home *** CD-ROM | disk | FTP | other *** search
/ PC PowerPlay 56 / CDPowerplay56Disc2.iso / demos / blade / data1.cab / Program_Executable_Files / Scripts / anm_conv.py < prev    next >
Encoding:
Text File  |  2000-10-27  |  48.1 KB  |  1,065 lines

  1.  
  2.  
  3. def Init():
  4.     import Bladex
  5.     #
  6.     # Some genreic watchanimations . 
  7.     # I didn't knonw were to put them , so here they are ...
  8.     #
  9.     Bladex.AddWatchAnim("agony01")
  10.     Bladex.AddWatchAnim("agony02")
  11.     Bladex.AddWatchAnim("rlx")
  12.     Bladex.AddWatchAnim("rlx_1h")
  13.     Bladex.AddWatchAnim("rlx_2h")
  14.     Bladex.AddWatchAnim("rlx_no")
  15.     Bladex.AddWatchAnim("rlx_b")
  16.     Bladex.AddWatchAnim("rlx_s")
  17.     Bladex.AddWatchAnim("rlx_01")
  18.     Bladex.AddWatchAnim("rlx_02")
  19.     Bladex.AddWatchAnim("dth_sleep")
  20.     Bladex.AddWatchAnim("sleep")
  21.     Bladex.AddWatchAnim("sleep2")
  22.     Bladex.AddWatchAnim("sleep_hit")
  23.     Bladex.AddWatchAnim("sleep_d")
  24.     Bladex.AddWatchAnim("sleep_wall")
  25.  
  26.  
  27.  
  28. #    #
  29. #    # Make the specific overwritings
  30. #    #
  31. #    #     When the first animation should be launch , 
  32. #    #     it will replaced with the second one
  33. #    #       NOT upper-lower case sensitive
  34. #    #    For example :
  35. #    #        kgt.ChangeAnimation("Kgt_SNK_1H","Kgt_wlk_1h")
  36. #
  37. #
  38. #
  39. #
  40. #
  41. #
  42. #    #
  43. #    # Share animations
  44. #    #
  45. #
  46. #    """
  47. #    VERSIONES VIEJAS 
  48. #    Bladex.ShareAllAnimations("Barbarian_living_dead","Knight_N")        # No existe !!! Quitar ?
  49. #    Bladex.ShareAllAnimations("Copperson","Knight_N")                    # No existe !!! Quitar ?
  50. #    Bladex.ShareAllAnimations("Buggy","Knight_N")                        # No existe !!! Quitar ?
  51. #    Bladex.ShareAllAnimations("ShirGurak","Knight_N")                    # No existe !!! Quitar ?
  52. #    #Bladex.ShareAllAnimations("Skeleton_burning","Knight_N")            # No existe !!! Quitar ?
  53. #    #Bladex.ShareAllAnimations("Snake_monk","Knight_N")                    # No existe !!! Quitar ?
  54. #    Bladex.ShareAllAnimations("Dasakar","Knight_N")                        # No existe !!! Quitar ?
  55. #    #Bladex.ShareAllAnimations("Knight_living_dead","Knight_N")            # No existe !!! Quitar ?
  56. #    Bladex.ShareAllAnimations("Knight_2A0","Knight_N")                    # No existe !!! Quitar ?
  57. #    #Bladex.ShareAllAnimations("ChaosKnight","Knight_N")                #Me dijeron que no era asi
  58. #
  59. #    Bladex.ShareAllAnimations("Golem_clay","Troll_Dark")                # No existe !!! Quitar ?
  60. #    Bladex.ShareAllAnimations("Minotaur_chief","Troll_Dark")            # No existe !!! Quitar ?
  61. #    """
  62. #
  63. #
  64. #
  65. #    # Non Playing Races
  66. #    pr1=Bladex.GetCharType("Prisoner_1","Prs_1")
  67. #    pr3=Bladex.GetCharType("Prisoner_3","Prs_3")
  68. #    pr5=Bladex.GetCharType("Prisoner_5","Prs_5")
  69. #    pr6=Bladex.GetCharType("Prisoner_6","Prs_6")
  70. #
  71. #
  72. #
  73. #    Min=Bladex.GetCharType("Minotaur","Min")
  74. #    Min.SetAnmDefaultPrefix("Min")
  75. #    Min.ChangeAnimation("Min_hurt_f_lite",  "Min_hurt_lite") 
  76. #    Min.ChangeAnimation("Min_hurt_f_big",   "Min_hurt_big") 
  77. #    Min.ChangeAnimation("Min_hurt_f_head",  "Min_hurt_big") 
  78. #    Min.ChangeAnimation("Min_hurt_f_breast","Min_hurt_lite") 
  79. #    Min.ChangeAnimation("Min_hurt_f_back",  "Min_hurt_lite") 
  80. #    Min.ChangeAnimation("Min_hurt_f_r_arm", "Min_hurt_lite") 
  81. #    Min.ChangeAnimation("Min_hurt_f_l_arm", "Min_hurt_lite") 
  82. #    Min.ChangeAnimation("Min_hurt_f_r_leg", "Min_hurt_lite") 
  83. #    Min.ChangeAnimation("Min_hurt_f_l_leg", "Min_hurt_lite") 
  84. #    Min.ChangeAnimation("Min_hurt_jog",     "Min_hurt_lite") 
  85. #    Min.ChangeAnimation("Min_hurt_head",    "Min_hurt_lite") 
  86. #    Min.ChangeAnimation("Min_hurt_breast",  "Min_hurt_lite") 
  87. #    Min.ChangeAnimation("Min_hurt_back",    "Min_hurt_lite") 
  88. #    Min.ChangeAnimation("Min_hurt_r_arm",   "Min_hurt_lite") 
  89. #    Min.ChangeAnimation("Min_hurt_l_arm",   "Min_hurt_lite") 
  90. #    Min.ChangeAnimation("Min_hurt_r_leg",   "Min_hurt_lite") 
  91. #    Min.ChangeAnimation("Min_hurt_l_leg",   "Min_hurt_lite") 
  92. #
  93. #
  94. #
  95. #    #PruebaKK
  96. #    Min.ChangeAnimation("Min_df_s_broken",   "Min_hurt_big") 
  97. #    Min.ChangeAnimation("Min_df_01",   "Min_hurt_big") 
  98. #    Min.ChangeAnimation("Min_df_02",   "Min_hurt_big") 
  99. #    Min.ChangeAnimation("Min_shield",   "Min_hurt_big") 
  100. #
  101. #    Slm=Bladex.GetCharType("Salamander","Slm")
  102. #    Slm.SetAnmDefaultPrefix("Slm")
  103. #    Slm.ChangeAnimation("Slm_hurt_lite",    "Slm_hurt_f_lite") 
  104. #    Slm.ChangeAnimation("Slm_hurt_big",     "Slm_hurt_f_big") 
  105. #    Slm.ChangeAnimation("Slm_hurt_f_head",  "Slm_hurt_f_big") 
  106. #    Slm.ChangeAnimation("Slm_hurt_f_breast","Slm_hurt_f_lite") 
  107. #    Slm.ChangeAnimation("Slm_hurt_f_back",  "Slm_hurt_f_lite") 
  108. #    Slm.ChangeAnimation("Slm_hurt_f_r_arm", "Slm_hurt_f_lite") 
  109. #    Slm.ChangeAnimation("Slm_hurt_f_l_arm", "Slm_hurt_f_lite") 
  110. #    Slm.ChangeAnimation("Slm_hurt_f_r_leg", "Slm_hurt_f_lite") 
  111. #    Slm.ChangeAnimation("Slm_hurt_f_l_leg", "Slm_hurt_f_lite") 
  112. #    Slm.ChangeAnimation("Slm_hurt_jog",     "Slm_hurt_f_lite") 
  113. #    Slm.ChangeAnimation("Slm_hurt_head",    "Slm_hurt_f_lite") 
  114. #    Slm.ChangeAnimation("Slm_hurt_breast",  "Slm_hurt_f_lite") 
  115. #    Slm.ChangeAnimation("Slm_hurt_back",    "Slm_hurt_f_lite") 
  116. #    Slm.ChangeAnimation("Slm_hurt_r_arm",   "Slm_hurt_f_lite") 
  117. #    Slm.ChangeAnimation("Slm_hurt_l_arm",   "Slm_hurt_f_lite") 
  118. #    Slm.ChangeAnimation("Slm_hurt_r_leg",   "Slm_hurt_f_lite") 
  119. #    Slm.ChangeAnimation("Slm_hurt_l_leg",   "Slm_hurt_f_lite") 
  120. #
  121. #    Vmp=Bladex.GetCharType("Vamp","Vmp")
  122. #    Vmp.SetAnmDefaultPrefix("Vmp")
  123. #    Vmp.ChangeAnimation("Vmp_hurt_f_lite",  "Vmp_hurt_f_lite") 
  124. #    Vmp.ChangeAnimation("Vmp_hurt_f_big",   "Vmp_hurt_f_big") 
  125. #    Vmp.ChangeAnimation("Vmp_hurt_f_head",  "Vmp_hurt_f_big") 
  126. #    Vmp.ChangeAnimation("Vmp_hurt_f_breast","Vmp_hurt_f_lite") 
  127. #    Vmp.ChangeAnimation("Vmp_hurt_f_back",  "Vmp_hurt_f_lite") 
  128. #    Vmp.ChangeAnimation("Vmp_hurt_f_r_arm", "Vmp_hurt_f_lite") 
  129. #    Vmp.ChangeAnimation("Vmp_hurt_f_l_arm", "Vmp_hurt_f_lite") 
  130. #    Vmp.ChangeAnimation("Vmp_hurt_f_r_leg", "Vmp_hurt_f_lite") 
  131. #    Vmp.ChangeAnimation("Vmp_hurt_f_l_leg", "Vmp_hurt_f_lite") 
  132. #    Vmp.ChangeAnimation("Vmp_hurt_jog",     "Vmp_hurt_lite") 
  133. #    Vmp.ChangeAnimation("Vmp_hurt_head",    "Vmp_hurt_big") 
  134. #    Vmp.ChangeAnimation("Vmp_hurt_breast",  "Vmp_hurt_lite") 
