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Text File | 2000-10-27 | 48.1 KB | 1,065 lines |
-
-
- def Init():
- import Bladex
- #
- # Some genreic watchanimations .
- # I didn't knonw were to put them , so here they are ...
- #
- Bladex.AddWatchAnim("agony01")
- Bladex.AddWatchAnim("agony02")
- Bladex.AddWatchAnim("rlx")
- Bladex.AddWatchAnim("rlx_1h")
- Bladex.AddWatchAnim("rlx_2h")
- Bladex.AddWatchAnim("rlx_no")
- Bladex.AddWatchAnim("rlx_b")
- Bladex.AddWatchAnim("rlx_s")
- Bladex.AddWatchAnim("rlx_01")
- Bladex.AddWatchAnim("rlx_02")
- Bladex.AddWatchAnim("dth_sleep")
- Bladex.AddWatchAnim("sleep")
- Bladex.AddWatchAnim("sleep2")
- Bladex.AddWatchAnim("sleep_hit")
- Bladex.AddWatchAnim("sleep_d")
- Bladex.AddWatchAnim("sleep_wall")
-
-
-
- # #
- # # Make the specific overwritings
- # #
- # # When the first animation should be launch ,
- # # it will replaced with the second one
- # # NOT upper-lower case sensitive
- # # For example :
- # # kgt.ChangeAnimation("Kgt_SNK_1H","Kgt_wlk_1h")
- #
- #
- #
- #
- #
- #
- # #
- # # Share animations
- # #
- #
- # """
- # VERSIONES VIEJAS
- # Bladex.ShareAllAnimations("Barbarian_living_dead","Knight_N") # No existe !!! Quitar ?
- # Bladex.ShareAllAnimations("Copperson","Knight_N") # No existe !!! Quitar ?
- # Bladex.ShareAllAnimations("Buggy","Knight_N") # No existe !!! Quitar ?
- # Bladex.ShareAllAnimations("ShirGurak","Knight_N") # No existe !!! Quitar ?
- # #Bladex.ShareAllAnimations("Skeleton_burning","Knight_N") # No existe !!! Quitar ?
- # #Bladex.ShareAllAnimations("Snake_monk","Knight_N") # No existe !!! Quitar ?
- # Bladex.ShareAllAnimations("Dasakar","Knight_N") # No existe !!! Quitar ?
- # #Bladex.ShareAllAnimations("Knight_living_dead","Knight_N") # No existe !!! Quitar ?
- # Bladex.ShareAllAnimations("Knight_2A0","Knight_N") # No existe !!! Quitar ?
- # #Bladex.ShareAllAnimations("ChaosKnight","Knight_N") #Me dijeron que no era asi
- #
- # Bladex.ShareAllAnimations("Golem_clay","Troll_Dark") # No existe !!! Quitar ?
- # Bladex.ShareAllAnimations("Minotaur_chief","Troll_Dark") # No existe !!! Quitar ?
- # """
- #
- #
- #
- # # Non Playing Races
- # pr1=Bladex.GetCharType("Prisoner_1","Prs_1")
- # pr3=Bladex.GetCharType("Prisoner_3","Prs_3")
- # pr5=Bladex.GetCharType("Prisoner_5","Prs_5")
- # pr6=Bladex.GetCharType("Prisoner_6","Prs_6")
- #
- #
- #
- # Min=Bladex.GetCharType("Minotaur","Min")
- # Min.SetAnmDefaultPrefix("Min")
- # Min.ChangeAnimation("Min_hurt_f_lite", "Min_hurt_lite")
- # Min.ChangeAnimation("Min_hurt_f_big", "Min_hurt_big")
- # Min.ChangeAnimation("Min_hurt_f_head", "Min_hurt_big")
- # Min.ChangeAnimation("Min_hurt_f_breast","Min_hurt_lite")
- # Min.ChangeAnimation("Min_hurt_f_back", "Min_hurt_lite")
- # Min.ChangeAnimation("Min_hurt_f_r_arm", "Min_hurt_lite")
- # Min.ChangeAnimation("Min_hurt_f_l_arm", "Min_hurt_lite")
- # Min.ChangeAnimation("Min_hurt_f_r_leg", "Min_hurt_lite")
- # Min.ChangeAnimation("Min_hurt_f_l_leg", "Min_hurt_lite")
- # Min.ChangeAnimation("Min_hurt_jog", "Min_hurt_lite")
- # Min.ChangeAnimation("Min_hurt_head", "Min_hurt_lite")
- # Min.ChangeAnimation("Min_hurt_breast", "Min_hurt_lite")
- # Min.ChangeAnimation("Min_hurt_back", "Min_hurt_lite")
- # Min.ChangeAnimation("Min_hurt_r_arm", "Min_hurt_lite")
- # Min.ChangeAnimation("Min_hurt_l_arm", "Min_hurt_lite")
- # Min.ChangeAnimation("Min_hurt_r_leg", "Min_hurt_lite")
- # Min.ChangeAnimation("Min_hurt_l_leg", "Min_hurt_lite")
- #
- #
- #
- # #PruebaKK
- # Min.ChangeAnimation("Min_df_s_broken", "Min_hurt_big")
- # Min.ChangeAnimation("Min_df_01", "Min_hurt_big")
- # Min.ChangeAnimation("Min_df_02", "Min_hurt_big")
- # Min.ChangeAnimation("Min_shield", "Min_hurt_big")
- #
- # Slm=Bladex.GetCharType("Salamander","Slm")
- # Slm.SetAnmDefaultPrefix("Slm")
- # Slm.ChangeAnimation("Slm_hurt_lite", "Slm_hurt_f_lite")
- # Slm.ChangeAnimation("Slm_hurt_big", "Slm_hurt_f_big")
- # Slm.ChangeAnimation("Slm_hurt_f_head", "Slm_hurt_f_big")
- # Slm.ChangeAnimation("Slm_hurt_f_breast","Slm_hurt_f_lite")
- # Slm.ChangeAnimation("Slm_hurt_f_back", "Slm_hurt_f_lite")
- # Slm.ChangeAnimation("Slm_hurt_f_r_arm", "Slm_hurt_f_lite")
- # Slm.ChangeAnimation("Slm_hurt_f_l_arm", "Slm_hurt_f_lite")
- # Slm.ChangeAnimation("Slm_hurt_f_r_leg", "Slm_hurt_f_lite")
- # Slm.ChangeAnimation("Slm_hurt_f_l_leg", "Slm_hurt_f_lite")
- # Slm.ChangeAnimation("Slm_hurt_jog", "Slm_hurt_f_lite")
- # Slm.ChangeAnimation("Slm_hurt_head", "Slm_hurt_f_lite")
- # Slm.ChangeAnimation("Slm_hurt_breast", "Slm_hurt_f_lite")
- # Slm.ChangeAnimation("Slm_hurt_back", "Slm_hurt_f_lite")
- # Slm.ChangeAnimation("Slm_hurt_r_arm", "Slm_hurt_f_lite")
- # Slm.ChangeAnimation("Slm_hurt_l_arm", "Slm_hurt_f_lite")
- # Slm.ChangeAnimation("Slm_hurt_r_leg", "Slm_hurt_f_lite")
- # Slm.ChangeAnimation("Slm_hurt_l_leg", "Slm_hurt_f_lite")
- #
- # Vmp=Bladex.GetCharType("Vamp","Vmp")
- # Vmp.SetAnmDefaultPrefix("Vmp")
- # Vmp.ChangeAnimation("Vmp_hurt_f_lite", "Vmp_hurt_f_lite")
- # Vmp.ChangeAnimation("Vmp_hurt_f_big", "Vmp_hurt_f_big")
- # Vmp.ChangeAnimation("Vmp_hurt_f_head", "Vmp_hurt_f_big")
- # Vmp.ChangeAnimation("Vmp_hurt_f_breast","Vmp_hurt_f_lite")
- # Vmp.ChangeAnimation("Vmp_hurt_f_back", "Vmp_hurt_f_lite")
- # Vmp.ChangeAnimation("Vmp_hurt_f_r_arm", "Vmp_hurt_f_lite")
- # Vmp.ChangeAnimation("Vmp_hurt_f_l_arm", "Vmp_hurt_f_lite")
- # Vmp.ChangeAnimation("Vmp_hurt_f_r_leg", "Vmp_hurt_f_lite")
- # Vmp.ChangeAnimation("Vmp_hurt_f_l_leg", "Vmp_hurt_f_lite")
- # Vmp.ChangeAnimation("Vmp_hurt_jog", "Vmp_hurt_lite")
- # Vmp.ChangeAnimation("Vmp_hurt_head", "Vmp_hurt_big")
- # Vmp.ChangeAnimation("Vmp_hurt_breast", "Vmp_hurt_lite")
- # Vmp.ChangeAnimation("Vmp_hurt_back", "Vmp_hurt_lite")
- # Vmp.ChangeAnimation("Vmp_hurt_r_arm", "Vmp_hurt_lite")
- # Vmp.ChangeAnimation("Vmp_hurt_l_arm", "Vmp_hurt_lite")
- # Vmp.ChangeAnimation("Vmp_hurt_r_leg", "Vmp_hurt_lite")
