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Text File  |  2000-10-27  |  32.2 KB  |  615 lines

  1. import Bladex
  2. import NetSounds
  3. import netgame
  4.  
  5. # ***********************************
  6. # *      Asignacion de sonidos      *
  7. # ***********************************
  8.  
  9.  
  10. def AsignarSonidosEnano(Personaje):
  11.     from AniSoundDwfX import *
  12.     
  13.     per=Bladex.GetEntity(Personaje)
  14.  
  15.     # Sonidos de eventos
  16.     if netgame.GetNetState() !=2:
  17.         pass
  18.     per.AddEventSound('shield_block', GolpeArmaEscudoDwf)
  19.     per.AddEventSound('weapon_block', GolpeArmaArmaDwf)
  20.     per.AddEventSound('impale', TajoEmpalanteDwf)
  21.     per.AddEventSound('slash', TajoCortanteDwf)
  22.     per.AddEventSound('mutilate', TajoMutilacionDwf)
  23.     per.AddEventSound('crush', GolpeContundenteDwf)
  24.  
  25.  
  26.  
  27.     # Sonidos de animaciones
  28.  
  29.     NetSounds.AddAnimSound(per,'Dwf_chg_r', Enfundar, 0.4)
  30.     NetSounds.AddAnimSound(per,'Dwf_chg_r_l', Enfundar, 0.3599)
  31.     NetSounds.AddAnimSound(per,'Dwf_attack_chg_r_l', Enfundar, 0.5)
  32.     NetSounds.AddAnimSound(per,'Dwf_attack_chg_r', Enfundar, 0.5)
  33.     NetSounds.AddAnimSound(per,'Dwf_attack_chg_l', CambiarEscudo, 0.5)
  34.  
  35.     NetSounds.AddAnimSound(per,'Dwf_g_01', EsfuerzoCorto6Dwf, 0.1100)
  36.     NetSounds.AddAnimSound(per,'Dwf_g_01', AndarDwf1, 0.2800)
  37.     NetSounds.AddAnimSound(per,'Dwf_g_02', EsfuerzoCorto5Dwf, 0.3026)
  38.     NetSounds.AddAnimSound(per,'Dwf_g_02', AndarDwf2, 0.2500)
  39.     NetSounds.AddAnimSound(per,'Dwf_g_02a', EsfuerzoCorto2Dwf, 0.2750)
  40.     NetSounds.AddAnimSound(per,'Dwf_g_02a', AndarDwf1, 0.2200)
  41.     NetSounds.AddAnimSound(per,'Dwf_g_05', EsfuerzoCorto2Dwf, 0.5000)
  42.     NetSounds.AddAnimSound(per,'Dwf_g_05', AndarDwf1, 0.4600)
  43.     NetSounds.AddAnimSound(per,'Dwf_g_06', EsfuerzoCorto3Dwf, 0.4342)
  44.     NetSounds.AddAnimSound(per,'Dwf_g_06', AndarDwf2, 0.4342)
  45.     NetSounds.AddAnimSound(per,'Dwf_g_07', EsfuerzoCorto4Dwf, 0.3291)
  46.     NetSounds.AddAnimSound(per,'Dwf_g_07', AndarDwf1, 0.2800)
  47.     NetSounds.AddAnimSound(per,'Dwf_g_08', EsfuerzoCorto2Dwf, 0.4030)
  48.     NetSounds.AddAnimSound(per,'Dwf_g_08', AndarDwf2, 0.3700)
  49.     NetSounds.AddAnimSound(per,'Dwf_g_09', EsfuerzoCorto6Dwf, 0.3291)
  50.     NetSounds.AddAnimSound(per,'Dwf_g_09', AndarDwf1, 0.2800)
  51.     NetSounds.AddAnimSound(per,'Dwf_g_01', SesgadoCorto, 0.3117)
  52.     NetSounds.AddAnimSound(per,'Dwf_g_02', SesgadoCortoAgudo, 0.3026)
  53.     NetSounds.AddAnimSound(per,'Dwf_g_02a', SesgadoCorto, 0.2830)
  54.     NetSounds.AddAnimSound(per,'Dwf_g_05', SesgadoCortoGrave, 0.5000)
  55.     NetSounds.AddAnimSound(per,'Dwf_g_06', SesgadoCorto, 0.4342)
  56.     NetSounds.AddAnimSound(per,'Dwf_g_07', SesgadoCortoAgudo, 0.3291)
  57.     NetSounds.AddAnimSound(per,'Dwf_g_08', SesgadoCortoGrave, 0.4030)
  58.     NetSounds.AddAnimSound(per,'Dwf_g_09', SesgadoCorto, 0.3291)
  59.     NetSounds.AddAnimSound(per,'Dwf_g_11', EsfuerzoGolpeFrontalDwf, 0.4685)
  60.     NetSounds.AddAnimSound(per,'Dwf_g_11', AndarDwf1, 0.4000)
  61.     NetSounds.AddAnimSound(per,'Dwf_g_12', EsfuerzoGolpeFrontalDwf, 0.5954)
  62.     NetSounds.AddAnimSound(per,'Dwf_g_12', AndarDwf2, 0.5500)
  63.     NetSounds.AddAnimSound(per,'Dwf_g_13', EsfuerzoGolpeFrontalDwf, 0.3053)
  64.     NetSounds.AddAnimSound(per,'Dwf_g_13', AndarDwf1, 0.2750)
  65.     NetSounds.AddAnimSound(per,'Dwf_g_14', EsfuerzoGolpeLateralDwf, 0.3969)
  66.     NetSounds.AddAnimSound(per,'Dwf_g_14', AndarDwf1, 0.3500)
  67.     NetSounds.AddAnimSound(per,'Dwf_g_15', EsfuerzoGolpeLateralDwf, 0.4628)  #no se si se usa
