized Transmission Achieve Const_99 Support None
- Loop Encryption Achieve Const_99 Support None
- DNA Encryption Achieve Const_99 Support None
- Galactic Heraldry Achieve Const_99 Support None
- Orion Evolutionary Theory Achieve Const_99 Support None
- Orion Renaissance Achieve Const_99 Support None
- Cross-cultural Reference Library Achieve Const_99 Support None
- Frame of Reference Simulator Achieve Const_99 Support None
- Dialect Universal Translators Achieve Const_99 Support None
- Ambassadorial Androids Achieve Const_99 Support None
- Emotion Unifiers Achieve Const_99 Support None
- Inkling Achieve Const_99 Support None
- Insight Achieve Const_99 Support None
- Epiphany Achieve Const_99 Support None
- Understanding Achieve Const_99 Support None
- Enlightenment Achieve Const_99 Support None
- Structured Interviewing Achieve Const_99 Support None
- Meritocratic Incentives Achieve Const_99 Support None
- Nano Homing Beacons Achieve Const_99 Support None
- Authenticity Certification Achieve Const_99 Support None
- Vulnerability-Based Patrolling Achieve Const_99 Support None
- Market Integrity Controls Achieve Const_99 Support None
- Netizenship Achieve Const_99 Support None
- Public Service Ethos Achieve Const_99 Support None
- Mark I Planetary Missile Base Region Const_99 Support None
- Mark II Planetary Missile Base Region Const_99 Support None
- Mark III Planetary Missile Base Region Const_99 Support None
- Mark IV Planetary Missile Base Region Const_99 Support None
- Mark V Planetary Missile Base Region Const_99 Support None
- Mark I Planetary Beam Base Region Const_99 Support None
- Mark II Planetary Beam Base Region Const_99 Support None
- Mark III Planetary Beam Base Region Const_99 Support None
- Mark IV Planetary Beam Base Region Const_99 Support None
- Mark V Planetary Beam Base Region Const_99 Support None
- Mark I Planetary Fighter Base Region Const_99 Support None
- Mark II Planetary Fighter Base Region Const_99 Support None
- Mark III Planetary Fighter Base Region Const_99 Support None
- Mark IV Planetary Fighter Base Region Const_99 Support None
- Mark V Planetary Fighter Base Region Const_99 Support None
- Espionage Training Requirement Achieve Const_99 Support None
- Espionage Youth Movement Achieve Const_99 Support None
- Social Spy Skills Achieve Const_99 Support None
- Occupational Spy Skills Achieve Const_99 Support None
- Cyber Security Link Achieve Const_99 Support None
- Neural Scanners Achieve Const_99 Support None
- Stealth Suit Achieve Const_99 Support None
- Telepathic Training Achieve Const_99 Support None
- Psionics Achieve Const_99 Support None
- Xeno-Survivor Academy Achieve Const_99 Support None
- Genetic Mutagens Achieve Const_99 Support None
- Training Resistance Compensators Achieve Const_99 Support None
- Institutional Propaganda Achieve Const_99 Support None
- """In Depth"" Political Language (Doublespeak)" Achieve Const_99 Support None
- Deep Loyalty Indoctrination Achieve Const_99 Support None
- Base Fear Indoctrination Achieve Const_99 Support None
- Xeno-evasion Doctrine Achieve Const_99 Support None
- Nevinian Genetics Achieve Const_99 Support None
- Psi-signature Dampening Field Achieve Const_99 Support None
- Automated Criminal Background Checks Achieve Const_99 Support None
- Foreign Spy Recognition Database Achieve Const_99 Support None
- Disguised Freighters Achieve Const_99 Support None
- Backwater Navagation Achieve Const_99 Support None
- Border Scanning Array Achieve Const_99 Support None
- Automated Customs Detention Centers Achieve Const_99 Support None
- Institutionalized Paranoia Achieve Const_99 Support None
- Imperial ID Database Achieve Const_99 Support None
- Foreign Police Research Achieve Const_99 Support None
- Improved ID Falsification Achieve Const_99 Support None
- Imperial Forgery Institure Achieve Const_99 Support None
- Personalized Document Forger Achieve Const_99 Support None
- Empire-wide Sting Operations Achieve Const_99 Support None
- Secret Document Standards Achieve Const_99 Support None
- Smart Disguises Achieve Const_99 Support None
- Foreign Culture Analysis Achieve Const_99 Support None
- Ten Most Wanted List Achieve Const_99 Support None
- Internal Security Procedures Achieve Const_99 Support None
- Agent Evasion Training Achieve Const_99 Support None
- Trail Dispersal Techniques Achieve Const_99 Support None
- Advanced Surveillance Procedures Achieve Const_99 Support None
- Citizen Tracking Network Achieve Const_99 Support None
- False Lead Doctrine Achieve Const_99 Support None
- Personalized Escape Units Achieve Const_99 Support None
- Regional Dragnets Achieve Const_99 Support None
- Interagency Cooperation Achieve Const_99 Support None
