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Text File  |  2000-10-27  |  36.0 KB  |  606 lines

  1. import Bladex
  2. import NetSounds
  3. import netgame
  4.  
  5. # char.LaunchAnimation("Bar_g_axe_32kata_b2")
  6.  
  7. # ***********************************
  8. # *      Asignacion de sonidos      *
  9. # ***********************************
  10.  
  11.  
  12. def AsignarSonidosBarbaro(Personaje):
  13.     from AniSoundBarX import *
  14.     
  15.     per=Bladex.GetEntity(Personaje)
  16.  
  17.     # Sonidos de eventos
  18.     if netgame.GetNetState() !=2:    
  19.         per.AddEventSound('shield_block', GolpeArmaEscudoBarb)
  20.         per.AddEventSound('weapon_block', GolpeArmaArmaBarb)
  21.         per.AddEventSound('impale', TajoEmpalanteBarb)
  22.         per.AddEventSound('slash', TajoCortanteBarb)
  23.         per.AddEventSound('mutilate', TajoMutilacionBarb)
  24.         per.AddEventSound('crush', GolpeContundenteBarb)
  25.  
  26.  
  27.     # Sonidos de animaciones
  28.  
  29.     NetSounds.AddAnimSound(per,'Bar_tke_r_00', CogerArma, 0.9952)
  30.     NetSounds.AddAnimSound(per,'Bar_tke_r_01', CogerArma, 0.3103)
  31.     NetSounds.AddAnimSound(per,'Bar_tke_r_01', Roce1, 0.3400)
  32.     NetSounds.AddAnimSound(per,'Bar_tke_r_02', CogerArma, 0.2759)
  33.     NetSounds.AddAnimSound(per,'Bar_tke_r_02', Roce2, 0.3000)
  34.     NetSounds.AddAnimSound(per,'Bar_tke_r_03', CogerArma, 0.2754)
  35.     NetSounds.AddAnimSound(per,'Bar_tke_r_03', Roce2, 0.3000)
  36.     NetSounds.AddAnimSound(per,'Bar_tke_r_04', CogerArma, 0.2727)
  37.     NetSounds.AddAnimSound(per,'Bar_tke_r_04', Roce2, 0.3000)
  38.     NetSounds.AddAnimSound(per,'Bar_tke_r_05', CogerArma, 0.2654)
  39.     NetSounds.AddAnimSound(per,'Bar_tke_r_05', Roce1, 0.3000)
  40.     NetSounds.AddAnimSound(per,'Kgt_tke_r_key00', CogerLlave, 0.3252)
  41.     NetSounds.AddAnimSound(per,'Kgt_tke_r_key00', Roce1, 0.3600)
  42.     NetSounds.AddAnimSound(per,'Kgt_tke_r_key02', CogerLlave, 0.2759)
  43.     NetSounds.AddAnimSound(per,'Kgt_tke_r_key02', Roce2, 0.3100)
  44.     NetSounds.AddAnimSound(per,'Kgt_tke_r_key03', CogerLlave, 0.3103)
  45.     NetSounds.AddAnimSound(per,'Kgt_tke_r_key03', Roce1, 0.3400)
  46.     NetSounds.AddAnimSound(per,'Kgt_tke_r_key04', CogerLlave, 0.2727)
  47.     NetSounds.AddAnimSound(per,'Kgt_tke_r_key04', CogerLlave, 0.3000)
  48.     
  49.     NetSounds.AddAnimSound(per,'Bar_tke_r_key00', CogerEspada, 0.3652)
  50.     NetSounds.AddAnimSound(per,'Bar_tke_r_key00', Roce2, 0.4000)
  51.     NetSounds.AddAnimSound(per,'Bar_tke_r_key01', CogerEspada, 0.3652)
  52.     NetSounds.AddAnimSound(per,'Bar_tke_r_key01', Roce2, 0.4000)
  53.     NetSounds.AddAnimSound(per,'Bar_tke_r_key02', CogerEspada, 0.3846)
  54.     NetSounds.AddAnimSound(per,'Bar_tke_r_key02', Roce1, 0.4000)
  55.     NetSounds.AddAnimSound(per,'Bar_tke_r_key03', CogerEspada, 0.4231)
  56.     NetSounds.AddAnimSound(per,'Bar_tke_r_key03', Roce1, 0.4231)
  57.     NetSounds.AddAnimSound(per,'Bar_chg_l', CambiarEscudo, 0.3652)
  58.     NetSounds.AddAnimSound(per,'Bar_chg_l', Roce2, 0.4000)
  59.     NetSounds.AddAnimSound(per,'Bar_chg_r', Enfundar, 0.4118)
  60.     NetSounds.AddAnimSound(per,'Bar_chg_r', Roce1, 0.4400)
  61.     NetSounds.AddAnimSound(per,'Bar_chg_r_l', Enfundar, 0.3500)
  62.     NetSounds.AddAnimSound(per,'Bar_chg_r_l', Roce2, 0.3900)
  63.     NetSounds.AddAnimSound(per,'Bar_attack_chg_r_l', Enfundar, 0.5000)
  64.     NetSounds.AddAnimSound(per,'Bar_attack_chg_r_l', Roce2, 0.5300)
  65.     NetSounds.AddAnimSound(per,'Bar_attack_chg_r', Enfundar, 0.5000)
  66.     NetSounds.AddAnimSound(per,'Bar_attack_chg_r', Roce1, 0.5300)
  67.     NetSounds.AddAnimSound(per,'Bar_attack_chg_l', CambiarEscudo, 0.500)
  68.     NetSounds.AddAnimSound(per,'Bar_attack_chg_l', Roce2, 0.5300)
  69.  
  70.  