- # Vmp.ChangeAnimation("Vmp_hurt_l_leg", "Vmp_hurt_lite")
- # Vmp.ChangeAnimation("Vmp_df_s_broken", "Kgt_df_s_broken")
- # Vmp.ChangeAnimation("Vmp_sword_broken", "Kgt_sword_broken")
- #
- #
- #
- #
- #
- # tkn=Bladex.GetCharType("Knight_Traitor","Tkn")
- # tkn.SetAnmDefaultPrefix("Tkn")
- #
- # tkn.ChangeAnimation("Tkn_dth_fll","Kgt_dth_fll")
- # tkn.ChangeAnimation("Tkn_dth_fll2","Kgt_dth_fll2")
- # tkn.ChangeAnimation("Tkn_dth_c1","Kgt_dth_c1")
- # tkn.ChangeAnimation("Tkn_dth_c2","Kgt_dth_c2")
- # tkn.ChangeAnimation("Tkn_dth_c3","Kgt_dth_c3")
- # tkn.ChangeAnimation("Tkn_dth_c4","Kgt_dth_c4")
- # tkn.ChangeAnimation("Tkn_dth_c5","Kgt_dth_c5")
- # tkn.ChangeAnimation("Tkn_dth_c6","Kgt_dth_c6")
- # tkn.ChangeAnimation("Tkn_dth_c7","Ork_dth_c1")
- # tkn.ChangeAnimation("Tkn_dth_burn","Kgt_dth_burn")
- # tkn.ChangeAnimation("Tkn_dth_n01","Kgt_dth_n01")
- # tkn.ChangeAnimation("Tkn_dth_n02","Kgt_dth_n02")
- # tkn.ChangeAnimation("Tkn_dth_n03","Kgt_dth_n03")
- # tkn.ChangeAnimation("Tkn_dth_n04","Kgt_dth_n04")
- # tkn.ChangeAnimation("Tkn_dth_n05","Kgt_dth_n05")
- # tkn.ChangeAnimation("Tkn_dth_n06","Kgt_dth_n06")
- # tkn.ChangeAnimation("Tkn_dth_rock","Kgt_dth_rock")
- # tkn.ChangeAnimation("Tkn_dth_rockfront","Kgt_dth_rockfront")
- # tkn.ChangeAnimation("Tkn_dth0","Kgt_dth0")
- #
- # tkn.ChangeAnimation("Tkn_attack_chg_r_l","Kgt_attack_chg_r_l")
- # tkn.ChangeAnimation("Tkn_attack_chg_r","Kgt_attack_chg_r")
- # tkn.ChangeAnimation("Tkn_attack_chg_l","Kgt_attack_chg_l")
- # tkn.ChangeAnimation("Tkn_chg_r_l","Kgt_attack_chg_r_l")
- # tkn.ChangeAnimation("Tkn_chg_r","Kgt_attack_chg_r")
- # tkn.ChangeAnimation("Tkn_chg_l","Kgt_attack_chg_l")
- #
- # tkn.ChangeAnimation("Tkn_attack_drink","Kgt_attack_drink")
- #
- # tkn.ChangeAnimation("Tkn_hurt_f_lite","Kgt_hurt_f_lite")
- # tkn.ChangeAnimation("Tkn_hurt_f_big","Kgt_hurt_f_big")
- # tkn.ChangeAnimation("Tkn_hurt_f_head","Kgt_hurt_f_head")
- # tkn.ChangeAnimation("Tkn_hurt_f_breast","Kgt_hurt_f_breast")
- # tkn.ChangeAnimation("Tkn_hurt_f_back","Kgt_hurt_f_back")
- # tkn.ChangeAnimation("Tkn_hurt_f_r_arm","Kgt_hurt_f_r_arm")
- # tkn.ChangeAnimation("Tkn_hurt_f_l_arm","Kgt_hurt_f_l_arm")
- # tkn.ChangeAnimation("Tkn_hurt_f_r_leg","Kgt_hurt_f_r_leg")
- # tkn.ChangeAnimation("Tkn_hurt_f_l_leg","Kgt_hurt_f_l_leg")
- # tkn.ChangeAnimation("Tkn_hurt_jog","Kgt_hurt_jog")
- # tkn.ChangeAnimation("Tkn_hurt_head","Kgt_hurt_head")
- # tkn.ChangeAnimation("Tkn_hurt_breast","Kgt_hurt_breast")
- # tkn.ChangeAnimation("Tkn_hurt_back","Kgt_hurt_back")
- # tkn.ChangeAnimation("Tkn_hurt_r_arm","Kgt_hurt_r_arm")
- # tkn.ChangeAnimation("Tkn_hurt_l_arm","Kgt_hurt_l_arm")
- # tkn.ChangeAnimation("Tkn_hurt_r_leg","Kgt_hurt_r_leg")
- # tkn.ChangeAnimation("Tkn_hurt_l_leg","Kgt_hurt_l_leg")
- # tkn.ChangeAnimation("Tkn_df_s_broken", "Kgt_df_s_broken")
- # tkn.ChangeAnimation("Tkn_sword_broken", "Kgt_sword_broken")
- #
- #
- # tkn.ChangeAnimation("Tkn_look_around", "Tkn_patrol1")
- # tkn.ChangeAnimation("Tkn_insult", "Rgn_insult")
- #
- #
- #
- #
- #
- #
- #
- #
- #
- dkn=Bladex.GetCharType("Dark_Knight","Dkn")
- dkn.SetAnmDefaultPrefix("Tkn")
- # dkn.ChangeAnimation("Tkn_dth_fll","Kgt_dth_fll")
- # dkn.ChangeAnimation("Tkn_dth_fll2","Kgt_dth_fll2")
- # dkn.ChangeAnimation("Tkn_dth_c1","Kgt_dth_c1")
- # dkn.ChangeAnimation("Tkn_dth_c2","Kgt_dth_c2")
- # dkn.ChangeAnimation("Tkn_dth_c3","Kgt_dth_c3")
- # dkn.ChangeAnimation("Tkn_dth_c4","Kgt_dth_c4")
- # dkn.ChangeAnimation("Tkn_dth_c5","Kgt_dth_c5")
- # dkn.ChangeAnimation("Tkn_dth_c6","Kgt_dth_c6")
- # dkn.ChangeAnimation("Tkn_dth_c7","Ork_dth_c1")
- # dkn.ChangeAnimation("Tkn_dth_burn","Kgt_dth_burn")
- # dkn.ChangeAnimation("Tkn_dth_n01","Kgt_dth_n01")
- # dkn.ChangeAnimation("Tkn_dth_n02","Kgt_dth_n02")
- # dkn.ChangeAnimation("Tkn_dth_n03","Kgt_dth_n03")
- # dkn.ChangeAnimation("Tkn_dth_n04","Kgt_dth_n04")
- # dkn.ChangeAnimation("Tkn_dth_n05","Kgt_dth_n05")
- # dkn.ChangeAnimation("Tkn_dth_n06","Kgt_dth_n06")
- # dkn.ChangeAnimation("Tkn_dth_rock","Kgt_dth_rock")
- # dkn.ChangeAnimation("Tkn_dth_rockfront","Kgt_dth_rockfront")
- # dkn.ChangeAnimation("Tkn_dth0","Kgt_dth0")
- #
- # dkn.ChangeAnimation("Tkn_attack_chg_r_l","Kgt_attack_chg_r_l")
- # dkn.ChangeAnimation("Tkn_attack_chg_r","Kgt_attack_chg_r")
- # dkn.ChangeAnimation("Tkn_attack_chg_l","Kgt_attack_chg_l")
- # dkn.ChangeAnimation("Tkn_chg_r_l","Kgt_attack_chg_r_l")
- # dkn.ChangeAnimation("Tkn_chg_r","Kgt_attack_chg_r")
- # dkn.ChangeAnimation("Tkn_chg_l","Kgt_attack_chg_l")
- #
- # dkn.ChangeAnimation("Tkn_attack_drink","Kgt_attack_drink")
- #
- # dkn.ChangeAnimation("Tkn_hurt_f_lite","Kgt_hurt_f_lite")
- # dkn.ChangeAnimation("Tkn_hurt_f_big","Kgt_hurt_f_big")
- # dkn.ChangeAnimation("Tkn_hurt_f_head","Kgt_hurt_f_head")
- # dkn.ChangeAnimation("Tkn_hurt_f_breast","Kgt_hurt_f_breast")
- # dkn.ChangeAnimation("Tkn_hurt_f_back","Kgt_hurt_f_back")
- # dkn.ChangeAnimation("Tkn_hurt_f_r_arm","Kgt_hurt_f_r_arm")
- # dkn.ChangeAnimation("Tkn_hurt_f_l_arm","Kgt_hurt_f_l_arm")
- # dkn.ChangeAnimation("Tkn_hurt_f_r_leg","Kgt_hurt_f_r_leg")
- # dkn.ChangeAnimation("Tkn_hurt_f_l_leg","Kgt_hurt_f_l_leg")
- # dkn.ChangeAnimation("Tkn_hurt_jog","Kgt_hurt_jog")
- # dkn.ChangeAnimation("Tkn_hurt_head","Kgt_hurt_head")
- # dkn.ChangeAnimation("Tkn_hurt_breast","Kgt_hurt_breast")
- # dkn.ChangeAnimation("Tkn_hurt_back","Kgt_hurt_back")
- # dkn.ChangeAnimation("Tkn_hurt_r_arm","Kgt_hurt_r_arm")
- # dkn.ChangeAnimation("Tkn_hurt_l_arm","Kgt_hurt_l_arm")
- # dkn.ChangeAnimation("Tkn_hurt_r_leg","Kgt_hurt_r_leg")
- # dkn.ChangeAnimation("Tkn_hurt_l_leg","Kgt_hurt_l_leg")
- # dkn.ChangeAnimation("Tkn_df_s_broken", "Kgt_df_s_broken")
- # dkn.ChangeAnimation("Tkn_sword_broken", "Kgt_sword_broken")
- #
- #
- # dkn.ChangeAnimation("Tkn_look_around", "Tkn_patrol1")
- # dkn.ChangeAnimation("Tkn_insult", "Rgn_insult")
- #
- #
- #
- #
- #
- #
- #
