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- TableStart UnitLevels
- ColumnHeadingsStart Unicode Initiative TargetPriority NumberOfAttacks Accuracy Evade AttackStrength Armor Hits Morale Routs Rally VerticalEnv NegNBCEnv Strength Mobility RaceTable Class Fortification Special Abilities
- RowHeadingsStart
- Recruit GCXPRecr 25 2 1 30 90 40 20 0 +1 0 +1 0 0 2 0 0 0 0
- Trained GCXPTrnd 30 2 1 40 120 40 20 0 +2 0 +1 0 0 3 1 0 0 1 0 Standard Combat
- Experienced GCXPExpd 35 2 1 50 150 45 20 0 +3 0 +2 0 0 4 1 0 0 1 1 Irregular Combat (partisan)
- Veteran GXPVetn 40 2 1 60 180 50 20 0 +4 0 +2 0 0 5 1 0 0 1 10 Special Ops
- Crack GCXPCrck 45 2 1 70 210 55 20 0 +5 0 +3 0 0 6 2 0 0 2 11 Command Center
- Elite GCXPElit 50 2 1 80 240 60 20 1 +6 0 +3 0 0 7 2 0 0 2 12 Magazine
- TableEnd
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- TableStart UnitTypes
- ColumnHeadingsStart Unicode Initiative TargetPriority NumberOfAttacks Accuracy Evade AttackStrength Armor Hits Morale Routs Rally VerticalEnv NegNBCEnv Strength Mobility RaceTable Class Fortification Special Abilities
- RowHeadingsStart
- Militia GCUTMili +5 0 0 0 0 0 0 2 0 +1 0 0 0 0 0 0 0 0
- Infantry GCUTInfn +20 0 0 0 +30 0 0 2 0 0 0 0 0 0 +1 0 0 +1
- SpaceMarine GCUTSpcM +15 +1 +1 +10 +15 +5 +5 3 0 0 0 1 0 +5 +1 0 0 +1
- Mobile GCUTMobl +10 +2 +2 +20 0 +10 +5 4 0 0 0 0 1 +10 0 1 0 0
- Armor GCUTArmr +5 +2 +4 +30 0 +15 +15 6 0 0 0 0 1 +20 0 1 0 0
- Battleoids GCUTBatl 0 +4 +6 +40 0 +20 +20 8 0 0 0 1 1 +35 0 2 0 0
- Partisan GCUTPart 45 1 2 60 210 40 0 2 +5 0 0 0 0 3 1 0 1 2
- PsyOps GCUTPsyo +10 1 0 0 150 0 0 2 +2 +1 +3 0 0 2 0 0 10 0 "+10 Initiative, +1 rout on enemy morale check"
- Commandos GCUTCmdo 0 1 0 0 200 +10 0 2 +8 0 +4 0 0 2 0 0 10 0 +10 Attack Strength
- Hackers GCUTHack +10 1 0 +10 150 0 0 2 +8 0 +4 0 0 2 0 0 10 0 "+10 Initiative, +10 Accuracy"
- CommandCenter GCUTCmCt +10 2 0 +10 200 +10 30 3 +10 +1 +5 0 0 4 0 0 11 0 "Negates enemy Commandos, PsyOps, and Hackers"
- Magazine GCUTMgzn 0 2 0 0 150 0 30 5 +10 0 +5 0 0 3 0 0 12 0 Allows isloated troops to fight at full effectiveness
- TableEnd
-
- TableStart Armor Level
- ColumnHeadingsStart Unicode Initiative TargetPriority NumberOfAttacks Accuracy Evade AttackStrength Armor Hits Morale Routs Rally VerticalEnv NegNBCEnv Strength Mobility RaceTable Class Fortification Special Abilities
- RowHeadingsStart
- None GCALNone 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
