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Text File | 2000-10-27 | 91.4 KB | 2,171 lines |
- # Modified 03/Mar/2000 Rod Wolfson
-
- import MenuWidget
- import WidgetsExtra
- import Bladex
- import BBLib
- import netgame
- import Raster
- import BIPCx
- import Sounds
- import GotoMapVars
- import acts
- import SaveGame
- import MemPersistence
- if netgame.GetNetState() == 0:
- ## import Scorer
- ## import TabWidget
- import KeybWidget
- else:
- import NetScorer
-
-
- import Raster
- import BInput
- import BUIx
- import pdb
- #import sys
-
- import Reference #Por demo_mode...
-
-
- import MenuText
- import NetMisc
- import netwidgets
-
- import os
-
-
- #import Bldb
-
- MenuFontSmall="../../Data/Letras menu peq.bmp"
- MenuFontMed="../../Data/Letras menu med.bmp"
- MenuFontBig="../../Data/Letras menu gra.bmp"
-
- Character = -1
-
- EscapeFunction = None
-
- # SOUNDS FOR MENU->
- SndCorreGema=Bladex.CreateSound("..\\..\\Sounds\\golpe-2.wav","Risoto1")
- SndCorreGema.Volume=0.5
- SndCorreGema.MinDistance=1000000.0
- SndCorreGema.MaxDistance=2000000
-
- SndNewMenu=Bladex.CreateSound("..\\..\\Sounds\\golpe-madera-pesada.wav","Risoto2")
- SndNewMenu.Volume=1.0
- SndNewMenu.MinDistance=1000000.0
- SndNewMenu.MaxDistance=2000000
-
- last_ss_quality=-1
- sound_cfg_changed=0
-
- def PlaySound(Chound):
- cam = Bladex.GetEntity("Camera")
- Chound.Position = cam.Position
- Chound.Stop()
- Chound.PlaySound(0)
-
- # MUSIC FOR MENU->
- #Bladex.AddMusicEventMP3( "MenuMusic", "..\\..\\Sounds\\abismo-fin1.MP3", 2.0, 1.0, 1.0, 10001, 1, -1 )
- #-----------------------------------------
-
- def BackMenu(option):
- _MainMenu.DeActivateMenuItem()
-
- BackOption = {"Name" : MenuText.GetMenuText("Back"),
- "VSep" : 65,
- "Command" : BackMenu,
- "Font" : MenuFontBig
- }
-
- # Map Loading Upong Menu Request---
- def Load2DMap(option):
- Bladex.LoadLevel("2DMap")
-
- def LoadPlayerSelect(option):
- global EscapeFunction
-
- if "Casa" != Bladex.GetCurrentMap():
- MemPersistence.Store("MapAlreadyLoaded","pepepotamo")
- Bladex.LoadLevel("Casa")
- else:
- aux = EscapeFunction
- EscapeFunction = None
- _MainMenu.DeActivateMenuItem()
- _MainMenu.DeActivateMenuItem()
- EscapeFunction = aux
- aux = None
- EscapeFunction(1)
-
- def LoadTutorial(option):
- Bladex.LoadLevel("Tutorial")
- #----------------------------------
-
- # Save/Load Game-------------------
- def SaveGame1(option):
- Bladex.SetRunString("import GameState;state=GameState.WorldState();state.GetState();state.SaveState('../../Save/SaveGame1.py');state=None")
-
- def SaveGame2(option):
- Bladex.SetRunString("import GameState;state=GameState.WorldState();state.GetState();state.SaveState('../../Save/SaveGame2.py');state=None")
-
- def SaveGame3(option):
- Bladex.SetRunString("import GameState;state=GameState.WorldState();state.GetState();state.SaveState('../../Save/SaveGame3.py');state=None")
-
- def SaveGame4(option):
- Bladex.SetRunString("import GameState;state=GameState.WorldState();state.GetState();state.SaveState('../../Save/SaveGame4.py');state=None")
-
-
-
- def LoadGameAux(name):
- path="../../Save/%s_files"%(name,)
- execfile="execfile('../../Scripts/sys_init.py');execfile('../../Save/%s.py')"%(name,)
-
- file_data_aux=open("%s/%saux"%(path,"aux"),"rt")
- text=file_data_aux.read()
- print text
- ## text="Anulado para hacer pruebas"
- file_data_aux.close()
-
- Bladex.BeginLoadGame()
- Bladex.CloseLevel(execfile,text)
-
-
- def LoadGame(option):
-
- LoadGameAux("SaveGame1")
-
-
-
- def LoadGame2(option):
-
- LoadGameAux("SaveGame2")
-
-
- def LoadGame3(option):
- LoadGameAux("SaveGame3")
-
- def LoadGame4(option):
- LoadGameAux("SaveGame4")
- #----------------------------------
-
- def CmdQuit(menu_class):
- Bladex.Quit()
-
- def CommandPrb(menu_class):
- print "Hola"
-
- def OptionCommandPrb(menu_class,option):
- print "Received",option
-
- def SetOptionCommandPrb():
- return "Off"
-
- ## Pantalla completa/ventana
- # Traducir
- def SetFullScreenMode(option):
- print option
- if option=="Full Screen":
- Raster.SetVideoMode(0)
- else:
- Raster.SetWindowSize(640,480)
-
-
- def FullScreenModeSettings():
- print "FullScreenModeSettings"
- if Raster.FullScreen():
- return 0
- else:
- return 1
-
-
-
- # Auto-Facing
- def SetFacing(option):
- if option=="Yes":
- Bladex.SetAutoEngageCombat(1)
- else:
- Bladex.SetAutoEngageCombat(0)
- SaveConfiguration()
-
- def GetFacing():
- return Bladex.GetAutoEngageCombat()
-
-
- def FacingSettings():
- if Bladex.GetAutoEngageCombat():
- return 1
- else:
- return 0
-
- GORE_PASSWORD = ""
- NEW_GORE_PASSWORD = ""
- CONFIRM_GORE_PASSWORD = ""
-
- CORRECT_GORE_PASSWORD = ""
-
- def LoadPasswordFile():
- import rotor
- global CORRECT_GORE_PASSWORD
-
- # read encrypted string
- try:
- passwordfile = open("..\\..\\Bin\\Password.txt", "r")
- except:
- return
- encrpass = passwordfile.read()
- passwordfile.close()
-
- # use the enigma to decrypt (thank's Hitler!)
- rt = rotor.newrotor('key',12)
- CORRECT_GORE_PASSWORD = rt.decrypt(encrpass)
- del rt
-
- LoadPasswordFile()
-
- def SavePasswordFile():
- import rotor
- global CORRECT_GORE_PASSWORD
-
- # use the enigma to decrypt (thank's Hitler!)
- rt = rotor.newrotor('key',12)
- encrpass = rt.encrypt(CORRECT_GORE_PASSWORD)
- del rt
-
- # write encrypted string
- passwordfile = open("..\\..\\Bin\\Password.txt", "w")
- passwordfile.write(encrpass)
- passwordfile.close()
-
-
- # Mouse Config--------
- # Axis Invertion
- def GetMouseInvert():
- MouseData = Bladex.GetMouseState()
- return MouseData[0]
-
- def SetMouseInvert(option):
- MouseData = Bladex.GetMouseState()
- if option == "Yes":
- Bladex.SetMouseState(0,MouseData[1],MouseData[2])
- else:
- Bladex.SetMouseState(1,MouseData[1],MouseData[2])
- KeybWidget.SaveListConfig()
-
- # X Sens
- def GetMouseXSens():
- MouseData = Bladex.GetMouseState()
- return MouseData[1]
-
- def SetMouseXSens(v):
- MouseData = Bladex.GetMouseState()
- Bladex.SetMouseState(MouseData[0],v,MouseData[2])
- KeybWidget.SaveListConfig()
-
- # Y Sens
- def GetMouseYSens():
- MouseData = Bladex.GetMouseState()
- return MouseData[2]
-
- def SetMouseYSens(v):
- MouseData = Bladex.GetMouseState()
- Bladex.SetMouseState(MouseData[0],MouseData[1],v)
- KeybWidget.SaveListConfig()
-
- # KeybConfig
- def ResetKeyB(option):
- _MainMenu.DeActivateMenuItem()
- acts.ResetDefaultControls()
- if KeybWidget.AdditionalKeysCallBack:
- KeybWidget.AdditionalKeysCallBack()
- _MainMenu.ActivateMenuItem()
- #Maybe should be overwritting values with default-control-file values
-
-
-
- def SetDeFacingValue(v):
- return Bladex.SetAecGap(v)
-
-
-
- # Scorer Config
- CurrentScorerVar = "Full"
-
- def CurrentScorer():
- global CurrentScorerVar
- if CurrentScorerVar == "Full":
- return 0
- if CurrentScorerVar == "Auto":
- return 1
-
- def SetScorer(option):
- global CurrentScorerVar
- import Scorer
- if option == "Full":
- Scorer.PowDefWidgets.Activate()
- Scorer.wKeysFrame.SetVisible(1)
- Scorer.wKeysRFrame.SetVisible(1)
- Scorer.wSpecialsFrame.SetVisible(1)
- Scorer.wEnemiesFrame.SetVisible(1)
- Scorer.wObjectsFrame.SetVisible(1)
- Scorer.wArrowInfo.SetVisible(1)
- elif option == "Auto":
- Scorer.wLeftHand.SetVisible(0)
- Scorer.wRightHand.SetVisible(0)
- Scorer.PowDefWidgets.Deactivate()
- Scorer.wKeysFrame.SetVisible(0)
- Scorer.wKeysRFrame.SetVisible(0)
- Scorer.wSpecialsFrame.SetVisible(0)
- Scorer.wEnemiesFrame.SetVisible(0)
- Scorer.wObjectsFrame.SetVisible(0)
- Scorer.wArrowInfo.SetVisible(0)
- CurrentScorerVar = option
- SaveConfiguration()
-
-
- # Gore PassWord Checking
- def CheckGorePassWord():
- global GORE_PASSWORD
- global CORRECT_GORE_PASSWORD
-
- print "Checking Password"
- return (CORRECT_GORE_PASSWORD == GORE_PASSWORD)
-
-
- def Empty():
- return ""
-
- def SetPass(name):
- global GORE_PASSWORD
- GORE_PASSWORD = name
-
- def SetNewPass(name):
- global NEW_GORE_PASSWORD
- NEW_GORE_PASSWORD = name
-
- def SetConfNewPass(name):
- global CONFIRM_GORE_PASSWORD
- CONFIRM_GORE_PASSWORD = name
-
- def SavePassword(xx):
- global CONFIRM_GORE_PASSWORD
- global NEW_GORE_PASSWORD
- global GORE_PASSWORD
- global CORRECT_GORE_PASSWORD
-
- if (CORRECT_GORE_PASSWORD == GORE_PASSWORD):
- if (NEW_GORE_PASSWORD == CONFIRM_GORE_PASSWORD):
- CORRECT_GORE_PASSWORD = NEW_GORE_PASSWORD
- SavePasswordFile()
- _MainMenu.DeActivateMenuItem()
- else:
- print MenuText.GetMenuText("Password confirmation differs")
- else:
- print MenuText.GetMenuText("Wrong password")
-
-
- def SaveConfiguration():
-
- cfgfile=open('..\\..\\Scripts\\GameCfg.py','w')
- cfgfile.write('\n# Configuration settings... be carefull!\n\n\n')
- cfgfile.write("Bladex.SetBloodLevel("+`Bladex.GetBloodLevel()`+')\n')
- cfgfile.write("Bladex.SetMutilationLevel("+`Bladex.GetMutilationLevel()`+')\n')
- cfgfile.write("Bladex.SetDrawObjectShadows("+`Bladex.GetDrawObjectShadows()`+')\n')
- cfgfile.write("Bladex.SetAutoEngageCombat("+`Bladex.GetAutoEngageCombat()`+')\n')
- cfgfile.write("Bladex.SetAecGap("+`Bladex.GetAecGap()`+')\n')
- cfgfile.write("SetScorer("+`CurrentScorerVar`+")\n")
-
- cfgfile.write('\n# Achalay my brother!.\n\n\n')
- cfgfile.close()
-
- print "Game options Saved."