- # Ldm=Bladex.GetCharType("Little_Demon","Ldm")
- # Ldm.ChangeAnimation("Ldm_attack_f_s","Ldm_rlx_s")
- # Ldm.ChangeAnimation("Ldm_attack_b_s","Ldm_rlx_s")
- #
- # Ldm.ChangeAnimation("Ldm_hurt_f_head", "Ldm_hurt_f_big")
- # Ldm.ChangeAnimation("Ldm_hurt_f_breast","Ldm_hurt_f_lite")
- # Ldm.ChangeAnimation("Ldm_hurt_f_back", "Ldm_hurt_f_lite")
- # Ldm.ChangeAnimation("Ldm_hurt_f_r_arm", "Ldm_hurt_f_lite")
- # Ldm.ChangeAnimation("Ldm_hurt_f_l_arm", "Ldm_hurt_f_lite")
- # Ldm.ChangeAnimation("Ldm_hurt_f_r_leg", "Ldm_hurt_f_lite")
- # Ldm.ChangeAnimation("Ldm_hurt_f_l_leg", "Ldm_hurt_f_lite")
- # Ldm.ChangeAnimation("Ldm_hurt_jog", "Ldm_hurt_lite")
- # Ldm.ChangeAnimation("Ldm_hurt_head", "Ldm_hurt_big")
- # Ldm.ChangeAnimation("Ldm_hurt_breast", "Ldm_hurt_lite")
- # Ldm.ChangeAnimation("Ldm_hurt_back", "Ldm_hurt_lite")
- # Ldm.ChangeAnimation("Ldm_hurt_r_arm", "Ldm_hurt_lite")
- # Ldm.ChangeAnimation("Ldm_hurt_l_arm", "Ldm_hurt_lite")
- # Ldm.ChangeAnimation("Ldm_hurt_r_leg", "Ldm_hurt_lite")
- # Ldm.ChangeAnimation("Ldm_hurt_l_leg", "Ldm_hurt_lite")
- #
- # Gdm=Bladex.GetCharType("Great_Demon","Gdm")
- # Gdm.ChangeAnimation("Gdm_df_01", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_df_02", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_f_big", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_f_lite", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_lite", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_f_head", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_f_breast","Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_f_back", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_f_r_arm", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_f_l_arm", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_f_r_leg", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_f_l_leg", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_jog", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_head", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_breast", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_back", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_r_arm", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_l_arm", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_r_leg", "Gdm_hurt_big")
- # Gdm.ChangeAnimation("Gdm_hurt_l_leg", "Gdm_hurt_big")
- #
- # ork=Bladex.GetCharType("Ork","Ork")
- # ork.SetAnmDefaultPrefix("Ork")
- # # hurts
- # ork.ChangeAnimation("Ork_alarm01", "Tkn_alarm01")
- # ork.ChangeAnimation("Ork_hurt_f_breast","Ork_hurt_f_back")
- # ork.ChangeAnimation("Ork_hurt_lite", "Ork_hurt_f_lite")
- # ork.ChangeAnimation("Ork_hurt_big", "Ork_hurt_f_big")
- # ork.ChangeAnimation("Ork_hurt_head", "Ork_hurt_f_head")
- # ork.ChangeAnimation("Ork_hurt_breast", "Ork_hurt_f_back")
- # ork.ChangeAnimation("Ork_hurt_back", "Ork_hurt_f_back")
- # ork.ChangeAnimation("Ork_hurt_r_arm", "Ork_hurt_f_r_arm")
- # ork.ChangeAnimation("Ork_hurt_l_arm", "Ork_hurt_f_l_arm")
- # ork.ChangeAnimation("Ork_hurt_r_leg", "Ork_hurt_f_r_leg")
- # ork.ChangeAnimation("Ork_hurt_l_leg", "Ork_hurt_f_l_leg")
- # ork.ChangeAnimation("Ork_hurt_jog", "Ork_hurt_f_back")
- # ork.ChangeAnimation("Ork_dth_rock", "Kgt_dth_rock")
- # ork.ChangeAnimation("Ork_dth_rockfront","Kgt_dth_rockfront")
- # ork.ChangeAnimation("Ork_dth_n00","Kgt_dth_n00")
- # ork.ChangeAnimation("Ork_dth_n01","Kgt_dth_n01")
- # ork.ChangeAnimation("Ork_dth_n02","Kgt_dth_n02")
- # ork.ChangeAnimation("Ork_dth_n03","Kgt_dth_n03")
- # ork.ChangeAnimation("Ork_dth_n04","Kgt_dth_n04")
- # ork.ChangeAnimation("Ork_dth_n05","Kgt_dth_n05")
- # ork.ChangeAnimation("Ork_dth_n06","Kgt_dth_n06")
- # ork.ChangeAnimation("Ork_dth_c7","Kgt_dth_c1")
- # ork.ChangeAnimation("Ork_dth_c2","Kgt_dth_c2")
- # ork.ChangeAnimation("Ork_dth_c3","Kgt_dth_c3")
- # ork.ChangeAnimation("Ork_dth_c4","Kgt_dth_c4")
- # ork.ChangeAnimation("Ork_dth_c5","Kgt_dth_c5")
- # ork.ChangeAnimation("Ork_dth_c6","Kgt_dth_c6")
- # ork.ChangeAnimation("Ork_dth_burn","Kgt_dth_burn")
- #
- # ork.ChangeAnimation("Ork_clmb_medium_1h","Kgt_clmb_medium_1h")
- # ork.ChangeAnimation("Ork_clmb_medlow_1h","Kgt_clmb_medlow_1h")
- # ork.ChangeAnimation("Ork_clmb_high_1h","Kgt_clmb_high_1h")
- # ork.ChangeAnimation("Ork_clmb_low_1h","Kgt_clmb_low_1h")
- #
- # ork.ChangeAnimation("Ork_chg_r_l", "Kgt_attack_chg_r_l")
- # ork.ChangeAnimation("Ork_attack_chg_r_l", "Kgt_attack_chg_r_l")
- #
- #
- gok=Bladex.GetCharType("Great_Ork","Gok")
- gok.SetAnmDefaultPrefix("Ork")
- # # hurts
- # gok.ChangeAnimation("Ork_hurt_f_breast","Ork_hurt_f_back")
- # gok.ChangeAnimation("Ork_hurt_lite", "Ork_hurt_f_lite")
- # gok.ChangeAnimation("Ork_hurt_big", "Ork_hurt_f_big")
- # gok.ChangeAnimation("Ork_hurt_head", "Ork_hurt_f_head")
- # gok.ChangeAnimation("Ork_hurt_breast", "Ork_hurt_f_back")
- # gok.ChangeAnimation("Ork_hurt_back", "Ork_hurt_f_back")
- # gok.ChangeAnimation("Ork_hurt_r_arm", "Ork_hurt_f_r_arm")
- # gok.ChangeAnimation("Ork_hurt_l_arm", "Ork_hurt_f_l_arm")
- # gok.ChangeAnimation("Ork_hurt_r_leg", "Ork_hurt_f_r_leg")
- # gok.ChangeAnimation("Ork_hurt_l_leg", "Ork_hurt_f_l_leg")
- # gok.ChangeAnimation("Ork_hurt_jog", "Ork_hurt_f_back")
- # gok.ChangeAnimation("Ork_dth_rock", "Kgt_dth_rock")
- # gok.ChangeAnimation("Ork_dth_rockfront","Kgt_dth_rockfront")
- # gok.ChangeAnimation("Ork_dth_n00","Kgt_dth_n00")
- # gok.ChangeAnimation("Ork_dth_n01","Kgt_dth_n01")
- # gok.ChangeAnimation("Ork_dth_n02","Kgt_dth_n02")
- # gok.ChangeAnimation("Ork_dth_n03","Kgt_dth_n03")
- # gok.ChangeAnimation("Ork_dth_n04","Kgt_dth_n04")
- # gok.ChangeAnimation("Ork_dth_n05","Kgt_dth_n05")
- # gok.ChangeAnimation("Ork_dth_n06","Kgt_dth_n06")
- # gok.ChangeAnimation("Ork_dth_c7","Kgt_dth_c1")
- # gok.ChangeAnimation("Ork_dth_c2","Kgt_dth_c2")
- # gok.ChangeAnimation("Ork_dth_c3","Kgt_dth_c3")
- # gok.ChangeAnimation("Ork_dth_c4","Kgt_dth_c4")
