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- # Source Generated with Decompyle++
- # File: in.pyc (Python 1.5)
-
-
- def Init():
- import math
- import Bladex
- bar = Bladex.GetCharType('Barbarian_N', 'Bar')
- bar.NoArmour = 'Barbarian_N'
- bar.LowArmour = 'Barbarian_L'
- bar.MedArmour = ''
- bar.HighArmour = ''
- bar.TurnSpeed = 2.1
- bar.Jcost = 27000
- bar.MaxFall = 5000
- bar.DieFall = 14000
- bar.MaxStair = 335
- bar.Fov = math.pi
- bar.MaxGrab = 3500.0
- bar.MedGrab = 2500.0
- bar.Min2Grab = 1500.0
- bar.MinTake = -250.0
- bar.MaxTake1 = 450.0
- bar.MaxTake2 = 550.0
- bar.MaxTake3 = 1300.0
- bar.MaxTake4 = 1900.0
- bar.MaxTake5 = 3000.0
- bar.Reach = 2000.0
- bar.MovFrwdSpeedInStrafe = 1300
- bar.MovBkwdSpeedInStrafe = 1300
- bar.MaxCombatDist = 20000
- bar.MaxSeeDist = 50000
- bar.SetNCDSpheres(2)
- bar.SetCDSphere(0, 210.0, 550.0)
- bar.SetCDSphere(1, -90.0, 550.0)
- bar.NaturalWeapons = 1
- kgt = Bladex.GetCharType('Knight_N', 'Kgt')
- kgt.NoArmour = 'Knight_N'
- kgt.LowArmour = 'Knight_L'
- kgt.MedArmour = 'Knight_M'
- kgt.HighArmour = 'Knight_F'
- kgt.TurnSpeed = 2.1
- kgt.Jcost = 2700
- kgt.MaxFall = 5000
- kgt.DieFall = 14000
- kgt.MaxStair = 335
- kgt.Fov = math.pi
- kgt.MaxGrab = 3500.0
- kgt.MedGrab = 2500.0
- kgt.Min2Grab = 1500.0
- kgt.MinTake = -250.0
- kgt.MaxTake1 = 450.0
- kgt.MaxTake2 = 500.0
- kgt.MaxTake3 = 1100.0
- kgt.MaxTake4 = 1700.0
- kgt.MaxTake5 = 3000.0
- kgt.Reach = 2000.0
- kgt.MovFrwdSpeedInStrafe = 1400
- kgt.MovBkwdSpeedInStrafe = 1400
- kgt.MaxCombatDist = 20000
- kgt.MaxSeeDist = 50000
- kgt.SetNCDSpheres(2)
- kgt.SetCDSphere(0, 90.0, 500.0)
- kgt.SetCDSphere(1, -150.0, 500.0)
- kgt.NaturalWeapons = 1
- amz = Bladex.GetCharType('Amazon_N', 'Amz')
- amz.IntName = 'Amz'
- amz.NoArmour = 'Amazon_N'
- amz.LowArmour = 'Amazon_L'
- amz.MedArmour = ''
- amz.HighArmour = ''
- amz.TurnSpeed = 2.1
- amz.Jcost = 2700
- amz.MaxFall = 5000
- amz.DieFall = 14000
- amz.MaxStair = 335
- amz.Fov = math.pi
- amz.MaxGrab = 3500.0
- amz.MedGrab = 2500.0
- amz.Min2Grab = 1500.0
- amz.MinTake = -250.0
- amz.MaxTake1 = 450.0
- amz.MaxTake2 = 550.0
- amz.MaxTake3 = 1100.0
- amz.MaxTake4 = 1700.0
- amz.MaxTake5 = 3000.0
- amz.Reach = 2000.0
- amz.MovFrwdSpeedInStrafe = 1400
- amz.MovBkwdSpeedInStrafe = 1400
- amz.MaxCombatDist = 20000
- amz.MaxSeeDist = 50000
- amz.NaturalWeapons = 1
- amz.SetNCDSpheres(2)
- amz.SetCDSphere(0, 270.0, 450.0)
- amz.SetCDSphere(1, -20.0, 450.0)
- dwf = Bladex.GetCharType('Dwarf_N', 'Dwf')
- dwf.IntName = 'Dwf'
- dwf.NoArmour = 'Dwarf_N'
- dwf.LowArmour = 'Dwarf_L'
- dwf.MedArmour = 'Dwarf_M'
- dwf.HighArmour = ''
- dwf.TurnSpeed = 2.1
- dwf.Jcost = 2700
- dwf.MaxFall = 5000
- dwf.DieFall = 14000
- dwf.MaxStair = 335
- dwf.Fov = math.pi
- dwf.MaxGrab = 3500.0
- dwf.MedGrab = 2500.0
- dwf.Min2Grab = 1500.0
- dwf.MinTake = -250.0
- dwf.MaxTake1 = 450.0
- dwf.MaxTake2 = 550.0
- dwf.MaxTake3 = 1100.0
- dwf.MaxTake4 = 1700.0
- dwf.MaxTake5 = 3000.0
- dwf.Reach = 2000.0
- dwf.MovFrwdSpeedInStrafe = 1300
- dwf.MovBkwdSpeedInStrafe = 1300
- dwf.MaxCombatDist = 20000
- dwf.MaxSeeDist = 50000
- dwf.NaturalWeapons = 1
- dwf.SetNCDSpheres(1)
- dwf.SetCDSphere(0, -120.0, 575.0)
- dwf = Bladex.GetCharType('Enano1', 'Enano1')
- dwf.IntName = 'Ena'
- dwf.TurnSpeed = 1.5