- Enviro Suits GCALEnSt 0 0 0 0 0 0 +5 0 0 0 0 0 1 +1 0 0 0 0
- Battle Suits GCALBtSt 0 0 0 0 +10 0 +10 +1 0 0 0 0 1 +2 0 0 0 0
- Armored Exoskeleton GCALEAExo 0 0 0 0 +20 0 +15 +1 0 0 0 0 1 +3 0 0 0 0
- Powered Armor GCALPwrA +10 +1 0 0 +30 0 +20 +1 0 0 0 1 1 +7 +1 0 0 0 "If Gravity = Red, +11 Initiative"
- TableEnd
-
- TableStart Armor Material
- ColumnHeadingsStart Unicode Initiative TargetPriority NumberOfAttacks Accuracy Evade AttackStrength Armor Hits Morale Routs Rally VerticalEnv NegNBCEnv Strength Mobility RaceTable Class Fortification Special Abilities
- RowHeadingsStart
- None GCAMNone 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
- Titanium GCAMTitn 0 0 0 0 0 0 +10 0 0 0 0 0 0 +1 0 0 0 0
- Duralloy GCALDura 0 0 0 0 0 0 +20 0 0 0 0 0 0 +2 0 0 0 0
- Tritanium GCAMTrit 0 0 0 0 0 0 +30 0 0 0 0 0 0 +3 0 0 0 0
- Zortium GCAMZort 0 0 0 0 0 0 +40 0 0 0 0 0 0 +4 0 0 0 0
- Neutronium GCAMNeut 0 0 0 0 0 0 +50 0 0 0 0 0 0 +5 0 0 0 0
- Adamantium GCAMAdam 0 0 0 0 0 0 +60 0 0 0 0 0 0 +6 0 0 0 0
- Xintium GCAMXint 0 0 0 0 0 0 +70 0 0 0 0 0 0 +7 0 0 0 0
- TableEnd
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- TableStart Combat Shields
- ColumnHeadingsStart Unicode Initiative TargetPriority NumberOfAttacks Accuracy Evade AttackStrength Armor Hits Morale Routs Rally VerticalEnv NegNBCEnv Strength Mobility RaceTable Class Fortification Special Abilities
- RowHeadingsStart
- None GCCSNone 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
- Personal Deflector GCCSDefl 0 0 0 0 +30 0 +10 0 0 0 0 0 0 +1 0 0 0 0
- Personal Absorbtion GCCSAbsr 0 0 0 0 +60 0 +20 0 0 0 0 0 0 +2 0 0 0 0
- Personal Barrier GCCSBarr 0 0 0 0 +90 0 +30 0 0 0 0 0 0 +3 0 0 0 0
- TableEnd
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- TableStart Weapons
- ColumnHeadingsStart Unicode Initiative TargetPriority NumberOfAttacks Accuracy Evade AttackStrength Armor Hits Morale Routs Rally VerticalEnv NegNBCEnv Strength Mobility RaceTable Class Fortification Special Abilities
- RowHeadingsStart
- Assault Rifle GCWPAssR +10 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0
- Needle Gun GCWPNdlG +11 0 0 +8 0 9 0 0 0 0 0 0 0 +1 0 0 0 0
- Gauss Rifle GCWPGssR +13 0 0 +16 0 18 0 0 0 0 0 0 0 +2 0 0 0 0
- Gauss Automatic Rifle GCWPGsAR +16 0 0 +24 0 30 0 0 0 0 0 0 0 +3 0 0 0 0
- Laser Rifle GCWPLsrR +8 0 +1 +15 0 9 0 0 0 0 0 0 0 +2 0 0 0 0
- Laser Assault Rifle GCWPLsAR +9 0 +2 +23 0 15 0 0 0 0 0 0 0 +3 0 0 0 0
- Gatling Laser GCWPGtLs +12 0 +2 +31 0 24 0 0 0 0 0 0 0 +4 0 0 0 0