  68.     NetSounds.AddAnimSound(per,'Dwf_g_15', AndarDwf2, 0.4000)
  69.     NetSounds.AddAnimSound(per,'Dwf_g_16', EsfuerzoCorto1Dwf, 0.4400)
  70.     NetSounds.AddAnimSound(per,'Dwf_g_16', AndarDwf1, 0.4000)
  71.     NetSounds.AddAnimSound(per,'Dwf_g_17', EsfuerzoCorto1Dwf, 0.4000)
  72.     NetSounds.AddAnimSound(per,'Dwf_g_17', AndarDwf2, 0.3600)
  73.     NetSounds.AddAnimSound(per,'Dwf_g_18', EsfuerzoGolpeArribaDwf, 0.4224)
  74.     NetSounds.AddAnimSound(per,'Dwf_g_18', AndarDwf1, 0.3800)
  75.     NetSounds.AddAnimSound(per,'Dwf_g_11', SesgadoLargo, 0.4685)
  76.     NetSounds.AddAnimSound(per,'Dwf_g_12', SesgadoLargo, 0.5954)
  77.     NetSounds.AddAnimSound(per,'Dwf_g_13', SesgadoLargoAgudo, 0.3053)
  78.     NetSounds.AddAnimSound(per,'Dwf_g_14', SesgadoLargoGrave, 0.3969)
  79.     NetSounds.AddAnimSound(per,'Dwf_g_15', SesgadoLargo, 0.4628)
  80.     NetSounds.AddAnimSound(per,'Dwf_g_16', SesgadoLargoAgudo, 0.4681)
  81.     NetSounds.AddAnimSound(per,'Dwf_g_17', SesgadoLargoAgudo, 0.4427)
  82.     NetSounds.AddAnimSound(per,'Dwf_g_18', SesgadoLargoGrave, 0.4224)
  83.     NetSounds.AddAnimSound(per,'Dwf_g_22', EsfuerzoGolpeAtrasDwf, 0.4698)
  84.     NetSounds.AddAnimSound(per,'Dwf_g_22', AndarDwf1, 0.4100)
  85.     NetSounds.AddAnimSound(per,'Dwf_g_26', EsfuerzoGolpeCabezaDwf, 14)
  86.     NetSounds.AddAnimSound(per,'Dwf_g_26', AndarDwf2, 14)
  87.     NetSounds.AddAnimSound(per,'Dwf_g_22', SesgadoLargo, 0.4698)
  88.     NetSounds.AddAnimSound(per,'Dwf_g_26', SesgadoLargoAgudo, 0.7315)
  89.     NetSounds.AddAnimSound(per,'Dwf_g_31', EsfuerzoGolpeAtrasDwf, 0.2950)
  90.     NetSounds.AddAnimSound(per,'Dwf_g_31', AndarDwf2, 0.2500)
  91.     NetSounds.AddAnimSound(per,'Dwf_g_31', SesgadoLargo, 0.2950)
  92.     NetSounds.AddAnimSound(per,'Dwf_g_31', SesgadoLargoAgudo, 0.2950)
  93.     NetSounds.AddAnimSound(per,'Dwf_g_01low_new', SesgadoLargoAgudo, 0.1950)
  94.     NetSounds.AddAnimSound(per,'Dwf_g_01low_new', EsfuerzoGolpeLateralDwf, 0.1750)
  95.     NetSounds.AddAnimSound(per,'Dwf_g_01low_new', AndarDwf2, 0.1200)
  96.     
  97.     NetSounds.AddAnimSound(per,'Dwf_g_bad_axe', EsfuerzoGolpeFrontalDwf, 0.1200)
  98.     NetSounds.AddAnimSound(per,'Dwf_g_bad_axe', SesgadoLento, 0.4260)
  99.     NetSounds.AddAnimSound(per,'Dwf_g_draw_run', Enfundar, 0.1100)
  100.     NetSounds.AddAnimSound(per,'Dwf_g_draw_run', EsfuerzoGolpeLateralDwf, 0.1300)
  101.     NetSounds.AddAnimSound(per,'Dwf_g_draw_run', SesgadoLargoAgudo, 0.3470)
  102.     NetSounds.AddAnimSound(per,'Dwf_g_draw_rlx', Enfundar, 0.1100)
  103.     NetSounds.AddAnimSound(per,'Dwf_g_draw_rlx', EsfuerzoCorto6Dwf, 0.3000)
  104.     NetSounds.AddAnimSound(per,'Dwf_g_draw_rlx', SesgadoLargoGrave, 0.3280)
  105.  
  106.     
  107.  
  108.     NetSounds.AddAnimSound(per,'Dwf_clmb_medlow_1h', EsfuerzoSubirDwf1, 0.2400)
  109.     NetSounds.AddAnimSound(per,'Dwf_clmb_medlow_no', EsfuerzoSubirDwf2, 0.4000)
  110.     NetSounds.AddAnimSound(per,'Dwf_clmb_high_no', EsfuerzoSubirDwf3, 0.1552)
  111.     NetSounds.AddAnimSound(per,'Dwf_clmb_medium_1h', EsfuerzoSubirDwf1, 0.1250)
  112.     NetSounds.AddAnimSound(per,'Dwf_clmb_medium_1h', EsfuerzoSubirFinalDwf1, 0.2400)
  113.     NetSounds.AddAnimSound(per,'Dwf_clmb_high_1h', EsfuerzoSubirDwf3, 0.1450)
  114.     NetSounds.AddAnimSound(per,'Dwf_clmb_high_1h', EsfuerzoSubirFinalDwf3, 0.6862)
  115.     NetSounds.AddAnimSound(per,'Dwf_clmb_medium_no', EsfuerzoSubirDwf1, 0.1944)
  116.     NetSounds.AddAnimSound(per,'Dwf_clmb_high_no', EsfuerzoSubirDwf3, 0.1552)
  117.     NetSounds.AddAnimSound(per,'Dwf_clmb_high_no', EsfuerzoSubirFinalDwf2, 0.7700)
  118.     NetSounds.AddAnimSound(per,'Dwf_clmb_low_1h', EsfuerzoSubirDwf2, 0.5940)
  119.  
  120.  
