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Text File  |  2002-01-16  |  18.4 KB  |  281 lines

  1. "If you change the order of the governments listed, that is, change the order of the columns, code needs to change, so tell Tim Hume or someone."                                                                                        
  2.                 The code that needs to change is the eGovtType enum in empire.h                                                                        
  3.                 This is because the code that reads in these numbers assumes the order of the enum matches the order listed here.                                                                        
  4.  
  5.  
  6. TableStart    Governmod                                                                                    
  7. ColumnHeadingsStart    Unique    KinBased    GroupBased    Despotism    Monarchy    Oligarchy    Constitutional Monarchy    Corporate    Democracy    Parliamentary    Republicanism    Hive    Unification                                    
  8. RowHeadingsStart                                                                                        
  9. PopulationTaxRate    0.40    0.20    0.20    0.75    0.75    0.50    0.50    0.50    0.30    0.30    0.30    0.90    0.90                                    
  10. LowTaxRate    0.25    0.10    0.10    0.35    0.35    0.15    0.15    0.25    0.25    0.25    0.25    0.45    0.45                                    
  11. Minimum Centralization Level    0    0    0    3    1    0    0    0    0    0    0    2    2                                    
  12. Maximum Centralization Level    4    1    1    4    4    3    4    4    4    4    4    4    4                                    
  13. Base Opposition Strength Advantage Required to topple Government    +40    +20    +25    +15    +100    +15    +50    +40    +15    +25    +30    +125    +10                                    
  14. Base Chance for Revolution upon Transfer of Power    +4    +5    +7    +15    +4    +20    +3    +4    +10    +2    +2    +1    +5                                    
  15. Base Chance for Opposition to Assume Power when Leader Post Becomes Vacant    +33    +40    +45    +45    +5    +75    +10    +45    +60    +40    +45    +5    +10                                    
  16. Power Play    7    5    3    8    6    2    5    3    2    4    3    10    8                                    
  17. Top Dog    2    2    2    3    3    2    2    2    2    2    2    3    3                                    
  18. GovDEAUnrestReduction    1.5    2.5    2.5    1    1    2    2    2    3    3    3    2    2                                    
  19. MilDEAUnrestReduction    2.5    1.5    1.5    3    3    2    2    2    1    1    1    2    2                                    
  20. TableEnd                                                                                        
  21.  
  22. TableStart    Legitimacy                                                                                    
  23. ColumnHeadingsStart    MinValue                                                                                    
  24. RowHeadingsStart                                                                                        
  25. Illegitimate    0                                                                                    
  26. Questionable    20                                                                                    
  27. Fledgling    50                                                                                    
  28. Established    100                                                                                    
  29. Venerable    200                                                                                    
  30. Hallowed    500                                                                                    
  31. TableEnd                                                    
  32.                                                     
  33. TableStart    LegitimacyAccum                                                
  34. ColumnHeadingsStart    Unique    KinBased    GroupBased    Despotism    Monarchy    Oligarchy    Constitutional Monarchy    Corporate    Democracy    Parliamentary    Republicanism    Hive    Unification
  35. RowHeadingsStart                                                    
  36. CurrencyFixToAU    3    4    4    5    4    4    4    6    5    5    5    3    3
  37. EmbassyEstablished    2    1    1    1    1    1    1    1    2    2    2    1    1
  38. PlanetAccepted    1    1    1    2    1    1    1    2    2    2    2    2    2
  39. EmbassyLost    -2    -1    -1    -1    -1    -1    -1    -1    -2    -2    -2    -1    -1
  40. PlanetRevolts    -1    -1    -1    -2    -1    -1    -1    -2    -2    -2    -2    -2    -2
  41. AnyStarvation    -1    -1    -1    -1    -1    -1    -2    -2    -2    -2    -2    0    0
  42. AnyCivilianKilled    0    -1    -1    0    0    0    -2    0    -2    -2    -2    0    0
  43. EntourageAssocCorrupt    -2    -2    -2    -1    -2    -1    -2    -3    -3    -3    -3    -3    -3
  44. PressNotFree    0    0    0    0    0    0    0    0    -3    -3    -3    0    0
  45. NegativeTreasuryBalance    0    0    0    0    0    0    0    -8    0    0    0    0    0
  46. FloatCurrency    -7    -8    -8    -8    -8    -7    -7    -6    -10    -10    -10    -6    -6
  47. UnrestSuppressedForce    0    0    0    0    0    0    0    0    -8    -8    -8    0    0
  48. TableEnd                                                    
  49.  