- Pulse Laser GCWPPlsL +14 0 +2 +39 0 36 0 0 0 0 0 0 0 +5 0 0 0 0
- Phaser Rifle GCWPPhsR +6 0 +1 +10 0 15 0 0 0 0 0 0 0 +4 0 0 0 0
- Phaser Assault Rifle GCWPPhAR +7 0 +2 +20 0 21 0 0 0 0 0 0 0 +5 0 0 0 0
- Multi-Sync Phaser Rifle GCWPMSPR +9 0 +2 +30 0 30 0 0 0 0 0 0 0 +6 0 0 0 0
- Tri-Sequence Phaser Rifle GCWPTSPR +12 0 +3 +40 0 42 0 0 0 0 0 0 0 +7 0 0 0 0
- Hand Blaster GCWPHndB +4 0 +1 +15 0 21 0 0 0 0 0 0 0 +6 0 0 0 0
- Blaster Rifle GCWPBlsR +5 0 +2 +23 0 27 0 0 0 0 0 0 0 +7 0 0 0 0
- Assault Blaster GCWPBlsR +7 0 +2 +31 0 36 0 0 0 0 0 0 0 +8 0 0 0 0
- Multi Blaster GCWPMltB +10 0 +3 +39 0 48 0 0 0 0 0 0 0 +9 0 0 0 0
- Fusion Gun GCWPFsnG +2 0 +0 0 0 27 0 0 0 0 0 0 0 +8 0 0 0 0
- Fusion Accelerator GCWPFsnA +3 0 +1 +12 0 33 0 0 0 0 0 0 0 +9 0 0 0 0
- Multi Fusion Rifle GCWPMlFR +5 0 +3 +24 0 42 0 0 0 0 0 0 0 +10 0 0 0 0
- Fusion Core Launcher GCWPFuCL +8 0 +2 +36 0 54 0 0 0 0 0 0 0 +11 0 0 0 0
- Plasma Projector GCWPPlsP 0 0 +4 +0 0 33 0 0 0 0 0 0 0 +10 0 0 0 0
- Plasma Enveloper GCWPPlsE +1 0 +4 +10 0 39 0 0 0 0 0 0 0 +11 0 0 0 0
- Plamsa Gun GCWPPlsG +3 0 +4 +20 0 48 0 0 0 0 0 0 0 +12 0 0 0 0
- Plasma Pod GCWPPlsP +6 0 +4 +30 0 60 0 0 0 0 0 0 0 +13 0 0 0 0
- TableEnd
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- TableStart SpecialAttacks
- ColumnHeadingsStart Unicode Initiative TargetPriority NumberOfAttacks Accuracy Evade AttackStrength Armor Hits Morale Routs Rally VerticalEnv NegNBCEnv Strength Mobility RaceTable Class Fortification Special Abilities
- RowHeadingsStart
- Nuclear GCSANucl 0 0 +1 0 0 +10 0 0 0 0 0 0 0 0 0 0 0 0 "Extra damage to military, civilian, and environment"
- Biological GCSABiol 0 0 0 0 0 +5 0 0 0 0 0 0 0 0 0 0 0 0 "Extra damage to environment, lots to civilians"
- Chemical GCSAChem 0 0 0 0 0 +5 0 0 0 0 0 0 0 0 0 0 0 0 Extra Collateral Damage to all sectors
- TableEnd
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- TableStart Atmospheric
- ColumnHeadingsStart Unicode Initiative TargetPriority NumberOfAttacks Accuracy Evade AttackStrength Armor Hits Morale Routs Rally VerticalEnv NegNBCEnv Strength Mobility RaceTable Class Fortification Special Abilities
- RowHeadingsStart
- Green0 GCATGrn0 +20 +1 +1 +13 +9 +4 0 0 +2 0 +1 1 0 0 +3 0 0 0
- Green1 GCATGrn1 +15 +1 +1 +9 +5 +2 0 0 +2 0 +1 1 0 0 +2 0 0 0
- Yellow2 GCATYlw2 +10 0 0 +4 +2 0 0 0 +1 0 +1 0 0 0 +2 0 0 0
- Yellow3 GCATYlw3 +5 0 0 +2 +1 0 0 0 +1 0 0 0 0 0 +1 0 0 0
- Red4 GCATRed4 0 0 0 +1 0 0 0 0 0 +2 0 0 0 0 0 0 0 0