-
- ## Sangre
- # Traducir
- def SetBlood(option):
- if option=="Yes":
- Bladex.SetBloodLevel(1)
- else:
- Bladex.SetBloodLevel(0)
- SaveConfiguration()
-
-
- def BloodSettings():
- if Bladex.GetBloodLevel():
- return 0
- else:
- return 1
-
-
-
- ## Mutilaciones
- # Traducir
- def SetMutilation(option):
- if option=="Yes":
- Bladex.SetMutilationLevel(1)
- else:
- Bladex.SetMutilationLevel(0)
- SaveConfiguration()
-
-
- def MutilationSettings():
- if Bladex.GetMutilationLevel():
- return 0
- else:
- return 1
-
-
-
-
-
- ## Sombras
- # Traducir
- def SetShadows(option):
- if option=="Yes":
- Bladex.SetDrawObjectShadows(1)
- else:
- Bladex.SetDrawObjectShadows(0)
- SaveConfiguration()
-
-
- def ShadowsSettings():
- if Bladex.GetDrawObjectShadows():
- return 0
- else:
- return 1
-
-
-
-
- ## Correcci≤n Gamma
- def GetGammaValue():
- return Raster.GetGammaCorrection()
-
- def SetGammaValue(v):
- Raster.SetGammaCorrection(v)
-
- ## Correcci≤n Brightness
- def GetBrightnessValue():
- return Raster.GetBrightness()
-
- def SetBrightnessValue(v):
- Raster.SetBrightness(v)
-
- ## Correcci≤n Contrast
- def GetContrastValue():
- return Raster.GetContrast()
-
- def SetContrastValue(v):
- Raster.SetContrast(v)
-
-
-
-
- # OPTIONS/SOUND FUNCTION CALLS----------------
- ## Volumen de sonido
- def GetSoundValue():
- return int(10*Bladex.GetSoundVolume())
-
- def SetSoundValue(v):
- global sound_cfg_changed
- sound_cfg_changed=1
-
- return Bladex.SetSoundVolume(v*0.1)
-
- ## Volumen de la musica
- def GetMusicValue():
- return int(10*Bladex.GetMusicVolume())
-
-
- def SetMusicValue(v):
- global sound_cfg_changed
- sound_cfg_changed=1
-
- return Bladex.SetMusicVolume(v*0.1)
-
-
-
- def GetSoundQuality():
- global last_ss_quality
- last_ss_quality=Bladex.GetSSQuality()
- return Bladex.GetSSQuality()
-
-
- def SetSoundQuality(option):
- global last_ss_quality
- if option == "High":
- #Bladex.SetSSQuality(2)
- last_ss_quality=2
- return 2
- if option == "Med":
- #Bladex.SetSSQuality(1)
- last_ss_quality=1
- return 1
- if option == "Low":
- #Bladex.SetSSQuality(0)
- last_ss_quality=0
- return 0
-
- #---
- def GetEAX():
- return Bladex.GetEAXOverride()
-
-
- def SetEAX(option):
- global sound_cfg_changed
- sound_cfg_changed=1
-
- if option == "Enabled":
- Bladex.SetEAXOverride(0)
- #a = "hacer algo"
- if option == "Disabled":
- Bladex.SetEAXOverride(1)
- #a = "hacer algo"
- #---
- def GetSpeakerConfig():
- return Bladex.GetSpeakerConfig()
-
-
- def SetSpeakerConfig(option):
- global sound_cfg_changed
- sound_cfg_changed=1
-
- if option == "4":
- Bladex.SetSpeakerConfig(3)
- return 3
- if option == "2":
- Bladex.SetSpeakerConfig(1)
- return 1
- if option == "2 + Subwoofer":
- Bladex.SetSpeakerConfig(2)
- return 2
- if option == "Earphones":
- Bladex.SetSpeakerConfig(0)
- return 0
-
-
- #---------------------------------------------
-
- #def GetMouseInvert():
- # MouseData = Bladex.GetMouseState()
- # return MouseData[0]
-
- #def SetMouseInvert(option):
- # MouseData = Bladex.GetMouseState()
- # if option == "Yes":
- # Bladex.SetMouseState(0,MouseData[1],MouseData[2])
- # else:
- # Bladex.SetMouseState(1,MouseData[1],MouseData[2])
-
- ## De-Facing Values
- def GetDeFacingValue():
- return int( Bladex.GetAecGap() )
-
- def SetDeFacingValue(v):
- i = Bladex.SetAecGap(v)
- SaveConfiguration()
- return i
-
-
- #Inicio de TravelBook
- def ExecTravelBook(menu_class):
- if Reference.DEMO_MODE==1:
- return
- import Scorer
- Scorer.HideTBS()
- hWnd = Bladex.GetWindowId()
-
- print "Executing Travel Book..."
- # Status File Setup
- StatusFile = open("..\\..\\TravelBook\\status.txt", "w")
-
- BarbEquipementFile = None
- AmazonEquipementFile = None
- DwarfEquipementFile = None
- KnightEquipementFile = None
-
- char = Bladex.GetEntity("Player1")
- Inventory = char.GetInventory()
-
- # CHARACTER TYPE AND MAIN AVAILABLE LINKS---------
-
- # Character Characteristics_____
- if char.Kind == "Barbarian_N":
- StatusFile.write("Barbarian\n") # Character Barabarian
- # if Bladex.GetCurrentMap != "Barb-M1" : StatusFile.write("cc\n") # ! First Map 4 this character
-
- if char.Kind == "Amazon_N":
- StatusFile.write("Amazon\n") # Character Amazon
- # if Bladex.GetCurrentMap != "Ruins-M4" : StatusFile.write("cc\n") # ! First Map 4 this character
-
- if char.Kind == "Dwarf_N":
- StatusFile.write("Dwarf\n") # Character Dwarf
- # if Bladex.GetCurrentMap != "Dwarf_M3" : StatusFile.write("cc\n") # ! First Map 4 this character
-
- if char.Kind == "Knight_N":
- StatusFile.write("Knight\n") # Character Knight
- # if Bladex.GetCurrentMap != "Ragnar-M2": StatusFile.write("cc\n") # ! First Map 4 this character
-
- StatusFile.write("cc\n") # Making Character Characteristics available.