- # gok.ChangeAnimation("Ork_dth_c5","Kgt_dth_c5")
- # gok.ChangeAnimation("Ork_dth_c6","Kgt_dth_c6")
- # gok.ChangeAnimation("Ork_dth_burn","Kgt_dth_burn")
- # gok.ChangeAnimation("Ork_chg_r_l", "Kgt_attack_chg_r_l")
- # gok.ChangeAnimation("Ork_attack_chg_r_l","Kgt_attack_chg_r_l")
- # # misc
- # gok.ChangeAnimation("Ork_alarm01", "Tkn_alarm01")
- #
- dok=Bladex.GetCharType("Dark_Ork","Dok")
- dok.SetAnmDefaultPrefix("Ork")
- # # hurts
- # dok.ChangeAnimation("Ork_hurt_f_breast","Ork_hurt_f_back")
- # dok.ChangeAnimation("Ork_hurt_lite", "Ork_hurt_f_lite")
- # dok.ChangeAnimation("Ork_hurt_big", "Ork_hurt_f_big")
- # dok.ChangeAnimation("Ork_hurt_head", "Ork_hurt_f_head")
- # dok.ChangeAnimation("Ork_hurt_breast", "Ork_hurt_f_back")
- # dok.ChangeAnimation("Ork_hurt_back", "Ork_hurt_f_back")
- # dok.ChangeAnimation("Ork_hurt_r_arm", "Ork_hurt_f_r_arm")
- # dok.ChangeAnimation("Ork_hurt_l_arm", "Ork_hurt_f_l_arm")
- # dok.ChangeAnimation("Ork_hurt_r_leg", "Ork_hurt_f_r_leg")
- # dok.ChangeAnimation("Ork_hurt_l_leg", "Ork_hurt_f_l_leg")
- # dok.ChangeAnimation("Ork_hurt_jog", "Ork_hurt_f_back")
- # dok.ChangeAnimation("Ork_dth_rock", "Kgt_dth_rock")
- # dok.ChangeAnimation("Ork_dth_rockfront","Kgt_dth_rockfront")
- # dok.ChangeAnimation("Ork_dth_n00","Kgt_dth_n00")
- # dok.ChangeAnimation("Ork_dth_n01","Kgt_dth_n01")
- # dok.ChangeAnimation("Ork_dth_n02","Kgt_dth_n02")
- # dok.ChangeAnimation("Ork_dth_n03","Kgt_dth_n03")
- # dok.ChangeAnimation("Ork_dth_n04","Kgt_dth_n04")
- # dok.ChangeAnimation("Ork_dth_n05","Kgt_dth_n05")
- # dok.ChangeAnimation("Ork_dth_n06","Kgt_dth_n06")
- # dok.ChangeAnimation("Ork_dth_c7","Kgt_dth_c1")
- # dok.ChangeAnimation("Ork_dth_c2","Kgt_dth_c2")
- # dok.ChangeAnimation("Ork_dth_c3","Kgt_dth_c3")
- # dok.ChangeAnimation("Ork_dth_c4","Kgt_dth_c4")
- # dok.ChangeAnimation("Ork_dth_c5","Kgt_dth_c5")
- # dok.ChangeAnimation("Ork_dth_c6","Kgt_dth_c6")
- # dok.ChangeAnimation("Ork_chg_r_l", "Kgt_attack_chg_r_l")
- # dok.ChangeAnimation("Ork_attack_chg_r_l","Kgt_attack_chg_r_l")
- # # misc
- # dok.ChangeAnimation("Ork_alarm01", "Tkn_alarm01")
- #
- #
- org=Bladex.GetCharType("Gold_Ork","Org")
- org.SetAnmDefaultPrefix("Ork")
- # # hurts
- # org.ChangeAnimation("Ork_hurt_f_breast","Ork_hurt_f_back")
- # org.ChangeAnimation("Ork_hurt_lite", "Ork_hurt_f_lite")
- # org.ChangeAnimation("Ork_hurt_big", "Ork_hurt_f_big")
- # org.ChangeAnimation("Ork_hurt_head", "Ork_hurt_f_head")
- # org.ChangeAnimation("Ork_hurt_breast", "Ork_hurt_f_back")
- # org.ChangeAnimation("Ork_hurt_back", "Ork_hurt_f_back")
- # org.ChangeAnimation("Ork_hurt_r_arm", "Ork_hurt_f_r_arm")
- # org.ChangeAnimation("Ork_hurt_l_arm", "Ork_hurt_f_l_arm")
- # org.ChangeAnimation("Ork_hurt_r_leg", "Ork_hurt_f_r_leg")
- # org.ChangeAnimation("Ork_hurt_l_leg", "Ork_hurt_f_l_leg")
- # org.ChangeAnimation("Ork_hurt_jog", "Ork_hurt_f_back")
- # org.ChangeAnimation("Ork_dth_rock", "Kgt_dth_rock")
- # org.ChangeAnimation("Ork_dth_rockfront","Kgt_dth_rockfront")
- # org.ChangeAnimation("Ork_dth_n00","Kgt_dth_n00")
- # org.ChangeAnimation("Ork_dth_n01","Kgt_dth_n01")
- # org.ChangeAnimation("Ork_dth_n02","Kgt_dth_n02")
- # org.ChangeAnimation("Ork_dth_n03","Kgt_dth_n03")
- # org.ChangeAnimation("Ork_dth_n04","Kgt_dth_n04")
- # org.ChangeAnimation("Ork_dth_n05","Kgt_dth_n05")
- # org.ChangeAnimation("Ork_dth_n06","Kgt_dth_n06")
- # org.ChangeAnimation("Ork_dth_c7","Kgt_dth_c1")
- # org.ChangeAnimation("Ork_dth_c2","Kgt_dth_c2")
- # org.ChangeAnimation("Ork_dth_c3","Kgt_dth_c3")
- # org.ChangeAnimation("Ork_dth_c4","Kgt_dth_c4")
- # org.ChangeAnimation("Ork_dth_c5","Kgt_dth_c5")
- # org.ChangeAnimation("Ork_dth_c6","Kgt_dth_c6")
- # org.ChangeAnimation("Ork_chg_r_l", "Kgt_attack_chg_r_l")
- # org.ChangeAnimation("Ork_attack_chg_r_l","Kgt_attack_chg_r_l")
- # # misc
- # org.ChangeAnimation("Ork_alarm01", "Tkn_alarm01")
- #
- #
- # #ork.ChangeAnimation("Kgt_dth_sleep","Tkn_dth_sleep")
- # #ork.ChangeAnimation("Kgt_sleep_wall","Tkn_sleep_wall")
- # #ork.ChangeAnimation("Kgt_sleep_wall_d","Tkn_sleep_wall_d")
- # #ork.ChangeAnimation("Kgt_dth_sleep_wall","Tkn_dth_sleep_wall")
- # #ork.ChangeAnimation("Kgt_speak01","Tkn_speak01")
- # #ork.ChangeAnimation("Kgt_speak02","Tkn_speak02")
- # #ork.ChangeAnimation("Kgt_alarm01","Tkn_alarm01")
- # #ork.ChangeAnimation("Kgt_alarm02","Tkn_alarm02")
- # #ork.ChangeAnimation("Kgt_walk_t","Tkn_walk_t")
- #
- #
- #
- # skl=Bladex.GetCharType("Skeleton","Skl")
- # skl.SetAnmDefaultPrefix("Skl")
- #
- # skl.ChangeAnimation("skl_attack_chg_r_l", "Kgt_attack_chg_r_l")
- # skl.ChangeAnimation("skl_chg_r_l", "Kgt_attack_chg_r_l")
- # # misc
- # skl.ChangeAnimation("Skl_look_around", "Skl_patrol1")
- # skl.ChangeAnimation("Skl_alarm01", "Tkn_alarm01")
- # skl.ChangeAnimation("Skl_alarm02", "Tkn_alarm02")
- # skl.ChangeAnimation("Skl_dth_c7","Ork_dth_c1")
- # skl.ChangeAnimation("Skl_dth_fll","Kgt_dth_fll")
- # skl.ChangeAnimation("Skl_dth_fll2","Kgt_dth_fll2")
- # skl.ChangeAnimation("Skl_dth_c1","Kgt_dth_c1")
- # skl.ChangeAnimation("Skl_dth_c2","Kgt_dth_c2")
- # skl.ChangeAnimation("Skl_dth_c3","Kgt_dth_c3")
- # skl.ChangeAnimation("Skl_dth_c4","Kgt_dth_c4")
- # skl.ChangeAnimation("Skl_dth_c5","Kgt_dth_c5")
- # skl.ChangeAnimation("Skl_dth_c6","Kgt_dth_c6")
- # skl.ChangeAnimation("Skl_dth_c7","Ork_dth_c1")
- # skl.ChangeAnimation("Skl_dth_burn","Kgt_dth_burn")
- # #skl.ChangeAnimation("Skl_dth_n01","Kgt_dth_n01")
- # skl.ChangeAnimation("Skl_dth_n02","Kgt_dth_n02")
- # skl.ChangeAnimation("Skl_dth_n03","Kgt_dth_n03")
- # skl.ChangeAnimation("Skl_dth_n04","Kgt_dth_n04")
- # skl.ChangeAnimation("Skl_dth_n05","Kgt_dth_n05")
- # skl.ChangeAnimation("Skl_dth_n06","Kgt_dth_n06")
- # skl.ChangeAnimation("Skl_dth_rock","Kgt_dth_rock")
- # skl.ChangeAnimation("Skl_dth_rockfront","Kgt_dth_rockfront")
- # skl.ChangeAnimation("Skl_dth0","Kgt_dth0")
- # skl.ChangeAnimation("Skl_df_s_broken","Kgt_df_s_broken")