  71.     NetSounds.AddAnimSound(per,'Bar_g_01', EsfuerzoCorto6Barb, 0.3117)
  72.     NetSounds.AddAnimSound(per,'Bar_g_01', Roce1, 0.3500)
  73.     NetSounds.AddAnimSound(per,'Bar_g_02', EsfuerzoCorto5Barb, 0.3026)
  74.     NetSounds.AddAnimSound(per,'Bar_g_02', Roce2, 0.3500)
  75.     NetSounds.AddAnimSound(per,'Bar_g_05', EsfuerzoCorto2Barb, 0.5000)
  76.     NetSounds.AddAnimSound(per,'Bar_g_05', Roce1, 0.5300)
  77.     NetSounds.AddAnimSound(per,'Bar_g_06', EsfuerzoCorto3Barb, 0.4342)
  78.     NetSounds.AddAnimSound(per,'Bar_g_06', Roce2, 0.4342)
  79.     NetSounds.AddAnimSound(per,'Bar_g_07', EsfuerzoCorto4Barb, 0.3291)
  80.     NetSounds.AddAnimSound(per,'Bar_g_07', Roce1, 0.3600)
  81.     NetSounds.AddAnimSound(per,'Bar_g_08', EsfuerzoCorto2Barb, 0.3030)
  82.     NetSounds.AddAnimSound(per,'Bar_g_08', Roce2, 0.3600)
  83.     NetSounds.AddAnimSound(per,'Bar_g_09', EsfuerzoCorto6Barb, 0.4030)
  84.     NetSounds.AddAnimSound(per,'Bar_g_09', Roce1, 0.4400)
  85.     NetSounds.AddAnimSound(per,'Bar_g_01', SesgadoCorto, 0.3117)
  86.     NetSounds.AddAnimSound(per,'Bar_g_02', SesgadoCortoAgudo, 0.3026)
  87.     NetSounds.AddAnimSound(per,'Bar_g_05', SesgadoCortoGrave, 0.5000)
  88.     NetSounds.AddAnimSound(per,'Bar_g_06', SesgadoCorto, 0.4342)
  89.     NetSounds.AddAnimSound(per,'Bar_g_07', SesgadoCortoAgudo, 0.3291)
  90.     NetSounds.AddAnimSound(per,'Bar_g_08', SesgadoCortoGrave, 0.4030)
  91.     NetSounds.AddAnimSound(per,'Bar_g_09', SesgadoCorto, 0.4030)
  92.     NetSounds.AddAnimSound(per,'Bar_g_11', EsfuerzoGolpeFrontalBarb, 0.4685)
  93.     NetSounds.AddAnimSound(per,'Bar_g_11', Roce1, 0.5000)
  94.     NetSounds.AddAnimSound(per,'Bar_g_12', EsfuerzoGolpeAtrasBarb, 0.4351)
  95.     NetSounds.AddAnimSound(per,'Bar_g_12', Roce2, 0.4351)
  96.     NetSounds.AddAnimSound(per,'Bar_g_13', EsfuerzoGolpeFrontalBarb, 0.1053)
  97.     NetSounds.AddAnimSound(per,'Bar_g_13', Roce2, 0.3500)
  98.     NetSounds.AddAnimSound(per,'Bar_g_14', EsfuerzoBarbMediano, 0.4298)
  99.     NetSounds.AddAnimSound(per,'Bar_g_14', Roce1, 0.4600)
  100.     NetSounds.AddAnimSound(per,'Bar_g_15', EsfuerzoCorto4Barb, 0.5045)
  101.     NetSounds.AddAnimSound(per,'Bar_g_15', Roce2, 0.5500)
  102.     NetSounds.AddAnimSound(per,'Bar_g_16', EsfuerzoGolpeLateralBarb, 0.2455)
  103.     NetSounds.AddAnimSound(per,'Bar_g_16', Roce1, 0.6000)
  104.     NetSounds.AddAnimSound(per,'Bar_g_17', EsfuerzoGolpeCabezaBarb, 0.2427)
  105.     NetSounds.AddAnimSound(per,'Bar_g_17', Roce2, 0.4900)
  106.     NetSounds.AddAnimSound(per,'Bar_g_18', EsfuerzoCorto6Barb, 0.4224)
  107.     NetSounds.AddAnimSound(per,'Bar_g_18', Roce2, 0.4620)
  108.     NetSounds.AddAnimSound(per,'Bar_g_11', SesgadoLargo, 0.4685)
  109.     NetSounds.AddAnimSound(per,'Bar_g_12', SesgadoLargo, 0.4351)
  110.     NetSounds.AddAnimSound(per,'Bar_g_13', SesgadoLargoAgudo, 0.3053)
  111.     NetSounds.AddAnimSound(per,'Bar_g_14', SesgadoLargoGrave, 0.4298)
  112.     NetSounds.AddAnimSound(per,'Bar_g_15', SesgadoLargo, 0.5045)
  113.     NetSounds.AddAnimSound(per,'Bar_g_16', SesgadoLargoAgudo, 0.5455)
  114.     NetSounds.AddAnimSound(per,'Bar_g_17', SesgadoLargoAgudo, 0.4427)
  115.     NetSounds.AddAnimSound(per,'Bar_g_18', SesgadoLargoGrave, 0.4224)
  116.     NetSounds.AddAnimSound(per,'Bar_g_22', EsfuerzoGolpeAtrasBarb, 0.4698)
  117.     NetSounds.AddAnimSound(per,'Bar_g_22', Roce1, 0.5000)
  118.     NetSounds.AddAnimSound(per,'Bar_g_26', EsfuerzoGolpeCabezaBarb, 0.1400)
  119.     NetSounds.AddAnimSound(per,'Bar_g_26', Roce2, 2000)
  120.     NetSounds.AddAnimSound(per,'Bar_g_22', SesgadoLargo, 0.4698)
  121.     NetSounds.AddAnimSound(per,'Bar_g_26', SesgadoLargoAgudo, 0.1342)
  122.     NetSounds.AddAnimSound(per,'Bar_g_31', EsfuerzoGolpeAtrasBarb, 0.2950)
  123.     NetSounds.AddAnimSound(per,'Bar_g_31', SesgadoLargo, 0.2950)
  124.     NetSounds.AddAnimSound(per,'Bar_g_31', Roce2, 0.2950)
  125.     
  126.     NetSounds.AddAnimSound(per,'Bar_g2h_01', SesgadoLargoGrave, 0.2720)
  127.     NetSounds.AddAnimSound(per,'Bar_g2h_01', EsfuerzoCorto2Barb, 0.2720)
  128.     NetSounds.AddAnimSound(per,'Bar_g2h_01', Roce2, 0.3000)
  129.     NetSounds.AddAnimSound(per,'Bar_g2h_02', SesgadoLargo, 0.2720)
  130.     NetSounds.AddAnimSound(per,'Bar_g2h_02', EsfuerzoGolpeArribaBarb, 0.0900)
  131.     NetSounds.AddAnimSound(per,'Bar_g2h_02', Roce2, 0.0900)
  132.     NetSounds.AddAnimSound(per,'Bar_g2h_02low', SesgadoLargoGrave, 0.1750)
  133.     NetSounds.AddAnimSound(per,'Bar_g2h_02low', EsfuerzoCorto1Barb, 0.1720)
  134.     NetSounds.AddAnimSound(per,'Bar_g2h_02low', EsfuerzoGolpeFrontalBarb, 0.3000)
  135.     NetSounds.AddAnimSound(per,'Bar_g2h_02low', SesgadoLargoGrave, 0.3000)
  136.     NetSounds.AddAnimSound(per,'Bar_g2h_02low', SesgadoLargo, 0.5500)
  137.     NetSounds.AddAnimSound(per,'Bar_g2h_08', SesgadoLargo, 0.3000)
  138.     NetSounds.AddAnimSound(per,'Bar_g2h_08', EsfuerzoGolpeAtrasBarb, 0.2200)
  139.     NetSounds.AddAnimSound(per,'Bar_g2h_08', Roce1, 0.2200)
  140.     NetSounds.AddAnimSound(per,'Bar_g2h_12', SesgadoLargoAgudo, 0.2370)
  141.     NetSounds.AddAnimSound(per,'Bar_g2h_12', SesgadoCorto, 0.5100)
  142.     NetSounds.AddAnimSound(per,'Bar_g2h_12', EsfuerzoCorto2Barb, 0.2300)
  143.     NetSounds.AddAnimSound(per,'Bar_g2h_12', Roce2, 0.5300)
  144.     NetSounds.AddAnimSound(per,'Bar_g2h_19', EsfuerzoCortoBarb, 0.2700)
  145.     NetSounds.AddAnimSound(per,'Bar_g2h_19', SesgadoCorto, 0.2700)
  146.     NetSounds.AddAnimSound(per,'Bar_g2h_12low', SesgadoLargoGrave, 0.4300)
  147.     NetSounds.AddAnimSound(per,'Bar_g2h_12low', EsfuerzoBarbMediano, 0.2970)