-
- # Creation History Link________
- if (Inventory.nTablets > 0):
- StatusFile.write("ch\n")
-
- if len(GotoMapVars.BaList):
- StatusFile.write("ba\n")
-
- StatusFile.close()
- #-------------------------------------------------
-
- # SKILL FILE--------------------------------------
- SkillFile = open("..\\..\\TravelBook\\Character Characteristics\\Skills\\Character Skills.txt", "w")
- list = Bladex.GetCombos("Player1") # Also 2 be used for Specific Weapon Combos
- for i in range(len(list)):
- if list[i][1] == 0:
- SkillFile.write("New")
- SkillFile.write(list[i][0])
- SkillFile.write("\n")
- SkillFile.close()
- #-------------------------------------------------
-
- # EQUIPEMENT FILE---------------------------------
- BarbEquipementFile = open("..\\..\\TravelBook\\Character Characteristics\\Equipement\\Barb\\Carried Equipement.txt", "w")
- AmazonEquipementFile = open("..\\..\\TravelBook\\Character Characteristics\\Equipement\\Amazon\\Carried Equipement.txt", "w")
- DwarfEquipementFile = open("..\\..\\TravelBook\\Character Characteristics\\Equipement\\Dwarf\\Carried Equipement.txt", "w")
- KnightEquipementFile = open("..\\..\\TravelBook\\Character Characteristics\\Equipement\\Knight\\Carried Equipement.txt", "w")
-
- BarbShieldsFile = open("..\\..\\TravelBook\\Character Characteristics\\Equipement\\Barb\\Carried Shields.txt", "w")
- AmazonShieldsFile = open("..\\..\\TravelBook\\Character Characteristics\\Equipement\\Amazon\\Carried Shields.txt", "w")
- DwarfShieldsFile = open("..\\..\\TravelBook\\Character Characteristics\\Equipement\\Dwarf\\Carried Shields.txt", "w")
- KnightShieldsFile = open("..\\..\\TravelBook\\Character Characteristics\\Equipement\\Knight\\Carried Shields.txt", "w")
-
-
- # Race-Ordered Weapons
- KnightWeaps = [ "QueenSword","IceSword","FireSword","Gladius","Orksword","Espadaelfica" ,
- "Espadaromana","Espadacurva","Dagesse","Cimitarra","EgyptSword","Espadafilo" ,
- "Espada","Maza","Maza2","Maza3"]
-
- DwarfWeaps = [ "CrushHammer","FireAxe","IceHammer","Hacha","Hacha5","Hacha4","Hacha3",
- "Hacha6","Hacha2","Garrote","Martillo","Martillo2","Garropin","MazaDoble" ,
- "Garrote2","Martillo3"]
-
- AmazonWeaps = [ "TaiSword","SteelFeather","FireBo","LightEdge","Ninjato",
- "HookSword","Katana" ,"DoubleSword","Bo","Lanza","Naginata","Tridente",
- "Hachacuchilla","Naginata2","DeathBo","CrushBo"]
-
- BarbWeaps = [ "FireBigSword","IceAxe","DalWeapon","Sablazo","Chaosword",
- "DeathSword","LongSword","Alfanje","BigSword","SawSword","FlatSword",
- "Eclipse","Guadanya","Hacha2hojas","RhinoClub","Hacharrajada"]
-
- ShowableItems = []
-
- InventoryList = []
-
- for i in range(Inventory.nWeapons):
- Weapon = Inventory.GetWeapon(i)
- RootWeapon = Bladex.GetEntity(Weapon)
- InventoryList.append(RootWeapon.Kind)
-
- # Fromerly picked Weapons___
- TakenObjects = char.Data.GetObjectsTaken()
-
- # ITEMS FILE________________
- ItemsFile = open("..\\..\\TravelBook\\Character Characteristics\\Items\\Carried Items.txt", "w")
- for i in range(Inventory.nKindObjects):
- Object = Inventory.GetObject(i)
- RootObject = Bladex.GetEntity(Object)
- ItemsFile.write(RootObject.Kind)
- ItemsFile.write("\n")
-
- ItemsFile.close()
- #---------------------------
-
- # FORMERLY PICKED WEAPONS___
- for i in TakenObjects:
- if not InventoryList.count(i):
- if (BarbWeaps.count(i)):
- BarbEquipementFile.write(i)
- WC = Bladex.GetWeaponCombos("Player1",i)
- BarbEquipementFile.write("\n")
- c = 0
- for combo in WC:
- BarbEquipementFile.write(combo[0])
- BarbEquipementFile.write("\n")
- c = c+1
- for counter in range(4 - c):
- BarbEquipementFile.write("none\n")
-
-
- if (AmazonWeaps.count(i)):
- AmazonEquipementFile.write(i)
- WC = Bladex.GetWeaponCombos("Player1",i)
- AmazonEquipementFile.write("\n")
- c = 0
- for combo in WC:
- AmazonEquipementFile.write(combo[0])
- AmazonEquipementFile.write("\n")
- c = c+1
- for counter in range(4 - c):
- AmazonEquipementFile.write("none\n")
-
-
- if (DwarfWeaps.count(i)):
- DwarfEquipementFile.write(i)
- WC = Bladex.GetWeaponCombos("Player1",i)
- DwarfEquipementFile.write("\n")
- c = 0
- for combo in WC:
- DwarfEquipementFile.write(combo[0])
- DwarfEquipementFile.write("\n")
- c = c+1
- for counter in range(4 - c):
- DwarfEquipementFile.write("none\n")
-
-
- if (KnightWeaps.count(i)):
- KnightEquipementFile.write(i)
- WC = Bladex.GetWeaponCombos("Player1",i)
- KnightEquipementFile.write("\n")
- c = 0
- for combo in WC:
- KnightEquipementFile.write(combo[0])
- KnightEquipementFile.write("\n")
- c = c+1
- for counter in range(4 - c):
- KnightEquipementFile.write("none\n")
-
-
- WrittenWeapons = []
-
- # CARRIED WEAPONS___________
- for i in range(Inventory.nWeapons):
- Weapon = Inventory.GetWeapon(i)
- RootWeapon = Bladex.GetEntity(Weapon)
- if not WrittenWeapons.count(RootWeapon.Kind):
- WrittenWeapons.append(RootWeapon.Kind)
-
- # Weapon is Barbarian's
- if(BarbWeaps.count(RootWeapon.Kind)):
- i = RootWeapon.Kind
- BarbEquipementFile.write(i)
- BarbEquipementFile.write("_i")
- WC = Bladex.GetWeaponCombos("Player1",i)
- BarbEquipementFile.write("\n")
- c = 0
- for combo in WC:
- if not BarbEquipementFile.write(combo[1]) == 0:
- BarbEquipementFile.write("New")
- BarbEquipementFile.write(combo[0])
- BarbEquipementFile.write("\n")
- c = c+1
- for counter in range(4 - c):
- BarbEquipementFile.write("none\n")
-
- # Weapon is Amazon's
- if(AmazonWeaps.count(RootWeapon.Kind)):
- i = RootWeapon.Kind
- AmazonEquipementFile.write(i)
- AmazonEquipementFile.write("_i")
- WC = Bladex.GetWeaponCombos("Player1",i)
- AmazonEquipementFile.write("\n")
- c = 0
- for combo in WC:
- if not AmazonEquipementFile.write(combo[1]) == 0:
- AmazonEquipementFile.write("New")
- AmazonEquipementFile.write(combo[0])
- AmazonEquipementFile.write("\n")
- c = c+1
- for counter in range(4 - c):
- AmazonEquipementFile.write("none\n")
-
- # Weapon is Dwarf's
- if(DwarfWeaps.count(RootWeapon.Kind)):
- i = RootWeapon.Kind
- DwarfEquipementFile.write(i)
- DwarfEquipementFile.write("_i")
- WC = Bladex.GetWeaponCombos("Player1",i)
- DwarfEquipementFile.write("\n")
- c = 0
- for combo in WC:
- if not DwarfEquipementFile.write(combo[1]) == 0:
- DwarfEquipementFile.write("New")
- DwarfEquipementFile.write(combo[0])
- DwarfEquipementFile.write("\n")
- c = c+1
- for counter in range(4 - c):
- DwarfEquipementFile.write("none\n")
-
- # Weapon is Knight
- if(KnightWeaps.count(RootWeapon.Kind)):
- i = RootWeapon.Kind
- KnightEquipementFile.write(i)
- KnightEquipementFile.write("_i")
- WC = Bladex.GetWeaponCombos("Player1",i)
- KnightEquipementFile.write("\n")
- c = 0
- for combo in WC:
- if not KnightEquipementFile.write(combo[1]) == 0:
- KnightEquipementFile.write("New")
- KnightEquipementFile.write(combo[0])
- KnightEquipementFile.write("\n")
- c = c+1
- for counter in range(4 - c):
- KnightEquipementFile.write("none\n")
-
- WrittenShields = []
- # Carried Shiels___________
- for i in range(Inventory.nShields):
- Shield = Inventory.GetShield(i)
- RootShield = Bladex.GetEntity(Shield)
- if not WrittenShields.count(RootShield.Kind):
- WrittenShields.append(RootShield.Kind)
-
- #if RootShield is Barb's
- BarbShieldsFile.write(RootShield.Kind)
- BarbShieldsFile.write("_i")
- BarbShieldsFile.write("\n")
-
- #if RootShield is Amazon's
- AmazonShieldsFile.write(RootShield.Kind)
- AmazonShieldsFile.write("_i")
- AmazonShieldsFile.write("\n")
-
- #if RootShield is Dwarf's
- DwarfShieldsFile.write(RootShield.Kind)
- DwarfShieldsFile.write("_i")
- DwarfShieldsFile.write("\n")
-
- #if RootShield is Knight's
- KnightShieldsFile.write(RootShield.Kind)
- KnightShieldsFile.write("_i")
- KnightShieldsFile.write("\n")
- # FORMERLY CARRIED SHIELDS___________
- Shield = [ "Escudo1","Escudo2","Escudo3","Escudo4","Escudo5","Escudo6","Escudo7",
- "Escudo8","Escudo9","Escudon","VampShield","DalShield","KingShield"]
-
- for Obj in TakenObjects:
- if not InventoryList.count(Obj):
- if Shield.count(Obj):
- KnightShieldsFile.write(RootShield.Kind)
- KnightShieldsFile.write("\n")
- DwarfShieldsFile.write(RootShield.Kind)
- DwarfShieldsFile.write("\n")
- BarbShieldsFile.write(RootShield.Kind)
- BarbShieldsFile.write("\n")
- AmazonShieldsFile.write(RootShield.Kind)
- AmazonShieldsFile.write("\n")
-
- #if it is a shield
- # if it is not in inventory
- #write shield
-
- BarbEquipementFile.close()
- AmazonEquipementFile.close()
- DwarfEquipementFile.close()
- KnightEquipementFile.close()
-
- BarbShieldsFile.close()
- AmazonShieldsFile.close()
- DwarfShieldsFile.close()
- KnightShieldsFile.close()
- #-------------------------------------------------
-
- # DIARY WRITING-----------------------------------
- # Writting Fuct--------------------
- count = 1
- for imapa in range(len(GotoMapVars.MText)):
- MFile = open("..\\..\\TravelBook\\Kingdom History\\M"+`imapa + 1`+".txt", "w")
- for texto in GotoMapVars.MText[imapa]:
- if (texto[0] == "T" and texto[1] == "T"):
- MFile.write(texto)
- MFile.write(str(count))
- count = count + 1
- else :
- MFile.write(texto)
- if char.Kind == "Barbarian_N":
- MFile.write("Bar")
- if char.Kind == "Amazon_N":
- MFile.write("Amz")
- if char.Kind == "Dwarf_N":
- MFile.write("Dwf")
- if char.Kind == "Knight_N":
- MFile.write("Kgt")
- MFile.write(".htm")
- MFile.write("\n")
- MFile.close()
- #----------------------------------
- #-------------------------------------------------
- # CREATION HISTORY--------------------
- count = 1
- MFile = open("..\\..\\TravelBook\\Creation History\\status.txt", "w")
- for imapa in range(len(GotoMapVars.MText)):
- for texto in GotoMapVars.MText[imapa]:
- if (texto[0] == "T" and texto[1] == "T"):
- MFile.write("CH")
- MFile.write(str(count))
- count = count + 1
- MFile.write("\n")
- MFile.close()
- #----------------------------------
- # BLADE ATHEM--------------------
- MFile = open("..\\..\\TravelBook\\The Blade Athem\\status.txt", "w")
- for mapp in GotoMapVars.BaList:
- MFile.write(mapp)
- MFile.write("\n")
- MFile.close()
- #----------------------------------
-
- Bladex.SetInputMode("Mouse","UNACQUIRE")
- Bladex.SetInputMode("Keyboard","UNACQUIRE")
- BIPCx.CreateNewProcess("..\\..\\TravelBook\\BladeTBW.exe",hWnd)
- BIPCx.CreateNewProcess("..\\..\\TravelBook\\TravelBook.exe",hWnd)
- print "Waiting..."