  135. #    Vmp.ChangeAnimation("Vmp_hurt_back",    "Vmp_hurt_lite") 
  136. #    Vmp.ChangeAnimation("Vmp_hurt_r_arm",   "Vmp_hurt_lite") 
  137. #    Vmp.ChangeAnimation("Vmp_hurt_l_arm",   "Vmp_hurt_lite") 
  138. #    Vmp.ChangeAnimation("Vmp_hurt_r_leg",   "Vmp_hurt_lite") 
  139. #    Vmp.ChangeAnimation("Vmp_hurt_l_leg",   "Vmp_hurt_lite") 
  140. #    Vmp.ChangeAnimation("Vmp_df_s_broken",   "Kgt_df_s_broken") 
  141. #    Vmp.ChangeAnimation("Vmp_sword_broken",   "Kgt_sword_broken") 
  142. #
  143. #
  144. #
  145. #
  146. #
  147. #    tkn=Bladex.GetCharType("Knight_Traitor","Tkn")
  148. #    tkn.SetAnmDefaultPrefix("Tkn")
  149. #
  150. #    tkn.ChangeAnimation("Tkn_dth_fll","Kgt_dth_fll")
  151. #    tkn.ChangeAnimation("Tkn_dth_fll2","Kgt_dth_fll2")
  152. #    tkn.ChangeAnimation("Tkn_dth_c1","Kgt_dth_c1")
  153. #    tkn.ChangeAnimation("Tkn_dth_c2","Kgt_dth_c2")
  154. #    tkn.ChangeAnimation("Tkn_dth_c3","Kgt_dth_c3")
  155. #    tkn.ChangeAnimation("Tkn_dth_c4","Kgt_dth_c4")
  156. #    tkn.ChangeAnimation("Tkn_dth_c5","Kgt_dth_c5")
  157. #    tkn.ChangeAnimation("Tkn_dth_c6","Kgt_dth_c6")
  158. #    tkn.ChangeAnimation("Tkn_dth_c7","Ork_dth_c1")
  159. #    tkn.ChangeAnimation("Tkn_dth_burn","Kgt_dth_burn")
  160. #    tkn.ChangeAnimation("Tkn_dth_n01","Kgt_dth_n01")
  161. #    tkn.ChangeAnimation("Tkn_dth_n02","Kgt_dth_n02")
  162. #    tkn.ChangeAnimation("Tkn_dth_n03","Kgt_dth_n03")
  163. #    tkn.ChangeAnimation("Tkn_dth_n04","Kgt_dth_n04")
  164. #    tkn.ChangeAnimation("Tkn_dth_n05","Kgt_dth_n05")
  165. #    tkn.ChangeAnimation("Tkn_dth_n06","Kgt_dth_n06")
  166. #    tkn.ChangeAnimation("Tkn_dth_rock","Kgt_dth_rock")
  167. #    tkn.ChangeAnimation("Tkn_dth_rockfront","Kgt_dth_rockfront")
  168. #    tkn.ChangeAnimation("Tkn_dth0","Kgt_dth0")
  169. #
  170. #    tkn.ChangeAnimation("Tkn_attack_chg_r_l","Kgt_attack_chg_r_l")
  171. #    tkn.ChangeAnimation("Tkn_attack_chg_r","Kgt_attack_chg_r")
  172. #    tkn.ChangeAnimation("Tkn_attack_chg_l","Kgt_attack_chg_l")
  173. #    tkn.ChangeAnimation("Tkn_chg_r_l","Kgt_attack_chg_r_l")
  174. #    tkn.ChangeAnimation("Tkn_chg_r","Kgt_attack_chg_r")
  175. #    tkn.ChangeAnimation("Tkn_chg_l","Kgt_attack_chg_l")
  176. #
  177. #    tkn.ChangeAnimation("Tkn_attack_drink","Kgt_attack_drink")
  178. #
  179. #    tkn.ChangeAnimation("Tkn_hurt_f_lite","Kgt_hurt_f_lite")
  180. #    tkn.ChangeAnimation("Tkn_hurt_f_big","Kgt_hurt_f_big")
  181. #    tkn.ChangeAnimation("Tkn_hurt_f_head","Kgt_hurt_f_head") 
  182. #    tkn.ChangeAnimation("Tkn_hurt_f_breast","Kgt_hurt_f_breast")
  183. #    tkn.ChangeAnimation("Tkn_hurt_f_back","Kgt_hurt_f_back") 
  184. #    tkn.ChangeAnimation("Tkn_hurt_f_r_arm","Kgt_hurt_f_r_arm") 
  185. #    tkn.ChangeAnimation("Tkn_hurt_f_l_arm","Kgt_hurt_f_l_arm")
  186. #    tkn.ChangeAnimation("Tkn_hurt_f_r_leg","Kgt_hurt_f_r_leg")
  187. #    tkn.ChangeAnimation("Tkn_hurt_f_l_leg","Kgt_hurt_f_l_leg")
  188. #    tkn.ChangeAnimation("Tkn_hurt_jog","Kgt_hurt_jog")  
  189. #    tkn.ChangeAnimation("Tkn_hurt_head","Kgt_hurt_head") 
  190. #    tkn.ChangeAnimation("Tkn_hurt_breast","Kgt_hurt_breast") 
  191. #    tkn.ChangeAnimation("Tkn_hurt_back","Kgt_hurt_back") 
  192. #    tkn.ChangeAnimation("Tkn_hurt_r_arm","Kgt_hurt_r_arm") 
  193. #    tkn.ChangeAnimation("Tkn_hurt_l_arm","Kgt_hurt_l_arm") 
  194. #    tkn.ChangeAnimation("Tkn_hurt_r_leg","Kgt_hurt_r_leg") 
  195. #    tkn.ChangeAnimation("Tkn_hurt_l_leg","Kgt_hurt_l_leg")  
  196. #    tkn.ChangeAnimation("Tkn_df_s_broken",   "Kgt_df_s_broken") 
  197. #    tkn.ChangeAnimation("Tkn_sword_broken",   "Kgt_sword_broken") 
  198. #
  199. #
  200. #    tkn.ChangeAnimation("Tkn_look_around",  "Tkn_patrol1")
  201. #    tkn.ChangeAnimation("Tkn_insult",       "Rgn_insult")
  202. #                     
  203. #
  204. #
  205. #
  206. #
  207. #
  208. #
  209. #
  210. #
  211.     dkn=Bladex.GetCharType("Dark_Knight","Dkn")
  212.     dkn.SetAnmDefaultPrefix("Tkn")
  213. #    dkn.ChangeAnimation("Tkn_dth_fll","Kgt_dth_fll")
  214. #    dkn.ChangeAnimation("Tkn_dth_fll2","Kgt_dth_fll2")
  215. #    dkn.ChangeAnimation("Tkn_dth_c1","Kgt_dth_c1")
  216. #    dkn.ChangeAnimation("Tkn_dth_c2","Kgt_dth_c2")
  217. #    dkn.ChangeAnimation("Tkn_dth_c3","Kgt_dth_c3")
  218. #    dkn.ChangeAnimation("Tkn_dth_c4","Kgt_dth_c4")
  219. #    dkn.ChangeAnimation("Tkn_dth_c5","Kgt_dth_c5")
  220. #    dkn.ChangeAnimation("Tkn_dth_c6","Kgt_dth_c6")
  221. #    dkn.ChangeAnimation("Tkn_dth_c7","Ork_dth_c1")
  222. #    dkn.ChangeAnimation("Tkn_dth_burn","Kgt_dth_burn")
  223. #    dkn.ChangeAnimation("Tkn_dth_n01","Kgt_dth_n01")
  224. #    dkn.ChangeAnimation("Tkn_dth_n02","Kgt_dth_n02")
  225. #    dkn.ChangeAnimation("Tkn_dth_n03","Kgt_dth_n03")
  226. #    dkn.ChangeAnimation("Tkn_dth_n04","Kgt_dth_n04")
  227. #    dkn.ChangeAnimation("Tkn_dth_n05","Kgt_dth_n05")
  228. #    dkn.ChangeAnimation("Tkn_dth_n06","Kgt_dth_n06")
  229. #    dkn.ChangeAnimation("Tkn_dth_rock","Kgt_dth_rock")
  230. #    dkn.ChangeAnimation("Tkn_dth_rockfront","Kgt_dth_rockfront")
  231. #    dkn.ChangeAnimation("Tkn_dth0","Kgt_dth0")
  232. #                         
  233. #    dkn.ChangeAnimation("Tkn_attack_chg_r_l","Kgt_attack_chg_r_l")
  234. #    dkn.ChangeAnimation("Tkn_attack_chg_r","Kgt_attack_chg_r")
  235. #    dkn.ChangeAnimation("Tkn_attack_chg_l","Kgt_attack_chg_l")
  236. #    dkn.ChangeAnimation("Tkn_chg_r_l","Kgt_attack_chg_r_l")
  237. #    dkn.ChangeAnimation("Tkn_chg_r","Kgt_attack_chg_r")
  238. #    dkn.ChangeAnimation("Tkn_chg_l","Kgt_attack_chg_l")
  239. #                         
  240. #    dkn.ChangeAnimation("Tkn_attack_drink","Kgt_attack_drink")
  241. #                         
  242. #    dkn.ChangeAnimation("Tkn_hurt_f_lite","Kgt_hurt_f_lite")
  243. #    dkn.ChangeAnimation("Tkn_hurt_f_big","Kgt_hurt_f_big")
  244. #    dkn.ChangeAnimation("Tkn_hurt_f_head","Kgt_hurt_f_head") 
  245. #    dkn.ChangeAnimation("Tkn_hurt_f_breast","Kgt_hurt_f_breast")
  246. #    dkn.ChangeAnimation("Tkn_hurt_f_back","Kgt_hurt_f_back") 
  247. #    dkn.ChangeAnimation("Tkn_hurt_f_r_arm","Kgt_hurt_f_r_arm") 
  248. #    dkn.ChangeAnimation("Tkn_hurt_f_l_arm","Kgt_hurt_f_l_arm")
  249. #    dkn.ChangeAnimation("Tkn_hurt_f_r_leg","Kgt_hurt_f_r_leg")
  250. #    dkn.ChangeAnimation("Tkn_hurt_f_l_leg","Kgt_hurt_f_l_leg")
  251. #    dkn.ChangeAnimation("Tkn_hurt_jog","Kgt_hurt_jog")  
  252. #    dkn.ChangeAnimation("Tkn_hurt_head","Kgt_hurt_head") 
  253. #    dkn.ChangeAnimation("Tkn_hurt_breast","Kgt_hurt_breast") 
  254. #    dkn.ChangeAnimation("Tkn_hurt_back","Kgt_hurt_back") 
  255. #    dkn.ChangeAnimation("Tkn_hurt_r_arm","Kgt_hurt_r_arm") 
  256. #    dkn.ChangeAnimation("Tkn_hurt_l_arm","Kgt_hurt_l_arm") 
  257. #    dkn.ChangeAnimation("Tkn_hurt_r_leg","Kgt_hurt_r_leg") 
  258. #    dkn.ChangeAnimation("Tkn_hurt_l_leg","Kgt_hurt_l_leg")  
  259. #    dkn.ChangeAnimation("Tkn_df_s_broken",   "Kgt_df_s_broken") 