  148.     NetSounds.AddAnimSound(per,'Bar_g2h_12low', Roce1, 0.4600)
  149.     NetSounds.AddAnimSound(per,'Bar_g2h_13', SesgadoLargoGrave, 0.3150)
  150.     NetSounds.AddAnimSound(per,'Bar_g2h_13', SesgadoLargo, 0.6100)
  151.     NetSounds.AddAnimSound(per,'Bar_g2h_13', EsfuerzoGolpeAtrasBarb, 0.2210)
  152.     NetSounds.AddAnimSound(per,'Bar_g2h_13', Roce1, 0.6300)
  153.     NetSounds.AddAnimSound(per,'Bar_g2h_28', SesgadoCortoGrave, 0.3600)
  154.     NetSounds.AddAnimSound(per,'Bar_g2h_28', EsfuerzoCorto1Barb, 0.2860)
  155.     NetSounds.AddAnimSound(per,'Bar_g2h_28', Roce1, 0.4000)
  156.     NetSounds.AddAnimSound(per,'Bar_g2h_11', SesgadoLargoGrave, 0.2960)
  157.     NetSounds.AddAnimSound(per,'Bar_g2h_11', EsfuerzoCorto1Barb, 0.1300)
  158.     NetSounds.AddAnimSound(per,'Bar_g2h_11', Roce1, 0.3200)
  159.     NetSounds.AddAnimSound(per,'Bar_g2h_b6', EsfuerzoGolpeFrontalBarb, 0.3100)
  160.     NetSounds.AddAnimSound(per,'Bar_g2h_b6', EsfuerzoCorto6Barb, 0.8900)
  161.     NetSounds.AddAnimSound(per,'Bar_g2h_b6', SesgadoLargo, 0.4100)
  162.     NetSounds.AddAnimSound(per,'Bar_g2h_b6', SesgadoCorto, 0.7190)
  163.     NetSounds.AddAnimSound(per,'Bar_g2h_b7', EsfuerzoBarbMediano, 0.1500)
  164.     NetSounds.AddAnimSound(per,'Bar_g2h_b7', SesgadoLargoGrave, 0.3100)
  165.     NetSounds.AddAnimSound(per,'Bar_g2h_b6low', EsfuerzoGolpeCabezaBarb, 0.3500)
  166.     NetSounds.AddAnimSound(per,'Bar_g2h_b6low', SesgadoLargoGrave, 0.3220)
  167.     NetSounds.AddAnimSound(per,'Bar_g2h_b6kata', SesgadoCortoAgudo, 0.1970)
  168.     NetSounds.AddAnimSound(per,'Bar_g2h_b6kata', SesgadoLargo, 0.4900)
  169.     NetSounds.AddAnimSound(per,'Bar_g2h_b6kata', EsfuerzoCorto1Barb, 0.1900)
  170.     NetSounds.AddAnimSound(per,'Bar_g2h_b6kata', EsfuerzoGolpeFrontalBarb, 0.4850)
  171.     NetSounds.AddAnimSound(per,'Bar_g2h_b29', EsfuerzoCorto2Barb, 0.1760)
  172.     NetSounds.AddAnimSound(per,'Bar_g2h_b29', SesgadoCortoGrave, 0.3700)
  173.     NetSounds.AddAnimSound(per,'Bar_g2h_21_6kata', SesgadoCortoGrave, 0.1300)
  174.     NetSounds.AddAnimSound(per,'Bar_g2h_21_6kata', SesgadoCorto, 0.1100)
  175.     NetSounds.AddAnimSound(per,'Bar_g2h_21_6kata', SesgadoCorto, 0.3600)
  176.     NetSounds.AddAnimSound(per,'Bar_g2h_21_6kata', SesgadoCortoGrave, 0.6640)
  177.     NetSounds.AddAnimSound(per,'Bar_g2h_21_6kata', EsfuerzoCorto1Barb, 0.3550)
  178.     NetSounds.AddAnimSound(per,'Bar_g2h_21_6kata', EsfuerzoCorto3Barb, 0.6600)
  179.     NetSounds.AddAnimSound(per,'Bar_g2h_21_6kata', Roce2, 0.6000)
  180.     NetSounds.AddAnimSound(per,'Bar_g2h_26_b6', SesgadoLargoGrave, 0.3600)
  181.     NetSounds.AddAnimSound(per,'Bar_g2h_26_b6', SesgadoCortoGrave, 0.6300)
  182.     NetSounds.AddAnimSound(per,'Bar_g2h_26_b6', EsfuerzoGolpeFrontalBarb, 0.1880)
  183.     NetSounds.AddAnimSound(per,'Bar_g2h_26_b6', EsfuerzoCorto4Barb, 0.6300)
  184.     NetSounds.AddAnimSound(per,'Bar_g2h_26_b6', Roce2, 0.6800)
  185.     NetSounds.AddAnimSound(per,'Bar_g2h_21_7', SesgadoCortoGrave, 0.1430)
  186.     NetSounds.AddAnimSound(per,'Bar_g2h_21_7', SesgadoCortoAgudo, 0.3160)
  187.     NetSounds.AddAnimSound(per,'Bar_g2h_21_7', EsfuerzoCorto5Barb, 0.3000)
  188.     NetSounds.AddAnimSound(per,'Bar_g2h_21_7', EsfuerzoCorto1Barb, 0.5470)
  189.     NetSounds.AddAnimSound(per,'Bar_g2h_21_7', SesgadoLargo, 0.5600)
  190.     NetSounds.AddAnimSound(per,'Bar_g2h_21_7', EsfuerzoCorto2Barb, 0.7270)
  191.     NetSounds.AddAnimSound(per,'Bar_g2h_21_7', SesgadoLargoGrave, 0.7270)
  192.     NetSounds.AddAnimSound(per,'Bar_g2h_21_2', EsfuerzoCorto2Barb, 0.1700)
  193.     NetSounds.AddAnimSound(per,'Bar_g2h_21_2', SesgadoLargoAgudo, 0.1950)
  194.     NetSounds.AddAnimSound(per,'Bar_g2h_21_2', SesgadoCorto, 0.3150)
  195.     NetSounds.AddAnimSound(per,'Bar_g2h_21_2', SesgadoLargoGrave, 0.5290)
  196.     NetSounds.AddAnimSound(per,'Bar_g2h_21_2', EsfuerzoGolpeAtrasBarb, 0.5290)
  197.     NetSounds.AddAnimSound(per,'Bar_g2h_s8kata', SesgadoCortoAgudo, 0.3020)
  198.     NetSounds.AddAnimSound(per,'Bar_g2h_s8kata', EsfuerzoCorto3Barb, 0.2300)
  199.     NetSounds.AddAnimSound(per,'Bar_g2h_s8kata', EsfuerzoCorto5Barb, 0.7560)
  200.     NetSounds.AddAnimSound(per,'Bar_g2h_s8kata', Roce1, 0.7900)
  201.     NetSounds.AddAnimSound(per,'Bar_g2h_02kata', EsfuerzoCorto5Barb, 0.1540)
  202.     NetSounds.AddAnimSound(per,'Bar_g2h_02kata', SesgadoCorto, 0.7900)
  203.     NetSounds.AddAnimSound(per,'Bar_g2h_02kata', EsfuerzoGolpeCabezaBarb, 0.3100)
  204.     NetSounds.AddAnimSound(per,'Bar_g2h_02kata', SesgadoLargoGrave, 0.3300)
  205.     NetSounds.AddAnimSound(per,'Bar_g2h_s1', EsfuerzoCorto1Barb, 0.1900)
  206.     NetSounds.AddAnimSound(per,'Bar_g2h_s1', EsfuerzoCorto3Barb, 0.3900)
  207.     NetSounds.AddAnimSound(per,'Bar_g2h_s1', SesgadoLargoGrave, 0.3970)
  208.     NetSounds.AddAnimSound(per,'Bar_g2h_s7', EsfuerzoCorto2Barb, 0.2100)
  209.     #NetSounds.AddAnimSound(per,'Bar_g2h_s7', EsfuerzoGolpeCabezaBarb, 0.4850)
  210.     NetSounds.AddAnimSound(per,'Bar_g2h_s7', SesgadoLargoGrave, 0.4970)
  211.     NetSounds.AddAnimSound(per,'Bar_g2h_s8', EsfuerzoGolpeLateralBarb, 0.2000)
  212.     NetSounds.AddAnimSound(per,'Bar_g2h_s8', SesgadoLargoGrave, 0.3920)
  213.     NetSounds.AddAnimSound(per,'Bar_g2h_earthpow', EsfuerzoGolpeLateralBarb, 0.3560)
  214.     NetSounds.AddAnimSound(per,'Bar_g2h_earthpow', SesgadoLargoGrave, 0.6400)
  215.     NetSounds.AddAnimSound(per,'Bar_g2h_back', EsfuerzoGolpeLateralBarb, 0.1270)
  216.     NetSounds.AddAnimSound(per,'Bar_g2h_back', SesgadoLargoGrave, 0.2650)
  217.     