- print BIPCx.WaitCommand()
- Bladex.SetInputMode("Mouse","ACQUIRE")
- Bladex.SetInputMode("Keyboard","ACQUIRE")
-
-
-
-
-
- _MainMenu=None
-
-
-
-
- def ActivateMenu():
- try:
- AppMode=Bladex.GetAppMode()
- except x:
- print "Error getting AppMode",x
-
- if AppMode=="Game" or AppMode=="Demo":
-
- if AppMode=="Demo":
- import Demo_Stuff
- if Demo_Stuff.demo_is_active==1:
- #pdb.set_trace()
- print "ERROR - Menu.ActivateMenu()"
- print "Fix with a path but should NOT happen!!!"
- Demo_Stuff.DemoLoop()
- return
-
- global _MainMenu
-
- # Stop Music
- # Start Music
- #Bladex.KillMusic()
-
- _MainMenu=MainMenu("Menu Principal",Desc1)
- NetMisc.SetMainMenu(_MainMenu)
-
- #print "Reference count _MainMenu.wMenu: (recien creado)",sys.getrefcount(_MainMenu.wMenu)
-
- _MainMenu.MenuStack.Push(_MainMenu.wMenu)
-
- InputManager=BInput.GetInputManager()
- oldInputActionsSet=InputManager.GetInputActionsSet()
- InputManager.SetInputActionsSet("Menu")
-
- # Acciones de los men·s.
- Bladex.AddInputAction("Menu Next",0)
- Bladex.AddInputAction("Menu Prev",0)
- Bladex.AddInputAction("Menu Inc",0)
- Bladex.AddInputAction("Menu Dec",0)
- Bladex.AddInputAction("Menu ActivateItem",0)
- Bladex.AddInputAction("Menu DeActivateItem",0)
- Bladex.AddInputAction("Menu Supr",0)
- Bladex.AddInputAction("Menu Next Strong",0)
-
-
- # Teclas de los men·s.
- Bladex.AssocKey("Menu Next","Keyboard","Down")
- Bladex.AddBoundFunc("Menu Next",_MainMenu.MenuNextItem)
-
- Bladex.AssocKey("Menu Prev","Keyboard","Up")
- Bladex.AddBoundFunc("Menu Prev",_MainMenu.MenuPrevItem)
-
- Bladex.AssocKey("Menu Inc","Keyboard","Right")
- Bladex.AddBoundFunc("Menu Inc",_MainMenu.MenuIncItem)
-
- Bladex.AssocKey("Menu Dec","Keyboard","Left")
- Bladex.AddBoundFunc("Menu Dec",_MainMenu.MenuDecItem)
-
- Bladex.AssocKey("Menu Supr","Keyboard","Delete")
- Bladex.AddBoundFunc("Menu Supr",_MainMenu.MenuSuprItem)
-
- Bladex.AssocKey("Menu ActivateItem","Keyboard","Enter")
- Bladex.AddBoundFunc("Menu ActivateItem",_MainMenu.ActivateMenuItem)
-
- #Bladex.AssocKey("Menu DeActivateItem","Keyboard","Backspace")
- Bladex.AssocKey("Menu DeActivateItem","Keyboard","Esc")
- Bladex.AddBoundFunc("Menu DeActivateItem",_MainMenu.DeActivateMenuItem)
-
- Bladex.AssocKey("Menu Next Strong","Keyboard","Tab")
- Bladex.AddBoundFunc("Menu Next Strong",_MainMenu.MenuNextItemStrong)
-
-
- InputManager=BInput.GetInputManager()
- InputManager.SetInputActionsSet("Menu")
- if Reference.DEMO_MODE==0:
- SaveGame.CreateSaveMenu()
-
- #print "Reference count _MainMenu.wMenu: (fin de ActivateMenu())",sys.getrefcount(_MainMenu.wMenu)
- #Bladex.SetAppMode("Menu")
- elif AppMode=="Menu":
- # Start Music
- #Bladex.ExeMusicEvent(Bladex.GetMusicEvent("MenuMusic"))
- #print "Reference count _MainMenu.wMenu:",sys.getrefcount(_MainMenu.wMenu)
- #print "Reference count _MainMenu:",sys.getrefcount(_MainMenu)
- Bladex.AddScheduledFunc(Bladex.GetTime(),ClearMenuKeyb,())
- Bladex.SetAppMode("Game")
-
- if netgame.GetNetState() == 0:
- import Scorer
- Scorer.ActivateScorer()
- else:
- NetScorer.ActivateScorer()
-
- Raster.SetTextMode(3)
-
-
- else:
- print "Invalid AppMode"
-
- print "End ActivateMenu()"
-
-
- def PreActivateMenu():
- Bladex.AddScheduledFunc(Bladex.GetTime(), ActivateMenu, (), "ActivateMenu")
-
- def ClearMenuKeyb():
- InputManager=BInput.GetInputManager()
- InputManager.SetInputActionsSet("Menu")
-
- global _MainMenu
-
- #print "Reference count _MainMenu:",sys.getrefcount(_MainMenu)
-
- Bladex.RemoveInputAction("Menu Next")
- Bladex.RemoveInputAction("Menu Prev")
- Bladex.RemoveInputAction("Menu Inc")
- Bladex.RemoveInputAction("Menu Dec")
- Bladex.RemoveInputAction("Menu ActivateItem")
- Bladex.RemoveInputAction("Menu DeActivateItem")
- Bladex.RemoveInputAction("Menu Supr")
- Bladex.RemoveInputAction("Menu Next Strong")
-
- #print "Reference count _MainMenu: (Antes ->None)",sys.getrefcount(_MainMenu)
- _MainMenu=None
- #print "Reference count _MainMenu: (Asignacion -> None)",sys.getrefcount(_MainMenu)
-
- InputManager.SetInputActionsSet("Default")
-
-
-
-
-
-
-
-
- wNULL_MenuParent=BUIx.CreateNULLWidget()
-
- class MainMenu:
- def __init__(self,Name,MenuDescription):
- #Bldb.set_trace()
- self.Name=Name
- self.MenuDescription=MenuDescription
- #BBLib.ReadMMP("..\\..\\Data\\NewLogo.mmp")
- self.MenuStack=MenuWidget.MenuStack(ActivateMenu)
- self.wMenu=MenuWidget.B_MenuTree(wNULL_MenuParent,self.MenuDescription,self.MenuStack)
- self.wMenu.SetAutoScale(1)
-
- #Raster.LoadBitmap("Background","..\\..\\Data\\Menu.bmp")
-
- def __del__(self):
- self.MenuStack.Reset()
- self.MenuStack=None
- self.wMenu=None
-
-
- def ActivateMenuItem(self):
- if Bladex.GetAppMode()=="Menu":
- wActiveMenuElement=self.MenuStack.Top().GetFocus()
- try:
- sw=wActiveMenuElement.GetFocus()
- sw.ActivateItem(1)
- except:
- wActiveMenuElement.ActivateItem(1)
- #print "Act"
- #PlaySound(SndNewMenu)
- SndNewMenu.PlayStereo()
-
-
- def DeActivateMenuItem(self):
- global EscapeFunction
- if Bladex.GetAppMode()=="Menu":
-
- if ((self.MenuStack.nItems() == 1) and (EscapeFunction!=None)):
- if(EscapeFunction(0)):
- return
-
- wActiveMenuElement=self.MenuStack.Top().GetFocus()
- try:
- sw=wActiveMenuElement.GetFocus()
- sw.ActivateItem(0)
- except:
- wActiveMenuElement.ActivateItem(0)
- #print "Deact"
-
-
- #
- # Do we have to change the quality of the sound?