- dwf.Jcost = 2700
- dwf.MaxFall = 5000
- dwf.DieFall = 14000
- dwf.MaxStair = 335
- dwf.Fov = math.pi / 1.5
- dwf.MaxGrab = 3500.0
- dwf.MedGrab = 2500.0
- dwf.Min2Grab = 1500.0
- dwf.MinTake = -250.0
- dwf.MaxTake1 = 450.0
- dwf.MaxTake2 = 550.0
- dwf.MaxTake3 = 1100.0
- dwf.MaxTake4 = 1700.0
- dwf.MaxTake5 = 3000.0
- dwf.Reach = 2000.0
- dwf.MovFrwdSpeedInStrafe = 1000
- dwf.MovBkwdSpeedInStrafe = 1000
- dwf.MaxCombatDist = 18000
- dwf.MaxSeeDist = 50000
- dwf.SetNCDSpheres(1)
- dwf.SetCDSphere(0, -120.0, 575.0)
- dwf = Bladex.GetCharType('Enano2', 'Enano2')
- dwf.IntName = 'Ena'
- dwf.TurnSpeed = 1.5
- dwf.Jcost = 2700
- dwf.MaxFall = 5000
- dwf.DieFall = 14000
- dwf.MaxStair = 335
- dwf.Fov = math.pi / 1.5
- dwf.MaxGrab = 3500.0
- dwf.MedGrab = 2500.0
- dwf.Min2Grab = 1500.0
- dwf.MinTake = -250.0
- dwf.MaxTake1 = 450.0
- dwf.MaxTake2 = 550.0
- dwf.MaxTake3 = 1100.0
- dwf.MaxTake4 = 1700.0
- dwf.MaxTake5 = 3000.0
- dwf.Reach = 2000.0
- dwf.MovFrwdSpeedInStrafe = 1000
- dwf.MovBkwdSpeedInStrafe = 1000
- dwf.MaxCombatDist = 18000
- dwf.MaxSeeDist = 50000
- dwf.SetNCDSpheres(1)
- dwf.SetCDSphere(0, -120.0, 575.0)
- tkn = Bladex.GetCharType('Knight_Traitor', 'Tkn')
- tkn.IntName = 'Tkn'
- tkn.TurnSpeed = 3.5
- tkn.Jcost = 2700
- tkn.MaxFall = 4000
- tkn.DieFall = 14000
- tkn.MaxStair = 335
- tkn.Fov = math.pi / 1.2
- tkn.MaxGrab = 3500.0
- tkn.MedGrab = 2500.0
- tkn.Min2Grab = 1500.0
- tkn.MinTake = -250.0
- tkn.MaxTake1 = 250.0
- tkn.MaxTake2 = 550.0
- tkn.MaxTake3 = 1300.0
- tkn.MaxTake4 = 1900.0
- tkn.MaxTake5 = 3000.0
- tkn.Reach = 2000.0
- tkn.MovFrwdSpeedInStrafe = 1000
- tkn.MovBkwdSpeedInStrafe = 1000
- tkn.HearMinVolume = 0.001
- tkn.MaxCombatDist = 8000
- tkn.DistStop = 2000.0
- tkn.DistStop2 = 6000.0
- tkn.MaxSeeDist = 30000
- tkn.SetNCDSpheres(2)
- tkn.SetCDSphere(0, 200.0, 350.0)
- tkn.SetCDSphere(1, -110.0, 490.0)
- ork = Bladex.GetCharType('Ork', 'Ork')
- ork.IntName = 'Ork'
- ork.TurnSpeed = 3.5
- ork.Jcost = 2700
- ork.MaxFall = 4000
- ork.DieFall = 14000
- ork.MaxStair = 505
- ork.Fov = math.pi / 1.2
- ork.MaxGrab = 3500.0
- ork.MedGrab = 2500.0
- ork.Min2Grab = 1500.0
- ork.MinTake = -250.0
- ork.MaxTake1 = 250.0
- ork.MaxTake2 = 550.0
- ork.MaxTake3 = 1300.0
- ork.MaxTake4 = 1900.0
- ork.MaxTake5 = 3000.0
- ork.Reach = 2000.0
- ork.MovFrwdSpeedInStrafe = 1000
- ork.MovBkwdSpeedInStrafe = 1000
- ork.MaxCombatDist = 8000
- ork.DistStop = 2000.0
- ork.DistStop2 = 5000.0
- ork.MaxSeeDist = 30000
- ork.AddRouteAnim = 'Tkn_wai_01'
- ork.AddRouteAnim = 'Tkn_wai_02'
- ork.SetNCDSpheres(2)
- ork.SetCDSphere(0, 170.0, 350.0)
- ork.SetCDSphere(1, -150.0, 500.0)
- Dok = Bladex.GetCharType('Dark_Ork', 'Dok')
- Dok.IntName = 'Dok'
- Dok.TurnSpeed = 3.5
- Dok.Jcost = 2700
- Dok.MaxFall = 4000
- Dok.DieFall = 14000
- Dok.MaxStair = 335
- Dok.Fov = math.pi / 1.2
- Dok.MaxGrab = 3500.0
- Dok.MedGrab = 2500.0
- Dok.Min2Grab = 1500.0
- Dok.MinTake = -250.0
- Dok.MaxTake1 = 250.0
- Dok.MaxTake2 = 550.0
- Dok.MaxTake3 = 1300.0
- Dok.MaxTake4 = 1900.0
- Dok.MaxTake5 = 3000.0
- Dok.Reach = 2000.0
- Dok.MovFrwdSpeedInStrafe = 1000
- Dok.MovBkwdSpeedInStrafe = 1000
- Dok.MaxCombatDist = 8000
- Dok.DistStop = 2000.0
- Dok.DistStop2 = 5000.0
- Dok.MaxSeeDist = 30000
- Dok.AddRouteAnim = 'Tkn_wai_01'