- # # hurts
- # #skl.ChangeAnimation("Kgt_df_01", "Skl_df_01")
- # #skl.ChangeAnimation("Kgt_df_02", "Skl_df_02")
- # #skl.ChangeAnimation("Kgt_hurt_f_lite", "Skl_hurt_f_lite")
- # #skl.ChangeAnimation("Kgt_hurt_f_big", "Skl_hurt_f_big")
- # #skl.ChangeAnimation("Kgt_hurt_f_head", "Skl_hurt_f_head")
- # #skl.ChangeAnimation("Kgt_hurt_f_breast","Skl_hurt_f_breast")
- # #skl.ChangeAnimation("Kgt_hurt_f_back", "Skl_hurt_f_back")
- # #skl.ChangeAnimation("Kgt_hurt_f_r_arm", "Skl_hurt_f_r_arm")
- # #skl.ChangeAnimation("Kgt_hurt_f_l_arm", "Skl_hurt_f_l_arm")
- # #skl.ChangeAnimation("Kgt_hurt_f_r_leg", "Skl_hurt_f_r_leg")
- # #skl.ChangeAnimation("Kgt_hurt_f_l_leg", "Skl_hurt_f_l_leg")
- # skl.ChangeAnimation("Skl_hurt_jog", "Skl_hurt_back")
- # skl.ChangeAnimation("Skl_hurt_head", "Skl_hurt_f_head")
- # skl.ChangeAnimation("Skl_hurt_breast", "Skl_hurt_f_breast")
- # skl.ChangeAnimation("Skl_hurt_f_back", "Skl_hurt_back")
- # skl.ChangeAnimation("Skl_hurt_r_arm", "Skl_hurt_f_r_arm")
- # skl.ChangeAnimation("Skl_hurt_l_arm", "Skl_hurt_f_l_arm")
- # skl.ChangeAnimation("Skl_hurt_r_leg", "Skl_hurt_f_r_leg")
- # skl.ChangeAnimation("Skl_hurt_l_leg", "Skl_hurt_f_l_leg")
- # #skl.ChangeAnimation("Kgt_chg_r_l", "Kgt_attack_chg_r_l")
- #
- #
- #
- #
- #
- #
- # Chk=Bladex.GetCharType("ChaosKnight","Chk")
- # Chk.SetAnmDefaultPrefix("Chk")
- #
- #
- # Chk.ChangeAnimation("Chk_df_01", "Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_df_02", "Chk_hurt01")
- # Chk.ChangeAnimation("Chk_hurt_f_lite", "Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_hurt_f_breast","Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_hurt_f_back", "Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_hurt_f_r_arm", "Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_hurt_f_l_arm", "Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_hurt_f_r_leg", "Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_hurt_f_l_leg", "Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_hurt_jog", "Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_hurt_head", "Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_hurt_breast", "Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_hurt_back", "Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_hurt_r_arm", "Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_hurt_l_arm", "Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_hurt_r_leg", "Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_hurt_l_leg", "Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_hurt_lite", "Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_hurt_big", "Chk_hurt01")
- # Chk.ChangeAnimation("Chk_hurt_f_lite", "Chk_hurt_hip")
- # Chk.ChangeAnimation("Chk_hurt_f_big", "Chk_hurt01")
- # Chk.ChangeAnimation("Chk_dth0", "Chk_dth_0")
- #
- #
- #
- rgn=Bladex.GetCharType("Ragnar","Rgn")
- rgn.SetAnmDefaultPrefix("Kgt")
- #
- # rgn.ChangeAnimation("Kgt_end_ragnar", "Rgn_end_ragnar")
- # rgn.ChangeAnimation("Kgt_g_escape", "Rgn_g_escape")
- # rgn.ChangeAnimation("Kgt_g_d_l", "Rgn_g_d_l")
- # rgn.ChangeAnimation("Kgt_g_d_r", "Rgn_g_d_r")
- # rgn.ChangeAnimation("Kgt_laugh", "Rgn_laugh")
- # rgn.ChangeAnimation("Kgt_insult", "Rgn_insult")
- # rgn.ChangeAnimation("Kgt_attack_drink", "Rgn_attack_drink")
- # rgn.ChangeAnimation("Kgt_scape", "Rgn_scape")
- # rgn.ChangeAnimation("Kgt_escape2", "Rgn_escape2")
- # rgn.ChangeAnimation("Kgt_dth", "Rgn_death")
- #
- # #rgn=Bladex.GetCharType("Ragnar","Rgn")
- # #rgn.SetAnmDefaultPrefix("Rgn")
- # #
- # #
- # #rgn.ChangeAnimation("Rgn_dth_fll","Kgt_dth_fll")
- # #rgn.ChangeAnimation("Rgn_dth_fll2","Kgt_dth_fll2")
- # #rgn.ChangeAnimation("Rgn_dth_c1","Kgt_dth_c1")
- # #rgn.ChangeAnimation("Rgn_dth_c2","Kgt_dth_c2")
- # #rgn.ChangeAnimation("Rgn_dth_c3","Kgt_dth_c3")
- # #rgn.ChangeAnimation("Rgn_dth_c4","Kgt_dth_c4")
- # #rgn.ChangeAnimation("Rgn_dth_c5","Kgt_dth_c5")
- # #rgn.ChangeAnimation("Rgn_dth_c6","Kgt_dth_c6")
- # #rgn.ChangeAnimation("Rgn_dth_c7","Ork_dth_c1")
- # #rgn.ChangeAnimation("Rgn_dth_burn","Kgt_dth_burn")
- # #rgn.ChangeAnimation("Rgn_dth_n01","Kgt_dth_n01")
- # #rgn.ChangeAnimation("Rgn_dth_n02","Kgt_dth_n02")
- # #rgn.ChangeAnimation("Rgn_dth_n03","Kgt_dth_n03")
- # #rgn.ChangeAnimation("Rgn_dth_n04","Kgt_dth_n04")
- # #rgn.ChangeAnimation("Rgn_dth_n05","Kgt_dth_n05")
- # #rgn.ChangeAnimation("Rgn_dth_n06","Kgt_dth_n06")
- # #rgn.ChangeAnimation("Rgn_dth_rock","Kgt_dth_rock")
- # #rgn.ChangeAnimation("Rgn_dth_rockfront","Kgt_dth_rockfront")
- # #rgn.ChangeAnimation("Rgn_dth0","Kgt_dth0")
- # #
- # #rgn.ChangeAnimation("Rgn_attack_chg_r_l","Kgt_attack_chg_r_l")
- # #rgn.ChangeAnimation("Rgn_attack_chg_r","Kgt_attack_chg_r")
- # #rgn.ChangeAnimation("Rgn_attack_chg_l","Kgt_attack_chg_l")
- # #rgn.ChangeAnimation("Rgn_chg_r_l","Kgt_attack_chg_r_l")
- # #rgn.ChangeAnimation("Rgn_chg_r","Kgt_attack_chg_r")
- # #rgn.ChangeAnimation("Rgn_chg_l","Kgt_attack_chg_l")
- # #
- # #rgn.ChangeAnimation("Rgn_attack_drink","Kgt_attack_drink")
- # #
- # #rgn.ChangeAnimation("Rgn_hurt_f_lite","Kgt_hurt_f_lite")
- # #rgn.ChangeAnimation("Rgn_hurt_f_big","Kgt_hurt_f_big")
- # #rgn.ChangeAnimation("Rgn_hurt_f_head","Kgt_hurt_f_head")
- # #rgn.ChangeAnimation("Rgn_hurt_f_breast","Kgt_hurt_f_breast")
- # #rgn.ChangeAnimation("Rgn_hurt_f_back","Kgt_hurt_f_back")
- # #rgn.ChangeAnimation("Rgn_hurt_f_r_arm","Kgt_hurt_f_r_arm")
- # #rgn.ChangeAnimation("Rgn_hurt_f_l_arm","Kgt_hurt_f_l_arm")
- # #rgn.ChangeAnimation("Rgn_hurt_f_r_leg","Kgt_hurt_f_r_leg")
- # #rgn.ChangeAnimation("Rgn_hurt_f_l_leg","Kgt_hurt_f_l_leg")
- # #rgn.ChangeAnimation("Rgn_hurt_jog","Kgt_hurt_jog")
- # #rgn.ChangeAnimation("Rgn_hurt_head","Kgt_hurt_head")
- # #rgn.ChangeAnimation("Rgn_hurt_breast","Kgt_hurt_breast")
- # #rgn.ChangeAnimation("Rgn_hurt_back","Kgt_hurt_back")
- # #rgn.ChangeAnimation("Rgn_hurt_r_arm","Kgt_hurt_r_arm")