  50. TableStart    GovChange                                                
  51. ColumnHeadingsStart    Unicode    LoyaltyMult    InfLoyaltyDiff    PolicyLoyalty                                    
  52. RowHeadingsStart                                                    
  53. PeacefulChange        -0.3333333    3    2                                    
  54. PalaceCoup        0.6666667    5    3                                    
  55. Revolution        -0.6666667    5    3                                    
  56. TableEnd                                                    
  57.  
  58. TableStart    LegitimacyMods                                                
  59. ColumnHeadingsStart    Unicode    Government    Technology    Economic    Leader    Military    AI    Population    Social                
  60. RowHeadingsStart                                                    
  61. Illegitimate                                    "RebelGen*=0.65,BredRiot*=1.4,CircRiot*=1.4"                
  62. Questionable                                    "RebelGen*=0.8,BredRiot*=1.25,CircRiot*=1.25"                
  63. Fledgling                                    "RebelGen*=0.9,BredRiot*=1.1,CIrcRIot*=1.1"            
  64. Established                                                
  65. Venerable                                    "RebelGen*=1.15,BredRiot*=0.9,CIrcRIot*=0.9"            
  66. Hallowed                                    "RebelGen*=1.30,BredRiot*=0.8,CircRiot*=0.8"            
  67. TableEnd                                                
  68.  
  69. TableStart    GovTypeMod                                            
  70. ColumnHeadingsStart    Unicode    Government    Technology    Economic    Leader    Military    AI    Population    Social    Diplomatic        
  71. RowHeadingsStart                                                
  72. Unique        "SpechEff+=-5,HFofGovt+=-6,IFPoints+=-1,OpprCost+=-2,GovLegit+=5"    "TechBonu+=2,ReseaEff*=1.1"    "MineEff*=.6,ReseaEff*=.95,ManufEff*=.8,RecEff*=1.04,HFofGovt*=0.94"    LeadCorr+=-2    "DraftPol*=.96, PolitSec+=0.5"    "DecLotND+=10,OrElsePr*=10,DoItPrio*=5,ComndPri*=3,EdictPri*=2,DecreePr*=1,UrgePrio*=.8,SuggPrio*=.6,HopePrio*=.4"        "SocStWar+=-6,RebelGen*=0.8"    MeansWar+=3        
  73. KinBased        "SpechEff+=7,HFofGovt+=-4,OpprCost+=4,GovLegit+=5"    TechBonu+=-1    "BioHaEff*=1.5,MineEff*=.7,ReseaEff*=.94,RecEff*=.99,HFofGovt*=0.96"    "LeaClout+=-2,LeadCorr+=-5"    "DraftPol*=1.02, PolitSec+=0.3"    "DecLotND+=40,OrElsePr*=7.5,DoItPrio*=3.5,ComndPri*=2.3,EdictPri*=1.5,DecreePr*=.8,UrgePrio*=.6,SuggPrio*=.5,HopePrio*=.3"    GrowPush+=7    "SocStWar+=-5,RebelGen*=1.20"    MeansWar+=4        