- Dok.AddRouteAnim = 'Tkn_wai_02'
- Dok.SetNCDSpheres(2)
- Dok.SetCDSphere(0, 170.0, 350.0)
- Dok.SetCDSphere(1, -150.0, 500.0)
- Org = Bladex.GetCharType('Gold_Ork', 'Org')
- Org.IntName = 'Org'
- Org.TurnSpeed = 3.5
- Org.Jcost = 2700
- Org.MaxFall = 4000
- Org.DieFall = 14000
- Org.MaxStair = 335
- Org.Fov = math.pi / 1.2
- Org.MaxGrab = 3500.0
- Org.MedGrab = 2500.0
- Org.Min2Grab = 1500.0
- Org.MinTake = -250.0
- Org.MaxTake1 = 250.0
- Org.MaxTake2 = 550.0
- Org.MaxTake3 = 1300.0
- Org.MaxTake4 = 1900.0
- Org.MaxTake5 = 3000.0
- Org.Reach = 2000.0
- Org.MovFrwdSpeedInStrafe = 1000
- Org.MovBkwdSpeedInStrafe = 1000
- Org.MaxCombatDist = 8000
- Org.DistStop = 2000.0
- Org.DistStop2 = 5000.0
- Org.MaxSeeDist = 30000
- Org.AddRouteAnim = 'Tkn_wai_01'
- Org.AddRouteAnim = 'Tkn_wai_02'
- Org.SetNCDSpheres(2)
- Org.SetCDSphere(0, 170.0, 350.0)
- Org.SetCDSphere(1, -150.0, 500.0)
- gok = Bladex.GetCharType('Great_Ork', 'Gok')
- gok.IntName = 'Gok'
- gok.TurnSpeed = 3.5
- gok.Jcost = 2700
- gok.MaxFall = 4000
- gok.DieFall = 14000
- gok.MaxStair = 405
- gok.Fov = math.pi / 1.2
- gok.MaxGrab = 3500.0
- gok.MedGrab = 2500.0
- gok.Min2Grab = 1500.0
- gok.MinTake = -250.0
- gok.MaxTake1 = 250.0
- gok.MaxTake2 = 550.0
- gok.MaxTake3 = 1300.0
- gok.MaxTake4 = 1900.0
- gok.MaxTake5 = 3000.0
- gok.Reach = 2000.0
- gok.MovFrwdSpeedInStrafe = 1000
- gok.MovBkwdSpeedInStrafe = 1000
- gok.MaxCombatDist = 8000
- gok.DistStop = 2000.0
- gok.DistStop2 = 6000.0
- gok.MaxSeeDist = 40000
- gok.AddRouteAnim = 'Tkn_wai_01'
- gok.AddRouteAnim = 'Tkn_wai_02'
- gok.SetNCDSpheres(1)
- gok.SetCDSphere(0, -140.0, 640.0)
- skl = Bladex.GetCharType('Skeleton', 'Skl')
- skl.IntName = 'Skl'
- skl.TurnSpeed = 3.5
- skl.Jcost = 2700
- skl.MaxFall = 4000
- skl.DieFall = 14000
- skl.MaxStair = 400
- skl.Fov = math.pi / 1.2
- skl.MaxGrab = 2500.0
- skl.MedGrab = 1500.0
- skl.Min2Grab = 1000.0
- skl.MinTake = -250.0
- skl.MaxTake1 = 250.0
- skl.MaxTake2 = 550.0
- skl.MaxTake3 = 1300.0
- skl.MaxTake4 = 1900.0
- skl.MaxTake5 = 3000.0
- skl.Reach = 2000.0
- skl.MovFrwdSpeedInStrafe = 1000
- skl.MovBkwdSpeedInStrafe = 1000
- skl.MaxCombatDist = 8000
- skl.DistStop = 2000.0
- skl.DistStop2 = 6000.0
- skl.MaxSeeDist = 30000
- skl.SetNCDSpheres(2)
- skl.SetCDSphere(0, 300.0, 320.0)
- skl.SetCDSphere(1, -100.0, 450.0)
- trl = Bladex.GetCharType('Troll_Dark', 'Trl_dk')
- trl.IntName = 'Trl'
- trl.TurnSpeed = 3.5
- trl.Jcost = 2700
- trl.MaxFall = 4000
- trl.DieFall = 14000
- trl.MaxStair = 335
- trl.Fov = math.pi / 1.2
- trl.MaxGrab = 3500.0
- trl.MedGrab = 2500.0
- trl.Min2Grab = 1500.0
- trl.MinTake = -250.0
- trl.MaxTake1 = 250.0
- trl.MaxTake2 = 550.0
- trl.MaxTake3 = 1300.0
- trl.MaxTake4 = 1900.0
- trl.MaxTake5 = 3000.0
- trl.Reach = 2000.0
- trl.MovFrwdSpeedInStrafe = 1000
- trl.MovBkwdSpeedInStrafe = 1000
- trl.MaxCombatDist = 8000
- trl.DistStop = 1750.0
- trl.DistStop2 = 6000.0
- trl.MaxSeeDist = 30000
- trl.SetNCDSpheres(1)
- trl.SetCDSphere(0, 0.0, 800.0)
- trl = Bladex.GetCharType('Troll_snow', 'Trl_sn')
- trl.TurnSpeed = 3.5
- trl.Jcost = 2700
- trl.MaxFall = 4000
- trl.DieFall = 14000
- trl.MaxStair = 500
- trl.Fov = math.pi / 1.2
- trl.MaxGrab = 3500.0
- trl.MedGrab = 2500.0
- trl.Min2Grab = 1500.0
- trl.MinTake = -250.0
- trl.MaxTake1 = 250.0