- Agent Behavior Modification Achieve Const_99 Support None
- Genetic Operative Enhancement Achieve Const_99 Support None
- Interrogation Doctrines Achieve Const_99 Support None
- Enhanced Questioning Techniques Achieve Const_99 Support None
- Basic Prison Survival Training Achieve Const_99 Support None
- Advanced Prision Survival Training Achieve Const_99 Support None
- Foreign Agent Breaking Doctrine Achieve Const_99 Support None
- Foreign Agent Torture Methods Achieve Const_99 Support None
- Miniturized Escape Tools Achieve Const_99 Support None
- Prison Escape Training Achieve Const_99 Support None
- Improved Prison Construction Achieve Const_99 Support None
- Improved Prison Guard Training Achieve Const_99 Support None
- Enhanced Spy Ring Coordination Achieve Const_99 Support None
- Improved Decoy Employment Achieve Const_99 Support None
- Ring Interdiction Policies Achieve Const_99 Support None
- Anti-Spy Ring Operations Achieve Const_99 Support None
- Sharp Instrument Target Analysis Achieve Const_99 Support None
- Sharp Instrument Training Academy Achieve Const_99 Support None
- Redundant Security Protocols Achieve Const_99 Support None
- Counter S.I. Training School Achieve Const_99 Support None
- Improved SIG Techniques Achieve Const_99 Support None
- SIG Training Program Achieve Const_99 Support None
- False Document Program Achieve Const_99 Support None
- Vital Information Security Agency Achieve Const_99 Support None
- Information Couriers Achieve Const_99 Support None
- Encrypted Carrier Signals Achieve Const_99 Support None
- Improved Border Searches Achieve Const_99 Support None
- Broadspectrum Data Scanners Achieve Const_99 Support None
- Improved Subversion Techniques Achieve Const_99 Support None
- Shadow Disloyalty Propaganda Achieve Const_99 Support None
- Government Workers Loyalty Campaign Achieve Const_99 Support None
- Worker Loyalty Spot Checks Achieve Const_99 Support None
- Clandestine Financial Transactions Achieve Const_99 Support None
- Foreign Agent Homestead Act Achieve Const_99 Support None
- Automated Worker Financial Surveilance Achieve Const_99 Support None
- Employee Travellog Database Achieve Const_99 Support None
- Agent Demolition Training Achieve Const_99 Support None
- Improved Explosives Achieve Const_99 Support None
- Bomb Resistant Construction Techniques Achieve Const_99 Support None
- Enhanced Explosives Scanners Achieve Const_99 Support None
- Agent Provocateur Training Achieve Const_99 Support None
- Foreign Policical Research Achieve Const_99 Support None
- Anti-Provocateur Training Achieve Const_99 Support None
- Internal Weakness Assessment Achieve Const_99 Support None
- Incident Management Achieve Const_99 Support None
- Crisis Aversion Achieve Const_99 Support None
- Advanced Contingency Planning Achieve Const_99 Support None
- Scandal Handling Achieve Const_99 Support None
- Scandal Mitigation Achieve Const_99 Support None
- Scandal Spin Control Achieve Const_99 Support None
- Scandal Deflection Achieve Const_99 Support None
- Intelligence Agency Sreamlining Achieve Const_99 Support None
- Intel-efficiency Doctrine Achieve Const_99 Support None
- Bureaucratic Institutions Achieve Const_99 Support None
- Bureaucratic Legacy Achieve Const_99 Support None
- Polychrononomous Applications Achieve Const_99 Support None
- Independent Bureaucracy Achieve Const_99 Support None
- Government Instutionalism Achieve Const_99 Support None
- Metaconstitutional Theory Achieve Const_99 Support None
- Interchangeable Policy Structures Achieve Const_99 Support None
- Advanced Policy Theory Achieve Const_99 Support None
- Interorganizational Evolution Achieve Const_99 Support None
- Anti-redundancy Structuring Achieve Const_99 Support None
- Adaptive Administration Techniques Achieve Const_99 Support None
- Institutional Checks and Balances Achieve Const_99 Support None
- Legal Engineering Achieve Const_99 Support None
- Fiscal Ubiquity Achieve Const_99 Support None
- Inherent Efficiency Achieve Const_99 Support None
- Nativism Achieve Const_99 Support None
- Cultural Homogeneity Achieve Const_99 Support None
- Civic Mantra Achieve Const_99 Support None
- Cultural Absorption Achieve Const_99 Support None
- Legal Tailoring Achieve Const_99 Support None
- Citizen as State Achieve Const_99 Support None
- Cultural Imperialism Achieve Const_99 Support None
- Consumer Psychology Achieve Const_99 Support None
- Investor Psychology Achieve Const_99 Support None
- Economic Psychology Achieve Const_99 Support None
- Monetary Psychology Achieve Const_99 Support None
- Ends-Oriented Policies Achieve Const_99 Support None
- Intent-Based Regulations Achieve Const_99 Support None
