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The provided .bmp files are the texture projections from different skins of the multiplayer characters. When modifying any of them, it is necessary to keep the same internal name of the texture when generating the textures .mmp file of the model. here you have the internal names: *Knight -Knight without armour -single player-: KGTNF (frontal texture) KGTNF_W (frontal damage texture) KGTNR (back texture) KGTNR_W (back damage texture) -Skin1 multiplayer: KGTSKIN1F (frontal texture) KGTSKIN1F_W (frontal damage texture) KGTSKIN1R (back texture) KGTSKIN1R_W (back damage texture) -Skin2 multiplayer: KGTSKIN2F (frontal texture) KGTSKIN2F_W (frontal damage texture) KGTSKIN2R (back texture) KGTSKIN2R_W (back damage texture) *Amazon: -Amazon without armor -single player-: AMZNF (frontal texture) AMZNF_W (frontal damage texture) AMZNR (back texture) AMZNR_W (back damage texture) AMZFACEN (face texture) AMZFACEN_W (damage face texture) -Skin1 multiplayer: AMZSKIN1F (frontal texture) AMZSKIN1F_W (frontal damage texture) AMZSKIN1R (back texture) AMZSKIN1R_W (back damage texture) AMZFACESKIN1 (face texture) AMZFACESKIN1_W (damage face texture) -Skin2 multiplayer: AMZSKIN2F (frontal texture) AMZSKIN2F_W (frontal damage texture) AMZSKIN2R (back texture) AMZSKIN2R_W (back damage texture) AMZFACESKIN2 (face texture) AMZFACESKIN2_W (damage face texture) *Dwarf: -Dwarf without armour -single player-: DWFNF (frontal texture) DWFNF_W (frontal damage texture) DWFNR (back texture) DWFNR_W (back damage texture) -Skin1 multiplayer: DWFSKIN1F (frontal texture) DWFSKIN1F_W (frontal damage texture) DWFSKIN1R (back texture) DWFSKIN1R_W (back damage texture) -Skin2 multiplayer: DWFSKIN2F (frontal texture) DWFSKIN2F_W (frontal damage texture) DWFSKIN2R (back texture) DWFSKIN2R_W (back damage texture) *Barbarian: -Barbarian without armour -single player-: BARNF (frontal texture) BARNF_W (frontal damage texture) BARNR (back texture) BARNR_W (back damage texture) -Skin1 multiplayer: BARSKIN1F (frontal texture) BARSKIN1F_W (frontal damage texture) BARSKIN1R (back texture) BARSKIN1R_W (back damage texture) -Skin2 multiplayer: BARSKIN2F (frontal texture) BARSKIN2F_W (frontal damage texture) BARSKIN2R (back texture) BARSKIN2R_W (back damage texture) BARSKIN2A (armour texture) BARSKIN2A_W (armour damage texture)