  74. GroupBased        "SpechEff+=5,HFofGovt+=-4,OpprCost+=7,GovLegit+=5"    "TechBonu+=-1,ReseaEff*=1.05"    "BioHaEff*=1.5,MineEff*=.7,ReseaEff*=.94,RecEff*=.99,HFofGovt*=0.96"    "LeaClout+=-2,LeadCorr+=-3"    "DraftPol*=.99, PolitSec+=0.3"    "DecLotND+=35,OrElsePr*=7.5,DoItPrio*=3.5,ComndPri*=2.3,EdictPri*=1.5,DecreePr*=.8,UrgePrio*=.6,SuggPrio*=.5,HopePrio*=.3"    GrowPush+=7    "SocStWar+=-5,RebelGen*=0.85"    MeansWar+=4        
  75. Despotism        "SpechEff+=7,HFofGovt+=4,OpprCost+=-7,GovLegit+=4"    "TechOver+=5,TechPosO+=-10,TechDisc+=10,TechBonu+=10,ReseaEff*=1.05"    "BioHaEff*=.7,MineEff*=.8,ReseaEff*=.90,ManufEff*=1.2,RecEff*=.99,HFofGovt*=1.04"    "LeaClout+=2,LeadCorr+=10"    "DraftPol*=1.06, PolitSec+=0.6"    "DecLotND+=5,DecLotOp+=10,OrElsePr*=12.5,DoItPrio*=6.3,ComndPri*=3.8,EdictPri*=2.5,DecreePr*=1.3,UrgePrio*=1,SuggPrio*=.8,HopePrio*=.5"        "SocStWar+=-4,RebelGen*=1.25"    MeansWar+=2        
  76. Monarchy        "SpechEff+=7,HFofGovt+=5,OpprCost+=-6,GovLegit+=6"    "TechOver+=5,TechPosO+=-10,TechDisc+=10,TechBonu+=9,ReseaEff*=0.9"    "BioHaEff*=.8,ReseaEff*=.91,HFofGovt*=1.05,ManufEff*=1.3"    "LeaClout+=1,LeadCorr+=7"    "DraftPol*=1.05, PolitSec+=0.6"    "DecLotND+=7,DecLotOp+=-5,OrElsePr*=12.5,DoItPrio*=6.3,ComndPri*=3.8,EdictPri*=2.5,DecreePr*=1.3,UrgePrio*=1,SuggPrio*=.8,HopePrio*=.5"        "SocStWar+=-6,RebelGen*=0.65"    MeansWar+=2        
  77. Oligarchy        "SpechEff+=-4,HFofGovt+=-1,IFPoints+=-1,OpprCost+=1,GovLegit+=4"    "TechOver+=2,TechPosO+=-5,TechDisc+=5,TechBonu+=1,ReseaEff*=1.1"    "HFofGovt*=0.99,ManufEff*=0.7"    "LeaClout+=-1,LeadCorr+=8"    "DraftPol*=.92, PolitSec+=0.5"    "DecLotND+=30,DecLotOp+=5,OrElsePr*=9,DoItPrio*=4.5,ComndPri*=2.7,EdictPri*=1.8,DecreePr*=.9,UrgePrio*=.7,SuggPrio*=.5,HopePrio*=.4"        "SocStWar+=-7,MdUnrest+=10,RebelGen*=1.35"    MeansWar+=3        
  78. Constitutional Monarchy        "SpechEff+=5,HFofGovt+=1,IFPoints+=-1,GovLegit+=6"    "TechOver+=2,TechPosO+=-5,TechDisc+=5,ReseaEff*=1.05"    "MineEff*=1.01,ManufEff*=0.8,RecEff*=1.03,HFofGovt*=1.01"    LeadCorr+=4    "DraftPol*=.97, PolitSec+=0.5"    "DecLotND+=12,DecLotOp+=2,OrElsePr*=9,DoItPrio*=4.5,ComndPri*=2.7,EdictPri*=1.8,DecreePr*=.9,UrgePrio*=.7,SuggPrio*=.5,HopePrio*=.4"        "SocStWar+=-8,MdUnrest+=10,RebelGen*=1.35"    MeansWar+=3        
  79. Corporate        "SpechEff+=4,HFofGovt+=5,OpprCost+=-4,GovLegit+=5"    "TechOver+=2,TechPosO+=-5,TechDisc+=5,TechBonu+=9,ReseaEff*=0.95"    "BioHaEff*=.8,MineEff*=1.3,ReseaEff*=.91,ManufEff*=1.5,RecEff*=1.01,HFofGovt*=1.05"    "LeaClout+=1,LeadCorr+=4"    "DraftPol*=1.03, PolitSec+=0.5"    "DecLotND+=18,DecLotOp+=-5,OrElsePr*=9,DoItPrio*=4.5,ComndPri*=2.7,EdictPri*=1.8,DecreePr*=.9,UrgePrio*=.7,SuggPrio*=.5,HopePrio*=.4"        "SocStWar+=-12,MdUnrest+=10,RebelGen*=1.35"    MeansWar+=3        