- # #rgn.ChangeAnimation("Rgn_hurt_l_arm","Kgt_hurt_l_arm")
- # #rgn.ChangeAnimation("Rgn_hurt_r_leg","Kgt_hurt_r_leg")
- # #rgn.ChangeAnimation("Rgn_hurt_l_leg","Kgt_hurt_l_leg")
- # #rgn.ChangeAnimation("Rgn_df_s_broken", "Kgt_df_s_broken")
- # #rgn.ChangeAnimation("Rgn_sword_broken", "Kgt_sword_broken")
- # #
- # #rgn.ChangeAnimation("Rgn_look_around", "Tkn_patrol1")
- #
- #
- #
- # Bar=Bladex.GetCharType("Barbarian_N","Bar")
- # Bar.SetAnmDefaultPrefix("Bar")
- #
- #
- # Bar.ChangeAnimation("Bar_dth_c1","Kgt_dth_c1")
- # Bar.ChangeAnimation("Bar_dth_c2","Kgt_dth_c2")
- # Bar.ChangeAnimation("Bar_dth_c3","Kgt_dth_c3")
- # Bar.ChangeAnimation("Bar_dth_c4","Kgt_dth_c4")
- # Bar.ChangeAnimation("Bar_dth_c5","Kgt_dth_c5")
- # Bar.ChangeAnimation("Bar_dth_c6","Kgt_dth_c6")
- # Bar.ChangeAnimation("Bar_dth_c7","Ork_dth_c1")
- # Bar.ChangeAnimation("Bar_dth_n00","Kgt_dth_n00")
- # Bar.ChangeAnimation("Bar_dth_n01","Kgt_dth_n01")
- # Bar.ChangeAnimation("Bar_dth_n02","Kgt_dth_n02")
- # Bar.ChangeAnimation("Bar_dth_n03","Kgt_dth_n03")
- # Bar.ChangeAnimation("Bar_dth_n04","Kgt_dth_n04")
- # Bar.ChangeAnimation("Bar_dth_n05","Kgt_dth_n05")
- # Bar.ChangeAnimation("Bar_dth_n06","Kgt_dth_n06")
- # Bar.ChangeAnimation("Bar_dth_rock","Kgt_dth_rock")
- # Bar.ChangeAnimation("Bar_dth_rockfront","Kgt_dth_rockfront")
- # Bar.ChangeAnimation("Bar_dth_dth0","Kgt_dth_dth0")
- # Bar.ChangeAnimation("Bar_dth_burn","Kgt_dth_burn")
- # Bar.ChangeAnimation("Bar_tke_r_key04","Bar_tke_r_key05")
- # #Bar.ChangeAnimation("Bar_1tw_l_f","Kgt_1tw_l_f")
- # #Bar.ChangeAnimation("Bar_1tw_l","Kgt_1tw_l")
- # #Bar.ChangeAnimation("Bar_1tw_h_f","Kgt_1tw_h_f")
- # #Bar.ChangeAnimation("Bar_1tw_h","Bar_1tw_h_f")
- # Bar.ChangeAnimation("Bar_eat00","Kgt_eat00")
- # Bar.ChangeAnimation("Bar_attack_drink","Kgt_attack_drink")
- # Bar.ChangeAnimation("Bar_pulsador","Kgt_pulsador")
- # Bar.ChangeAnimation("Bar_chg_r","Bar_attack_chg_r")
- # Bar.ChangeAnimation("Bar_chg_l","Bar_attack_chg_l")
- # Bar.ChangeAnimation("Bar_chg_r_l","Bar_attack_chg_r_l")
- #
- #
- #
- # amz=Bladex.GetCharType("Amazon_N","Amz_N")
- # amz.SetAnmDefaultPrefix("Amz")
- #
- # amz.ChangeAnimation("Amz_drp_l","Kgt_drp_l")
- #
- #
- # #amz.ChangeAnimation("Amz_hurt_head","Kgt_hurt_f_head")
- # #amz.ChangeAnimation("Amz_hurt_breast","Kgt_hurt_f_breast")
- # #amz.ChangeAnimation("Amz_hurt_back","Kgt_hurt_f_back")
- # #amz.ChangeAnimation("Amz_hurt_r_arm","Kgt_hurt_f_r_arm")
- # #amz.ChangeAnimation("Amz_hurt_l_arm","Kgt_hurt_f_l_arm")
- # #amz.ChangeAnimation("Amz_hurt_r_leg","Kgt_hurt_f_r_leg")
- # #amz.ChangeAnimation("Amz_hurt_l_leg","Kgt_hurt_f_l_leg")
- # #amz.ChangeAnimation("Amz_hurt_lite","Kgt_hurt_f_lite")
- # #amz.ChangeAnimation("Amz_hurt_big","Kgt_hurt_f_big")
- #
- #
- # amz.ChangeAnimation("Amz_attack_drink", "Kgt_attack_drink")
- # #amz.ChangeAnimation("Amz_drink", "Kgt_drink")
- # amz.ChangeAnimation("Amz_dth_fll","Kgt_dth_fll")
- # amz.ChangeAnimation("Amz_dth_fll2","Kgt_dth_fll2")
- # amz.ChangeAnimation("Amz_dth_c1","Kgt_dth_c1")
- # amz.ChangeAnimation("Amz_dth_c2","Kgt_dth_c2")
- # amz.ChangeAnimation("Amz_dth_c3","Kgt_dth_c3")
- # amz.ChangeAnimation("Amz_dth_c4","Kgt_dth_c4")
- # amz.ChangeAnimation("Amz_dth_c5","Kgt_dth_c5")
- # amz.ChangeAnimation("Amz_dth_c6","Kgt_dth_c6")
- # amz.ChangeAnimation("Amz_dth_c7","Ork_dth_c1")
- # amz.ChangeAnimation("Amz_dth_burn","Kgt_dth_burn")
- # amz.ChangeAnimation("Amz_dth_n01","Kgt_dth_n00")
- # amz.ChangeAnimation("Amz_dth_n01","Kgt_dth_n01")
- # amz.ChangeAnimation("Amz_dth_n02","Kgt_dth_n02")
- # amz.ChangeAnimation("Amz_dth_n03","Kgt_dth_n03")
- # amz.ChangeAnimation("Amz_dth_n04","Kgt_dth_n04")
- # amz.ChangeAnimation("Amz_dth_n05","Kgt_dth_n05")
- # amz.ChangeAnimation("Amz_dth_n06","Kgt_dth_n06")
- # amz.ChangeAnimation("Amz_dth_rock","Kgt_dth_rock")
- # amz.ChangeAnimation("Amz_dth_rockfront","Kgt_dth_rockfront")
- # amz.ChangeAnimation("Amz_dth0","Kgt_dth0")
- #
- # amz.ChangeAnimation("Amz_tke_r_01","Kgt_tke_r_01")
- # amz.ChangeAnimation("Amz_tke_r_02","Kgt_tke_r_02")
- # amz.ChangeAnimation("Amz_tke_r_03","Kgt_tke_r_03")
- # amz.ChangeAnimation("Amz_tke_r_04","Kgt_tke_r_04")
- # amz.ChangeAnimation("Amz_tke_r_05","Kgt_tke_r_05")
- #
- # amz.ChangeAnimation("Amz_tke_r_key04","Kgt_tke_r_key04")
- # amz.ChangeAnimation("Amz_tke_r_key01","Kgt_tke_r_key01")
- # amz.ChangeAnimation("Amz_tke_r_key02","Kgt_tke_r_key02")
- # amz.ChangeAnimation("Amz_tke_r_key03","Kgt_tke_r_key03")
- # amz.ChangeAnimation("Amz_tke_r_key05","Kgt_tke_r_key05")
- # amz.ChangeAnimation("Amz_tke_r_key00","Kgt_tke_r_key00")
- #
- # amz.ChangeAnimation("Amz_attack_chg_r_l","Kgt_attack_chg_r_l")
- # amz.ChangeAnimation("Amz_attack_chg_r","Kgt_attack_chg_r")
- # amz.ChangeAnimation("Amz_chg_r_l","Kgt_attack_chg_r_l")
- # amz.ChangeAnimation("Amz_chg_r","Kgt_attack_chg_r")
- # amz.ChangeAnimation("Amz_chg_l","Amz_attack_chg_l")
- #
- # amz.ChangeAnimation("Amz_drink","Kgt_drink")
- # amz.ChangeAnimation("Amz_attack_drink","Kgt_attack_drink")
- # amz.ChangeAnimation("Amz_eat00","Kgt_eat00")
- # amz.ChangeAnimation("Amz_gulp00", "Kgt_gulp")
- # amz.ChangeAnimation("Amz_key","Kgt_key")
- # amz.ChangeAnimation("Amz_lvr_u", "Kgt_lvr_u")
- # amz.ChangeAnimation("Amz_lvr_d", "Kgt_lvr_d")
- # amz.ChangeAnimation("Amz_pulsador", "Kgt_pulsador")
- #
- # amz.ChangeAnimation("Amz_fire0","Kgt_fire0")
- # amz.ChangeAnimation("Amz_fire1","Kgt_fire1")
- # amz.ChangeAnimation("Amz_fire2","Kgt_fire2")
- # amz.ChangeAnimation("Amz_fire3","Kgt_fire3")
- # amz.ChangeAnimation("Amz_fire_g","Kgt_fire_g")
- #
- # amz.ChangeAnimation("Amz_df_s_broken","Kgt_df_s_broken")
- # amz.ChangeAnimation("Amz_sword_broken","Kgt_sword_broken")
- #
- #
- # #amz.ChangeAnimation("Amz_1tw_h","Amz_1tw_h_f")
- # #amz.ChangeAnimation("Amz_1tw_l","Kgt_1tw_l_f")
- # #amz.ChangeAnimation("Amz_1tw_l_f","Kgt_1tw_l_f")
- #
- #
- #
- #
- #