- #
- global last_ss_quality
- global sound_cfg_changed
- if last_ss_quality!=-1 and last_ss_quality<>Bladex.GetSSQuality():
- print "Reseting sound quality"
- Bladex.SetSSQuality(last_ss_quality)
- else:
- if sound_cfg_changed==1:
- Bladex.SaveSSConfig()
- sound_cfg_changed=0
-
-
- SndNewMenu.PlayStereo()
-
-
-
- def MenuNextItemStrong(self):
- w=self.MenuStack.Top()
- w.NextFocus()
-
- def MenuNextItem(self):
- w=self.MenuStack.Top()
- sw=w.GetFocus()
- #PlaySound(SndCorreGema)
- SndCorreGema.PlayStereo()
- try:
- sw.NextFocus()
- except:
- w.NextFocus()
-
-
- def MenuPrevItem(self):
- w=self.MenuStack.Top()
- sw=w.GetFocus()
- #PlaySound(SndCorreGema)
- SndCorreGema.PlayStereo()
- try:
- sw.PrevFocus()
- except:
- w.PrevFocus()
-
-
- def MenuIncItem(self):
- w=self.MenuStack.Top()
- sw=w.GetFocus()
- try:
- #print "Increasing spin value"
- sw.IncMenuItem()
- except AttributeError:
- try:
- w.IncMenuItem()
- except AttributeError:
- pass
- #print "cant increase any more"#Seems not 2 be working this way
-
- def MenuDecItem(self):
- w=self.MenuStack.Top()
- sw=w.GetFocus()
- try:
- sw.DecMenuItem()
- #print "Decreasing spin value"
- except AttributeError:
- try:
- w.DecMenuItem()
- except AttributeError:
- pass
- #print "cant decrease any more"#Seems not 2 be working this way
-
-
- def MenuSuprItem(self):
- print "MenuSuprItem(self)"
- w=self.MenuStack.Top().GetFocus()
- sw=w.GetFocus()
- try:
- sw.SuprMenuItem()
- except:
- w.SuprMenuItem()
-
-
- def CommandPrb(self):
- print "Method CommandPrb"
-
- def EndMenu(self):
- while len(self.MenuStack.Top())>0:
- self.DeActivateMenuItem()
-
- #class B_MenuItemLogo(BUIx.B_FrameWidget,MenuWidget.B_MenuTreeItem):
- # def __init__(self,Parent,MenuDescr,StackMenu):
- # BUIx.B_FrameWidget.__init__(self,Parent,MenuDescr["Name"],512,128)
- # MenuWidget.B_MenuTreeItem.__init__(self,MenuDescr,StackMenu)
-
- # self.bm1=BUIx.B_BitmapWidget(Parent,"logobm1",640,480,"Logo1")
- # self.bm1.SetColor(255,255,255)
- # self.bm1.SetAlpha(1.0)
-
-
- # self.bm2=BUIx.B_BitmapWidget(Parent,"logobm2",256,128,"Logo2")
- # self.bm2.SetColor(255,255,255)
- # self.bm2.SetAlpha(1.0)
-
- # self.subbm1=BUIx.B_BitmapWidget(Parent,"sublogobm1",256,128,"LogoSub1")
- # self.subbm1.SetColor(255,255,255)
- # self.subbm1.SetAlpha(1.0)
-
- # self.subbm2=BUIx.B_BitmapWidget(Parent,"sublogobm2",256,128,"LogoSub2")
- # self.subbm2.SetColor(255,255,255)
- # self.subbm2.SetAlpha(1.0)
-
- # self.AddWidget(self.bm1,0,0,
- # BUIx.B_FrameWidget.B_FR_AbsoluteLeft,BUIx.B_FrameWidget.B_FR_Left,
- # BUIx.B_FrameWidget.B_FR_AbsoluteTop,BUIx.B_FrameWidget.B_FR_Top)
-
- # self.AddWidget(self.bm2,0,0,
- # BUIx.B_FrameWidget.B_FR_AbsoluteRight,BUIx.B_FrameWidget.B_FR_Right,
- # BUIx.B_FrameWidget.B_FR_AbsoluteTop,BUIx.B_FrameWidget.B_FR_Top)
-
- # self.AddWidget(self.subbm1,0,0,
- # BUIx.B_FrameWidget.B_FR_AbsoluteLeft,BUIx.B_FrameWidget.B_FR_Left,
- # BUIx.B_FrameWidget.B_FR_AbsoluteTop,BUIx.B_FrameWidget.B_FR_Top)
- # self.AddWidget(self.subbm2,0,0,
- # BUIx.B_FrameWidget.B_FR_AbsoluteRight,BUIx.B_FrameWidget.B_FR_Right,
- # BUIx.B_FrameWidget.B_FR_AbsoluteTop,BUIx.B_FrameWidget.B_FR_Top)
-
- # self.Vid=WidgetsExtra.B_VideoWidget(self,"video logo","..\\..\\Data\\Sangre.avi") #video\\Main.avi)#
- #self.Vid=WidgetsExtra.B_VideoWidget(self,"video logo","..\\..\\Data\\vid_hom.avi")
- #print "B_MenuItemLogo.Vid",self.Vid,"with refcount",sys.getrefcount(self.Vid)
- # self.AddWidget(self.Vid,0.5,1,
- # BUIx.B_FrameWidget.B_FR_HRelative,BUIx.B_FrameWidget.B_FR_HCenter,
- # BUIx.B_FrameWidget.B_FR_AbsoluteTop,BUIx.B_FrameWidget.B_FR_Top)
- #print "B_MenuItemLogo.Vid",self.Vid,"with refcount",sys.getrefcount(self.Vid)
- # self.thisown=1
-
-
- # def AcceptsFocus(self):
- # return 0
-
- # def __del__(self):
- # BUIx.B_FrameWidget.__del__(self)
- # MenuWidget.B_MenuTreeItem.__del__(self)
- # #print "B_MenuItemLogo.Vid",self.Vid,"with refcount",sys.getrefcount(self.Vid)
- # self.Vid.SetDrawFunc(None) #Parche, si no no se llama a __del__()
- # #print "B_MenuItemLogo.Vid (DrawFunc -> None)",self.Vid,"with refcount",sys.getrefcount(self.Vid)
- # self.Vid=None
- # #print "B_MenuItemLogo.__del__()"
-
-
-
-
-
-
-
-
-
-
-
- CtrlsPosition=(70, BUIx.B_FrameWidget.B_FR_AbsoluteLeft, BUIx.B_FrameWidget.B_FR_Left)
- if netgame.GetNetState() == 0:
- def AuxCtrlDef(action_menu_name,action_name,kFlags):
- return {"Name":MenuText.GetMenuText(action_menu_name),
- "Position" :CtrlsPosition,
- "Action" :action_name,
- "Kind" :KeybWidget.ControlMenuItem,
- "Command" :KeybWidget.ControlMenuItem.BeginDefineKey,
- "kFlags" :kFlags,
- "Size" :(200,300)
- }
- KeybActions=[]
- for k in acts.ConfigurableActions:
- KeybActions.append(AuxCtrlDef(k[0],k[1],k[2]))
-
-
-
-
-
-
-
-
- #LogoItem={"Name":"Logo",
- # "VSep":50,
- # "Kind":B_MenuItemLogo
- # }
-
-
-
-
- #OpenGLOptions=[{"Name":MenuText.GetMenuText("Screen Mode"),
- # "VSep":30,
- # "Kind":MenuWidget.B_MenuItemOption,
- # "Options":[MenuText.GetMenuText("Full Screen"),MenuText.GetMenuText("Windowed")],
- # "Command":SetFullScreenMode,
- # "SelOptionFunc":FullScreenModeSettings
- # },
- # {"Name":MenuText.GetMenuText("OpenGL 2")}
- # ]
-
-
- def GoTo2d(menu_class):
- import GotoMapVars
- GotoMapVars.EndOfLevel()
-
-
- vsepexit=200-int(46*((600-Raster.GetSize()[1])/120))
-
- if Reference.DEMO_MODE:
- QuitMenu = {"VSep":30,
- "Name" :MenuText.GetMenuText("Exit"),
- "Font" :MenuFontBig,
- "iFocus" :2,
- "ListDescr":[ {"Name":MenuText.GetMenuText("Exit, Are you sure?"),
- "VSep":vsepexit,
- "Font":MenuFontBig,
- "Kind":MenuWidget.B_MenuItemTextNoFXNoFocus
- },
- {"Name":MenuText.GetMenuText("Yes"),
- "VSep":20,
- "Font":MenuFontMed,
- "ListDescr":[ {"Name":"Features",
- "Kind":MenuWidget.B_BackFeatures
- },
- {"Name":" "},
- ]
- },
- {"Name":MenuText.GetMenuText("No"),
- "VSep":10,
- "Font":MenuFontMed,
- "Command":BackMenu
- },
- {"Name":"Back",
- "Kind":MenuWidget.B_BackBlank
- }
- ]
- }
-
- else:
- QuitMenu = {"VSep":30,
- "Name" :MenuText.GetMenuText("Exit"),
- "Font" :MenuFontBig,
- "iFocus" :1,
- "ListDescr":[ {"Name":MenuText.GetMenuText("Exit, Are you sure?"),
- "VSep":vsepexit,
- "Font":MenuFontBig,
- "Kind":MenuWidget.B_MenuItemTextNoFXNoFocus
- },
- {"Name":MenuText.GetMenuText("Yes"),
- "VSep":20,
- "Command":CmdQuit,
- "Font":MenuFontMed
- },
- {"Name":MenuText.GetMenuText("No"),
- "VSep":10,
- "Font":MenuFontMed,
- "Command":BackMenu
- },
- {"Name":"Back",
- "Kind":MenuWidget.B_BackBlank
- }
- ]
- }
-
- PlayerConfigMenu=[
- {"Name":MenuText.GetMenuText("Name:"),
- "VSep":30,
- "Kind":netwidgets.B_InputBox,
- "MaxSize":16,
- "GetInput":NetMisc.GetPlayerName,
- "SetInput":NetMisc.SetPlayerName
- },
- {"Name":MenuText.GetMenuText("Character:"),
- "Font":MenuFontMed,