- Red5 GCATRed5 0 0 0 0 0 0 0 0 0 +3 0 0 0 0 0 0 0 0
- TableEnd
-
- TableStart Surface
- ColumnHeadingsStart Unicode Initiative TargetPriority NumberOfAttacks Accuracy Evade AttackStrength Armor Hits Morale Routs Rally VerticalEnv NegNBCEnv Strength Mobility RaceTable Class Fortification Special Abilities
- RowHeadingsStart
- Green0 GCSUGrn0 +10 0 +1 +4 +4 +4 0 0 +1 0 +1 0 0 0 +2 0 0 +1
- Green1 GCSUGrn1 +5 0 +1 +3 +3 +3 0 0 +1 0 0 0 0 0 +1 0 0 +1
- Yellow2 GCSUYlw2 0 0 0 +2 +2 +2 0 0 0 0 0 0 0 0 +1 0 0 +1
- Yellow3 GCSUYlw3 0 0 0 +1 +1 +1 0 0 0 0 0 0 0 0 0 0 0 +1
- Red4 GCSURed4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
- Red5 GCSURed5 0 0 0 0 0 0 0 0 0 +1 0 0 0 0 0 0 0 0
- TableEnd
-
- TableStart Underwater
- ColumnHeadingsStart Unicode Initiative TargetPriority NumberOfAttacks Accuracy Evade AttackStrength Armor Hits Morale Routs Rally VerticalEnv NegNBCEnv Strength Mobility RaceTable Class Fortification Special Abilities
- RowHeadingsStart
- Green0 GCUNGrn0 +15 0 +1 +9 +7 +10 0 0 +2 0 +1 0 0 0 +2 0 0 +1
- Green1 GCUNGrn1 +10 0 +1 +6 +4 +7 0 0 +2 0 +1 0 0 0 +1 0 0 +1
- Yellow2 GCUNYlw2 +5 0 0 +2 +2 +4 0 0 +1 0 +1 0 0 0 +1 0 0 +1
- Yellow3 GCUNYlw3 0 0 0 +1 +1 +2 0 0 +1 0 0 0 0 0 +1 0 0 0
- Red4 GCUNRed4 0 0 0 0 0 +1 0 0 0 +1 0 0 0 0 0 0 0 0
- Red5 GCUNRed5 0 0 0 0 0 0 0 0 0 +2 0 0 0 0 0 0 0 0
- TableEnd
-
- TableStart Underground
- ColumnHeadingsStart Unicode Initiative TargetPriority NumberOfAttacks Accuracy Evade AttackStrength Armor Hits Morale Routs Rally VerticalEnv NegNBCEnv Strength Mobility RaceTable Class Fortification Special Abilities
- RowHeadingsStart
- Green0 GCUGGrn0 +30 0 +1 +4 +4 +10 +4 0 +2 0 +1 0 0 0 0 0 0 +3
- Green1 GCUGGrn1 +20 0 +1 +3 +3 +7 +3 0 +2 0 +1 0 0 0 0 0 0 +2
- Yellow2 GCUGYlw2 +10 0 0 +2 +2 +4 +2 0 +1 0 +1 0 0 0 0 0 0 +2
- Yellow3 GRUGYlw3 +5 0 0 +1 +1 +2 +1 0 +1 0 0 0 0 0 0 0 0 +1
- Red4 GCUGRed4 0 0 0 0 0 +1 0 0 0 +1 0 0 0 0 0 0 0 0
- Red5 GCUGrRed5 0 0 0 0 0 0 0 0 0 +2 0 0 0 0 0 0 0 0
- TableEnd
-
- TableStart Environment
- ColumnHeadingsStart Unicode Initiative TargetPriority NumberOfAttacks Accuracy Evade AttackStrength Armor Hits Morale Routs Rally VerticalEnv NegNBCEnv Strength Mobility RaceTable Class Fortification Special Abilities
- RowHeadingsStart
- Green0 GCENGrn0 +10 0 0 0 0 0 0 0 +1 0 0 0 0 0 0 0 0 0
- Green1 GCENGrn1 +5 0 0 0 0 0 0 0 +1 0 0 0 0 0 0 0 0 0
- Yellow2 GCENYlw2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
- Yellow3 GRENYlw3 0 0 0 0 0 0 0 0 0 +1 0 0 0 0 0 0 0 0