  121.     NetSounds.AddAnimSound(per,'Dwf_dth_i1', MuerteDwf1, 0.1200)
  122.     NetSounds.AddAnimSound(per,'Dwf_dth_i2', MuerteDwf1, 0.1100)
  123.     NetSounds.AddAnimSound(per,'Dwf_dth_bl1', MuerteDwf1, 0.1200)
  124.     NetSounds.AddAnimSound(per,'Dwf_dth_bl2', MuerteDwf1, 0.1100)
  125.     NetSounds.AddAnimSound(per,'Dwf_dth_rock', MuerteDwf1, 0.1200)
  126.     NetSounds.AddAnimSound(per,'Dwf_dth0', MuerteDwf1, 0.1300)
  127.     NetSounds.AddAnimSound(per,"Dwf_dth_n00", MuerteDwf1, 0.1100)
  128.     NetSounds.AddAnimSound(per,"Dwf_dth_n00", AndarDwf1, 0.2000)
  129.     NetSounds.AddAnimSound(per,"Dwf_dth_n00", AndarDwf2, 0.4000)
  130.     NetSounds.AddAnimSound(per,"Dwf_dth_n00", AndarDwf1, 0.6000)
  131.     NetSounds.AddAnimSound(per,"Dwf_dth_n00", AndarDwf2, 0.7500)
  132.     NetSounds.AddAnimSound(per,"Dwf_dth_n00", CaidaDwf1, 0.8000)
  133.     NetSounds.AddAnimSound(per,"Dwf_dth_n01", MuerteDwf2, 0.1100)
  134.     NetSounds.AddAnimSound(per,"Dwf_dth_n01", AndarDwf1, 0.2200)
  135.     NetSounds.AddAnimSound(per,"Dwf_dth_n01", AndarDwf2, 0.4200)
  136.     NetSounds.AddAnimSound(per,"Dwf_dth_n01", AndarDwf1, 0.6200)
  137.     NetSounds.AddAnimSound(per,"Dwf_dth_n01", AndarDwf2, 0.7500)
  138.     NetSounds.AddAnimSound(per,"Dwf_dth_n01", CaidaDwf1, 0.7800)
  139.     NetSounds.AddAnimSound(per,"Dwf_dth_n02", MuerteDwf3, 0.1200)
  140.     NetSounds.AddAnimSound(per,"Dwf_dth_n02", AndarDwf1, 0.2200)
  141.     NetSounds.AddAnimSound(per,"Dwf_dth_n02", AndarDwf2, 0.4200)
  142.     NetSounds.AddAnimSound(per,"Dwf_dth_n02", AndarDwf1, 0.6200)
  143.     NetSounds.AddAnimSound(per,"Dwf_dth_n02", AndarDwf1, 0.7500)
  144.     NetSounds.AddAnimSound(per,"Dwf_dth_n02", CaidaDwf1, 0.8000)
  145.     NetSounds.AddAnimSound(per,"Dwf_dth_n03", MuerteDwf4, 0.1200)
  146.     NetSounds.AddAnimSound(per,"Dwf_dth_n03", AndarDwf1, 0.2200)
  147.     NetSounds.AddAnimSound(per,"Dwf_dth_n03", AndarDwf2, 0.4200)
  148.     NetSounds.AddAnimSound(per,"Dwf_dth_n03", AndarDwf1, 0.6200)
  149.     NetSounds.AddAnimSound(per,"Dwf_dth_n03", AndarDwf1, 0.7500)
  150.     NetSounds.AddAnimSound(per,"Dwf_dth_n03", CaidaDwf1, 0.7550)
  151.     NetSounds.AddAnimSound(per,"Dwf_dth_n04", MuerteDwf4, 0.1100)
  152.     NetSounds.AddAnimSound(per,"Dwf_dth_n04", AndarDwf1, 0.2200)
  153.     NetSounds.AddAnimSound(per,"Dwf_dth_n04", AndarDwf2, 0.4200)
  154.     NetSounds.AddAnimSound(per,"Dwf_dth_n04", AndarDwf1, 0.6200)
  155.     NetSounds.AddAnimSound(per,"Dwf_dth_n04", AndarDwf2, 0.7500)
  156.     NetSounds.AddAnimSound(per,"Dwf_dth_n04", CaidaDwf1, 0.7600)
  157.     NetSounds.AddAnimSound(per,"Dwf_dth_n05", MuerteDwf4, 0.1100)
  158.     NetSounds.AddAnimSound(per,"Dwf_dth_n05", AndarDwf1, 0.2200)
  159.     NetSounds.AddAnimSound(per,"Dwf_dth_n05", AndarDwf2, 0.4200)
  160.     NetSounds.AddAnimSound(per,"Dwf_dth_n05", AndarDwf1, 0.6200)
  161.     NetSounds.AddAnimSound(per,"Dwf_dth_n05", AndarDwf1, 0.7500)
  162.     NetSounds.AddAnimSound(per,"Dwf_dth_n05", CaidaDwf1, 0.7700)
  163.     NetSounds.AddAnimSound(per,"Dwf_dth_n06", MuerteDwf2, 0.1200)
  164.     NetSounds.AddAnimSound(per,"Dwf_dth_n06", AndarDwf1, 0.2200)
  165.     NetSounds.AddAnimSound(per,"Dwf_dth_n06", AndarDwf2, 0.4200)
  166.     NetSounds.AddAnimSound(per,"Dwf_dth_n06", AndarDwf1, 0.6200)
  167.     NetSounds.AddAnimSound(per,"Dwf_dth_n06", AndarDwf2, 0.7500)
  168.     NetSounds.AddAnimSound(per,"Dwf_dth_n06", CaidaDwf1, 0.7900)
  169.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", DesangreDwf1, 0.1250)
  170.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", AndarDwf1, 0.2250)
  171.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", AndarDwf2, 0.3000)
  172.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", AndarDwf1, 0.3800)
  173.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", AndarDwf2, 0.4500)
  174.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", AndarDwf1, 0.5000)
  175.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", AndarDwf2, 0.6000)
  176.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", AndarDwf1, 0.6800)
  177.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", AndarDwf2, 0.7200)
  178.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", CaidaDwf1, 0.7800)
  179.     NetSounds.AddAnimSound(per,"Dwf_dth_c1", DesangreDwf2, 0.2500)
  180.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", DesangreDwf1, 0.1250)
  181.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", DesangreDwf2, 0.2500)
  182.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", AndarDwf1, 0.2250)
  183.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", AndarDwf2, 0.3000)
  184.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", AndarDwf1, 0.3800)
  185.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", AndarDwf2, 0.4500)
  186.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", AndarDwf1, 0.5000)
  187.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", AndarDwf2, 0.6000)
  188.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", AndarDwf1, 0.6800)
  189.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", AndarDwf2, 0.7200)
  190.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", CaidaDwf1, 0.7720)
  191.     NetSounds.AddAnimSound(per,"Dwf_dth_c2", CaidaDwf2, 0.8720)
  192.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", DesangreDwf1, 0.1250)
  193.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", DesangreDwf2, 0.2500)
  194.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", AndarDwf1, 0.2250)
  195.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", AndarDwf2, 0.3000)
  196.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", AndarDwf1, 0.3800)
  197.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", AndarDwf2, 0.4500)
  198.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", AndarDwf1, 0.5000)
  199.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", AndarDwf2, 0.6000)
  200.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", AndarDwf1, 0.6800)
  201.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", AndarDwf1, 0.7200)
  202.     NetSounds.AddAnimSound(per,"Dwf_dth_c3", CaidaDwf1, 0.7220)
  203.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", DesangreDwf1, 0.1250)
  204.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", DesangreDwf2, 0.2500)
  205.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", AndarDwf1, 0.2250)
  206.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", AndarDwf2, 0.3000)
  207.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", AndarDwf1, 0.3800)
  208.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", AndarDwf2, 0.4500)
  209.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", AndarDwf1, 0.5000)
  210.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", AndarDwf2, 0.6000)
  211.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", AndarDwf1, 0.6800)
  212.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", CaidaDwf1, 0.7000)
  213.     NetSounds.AddAnimSound(per,"Dwf_dth_c4", CaidaDwf2, 0.8720)
  214.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", DesangreDwf1, 0.1250)
  215.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", DesangreDwf2, 0.2500)
  216.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", AndarDwf1, 0.2250)
  217.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", AndarDwf2, 0.3000)
  218.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", AndarDwf1, 0.3800)
  219.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", AndarDwf2, 0.4500)
  220.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", AndarDwf1, 0.5000)
  221.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", AndarDwf2, 0.6000)
  222.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", AndarDwf1, 0.6800)
  223.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", AndarDwf2, 0.7200)
  224.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", CaidaDwf1, 0.7720)
  225.     NetSounds.AddAnimSound(per,"Dwf_dth_c5", CaidaDwf2, 0.5500)
  226.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", DesangreDwf1, 0.1250)
  227.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", DesangreDwf2, 0.2500)
  228.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", AndarDwf1, 0.2250)
  229.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", AndarDwf2, 0.3000)
  230.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", AndarDwf1, 0.3800)
  231.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", AndarDwf2, 0.4500)
  232.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", AndarDwf1, 0.5000)
  233.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", AndarDwf2, 0.6000)
  234.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", AndarDwf1, 0.6800)
  235.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", AndarDwf2, 0.7200)
  236.     NetSounds.AddAnimSound(per,"Dwf_dth_c6", CaidaDwf1, 0.7700)
  237.     