- "Kind":MenuWidget.B_MenuItemOption,
- "Options":[MenuText.GetMenuText("Knight"),MenuText.GetMenuText("Barbarian"),MenuText.GetMenuText("Dwarf"),MenuText.GetMenuText("Amazon")],
- "SelOptionFunc":NetMisc.GetCharType,
- "Command":NetMisc.SetCharType
- },
- {"Name":"Lista de jugadores",
- "Kind":netwidgets.B_ImageListWidget,
- "ImageList":NetMisc.CharBitmaps,
- "GetCharType":NetMisc.GetCharStatus,
- "VSep":30
- },
- {"Name":MenuText.GetMenuText("Next Skin"),
- "VSep":30,
- "Command":NetMisc.NextSkin
- },
- {"Name":MenuText.GetMenuText("Handicap:"),
- "Kind":MenuWidget.B_MenuSpin,
- "SpinValues":(1,4,3),
- "SpinGetValue":NetMisc.GetHandicap,
- "SpinSetValueEnd":NetMisc.SetHandicap
- },
- {"Name":MenuText.GetMenuText("Save"),
- "Command":NetMisc.SavePlayerConfiguration
- },
- {"Name":"Back",
- "Kind":MenuWidget.B_BackBlank
- }
- ]
-
- def MapLoading(option):
- global Character
- if Character == 0:
- Bladex.LoadLevel("Ruins_M4")
- if Character == 1:
- Bladex.LoadLevel("Barb_M1")
- if Character == 2:
- Bladex.LoadLevel("Ragnar_M2")
- if Character == 3:
- Bladex.LoadLevel("Dwarf_M3")
-
- TutGameChoosing = {"Name":"TopMenu",
- "Kind":MenuWidget.B_MenuItemTextNoFX,
- "ListDescr":[ {"Name":MenuText.GetMenuText("Enter Tutorial"),
- "VSep":250,
- "Font":MenuFontBig,
- "Command":LoadTutorial
- },
- {"Name":MenuText.GetMenuText("Continue"),
- "Font":MenuFontBig,
- "Command":MapLoading
- },
- BackOption,
- {"Name":"Back",
- "Kind":MenuWidget.B_BackImageWidget
- }
- ]
- }
-
- NormalMenu = 1
-
- def SwitchCasaByGlobalMenu():
- global Desc1
- global TutGameChoosing
-
- DescAux = Desc1
- Desc1 = TutGameChoosing
- TutGameChoosing = DescAux
- DescAux = None
-
- def SwitchToCasaMenu():
- global NormalMenu
- if NormalMenu:
- NormalMenu = 0
- SwitchCasaByGlobalMenu()
- if Reference.DEMO_MODE:
- GetMenuItem(['Enter Tutorial'])["Kind"] = MenuWidget.B_MenuItemTextNoFXNoFocus
-
-
- def SwitchToGlobalMenu():
- global NormalMenu
- if not NormalMenu:
- NormalMenu = 1
- SwitchCasaByGlobalMenu()
-
-
-
- if netgame.GetNetState() != 0:
- PlayerConfigMenu.insert(6,{"Name":MenuText.GetMenuText("This modification will take effect in the next arena"),
- "VSep":20,
- "Font":MenuFontSmall,
- "Kind":MenuWidget.B_MenuItemTextNoFXNoFocus
- })
-
- Desc1={"Name":"TopMenu",
- "Kind":MenuWidget.B_MenuItemTextNoFX,
- "ListDescr":[ {"Name":MenuText.GetMenuText("Disconnect"),
- "VSep":220,
- "Font":MenuFontBig,
- "Command":NetMisc.Disconnect
- },
- {"Name":MenuText.GetMenuText("Modify Player"),
- "Font":MenuFontBig,
- "ListDescr":PlayerConfigMenu
- }
- ,QuitMenu,
- {"Name":"Back",
- "Kind":MenuWidget.B_BackImageWidget
- }
- ]
- }
- else:
- Desc1={"Name":"TopMenu",
- "Size":(640,480),
- "Kind":MenuWidget.B_MenuItemTextNoFX,
- "ListDescr":[ {"Name":MenuText.GetMenuText("Game"),
- "Font":MenuFontBig,
- "VSep":200,
- "ListDescr":[{
- "Name":MenuText.GetMenuText("Start New Game"),
- "Font":MenuFontBig,
- "VSep":220,
- "Command":LoadPlayerSelect
- },
- {"Name":MenuText.GetMenuText("Save Current"),
- "Font":MenuFontBig,
- #"Kind":MenuWidget.B_VariableFocusTextMenuItem,
- #"Command":SaveGame1
- "ListDescr":[ {"Name" : MenuText.GetMenuText("Savegame Slot 1:"),
- "Font":MenuFontBig,
- "VSep" : 200,
- "Command":SaveGame1
- },
- {"Name" : MenuText.GetMenuText("Savegame Slot 2:"),
- "Font":MenuFontBig,
- "VSep" : 20,
- "Command":SaveGame2
- },
- {"Name" : MenuText.GetMenuText("Savegame Slot 3:"),
- "Font":MenuFontBig,
- "VSep" : 20,
- "Command":SaveGame3
- },
- {"Name" : MenuText.GetMenuText("Savegame Slot 4:"),
- "Font":MenuFontBig,
- "VSep" : 20,
- "Command":SaveGame4
- },
- {"Name":"Back",
- "Kind":MenuWidget.B_BackImageWidget
- }
- ]
- },
- {"Name":MenuText.GetMenuText("Load Saved"),
- "Font":MenuFontBig,
- "ListDescr":[ {"Name" : MenuText.GetMenuText("Load Game at Slot 1:"),
- "Font":MenuFontBig,
- "VSep" : 200,
- "Command":LoadGame
- },
- {"Name" : MenuText.GetMenuText("Load Game at Slot 2:"),
- "Font":MenuFontBig,
- "VSep" : 20,
- "Command":LoadGame2
- },
- {"Name" : MenuText.GetMenuText("Load Game at Slot 3:"),
- "Font":MenuFontBig,
- "VSep" : 20,
- "Command":LoadGame3
- },
- {"Name" : MenuText.GetMenuText("Load Game at Slot 4:"),
- "Font":MenuFontBig,
- "VSep" : 20,
- "Command":LoadGame4
- },
- {"Name":"Back",
- "Kind":MenuWidget.B_BackImageWidget
- }
- ]
-
- },
- {"Name":MenuText.GetMenuText("Arena"),
- "Font":MenuFontBig,
- "VSep":20,
- "ListDescr":[ {"Name":MenuText.GetMenuText("Connection:"),
- "Font":MenuFontMed,
- "VSep":250,
- "Kind":MenuWidget.B_MenuItemOption,
- "Options":[MenuText.GetMenuText("IPX (Local network)"),MenuText.GetMenuText("TCP/IP (Internet)")],
- "SelOptionFunc":NetMisc.GetProtocol,
- "Command":NetMisc.SetProtocol
- },
- {"Name":MenuText.GetMenuText("New arena"),
- "Font":MenuFontBig,
- "ListDescr":[
- {"Name" : MenuText.GetMenuText("Name:"),
- "VSep" : 20,
- "Kind" : netwidgets.B_InputBox,
- "MaxSize" : 16,
- "GetInput" : NetMisc.GetArenaName,
- "SetInput" : NetMisc.SetArenaName,
- },
- {"Name" : "Lista de mapas",
- "Kind" : netwidgets.B_MapListWidget,
- "LeftMap" : "..\\..\\Data\\net\\MapL.bmp",
- "RightMap" : "..\\..\\Data\\net\\MapR.bmp",
- "SelMap" : "..\\..\\Data\\net\\MapM.bmp",
- "MarkMap" : "..\\..\\Data\\net\\MapS.bmp",
- "MapGetValue": NetMisc.GetArenaMaps,
- "MapSetValue": NetMisc.SetArenaMaps,
- "VSep" : 15
- },
- {"Name":MenuText.GetMenuText("The bad place"),
- "VSep":1,
- "Kind":netwidgets.B_DescriptorLabel
- },
- {"Name":MenuText.GetMenuText("Max players:"),
- "Kind":MenuWidget.B_MenuSpin,
- "SpinValues":(2,10,8),
- "SpinGetValue":NetMisc.GetMaxPlayers,
- "SpinSetValueEnd":NetMisc.SetMaxPlayers,
- "VSep" : 30
- },
- {"Name":MenuText.GetMenuText("Max handicap:"),
- "Kind":MenuWidget.B_MenuSpin,
- "SpinValues":(1,4,3),
- "SpinGetValue":NetMisc.GetArenaHandicap,
- "SpinSetValueEnd":NetMisc.SetArenaHandicap
- },
- {"Name":MenuText.GetMenuText("Packets per second:"),
- "Font":MenuFontMed,
- "Kind":MenuWidget.B_MenuItemOption,
- "Options":[
- MenuText.GetMenuText("Variable"),
- "10",
- "20",
- "30",
- "40",
- "50",
- "60"
- ],
- "SelOptionFunc":NetMisc.GetPPS,
- "Command":NetMisc.SetPPS
- },
- {"Name":MenuText.GetMenuText("Player configuration"),
- "ListDescr":PlayerConfigMenu
- },
- {"Name":MenuText.GetMenuText("Death Limit:"),
- "Kind":MenuWidget.B_MenuSpin,
- "SpinValues":(1,51,50),
- "SpinGetValue":NetMisc.GetFragLimit,
- "SpinSetValueEnd":NetMisc.SetFragLimit
- },
- {"Name":MenuText.GetMenuText("Start"),
- "Command":NetMisc.StartServer
- },
- {"Name":"Back",
- "Kind":MenuWidget.B_BackBlank
- }
- ]
- },
- {"Name":MenuText.GetMenuText("Join game"),
- "Font":MenuFontBig,
- "ListDescr":[
- {"Name" : MenuText.GetMenuText("Address:"),
- "Kind" : netwidgets.B_InputBox,
- "MaxSize" : 32,