- Red4 GCENRed4 0 0 0 0 0 0 0 0 0 +2 0 0 0 0 0 0 0 0
- Red5 GCENRed5 0 0 0 0 0 0 0 0 0 +3 0 0 0 0 0 0 0 0
- TableEnd
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- TableStart Gravity
- ColumnHeadingsStart Unicode Initiative TargetPriority NumberOfAttacks Accuracy Evade AttackStrength Armor Hits Morale Routs Rally VerticalEnv NegNBCEnv Strength Mobility RaceTable Class Fortification Special Abilities
- RowHeadingsStart
- Green0 GCGRGrn0 +25 0 +1 +14 +8 0 0 0 +1 0 +1 0 0 0 +1 0 0 0
- Green1 GCGRGrn1 +20 0 +1 +10 +6 0 0 0 +1 0 0 0 0 0 +1 0 0 0
- Yellow2 GCGRYlw2 +15 0 0 +6 +4 0 0 0 0 0 0 0 0 0 0 0 0 0
- Yellow3 GCGRYlw3 +10 0 0 +3 +2 0 0 0 0 +1 0 0 0 0 0 0 0 0
- Red4 GCGRRed4 +5 0 0 +2 +1 0 0 0 0 +2 0 0 0 0 0 0 0 0
- Red5 GCGRRed5 0 0 0 0 0 0 0 0 0 +3 0 0 0 0 0 0 0 0
- TableEnd
-
- TableStart Terrain
- ColumnHeadingsStart Unicode Initiative TargetPriority NumberOfAttacks Accuracy Evade AttackStrength Armor Hits Morale Routs Rally VerticalEnv NegNBCEnv Strength Mobility RaceTable Class Fortification Special Abilities
- RowHeadingsStart
- Green0 GCTRGrn0 +5 0 +1 +11 +4 +5 0 0 0 0 0 0 0 0 +1 0 0 +3
- Green1 GCTRGrn1 0 0 +1 +8 +3 +4 0 0 0 0 0 0 0 0 +1 0 0 +2
- Yellow2 GCTrYlw2 0 0 0 +5 +2 +3 0 0 0 0 0 0 0 0 0 0 0 +1
- Yellow3 GCTRYlw3 0 0 0 +3 +1 +2 0 0 0 0 0 0 0 0 0 0 0 0
- Red4 GCTRRed4 0 0 0 +1 0 +1 0 0 0 0 0 0 0 0 0 0 0 0
- Red5 GCTRRed5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
- TableEnd
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- TableStart Leadership
- ColumnHeadingsStart Unicode Initiative TargetPriority NumberOfAttacks Accuracy Evade AttackStrength Armor Hits Morale Routs Rally VerticalEnv NegNBCEnv Strength Mobility RaceTable Class Fortification Special Abilities
- RowHeadingsStart
- 0 Leader00 0 0 0 0 0 0 0 0 0 +2 0 0 0 0 0 0 0 0
- 1 Leader01 0 0 0 0 0 0 0 0 0 +1 0 0 0 0 0 0 0 0
- 2 Leader02 0 0 0 0 0 0 0 0 +1 0 0 0 0 0 0 0 0 0
- 3 Leader03 0 0 0 0 0 0 0 0 +2 0 +1 0 0 0 0 0 0 0
- 4 Leader04 0 0 0 0 0 0 0 0 +2 0 +1 0 0 0 0 0 0 0
- 5 Leader05 0 0 0 0 0 0 0 0 +3 0 +2 0 0 0 0 0 0 0
- 6 Leader06 0 0 0 0 0 0 0 0 +3 0 +2 0 0 0 0 0 0 0
- 7 Leader07 0 0 0 0 0 0 0 0 +3 0 +2 0 0 0 0 0 0 0
- 8 Leader08 0 0 0 0 0 0 0 0 +4 0 +3 0 0 0 0 0 0 0
- 9 Leader09 0 0 0 0 0 0 0 0 +4 0 +3 0 0 0 0 0 0 0
- 10 Leader10 0 0 0 0 0 0 0 0 +4 0 +3 0 0 0 0 0 0 0
- TableEnd
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- TableStart RaceTrait