  260. #    dkn.ChangeAnimation("Tkn_sword_broken",   "Kgt_sword_broken") 
  261. #                         
  262. #                         
  263. #    dkn.ChangeAnimation("Tkn_look_around",  "Tkn_patrol1")
  264. #    dkn.ChangeAnimation("Tkn_insult",       "Rgn_insult")
  265. #
  266. #
  267. #
  268. #
  269. #
  270. #
  271. #
  272. #    Ldm=Bladex.GetCharType("Little_Demon","Ldm")
  273. #    Ldm.ChangeAnimation("Ldm_attack_f_s","Ldm_rlx_s")
  274. #    Ldm.ChangeAnimation("Ldm_attack_b_s","Ldm_rlx_s")
  275. #
  276. #    Ldm.ChangeAnimation("Ldm_hurt_f_head",  "Ldm_hurt_f_big") 
  277. #    Ldm.ChangeAnimation("Ldm_hurt_f_breast","Ldm_hurt_f_lite") 
  278. #    Ldm.ChangeAnimation("Ldm_hurt_f_back",  "Ldm_hurt_f_lite") 
  279. #    Ldm.ChangeAnimation("Ldm_hurt_f_r_arm", "Ldm_hurt_f_lite") 
  280. #    Ldm.ChangeAnimation("Ldm_hurt_f_l_arm", "Ldm_hurt_f_lite") 
  281. #    Ldm.ChangeAnimation("Ldm_hurt_f_r_leg", "Ldm_hurt_f_lite") 
  282. #    Ldm.ChangeAnimation("Ldm_hurt_f_l_leg", "Ldm_hurt_f_lite") 
  283. #    Ldm.ChangeAnimation("Ldm_hurt_jog",     "Ldm_hurt_lite") 
  284. #    Ldm.ChangeAnimation("Ldm_hurt_head",    "Ldm_hurt_big") 
  285. #    Ldm.ChangeAnimation("Ldm_hurt_breast",  "Ldm_hurt_lite") 
  286. #    Ldm.ChangeAnimation("Ldm_hurt_back",    "Ldm_hurt_lite") 
  287. #    Ldm.ChangeAnimation("Ldm_hurt_r_arm",   "Ldm_hurt_lite") 
  288. #    Ldm.ChangeAnimation("Ldm_hurt_l_arm",   "Ldm_hurt_lite") 
  289. #    Ldm.ChangeAnimation("Ldm_hurt_r_leg",   "Ldm_hurt_lite") 
  290. #    Ldm.ChangeAnimation("Ldm_hurt_l_leg",   "Ldm_hurt_lite") 
  291. #
  292. #    Gdm=Bladex.GetCharType("Great_Demon","Gdm")
  293. #    Gdm.ChangeAnimation("Gdm_df_01",        "Gdm_hurt_big") 
  294. #    Gdm.ChangeAnimation("Gdm_df_02",        "Gdm_hurt_big") 
  295. #    Gdm.ChangeAnimation("Gdm_hurt_f_big",   "Gdm_hurt_big") 
  296. #    Gdm.ChangeAnimation("Gdm_hurt_f_lite",  "Gdm_hurt_big") 
  297. #    Gdm.ChangeAnimation("Gdm_hurt_lite",    "Gdm_hurt_big") 
  298. #    Gdm.ChangeAnimation("Gdm_hurt_f_head",  "Gdm_hurt_big") 
  299. #    Gdm.ChangeAnimation("Gdm_hurt_f_breast","Gdm_hurt_big") 
  300. #    Gdm.ChangeAnimation("Gdm_hurt_f_back",  "Gdm_hurt_big") 
  301. #    Gdm.ChangeAnimation("Gdm_hurt_f_r_arm", "Gdm_hurt_big") 
  302. #    Gdm.ChangeAnimation("Gdm_hurt_f_l_arm", "Gdm_hurt_big") 
  303. #    Gdm.ChangeAnimation("Gdm_hurt_f_r_leg", "Gdm_hurt_big") 
  304. #    Gdm.ChangeAnimation("Gdm_hurt_f_l_leg", "Gdm_hurt_big") 
  305. #    Gdm.ChangeAnimation("Gdm_hurt_jog",     "Gdm_hurt_big") 
  306. #    Gdm.ChangeAnimation("Gdm_hurt_head",    "Gdm_hurt_big") 
  307. #    Gdm.ChangeAnimation("Gdm_hurt_breast",  "Gdm_hurt_big") 
  308. #    Gdm.ChangeAnimation("Gdm_hurt_back",    "Gdm_hurt_big") 
  309. #    Gdm.ChangeAnimation("Gdm_hurt_r_arm",   "Gdm_hurt_big") 
  310. #    Gdm.ChangeAnimation("Gdm_hurt_l_arm",   "Gdm_hurt_big") 
  311. #    Gdm.ChangeAnimation("Gdm_hurt_r_leg",   "Gdm_hurt_big") 
  312. #    Gdm.ChangeAnimation("Gdm_hurt_l_leg",   "Gdm_hurt_big") 
  313. #
  314. #    ork=Bladex.GetCharType("Ork","Ork")
  315. #    ork.SetAnmDefaultPrefix("Ork")
  316. #    # hurts
  317. #    ork.ChangeAnimation("Ork_alarm01",      "Tkn_alarm01")
  318. #    ork.ChangeAnimation("Ork_hurt_f_breast","Ork_hurt_f_back")
  319. #    ork.ChangeAnimation("Ork_hurt_lite",    "Ork_hurt_f_lite")
  320. #    ork.ChangeAnimation("Ork_hurt_big",     "Ork_hurt_f_big")
  321. #    ork.ChangeAnimation("Ork_hurt_head",    "Ork_hurt_f_head")
  322. #    ork.ChangeAnimation("Ork_hurt_breast",  "Ork_hurt_f_back")
  323. #    ork.ChangeAnimation("Ork_hurt_back",    "Ork_hurt_f_back")
  324. #    ork.ChangeAnimation("Ork_hurt_r_arm",   "Ork_hurt_f_r_arm")
  325. #    ork.ChangeAnimation("Ork_hurt_l_arm",   "Ork_hurt_f_l_arm")
  326. #    ork.ChangeAnimation("Ork_hurt_r_leg",   "Ork_hurt_f_r_leg")
  327. #    ork.ChangeAnimation("Ork_hurt_l_leg",   "Ork_hurt_f_l_leg")
  328. #    ork.ChangeAnimation("Ork_hurt_jog",     "Ork_hurt_f_back")
  329. #    ork.ChangeAnimation("Ork_dth_rock",     "Kgt_dth_rock")
  330. #    ork.ChangeAnimation("Ork_dth_rockfront","Kgt_dth_rockfront")
  331. #    ork.ChangeAnimation("Ork_dth_n00","Kgt_dth_n00")
  332. #    ork.ChangeAnimation("Ork_dth_n01","Kgt_dth_n01")
  333. #    ork.ChangeAnimation("Ork_dth_n02","Kgt_dth_n02")
  334. #    ork.ChangeAnimation("Ork_dth_n03","Kgt_dth_n03")
  335. #    ork.ChangeAnimation("Ork_dth_n04","Kgt_dth_n04")
  336. #    ork.ChangeAnimation("Ork_dth_n05","Kgt_dth_n05")
  337. #    ork.ChangeAnimation("Ork_dth_n06","Kgt_dth_n06")
  338. #    ork.ChangeAnimation("Ork_dth_c7","Kgt_dth_c1")
  339. #    ork.ChangeAnimation("Ork_dth_c2","Kgt_dth_c2")
  340. #    ork.ChangeAnimation("Ork_dth_c3","Kgt_dth_c3")
  341. #    ork.ChangeAnimation("Ork_dth_c4","Kgt_dth_c4")
  342. #    ork.ChangeAnimation("Ork_dth_c5","Kgt_dth_c5")
  343. #    ork.ChangeAnimation("Ork_dth_c6","Kgt_dth_c6")
  344. #    ork.ChangeAnimation("Ork_dth_burn","Kgt_dth_burn")
  345. #
  346. #    ork.ChangeAnimation("Ork_clmb_medium_1h","Kgt_clmb_medium_1h")
  347. #    ork.ChangeAnimation("Ork_clmb_medlow_1h","Kgt_clmb_medlow_1h")
  348. #    ork.ChangeAnimation("Ork_clmb_high_1h","Kgt_clmb_high_1h")
  349. #    ork.ChangeAnimation("Ork_clmb_low_1h","Kgt_clmb_low_1h")
  350. #
  351. #    ork.ChangeAnimation("Ork_chg_r_l",    "Kgt_attack_chg_r_l")
  352. #    ork.ChangeAnimation("Ork_attack_chg_r_l",    "Kgt_attack_chg_r_l")
  353. #
  354. #
  355.     gok=Bladex.GetCharType("Great_Ork","Gok")
  356.     gok.SetAnmDefaultPrefix("Ork")
  357. #    # hurts
  358. #    gok.ChangeAnimation("Ork_hurt_f_breast","Ork_hurt_f_back")
  359. #    gok.ChangeAnimation("Ork_hurt_lite",    "Ork_hurt_f_lite")
  360. #    gok.ChangeAnimation("Ork_hurt_big",     "Ork_hurt_f_big")
  361. #    gok.ChangeAnimation("Ork_hurt_head",    "Ork_hurt_f_head")
  362. #    gok.ChangeAnimation("Ork_hurt_breast",  "Ork_hurt_f_back")
  363. #    gok.ChangeAnimation("Ork_hurt_back",    "Ork_hurt_f_back")
  364. #    gok.ChangeAnimation("Ork_hurt_r_arm",   "Ork_hurt_f_r_arm")
  365. #    gok.ChangeAnimation("Ork_hurt_l_arm",   "Ork_hurt_f_l_arm")
  366. #    gok.ChangeAnimation("Ork_hurt_r_leg",   "Ork_hurt_f_r_leg")
  367. #    gok.ChangeAnimation("Ork_hurt_l_leg",   "Ork_hurt_f_l_leg")
  368. #    gok.ChangeAnimation("Ork_hurt_jog",     "Ork_hurt_f_back")
  369. #    gok.ChangeAnimation("Ork_dth_rock",     "Kgt_dth_rock")
  370. #    gok.ChangeAnimation("Ork_dth_rockfront","Kgt_dth_rockfront")
  371. #    gok.ChangeAnimation("Ork_dth_n00","Kgt_dth_n00")
  372. #    gok.ChangeAnimation("Ork_dth_n01","Kgt_dth_n01")
  373. #    gok.ChangeAnimation("Ork_dth_n02","Kgt_dth_n02")
  374. #    gok.ChangeAnimation("Ork_dth_n03","Kgt_dth_n03")
  375. #    gok.ChangeAnimation("Ork_dth_n04","Kgt_dth_n04")
  376. #    gok.ChangeAnimation("Ork_dth_n05","Kgt_dth_n05")
  377. #    gok.ChangeAnimation("Ork_dth_n06","Kgt_dth_n06")
  378. #    gok.ChangeAnimation("Ork_dth_c7","Kgt_dth_c1")