  80. Democracy        "SpechEff+=-4,HFofGovt+=-1,IFPoints+=-1,OpprCost+=12,GovLegit+=6"    "TechOver+=-2,TechPosO+=5,TechDisc+=-5,TechBonu+=-1,ReseaEff*=0.95"    "BioHaEff*=1.2,MineEff*=1.2,ReseaEff*=1.03,ManufEff*=1.3,RecEff*=1.05,HFofGovt*=0.99"    "LeaClout+=-2,LeadCorr+=2"    "DraftPol*=.98, PolitSec+=0.2"    "DecLotND+=20,DecLotOp+=10,OrElsePr*=8.5,DoItPrio*=4.3,ComndPri*=2.6,EdictPri*=1.7,DecreePr*=.9,UrgePrio*=.7,SuggPrio*=.5,HopePrio*=.3"    GrowPush+=-6    "SocStWar+=-6,RebelGen*=0.85"    MeansWar+=4        
  81. Parliamentary        "SpechEff+=-5,HFofGovt+=2,IFPoints+=-1,OpprCost+=9,GovLegit+=6"    "TechOver+=-2,TechPosO+=5,TechDisc+=-5,ReseaEff*=0.95"    "BioHaEff*=1.2,MineEff*=1.01,ReseaEff*=1.2,ManufEff*=1.4,RecEff*=1.06,HFofGovt*=1.02"    "LeaClout+=-1,LeadCorr+=2"    PolitSec+=0.2    "DecLotND+=25,DecLotOp+=-5,OrElsePr*=8.5,DoItPrio*=4.3,ComndPri*=2.6,EdictPri*=1.7,DecreePr*=.9,UrgePrio*=.7,SuggPrio*=.5,HopePrio*=.3"    GrowPush+=-6    "SocStWar+=-8,RebelGen*=0.85"    MeansWar+=4        
  82. Republicanism        "SpechEff+=-6,HFofGovt+=2,IFPoints+=-1,OpprCost+=11,GovLegit+=6"    "TechOver+=-2,TechPosO+=5,TechDisc+=-5, TechBonu+=2,ReseaEff*=0.95"    "BioHaEff*=1.2,MineEff*=1.2,ReseaEff*=1.05,RecEff*=1.07,HFofGovt*=1.02,ManufEff*=1.5"    "LeaClout+=-1,LeadCorr+=1"    "DraftPol*=.99, PolitSec+=0.2"    "DecLotND+=35,DecLotOp+=5,OrElsePr*=8.5,DoItPrio*=4.3,ComndPri*=2.6,EdictPri*=1.7,DecreePr*=.9,UrgePrio*=.7,SuggPrio*=.5,HopePrio*=.3"    GrowPush+=-6    "SocStWar+=-10,RebelGen*=0.85"    MeansWar+=4        
  83. Hive        "SpechEff+=17,HFofGovt+=-10,IFPoints+=1,OpprCost+=-12,GovLegit+=6"    "TechOver+=-5,TechPosO+=10,TechDisc+=-10, TechBonu+=1,ReseaEff*=1.05"    "BioHaEff*=1.4,MineEff*=1.5,ReseaEff*=1.01,RecEff*=0.93,HFofGovt*=0.90,ManufEff*=1.3"    "LeaClout+=4,LeadCorr+=-5"    "DraftPol*=1.07, PolitSec+=0.4"    "DecLotND+=5,OrElsePr*=14,DoItPrio*=7,ComndPri*=4.2,EdictPri*=2.8,DecreePr*=1.4,UrgePrio*=1.1,SuggPrio*=.8,HopePrio*=.6"    GrowPush+=4    "SocStWar+=-4,RebelGen*=0.5"    MeansWar+=2        
  84. Unification        "SpechEff+=15,HFofGovt+=-10,IFPoints+=1,OpprCost+=-10,GovLegit+=6"    "TechOver+=-5,TechPosO+=10,TechDisc+=-10, TechBonu+=1,ReseaEff*=0.95"    "BioHaEff*=1.3,MineEff*=1.4,ReseaEff*=1.01,RecEff*=0.95,HFofGovt*=0.90,ManufEff*=1.2"    "LeaClout+=4,LeadCorr+=-7"    "DraftPol*=1.05, PolitSec+=0.4"    "DecLotND+=10,OrElsePr*=14,DoItPrio*=7,ComndPri*=4.2,EdictPri*=2.8,DecreePr*=1.4,UrgePrio*=1.1,SuggPrio*=.8,HopePrio*=.6"    GrowPush+=4    "SocStWar+=-5,RebelGen*=1.15"    MeansWar+=2        
  85. TableEnd                                                
  86.  