- #
- #
- # Dwf=Bladex.GetCharType("Dwarf_N","Dwf")
- # Dwf.SetAnmDefaultPrefix("Dwf")
- #
- # Dwf.ChangeAnimation("Dwf_act01","Bar_act01")
- # Dwf.ChangeAnimation("Dwf_r_f","Bar_r_f")
- # Dwf.ChangeAnimation("Dwf_dth_c2","Kgt_dth_c2")
- # Dwf.ChangeAnimation("Dwf_dth_c3","Kgt_dth_c3")
- # Dwf.ChangeAnimation("Dwf_dth_c4","Kgt_dth_c4")
- # Dwf.ChangeAnimation("Dwf_dth_c5","Kgt_dth_c5")
- # Dwf.ChangeAnimation("Dwf_dth_c6","Kgt_dth_c6")
- # Dwf.ChangeAnimation("Dwf_dth_c7","Ork_dth_c1")
- # Dwf.ChangeAnimation("Dwf_dth_n04","Kgt_dth_n04")
- # Dwf.ChangeAnimation("Dwf_dth_n05","Kgt_dth_n05")
- # Dwf.ChangeAnimation("Dwf_dth_n06","Kgt_dth_n06")
- # Dwf.ChangeAnimation("Dwf_dth_burn","Kgt_dth_burn")
- # Dwf.ChangeAnimation("Dwf_dth_rock","Kgt_dth_rock")
- # Dwf.ChangeAnimation("Dwf_dth_rockfront","Kgt_dth_rockfront")
- # Dwf.ChangeAnimation("Dwf_dth0","Kgt_dth0")
- # #Dwf.ChangeAnimation("Dwf_1tw_h_f","Kgt_1tw_h_f")
- # Dwf.ChangeAnimation("Dwf_attack_drink","Kgt_attack_drink")
- #
- #
- #
- # Cos=Bladex.GetCharType("Cos","Cos")
- # Cos.ChangeAnimation("Cos_clmb_low_1h","Cos_clmb_low_no")
- # Cos.ChangeAnimation("Cos_clmb_medlow_1h","Cos_clmb_medlow_no")
- # Cos.ChangeAnimation("Cos_clmb_medium_1h","Cos_clmb_medium_no")
- # Cos.ChangeAnimation("Cos_clmb_high_1h","Cos_clmb_high_no")
- # Cos.ChangeAnimation("Cos_alarm01","Cos_alarm")
- #
- # Spd=Bladex.GetCharType("Spidersmall","Spd")
- # Spd.ChangeAnimation("Spd_clmb_low_1h","Spd_clmb_low_no")
- # Spd.ChangeAnimation("Spd_clmb_medlow_1h","Spd_clmb_medlow_no")
- # Spd.ChangeAnimation("Spd_clmb_medium_1h","Spd_clmb_medium_no")
- # Spd.ChangeAnimation("Spd_clmb_high_1h","Spd_clmb_high_no")
- # Spd.ChangeAnimation("Spd_jmp0_no","Spd_jmp0_1h")
- # Spd.ChangeAnimation("Spd_jmp1_no","Spd_jmp1_1h")
- # Spd.ChangeAnimation("Spd_jmp2_no","Spd_jmp2_1h")
- # Spd.ChangeAnimation("Spd_jmp3_no","Spd_jmp3_1h")
- # Spd.ChangeAnimation("Spd_jmp4_no","Spd_jmp4_1h")
- # Spd.ChangeAnimation("Spd_rlx_1h","Spd_rlx_no")
- # Spd.ChangeAnimation("Spd_jog_1h","Spd_jog_no")
- # Spd.ChangeAnimation("Spd_wbk_1h","Spd_wbk_no")
- #
- #
- #
- #
- #
- #
- #
- #
- Zkn=Bladex.GetCharType("Knight_Zombie","Zkn")
- Zkn.SetAnmDefaultPrefix("Lch")
- #
- # # hurts
- # Zkn.ChangeAnimation("Lch_df_01", "Lch_hurt_f_lite")
- # Zkn.ChangeAnimation("Lch_df_02", "Lch_hurt_big2")
- # Zkn.ChangeAnimation("Lch_hurt_f_lite", "Lch_hurt_f_lite")
- # Zkn.ChangeAnimation("Lch_hurt_f_big", "Lch_hurt_f_big")
- # Zkn.ChangeAnimation("Lch_hurt_f_head", "Lch_hurt_f_big")
- # Zkn.ChangeAnimation("Lch_hurt_f_breast","Lch_hurt_f_lite")
- # Zkn.ChangeAnimation("Lch_hurt_f_back", "Lch_hurt_f_lite")
- # Zkn.ChangeAnimation("Lch_hurt_f_r_arm", "Lch_hurt_f_lite")
- # Zkn.ChangeAnimation("Lch_hurt_f_l_arm", "Lch_hurt_f_lite")
- # Zkn.ChangeAnimation("Lch_hurt_f_r_leg", "Lch_hurt_f_lite")
- # Zkn.ChangeAnimation("Lch_hurt_f_l_leg", "Lch_hurt_f_lite")
- # Zkn.ChangeAnimation("Lch_hurt_jog", "Lch_hurt_big2")
- # Zkn.ChangeAnimation("Lch_hurt_head", "Lch_hurt_big")
- # Zkn.ChangeAnimation("Lch_hurt_breast", "Lch_hurt_big")
- # Zkn.ChangeAnimation("Lch_hurt_back", "Lch_hurt_big")
- # Zkn.ChangeAnimation("Lch_hurt_r_arm", "Lch_hurt_lite")
- # Zkn.ChangeAnimation("Lch_hurt_l_arm", "Lch_hurt_lite")
- # Zkn.ChangeAnimation("Lch_hurt_r_leg", "Lch_hurt_lite")
- # Zkn.ChangeAnimation("Lch_hurt_l_leg", "Lch_hurt_lite")
- #
- # # deaths
- #
- # Zkn.ChangeAnimation("Lch_dth_fll","Kgt_dth_fll")
- # Zkn.ChangeAnimation("Lch_dth_fll2","Kgt_dth_fll2")
- # Zkn.ChangeAnimation("Lch_dth_c1","Kgt_dth_c1")
- # Zkn.ChangeAnimation("Lch_dth_c2","Kgt_dth_c2")
- # Zkn.ChangeAnimation("Lch_dth_c3","Kgt_dth_c3")
- # Zkn.ChangeAnimation("Lch_dth_c4","Kgt_dth_c4")
- # Zkn.ChangeAnimation("Lch_dth_c5","Kgt_dth_c5")
- # Zkn.ChangeAnimation("Lch_dth_c6","Kgt_dth_c6")
- # Zkn.ChangeAnimation("Lch_dth_c7","Ork_dth_c1")
- # Zkn.ChangeAnimation("Lch_dth_burn","Kgt_dth_burn")
- # Zkn.ChangeAnimation("Lch_dth_n01","Kgt_dth_n01")
- # Zkn.ChangeAnimation("Lch_dth_n02","Kgt_dth_n02")
- # Zkn.ChangeAnimation("Lch_dth_n03","Kgt_dth_n03")
- # Zkn.ChangeAnimation("Lch_dth_n04","Kgt_dth_n04")
- # Zkn.ChangeAnimation("Lch_dth_n05","Kgt_dth_n05")
- # Zkn.ChangeAnimation("Lch_dth_n06","Kgt_dth_n06")
- # Zkn.ChangeAnimation("Lch_dth_rock","Kgt_dth_rock")
- # Zkn.ChangeAnimation("Lch_dth_rockfront","Kgt_dth_rockfront")
- # Zkn.ChangeAnimation("Lch_dth0","Kgt_dth0")
- #
- #
- #
- # Lch=Bladex.GetCharType("Lich","Lch")
- # Lch.SetAnmDefaultPrefix("Lch")
- #
- # # hurts
- # Lch.ChangeAnimation("Lch_df_01", "Lch_hurt_lite")
- # Lch.ChangeAnimation("Lch_df_02", "Lch_hurt_big2")
- # Lch.ChangeAnimation("Lch_hurt_f_lite", "Lch_hurt_lite")
- # Lch.ChangeAnimation("Lch_hurt_f_breast","Lch_hurt_big")
- # Lch.ChangeAnimation("Lch_hurt_f_back", "Lch_hurt_lite")
- # Lch.ChangeAnimation("Lch_hurt_f_r_arm", "Lch_hurt_lite")
- # Lch.ChangeAnimation("Lch_hurt_f_l_arm", "Lch_hurt_lite")
- # Lch.ChangeAnimation("Lch_hurt_f_r_leg", "Lch_hurt_lite")
- # Lch.ChangeAnimation("Lch_hurt_f_l_leg", "Lch_hurt_lite")
- # Lch.ChangeAnimation("Lch_hurt_jog", "Lch_hurt_big2")
- # Lch.ChangeAnimation("Lch_hurt_head", "Lch_hurt_big")
- # Lch.ChangeAnimation("Lch_hurt_breast", "Lch_hurt_big")
- # Lch.ChangeAnimation("Lch_hurt_back", "Lch_hurt_big")
- # Lch.ChangeAnimation("Lch_hurt_r_arm", "Lch_hurt_lite")
- # Lch.ChangeAnimation("Lch_hurt_l_arm", "Lch_hurt_lite")
- # Lch.ChangeAnimation("Lch_hurt_r_leg", "Lch_hurt_lite")
- # Lch.ChangeAnimation("Lch_hurt_l_leg", "Lch_hurt_lite")
- #
- #
- # Lch.ChangeAnimation("Lch_dth_c1","Lch_dth_c1")
- # Lch.ChangeAnimation("Lch_dth_c2","Lch_dth_c2")
- # Lch.ChangeAnimation("Lch_dth_c3","Lch_dth_c3")
- # Lch.ChangeAnimation("Lch_dth_c4","Lch_dth_c4")
- # Lch.ChangeAnimation("Lch_dth_c5","Lch_dth_c5")
- # Lch.ChangeAnimation("Lch_dth_c6","Lch_dth_c6")
- # Lch.ChangeAnimation("Lch_dth_c7","Lch_dth_c1")
- # Lch.ChangeAnimation("Lch_dth_n01","Lch_dth_n01")