  379. #    gok.ChangeAnimation("Ork_dth_c2","Kgt_dth_c2")
  380. #    gok.ChangeAnimation("Ork_dth_c3","Kgt_dth_c3")
  381. #    gok.ChangeAnimation("Ork_dth_c4","Kgt_dth_c4")
  382. #    gok.ChangeAnimation("Ork_dth_c5","Kgt_dth_c5")
  383. #    gok.ChangeAnimation("Ork_dth_c6","Kgt_dth_c6")
  384. #    gok.ChangeAnimation("Ork_dth_burn","Kgt_dth_burn")
  385. #    gok.ChangeAnimation("Ork_chg_r_l",    "Kgt_attack_chg_r_l")
  386. #    gok.ChangeAnimation("Ork_attack_chg_r_l","Kgt_attack_chg_r_l")
  387. #    # misc
  388. #    gok.ChangeAnimation("Ork_alarm01",      "Tkn_alarm01")
  389. #
  390.     dok=Bladex.GetCharType("Dark_Ork","Dok")
  391.     dok.SetAnmDefaultPrefix("Ork")
  392. #    # hurts
  393. #    dok.ChangeAnimation("Ork_hurt_f_breast","Ork_hurt_f_back")
  394. #    dok.ChangeAnimation("Ork_hurt_lite",    "Ork_hurt_f_lite")
  395. #    dok.ChangeAnimation("Ork_hurt_big",     "Ork_hurt_f_big")
  396. #    dok.ChangeAnimation("Ork_hurt_head",    "Ork_hurt_f_head")
  397. #    dok.ChangeAnimation("Ork_hurt_breast",  "Ork_hurt_f_back")
  398. #    dok.ChangeAnimation("Ork_hurt_back",    "Ork_hurt_f_back")
  399. #    dok.ChangeAnimation("Ork_hurt_r_arm",   "Ork_hurt_f_r_arm")
  400. #    dok.ChangeAnimation("Ork_hurt_l_arm",   "Ork_hurt_f_l_arm")
  401. #    dok.ChangeAnimation("Ork_hurt_r_leg",   "Ork_hurt_f_r_leg")
  402. #    dok.ChangeAnimation("Ork_hurt_l_leg",   "Ork_hurt_f_l_leg")
  403. #    dok.ChangeAnimation("Ork_hurt_jog",     "Ork_hurt_f_back")
  404. #    dok.ChangeAnimation("Ork_dth_rock",     "Kgt_dth_rock")
  405. #    dok.ChangeAnimation("Ork_dth_rockfront","Kgt_dth_rockfront")
  406. #    dok.ChangeAnimation("Ork_dth_n00","Kgt_dth_n00")
  407. #    dok.ChangeAnimation("Ork_dth_n01","Kgt_dth_n01")
  408. #    dok.ChangeAnimation("Ork_dth_n02","Kgt_dth_n02")
  409. #    dok.ChangeAnimation("Ork_dth_n03","Kgt_dth_n03")
  410. #    dok.ChangeAnimation("Ork_dth_n04","Kgt_dth_n04")
  411. #    dok.ChangeAnimation("Ork_dth_n05","Kgt_dth_n05")
  412. #    dok.ChangeAnimation("Ork_dth_n06","Kgt_dth_n06")
  413. #    dok.ChangeAnimation("Ork_dth_c7","Kgt_dth_c1")
  414. #    dok.ChangeAnimation("Ork_dth_c2","Kgt_dth_c2")
  415. #    dok.ChangeAnimation("Ork_dth_c3","Kgt_dth_c3")
  416. #    dok.ChangeAnimation("Ork_dth_c4","Kgt_dth_c4")
  417. #    dok.ChangeAnimation("Ork_dth_c5","Kgt_dth_c5")
  418. #    dok.ChangeAnimation("Ork_dth_c6","Kgt_dth_c6")
  419. #    dok.ChangeAnimation("Ork_chg_r_l",    "Kgt_attack_chg_r_l")
  420. #    dok.ChangeAnimation("Ork_attack_chg_r_l","Kgt_attack_chg_r_l")
  421. #    # misc
  422. #    dok.ChangeAnimation("Ork_alarm01",      "Tkn_alarm01")
  423. #
  424. #
  425.     org=Bladex.GetCharType("Gold_Ork","Org")
  426.     org.SetAnmDefaultPrefix("Ork")
  427. #    # hurts
  428. #    org.ChangeAnimation("Ork_hurt_f_breast","Ork_hurt_f_back")
  429. #    org.ChangeAnimation("Ork_hurt_lite",    "Ork_hurt_f_lite")
  430. #    org.ChangeAnimation("Ork_hurt_big",     "Ork_hurt_f_big")
  431. #    org.ChangeAnimation("Ork_hurt_head",    "Ork_hurt_f_head")
  432. #    org.ChangeAnimation("Ork_hurt_breast",  "Ork_hurt_f_back")
  433. #    org.ChangeAnimation("Ork_hurt_back",    "Ork_hurt_f_back")
  434. #    org.ChangeAnimation("Ork_hurt_r_arm",   "Ork_hurt_f_r_arm")
  435. #    org.ChangeAnimation("Ork_hurt_l_arm",   "Ork_hurt_f_l_arm")
  436. #    org.ChangeAnimation("Ork_hurt_r_leg",   "Ork_hurt_f_r_leg")
  437. #    org.ChangeAnimation("Ork_hurt_l_leg",   "Ork_hurt_f_l_leg")
  438. #    org.ChangeAnimation("Ork_hurt_jog",     "Ork_hurt_f_back")
  439. #    org.ChangeAnimation("Ork_dth_rock",     "Kgt_dth_rock")
  440. #    org.ChangeAnimation("Ork_dth_rockfront","Kgt_dth_rockfront")
  441. #    org.ChangeAnimation("Ork_dth_n00","Kgt_dth_n00")
  442. #    org.ChangeAnimation("Ork_dth_n01","Kgt_dth_n01")
  443. #    org.ChangeAnimation("Ork_dth_n02","Kgt_dth_n02")
  444. #    org.ChangeAnimation("Ork_dth_n03","Kgt_dth_n03")
  445. #    org.ChangeAnimation("Ork_dth_n04","Kgt_dth_n04")
  446. #    org.ChangeAnimation("Ork_dth_n05","Kgt_dth_n05")
  447. #    org.ChangeAnimation("Ork_dth_n06","Kgt_dth_n06")
  448. #    org.ChangeAnimation("Ork_dth_c7","Kgt_dth_c1")
  449. #    org.ChangeAnimation("Ork_dth_c2","Kgt_dth_c2")
  450. #    org.ChangeAnimation("Ork_dth_c3","Kgt_dth_c3")
  451. #    org.ChangeAnimation("Ork_dth_c4","Kgt_dth_c4")
  452. #    org.ChangeAnimation("Ork_dth_c5","Kgt_dth_c5")
  453. #    org.ChangeAnimation("Ork_dth_c6","Kgt_dth_c6")
  454. #    org.ChangeAnimation("Ork_chg_r_l",    "Kgt_attack_chg_r_l")
  455. #    org.ChangeAnimation("Ork_attack_chg_r_l","Kgt_attack_chg_r_l")
  456. #    # misc
  457. #    org.ChangeAnimation("Ork_alarm01",      "Tkn_alarm01")
  458. #
  459. #
  460. #    #ork.ChangeAnimation("Kgt_dth_sleep","Tkn_dth_sleep")
  461. #    #ork.ChangeAnimation("Kgt_sleep_wall","Tkn_sleep_wall")
  462. #    #ork.ChangeAnimation("Kgt_sleep_wall_d","Tkn_sleep_wall_d")
  463. #    #ork.ChangeAnimation("Kgt_dth_sleep_wall","Tkn_dth_sleep_wall")
  464. #    #ork.ChangeAnimation("Kgt_speak01","Tkn_speak01")
  465. #    #ork.ChangeAnimation("Kgt_speak02","Tkn_speak02")
  466. #    #ork.ChangeAnimation("Kgt_alarm01","Tkn_alarm01")
  467. #    #ork.ChangeAnimation("Kgt_alarm02","Tkn_alarm02")
  468. #    #ork.ChangeAnimation("Kgt_walk_t","Tkn_walk_t")
  469. #
  470. #
  471. #
  472. #    skl=Bladex.GetCharType("Skeleton","Skl") 
  473. #    skl.SetAnmDefaultPrefix("Skl")
  474. #     
  475. #    skl.ChangeAnimation("skl_attack_chg_r_l",    "Kgt_attack_chg_r_l")
  476. #    skl.ChangeAnimation("skl_chg_r_l",    "Kgt_attack_chg_r_l") 
  477. #    # misc
  478. #    skl.ChangeAnimation("Skl_look_around",  "Skl_patrol1")
  479. #    skl.ChangeAnimation("Skl_alarm01",      "Tkn_alarm01")
  480. #    skl.ChangeAnimation("Skl_alarm02",      "Tkn_alarm02")
  481. #    skl.ChangeAnimation("Skl_dth_c7","Ork_dth_c1")
  482. #    skl.ChangeAnimation("Skl_dth_fll","Kgt_dth_fll")
  483. #    skl.ChangeAnimation("Skl_dth_fll2","Kgt_dth_fll2")
  484. #    skl.ChangeAnimation("Skl_dth_c1","Kgt_dth_c1")
  485. #    skl.ChangeAnimation("Skl_dth_c2","Kgt_dth_c2")
  486. #    skl.ChangeAnimation("Skl_dth_c3","Kgt_dth_c3")
  487. #    skl.ChangeAnimation("Skl_dth_c4","Kgt_dth_c4")
  488. #    skl.ChangeAnimation("Skl_dth_c5","Kgt_dth_c5")
  489. #    skl.ChangeAnimation("Skl_dth_c6","Kgt_dth_c6")
  490. #    skl.ChangeAnimation("Skl_dth_c7","Ork_dth_c1")
  491. #    skl.ChangeAnimation("Skl_dth_burn","Kgt_dth_burn")
  492. #    #skl.ChangeAnimation("Skl_dth_n01","Kgt_dth_n01")
  493. #    skl.ChangeAnimation("Skl_dth_n02","Kgt_dth_n02")
  494. #    skl.ChangeAnimation("Skl_dth_n03","Kgt_dth_n03")
  495. #    skl.ChangeAnimation("Skl_dth_n04","Kgt_dth_n04")
  496. #    skl.ChangeAnimation("Skl_dth_n05","Kgt_dth_n05")
  497. #    skl.ChangeAnimation("Skl_dth_n06","Kgt_dth_n06")
  498. #    skl.ChangeAnimation("Skl_dth_rock","Kgt_dth_rock")
  499. #    skl.ChangeAnimation("Skl_dth_rockfront","Kgt_dth_rockfront")