  87. TableStart    CentralMod                                            
  88. ColumnHeadingsStart    Unicode    Government    Technology    Economic    Leader    Military    AI    Population    Social    Diplomatic        
  89. RowHeadingsStart                                                
  90. LocalAutonomy        "IFPoints+=2,BaseEmph=0.6,UnReImTa=10,"                "MiliQual*=1.5,MiliQuan*=1.25,DisInfPe*=.6"            RebelGen*=1.25            
  91. Decentralized        "IFPoints+=1,BaseEmph=.75,UnReImTa=15"                "MiliQuan*=1.25,DisInfPe*=.8"            RebelGen*=0.8            
  92. Federated        BaseEmph=1                                        
  93. Centralized        "IFPoints+=-1,BaseEmph=1.25"                "MiliQuan*=.75,DisInfPe*=1.2"            RebelGen*=1.15            
  94. EstatMoi        "IFPoints+=-2,BaseEmph=1.4"                "MiliQual*=.75,MiliQuan*=.75,DisInfPe*=1.4"            RebelGen*=1.30            
  95. TableEnd                                        
  96.                                         
  97.  
  98. TableStart    LocalImmigration                                    
  99. ColumnHeadingsStart    Unicode    Government    Technology    Economic    Leader    Military    AI    Population    Social    Diplomatic
  100. RowHeadingsStart                                        
  101. Ghettoize                                "PshFacMi+=100,PshFacPi+=100,PshFacEm+=100,JobsMult*=0,FertMult*=0"    MdUnrest+=15    
  102. Urbanize                                "PllFacMi+=15,PllFacPi+=-20,PllFacEm+=10,FertMult*=.5,PshFacMi+=15,PshFacPi+=15,PshFacEm+=15,JobsMult*=2,FertMult*=.5"        
  103. Natural                                        
  104. Ruralize                                "PllFacMi+=10,PllFacPi+=10,PllFacEm+=-10,PshFacMi+=-10,PshFacPi+=-10,PshFacEm+=-10"        
  105. TableEnd                                        
  106.                                         
  107. TableStart    ColonizationPolicy                                    
  108. ColumnHeadingsStart    Unicode    Government    Technology    Economic    Leader    Military    AI    Population    Social    Diplomatic
  109. RowHeadingsStart                                        
  110. Subsidize                                "PshFacMu=3,PshFacMi+=-10,PshFacPi+=35,PshFacEm+=-10,EmtPllMi+=-10,EmtPllPi+=35,EmtPllEm+=-10"        
  111. Encourage                                "PshFacMu=2,PshFacMi+=-15,PshFacPi+=30,PshFacEm+=-10,EmtPllMi+=-15,EmtPllPi+=30,EmtPllEm+=-10"        
  112. Approve                                "PshFacMu=1.5,PshFacMi+=-20,PshFacPi+=25,PshFacEm+=-10,EmtPllMi+=-20,EmtPllPi+=25,EmtPllEm+=-10"        
  113. Indifferent                                "PshFacMu=1.5,PshFacMi+=-25,PshFacPi+=20,PshFacEm+=-10,EmtPllMi+=-25,EmtPllPi+=20,EmtPllEm+=-10"        
  114. Disapprove                                "PshFacMu=.75,PshFacMi+=-30,PshFacPi+=15,PshFacEm+=-10,EmtPllMi+=-30,EmtPllPi+=15,EmtPllEm+=-10"        
  115. Discourage                                "PshFacMu=.5,PshFacMi+=-35,PshFacPi+=10,PshFacEm+=-10,EmtPllMi+=-35,EmtPllPi+=10,EmtPllEm+=-10"        
  116. Regulate                                "PshFacMu=.33,PshFacMi+=-40,PshFacPi+=5,PshFacEm+=-10,EmtPllMi+=-40,EmtPllPi+=5,EmtPllEm+=-10"        
  117. TableEnd                                        
  118.  