- # Lch.ChangeAnimation("Lch_dth_n02","Lch_dth_n02")
- # Lch.ChangeAnimation("Lch_dth_n03","Lch_dth_n03")
- # Lch.ChangeAnimation("Lch_dth_n04","Lch_dth_n04")
- # Lch.ChangeAnimation("Lch_dth_n05","Lch_dth_n05")
- # Lch.ChangeAnimation("Lch_dth_n06","Lch_dth_n06")
- # Lch.ChangeAnimation("Lch_dth0","Lch_dth0")
- #
- #
- #
- #
- #
- #
- #
- #
- #
- #
- # ########TROLL##################
- #
- #
- #
- #
- # Trl=Bladex.GetCharType("Troll_Dark","Trl_dk")
- # Trl.SetAnmDefaultPrefix("Trl")
- #
- # Trl.ChangeAnimation("Trl_hurt_f_lite", "Trl_hurt_l_arm")
- # Trl.ChangeAnimation("Trl_hurt_f_big", "Trl_hurt_big")
- # Trl.ChangeAnimation("Trl_hurt_f_head", "Trl_hurt_breast")
- # Trl.ChangeAnimation("Trl_hurt_f_breast","Trl_hurt_breast")
- # Trl.ChangeAnimation("Trl_hurt_f_back", "Trl_hurt_back")
- # Trl.ChangeAnimation("Trl_hurt_f_r_arm", "Trl_hurt_r_arm")
- # Trl.ChangeAnimation("Trl_hurt_f_l_arm", "Trl_hurt_l_arm")
- # Trl.ChangeAnimation("Trl_hurt_f_r_leg", "Trl_hurt_r_leg")
- # Trl.ChangeAnimation("Trl_hurt_f_l_leg", "Trl_hurt_l_leg")
- # Trl.ChangeAnimation("Trl_hurt_head", "Trl_hurt_breast")
- #
- #
- #
- #
- #
- #
- #
- #
- #
- # # hurts
- #
- #
- #
- #
- #
- # #####XAPUSA DE LOS ENANOS##########
- #
- #
- # Dwf=Bladex.GetCharType("Enano1","Dwf")
- # Dwf.SetAnmDefaultPrefix("Dwf")
- #
- # Dwf.ChangeAnimation("Dwf_act01","Bar_act01")
- # Dwf.ChangeAnimation("Dwf_lvr_u","Bar_lvr_u")
- # Dwf.ChangeAnimation("Dwf_r_f","Bar_r_f")
- # Dwf.ChangeAnimation("Dwf_fire0","Bar_fire0")
- # Dwf.ChangeAnimation("Dwf_fire1","Bar_fire1")
- # Dwf.ChangeAnimation("Dwf_fire2","Bar_fire2")
- # Dwf.ChangeAnimation("Dwf_fire3","Bar_fire3")
- # Dwf.ChangeAnimation("Dwf_fire_g","Bar_fire_g")
- # Dwf.ChangeAnimation("Dwf_dth_c2","Kgt_dth_c2")
- # Dwf.ChangeAnimation("Dwf_dth_c3","Kgt_dth_c3")
- # Dwf.ChangeAnimation("Dwf_dth_c4","Kgt_dth_c4")
- # Dwf.ChangeAnimation("Dwf_dth_c5","Kgt_dth_c5")
- # Dwf.ChangeAnimation("Dwf_dth_c6","Kgt_dth_c6")
- # Dwf.ChangeAnimation("Dwf_dth_c7","Ork_dth_c1")
- # Dwf.ChangeAnimation("Dwf_dth_n04","Kgt_dth_n04")
- # Dwf.ChangeAnimation("Dwf_dth_n05","Kgt_dth_n05")
- # Dwf.ChangeAnimation("Dwf_dth_n06","Kgt_dth_n06")
- # Dwf.ChangeAnimation("Dwf_dth_burn","Kgt_dth_burn")
- # Dwf.ChangeAnimation("Dwf_dth_rock","Kgt_dth_rock")
- # Dwf.ChangeAnimation("Dwf_dth_rockfront","Kgt_dth_rockfront")
- # Dwf.ChangeAnimation("Dwf_dth0","Kgt_dth0")
- # Dwf.ChangeAnimation("Dwf_dth_burn","Kgt_dth_burn")
- # #Dwf.ChangeAnimation("Dwf_1tw_h_f","Kgt_1tw_h_f")
- # Dwf.ChangeAnimation("Dwf_attack_drink","Kgt_attack_drink")
- # Dwf.ChangeAnimation("Dwf_pulsador","Kgt_pulsador")
- # Dwf.ChangeAnimation("Dwf_fire1","Kgt_fire1")
- # Dwf.ChangeAnimation("Dwf_fire2","Kgt_fire2")
- # Dwf.ChangeAnimation("Dwf_fire3","Kgt_fire3")
- #
- #
- #
- # Dwf=Bladex.GetCharType("Enano2","Dwf")
- # Dwf.SetAnmDefaultPrefix("Dwf")
- #
- # Dwf.ChangeAnimation("Dwf_act01","Bar_act01")
- # Dwf.ChangeAnimation("Dwf_lvr_u","Bar_lvr_u")
- # Dwf.ChangeAnimation("Dwf_r_f","Bar_r_f")
- # Dwf.ChangeAnimation("Dwf_fire0","Bar_fire0")
- # Dwf.ChangeAnimation("Dwf_fire1","Bar_fire1")
- # Dwf.ChangeAnimation("Dwf_fire2","Bar_fire2")
- # Dwf.ChangeAnimation("Dwf_fire3","Bar_fire3")
- # Dwf.ChangeAnimation("Dwf_fire_g","Bar_fire_g")
- # Dwf.ChangeAnimation("Dwf_dth_c2","Kgt_dth_c2")
- # Dwf.ChangeAnimation("Dwf_dth_c3","Kgt_dth_c3")
- # Dwf.ChangeAnimation("Dwf_dth_c4","Kgt_dth_c4")
- # Dwf.ChangeAnimation("Dwf_dth_c5","Kgt_dth_c5")
- # Dwf.ChangeAnimation("Dwf_dth_c6","Kgt_dth_c6")
- # Dwf.ChangeAnimation("Dwf_dth_c7","Ork_dth_c1")
- # Dwf.ChangeAnimation("Dwf_dth_n04","Kgt_dth_n04")
- # Dwf.ChangeAnimation("Dwf_dth_n05","Kgt_dth_n05")
- # Dwf.ChangeAnimation("Dwf_dth_n06","Kgt_dth_n06")
- # Dwf.ChangeAnimation("Dwf_dth_burn","Kgt_dth_burn")
- # Dwf.ChangeAnimation("Dwf_dth_rock","Kgt_dth_rock")
- # Dwf.ChangeAnimation("Dwf_dth_rockfront","Kgt_dth_rockfront")
- # Dwf.ChangeAnimation("Dwf_dth0","Kgt_dth0")
- # Dwf.ChangeAnimation("Dwf_dth_burn","Kgt_dth_burn")
- # #Dwf.ChangeAnimation("Dwf_1tw_h_f","Kgt_1tw_h_f")
- # Dwf.ChangeAnimation("Dwf_attack_drink","Kgt_attack_drink")
- # Dwf.ChangeAnimation("Dwf_pulsador","Kgt_pulsador")
- # Dwf.ChangeAnimation("Dwf_fire1","Kgt_fire1")
- # Dwf.ChangeAnimation("Dwf_fire2","Kgt_fire2")
- # Dwf.ChangeAnimation("Dwf_fire3","Kgt_fire3")
- #
- #
- # Glm=Bladex.GetCharType("Golem_stone","Glm")
- # Glm.SetAnmDefaultPrefix("Glm")
- # Glm.ChangeAnimation("Glm_hurt_f_big", "Glm_hurt_big")
- #
- # Glm=Bladex.GetCharType("Golem_clay","Glm")
- # Glm.SetAnmDefaultPrefix("Glm")
- # Glm.ChangeAnimation("Glm_hurt_f_big", "Glm_hurt_big")
- #
- # Glm=Bladex.GetCharType("Golem_lava","Glm")
- # Glm.SetAnmDefaultPrefix("Glm")
- # Glm.ChangeAnimation("Glm_hurt_f_big", "Glm_hurt_big")
- #
- # Glm=Bladex.GetCharType("Golem_metal","Glm")
- # Glm.SetAnmDefaultPrefix("Glm")
- # Glm.ChangeAnimation("Glm_hurt_f_big", "Glm_hurt_big")
- #
- #
- #
- #
- # Kgt=Bladex.GetCharType("Knight_N","Kgt")
- # Kgt.SetAnmDefaultPrefix("Kgt")
- # Kgt.ChangeAnimation("Kgt_chg_r_l", "Kgt_attack_chg_r_l")
- # Kgt.ChangeAnimation("Kgt_chg_r", "Kgt_attack_chg_r")
- # Kgt.ChangeAnimation("Kgt_chg_l", "Kgt_attack_chg_l")
- # Kgt.ChangeAnimation("Kgt_dth_c7","Ork_dth_c1")
- # Kgt.ChangeAnimation("Kgt_gulp00","Kgt_gulp")
- #
- #
- # """
- # # Death animations
- # "Glm_dth0"
- # "Glm_dth_c1"
- # "Glm_dth0"
- # "Glm_dth0"
- # "Glm_dth0"
- # "Glm_dth0"
- #
- # # Blocking/Hurt animations
- # "df_01_2w"
- # "df_01_axe"
- # "df_01_spear"
- # "df_01"
- # "df_02_2w"
- # "df_02_axe"
- # "df_02_spear"
- # "df_02"
- # "hurt_f_lite"
- # "hurt_f_big"
- # "hurt_f_head"
- # "hurt_f_breast"
- # "hurt_f_back"
- # "hurt_f_r_arm"
- # "hurt_f_l_arm"
- # "hurt_f_r_leg"
- # "hurt_f_l_leg"
- # "hurt_jog"
- # "hurt_head"
- # "hurt_breast"
- # "hurt_back"
- # "hurt_r_arm"
- # "hurt_l_arm"
- # "hurt_r_leg"
- # "hurt_l_leg"
- # """