  238.     NetSounds.AddAnimSound(per,"Dwf_dth_fll", CaidaDwf1, 0.1750)
  239.     NetSounds.AddAnimSound(per,"Dwf_dth_fll", MuerteSaltoVacioDwf1, 0.2000)
  240.     NetSounds.AddAnimSound(per,"Dwf_dth_fll", CaidaDwf2, 0.6960)
  241.     
  242.     NetSounds.AddAnimSound(per,"Dwf_dth_fll2", Grito_Salto_VacioDwf, 0.1100)
  243.     
  244.     NetSounds.AddAnimSound(per,"Dwf_dth_burn", MuerteQuemandoDwf, 0.1100)
  245.  
  246.  
  247.  
  248.     NetSounds.AddAnimSound(per,'Dwf_hurt_jog', HeridaDwf2, 0.2000)
  249.     NetSounds.AddAnimSound(per,'Dwf_hurt_neck', HeridaDwf2, 0.2000)
  250.     NetSounds.AddAnimSound(per,'Dwf_hurt_breast', HeridaDwf2, 0.2000)
  251.     NetSounds.AddAnimSound(per,'Dwf_hurt_back', HeridaDwf2, 0.2000)
  252.     NetSounds.AddAnimSound(per,'Dwf_hurt_r_arm', HeridaDwf2,0.5444)
  253.     NetSounds.AddAnimSound(per,'Dwf_hurt_l_arm', HeridaDwf2, 0.2000)
  254.     NetSounds.AddAnimSound(per,'Dwf_hurt_r_leg', HeridaDwf2, 0.2765)
  255.     NetSounds.AddAnimSound(per,'Dwf_hurt_l_leg', HeridaDwf2, 0.2143)
  256.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_head', HeridaDwf2, 0.3000)
  257.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_neck', HeridaDwf2, 0.2538)    
  258.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_breast', HeridaDwf2,0.2727)
  259.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_back', HeridaDwf2, 0.2818)
  260.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_r_arm', HeridaDwf2, 0.2727)    
  261.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_l_arm', HeridaDwf2, 0.2727)    
  262.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_r_leg', HeridaDwf2, 0.2727)
  263.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_l_leg', HeridaDwf2, 0.2727)    
  264.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_lite', HeridaDwf2, 0.2333)
  265.     NetSounds.AddAnimSound(per,'Dwf_hurt_f_big', HeridaDwf2, 0.2304)
  266.     NetSounds.AddAnimSound(per,'Dwf_hurt_head', HeridaDwf2, 0.2579)
  267.  
  268.  
  269.     NetSounds.AddAnimSound(per,"Dwf_key",RuidoLlaveCerradura, 0.180)
  270.     NetSounds.AddAnimSound(per,'Dwf_key',Ruidook, 0.200)
  271.     NetSounds.AddAnimSound(per,"Dwf_lvr_u",SonidoPalanca, 0.3889)
  272.     NetSounds.AddAnimSound(per,"Dwf_lvr_d",SonidoPalanca, 0.3548)
  273.     NetSounds.AddAnimSound(per,"Kgt_pour",SonidoVaciarBotella, 0.1234)
  274.     NetSounds.AddAnimSound(per,'Dwf_tke_r_key00',CogerLlave, 0.2069)
  275.     NetSounds.AddAnimSound(per,'Dwf_tke_r_key01',CogerLlave, 0.3103)
  276.     NetSounds.AddAnimSound(per,'Dwf_tke_r_key02',CogerLlave, 0.2759)
  277.     NetSounds.AddAnimSound(per,'Dwf_tke_r_key03',CogerLlave, 0.2754)
  278.     NetSounds.AddAnimSound(per,'Dwf_tke_r_key04',CogerLlave, 0.2727)
  279.     NetSounds.AddAnimSound(per,'Dwf_tke_r_key05',CogerLlave, 0.2654)
  280.     NetSounds.AddAnimSound(per,'Dwf_chg_l',CambiarEscudo,0.3652)
  281.     
  282.     NetSounds.AddAnimSound(per,'Dwf_the_r_Key00', CogerEspada, 0.3652)
  283.     NetSounds.AddAnimSound(per,'Dwf_tke_r_00', CogerEspada, 0.2069)
  284.     NetSounds.AddAnimSound(per,'Dwf_tke_r_01', CogerEspada, 0.3103)
  285.     NetSounds.AddAnimSound(per,'Dwf_tke_r_02', CogerEspada, 0.2759)
  286.     NetSounds.AddAnimSound(per,'Dwf_tke_r_03', CogerEspada, 0.2754)
  287.     NetSounds.AddAnimSound(per,'Dwf_tke_r_04', CogerEspada, 0.2727)
  288.     NetSounds.AddAnimSound(per,'Dwf_tke_r_04', CogerEspada, 0.2654)
  289.     
  290.     NetSounds.AddAnimSound(per,'Kgt_tke_r_key00', CogerArma, 0.2652)
  291.     