  119.  
  120. TableStart    AgendaMods                                    
  121. ColumnHeadingsStart    Unicode    Government    Technology    Economic    Leader    Military    AI    Population    Social    Diplomatic
  122. RowHeadingsStart                                        
  123. Survival                Pollutio*=1.1        "DraftPol*=1.5, PolitSec+=0.3"            "BredRiot*=0.7,CircRiot*=0.7"    "MeansWar+=1,OffPeace+=20,NonAggrs+=15,DefAlly+=10"
  124. Military                        "DraftPol*=1.3, PolitSec+=0.2"            "BredRiot*=0.75,CircRiot*=0.75"    DefAlly+=10
  125. Scientific            ReseaCap+=0.5            "DraftPol*=.67, PolitSec+=0.1"            "MdUnrest+=5,BredRiot*=0.9,CircRiot*=0.9"    ResrchTA+=20
  126. Wealth                        "DraftPol*=.75, PolitSec+=0.1"                "AntPirTA+=7,EconomTA+=15"
  127. SelfFullfillment                        DraftPol*=.85            "BredRiot*=1.1,CircRiot*=1.1"    MeansWar+=1
  128. CommonGood            TTperPop+=0.5    "MinprPop+=0.15,BioprPop+=0.15,CemprPop+=1"        PolitSec+=0.1            "BredRiot*=1.3,CircRiot*=1.3"    MeansWar+=2
  129. Utopia                "MineEff*=0.85,BioHaEff*=1.2,ManufEff*=1.1"        PolitSec+=0.2            "BredRiot*=1.3,CircRiot*=1.3"    MeansWar+=1
  130. Expansionism                        "DraftPol*=1.15, PolitSec+=0.2"            "BredRiot*=0.8,CircRiot*=0.8"    
  131. Green                "MineEff*=0.7,BioHaEff*=1.3,Pollutio*=0.8"        DraftPol*=.5            "UnresNBC+=15,BredRiot*=1.2,CircRiot*=1.2"    "NonAggrs+=15,OffPeace+=15"
  132. TableEnd                                        
  133.  
  134. TableStart    ServiceLengthPol                                    
  135. ColumnHeadingsStart    Unicode    Government    Technology    Economic    Leader    Military    AI    Population    Social    Diplomatic
  136. RowHeadingsStart                                        
  137. NoneWanderlust                AUperPop+=4        DraftPol*=.4                
  138. None                AUperPop+=4        DraftPol*=.6                
  139. Short                AUperPop+=2        DraftPol*=.8                
  140. Medium                                        
  141. Long                AUperPop+=-5        DraftPol*=1.25                
  142. LongDutyBound                AUperPop+=-5        DraftPol*=1.5                
  143. TableEnd                                        
  144.  