  218.     
  219.     NetSounds.AddAnimSound(per,'Bar_b6', SesgadoLargo, 0.3880)
  220.     NetSounds.AddAnimSound(per,'Bar_b6', Roce1, 0.4100)
  221.     NetSounds.AddAnimSound(per,'Bar_b6', EsfuerzoGolpeCabezaBarb, 0.3150)
  222.     NetSounds.AddAnimSound(per,'Bar_s8', SesgadoLargo, 0.3150)
  223.     NetSounds.AddAnimSound(per,'Bar_s8', EsfuerzoGolpeArribaBarb, 0.3150)
  224.     NetSounds.AddAnimSound(per,'Bar_s8', Roce2, 0.3600)
  225.     
  226.     
  227.     NetSounds.AddAnimSound(per,'Bar_2tw_axe', EsfuerzoGolpeArribaBarb, 0.4050)
  228.     NetSounds.AddAnimSound(per,'Bar_2tw_axe', SesgadoCortoGrave, 0.4000)
  229.     NetSounds.AddAnimSound(per,'Bar_2tw_axe', Roce1, 0.4400)
  230.     NetSounds.AddAnimSound(per,'Bar_g_axe01', SesgadoLargoGrave, 0.2650)
  231.     NetSounds.AddAnimSound(per,'Bar_g_axe01', EsfuerzoCorto2Barb, 0.2550)
  232.     NetSounds.AddAnimSound(per,'Bar_g_axe02', SesgadoLargo, 0.2500)
  233.     NetSounds.AddAnimSound(per,'Bar_g_axe02', EsfuerzoCortoBarb, 0.2450)
  234.     NetSounds.AddAnimSound(per,'Bar_g_axe08', SesgadoCortoGrave, 0.2500)
  235.     NetSounds.AddAnimSound(per,'Bar_g_axe08', EsfuerzoBarbMediano, 0.1190)
  236.     NetSounds.AddAnimSound(per,'Bar_g_axe08', Roce1, 0.3000)
  237.     NetSounds.AddAnimSound(per,'Bar_g_axe111', SesgadoLargoGrave, 0.2870)
  238.     NetSounds.AddAnimSound(per,'Bar_g_axe111', EsfuerzoGolpeArribaBarb, 0.2500)
  239.     NetSounds.AddAnimSound(per,'Bar_g_axe111', Roce1, 0.3000)
  240.     NetSounds.AddAnimSound(per,'Bar_g_axe12', SesgadoLargo, 0.3050)
  241.     NetSounds.AddAnimSound(per,'Bar_g_axe12', EsfuerzoCorto3Barb, 0.2500)
  242.     NetSounds.AddAnimSound(per,'Bar_g_axe12', Roce2, 0.3300)
  243.     NetSounds.AddAnimSound(per,'Bar_g_axe13', SesgadoLargoGrave, 0.3310)
  244.     NetSounds.AddAnimSound(per,'Bar_g_axe13', EsfuerzoGolpeArribaBarb, 0.1100)
  245.     NetSounds.AddAnimSound(per,'Bar_g_axe13', Roce2, 0.3600)
  246.     NetSounds.AddAnimSound(per,'Bar_g_axe18', SesgadoLargoGrave, 0.3480)
  247.     NetSounds.AddAnimSound(per,'Bar_g_axe18', SesgadoCortoGrave, 0.5200)
  248.     NetSounds.AddAnimSound(per,'Bar_g_axe18', EsfuerzoCorto4Barb, 0.1100)
  249.     NetSounds.AddAnimSound(per,'Bar_g_axe18', Roce1, 0.5500)
  250.     NetSounds.AddAnimSound(per,'Bar_g_axe211', SesgadoLargoGrave, 0.3890)
  251.     NetSounds.AddAnimSound(per,'Bar_g_axe211', EsfuerzoCorto5Barb, 0.1100)
  252.     NetSounds.AddAnimSound(per,'Bar_g_axe211', Roce1, 0.4200)
  253.     NetSounds.AddAnimSound(per,'Bar_g_axe21', SesgadoLargo, 0.3400)
  254.     NetSounds.AddAnimSound(per,'Bar_g_axe21', Roce2, 0.3900)
  255.     NetSounds.AddAnimSound(per,'Bar_g_axe21', EsfuerzoGolpeFrontalBarb, 0.3900)
  256.     NetSounds.AddAnimSound(per,'Bar_g_axe28', SesgadoCortoGrave, 0.3730)
  257.     NetSounds.AddAnimSound(per,'Bar_g_axe28', EsfuerzoGolpeArribaBarb, 0.1510)
  258.     NetSounds.AddAnimSound(per,'Bar_g_axe28', Roce1, 0.4000)
  259.     NetSounds.AddAnimSound(per,'Bar_g_axe30', SesgadoLargo, 0.1470)
  260.     NetSounds.AddAnimSound(per,'Bar_g_axe30', SesgadoCortoGrave, 0.3000)
  261.     NetSounds.AddAnimSound(per,'Bar_g_axe30', SesgadoLargoGrave, 0.5400)
  262.     NetSounds.AddAnimSound(per,'Bar_g_axe30', SesgadoLargo, 0.6650)
  263.     NetSounds.AddAnimSound(per,'Bar_g_axe30', EsfuerzoCortoBarb, 0.1460)
  264.     NetSounds.AddAnimSound(per,'Bar_g_axe30', EsfuerzoCorto6Barb, 0.5100)
  265.     NetSounds.AddAnimSound(per,'Bar_g_axe30', EsfuerzoCorto2Barb, 0.6600)
  266.     NetSounds.AddAnimSound(per,'Bar_g_axe30', Roce1, 0.7000)
  267.     NetSounds.AddAnimSound(per,'Bar_g_axe31', SesgadoLargo, 0.1150)
  268.     NetSounds.AddAnimSound(per,'Bar_g_axe31', SesgadoCortoGrave, 0.2700)
  269.     NetSounds.AddAnimSound(per,'Bar_g_axe31', SesgadoLargoGrave, 0.6800)
  270.     NetSounds.AddAnimSound(per,'Bar_g_axe31', EsfuerzoCorto1Barb, 0.1100)
  271.     NetSounds.AddAnimSound(per,'Bar_g_axe31', EsfuerzoCorto4Barb, 0.2600)
  272.     NetSounds.AddAnimSound(per,'Bar_g_axe31', EsfuerzoGolpeArribaBarb, 0.2600)
  273.     NetSounds.AddAnimSound(per,'Bar_g_axe31', Roce1, 0.7100)
  274.     NetSounds.AddAnimSound(per,'Bar_g_axe32', SesgadoCortoGrave, 0.1300)