- trl.MaxTake2 = 550.0
- trl.MaxTake3 = 1300.0
- trl.MaxTake4 = 1900.0
- trl.MaxTake5 = 3000.0
- trl.Reach = 2000.0
- trl.MovFrwdSpeedInStrafe = 1000
- trl.MovBkwdSpeedInStrafe = 1000
- trl.MaxCombatDist = 8000
- trl.DistStop = 1750.0
- trl.DistStop2 = 6000.0
- trl.MaxSeeDist = 30000
- trl.SetNCDSpheres(1)
- trl.SetCDSphere(0, 0.0, 800.0)
- rgn = Bladex.GetCharType('Ragnar', 'Rgn')
- rgn.TurnSpeed = 3.5
- rgn.Jcost = 2700
- rgn.MaxFall = 4000
- rgn.DieFall = 14000
- rgn.MaxStair = 335
- rgn.Fov = math.pi / 1.2
- rgn.MaxGrab = 3500.0
- rgn.MedGrab = 2500.0
- rgn.Min2Grab = 1500.0
- rgn.MinTake = -250.0
- rgn.MaxTake1 = 250.0
- rgn.MaxTake2 = 550.0
- rgn.MaxTake3 = 1300.0
- rgn.MaxTake4 = 1900.0
- rgn.MaxTake5 = 3000.0
- rgn.Reach = 2000.0
- rgn.MovFrwdSpeedInStrafe = 1000
- rgn.MovBkwdSpeedInStrafe = 1000
- rgn.MaxCombatDist = 10000
- rgn.MaxSeeDist = 50000
- rgn.SetNCDSpheres(2)
- rgn.SetCDSphere(0, 200.0, 350.0)
- rgn.SetCDSphere(1, -110.0, 490.0)
- chk = Bladex.GetCharType('ChaosKnight', 'Chk')
- chk.TurnSpeed = 2.6
- chk.Jcost = 2700
- chk.MaxFall = 4000
- chk.DieFall = 14000
- chk.MaxStair = 335
- chk.Fov = math.pi * 1.5
- chk.MaxGrab = 3500.0
- chk.MedGrab = 2500.0
- chk.Min2Grab = 1500.0
- chk.MinTake = -250.0
- chk.MaxTake1 = 250.0
- chk.MaxTake2 = 550.0
- chk.MaxTake3 = 1300.0
- chk.MaxTake4 = 1900.0
- chk.MaxTake5 = 3000.0
- chk.Reach = 2000.0
- chk.MovFrwdSpeedInStrafe = 800
- chk.MovBkwdSpeedInStrafe = 800
- chk.DistStop = 2600.0
- chk.DistStop2 = 6000.0
- chk.MaxCombatDist = 10000
- chk.MaxSeeDist = 50000
- chk.SetNCDSpheres(1)
- chk.SetCDSphere(0, 50.0, 825.0)
- ldm = Bladex.GetCharType('Little_Demon', 'Ldm')
- ldm.TurnSpeed = 3.5
- ldm.Jcost = 2700
- ldm.MaxFall = 5000
- ldm.DieFall = 14000
- ldm.MaxStair = 335
- ldm.Fov = math.pi * 1.5
- ldm.MaxGrab = 3500.0
- ldm.MedGrab = 2500.0
- ldm.Min2Grab = 1500.0
- ldm.MinTake = -250.0
- ldm.MaxTake1 = 250.0
- ldm.MaxTake2 = 550.0
- ldm.MaxTake3 = 1300.0
- ldm.MaxTake4 = 1900.0
- ldm.MaxTake5 = 3000.0
- ldm.Reach = 2000.0
- ldm.MovFrwdSpeedInStrafe = 800
- ldm.MovBkwdSpeedInStrafe = 800
- ldm.DistStop = 2600.0
- ldm.DistStop2 = 6000.0
- ldm.MaxCombatDist = 10000
- ldm.MaxSeeDist = 30000
- ldm.SetNCDSpheres(1)
- ldm.SetCDSphere(0, -300.0, 850.0)
- ldm.HeadControlled = 0
- ldm.NaturalWeapons = 1
- gdm = Bladex.GetCharType('Great_Demon', 'Gdm')
- gdm.TurnSpeed = 2.5
- gdm.Jcost = 2700
- gdm.MaxFall = 4000
- gdm.DieFall = 14000
- gdm.MaxStair = 700
- gdm.Fov = math.pi * 1.5
- gdm.MaxGrab = 3500.0
- gdm.MedGrab = 2500.0
- gdm.Min2Grab = 1500.0
- gdm.MinTake = -250.0
- gdm.MaxTake1 = 250.0
- gdm.MaxTake2 = 550.0
- gdm.MaxTake3 = 1300.0
- gdm.MaxTake4 = 1900.0
- gdm.MaxTake5 = 3000.0
- gdm.Reach = 2000.0
- gdm.MovFrwdSpeedInStrafe = 800
- gdm.MovBkwdSpeedInStrafe = 800
- gdm.DistStop = 4000.0
- gdm.DistStop2 = 12000.0
- gdm.DistStopMaxFactor = 0.8
- gdm.MaxCombatDist = 50000
- gdm.MaxSeeDist = 50000
- gdm.NaturalWeapons = 1
- gdm.SetNCDSpheres(2)
- gdm.SetCDSphere(0, -2500.0, 1500.0)
- gdm.SetCDSphere(1, -1000.0, 2200.0)
- gdm.HeadControlled = 0
- pr1 = Bladex.GetCharType('Prisoner_1', 'Prs_1')
- pr1.MaxStair = 335
- pr1.Fov = math.pi / 1.5
- pr3 = Bladex.GetCharType('Prisoner_3', 'Prs_3')
- pr3.MaxStair = 335
- pr3.Fov = math.pi / 1.5