  500. #    skl.ChangeAnimation("Skl_dth0","Kgt_dth0") 
  501. #    skl.ChangeAnimation("Skl_df_s_broken","Kgt_df_s_broken") 
  502. #    # hurts
  503. #    #skl.ChangeAnimation("Kgt_df_01",        "Skl_df_01") 
  504. #    #skl.ChangeAnimation("Kgt_df_02",        "Skl_df_02") 
  505. #    #skl.ChangeAnimation("Kgt_hurt_f_lite",  "Skl_hurt_f_lite") 
  506. #    #skl.ChangeAnimation("Kgt_hurt_f_big",   "Skl_hurt_f_big") 
  507. #    #skl.ChangeAnimation("Kgt_hurt_f_head",  "Skl_hurt_f_head") 
  508. #    #skl.ChangeAnimation("Kgt_hurt_f_breast","Skl_hurt_f_breast") 
  509. #    #skl.ChangeAnimation("Kgt_hurt_f_back",  "Skl_hurt_f_back") 
  510. #    #skl.ChangeAnimation("Kgt_hurt_f_r_arm", "Skl_hurt_f_r_arm") 
  511. #    #skl.ChangeAnimation("Kgt_hurt_f_l_arm", "Skl_hurt_f_l_arm") 
  512. #    #skl.ChangeAnimation("Kgt_hurt_f_r_leg", "Skl_hurt_f_r_leg") 
  513. #    #skl.ChangeAnimation("Kgt_hurt_f_l_leg", "Skl_hurt_f_l_leg") 
  514. #    skl.ChangeAnimation("Skl_hurt_jog",     "Skl_hurt_back") 
  515. #    skl.ChangeAnimation("Skl_hurt_head",    "Skl_hurt_f_head") 
  516. #    skl.ChangeAnimation("Skl_hurt_breast",  "Skl_hurt_f_breast") 
  517. #    skl.ChangeAnimation("Skl_hurt_f_back",    "Skl_hurt_back") 
  518. #    skl.ChangeAnimation("Skl_hurt_r_arm",   "Skl_hurt_f_r_arm") 
  519. #    skl.ChangeAnimation("Skl_hurt_l_arm",   "Skl_hurt_f_l_arm") 
  520. #    skl.ChangeAnimation("Skl_hurt_r_leg",   "Skl_hurt_f_r_leg") 
  521. #    skl.ChangeAnimation("Skl_hurt_l_leg",   "Skl_hurt_f_l_leg")
  522. #    #skl.ChangeAnimation("Kgt_chg_r_l",    "Kgt_attack_chg_r_l")
  523. #
  524. #
  525. #
  526. #
  527. #
  528. #
  529. #    Chk=Bladex.GetCharType("ChaosKnight","Chk")
  530. #    Chk.SetAnmDefaultPrefix("Chk")
  531. #
  532. #
  533. #    Chk.ChangeAnimation("Chk_df_01",        "Chk_hurt_hip")
  534. #    Chk.ChangeAnimation("Chk_df_02",        "Chk_hurt01")
  535. #    Chk.ChangeAnimation("Chk_hurt_f_lite",  "Chk_hurt_hip")
  536. #    Chk.ChangeAnimation("Chk_hurt_f_breast","Chk_hurt_hip")
  537. #    Chk.ChangeAnimation("Chk_hurt_f_back",  "Chk_hurt_hip")
  538. #    Chk.ChangeAnimation("Chk_hurt_f_r_arm", "Chk_hurt_hip")
  539. #    Chk.ChangeAnimation("Chk_hurt_f_l_arm", "Chk_hurt_hip")
  540. #    Chk.ChangeAnimation("Chk_hurt_f_r_leg", "Chk_hurt_hip")
  541. #    Chk.ChangeAnimation("Chk_hurt_f_l_leg", "Chk_hurt_hip")
  542. #    Chk.ChangeAnimation("Chk_hurt_jog",     "Chk_hurt_hip")
  543. #    Chk.ChangeAnimation("Chk_hurt_head",    "Chk_hurt_hip")  
  544. #    Chk.ChangeAnimation("Chk_hurt_breast",  "Chk_hurt_hip")  
  545. #    Chk.ChangeAnimation("Chk_hurt_back",    "Chk_hurt_hip")  
  546. #    Chk.ChangeAnimation("Chk_hurt_r_arm",   "Chk_hurt_hip") 
  547. #    Chk.ChangeAnimation("Chk_hurt_l_arm",   "Chk_hurt_hip") 
  548. #    Chk.ChangeAnimation("Chk_hurt_r_leg",   "Chk_hurt_hip") 
  549. #    Chk.ChangeAnimation("Chk_hurt_l_leg",   "Chk_hurt_hip") 
  550. #    Chk.ChangeAnimation("Chk_hurt_lite",       "Chk_hurt_hip") 
  551. #    Chk.ChangeAnimation("Chk_hurt_big",       "Chk_hurt01") 
  552. #    Chk.ChangeAnimation("Chk_hurt_f_lite",  "Chk_hurt_hip")
  553. #    Chk.ChangeAnimation("Chk_hurt_f_big",   "Chk_hurt01") 
  554. #    Chk.ChangeAnimation("Chk_dth0",   "Chk_dth_0")
  555. #     
  556. #
  557. #
  558.     rgn=Bladex.GetCharType("Ragnar","Rgn")
  559.     rgn.SetAnmDefaultPrefix("Kgt")
  560. #
  561. #    rgn.ChangeAnimation("Kgt_end_ragnar",   "Rgn_end_ragnar")
  562. #    rgn.ChangeAnimation("Kgt_g_escape",     "Rgn_g_escape")
  563. #    rgn.ChangeAnimation("Kgt_g_d_l",        "Rgn_g_d_l")
  564. #    rgn.ChangeAnimation("Kgt_g_d_r",        "Rgn_g_d_r")
  565. #    rgn.ChangeAnimation("Kgt_laugh",        "Rgn_laugh")
  566. #    rgn.ChangeAnimation("Kgt_insult",       "Rgn_insult")
  567. #    rgn.ChangeAnimation("Kgt_attack_drink", "Rgn_attack_drink")
  568. #    rgn.ChangeAnimation("Kgt_scape",        "Rgn_scape")
  569. #    rgn.ChangeAnimation("Kgt_escape2",      "Rgn_escape2")
  570. #    rgn.ChangeAnimation("Kgt_dth",          "Rgn_death")
  571. #
  572. #    #rgn=Bladex.GetCharType("Ragnar","Rgn")
  573. #    #rgn.SetAnmDefaultPrefix("Rgn")
  574. #    #
  575. #    #
  576. #    #rgn.ChangeAnimation("Rgn_dth_fll","Kgt_dth_fll")
  577. #    #rgn.ChangeAnimation("Rgn_dth_fll2","Kgt_dth_fll2")
  578. #    #rgn.ChangeAnimation("Rgn_dth_c1","Kgt_dth_c1")
  579. #    #rgn.ChangeAnimation("Rgn_dth_c2","Kgt_dth_c2")
  580. #    #rgn.ChangeAnimation("Rgn_dth_c3","Kgt_dth_c3")
  581. #    #rgn.ChangeAnimation("Rgn_dth_c4","Kgt_dth_c4")
  582. #    #rgn.ChangeAnimation("Rgn_dth_c5","Kgt_dth_c5")
  583. #    #rgn.ChangeAnimation("Rgn_dth_c6","Kgt_dth_c6")
  584. #    #rgn.ChangeAnimation("Rgn_dth_c7","Ork_dth_c1")
  585. #    #rgn.ChangeAnimation("Rgn_dth_burn","Kgt_dth_burn")
  586. #    #rgn.ChangeAnimation("Rgn_dth_n01","Kgt_dth_n01")
  587. #    #rgn.ChangeAnimation("Rgn_dth_n02","Kgt_dth_n02")
  588. #    #rgn.ChangeAnimation("Rgn_dth_n03","Kgt_dth_n03")
  589. #    #rgn.ChangeAnimation("Rgn_dth_n04","Kgt_dth_n04")
  590. #    #rgn.ChangeAnimation("Rgn_dth_n05","Kgt_dth_n05")
  591. #    #rgn.ChangeAnimation("Rgn_dth_n06","Kgt_dth_n06")
  592. #    #rgn.ChangeAnimation("Rgn_dth_rock","Kgt_dth_rock")
  593. #    #rgn.ChangeAnimation("Rgn_dth_rockfront","Kgt_dth_rockfront")
  594. #    #rgn.ChangeAnimation("Rgn_dth0","Kgt_dth0")
  595. #    #
  596. #    #rgn.ChangeAnimation("Rgn_attack_chg_r_l","Kgt_attack_chg_r_l")
  597. #    #rgn.ChangeAnimation("Rgn_attack_chg_r","Kgt_attack_chg_r")
  598. #    #rgn.ChangeAnimation("Rgn_attack_chg_l","Kgt_attack_chg_l")
  599. #    #rgn.ChangeAnimation("Rgn_chg_r_l","Kgt_attack_chg_r_l")
  600. #    #rgn.ChangeAnimation("Rgn_chg_r","Kgt_attack_chg_r")
  601. #    #rgn.ChangeAnimation("Rgn_chg_l","Kgt_attack_chg_l")
  602. #    #
  603. #    #rgn.ChangeAnimation("Rgn_attack_drink","Kgt_attack_drink")
  604. #    #
  605. #    #rgn.ChangeAnimation("Rgn_hurt_f_lite","Kgt_hurt_f_lite")
  606. #    #rgn.ChangeAnimation("Rgn_hurt_f_big","Kgt_hurt_f_big")
  607. #    #rgn.ChangeAnimation("Rgn_hurt_f_head","Kgt_hurt_f_head") 
  608. #    #rgn.ChangeAnimation("Rgn_hurt_f_breast","Kgt_hurt_f_breast")
  609. #    #rgn.ChangeAnimation("Rgn_hurt_f_back","Kgt_hurt_f_back") 
  610. #    #rgn.ChangeAnimation("Rgn_hurt_f_r_arm","Kgt_hurt_f_r_arm") 
  611. #    #rgn.ChangeAnimation("Rgn_hurt_f_l_arm","Kgt_hurt_f_l_arm")
  612. #    #rgn.ChangeAnimation("Rgn_hurt_f_r_leg","Kgt_hurt_f_r_leg")
  613. #    #rgn.ChangeAnimation("Rgn_hurt_f_l_leg","Kgt_hurt_f_l_leg")
  614. #    #rgn.ChangeAnimation("Rgn_hurt_jog","Kgt_hurt_jog")  
  615. #    #rgn.ChangeAnimation("Rgn_hurt_head","Kgt_hurt_head") 
  616. #    #rgn.ChangeAnimation("Rgn_hurt_breast","Kgt_hurt_breast") 
  617. #    #rgn.ChangeAnimation("Rgn_hurt_back","Kgt_hurt_back") 
  618. #    #rgn.ChangeAnimation("Rgn_hurt_r_arm","Kgt_hurt_r_arm") 
  619. #    #rgn.ChangeAnimation("Rgn_hurt_l_arm","Kgt_hurt_l_arm") 
  620. #    #rgn.ChangeAnimation("Rgn_hurt_r_leg","Kgt_hurt_r_leg") 