  275.     NetSounds.AddAnimSound(per,'Bar_g_axe32', SesgadoLargo, 0.2700)
  276.     NetSounds.AddAnimSound(per,'Bar_g_axe32', SesgadoLargoGrave, 0.4700)
  277.     NetSounds.AddAnimSound(per,'Bar_g_axe32', EsfuerzoCorto2Barb, 0.1200)
  278.     NetSounds.AddAnimSound(per,'Bar_g_axe32', EsfuerzoCorto3Barb, 0.2600)
  279.     NetSounds.AddAnimSound(per,'Bar_g_axe32', EsfuerzoCorto1Barb, 0.4600)
  280.     NetSounds.AddAnimSound(per,'Bar_g_axe32', Roce2, 0.5000)
  281.     NetSounds.AddAnimSound(per,'Bar_g_axe33', SesgadoLargoGrave, 0.1670)
  282.     NetSounds.AddAnimSound(per,'Bar_g_axe33', SesgadoLargo, 0.3440)
  283.     NetSounds.AddAnimSound(per,'Bar_g_axe33', EsfuerzoCorto1Barb, 0.1500)
  284.     NetSounds.AddAnimSound(per,'Bar_g_axe33', EsfuerzoCorto5Barb, 0.3440)
  285.     NetSounds.AddAnimSound(per,'Bar_g_axe33', Roce1, 0.4000)
  286.     NetSounds.AddAnimSound(per,'Bar_g_axe34', SesgadoLargoGrave, 0.1150)
  287.     NetSounds.AddAnimSound(per,'Bar_g_axe34', SesgadoLargoGrave, 0.4370)
  288.     NetSounds.AddAnimSound(per,'Bar_g_axe34', SesgadoCortoGrave, 0.2700)
  289.     NetSounds.AddAnimSound(per,'Bar_g_axe34', EsfuerzoCorto5Barb, 0.1100)
  290.     NetSounds.AddAnimSound(per,'Bar_g_axe34', EsfuerzoBarbMediano, 0.4000)
  291.     NetSounds.AddAnimSound(per,'Bar_g_axe34', Roce2, 0.4800)
  292.     
  293.     NetSounds.AddAnimSound(per,'Bar_g_axeb2kata', SesgadoCortoGrave, 0.1000)
  294.     NetSounds.AddAnimSound(per,'Bar_g_axeb2kata', SesgadoLargoGrave, 0.3050)
  295.     NetSounds.AddAnimSound(per,'Bar_g_axeb2kata', SesgadoLargo, 0.5600)
  296.     NetSounds.AddAnimSound(per,'Bar_g_axeb2kata', EsfuerzoCorto1Barb, 0.2950)
  297.     NetSounds.AddAnimSound(per,'Bar_g_axeb2kata', EsfuerzoCorto5Barb, 0.5300)
  298.     NetSounds.AddAnimSound(per,'Bar_g_axeb2kata', Roce2, 0.6000)
  299.     NetSounds.AddAnimSound(per,'Bar_g_axe_26kata', SesgadoLargoGrave, 0.1000)
  300.     NetSounds.AddAnimSound(per,'Bar_g_axe_26kata', SesgadoCortoGrave, 0.2810)
  301.     NetSounds.AddAnimSound(per,'Bar_g_axe_26kata', SesgadoLargoGrave, 0.4810)
  302.     NetSounds.AddAnimSound(per,'Bar_g_axe_26kata', EsfuerzoCorto4Barb, 0.1000)
  303.     NetSounds.AddAnimSound(per,'Bar_g_axe_26kata', EsfuerzoCorto3Barb, 0.2800)
  304.     NetSounds.AddAnimSound(per,'Bar_g_axe_26kata', EsfuerzoBarbMediano, 0.4300)
  305.     NetSounds.AddAnimSound(per,'Bar_g_axe_26kata', Roce1, 0.5200)
  306.     NetSounds.AddAnimSound(per,'Bar_g_axe_2katab6low', SesgadoCortoAgudo, 0.1000)
  307.     NetSounds.AddAnimSound(per,'Bar_g_axe_2katab6low', SesgadoLargoGrave, 0.4240)
  308.     NetSounds.AddAnimSound(per,'Bar_g_axe_2katab6low', SesgadoCortoGrave, 0.6600)
  309.     NetSounds.AddAnimSound(per,'Bar_g_axe_2katab6low', EsfuerzoCortoBarb, 0.4200)
  310.     NetSounds.AddAnimSound(per,'Bar_g_axe_2katab6low', Roce2, 0.7000)
  311.     NetSounds.AddAnimSound(per,'Bar_g_axe_32kata_b2', SesgadoCortoAgudo, 0.1300)
  312.     NetSounds.AddAnimSound(per,'Bar_g_axe_32kata_b2', SesgadoCortoGrave, 0.3200)
  313.     NetSounds.AddAnimSound(per,'Bar_g_axe_32kata_b2', SesgadoLargoGrave, 0.4200)
  314.     NetSounds.AddAnimSound(per,'Bar_g_axe_32kata_b2', EsfuerzoGolpeArribaBarb, 0.3000)
  315.     NetSounds.AddAnimSound(per,'Bar_g_axe_32kata_b2', Roce1, 0.4600)
  316.     NetSounds.AddAnimSound(per,'Bar_g_axe_3s2', SesgadoCortoGrave, 0.1000)
  317.     NetSounds.AddAnimSound(per,'Bar_g_axe_3s2', EsfuerzoCorto2Barb, 0.4070)
  318.     NetSounds.AddAnimSound(per,'Bar_g_axe_3s2', SesgadoLargo, 0.6670)
  319.     NetSounds.AddAnimSound(per,'Bar_g_axe_3s2', EsfuerzoCorto4Barb, 0.6670)
  320.     NetSounds.AddAnimSound(per,'Bar_g_axe_3s2', Roce3, 0.7000)
  321.     NetSounds.AddAnimSound(per,'Bar_g_draw_run', Enfundar, 0.1100)
  322.     NetSounds.AddAnimSound(per,'Bar_g_draw_run', EsfuerzoGolpeLateralBarb, 0.1300)
  323.     NetSounds.AddAnimSound(per,'Bar_g_draw_run', SesgadoLargoAgudo, 0.3470)
  324.     NetSounds.AddAnimSound(per,'Bar_g_draw_rlx', Enfundar, 0.1100)
  325.     NetSounds.AddAnimSound(per,'Bar_g_draw_rlx', EsfuerzoCorto6Barb, 0.3000)
  326.     NetSounds.AddAnimSound(per,'Bar_g_draw_rlx', SesgadoLargoGrave, 0.3280)
  327.  