  292.     
  293.     NetSounds.AddAnimSound(per,'Dwf_jmph0_no', SaltoCortoDwf, 0.1000)
  294.     NetSounds.AddAnimSound(per,'Dwf_jmp_no', SaltoCortoDwf, 0.1000)
  295.     NetSounds.AddAnimSound(per,'Dwf_jmp_1h', SaltoCortoDwf, 0.1000)
  296.     
  297.     
  298.     NetSounds.AddAnimSound(per,'Rlx_1h_Dwf', Respiracion1, 0.1000)
  299.     NetSounds.AddAnimSound(per,'Rlx_1h_Dwf', Respiracion2, 0.2000)
  300.     NetSounds.AddAnimSound(per,'Rlx_1h_Dwf', Respiracion3, 0.3000)
  301.     NetSounds.AddAnimSound(per,'Rlx_1h_Dwf', Respiracion4, 0.4000)
  302.     NetSounds.AddAnimSound(per,'Rlx_1h_Dwf', Respiracion1, 0.5000)
  303.     NetSounds.AddAnimSound(per,'Rlx_1h_Dwf', Respiracion2, 0.6000)
  304.     NetSounds.AddAnimSound(per,'Rlx_1h_Dwf', Respiracion3, 0.7000)
  305.     NetSounds.AddAnimSound(per,'Rlx_1h_Dwf', Respiracion4, 0.8000)
  306.     NetSounds.AddAnimSound(per,'Rlx_1h_Dwf', Respiracion1, 0.9000)
  307.     NetSounds.AddAnimSound(per,'Rlx_1h_Dwf', Respiracion2, 0.9999)
  308.     
  309.     
  310.     NetSounds.AddAnimSound(per,'Rlx_2h_Dwf', Respiracion1, 0.1000)
  311.     NetSounds.AddAnimSound(per,'Rlx_2h_Dwf', Respiracion2, 0.2000)
  312.     NetSounds.AddAnimSound(per,'Rlx_2h_Dwf', Respiracion3, 0.3000)
  313.     NetSounds.AddAnimSound(per,'Rlx_2h_Dwf', Respiracion4, 0.4000)
  314.     NetSounds.AddAnimSound(per,'Rlx_2h_Dwf', Respiracion1, 0.5000)
  315.     NetSounds.AddAnimSound(per,'Rlx_2h_Dwf', Respiracion2, 0.6000)
  316.     NetSounds.AddAnimSound(per,'Rlx_2h_Dwf', Respiracion3, 0.7000)
  317.     NetSounds.AddAnimSound(per,'Rlx_2h_Dwf', Respiracion4, 0.8000)
  318.     NetSounds.AddAnimSound(per,'Rlx_2h_Dwf', Respiracion1, 0.9000)
  319.     NetSounds.AddAnimSound(per,'Rlx_2h_Dwf', Respiracion2, 0.9999)
  320.     
  321.  
  322.     NetSounds.AddAnimSound(per,'Rlx_no_Dwf', Respiracion1, 0.1000)
  323.     NetSounds.AddAnimSound(per,'Rlx_no_Dwf', Respiracion2, 0.2000)
  324.     NetSounds.AddAnimSound(per,'Rlx_no_Dwf', Respiracion3, 0.3000)
  325.     NetSounds.AddAnimSound(per,'Rlx_no_Dwf', Respiracion4, 0.4000)
  326.     NetSounds.AddAnimSound(per,'Rlx_no_Dwf', Respiracion1, 0.5000)
  327.     NetSounds.AddAnimSound(per,'Rlx_no_Dwf', Respiracion2, 0.6000)
  328.     NetSounds.AddAnimSound(per,'Rlx_no_Dwf', Respiracion3, 0.7000)
  329.     NetSounds.AddAnimSound(per,'Rlx_no_Dwf', Respiracion4, 0.8000)
  330.     NetSounds.AddAnimSound(per,'Rlx_no_Dwf', Respiracion1, 0.9000)
  331.     NetSounds.AddAnimSound(per,'Rlx_no_Dwf', Respiracion2, 0.9999)
  332.     
  333.     
  334.     NetSounds.AddAnimSound(per,'Rlx_2w_Dwf', Respiracion1, 0.1000)
  335.     NetSounds.AddAnimSound(per,'Rlx_2w_Dwf', Respiracion2, 0.2000)
  336.     NetSounds.AddAnimSound(per,'Rlx_2w_Dwf', Respiracion3, 0.3000)
  337.     NetSounds.AddAnimSound(per,'Rlx_2w_Dwf', Respiracion4, 0.4000)
  338.     NetSounds.AddAnimSound(per,'Rlx_2w_Dwf', Respiracion1, 0.5000)
  339.     NetSounds.AddAnimSound(per,'Rlx_2w_Dwf', Respiracion2, 0.6000)
  340.     NetSounds.AddAnimSound(per,'Rlx_2w_Dwf', Respiracion3, 0.7000)
  341.     NetSounds.AddAnimSound(per,'Rlx_2w_Dwf', Respiracion4, 0.8000)
  342.     NetSounds.AddAnimSound(per,'Rlx_2w_Dwf', Respiracion1, 0.9000)
  343.     NetSounds.AddAnimSound(per,'Rlx_2w_Dwf', Respiracion2, 0.9999)
  344.     
  345.     
  346.     NetSounds.AddAnimSound(per,'Jog_no_Dwf', Respiracion5, 0.1000)
  347.     NetSounds.AddAnimSound(per,'Jog_1h_Dwf', Respiracion5, 0.1000)
  348.     NetSounds.AddAnimSound(per,'Dwf_Jog_1h', Respiracion5, 0.1000)
  349.     
  350.     NetSounds.AddAnimSound(per,'Wlk_no_Dwf', Respiracion7, 0.1000)
  351.     NetSounds.AddAnimSound(per,'Wlk_2w_Dwf', Respiracion7, 0.1000)
  352.     NetSounds.AddAnimSound(per,'Wlk_2h_Dwf', Respiracion7, 0.1000)
  353.     NetSounds.AddAnimSound(per,'Wlk_1h_Dwf', Respiracion7, 0.1000)
  354.     NetSounds.AddAnimSound(per,'Wlk_spear_Dwf', Respiracion7, 0.1000)
  355.     NetSounds.AddAnimSound(per,'Wbk_no_Dwf', Respiracion7, 0.1000)
  356.     NetSounds.AddAnimSound(per,'Wbk_2w_Dwf', Respiracion7, 0.1000)
  357.     NetSounds.AddAnimSound(per,'Wbk_2h_Dwf', Respiracion7, 0.1000)
  358.     NetSounds.AddAnimSound(per,'Wbk_1h_Dwf', Respiracion7, 0.1000)
  359.     NetSounds.AddAnimSound(per,'Wbk_spear_Dwf', Respiracion7, 0.1000)
  360.     