- pr5 = Bladex.GetCharType('Prisoner_5', 'Prs_5')
- pr5.MaxStair = 335
- pr5.Fov = math.pi / 1.5
- pr6 = Bladex.GetCharType('Prisoner_6', 'Prs_6')
- pr6.MaxStair = 335
- pr6.Fov = math.pi / 1.5
- Cos = Bladex.GetCharType('Cos', 'Cos')
- Cos.TurnSpeed = 3.5
- Cos.Jcost = 2700
- Cos.MaxFall = 4000
- Cos.DieFall = 14000
- Cos.MaxStair = 300
- Cos.Fov = math.pi
- Cos.MaxGrab = 1500.0
- Cos.MedGrab = 1500.0
- Cos.Min2Grab = 800.0
- Cos.MinTake = -250.0
- Cos.MaxTake1 = 250.0
- Cos.MaxTake2 = 550.0
- Cos.MaxTake3 = 1300.0
- Cos.MaxTake4 = 1900.0
- Cos.MaxTake5 = 3000.0
- Cos.Reach = 2000.0
- Cos.MovFrwdSpeedInStrafe = 1000
- Cos.MovBkwdSpeedInStrafe = 1000
- Cos.MaxCombatDist = 6000
- Cos.DistStop = 1900.0
- Cos.DistStop2 = 2600.0
- Cos.NaturalWeapons = 1
- Cos.HeadControlled = 0
- Cos.SetNCDSpheres(1)
- Cos.SetCDSphere(0, -160.0, 500.0)
- spd = Bladex.GetCharType('Spidersmall', 'Spd')
- spd.TurnSpeed = 1.5
- spd.Jcost = 2700
- spd.MaxFall = 4000
- spd.DieFall = 14000
- spd.MaxStair = 400
- spd.Fov = math.pi
- spd.MaxGrab = 3500.0
- spd.MedGrab = 2500.0
- spd.Min2Grab = 1500.0
- spd.MinTake = -250.0
- spd.MaxTake1 = 250.0
- spd.MaxTake2 = 550.0
- spd.MaxTake3 = 1300.0
- spd.MaxTake4 = 1900.0
- spd.MaxTake5 = 3000.0
- spd.Reach = 2000.0
- spd.MovFrwdSpeedInStrafe = 1000
- spd.MovBkwdSpeedInStrafe = 1000
- spd.MaxCombatDist = 6000
- spd.DistStop = 1100.0
- spd.DistStop2 = 2600.0
- spd.NaturalWeapons = 1
- spd.SetNCDSpheres(1)
- spd.SetCDSphere(0, -100.0, 500.0)
- spd.HeadControlled = 0
- vmp = Bladex.GetCharType('Vamp', 'Vmp')
- vmp.TurnSpeed = 3.5
- vmp.Jcost = 2700
- vmp.MaxFall = 4000
- vmp.DieFall = 14000
- vmp.MaxStair = 335
- vmp.Fov = math.pi * 1.5
- vmp.MaxGrab = 3500.0
- vmp.MedGrab = 2500.0
- vmp.Min2Grab = 1500.0
- vmp.MinTake = -250.0
- vmp.MaxTake1 = 250.0
- vmp.MaxTake2 = 550.0
- vmp.MaxTake3 = 1300.0
- vmp.MaxTake4 = 1900.0
- vmp.MaxTake5 = 3000.0
- vmp.Reach = 2000.0
- vmp.MovFrwdSpeedInStrafe = 1000
- vmp.MovBkwdSpeedInStrafe = 1000
- vmp.MaxCombatDist = 20000
- vmp.MaxSeeDist = 50000
- vmp.SetNCDSpheres(2)
- vmp.SetCDSphere(0, 500.0, 340.0)
- vmp.SetCDSphere(1, 100.0, 520.0)
- vmp.DistStop = 3000.0
- vmp.DistStop2 = 6000.0
- vmp.DistStopMaxFactor = 0.2
- lch = Bladex.GetCharType('Lich', 'Lch')
- lch.TurnSpeed = 2.5
- lch.Jcost = 2700
- lch.MaxFall = 4000
- lch.DieFall = 14000
- lch.MaxStair = 335
- lch.DieFall = 335
- lch.Fov = math.pi / 1.2
- lch.MaxGrab = 3500.0
- lch.MedGrab = 2500.0
- lch.Min2Grab = 1500.0
- lch.MinTake = -250.0
- lch.MaxTake1 = 250.0
- lch.MaxTake2 = 550.0
- lch.MaxTake3 = 1300.0
- lch.MaxTake4 = 1900.0
- lch.MaxTake5 = 3000.0
- lch.Reach = 2000.0
- lch.MovFrwdSpeedInStrafe = 1000
- lch.MovBkwdSpeedInStrafe = 1000
- lch.MaxCombatDist = 10000
- lch.MaxSeeDist = 15000
- lch.NaturalWeapons = 1
- lch.SetNCDSpheres(2)
- lch.SetCDSphere(0, 360.0, 320.0)
- lch.SetCDSphere(1, -50.0, 475.0)
- Min = Bladex.GetCharType('Minotaur', 'Min')
- Min.IntName = 'Min'
- Min.TurnSpeed = 2.5
- Min.Jcost = 27000
- Min.MaxFall = 4000
- Min.DieFall = 14000
- Min.MaxStair = 600
- Min.Fov = math.pi
- Min.MaxGrab = 3500.0
- Min.MedGrab = 2500.0
- Min.Min2Grab = 1500.0
- Min.MinTake = -250.0
- Min.MaxTake1 = 250.0
- Min.MaxTake2 = 550.0
- Min.MaxTake3 = 1300.0
- Min.MaxTake4 = 1900.0
- Min.MaxTake5 = 3000.0
- Min.Reach = 2000.0