- "GetInput" : NetMisc.GetIp,
- "SetInput" : NetMisc.SetIp,
- "Locked" : NetMisc.IpLooked,
- "VSep" : 120
- },
- {
- "Name" : MenuText.GetMenuText("Search"),
- "Command" : NetMisc.BrowseServers
- },
- {"Name" : MenuText.GetMenuText("Server's list"),
- "Kind" : netwidgets.B_ServerListWidget,
- "Size" : (610,200),
- "ListDescr": []
- },
- {"Name":MenuText.GetMenuText("Player configuration"),
- "ListDescr":PlayerConfigMenu,
- },
- {"Name":"Back",
- "Kind":MenuWidget.B_BackBlank
- }
- ]
- },
- {"Name":MenuText.GetMenuText("Player configuration"),
- "Font":MenuFontBig,
- "ListDescr":PlayerConfigMenu
- },
- {"Name":"Back",
- "Kind":MenuWidget.B_BackImageWidget
- }
- ]
- },
- BackOption,
- {"Name":"Back",
- "Kind":MenuWidget.B_BackImageWidget
- }
- ]
- },
- {"Name":MenuText.GetMenuText("Travel Book"),
- "Font":MenuFontBig,
- "Command":ExecTravelBook
- },
- {"Name":MenuText.GetMenuText("Options"),
- "Font":MenuFontBig,
- "ListDescr":[
- {"Name":MenuText.GetMenuText("Video"),
- "VSep":230,
- "Font":MenuFontBig,
- "ListDescr":[
- {"Name":MenuText.GetMenuText("Gamma Level"),
- "VSep":240,
- "Font":MenuFontMed,
- "Kind":MenuWidget.B_MenuSpin,
- "SpinValues":(0.0,1.0,20),
- "SpinGetValue":GetGammaValue,
- "SpinOnChange":SetGammaValue,
- "SpinSetValue":SetGammaValue,
- },
- {"Name":MenuText.GetMenuText("Contrast Level"),
- "VSep":15,
- "Font":MenuFontMed,
- "Kind":MenuWidget.B_MenuSpin,
- "SpinValues":(0.5,4.0,35),
- "SpinGetValue":GetContrastValue,
- "SpinOnChange":SetContrastValue,
- "SpinSetValue":SetContrastValue,
- },
- {"Name":MenuText.GetMenuText("Brightness Level"),
- "VSep":15,
- "Font":MenuFontMed,
- "Kind":MenuWidget.B_MenuSpin,
- "SpinValues":(0.0,50.0,25),
- "SpinGetValue":GetBrightnessValue,
- "SpinOnChange":SetBrightnessValue,
- "SpinSetValue":SetBrightnessValue,
- },
- BackOption,
- {"Name":"Back",
- "Kind":MenuWidget.B_BackImageWidget
- }
- ]
- },
- {"Name":MenuText.GetMenuText("Sound"),
- "Font":MenuFontBig,
-
- "ListDescr":[
- {"Name":MenuText.GetMenuText("FX Volume"),
- "VSep":230,
- "Font":MenuFontMed,
- "Kind":MenuWidget.B_MenuSpin,
- "SpinValues":(int(0),int(10),int(10)),
- "SpinGetValue":GetSoundValue,
- "SpinSetValueEnd":SetSoundValue
- },
- {"Name":MenuText.GetMenuText("Music Volume"),
- "VSep": 10,
- "Font":MenuFontMed,
- "Kind":MenuWidget.B_MenuSpin,
- "SpinValues":(int(0),int(10),int(10)),
- "SpinGetValue":GetMusicValue,
- "SpinSetValueEnd":SetMusicValue
- },
- {"Name":MenuText.GetMenuText("Sound Quality:"),
- "VSep":10,
- "Font":MenuFontMed,
- "Kind":MenuWidget.B_MenuItemOption,
- "Options":[MenuText.GetMenuText("Low"),MenuText.GetMenuText("Med"),MenuText.GetMenuText("High")],
- "SelOptionFunc":GetSoundQuality,
- "Command":SetSoundQuality
- },
- {"Name":MenuText.GetMenuText("EAX:"),
- "VSep":10,
- "Font":MenuFontMed,
- "Options":[MenuText.GetMenuText("Disabled"),MenuText.GetMenuText("Enabled")],
- "Kind":MenuWidget.B_MenuItemOption,
- "SelOptionFunc":GetEAX,
- "Command":SetEAX
- },
- {"Name":MenuText.GetMenuText("EAX is sound alteration system for improved environment realism"),
- "VSep":5,
- "Font": MenuFontSmall,
- "Kind": MenuWidget.B_MenuItemTextNoFXNoFocus
- },
- {"Name":MenuText.GetMenuText("Speaker Configuration:"),
- "VSep":10,
- "Font":MenuFontMed,
- "Options":[MenuText.GetMenuText("Earphones"),MenuText.GetMenuText("2"),MenuText.GetMenuText("2 + Subwoofer"),MenuText.GetMenuText("4")],
- "Kind":MenuWidget.B_MenuItemOption,
- "SelOptionFunc":GetSpeakerConfig,
- "Command":SetSpeakerConfig
- },
- BackOption,
- {"Name":"Back",
- "Kind":MenuWidget.B_BackImageWidget
- }
- ]
- },
- {"Name":MenuText.GetMenuText("Controls"),
- "Font":MenuFontBig,
- "ListDescr":[{"Name":MenuText.GetMenuText("General Actions"),
- "VSep":230,
- "Font":MenuFontBig,
- "ListDescr":[{"Name":MenuText.GetMenuText("Configure Actions"),
- "VSep":240,
- "Font":MenuFontBig,
- "ListDescr":[{"Name":"KeybList",
- "Kind":KeybWidget.B_KeybListWidget,
- "VSep":170,
- "Size":(610,200),
- "ListDescr":KeybActions
- },
- BackOption,
- {"Name":"Back",
- "Kind":MenuWidget.B_BackImageWidget
- }
- ]
- },
- {"Name":MenuText.GetMenuText("Reset"),
- "VSep":10,
- "Font":MenuFontBig,
- "Command": ResetKeyB
- },
- BackOption,
- {"Name":"Back",
- "Kind":MenuWidget.B_BackImageWidget
- }
- ]
- },
- {"Name":MenuText.GetMenuText("Mouse"),
- "Font":MenuFontBig,
- "ListDescr":[{"Name":MenuText.GetMenuText("Invert"),
- "VSep":250,
- "Font":MenuFontMed,
- "Kind":MenuWidget.B_MenuItemOption,
- "Options":[MenuText.GetMenuText("Yes"),MenuText.GetMenuText("No")],
- "SelOptionFunc":GetMouseInvert,
- "Command": SetMouseInvert
- },
- {"Name":MenuText.GetMenuText("X Speed"),
- "Font":MenuFontMed,
- "Kind":MenuWidget.B_MenuSpin,
- "SpinValues":(int(0),int(10),int(10)),
- "SpinGetValue":GetMouseXSens,
- "SpinSetValueEnd":SetMouseXSens
- },
- {"Name":MenuText.GetMenuText("Y Speed"),
- "Font":MenuFontMed,
- "Kind":MenuWidget.B_MenuSpin,
- "SpinValues":(int(0),int(10),int(10)),
- "SpinGetValue":GetMouseYSens,
- "SpinSetValueEnd":SetMouseYSens
- },
- BackOption,
- {"Name":"Back",
- "Kind":MenuWidget.B_BackImageWidget
- }
- ]
- },
- {"Name":MenuText.GetMenuText("(Gamepad)"),
- "Font":MenuFontBig,
- "ListDescr":[{"Name":MenuText.GetMenuText("Invert"),
- "VSep":250,
- "Font":MenuFontMed,
- "Kind":MenuWidget.B_MenuItemOption,
- "Options":[MenuText.GetMenuText("Yes"),MenuText.GetMenuText("No")],
- "SelOptionFunc":GetMouseInvert,
- "Command": SetMouseInvert
- },
- {"Name":MenuText.GetMenuText("X Speed"),
- "Font":MenuFontMed,
- "Kind":MenuWidget.B_MenuSpin,
- "SpinValues":(int(0),int(10),int(10)),
- "SpinGetValue":GetMouseXSens,
- "SpinSetValueEnd":SetMouseXSens
- },
- {"Name":MenuText.GetMenuText("Y Speed"),
- "Font":MenuFontMed,
- "Kind":MenuWidget.B_MenuSpin,
- "SpinValues":(int(0),int(10),int(10)),
- "SpinGetValue":GetMouseYSens,
- "SpinSetValueEnd":SetMouseYSens
- },
- BackOption,
- {"Name":"Back",
- "Kind":MenuWidget.B_BackImageWidget
- }
- ]
- },
- BackOption,
- {"Name":"Back",
- "Kind":MenuWidget.B_BackImageWidget
- }
- ]
- },
- {"Name":MenuText.GetMenuText("Game Options"),
- "Font":MenuFontBig,
- "ListDescr":[{"Name":MenuText.GetMenuText("Auto-Facing:"),
- "VSep":240,
- "Font":MenuFontMed,
- "Kind":MenuWidget.B_MenuItemOption,
- "Options":[MenuText.GetMenuText("No"),MenuText.GetMenuText("Yes")],
- "Command": SetFacing,
- "SelOptionFunc":GetFacing
- },
- {"Name":MenuText.GetMenuText("De-Facing Time"),
- "Kind":MenuWidget.B_MenuSpin,
- "SpinValues":(int(1),int(30),int(29)),
- "SpinGetValue":GetDeFacingValue,
- "SpinSetValueEnd":SetDeFacingValue
- },
- {"Name":MenuText.GetMenuText("Character Shadows:"),
- "VSep":15,
- "Font":MenuFontMed,
- "Kind":MenuWidget.B_MenuItemOption,
- "Options":[MenuText.GetMenuText("Yes"),MenuText.GetMenuText("No")],