- ColumnHeadingsStart Unicode Initiative TargetPriority NumberOfAttacks Accuracy Evade AttackStrength Armor Hits Morale Routs Rally VerticalEnv NegNBCEnv Strength Mobility RaceTable Class Fortification Special Abilities
- RowHeadingsStart
- 0 GCRTTerr 0 0 0 0 0 0 0 0 0 +3 0 0 0 0 0 0 0 0
- 1 GCRTTerr 0 0 0 +5 +5 0 +5 0 0 +3 0 0 0 0 0 0 0 0
- 2 GCRTTerr 0 0 0 +5 +10 0 +5 0 0 +2 0 0 0 0 0 0 0 0
- 3 GCRTTerr +5 0 +1 +10 +20 +5 +10 0 0 +1 0 0 0 +1 0 0 0 0
- 4 GCRTTerr +5 0 +1 +10 +20 +5 +10 0 0 +1 0 0 0 +1 0 0 0 0
- 5 GCRTTerr +10 0 +2 +15 +30 +5 +15 0 0 0 0 0 0 +2 +1 0 0 0
- 6 GCRT_Bad +10 0 +2 +20 +40 +10 +15 +1 0 0 +1 0 0 +2 +1 0 0 0
- 7 GCRTAvrg +15 0 +3 +30 +60 +10 +20 +1 0 0 +1 0 0 +3 +2 0 0 0
- 8 GCRTGood +15 0 +3 +40 +80 +10 +20 +1 +1 0 +2 0 0 +3 +2 0 0 +1
- 9 GCRTExcl +20 0 +4 +50 +100 +15 +25 +2 +2 0 +3 0 0 +4 +3 0 0 +2
- TableEnd
-
- TableStart SpeciesModifier
- ColumnHeadingsStart Unicode Initiative TargetPriority NumberOfAttacks Accuracy Evade AttackStrength Armor Hits Morale Routs Rally VerticalEnv NegNBCEnv Strength Mobility RaceTable Class Fortification Special Abilities
- RowHeadingsStart
- Humanoid GCSMHumn +20 0 0 0 0 0 0 0 0 0 0 0 0 0 +3 0 0 0
- Etherian GCSMEthr +10 0 +1 0 0 0 0 0 0 0 0 1 0 0 +2 0 0 0
- Geodic GCSMGeod 0 0 0 0 0 0 +20 +2 0 0 0 0 1 0 0 0 0 0
- Cybernetic GCSMCybr 0 0 0 +20 0 0 0 0 0 0 0 0 0 0 +2 0 0 0
- Ichthytosian GCSMIchy +10 0 0 0 +30 0 0 0 0 0 0 0 0 0 +2 0 0 0
- Harvesters GCSMHarv 0 0 0 0 0 0 0 0 +2 0 +2 0 0 0 +2 0 0 0
- Insectoid GCSMInsc 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +2 0 0 +2
- Sauron GCSMSarn 0 0 0 0 0 +10 0 0 0 0 0 0 0 0 +2 0 0 +1
- Metashifters GCSMMeta 0 0 0 0 0 +20 0 0 0 0 0 0 0 0 +2 0 0 0
- Non-corporeal GCSMNonC 0 0 0 0 +60 0 0 0 0 0 0 0 0 0 +2 0 0 0
- Protoplasmic GCSMSlor 0 0 0 0 0 0 0 +4 0 0 0 0 0 0 0 0 0 0
- Plant GCSMPlnt 0 0 0 0 +30 0 0 0 0 0 0 0 0 0 0 0 0 +3
- Fungal GCSMFung 0 0 0 0 +120 0 0 0 0 0 0 0 0 0 0 0 0 0
- Avian GCSMAvin 0 0 0 0 0 0 0 0 0 0 0 1 0 0 +4 0 0 0
- Gargantua GCSMGarg 0 +1 0 0 0 0 +10 +2 0 0 0 0 0 0 +1 0 0 0
- Bulrathi GCSMBulr 0 0 0 0 0 0 +10 +1 +2 0 +2 0 0 0 +1 0 0 0
- Mrrshan GCSMMrrs 0 0 0 0 0 0 0 0 +4 0 0 0 0 0 +2 0 0 0
- Elerians GCSMEler 0 0 0 0 0 0 0 0 0 0 +4 0 0 0 +2 0 0 0
- Gnolam GCSMGnol 0 0 0 0 0 0 0 0 0 +2 0 0 0 0 +1 0 0 0
- Elder Races GCSMEldr +20 0 0 0 0 0 0 0 0 0 0 0 0 0 +3 0 0 0
- ComBots GCSMComb 0 0 +1 0 0 +10 +10 +1 +99 0 +99 0 1 +3 +1 0 0 0 Experience is never gained nor lost by ComBots
- TableEnd
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