- Min.DistStop = 3000.0
- Min.DistStop2 = 4000.0
- Min.MaxCombatDist = 6000
- Min.DistStopMaxFactor = 0.2
- Min.MaxSeeDist = 30000
- Min.HeadControlled = 0
- Min.SetNCDSpheres(1)
- Min.SetCDSphere(0, -200.0, 1000.0)
- Slm = Bladex.GetCharType('Salamander', 'Slm')
- Slm.IntName = 'Slm'
- Slm.TurnSpeed = 3.5
- Slm.Jcost = 27000
- Slm.MaxFall = 4000
- Slm.DieFall = 14000
- Slm.MaxStair = 700
- Slm.Fov = math.pi * 1.5
- Slm.MaxGrab = 3500.0
- Slm.MedGrab = 2500.0
- Slm.Min2Grab = 1500.0
- Slm.MinTake = -250.0
- Slm.MaxTake1 = 250.0
- Slm.MaxTake2 = 550.0
- Slm.MaxTake3 = 1300.0
- Slm.MaxTake4 = 1900.0
- Slm.MaxTake5 = 3000.0
- Slm.Reach = 2000.0
- Slm.MaxCombatDist = 10000
- Slm.DistStop = 3700.0
- Slm.DistStop2 = 6000.0
- Slm.DistStopMaxFactor = 0.05
- Slm.NaturalWeapons = 1
- Slm.HeadControlled = 0
- Slm.MaxSeeDist = 40000
- Slm.SetNCDSpheres(1)
- Slm.SetCDSphere(0, -500.0, 900.0)
- Zkn = Bladex.GetCharType('Knight_Zombie', 'Zkn')
- Zkn.IntName = 'Zkn'
- Zkn.TurnSpeed = 2.5
- Zkn.Jcost = 2700
- Zkn.MaxFall = 4000
- Zkn.DieFall = 14000
- Zkn.MaxStair = 335
- Zkn.Fov = math.pi / 1.2
- Zkn.MaxGrab = 3500.0
- Zkn.MedGrab = 2500.0
- Zkn.Min2Grab = 1500.0
- Zkn.MinTake = -250.0
- Zkn.MaxTake1 = 250.0
- Zkn.MaxTake2 = 550.0
- Zkn.MaxTake3 = 1300.0
- Zkn.MaxTake4 = 1900.0
- Zkn.MaxTake5 = 3000.0
- Zkn.Reach = 2000.0
- Zkn.MovFrwdSpeedInStrafe = 1000
- Zkn.MovBkwdSpeedInStrafe = 1000
- Zkn.HearMinVolume = 0.001
- Zkn.MaxCombatDist = 8000
- Zkn.DistStop = 2000.0
- Zkn.DistStop2 = 6000.0
- Zkn.MaxSeeDist = 15000
- Zkn.NaturalWeapons = 1
- Zkn.SetNCDSpheres(2)
- Zkn.SetCDSphere(0, 200.0, 350.0)
- Zkn.SetCDSphere(1, -110.0, 490.0)
- Dkn = Bladex.GetCharType('Dark_Knight', 'Dkn')
- Dkn.IntName = 'Dkn'
- Dkn.TurnSpeed = 3.5
- Dkn.Jcost = 2700
- Dkn.MaxFall = 5000
- Dkn.DieFall = 14000
- Dkn.MaxStair = 335
- Dkn.Fov = math.pi / 1.3
- Dkn.MaxGrab = 3500.0
- Dkn.MedGrab = 2500.0
- Dkn.Min2Grab = 1500.0
- Dkn.MinTake = -250.0
- Dkn.MaxTake1 = 250.0
- Dkn.MaxTake2 = 550.0
- Dkn.MaxTake3 = 1300.0
- Dkn.MaxTake4 = 1900.0
- Dkn.MaxTake5 = 3000.0
- Dkn.Reach = 2000.0
- Dkn.MovFrwdSpeedInStrafe = 1000
- Dkn.MovBkwdSpeedInStrafe = 1000
- Dkn.HearMinVolume = 0.001
- Dkn.MaxCombatDist = 8000
- Dkn.DistStop = 2000.0
- Dkn.DistStop2 = 6000.0
- Dkn.MaxSeeDist = 40000
- Dkn.SetNCDSpheres(2)
- Dkn.SetCDSphere(0, 200.0, 350.0)
- Dkn.SetCDSphere(1, -110.0, 490.0)
- Dgk = Bladex.GetCharType('DalGurak', 'Dgk')
- Dgk.IntName = 'Dgk'
- Dgk.TurnSpeed = 3.5
- Dgk.Jcost = 2700
- Dgk.MaxFall = 4000
- Dkn.DieFall = 14000
- Dgk.MaxStair = 335
- Dgk.Fov = math.pi
- Dgk.MaxGrab = 3500.0
- Dgk.MedGrab = 2500.0
- Dgk.Min2Grab = 1500.0
- Dgk.MinTake = -250.0
- Dgk.MaxTake1 = 250.0
- Dgk.MaxTake2 = 550.0
- Dgk.MaxTake3 = 1300.0
- Dgk.MaxTake4 = 1900.0
- Dgk.MaxTake5 = 3000.0
- Dgk.Reach = 2000.0
- Dgk.MovFrwdSpeedInStrafe = 1000
- Dgk.MovBkwdSpeedInStrafe = 1000
- Dgk.HearMinVolume = 0.001
- Dgk.MaxCombatDist = 120000
- Dgk.DistStop = 8000.0
- Dgk.DistStop2 = 9000.0
- Dgk.DistStopMaxFactor = 0.1
- Dgk.MaxSeeDist = 120000
- Dgk.NaturalWeapons = 1
- Dgk.SetNCDSpheres(2)
- Dgk.SetCDSphere(0, 450.0, 450.0)
- Dgk.SetCDSphere(1, 50.0, 650.0)
- Ank = Bladex.GetCharType('DarkLord', 'Ank')
- Ank.IntName = 'Ank'
- Ank.TurnSpeed = 2.5
- Ank.Jcost = 2700