  145. TableStart    EconSettingMods                                    
  146. ColumnHeadingsStart    Unicode    Government    Technology    Economic    Leader    Military    AI    Population    Social    Diplomatic
  147. RowHeadingsStart                                        
  148. PeaceProsperity                SPortCap*=1.2        "DraftPol*=.75,BoxDelay+=1"            "BredRiot*=1.25,CircRiot*=1.25"    
  149. PeaceThroughStrength                                    "BredRiot*=1.1,CircRiot*=1.1"    
  150. LimitedWar                        DraftPol*=1.25                
  151. TotalWar                SPortCap*=0.85        DraftPol*=1.5            "BredRiot*=0.9,CircRiot*=0.9"    
  152. HolyWar                SPortCap*=0.70        "DraftPol*=1.75,BoxDelay+=-1"            "BredRiot*=0.75,CircRiot*=0.75"    
  153. TableEnd                                        
  154.  
  155. TableStart    PlanetaryAssociationLevels                                    
  156. ColumnHeadingsStart    Unicode    Government    Technology    Economic    Leader    Military    AI    Population    Social    Diplomatic
  157. RowHeadingsStart                                        
  158. Annex                                    MdUnrest+=5    
  159. Colony                                        
  160. Territory                                    MdUnrest+=-5    
  161. Province                                    MdUnrest+=-10    
  162. Commonwealth                                    MdUnrest+=-20    
  163. Dominion                                    MdUnrest+=-30    
  164. FreeState                                    MdUnrest+=-40    
  165. AssociatedIndependent                                    MdUnrest+=-55    
  166. TableEnd                                        
  167.  
  168. TableStart    SocialServicePol                                    
  169. ColumnHeadingsStart    Unicode    Government    Technology    Economic    Leader    Military    AI    Population    Social    Diplomatic
  170. RowHeadingsStart                                        
  171. NoneLiberty                AUperPop+=4                    MdUnrest*=1.45    
  172. None                AUperPop+=4                    MdUnrest*=1.3    
  173. Short                AUperPop+=2                    MdUnrest*=1.15    
  174. Medium                                        
  175. Long                AUperPop+=-5                    MdUnrest*=0.85    
  176. LongLoyalty                AUperPop+=-5                    MdUnrest*=0.7    
  177. TableEnd                                        
  178.  
  179. TableStart    EducationPol                                    
  180. ColumnHeadingsStart    Unicode    Government    Technology    Economic    Leader    Military    AI    Population    Social    Diplomatic
  181. RowHeadingsStart                                        
  182. NoneLiberty            TTperPop*=0.4    AUperPop+=4                        
  183. None            TTperPop*=0.6    AUperPop+=4                        
  184. Short            TTperPop*=0.8    AUperPop+=2                        
  185. Medium                                        
  186. Long            TTperPop*=1.25    AUperPop+=-5                        
  187. LongLoyalty            TTperPop*=1.5    AUperPop+=-5                        
  188. TableEnd                                        
  189.  
  190. TableStart    MilitiaPol                                    
  191. ColumnHeadingsStart    Unicode    Government    Technology    Economic    Leader    Military    AI    Population    Social    Diplomatic
  192. RowHeadingsStart                                        
  193. NoneLiberty                AUperPop+=2        MilitiaU*=0.4                
  194. None                AUperPop+=2        MilitiaU*=0.6                
  195. Short                AUperPop+=1        MilitiaU*=0.8                
  196. Medium                                        
  197. Long                AUperPop+=-2        MilitiaU*=1.25                
  198. LongLoyalty                AUperPop+=-2        MilitiaU*=1.5                
  199. TableEnd                                        
  200.  