  328.     
  329.     
  330.     NetSounds.AddAnimSound(per,'Bar_jump_no', EsfuerzoCorto3Barb, 0.1400)
  331.     NetSounds.AddAnimSound(per,'Bar_jump_no', Caida1, 0.8500)
  332.     NetSounds.AddAnimSound(per,'Bar_jump_no', Caida2, 0.8700)
  333.     NetSounds.AddAnimSound(per,'Bar_jump_1h', EsfuerzoCorto3Barb, 0.1100)
  334.     NetSounds.AddAnimSound(per,'Bar_jump_1h', Caida1, 0.5100)
  335.     NetSounds.AddAnimSound(per,'Bar_jump_1h', Caida2, 0.5200)
  336.     NetSounds.AddAnimSound(per,'Bar_jumph0_no', EsfuerzoCorto3Barb, 0.1000)
  337.     NetSounds.AddAnimSound(per,'Bar_clmb_medlow_1h', EsfuerzoCorto2Barb, 0.4330)
  338.     NetSounds.AddAnimSound(per,'Bar_clmb_medium_1h', EsfuerzoCorto2Barb, 0.2080)
  339.     NetSounds.AddAnimSound(per,'Bar_clmb_medium_1h', EsfuerzoCorto1Barb, 0.5950)
  340.     NetSounds.AddAnimSound(per,'Bar_clmb_medium_1h', Roce2, 0.6560)
  341.     NetSounds.AddAnimSound(per,'Bar_clmb_high_1h', EsfuerzoCorto1Barb, 0.1552)
  342.     NetSounds.AddAnimSound(per,'Bar_clmb_medlow_no', EsfuerzoCorto2Barb, 0.4000)
  343.     NetSounds.AddAnimSound(per,'Bar_clmb_medium_no', EsfuerzoCorto2Barb, 0.1944)
  344.     NetSounds.AddAnimSound(per,'Bar_clmb_high_no', EsfuerzoCorto1Barb, 0.1552)
  345.     NetSounds.AddAnimSound(per,'Bar_clmb_medium_1h', EsfuerzoCortoBarb, 0.1389)
  346.     NetSounds.AddAnimSound(per,'Bar_clmb_high_1h', EsfuerzoBarbMediano, 0.1620)
  347.     NetSounds.AddAnimSound(per,'Bar_clmb_high_1h', EsfuerzoCortoBarb, 0.7862)
  348.     NetSounds.AddAnimSound(per,'Bar_clmb_high_1h', Roce1, 0.8600)
  349.     NetSounds.AddAnimSound(per,'Bar_clmb_high_1h', Roce2, 0.2740)
  350.     NetSounds.AddAnimSound(per,'Bar_clmb_medium', EsfuerzoSubir3, 0.1944)
  351.     NetSounds.AddAnimSound(per,'Bar_clmb_medium', EsfuerzoSubir2, 0.8300)
  352.     NetSounds.AddAnimSound(per,'Bar_clmb_high', EsfuerzoSubir, 0.1552)
  353.     NetSounds.AddAnimSound(per,'Bar_clmb_high', EsfuerzoSubir1, 0.5400)
  354.     NetSounds.AddAnimSound(per,'Bar_clmb_high', EsfuerzoSubir2, 0.9130)
  355.     NetSounds.AddAnimSound(per,'Bar_clmb_low_1h', EsfuerzoSubir2, 0.5450)
  356.     NetSounds.AddAnimSound(per,'Bar_clmb_low_1h', Roce1, 0.8680)
  357.  
  358.     NetSounds.AddAnimSound(per,"Bar_dth_n00", MuerteBarb1, 0.1100)
  359.     NetSounds.AddAnimSound(per,"Bar_dth_n00", Roce1, 0.2000)
  360.     NetSounds.AddAnimSound(per,"Bar_dth_n00", Roce2, 0.3000)
  361.     NetSounds.AddAnimSound(per,"Bar_dth_n00", Roce1, 0.4000)
  362.     NetSounds.AddAnimSound(per,"Bar_dth_n00", Roce2, 0.5000)
  363.     NetSounds.AddAnimSound(per,"Bar_dth_n00", Roce1, 0.6000)
  364.     NetSounds.AddAnimSound(per,"Bar_dth_n00", Roce2, 0.7500)
  365.     NetSounds.AddAnimSound(per,"Bar_dth_n00", Caida1, 0.7000)
  366.     NetSounds.AddAnimSound(per,"Bar_dth_n01", MuerteBarb2, 0.1100)
  367.     NetSounds.AddAnimSound(per,"Bar_dth_n01", Roce1, 0.2200)
  368.     NetSounds.AddAnimSound(per,"Bar_dth_n01", Roce2, 0.3200)
  369.     NetSounds.AddAnimSound(per,"Bar_dth_n01", Roce1, 0.4200)
  370.     NetSounds.AddAnimSound(per,"Bar_dth_n01", Roce1, 0.5200)
  371.     NetSounds.AddAnimSound(per,"Bar_dth_n01", Roce2, 0.6200)
  372.     NetSounds.AddAnimSound(per,"Bar_dth_n01", Roce1, 0.7500)
  373.     NetSounds.AddAnimSound(per,"Bar_dth_n01", Caida1, 0.6800)
  374.     NetSounds.AddAnimSound(per,"Bar_dth_n02", MuerteBarb3, 0.1200)
  375.     NetSounds.AddAnimSound(per,"Bar_dth_n02", Roce1, 0.2200)
  376.     NetSounds.AddAnimSound(per,"Bar_dth_n02", Roce1, 0.3200)
  377.     NetSounds.AddAnimSound(per,"Bar_dth_n02", Roce2, 0.4200)
  378.     NetSounds.AddAnimSound(per,"Bar_dth_n02", Roce1, 0.5200)
  379.     NetSounds.AddAnimSound(per,"Bar_dth_n02", Roce1, 0.6200)
  380.     NetSounds.AddAnimSound(per,"Bar_dth_n02", Roce2, 0.7500)
  381.     NetSounds.AddAnimSound(per,"Bar_dth_n02", Caida1, 0.7000)
  382.     NetSounds.AddAnimSound(per,"Bar_dth_n03", MuerteBarb1, 0.1200)
  383.     NetSounds.AddAnimSound(per,"Bar_dth_n03", Roce1, 0.2200)
  384.     NetSounds.AddAnimSound(per,"Bar_dth_n03", Roce1, 0.3200)
  385.     NetSounds.AddAnimSound(per,"Bar_dth_n03", Roce2, 0.4200)
  386.     NetSounds.AddAnimSound(per,"Bar_dth_n03", Roce2, 0.5200)
  387.     NetSounds.AddAnimSound(per,"Bar_dth_n03", Roce1, 0.6200)
  388.     NetSounds.AddAnimSound(per,"Bar_dth_n03", Roce2, 0.7500)
  389.     NetSounds.AddAnimSound(per,"Bar_dth_n03", Caida1, 0.6550)
  390.     NetSounds.AddAnimSound(per,"Bar_dth_n04", MuerteBarb1, 0.1100)