- Rex Legis Achieve Const_99 Support None
- Antaran Genetics (X) Achieve Const_99 Support None
- Sociobiological Engineering 1 Achieve Const_99 Support None
- Sociobiological Engineering 2 Achieve Const_99 Support None
- Sociobiological Engineering 3 Achieve Const_99 Support None
- Sociobiological Engineering 4 Achieve Const_99 Support None
- Sociobiological Engineering 5 Achieve Const_99 Support None
- Cold Sleep Achieve Const_99 Support None
- Advanced Life Support Achieve Const_99 Support None
- Immersive Environments Achieve Const_99 Support None
- Psychometric Screening Const_99 Support None
- Neural Testing Const_99 Support None
- Neural Psychometrics Const_99 Support None
- Psychosocial Conditioning Const_99 Support None
- Sociohistorical Programming Const_99 Support None
- Nationalistic Programming 1 Achieve Const_99 Support None
- Nationalistic Programming 2 Achieve Const_99 Support None
- Nationalistic Programming 3 Achieve Const_99 Support None
- Nationalistic Programming 4 Achieve Const_99 Support None
- Nationalistic Programming 5 Achieve Const_99 Support None
- Technological Impact Theory Achieve Const_99 Support None
- Societal Adaptability Achieve Const_99 Support None
- Psychoeconomic Transition Achieve Const_99 Support None
- Suburban Theory Design Region Const_99 Support None
- Architectural Sociology Region Const_99 Support None
- Proximation Economic Forecasters Gov DEA Const_99 Support None
- Labor Mobility Administration Region Const_99 Support None
- Political Crimes Courts Achieve Const_99 Support None
- Imperial Central Courts Imperial Seat Const_99 Support None
- "(Revisions to the ""Currency Theory"" Techs)" Const_99 Support None
- Socioeconomics Achieve Const_99 Support None
- Psychoeconomic Theory Achieve Const_99 Support None
- Psychohistorical Economics Achieve Const_99 Support None
- Currency Encryption Encoder Imperial Seat Const_99 Support None
- Adaptive Currency Developer Imperial Seat Const_99 Support None
- Self-Validating Currency Facility Imperial Seat Const_99 Support None
- Psychohistorical Monitors Sector Seat Const_99 Support None
- Psychohistorical Manipulation Achieve Const_99 Support None
- Psychohistorical Engineering Achieve Const_99 Support None
- Psychohistorical Simulator Imperial Seat Const_99 Support None
- Hyperspace Communications Achieve Const_99 Support None
- Unique 1 Achieve Const_99 Support None
- Unique 2 Achieve Const_99 Support None
- Unique 3 Achieve Const_99 Support None
- Unique 4 Achieve Const_99 Support None
- Tribal 1 Achieve Const_99 Support None
- Tribal 2 Achieve Const_99 Support None
- Tribal 3 Achieve Const_99 Support None
- Tribal 4 Achieve Const_99 Support None
- Absolutist 1 Achieve Const_99 Support None
- Absolutist 2 Achieve Const_99 Support None
- Absolutist 3 Achieve Const_99 Support None
- Absolutist 4 Achieve Const_99 Support None
- Transitional 1 Achieve Const_99 Support None
- Transitional 2 Achieve Const_99 Support None
- Transitional 3 Achieve Const_99 Support None
- Transitional 4 Achieve Const_99 Support None
- Representative 1 Achieve Const_99 Support None
- Representative 2 Achieve Const_99 Support None
- Representative 3 Achieve Const_99 Support None
- Representative 4 Achieve Const_99 Support None
- Collective 1 Achieve Const_99 Support None
- Collective 2 Achieve Const_99 Support None
- Collective 3 Achieve Const_99 Support None
- Collective 4 Achieve Const_99 Support None
- Fleet Battle Simulation Facility Military DEA Const_99 Support None
- Sector Space Academy Sector Seat Const_99 Support None
- Imperial Space Academy Imperial Seat Const_99 Support None
- Food Replicator Region Const_99 Support None
- Mineral Replicators Region Const_99 Support None
- Dynamic Converter Region Const_99 Support None
- Nuclear Formatter Region Const_99 Support None
- Matter Equivalence Region Const_99 Support None
- Occupation Training Facility Imperial Seat Const_99 Support None
- Military Administration Coordination Processor Sector Seat Const_99 Support None
- Conquest Theory Achieve Const_99 Support None
- Alien Management Center Region Const_99 Support None
- Alien Administration Center Gov DEA Const_99 Support None
- Alien Migration Tracker Gov DEA Const_99 Support None
- Alien Registry Region Const_99 Support None
- Alien Population Control Center Region Const_99 Support None
- Battle Pods ? Achieve/ Ship? Const_99 Support None
- Battle Pods ? Achieve Const_99 Support None
- Battle Pods ? Achieve/ Ship? Const_99 Support None
- Battle Pods ? Ship Const_99 Support None
- Battle Pods ? Ship Const_99 Support None
- Holo Simulators Region Const_99 Support None
- VR Network Region Const_99 Support None
- Pleasure Domes Region Const_99 Support None
-