  201. TableStart    PublicWorksPol                                    
  202. ColumnHeadingsStart    Unicode    Government    Technology    Economic    Leader    Military    AI    Population    Social    Diplomatic
  203. RowHeadingsStart                                        
  204. NoneLiberty                "CemprPop*=0.4,AUperPop+=4"                        
  205. None                "CemprPop*=0.6,AUperPop+=4"                        
  206. Short                "CemprPop*=0.8,AUperPop+=2"                        
  207. Medium                                        
  208. Long                "CemprPop*=1.25,AUperPop+=-5"                        
  209. LongLoyalty                "CemprPop*=1.5,AUperPop+=-5"                        
  210. TableEnd                                        
  211.                                         
  212. TableStart    RaceRelationsMods                                    
  213. ColumnHeadingsStart    Unicode    Government    Technology    Economic    Leader    Military    AI    Population    Social    Diplomatic
  214. RowHeadingsStart                                        
  215. PurgeGenocide                                    RebelGen*=2    
  216. PurgeForcedMigration                                    RebelGen*=1.5    
  217. PurgeGradualDeportation                                    RebelGen*=1.25    
  218. EncourageMigration                                    RebelGen*=1.10    
  219. Indifference                                        
  220. Tolerance                                    RebelGen*=0.9    
  221. EncourageImmigration                                    RebelGen*=0.8    
  222. EasyCitizenship                                    RebelGen*=0.7    
  223. RecognizeEquality                                    RebelGen*=0.6    
  224. TableEnd                                        
  225.  
  226. TableStart    SpeciesRelationsMods                                    
  227. ColumnHeadingsStart    Unicode    Government    Technology    Economic    Leader    Military    AI    Population    Social    Diplomatic
  228. RowHeadingsStart                                        
  229. PurgeGenocide                                    RebelGen*=1.5    
  230. PurgeForcedMigration                                    RebelGen*=1.25    
  231. PurgeGradualDeportation                                    RebelGen*=1.1    
  232. EncourageMigration                                        
  233. Indifference                                    RebelGen*=0.9    
  234. Tolerance                                    RebelGen*=0.8    
  235. EncourageImmigration                                    RebelGen*=0.7    
  236. EasyCitizenship                                    RebelGen*=0.6    
  237. RecognizeEquality                                    RebelGen*=0.5    
  238. TableEnd                                        
  239.  
  240. TableStart    IndividualRightsPol                                    
  241. ColumnHeadingsStart    Unicode    Government    Technology    Economic    Leader    Military    AI    Population    Social    Diplomatic
  242. RowHeadingsStart                                        
  243. PoliticalFreedom                                        
  244. NoPoliticalFreedom                                        
  245. FreedomFromTyranny                                    RebelGen*=1.5    
  246. NoFreedomTyranny                                        
  247. TravelFreedom                                        
  248. NoTravelFreedom                                        
  249. ReproductiveFreedom                                        
  250. NoReproductiveFreedom                                        
  251. PrivacyFreedom                                        
  252. NoPrivacyFreedom                                        
  253. TableEnd                                        
  254.  
  255. TableStart    CircusPol                                                
  256. ColumnHeadingsStart    Unicode    Government    Technology    Economic    Leader    Military    AI    Population    Social    Diplomatic            
  257. RowHeadingsStart                                                    
  258. Off                                                    
  259. On        GovEff*=0.85                            RecEff*=1.33                
  260. TableEnd                                                    
  261.  
  262. TableStart    CentralizationLevel                                                
  263. ColumnHeadingsStart    Unique    Kin-Based    Group-Based    Monarchy    Despotism    Oligarchy    Constutional Monarchy    Corporate    Democracy    Parlimentary    Republicanism    Hive    Unification
  264. RowHeadingsStart                                                    
  265. LocalAutonomy    4    11    9    0    0    2    2    2    7    2    6    0    0
  266. Decentralized    4    9    11    3    0    4    4    3    6    4    5    0    0
  267. Federated    4    0    0    5    0    6    7    6    4    6    4    3    4
  268. Centralized    4    0    0    7    9    8    5    7    2    5    4    6    9
  269. LEtatCestMoi    4    0    0    5    11    0    2    2    1    3    1    11    7
  270. TableEnd                                                    
  271.                     
  272. TableStart    CentralizationTaxes                
  273. ColumnHeadingsStart    Imperial    Sector    System    Local    
  274. RowHeadingsStart                    
  275. LocalAutonomy    -2    -1    -1    2    
  276. Decentralized    -1    0    1    1    
  277. Federated    0    0    0    0    
  278. Centralized    1    0    0    -1    
  279. LEtatCestMoi    2    1    0    -1    
  280. TableEnd                    
  281.