  621. #    #rgn.ChangeAnimation("Rgn_hurt_l_leg","Kgt_hurt_l_leg")  
  622. #    #rgn.ChangeAnimation("Rgn_df_s_broken",   "Kgt_df_s_broken") 
  623. #    #rgn.ChangeAnimation("Rgn_sword_broken",   "Kgt_sword_broken") 
  624. #    #                     
  625. #    #rgn.ChangeAnimation("Rgn_look_around",  "Tkn_patrol1")
  626. #
  627. #
  628. #
  629. #    Bar=Bladex.GetCharType("Barbarian_N","Bar")
  630. #    Bar.SetAnmDefaultPrefix("Bar")
  631. #
  632. #
  633. #    Bar.ChangeAnimation("Bar_dth_c1","Kgt_dth_c1")
  634. #    Bar.ChangeAnimation("Bar_dth_c2","Kgt_dth_c2")
  635. #    Bar.ChangeAnimation("Bar_dth_c3","Kgt_dth_c3")
  636. #    Bar.ChangeAnimation("Bar_dth_c4","Kgt_dth_c4")
  637. #    Bar.ChangeAnimation("Bar_dth_c5","Kgt_dth_c5")
  638. #    Bar.ChangeAnimation("Bar_dth_c6","Kgt_dth_c6")
  639. #    Bar.ChangeAnimation("Bar_dth_c7","Ork_dth_c1")
  640. #    Bar.ChangeAnimation("Bar_dth_n00","Kgt_dth_n00")
  641. #    Bar.ChangeAnimation("Bar_dth_n01","Kgt_dth_n01")
  642. #    Bar.ChangeAnimation("Bar_dth_n02","Kgt_dth_n02")
  643. #    Bar.ChangeAnimation("Bar_dth_n03","Kgt_dth_n03")
  644. #    Bar.ChangeAnimation("Bar_dth_n04","Kgt_dth_n04")
  645. #    Bar.ChangeAnimation("Bar_dth_n05","Kgt_dth_n05")
  646. #    Bar.ChangeAnimation("Bar_dth_n06","Kgt_dth_n06")
  647. #    Bar.ChangeAnimation("Bar_dth_rock","Kgt_dth_rock")
  648. #    Bar.ChangeAnimation("Bar_dth_rockfront","Kgt_dth_rockfront")
  649. #    Bar.ChangeAnimation("Bar_dth_dth0","Kgt_dth_dth0")
  650. #    Bar.ChangeAnimation("Bar_dth_burn","Kgt_dth_burn")
  651. #    Bar.ChangeAnimation("Bar_tke_r_key04","Bar_tke_r_key05")
  652. #    #Bar.ChangeAnimation("Bar_1tw_l_f","Kgt_1tw_l_f")
  653. #    #Bar.ChangeAnimation("Bar_1tw_l","Kgt_1tw_l")
  654. #    #Bar.ChangeAnimation("Bar_1tw_h_f","Kgt_1tw_h_f")
  655. #    #Bar.ChangeAnimation("Bar_1tw_h","Bar_1tw_h_f")
  656. #    Bar.ChangeAnimation("Bar_eat00","Kgt_eat00")
  657. #    Bar.ChangeAnimation("Bar_attack_drink","Kgt_attack_drink")
  658. #    Bar.ChangeAnimation("Bar_pulsador","Kgt_pulsador")
  659. #    Bar.ChangeAnimation("Bar_chg_r","Bar_attack_chg_r")
  660. #    Bar.ChangeAnimation("Bar_chg_l","Bar_attack_chg_l")
  661. #    Bar.ChangeAnimation("Bar_chg_r_l","Bar_attack_chg_r_l")
  662. #
  663. #
  664. #
  665. #    amz=Bladex.GetCharType("Amazon_N","Amz_N")
  666. #    amz.SetAnmDefaultPrefix("Amz")
  667. #
  668. #    amz.ChangeAnimation("Amz_drp_l","Kgt_drp_l")
  669. #
  670. #     
  671. #    #amz.ChangeAnimation("Amz_hurt_head","Kgt_hurt_f_head") 
  672. #    #amz.ChangeAnimation("Amz_hurt_breast","Kgt_hurt_f_breast") 
  673. #    #amz.ChangeAnimation("Amz_hurt_back","Kgt_hurt_f_back") 
  674. #    #amz.ChangeAnimation("Amz_hurt_r_arm","Kgt_hurt_f_r_arm") 
  675. #    #amz.ChangeAnimation("Amz_hurt_l_arm","Kgt_hurt_f_l_arm") 
  676. #    #amz.ChangeAnimation("Amz_hurt_r_leg","Kgt_hurt_f_r_leg") 
  677. #    #amz.ChangeAnimation("Amz_hurt_l_leg","Kgt_hurt_f_l_leg") 
  678. #    #amz.ChangeAnimation("Amz_hurt_lite","Kgt_hurt_f_lite") 
  679. #    #amz.ChangeAnimation("Amz_hurt_big","Kgt_hurt_f_big") 
  680. #
  681. #
  682. #    amz.ChangeAnimation("Amz_attack_drink", "Kgt_attack_drink")
  683. #    #amz.ChangeAnimation("Amz_drink", "Kgt_drink")
  684. #    amz.ChangeAnimation("Amz_dth_fll","Kgt_dth_fll")
  685. #    amz.ChangeAnimation("Amz_dth_fll2","Kgt_dth_fll2")
  686. #    amz.ChangeAnimation("Amz_dth_c1","Kgt_dth_c1")
  687. #    amz.ChangeAnimation("Amz_dth_c2","Kgt_dth_c2")
  688. #    amz.ChangeAnimation("Amz_dth_c3","Kgt_dth_c3")
  689. #    amz.ChangeAnimation("Amz_dth_c4","Kgt_dth_c4")
  690. #    amz.ChangeAnimation("Amz_dth_c5","Kgt_dth_c5")
  691. #    amz.ChangeAnimation("Amz_dth_c6","Kgt_dth_c6")
  692. #    amz.ChangeAnimation("Amz_dth_c7","Ork_dth_c1")
  693. #    amz.ChangeAnimation("Amz_dth_burn","Kgt_dth_burn")
  694. #    amz.ChangeAnimation("Amz_dth_n01","Kgt_dth_n00")
  695. #    amz.ChangeAnimation("Amz_dth_n01","Kgt_dth_n01")
  696. #    amz.ChangeAnimation("Amz_dth_n02","Kgt_dth_n02")
  697. #    amz.ChangeAnimation("Amz_dth_n03","Kgt_dth_n03")
  698. #    amz.ChangeAnimation("Amz_dth_n04","Kgt_dth_n04")
  699. #    amz.ChangeAnimation("Amz_dth_n05","Kgt_dth_n05")
  700. #    amz.ChangeAnimation("Amz_dth_n06","Kgt_dth_n06")
  701. #    amz.ChangeAnimation("Amz_dth_rock","Kgt_dth_rock")
  702. #    amz.ChangeAnimation("Amz_dth_rockfront","Kgt_dth_rockfront")
  703. #    amz.ChangeAnimation("Amz_dth0","Kgt_dth0")
  704. #
  705. #    amz.ChangeAnimation("Amz_tke_r_01","Kgt_tke_r_01")
  706. #    amz.ChangeAnimation("Amz_tke_r_02","Kgt_tke_r_02")
  707. #    amz.ChangeAnimation("Amz_tke_r_03","Kgt_tke_r_03")
  708. #    amz.ChangeAnimation("Amz_tke_r_04","Kgt_tke_r_04")
  709. #    amz.ChangeAnimation("Amz_tke_r_05","Kgt_tke_r_05")
  710. #
  711. #    amz.ChangeAnimation("Amz_tke_r_key04","Kgt_tke_r_key04")
  712. #    amz.ChangeAnimation("Amz_tke_r_key01","Kgt_tke_r_key01")
  713. #    amz.ChangeAnimation("Amz_tke_r_key02","Kgt_tke_r_key02")
  714. #    amz.ChangeAnimation("Amz_tke_r_key03","Kgt_tke_r_key03")
  715. #    amz.ChangeAnimation("Amz_tke_r_key05","Kgt_tke_r_key05")
  716. #    amz.ChangeAnimation("Amz_tke_r_key00","Kgt_tke_r_key00")
  717. #
  718. #    amz.ChangeAnimation("Amz_attack_chg_r_l","Kgt_attack_chg_r_l")
  719. #    amz.ChangeAnimation("Amz_attack_chg_r","Kgt_attack_chg_r")
  720. #    amz.ChangeAnimation("Amz_chg_r_l","Kgt_attack_chg_r_l")
  721. #    amz.ChangeAnimation("Amz_chg_r","Kgt_attack_chg_r")
  722. #    amz.ChangeAnimation("Amz_chg_l","Amz_attack_chg_l")
  723. #
  724. #    amz.ChangeAnimation("Amz_drink","Kgt_drink")
  725. #    amz.ChangeAnimation("Amz_attack_drink","Kgt_attack_drink")
  726. #    amz.ChangeAnimation("Amz_eat00","Kgt_eat00")
  727. #    amz.ChangeAnimation("Amz_gulp00", "Kgt_gulp") 
  728. #    amz.ChangeAnimation("Amz_key","Kgt_key")
  729. #    amz.ChangeAnimation("Amz_lvr_u", "Kgt_lvr_u")
  730. #    amz.ChangeAnimation("Amz_lvr_d", "Kgt_lvr_d")
  731. #    amz.ChangeAnimation("Amz_pulsador", "Kgt_pulsador")
  732. #
  733. #    amz.ChangeAnimation("Amz_fire0","Kgt_fire0")
  734. #    amz.ChangeAnimation("Amz_fire1","Kgt_fire1")
  735. #    amz.ChangeAnimation("Amz_fire2","Kgt_fire2")
  736. #    amz.ChangeAnimation("Amz_fire3","Kgt_fire3")
  737. #    amz.ChangeAnimation("Amz_fire_g","Kgt_fire_g")
  738. #
  739. #    amz.ChangeAnimation("Amz_df_s_broken","Kgt_df_s_broken")
  740. #    amz.ChangeAnimation("Amz_sword_broken","Kgt_sword_broken") 
  741. #
  742. #
  743. #    #amz.ChangeAnimation("Amz_1tw_h","Amz_1tw_h_f")
  744. #    #amz.ChangeAnimation("Amz_1tw_l","Kgt_1tw_l_f")
  745. #    #amz.ChangeAnimation("Amz_1tw_l_f","Kgt_1tw_l_f")
  746. #
  747. #
  748. #
  749. #
  750. #
  751. #
  752. #
  753. #    Dwf=Bladex.GetCharType("Dwarf_N","Dwf")
  754. #    Dwf.SetAnmDefaultPrefix("Dwf")
  755. #
  756. #    Dwf.ChangeAnimation("Dwf_act01","Bar_act01")
  757. #    Dwf.ChangeAnimation("Dwf_r_f","Bar_r_f")