- Ank.MaxFall = 4000
- Ank.DieFall = 14000
- Ank.MaxStair = 335
- Ank.Fov = math.pi
- Ank.MaxGrab = 3500.0
- Ank.MedGrab = 2500.0
- Ank.Min2Grab = 1500.0
- Ank.MinTake = -250.0
- Ank.MaxTake1 = 250.0
- Ank.MaxTake2 = 550.0
- Ank.MaxTake3 = 1300.0
- Ank.MaxTake4 = 1900.0
- Ank.MaxTake5 = 3000.0
- Ank.Reach = 2000.0
- Ank.MovFrwdSpeedInStrafe = 1000
- Ank.MovBkwdSpeedInStrafe = 1000
- Ank.HearMinVolume = 0.001
- Ank.MaxCombatDist = 30000
- Ank.DistStop = 2500.0
- Ank.DistStopMaxFactor = 0.75
- Ank.DistStop2 = 8000.0
- Ank.MaxSeeDist = 115000
- Ank.NaturalWeapons = 1
- Ank.SetNCDSpheres(1)
- Ank.SetCDSphere(0, -50.0, 1400.0)
- Ank.HeadControlled = 0
- Glm = Bladex.GetCharType('Golem_stone', 'Glm_st')
- Glm.IntName = 'Glm'
- Glm.TurnSpeed = 2.5
- Glm.Jcost = 2700
- Glm.MaxFall = 4000
- Glm.DieFall = 14000
- Glm.MaxStair = 500
- Glm.Fov = math.pi
- Glm.MaxGrab = 3500.0
- Glm.MedGrab = 2500.0
- Glm.Min2Grab = 1500.0
- Glm.MinTake = -250.0
- Glm.MaxTake1 = 250.0
- Glm.MaxTake2 = 550.0
- Glm.MaxTake3 = 1300.0
- Glm.MaxTake4 = 1900.0
- Glm.MaxTake5 = 3000.0
- Glm.Reach = 2000.0
- Glm.MovFrwdSpeedInStrafe = 1000
- Glm.MovBkwdSpeedInStrafe = 1000
- Glm.HearMinVolume = 0.001
- Glm.MaxCombatDist = 12000
- Glm.DistStop = 2000.0
- Glm.DistStopMaxFactor = 0.3
- Glm.DistStop2 = 8000.0
- Glm.MaxSeeDist = 50000
- Glm.NaturalWeapons = 1
- Glm.SetNCDSpheres(1)
- Glm.SetCDSphere(0, -25.0, 1000.0)
- Glm = Bladex.GetCharType('Golem_clay', 'Glm_cl')
- Glm.IntName = 'Glm'
- Glm.TurnSpeed = 2.5
- Glm.Jcost = 2700
- Glm.MaxFall = 4000
- Glm.DieFall = 14000
- Glm.MaxStair = 500
- Glm.Fov = math.pi
- Glm.MaxGrab = 3500.0
- Glm.MedGrab = 2500.0
- Glm.Min2Grab = 1500.0
- Glm.MinTake = -250.0
- Glm.MaxTake1 = 250.0
- Glm.MaxTake2 = 550.0
- Glm.MaxTake3 = 1300.0
- Glm.MaxTake4 = 1900.0
- Glm.MaxTake5 = 3000.0
- Glm.Reach = 2000.0
- Glm.MovFrwdSpeedInStrafe = 1000
- Glm.MovBkwdSpeedInStrafe = 1000
- Glm.HearMinVolume = 0.001
- Glm.MaxCombatDist = 12000
- Glm.DistStop = 2000.0
- Glm.DistStopMaxFactor = 0.3
- Glm.DistStop2 = 8000.0
- Glm.MaxSeeDist = 50000
- Glm.NaturalWeapons = 1
- Glm.SetNCDSpheres(1)
- Glm.SetCDSphere(0, -25.0, 1000.0)
- Glm = Bladex.GetCharType('Golem_lava', 'Glm_lv')
- Glm.IntName = 'Glm'
- Glm.TurnSpeed = 2.5
- Glm.Jcost = 2700
- Glm.MaxFall = 4000
- Glm.DieFall = 14000
- Glm.MaxStair = 500
- Glm.Fov = math.pi
- Glm.MaxGrab = 3500.0
- Glm.MedGrab = 2500.0
- Glm.Min2Grab = 1500.0
- Glm.MinTake = -250.0
- Glm.MaxTake1 = 250.0
- Glm.MaxTake2 = 550.0
- Glm.MaxTake3 = 1300.0
- Glm.MaxTake4 = 1900.0
- Glm.MaxTake5 = 3000.0
- Glm.Reach = 2000.0
- Glm.MovFrwdSpeedInStrafe = 1000
- Glm.MovBkwdSpeedInStrafe = 1000
- Glm.HearMinVolume = 0.001
- Glm.MaxCombatDist = 12000
- Glm.DistStop = 2000.0
- Glm.DistStopMaxFactor = 0.3
- Glm.DistStop2 = 8000.0
- Glm.MaxSeeDist = 50000
- Glm.NaturalWeapons = 1
- Glm.SetNCDSpheres(1)
- Glm.SetCDSphere(0, -25.0, 1000.0)
- Glm = Bladex.GetCharType('Golem_metal', 'Glm_mt')
- Glm.IntName = 'Glm'
- Glm.TurnSpeed = 2.5
- Glm.Jcost = 2700
- Glm.MaxFall = 4000
- Glm.DieFall = 14000
- Glm.MaxStair = 500
- Glm.Fov = math.pi
- Glm.MaxGrab = 3500.0
- Glm.MedGrab = 2500.0
- Glm.Min2Grab = 1500.0
- Glm.MinTake = -250.0
- Glm.MaxTake1 = 250.0
- Glm.MaxTake2 = 550.0
- Glm.MaxTake3 = 1300.0
- Glm.MaxTake4 = 1900.0