  391.     NetSounds.AddAnimSound(per,"Bar_dth_n04", Roce1, 0.2200)
  392.     NetSounds.AddAnimSound(per,"Bar_dth_n04", Roce1, 0.3200)
  393.     NetSounds.AddAnimSound(per,"Bar_dth_n04", Roce2, 0.4200)
  394.     NetSounds.AddAnimSound(per,"Bar_dth_n04", Roce2, 0.5200)
  395.     NetSounds.AddAnimSound(per,"Bar_dth_n04", Roce1, 0.6200)
  396.     NetSounds.AddAnimSound(per,"Bar_dth_n04", Roce2, 0.7500)
  397.     NetSounds.AddAnimSound(per,"Bar_dth_n04", Caida1, 0.7600)
  398.     NetSounds.AddAnimSound(per,"Bar_dth_n05", MuerteBarb3, 0.1100)
  399.     NetSounds.AddAnimSound(per,"Bar_dth_n05", Roce1, 0.2200)
  400.     NetSounds.AddAnimSound(per,"Bar_dth_n05", Roce1, 0.3200)
  401.     NetSounds.AddAnimSound(per,"Bar_dth_n05", Roce1, 0.5200)
  402.     NetSounds.AddAnimSound(per,"Bar_dth_n05", Roce2, 0.4200)
  403.     NetSounds.AddAnimSound(per,"Bar_dth_n05", Roce1, 0.6200)
  404.     NetSounds.AddAnimSound(per,"Bar_dth_n05", Roce2, 0.7500)
  405.     NetSounds.AddAnimSound(per,"Bar_dth_n05", Caida1, 0.7700)
  406.     NetSounds.AddAnimSound(per,"Bar_dth_n06", MuerteBarb2, 0.1200)
  407.     NetSounds.AddAnimSound(per,"Bar_dth_n06", Roce2, 0.2200)
  408.     NetSounds.AddAnimSound(per,"Bar_dth_n06", Roce2, 0.3200)
  409.     NetSounds.AddAnimSound(per,"Bar_dth_n06", Roce2, 0.5200)
  410.     NetSounds.AddAnimSound(per,"Bar_dth_n06", Roce1, 0.4200)
  411.     NetSounds.AddAnimSound(per,"Bar_dth_n06", Roce2, 0.6200)
  412.     NetSounds.AddAnimSound(per,"Bar_dth_n06", Roce1, 0.7500)
  413.     NetSounds.AddAnimSound(per,"Bar_dth_n06", Caida1, 0.6900)
  414.     NetSounds.AddAnimSound(per,"Bar_dth_c1", DesangreBarb2, 0.1250)
  415.     NetSounds.AddAnimSound(per,"Bar_dth_c1", Roce1, 0.2250)
  416.     NetSounds.AddAnimSound(per,"Bar_dth_c1", Roce1, 0.3000)
  417.     NetSounds.AddAnimSound(per,"Bar_dth_c1", Roce2, 0.3800)
  418.     NetSounds.AddAnimSound(per,"Bar_dth_c1", Roce1, 0.4500)
  419.     NetSounds.AddAnimSound(per,"Bar_dth_c1", Roce1, 0.5000)
  420.     NetSounds.AddAnimSound(per,"Bar_dth_c1", Roce1, 0.6000)
  421.     NetSounds.AddAnimSound(per,"Bar_dth_c1", Roce2, 0.6800)
  422.     NetSounds.AddAnimSound(per,"Bar_dth_c1", Roce1, 0.7200)
  423.     NetSounds.AddAnimSound(per,"Bar_dth_c1", Caida1, 0.7800)
  424.     NetSounds.AddAnimSound(per,"Bar_dth_c1", DesangreBarb1, 0.2500)
  425.     NetSounds.AddAnimSound(per,"Bar_dth_c2", DesangreBarb2, 0.1250)
  426.     NetSounds.AddAnimSound(per,"Bar_dth_c2", DesangreBarb1, 0.2500)
  427.     NetSounds.AddAnimSound(per,"Bar_dth_c2", Roce1, 0.2250)
  428.     NetSounds.AddAnimSound(per,"Bar_dth_c2", Roce1, 0.3000)
  429.     NetSounds.AddAnimSound(per,"Bar_dth_c2", Roce2, 0.3800)
  430.     NetSounds.AddAnimSound(per,"Bar_dth_c2", Roce2, 0.4500)
  431.     NetSounds.AddAnimSound(per,"Bar_dth_c2", Roce1, 0.5000)
  432.     NetSounds.AddAnimSound(per,"Bar_dth_c2", Roce1, 0.6000)
  433.     NetSounds.AddAnimSound(per,"Bar_dth_c2", Roce2, 0.6800)
  434.     NetSounds.AddAnimSound(per,"Bar_dth_c2", Roce1, 0.7200)
  435.     NetSounds.AddAnimSound(per,"Bar_dth_c2", Caida1, 0.7720)
  436.     NetSounds.AddAnimSound(per,"Bar_dth_c2", Caida2, 0.8720)
  437.     NetSounds.AddAnimSound(per,"Bar_dth_c3", DesangreBarb1, 0.1250)
  438.     NetSounds.AddAnimSound(per,"Bar_dth_c3", DesangreBarb2, 0.2500)
  439.     NetSounds.AddAnimSound(per,"Bar_dth_c3", Roce1, 0.2250)
  440.     NetSounds.AddAnimSound(per,"Bar_dth_c3", Roce1, 0.3000)
  441.     NetSounds.AddAnimSound(per,"Bar_dth_c3", Roce2, 0.3800)
  442.     NetSounds.AddAnimSound(per,"Bar_dth_c3", Roce2, 0.4500)
  443.     NetSounds.AddAnimSound(per,"Bar_dth_c3", Roce1, 0.5000)
  444.     NetSounds.AddAnimSound(per,"Bar_dth_c3", Roce1, 0.6000)
  445.     NetSounds.AddAnimSound(per,"Bar_dth_c3", Roce2, 0.6800)
  446.     NetSounds.AddAnimSound(per,"Bar_dth_c3", Roce1, 0.7200)
  447.     NetSounds.AddAnimSound(per,"Bar_dth_c3", Caida1, 0.7220)
  448.     NetSounds.AddAnimSound(per,"Bar_dth_c4", DesangreBarb1, 0.1250)
  449.     NetSounds.AddAnimSound(per,"Bar_dth_c4", DesangreBarb2, 0.2500)
  450.     NetSounds.AddAnimSound(per,"Bar_dth_c4", Roce1, 0.2250)
  451.     NetSounds.AddAnimSound(per,"Bar_dth_c4", Roce1, 0.3000)
  452.     NetSounds.AddAnimSound(per,"Bar_dth_c4", Roce2, 0.3800)
  453.     NetSounds.AddAnimSound(per,"Bar_dth_c4", Roce2, 0.4500)
  454.     NetSounds.AddAnimSound(per,"Bar_dth_c4", Roce1, 0.5000)
  455.     NetSounds.AddAnimSound(per,"Bar_dth_c4", Roce1, 0.6000)