  361.     NetSounds.AddAnimSound(per,'Wlk_no_Dwf', AndarDwf1, 0.0534)
  362.     NetSounds.AddAnimSound(per,'Wlk_no_Dwf', AndarDwf2, 0.3000)
  363.     NetSounds.AddAnimSound(per,'Wlk_no_Dwf', AndarDwf1, 0.6000)
  364.     NetSounds.AddAnimSound(per,'Wlk_no_Dwf', AndarDwf2, 0.9200)
  365.     NetSounds.AddAnimSound(per,'Wbk_no_Dwf', AndarDwf1, 0.0534)
  366.     NetSounds.AddAnimSound(per,'Wbk_no_Dwf', AndarDwf2, 0.3000)
  367.     NetSounds.AddAnimSound(per,'Wbk_no_Dwf', AndarDwf1, 0.6000)
  368.     NetSounds.AddAnimSound(per,'Wbk_no_Dwf', AndarDwf2, 0.9200)
  369.     
  370.     NetSounds.AddAnimSound(per,'Wlk_1h_Dwf', AndarDwf1, 0.0534)
  371.     NetSounds.AddAnimSound(per,'Wlk_1h_Dwf', AndarDwf2, 0.3000)
  372.     NetSounds.AddAnimSound(per,'Wlk_1h_Dwf', AndarDwf1, 0.6000)
  373.     NetSounds.AddAnimSound(per,'Wlk_1h_Dwf', AndarDwf2, 0.9200)
  374.     
  375.     NetSounds.AddAnimSound(per,'Wlk_2h_Dwf', AndarDwf1, 0.0534)
  376.     NetSounds.AddAnimSound(per,'Wlk_2h_Dwf', AndarDwf2, 0.3000)
  377.     NetSounds.AddAnimSound(per,'Wlk_2h_Dwf', AndarDwf1, 0.6000)
  378.     NetSounds.AddAnimSound(per,'Wlk_2h_Dwf', AndarDwf2, 0.9200)
  379.     
  380.     NetSounds.AddAnimSound(per,'Wlk_2w_Dwf', AndarDwf1, 0.0534)
  381.     NetSounds.AddAnimSound(per,'Wlk_2w_Dwf', AndarDwf2, 0.3000)
  382.     NetSounds.AddAnimSound(per,'Wlk_2w_Dwf', AndarDwf1, 0.6000)
  383.     NetSounds.AddAnimSound(per,'Wlk_2w_Dwf', AndarDwf2, 0.9200)
  384.     
  385.     NetSounds.AddAnimSound(per,'Wbk_1h_Dwf', AndarDwf1, 0.0534)
  386.     NetSounds.AddAnimSound(per,'Wbk_1h_Dwf', AndarDwf2, 0.3000)
  387.     NetSounds.AddAnimSound(per,'Wbk_1h_Dwf', AndarDwf1, 0.6000)
  388.     NetSounds.AddAnimSound(per,'Wbk_1h_Dwf', AndarDwf2, 0.9200)
  389.     
  390.     NetSounds.AddAnimSound(per,'Wbk_2h_Dwf', AndarDwf1, 0.0534)
  391.     NetSounds.AddAnimSound(per,'Wbk_2h_Dwf', AndarDwf2, 0.3000)
  392.     NetSounds.AddAnimSound(per,'Wbk_2h_Dwf', AndarDwf1, 0.6000)
  393.     NetSounds.AddAnimSound(per,'Wbk_2h_Dwf', AndarDwf2, 0.9200)
  394.     
  395.     NetSounds.AddAnimSound(per,'Wbk_2w_Dwf', AndarDwf1, 0.0534)
  396.     NetSounds.AddAnimSound(per,'Wbk_2w_Dwf', AndarDwf2, 0.3000)
  397.     NetSounds.AddAnimSound(per,'Wbk_2w_Dwf', AndarDwf1, 0.6000)
  398.     NetSounds.AddAnimSound(per,'Wbk_2w_Dwf', AndarDwf2, 0.9200)
  399.     
  400.     NetSounds.AddAnimSound(per,'Wlk_spear_Dwf', AndarDwf1, 0.0534)
  401.     NetSounds.AddAnimSound(per,'Wlk_spear_Dwf', AndarDwf2, 0.3000)
  402.     NetSounds.AddAnimSound(per,'Wlk_spear_Dwf', AndarDwf1, 0.6000)
  403.     NetSounds.AddAnimSound(per,'Wlk_spear_Dwf', AndarDwf2, 0.9200)
  404.     
  405.     
  406.     NetSounds.AddAnimSound(per,'Wbk_spear_Dwf', AndarDwf1, 0.0534)
  407.     NetSounds.AddAnimSound(per,'Wbk_spear_Dwf', AndarDwf2, 0.3000)
  408.     NetSounds.AddAnimSound(per,'Wbk_spear_Dwf', AndarDwf1, 0.6000)
  409.     NetSounds.AddAnimSound(per,'Wbk_spear_Dwf', AndarDwf2, 0.9200)
  410.     
  411.     NetSounds.AddAnimSound(per,'Dwf_attack_f', AndarDwf1, 0.0534)
  412.     NetSounds.AddAnimSound(per,'Dwf_attack_f', AndarDwf2, 0.2000)
  413.     NetSounds.AddAnimSound(per,'Dwf_attack_f', AndarDwf1, 0.4200)
  414.     NetSounds.AddAnimSound(per,'Dwf_attack_f', AndarDwf2, 0.6200)
  415.     NetSounds.AddAnimSound(per,'Dwf_attack_f', AndarDwf2, 0.8500)
  416.     
  417.     
  418.     NetSounds.AddAnimSound(per,'Dwf_attack_b', AndarDwf1, 0.0534)
  419.     NetSounds.AddAnimSound(per,'Dwf_attack_b', AndarDwf2, 0.2000)
  420.     NetSounds.AddAnimSound(per,'Dwf_attack_b', AndarDwf1, 0.4200)
  421.     NetSounds.AddAnimSound(per,'Dwf_attack_b', AndarDwf2, 0.6200)
  422.     NetSounds.AddAnimSound(per,'Dwf_attack_b', AndarDwf2, 0.8500)
  423.     