  758. #    Dwf.ChangeAnimation("Dwf_dth_c2","Kgt_dth_c2")
  759. #    Dwf.ChangeAnimation("Dwf_dth_c3","Kgt_dth_c3")
  760. #    Dwf.ChangeAnimation("Dwf_dth_c4","Kgt_dth_c4")
  761. #    Dwf.ChangeAnimation("Dwf_dth_c5","Kgt_dth_c5")
  762. #    Dwf.ChangeAnimation("Dwf_dth_c6","Kgt_dth_c6")
  763. #    Dwf.ChangeAnimation("Dwf_dth_c7","Ork_dth_c1")
  764. #    Dwf.ChangeAnimation("Dwf_dth_n04","Kgt_dth_n04")
  765. #    Dwf.ChangeAnimation("Dwf_dth_n05","Kgt_dth_n05")
  766. #    Dwf.ChangeAnimation("Dwf_dth_n06","Kgt_dth_n06")
  767. #    Dwf.ChangeAnimation("Dwf_dth_burn","Kgt_dth_burn")
  768. #    Dwf.ChangeAnimation("Dwf_dth_rock","Kgt_dth_rock")
  769. #    Dwf.ChangeAnimation("Dwf_dth_rockfront","Kgt_dth_rockfront")
  770. #    Dwf.ChangeAnimation("Dwf_dth0","Kgt_dth0")
  771. #    #Dwf.ChangeAnimation("Dwf_1tw_h_f","Kgt_1tw_h_f")
  772. #    Dwf.ChangeAnimation("Dwf_attack_drink","Kgt_attack_drink")
  773. #
  774. #
  775. #
  776. #    Cos=Bladex.GetCharType("Cos","Cos")
  777. #    Cos.ChangeAnimation("Cos_clmb_low_1h","Cos_clmb_low_no")
  778. #    Cos.ChangeAnimation("Cos_clmb_medlow_1h","Cos_clmb_medlow_no")
  779. #    Cos.ChangeAnimation("Cos_clmb_medium_1h","Cos_clmb_medium_no")
  780. #    Cos.ChangeAnimation("Cos_clmb_high_1h","Cos_clmb_high_no")
  781. #    Cos.ChangeAnimation("Cos_alarm01","Cos_alarm")
  782. #
  783. #    Spd=Bladex.GetCharType("Spidersmall","Spd")
  784. #    Spd.ChangeAnimation("Spd_clmb_low_1h","Spd_clmb_low_no")
  785. #    Spd.ChangeAnimation("Spd_clmb_medlow_1h","Spd_clmb_medlow_no")
  786. #    Spd.ChangeAnimation("Spd_clmb_medium_1h","Spd_clmb_medium_no")
  787. #    Spd.ChangeAnimation("Spd_clmb_high_1h","Spd_clmb_high_no")
  788. #    Spd.ChangeAnimation("Spd_jmp0_no","Spd_jmp0_1h")
  789. #    Spd.ChangeAnimation("Spd_jmp1_no","Spd_jmp1_1h")
  790. #    Spd.ChangeAnimation("Spd_jmp2_no","Spd_jmp2_1h")
  791. #    Spd.ChangeAnimation("Spd_jmp3_no","Spd_jmp3_1h")
  792. #    Spd.ChangeAnimation("Spd_jmp4_no","Spd_jmp4_1h")
  793. #    Spd.ChangeAnimation("Spd_rlx_1h","Spd_rlx_no")
  794. #    Spd.ChangeAnimation("Spd_jog_1h","Spd_jog_no")
  795. #    Spd.ChangeAnimation("Spd_wbk_1h","Spd_wbk_no")
  796. #
  797. #
  798. #
  799. #
  800. #
  801. #
  802. #
  803. #
  804.     Zkn=Bladex.GetCharType("Knight_Zombie","Zkn")
  805.     Zkn.SetAnmDefaultPrefix("Lch")
  806. #
  807. #    # hurts
  808. #    Zkn.ChangeAnimation("Lch_df_01",        "Lch_hurt_f_lite") 
  809. #    Zkn.ChangeAnimation("Lch_df_02",        "Lch_hurt_big2") 
  810. #    Zkn.ChangeAnimation("Lch_hurt_f_lite",  "Lch_hurt_f_lite") 
  811. #    Zkn.ChangeAnimation("Lch_hurt_f_big",   "Lch_hurt_f_big") 
  812. #    Zkn.ChangeAnimation("Lch_hurt_f_head",  "Lch_hurt_f_big") 
  813. #    Zkn.ChangeAnimation("Lch_hurt_f_breast","Lch_hurt_f_lite") 
  814. #    Zkn.ChangeAnimation("Lch_hurt_f_back",  "Lch_hurt_f_lite") 
  815. #    Zkn.ChangeAnimation("Lch_hurt_f_r_arm", "Lch_hurt_f_lite") 
  816. #    Zkn.ChangeAnimation("Lch_hurt_f_l_arm", "Lch_hurt_f_lite") 
  817. #    Zkn.ChangeAnimation("Lch_hurt_f_r_leg", "Lch_hurt_f_lite") 
  818. #    Zkn.ChangeAnimation("Lch_hurt_f_l_leg", "Lch_hurt_f_lite") 
  819. #    Zkn.ChangeAnimation("Lch_hurt_jog",     "Lch_hurt_big2") 
  820. #    Zkn.ChangeAnimation("Lch_hurt_head",    "Lch_hurt_big") 
  821. #    Zkn.ChangeAnimation("Lch_hurt_breast",  "Lch_hurt_big") 
  822. #    Zkn.ChangeAnimation("Lch_hurt_back",    "Lch_hurt_big") 
  823. #    Zkn.ChangeAnimation("Lch_hurt_r_arm",   "Lch_hurt_lite") 
  824. #    Zkn.ChangeAnimation("Lch_hurt_l_arm",   "Lch_hurt_lite") 
  825. #    Zkn.ChangeAnimation("Lch_hurt_r_leg",   "Lch_hurt_lite") 
  826. #    Zkn.ChangeAnimation("Lch_hurt_l_leg",   "Lch_hurt_lite") 
  827. #
  828. #    # deaths 
  829. #
  830. #    Zkn.ChangeAnimation("Lch_dth_fll","Kgt_dth_fll")
  831. #    Zkn.ChangeAnimation("Lch_dth_fll2","Kgt_dth_fll2")
  832. #    Zkn.ChangeAnimation("Lch_dth_c1","Kgt_dth_c1")
  833. #    Zkn.ChangeAnimation("Lch_dth_c2","Kgt_dth_c2")
  834. #    Zkn.ChangeAnimation("Lch_dth_c3","Kgt_dth_c3")
  835. #    Zkn.ChangeAnimation("Lch_dth_c4","Kgt_dth_c4")
  836. #    Zkn.ChangeAnimation("Lch_dth_c5","Kgt_dth_c5")
  837. #    Zkn.ChangeAnimation("Lch_dth_c6","Kgt_dth_c6")
  838. #    Zkn.ChangeAnimation("Lch_dth_c7","Ork_dth_c1")
  839. #    Zkn.ChangeAnimation("Lch_dth_burn","Kgt_dth_burn")
  840. #    Zkn.ChangeAnimation("Lch_dth_n01","Kgt_dth_n01")
  841. #    Zkn.ChangeAnimation("Lch_dth_n02","Kgt_dth_n02")
  842. #    Zkn.ChangeAnimation("Lch_dth_n03","Kgt_dth_n03")
  843. #    Zkn.ChangeAnimation("Lch_dth_n04","Kgt_dth_n04")
  844. #    Zkn.ChangeAnimation("Lch_dth_n05","Kgt_dth_n05")
  845. #    Zkn.ChangeAnimation("Lch_dth_n06","Kgt_dth_n06")
  846. #    Zkn.ChangeAnimation("Lch_dth_rock","Kgt_dth_rock")
  847. #    Zkn.ChangeAnimation("Lch_dth_rockfront","Kgt_dth_rockfront")
  848. #    Zkn.ChangeAnimation("Lch_dth0","Kgt_dth0")
  849. #
  850. #
  851. #
  852. #    Lch=Bladex.GetCharType("Lich","Lch")
  853. #    Lch.SetAnmDefaultPrefix("Lch")
  854. #
  855. #    # hurts
  856. #    Lch.ChangeAnimation("Lch_df_01",        "Lch_hurt_lite") 
  857. #    Lch.ChangeAnimation("Lch_df_02",        "Lch_hurt_big2") 
  858. #    Lch.ChangeAnimation("Lch_hurt_f_lite",  "Lch_hurt_lite") 
  859. #    Lch.ChangeAnimation("Lch_hurt_f_breast","Lch_hurt_big") 
  860. #    Lch.ChangeAnimation("Lch_hurt_f_back",  "Lch_hurt_lite") 
  861. #    Lch.ChangeAnimation("Lch_hurt_f_r_arm", "Lch_hurt_lite") 
  862. #    Lch.ChangeAnimation("Lch_hurt_f_l_arm", "Lch_hurt_lite") 
  863. #    Lch.ChangeAnimation("Lch_hurt_f_r_leg", "Lch_hurt_lite") 
  864. #    Lch.ChangeAnimation("Lch_hurt_f_l_leg", "Lch_hurt_lite") 
  865. #    Lch.ChangeAnimation("Lch_hurt_jog",     "Lch_hurt_big2") 
  866. #    Lch.ChangeAnimation("Lch_hurt_head",    "Lch_hurt_big") 
  867. #    Lch.ChangeAnimation("Lch_hurt_breast",  "Lch_hurt_big") 
  868. #    Lch.ChangeAnimation("Lch_hurt_back",    "Lch_hurt_big") 
  869. #    Lch.ChangeAnimation("Lch_hurt_r_arm",   "Lch_hurt_lite") 
  870. #    Lch.ChangeAnimation("Lch_hurt_l_arm",   "Lch_hurt_lite") 
  871. #    Lch.ChangeAnimation("Lch_hurt_r_leg",   "Lch_hurt_lite") 
  872. #    Lch.ChangeAnimation("Lch_hurt_l_leg",   "Lch_hurt_lite") 
  873. #
  874. #
  875. #    Lch.ChangeAnimation("Lch_dth_c1","Lch_dth_c1")
  876. #    Lch.ChangeAnimation("Lch_dth_c2","Lch_dth_c2")
  877. #    Lch.ChangeAnimation("Lch_dth_c3","Lch_dth_c3")
  878. #    Lch.ChangeAnimation("Lch_dth_c4","Lch_dth_c4")
  879. #    Lch.ChangeAnimation("Lch_dth_c5","Lch_dth_c5")
  880. #    Lch.ChangeAnimation("Lch_dth_c6","Lch_dth_c6")
  881. #    Lch.ChangeAnimation("Lch_dth_c7","Lch_dth_c1")
  882. #    Lch.ChangeAnimation("Lch_dth_n01","Lch_dth_n01")
  883. #    Lch.ChangeAnimation("Lch_dth_n02","Lch_dth_n02")
  884. #    Lch.ChangeAnimation("Lch_dth_n03","Lch_dth_n03")
  885. #    Lch.ChangeAnimation("Lch_dth_n04","Lch_dth_n04")
  886. #    Lch.ChangeAnimation("Lch_dth_n05","Lch_dth_n05")