- "SelOptionFunc":ShadowsSettings,
- "Command":SetShadows
- },
- #{"Name":MenuText.GetMenuText("On-Screen Info:"),
- #"Font":MenuFontMed,
- #"VSep":15,
- #"Kind":MenuWidget.B_MenuItemOption,
- #"Options":[MenuText.GetMenuText("Full"),MenuText.GetMenuText("Auto")],
- #"SelOptionFunc":CurrentScorer,
- #"Command":SetScorer
- #},
- #{"Name":MenuText.GetMenuText("Detail Level:"),
- #"Font":MenuFontBig,
- #"Kind":MenuWidget.B_MenuItemOption,
- #"Options":[MenuText.GetMenuText("High"),MenuText.GetMenuText("Med"),MenuText.GetMenuText("Low")],
- #"Command":OptionCommandPrb
- #},
- {"Name":MenuText.GetMenuText("Gore"),
- "Font":MenuFontMed,
- "VSep":30,
- "ListDescr":[
- {"Name":MenuText.GetMenuText("Parental Lock"),
- "Font":MenuFontBig,
- "VSep":250,
- "ListDescr":[{ "Name" : MenuText.GetMenuText("Password:"),
- "VSep" : 200,
- "Kind" : netwidgets.B_InputBox,
- "MaxSize" : 8,
- "GetInput" : Empty,
- "SetInput" : SetPass,
- "PasswordChar": "#",
- },
- {"Name":MenuText.GetMenuText("Change Password"),
- "ListDescr":[{"Name":MenuText.GetMenuText("Change Password"),
- "VSep":200,
- "Font":MenuFontBig,
- "Kind":MenuWidget.B_MenuItemTextNoFXNoFocus
- },
- {"Name" : MenuText.GetMenuText("Current Password:"),
- "Kind" : netwidgets.B_InputBox,
- "MaxSize" : 8,
- "GetInput" : Empty,
- "SetInput" : SetPass,
- "PasswordChar": "#",
- "VSep":20,
- },
- {"Name" : MenuText.GetMenuText("New Password:"),
- "Kind" : netwidgets.B_InputBox,
- "MaxSize" : 8,
- "GetInput" : Empty,
- "SetInput" : SetNewPass,
- "PasswordChar": "#",
- },
- {"Name" : MenuText.GetMenuText("Confirm New Password:"),
- "Kind" : netwidgets.B_InputBox,
- "MaxSize" : 8,
- "GetInput" : Empty,
- "SetInput" : SetConfNewPass,
- "PasswordChar": "#",
- },
- {"Name" : MenuText.GetMenuText("OK"),
- "Command" : SavePassword,
- "VSep" : 40,
- },
- {"Name":"Back",
- "Kind":MenuWidget.B_BackBlank
- }
-
- ]
- },
- BackOption,
- {"Name":"Back",
- "Kind":MenuWidget.B_BackBlank
- }
- ]
- },
- {"VSep":20,
- "Name":MenuText.GetMenuText("Blood:"),
- "Font":MenuFontBig,
- "Kind":MenuWidget.B_MenuItemOption,
- "Options":[MenuText.GetMenuText("Yes"),MenuText.GetMenuText("No")],
- "Command":SetBlood,
- "SelOptionFunc":BloodSettings,
- "CheckPass" : CheckGorePassWord
- },
- {"Name":MenuText.GetMenuText("Mutilations:"),
- "Font":MenuFontBig,
- "Kind":MenuWidget.B_MenuItemOption,
- "Options":[MenuText.GetMenuText("Yes"),MenuText.GetMenuText("No")],
- "Command":SetMutilation,
- "SelOptionFunc":MutilationSettings,
- "CheckPass" : CheckGorePassWord
- },
- BackOption,
- {"Name":"Back",
- "Kind":MenuWidget.B_BackImageWidget
- }
- ]
- },
- BackOption,
- {"Name":"Back",
- "Kind":MenuWidget.B_BackImageWidget
- }
- #{"Name":MenuText.GetMenuText("Gamma Correction"),
- # "Font":MenuFontMed,
- # "Kind":MenuWidget.B_MenuSpin,
- # "SpinValues":(-30,70,10),
- # "SpinGetValue":GetGammaValue,
- # "SpinSetValueEnd":SetGammaValue,
- # "Size":(240,19)
- #}
- ]
- },
- BackOption,
- {"Name":"Back",
- "Kind":MenuWidget.B_BackImageWidget
- }
- ]
-
- },
- {"Name":MenuText.GetMenuText("Credits"),
- "Font":MenuFontBig,
- "ListDescr":[ {"Name":MenuText.GetMenuText("Sub SubMenu51")},
- {"Name":MenuText.GetMenuText("Sub SubMenu52")}
- ]
- },
- QuitMenu,
- {"Name":"Back",
- "Kind":MenuWidget.B_BackImageWidget
- }
- ]
- }
- ########## RODRIGO!! AQUI ESTA COMO SE HACE
- if "Casa" != Bladex.GetCurrentMap():
- Desc1["ListDescr"].insert(1,
- {"Name":MenuText.GetMenuText("Back To Game"),
- "Font":MenuFontBig,
- "Command":BackMenu,
- })
- ########## ENJOY!
-
-
-
- def BackMap():
- Desc1["ListDescr"].insert(len(Desc1["ListDescr"])-1,
- {"Name":MenuText.GetMenuText("Leave Rune Quest"),
- "Font":MenuFontBig,
- "Command":GoTo2d,
- "VSep":20,
- })
-
- # Xample by Dario and co
- # Menu.GetMenuItem(['Game','Save Current'])["Kind"] = MenuWidget.B_MenuItemTextNoFocus
- # Menu.GetMenuItem(['Options','Game Options','Gore','Password:'])
- def GetMenuItem(way):
- global Desc1
-
- idx = 0
- continueflag = 1
- MenuLevel = Desc1
- ReturnValue = 1
-
- while(continueflag):
- continueflag = 0
- for val in MenuLevel["ListDescr"]:
- if val.has_key("Name"):
- print "see",val["Name"]
- if MenuText.GetInverseMenuText(val["Name"])==way[idx]:
- idx = idx + 1
- if len(way)==idx:
- ReturnValue = val
-
- else:
- if val.has_key("ListDescr"):
- continueflag = 1
- MenuLevel = val
- print "Searching at",val["Name"]
-
- else:
- print val["Name"],"is not a list"
- break
- MenuLevel = None
- return ReturnValue
-
-
-
- def InitMenuKeys():
- Raster.SetTextMode(3)
- InputManager=BInput.GetInputManager()
- InputManager.AddInputActionsSet("MenuRedefine") #Conjunto para cuando se estßn definiendo los controles
- InputManager.AddInputActionsSet("Menu")
-
- oldInputActionsSet=InputManager.GetInputActionsSet()
-
- InputManager.SetInputActionsSet("Menu")
- #Bladex.AddInputAction("Deactivate Menu",0)
- #Bladex.AssocKey("Deactivate Menu","Keyboard","Esc")
- #Bladex.AddBoundFunc("Deactivate Menu",ActivateMenu)
-
- InputManager.SetInputActionsSet("Default")
- Bladex.AddInputAction("Activate Menu",0)
-
- Bladex.AssocKey("Activate Menu","Keyboard","Esc")
- Bladex.AddBoundFunc("Activate Menu",PreActivateMenu)
-
- InputManager.SetInputActionsSet(oldInputActionsSet)
- print "Activadas!"
-
- if Reference.DEMO_MODE==1:
- #print "Demo mode was 1!"
-
- GetMenuItem(['Travel Book'])["Kind"] = MenuWidget.B_MenuItemTextNoFXNoFocus
-
- GetMenuItem(['Credits'])["Kind"] = MenuWidget.B_MenuItemTextNoFXNoFocus
- del GetMenuItem(['Credits'])["ListDescr"] #xq tienen submenus
-
- GetMenuItem(['Game','Save Current'])["Kind"] = MenuWidget.B_MenuItemTextNoFXNoFocus
- del GetMenuItem(['Game','Save Current'])["ListDescr"] #xq tienen submenus
-
- GetMenuItem(['Game','Load Saved'])["Kind"] = MenuWidget.B_MenuItemTextNoFXNoFocus
- del GetMenuItem(['Game','Load Saved'])["ListDescr"] #xq tienen submenus
-
- GetMenuItem(['Game','Arena'])["Kind"] = MenuWidget.B_MenuItemTextNoFXNoFocus
- del GetMenuItem(['Game','Arena'])["ListDescr"] #xq tienen submenus
-
- GetMenuItem(['Options','Controls','(Gamepad)'])["Kind"] = MenuWidget.B_MenuItemTextNoFXNoFocus
- del GetMenuItem(['Options','Controls','(Gamepad)'])["ListDescr"] #xq tienen submenus
-
-
-
-
- #InitMenuKeys()
-
-
- try:
- execfile("..\\..\\Scripts\\GameCfg.py")
- print "Menu.py -> Executed GameCfg.py"
- except:
- print "Menu.py -> No GameCfg.py found"
-
-
-
- """
- class Listener(BInput.B_InputListener):
- def __init__(self,name):
- BInput.B_InputListener.__init__(self,name)
- #self.SetPythonFunc(self.Prb)
-
- def Prb(self,x,y,z):
- print "Listener::Prb()",x,y,z
-
-
- _Listener=Listener("Python Listener 1")
- InputManager=BInput.GetInputManager()
- keyb=InputManager.GetAttachedDevice("Keyboard")
- keyb.AddListener(_Listener)
- """
-
-