  424.     NetSounds.AddAnimSound(per,'Dwf_attack_b_spear', AndarDwf1, 0.0534)
  425.     NetSounds.AddAnimSound(per,'Dwf_attack_b_spear', AndarDwf2, 0.2000)
  426.     NetSounds.AddAnimSound(per,'Dwf_attack_b_spear', AndarDwf1, 0.4200)
  427.     NetSounds.AddAnimSound(per,'Dwf_attack_b_spear', AndarDwf2, 0.6200)
  428.     NetSounds.AddAnimSound(per,'Dwf_attack_b_spear', AndarDwf2, 0.8500)
  429.     
  430.     NetSounds.AddAnimSound(per,'Dwf_attack_l', AndarDwf1, 0.0534)
  431.     NetSounds.AddAnimSound(per,'Dwf_attack_l', AndarDwf2, 0.2000)
  432.     NetSounds.AddAnimSound(per,'Dwf_attack_l', AndarDwf1, 0.4200)
  433.     NetSounds.AddAnimSound(per,'Dwf_attack_l', AndarDwf2, 0.6200)
  434.     NetSounds.AddAnimSound(per,'Dwf_attack_l', AndarDwf2, 0.8500)
  435.     
  436.     NetSounds.AddAnimSound(per,'Dwf_attack_l_2w', AndarDwf1, 0.0534)
  437.     NetSounds.AddAnimSound(per,'Dwf_attack_l_2w', AndarDwf2, 0.2000)
  438.     NetSounds.AddAnimSound(per,'Dwf_attack_l_2w', AndarDwf1, 0.4200)
  439.     NetSounds.AddAnimSound(per,'Dwf_attack_l_2w', AndarDwf2, 0.6200)
  440.     NetSounds.AddAnimSound(per,'Dwf_attack_l_2w', AndarDwf2, 0.8500)
  441.     
  442.     NetSounds.AddAnimSound(per,'Dwf_attack_l_spear', AndarDwf1, 0.0534)
  443.     NetSounds.AddAnimSound(per,'Dwf_attack_l_spear', AndarDwf2, 0.2000)
  444.     NetSounds.AddAnimSound(per,'Dwf_attack_l_spear', AndarDwf1, 0.4200)
  445.     NetSounds.AddAnimSound(per,'Dwf_attack_l_spear', AndarDwf2, 0.6200)
  446.     NetSounds.AddAnimSound(per,'Dwf_attack_l_spear', AndarDwf2, 0.8500)
  447.     
  448.     NetSounds.AddAnimSound(per,'Dwf_attack_r', AndarDwf1, 0.0534)
  449.     NetSounds.AddAnimSound(per,'Dwf_attack_r', AndarDwf2, 0.2000)
  450.     NetSounds.AddAnimSound(per,'Dwf_attack_r', AndarDwf1, 0.4200)
  451.     NetSounds.AddAnimSound(per,'Dwf_attack_r', AndarDwf2, 0.6200)
  452.     NetSounds.AddAnimSound(per,'Dwf_attack_r', AndarDwf2, 0.8500)
  453.     
  454.     NetSounds.AddAnimSound(per,'Dwf_attack_r_2w', AndarDwf1, 0.0534)
  455.     NetSounds.AddAnimSound(per,'Dwf_attack_r_2w', AndarDwf2, 0.2000)
  456.     NetSounds.AddAnimSound(per,'Dwf_attack_r_2w', AndarDwf1, 0.4200)
  457.     NetSounds.AddAnimSound(per,'Dwf_attack_r_2w', AndarDwf2, 0.6200)
  458.     NetSounds.AddAnimSound(per,'Dwf_attack_r_2w', AndarDwf2, 0.8500)
  459.     
  460.     NetSounds.AddAnimSound(per,'Dwf_attack_r_spear', AndarDwf1, 0.0534)
  461.     NetSounds.AddAnimSound(per,'Dwf_attack_r_spear', AndarDwf2, 0.2000)
  462.     NetSounds.AddAnimSound(per,'Dwf_attack_r_spear', AndarDwf1, 0.4200)
  463.     NetSounds.AddAnimSound(per,'Dwf_attack_r_spear', AndarDwf2, 0.6200)
  464.     NetSounds.AddAnimSound(per,'Dwf_attack_r_spear', AndarDwf2, 0.8500)
  465.     
  466.     
  467.     NetSounds.AddAnimSound(per,'Jog_1h_Dwf', AndarDwf1, 0.0534)
  468.     NetSounds.AddAnimSound(per,'Jog_1h_Dwf', AndarDwf2, 0.2000)
  469.     NetSounds.AddAnimSound(per,'Jog_1h_Dwf', AndarDwf1, 0.4200)
  470.     NetSounds.AddAnimSound(per,'Jog_1h_Dwf', AndarDwf2, 0.6200)
  471.     NetSounds.AddAnimSound(per,'Jog_1h_Dwf', AndarDwf2, 0.8500)
  472.     
  473.     NetSounds.AddAnimSound(per,'Jog_2h_Dwf', AndarDwf1, 0.0534)
  474.     NetSounds.AddAnimSound(per,'Jog_2h_Dwf', AndarDwf2, 0.2000)
  475.     NetSounds.AddAnimSound(per,'Jog_2h_Dwf', AndarDwf1, 0.4200)
  476.     NetSounds.AddAnimSound(per,'Jog_2h_Dwf', AndarDwf2, 0.6200)
  477.     NetSounds.AddAnimSound(per,'Jog_2h_Dwf', AndarDwf2, 0.8500)
  478.     
  479.     NetSounds.AddAnimSound(per,'Jog_2w_Dwf', AndarDwf1, 0.0534)
  480.     NetSounds.AddAnimSound(per,'Jog_2w_Dwf', AndarDwf2, 0.2000)
  481.     NetSounds.AddAnimSound(per,'Jog_2w_Dwf', AndarDwf1, 0.4200)
  482.     NetSounds.AddAnimSound(per,'Jog_2w_Dwf', AndarDwf2, 0.6200)
  483.     NetSounds.AddAnimSound(per,'Jog_2w_Dwf', AndarDwf2, 0.8500)
  484.     
  485.     NetSounds.AddAnimSound(per,'Jog_no_Dwf', AndarDwf1, 0.0534)
  486.     NetSounds.AddAnimSound(per,'Jog_no_Dwf', AndarDwf2, 0.2000)
  487.     NetSounds.AddAnimSound(per,'Jog_no_Dwf', AndarDwf1, 0.4200)
  488.     NetSounds.AddAnimSound(per,'Jog_no_Dwf', AndarDwf2, 0.6200)
  489.     NetSounds.AddAnimSound(per,'Jog_no_Dwf', AndarDwf2, 0.8500)
  490.     