  887. #    Lch.ChangeAnimation("Lch_dth_n06","Lch_dth_n06")
  888. #    Lch.ChangeAnimation("Lch_dth0","Lch_dth0")
  889. #
  890. #
  891. #
  892. #
  893. #
  894. #
  895. #
  896. #
  897. #
  898. #
  899. #    ########TROLL##################
  900. #
  901. #
  902. #
  903. #
  904. #    Trl=Bladex.GetCharType("Troll_Dark","Trl_dk")
  905. #    Trl.SetAnmDefaultPrefix("Trl")
  906. #
  907. #    Trl.ChangeAnimation("Trl_hurt_f_lite",  "Trl_hurt_l_arm")  
  908. #    Trl.ChangeAnimation("Trl_hurt_f_big",   "Trl_hurt_big")   
  909. #    Trl.ChangeAnimation("Trl_hurt_f_head",  "Trl_hurt_breast")  
  910. #    Trl.ChangeAnimation("Trl_hurt_f_breast","Trl_hurt_breast")
  911. #    Trl.ChangeAnimation("Trl_hurt_f_back",  "Trl_hurt_back")  
  912. #    Trl.ChangeAnimation("Trl_hurt_f_r_arm", "Trl_hurt_r_arm") 
  913. #    Trl.ChangeAnimation("Trl_hurt_f_l_arm", "Trl_hurt_l_arm") 
  914. #    Trl.ChangeAnimation("Trl_hurt_f_r_leg", "Trl_hurt_r_leg") 
  915. #    Trl.ChangeAnimation("Trl_hurt_f_l_leg", "Trl_hurt_l_leg")  
  916. #    Trl.ChangeAnimation("Trl_hurt_head",    "Trl_hurt_breast")
  917. #
  918. #
  919. #
  920. #
  921. #
  922. #
  923. #
  924. #
  925. #
  926. #    # hurts
  927. #
  928. #
  929. #
  930. #
  931. #
  932. #    #####XAPUSA DE LOS ENANOS##########
  933. #
  934. #
  935. #    Dwf=Bladex.GetCharType("Enano1","Dwf")
  936. #    Dwf.SetAnmDefaultPrefix("Dwf")
  937. #
  938. #    Dwf.ChangeAnimation("Dwf_act01","Bar_act01")
  939. #    Dwf.ChangeAnimation("Dwf_lvr_u","Bar_lvr_u")
  940. #    Dwf.ChangeAnimation("Dwf_r_f","Bar_r_f")
  941. #    Dwf.ChangeAnimation("Dwf_fire0","Bar_fire0")
  942. #    Dwf.ChangeAnimation("Dwf_fire1","Bar_fire1")
  943. #    Dwf.ChangeAnimation("Dwf_fire2","Bar_fire2")
  944. #    Dwf.ChangeAnimation("Dwf_fire3","Bar_fire3")
  945. #    Dwf.ChangeAnimation("Dwf_fire_g","Bar_fire_g")
  946. #    Dwf.ChangeAnimation("Dwf_dth_c2","Kgt_dth_c2")
  947. #    Dwf.ChangeAnimation("Dwf_dth_c3","Kgt_dth_c3")
  948. #    Dwf.ChangeAnimation("Dwf_dth_c4","Kgt_dth_c4")
  949. #    Dwf.ChangeAnimation("Dwf_dth_c5","Kgt_dth_c5")
  950. #    Dwf.ChangeAnimation("Dwf_dth_c6","Kgt_dth_c6")
  951. #    Dwf.ChangeAnimation("Dwf_dth_c7","Ork_dth_c1")
  952. #    Dwf.ChangeAnimation("Dwf_dth_n04","Kgt_dth_n04")
  953. #    Dwf.ChangeAnimation("Dwf_dth_n05","Kgt_dth_n05")
  954. #    Dwf.ChangeAnimation("Dwf_dth_n06","Kgt_dth_n06")
  955. #    Dwf.ChangeAnimation("Dwf_dth_burn","Kgt_dth_burn")
  956. #    Dwf.ChangeAnimation("Dwf_dth_rock","Kgt_dth_rock")
  957. #    Dwf.ChangeAnimation("Dwf_dth_rockfront","Kgt_dth_rockfront")
  958. #    Dwf.ChangeAnimation("Dwf_dth0","Kgt_dth0")
  959. #    Dwf.ChangeAnimation("Dwf_dth_burn","Kgt_dth_burn")
  960. #    #Dwf.ChangeAnimation("Dwf_1tw_h_f","Kgt_1tw_h_f")
  961. #    Dwf.ChangeAnimation("Dwf_attack_drink","Kgt_attack_drink")
  962. #    Dwf.ChangeAnimation("Dwf_pulsador","Kgt_pulsador")
  963. #    Dwf.ChangeAnimation("Dwf_fire1","Kgt_fire1")
  964. #    Dwf.ChangeAnimation("Dwf_fire2","Kgt_fire2")
  965. #    Dwf.ChangeAnimation("Dwf_fire3","Kgt_fire3")
  966. #
  967. #
  968. #
  969. #    Dwf=Bladex.GetCharType("Enano2","Dwf")
  970. #    Dwf.SetAnmDefaultPrefix("Dwf")
  971. #
  972. #    Dwf.ChangeAnimation("Dwf_act01","Bar_act01")
  973. #    Dwf.ChangeAnimation("Dwf_lvr_u","Bar_lvr_u")
  974. #    Dwf.ChangeAnimation("Dwf_r_f","Bar_r_f")
  975. #    Dwf.ChangeAnimation("Dwf_fire0","Bar_fire0")
  976. #    Dwf.ChangeAnimation("Dwf_fire1","Bar_fire1")
  977. #    Dwf.ChangeAnimation("Dwf_fire2","Bar_fire2")
  978. #    Dwf.ChangeAnimation("Dwf_fire3","Bar_fire3")
  979. #    Dwf.ChangeAnimation("Dwf_fire_g","Bar_fire_g")
  980. #    Dwf.ChangeAnimation("Dwf_dth_c2","Kgt_dth_c2")
  981. #    Dwf.ChangeAnimation("Dwf_dth_c3","Kgt_dth_c3")
  982. #    Dwf.ChangeAnimation("Dwf_dth_c4","Kgt_dth_c4")
  983. #    Dwf.ChangeAnimation("Dwf_dth_c5","Kgt_dth_c5")
  984. #    Dwf.ChangeAnimation("Dwf_dth_c6","Kgt_dth_c6")
  985. #    Dwf.ChangeAnimation("Dwf_dth_c7","Ork_dth_c1")
  986. #    Dwf.ChangeAnimation("Dwf_dth_n04","Kgt_dth_n04")
  987. #    Dwf.ChangeAnimation("Dwf_dth_n05","Kgt_dth_n05")
  988. #    Dwf.ChangeAnimation("Dwf_dth_n06","Kgt_dth_n06")
  989. #    Dwf.ChangeAnimation("Dwf_dth_burn","Kgt_dth_burn")
  990. #    Dwf.ChangeAnimation("Dwf_dth_rock","Kgt_dth_rock")
  991. #    Dwf.ChangeAnimation("Dwf_dth_rockfront","Kgt_dth_rockfront")
  992. #    Dwf.ChangeAnimation("Dwf_dth0","Kgt_dth0")
  993. #    Dwf.ChangeAnimation("Dwf_dth_burn","Kgt_dth_burn")
  994. #    #Dwf.ChangeAnimation("Dwf_1tw_h_f","Kgt_1tw_h_f")
  995. #    Dwf.ChangeAnimation("Dwf_attack_drink","Kgt_attack_drink")
  996. #    Dwf.ChangeAnimation("Dwf_pulsador","Kgt_pulsador")
  997. #    Dwf.ChangeAnimation("Dwf_fire1","Kgt_fire1")
  998. #    Dwf.ChangeAnimation("Dwf_fire2","Kgt_fire2")
  999. #    Dwf.ChangeAnimation("Dwf_fire3","Kgt_fire3")
  1000. #
  1001. #
  1002. #    Glm=Bladex.GetCharType("Golem_stone","Glm")
  1003. #    Glm.SetAnmDefaultPrefix("Glm")
  1004. #    Glm.ChangeAnimation("Glm_hurt_f_big",   "Glm_hurt_big") 
  1005. #
  1006. #    Glm=Bladex.GetCharType("Golem_clay","Glm")
  1007. #    Glm.SetAnmDefaultPrefix("Glm")
  1008. #    Glm.ChangeAnimation("Glm_hurt_f_big",   "Glm_hurt_big") 
  1009. #
  1010. #    Glm=Bladex.GetCharType("Golem_lava","Glm")
  1011. #    Glm.SetAnmDefaultPrefix("Glm")
  1012. #    Glm.ChangeAnimation("Glm_hurt_f_big",   "Glm_hurt_big") 
  1013. #     
  1014. #    Glm=Bladex.GetCharType("Golem_metal","Glm")
  1015. #    Glm.SetAnmDefaultPrefix("Glm")
  1016. #    Glm.ChangeAnimation("Glm_hurt_f_big",   "Glm_hurt_big")
  1017. #
  1018. #
  1019. #
  1020. #
  1021. #    Kgt=Bladex.GetCharType("Knight_N","Kgt")
  1022. #    Kgt.SetAnmDefaultPrefix("Kgt")
  1023. #    Kgt.ChangeAnimation("Kgt_chg_r_l",   "Kgt_attack_chg_r_l")
  1024. #    Kgt.ChangeAnimation("Kgt_chg_r",   "Kgt_attack_chg_r")
  1025. #    Kgt.ChangeAnimation("Kgt_chg_l",   "Kgt_attack_chg_l")
  1026. #    Kgt.ChangeAnimation("Kgt_dth_c7","Ork_dth_c1")
  1027. #    Kgt.ChangeAnimation("Kgt_gulp00","Kgt_gulp")
  1028. #
  1029. #
  1030. #    """
  1031. #    # Death animations
  1032. #    "Glm_dth0"
  1033. #    "Glm_dth_c1"
  1034. #    "Glm_dth0"
  1035. #    "Glm_dth0"
  1036. #    "Glm_dth0"
  1037. #    "Glm_dth0"
  1038. #
  1039. #    # Blocking/Hurt animations
  1040. #    "df_01_2w"
  1041. #    "df_01_axe"
  1042. #    "df_01_spear"
  1043. #    "df_01"
  1044. #    "df_02_2w"
  1045. #    "df_02_axe"
  1046. #    "df_02_spear"
  1047. #    "df_02"
  1048. #    "hurt_f_lite"
  1049. #    "hurt_f_big"
  1050. #    "hurt_f_head"
  1051. #    "hurt_f_breast"
  1052. #    "hurt_f_back"
  1053. #    "hurt_f_r_arm"
  1054. #    "hurt_f_l_arm"
  1055. #    "hurt_f_r_leg"
  1056. #    "hurt_f_l_leg"
  1057. #    "hurt_jog"
  1058. #    "hurt_head"
  1059. #    "hurt_breast"
  1060. #    "hurt_back"
  1061. #    "hurt_r_arm"
  1062. #    "hurt_l_arm"
  1063. #    "hurt_r_leg"
  1064. #    "hurt_l_leg"
  1065. #    """