- Glm.MaxTake5 = 3000.0
- Glm.Reach = 2000.0
- Glm.MovFrwdSpeedInStrafe = 1000
- Glm.MovBkwdSpeedInStrafe = 1000
- Glm.HearMinVolume = 0.001
- Glm.MaxCombatDist = 12000
- Glm.DistStop = 2000.0
- Glm.DistStopMaxFactor = 0.3
- Glm.DistStop2 = 8000.0
- Glm.MaxSeeDist = 50000
- Glm.NaturalWeapons = 1
- Glm.SetNCDSpheres(1)
- Glm.SetCDSphere(0, -25.0, 1000.0)
- Glm = Bladex.GetCharType('Golem_ice', 'Glm_ic')
- Glm.IntName = 'Glm'
- Glm.TurnSpeed = 2.5
- Glm.Jcost = 2700
- Glm.MaxFall = 4000
- Glm.DieFall = 14000
- Glm.MaxStair = 500
- Glm.Fov = math.pi
- Glm.MaxGrab = 3500.0
- Glm.MedGrab = 2500.0
- Glm.Min2Grab = 1500.0
- Glm.MinTake = -250.0
- Glm.MaxTake1 = 250.0
- Glm.MaxTake2 = 550.0
- Glm.MaxTake3 = 1300.0
- Glm.MaxTake4 = 1900.0
- Glm.MaxTake5 = 3000.0
- Glm.Reach = 2000.0
- Glm.MovFrwdSpeedInStrafe = 1000
- Glm.MovBkwdSpeedInStrafe = 1000
- Glm.HearMinVolume = 0.001
- Glm.MaxCombatDist = 12000
- Glm.DistStop = 2000.0
- Glm.DistStopMaxFactor = 0.3
- Glm.DistStop2 = 8000.0
- Glm.MaxSeeDist = 50000
- Glm.NaturalWeapons = 1
- Glm.SetNCDSpheres(1)
- Glm.SetCDSphere(0, -25.0, 1000.0)
- tkn = Bladex.GetCharType('Duque', 'Duk')
- tkn.IntName = 'Tkn'
- tkn.TurnSpeed = 3.5
- tkn.Jcost = 2700
- tkn.MaxFall = 4000
- tkn.DieFall = 14000
- tkn.MaxStair = 335
- tkn.Fov = math.pi / 1.2
- tkn.MaxGrab = 3500.0
- tkn.MedGrab = 2500.0
- tkn.Min2Grab = 1500.0
- tkn.MinTake = -250.0
- tkn.MaxTake1 = 250.0
- tkn.MaxTake2 = 550.0
- tkn.MaxTake3 = 1300.0
- tkn.MaxTake4 = 1900.0
- tkn.MaxTake5 = 3000.0
- tkn.Reach = 2000.0
- tkn.MovFrwdSpeedInStrafe = 1000
- tkn.MovBkwdSpeedInStrafe = 1000
- tkn.HearMinVolume = 0.001
- tkn.MaxCombatDist = 8000
- tkn.DistStop = 2000.0
- tkn.DistStop2 = 6000.0
- tkn.MaxSeeDist = 30000
- tkn.SetNCDSpheres(2)
- tkn.SetCDSphere(0, 200.0, 350.0)
- tkn.SetCDSphere(1, -110.0, 490.0)
- tkn = Bladex.GetCharType('Mortimer', 'Mor')
- tkn.IntName = 'Tkn'
- tkn.TurnSpeed = 3.5
- tkn.Jcost = 2700
- tkn.MaxFall = 4000
- tkn.DieFall = 14000
- tkn.MaxStair = 335
- tkn.Fov = math.pi / 1.2
- tkn.MaxGrab = 3500.0
- tkn.MedGrab = 2500.0
- tkn.Min2Grab = 1500.0
- tkn.MinTake = -250.0
- tkn.MaxTake1 = 250.0
- tkn.MaxTake2 = 550.0
- tkn.MaxTake3 = 1300.0
- tkn.MaxTake4 = 1900.0
- tkn.MaxTake5 = 3000.0
- tkn.Reach = 2000.0
- tkn.MovFrwdSpeedInStrafe = 1000
- tkn.MovBkwdSpeedInStrafe = 1000
- tkn.HearMinVolume = 0.001
- tkn.MaxCombatDist = 8000
- tkn.DistStop = 2000.0
- tkn.DistStop2 = 6000.0
- tkn.MaxSeeDist = 30000
- tkn.SetNCDSpheres(2)
- tkn.SetCDSphere(0, 200.0, 350.0)
- tkn.SetCDSphere(1, -110.0, 490.0)
- tkn = Bladex.GetCharType('NP_Knight', 'npk')
- tkn.IntName = 'Tkn'
- tkn.TurnSpeed = 3.5
- tkn.Jcost = 2700
- tkn.MaxFall = 4000
- tkn.DieFall = 14000
- tkn.MaxStair = 335
- tkn.Fov = math.pi / 1.2
- tkn.MaxGrab = 3500.0
- tkn.MedGrab = 2500.0
- tkn.Min2Grab = 1500.0
- tkn.MinTake = -250.0
- tkn.MaxTake1 = 250.0
- tkn.MaxTake2 = 550.0
- tkn.MaxTake3 = 1300.0
- tkn.MaxTake4 = 1900.0
- tkn.MaxTake5 = 3000.0
- tkn.Reach = 2000.0
- tkn.MovFrwdSpeedInStrafe = 1000
- tkn.MovBkwdSpeedInStrafe = 1000
- tkn.HearMinVolume = 0.001
- tkn.MaxCombatDist = 8000
- tkn.DistStop = 2000.0
- tkn.DistStop2 = 6000.0
- tkn.MaxSeeDist = 30000
- tkn.SetNCDSpheres(2)
- tkn.SetCDSphere(0, 200.0, 350.0)
- tkn.SetCDSphere(1, -110.0, 490.0)
-
-