  491.     NetSounds.AddAnimSound(per,'Jog_spear_Dwf', AndarDwf1, 0.0534)
  492.     NetSounds.AddAnimSound(per,'Jog_spear_Dwf', AndarDwf2, 0.2000)
  493.     NetSounds.AddAnimSound(per,'Jog_spear_Dwf', AndarDwf1, 0.4200)
  494.     NetSounds.AddAnimSound(per,'Jog_spear_Dwf', AndarDwf2, 0.6200)
  495.     NetSounds.AddAnimSound(per,'Jog_spear_Dwf', AndarDwf2, 0.8500)
  496.     
  497.     
  498.     NetSounds.AddAnimSound(per,'Jog_axe_Dwf', AndarDwf1, 0.0534)
  499.     NetSounds.AddAnimSound(per,'Jog_axe_Dwf', AndarDwf2, 0.2000)
  500.     NetSounds.AddAnimSound(per,'Jog_axe_Dwf', AndarDwf1, 0.4200)
  501.     NetSounds.AddAnimSound(per,'Jog_axe_Dwf', AndarDwf2, 0.6200)
  502.     NetSounds.AddAnimSound(per,'Jog_axe_Dwf', AndarDwf2, 0.8500)
  503.  
  504.     
  505.     
  506.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf1, 0.0534)
  507.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf2, 0.1500)
  508.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf1, 0.2500)
  509.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf2, 0.3500)
  510.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf2, 0.4500)
  511.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf1, 0.5500)
  512.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf2, 0.6500)
  513.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf1, 0.7500)
  514.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf2, 0.8500)
  515.     NetSounds.AddAnimSound(per,'Dwf_jogb_1h', AndarDwf2, 0.9500)
  516.     
  517.     
  518.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf1, 0.0534)
  519.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf2, 0.1500)
  520.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf1, 0.2500)
  521.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf2, 0.3500)
  522.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf2, 0.4500)
  523.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf1, 0.5500)
  524.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf2, 0.6500)
  525.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf1, 0.7500)
  526.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf2, 0.8500)
  527.     NetSounds.AddAnimSound(per,'Dwf_jogb_2h', AndarDwf2, 0.9500)
  528.     
  529.     
  530.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf1, 0.0534)
  531.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf2, 0.1500)
  532.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf1, 0.2500)
  533.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf2, 0.3500)
  534.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf2, 0.4500)
  535.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf1, 0.5500)
  536.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf2, 0.6500)
  537.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf1, 0.7500)
  538.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf2, 0.8500)
  539.     NetSounds.AddAnimSound(per,'Dwf_jogb_2w', AndarDwf2, 0.9500)
  540.     
  541.     
  542.     
  543.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf1, 0.0534)
  544.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf2, 0.1500)
  545.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf1, 0.2500)
  546.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf2, 0.3500)
  547.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf2, 0.4500)
  548.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf1, 0.5500)
  549.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf2, 0.6500)
  550.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf1, 0.7500)
  551.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf2, 0.8500)
  552.     NetSounds.AddAnimSound(per,'Dwf_jogb_no', AndarDwf2, 0.9500)
  553.     
  554.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf1, 0.0534)
  555.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf2, 0.1500)
  556.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf1, 0.2500)
  557.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf2, 0.3500)
  558.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf2, 0.4500)
  559.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf1, 0.5500)
  560.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf2, 0.6500)
  561.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf1, 0.7500)
  562.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf2, 0.8500)
  563.     NetSounds.AddAnimSound(per,'Dwf_jogb_axe', AndarDwf2, 0.9500)
  564.     
  565.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf1, 0.0534)
  566.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf2, 0.1500)
  567.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf1, 0.2500)
  568.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf2, 0.3500)
  569.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf1, 0.5500)
  570.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf2, 0.6500)
  571.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf1, 0.7500)
  572.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf2, 0.8500)
  573.     NetSounds.AddAnimSound(per,'Dwf_jogb_spear', AndarDwf2, 0.9500)
  574.     
  575.     
  576.     NetSounds.AddAnimSound(per,"FallHigh_Dwf",CaidaDwf1, 0.1000)
  577.     NetSounds.AddAnimSound(per,"FallHigh_Dwf",CaidaDwf2, 0.1700)
  578.     NetSounds.AddAnimSound(per,"FallHigh_Dwf",HeridaDwf3, 0.2000)
  579.     NetSounds.AddAnimSound(per,"FallHigh_Dwf",AndarDwf1, 0.1800)
  580.     NetSounds.AddAnimSound(per,"FallLow_Dwf",CaidaDwf1, 0.1180)
  581.     NetSounds.AddAnimSound(per,"FallLow_Dwf",CaidaDwf2, 0.1300)
  582.     NetSounds.AddAnimSound(per,"FallLow_Dwf",HeridaDwf3, 0.1280)
  583.     NetSounds.AddAnimSound(per,"FallLow_Dwf",AndarDwf1, 0.1250)
  584.     NetSounds.AddAnimSound(per,"FallMed_Dwf",CaidaDwf1, 0.1180)
  585.     NetSounds.AddAnimSound(per,"FallMed_Dwf",CaidaDwf2, 0.1300)
  586.     NetSounds.AddAnimSound(per,"FallMed_Dwf",HeridaDwf3, 0.1280)
  587.     NetSounds.AddAnimSound(per,"FallMed_Dwf",AndarDwf1, 0.1250)
  588.     
  589.     NetSounds.AddAnimSound(per,"Dwf_g_d_r",EsfuerzoCorto1Dwf, 0.1500)
  590.     NetSounds.AddAnimSound(per,"Dwf_g_d_l",EsfuerzoCorto2Dwf, 0.1300)
  591.     NetSounds.AddAnimSound(per,"Dwf_d_b",EsfuerzoCorto3Dwf, 0.1300)
  592.     
  593.     NetSounds.AddAnimSound(per,"Dwf_g_punch1",EsfuerzoCorto4Dwf, 0.4000)
  594.     NetSounds.AddAnimSound(per,"Dwf_g_punch2",EsfuerzoCorto1Dwf, 0.4000)
  595.     NetSounds.AddAnimSound(per,"Dwf_g_punch3",EsfuerzoCorto2Dwf, 0.1250)
  596.     NetSounds.AddAnimSound(per,"Dwf_g_kick",EsfuerzoCorto2Dwf, 0.1250)
  597.     
  598.     
  599.     
  600.     
  601.     
  602.     
  603.     
  604.     
  605.     
  606.     
  607.     
  608.  
  609.     
  610.     
  611.     
  612.  
  613.  
  614.     
  615.