  456.     NetSounds.AddAnimSound(per,"Bar_dth_c4", Roce2, 0.6800)
  457.     NetSounds.AddAnimSound(per,"Bar_dth_c4", Caida1, 0.7000)
  458.     NetSounds.AddAnimSound(per,"Bar_dth_c4", Caida2, 0.8720)
  459.     NetSounds.AddAnimSound(per,"Bar_dth_c5", DesangreBarb1, 0.1250)
  460.     NetSounds.AddAnimSound(per,"Bar_dth_c5", DesangreBarb2, 0.2500)
  461.     NetSounds.AddAnimSound(per,"Bar_dth_c5", Roce1, 0.2250)
  462.     NetSounds.AddAnimSound(per,"Bar_dth_c5", Roce1, 0.3000)
  463.     NetSounds.AddAnimSound(per,"Bar_dth_c5", Roce2, 0.3800)
  464.     NetSounds.AddAnimSound(per,"Bar_dth_c5", Roce2, 0.4500)
  465.     NetSounds.AddAnimSound(per,"Bar_dth_c5", Roce1, 0.5000)
  466.     NetSounds.AddAnimSound(per,"Bar_dth_c5", Roce1, 0.6000)
  467.     NetSounds.AddAnimSound(per,"Bar_dth_c5", Roce2, 0.6800)
  468.     NetSounds.AddAnimSound(per,"Bar_dth_c5", Roce1, 0.7200)
  469.     NetSounds.AddAnimSound(per,"Bar_dth_c5", Caida1, 0.7720)
  470.     NetSounds.AddAnimSound(per,"Bar_dth_c5", Caida2, 0.5500)
  471.     NetSounds.AddAnimSound(per,"Bar_dth_c6", DesangreBarb1, 0.1250)
  472.     NetSounds.AddAnimSound(per,"Bar_dth_c6", DesangreBarb2, 0.2500)
  473.     NetSounds.AddAnimSound(per,"Bar_dth_c6", Roce1, 0.2250)
  474.     NetSounds.AddAnimSound(per,"Bar_dth_c6", Roce1, 0.3000)
  475.     NetSounds.AddAnimSound(per,"Bar_dth_c6", Roce2, 0.3800)
  476.     NetSounds.AddAnimSound(per,"Bar_dth_c6", Roce2, 0.4500)
  477.     NetSounds.AddAnimSound(per,"Bar_dth_c6", Roce1, 0.5000)
  478.     NetSounds.AddAnimSound(per,"Bar_dth_c6", Roce1, 0.6000)
  479.     NetSounds.AddAnimSound(per,"Bar_dth_c6", Roce2, 0.6800)
  480.     NetSounds.AddAnimSound(per,"Bar_dth_c6", Roce1, 0.7200)
  481.     NetSounds.AddAnimSound(per,"Bar_dth_c6", Caida1, 0.7700)
  482.  
  483.  
  484.     #NetSounds.AddAnimSound(per,"Kgt_dth_c1", TajoMutilacionBarb, 0.1120)
  485.     #NetSounds.AddAnimSound(per,"Kgt_dth_c2", TajoMutilacionBarb, 0.1120)
  486.     #NetSounds.AddAnimSound(per,"Kgt_dth_c3", TajoMutilacionBarb, 0.1220)
  487.     #NetSounds.AddAnimSound(per,"Kgt_dth_c4", TajoMutilacionBarb, 0.1150)
  488.     #NetSounds.AddAnimSound(per,"Kgt_dth_c5", TajoMutilacionBarb, 0.1430)
  489.     #NetSounds.AddAnimSound(per,"Kgt_dth_c6", TajoMutilacionBarb, 0.1120)
  490.     
  491.  
  492.     NetSounds.AddAnimSound(per,"Bar_hurt_jog", HeridaBarb1, 0.5714)
  493.     NetSounds.AddAnimSound(per,"Bar_hurt_neck", HeridaBarb2, 0.3158)
  494.     NetSounds.AddAnimSound(per,"Bar_hurt_breast", HeridaBarb3, 0.3889)
  495.     #NetSounds.AddAnimSound(per,"Bar_hurt_breast", GolpeMaza, 0.2700)
  496.     NetSounds.AddAnimSound(per,"Bar_hurt_back", HeridaBarb1, 0.1282)
  497.     NetSounds.AddAnimSound(per,"Bar_hurt_r_arm", HeridaBarb2, 0.4706)
  498.     NetSounds.AddAnimSound(per,"Bar_hurt_l_arm", HeridaBarb3, 0.5333)
  499.     NetSounds.AddAnimSound(per,"Bar_hurt_r_leg", HeridaBarb1, 0.4706)
  500.     NetSounds.AddAnimSound(per,"Bar_hurt_l_leg", HeridaBarb2, 0.4375)
  501.     NetSounds.AddAnimSound(per,"Bar_hurt_f_head", HeridaBarb3, 0.3333)
  502.     NetSounds.AddAnimSound(per,"Bar_hurt_f_neck", HeridaBarb1, 0.3158)
  503.     NetSounds.AddAnimSound(per,"Bar_hurt_f_breast", HeridaBarb2, 0.3889)
  504.     #NetSounds.AddAnimSound(per,"Bar_hurt_f_breast", GolpeMaza, 0.2700)
  505.     NetSounds.AddAnimSound(per,"Bar_hurt_f_back", HeridaBarb3, 0.4211)
  506.     NetSounds.AddAnimSound(per,"Bar_hurt_f_r_arm", HeridaBarb1, 0.2000)
  507.     NetSounds.AddAnimSound(per,"Bar_hurt_f_l_arm", HeridaBarb2, 0.1786)
  508.     NetSounds.AddAnimSound(per,"Bar_hurt_f_r_leg", HeridaBarb3, 0.4706)
  509.     NetSounds.AddAnimSound(per,"Bar_hurt_f_l_leg", HeridaBarb1, 0.4375)
  510.     NetSounds.AddAnimSound(per,"Bar_hurt_f_lite", HeridaBarb2, 0.4615)
  511.     NetSounds.AddAnimSound(per,"Bar_hurt_f_big", HeridaBarb3, 0.5000)
  512.     NetSounds.AddAnimSound(per,"Bar_hurt_head", HeridaBarb1, 0.6000)
  513.  
  514.     NetSounds.AddAnimSound(per,"Bar_key",RuidoLlaveCerradura, 0.1700)
  515.     NetSounds.AddAnimSound(per,"Bar_key",Ruidook, 0.2000)
  516.     NetSounds.AddAnimSound(per,"Bar_lvr_u",SonidoPalanca, 0.3889)
  517.     NetSounds.AddAnimSound(per,"Bar_lvr_d",SonidoPalanca, 0.3548)
  518.     NetSounds.AddAnimSound(per,"Bar_pour",SonidoVaciarBotella, 0.1234)
  519.     
  520.     NetSounds.AddAnimSound(per,"FallHigh_Bar",Saltovacio, 0.1041)
  521.     
  522.     NetSounds.AddAnimSound(per,"Wlk_1h_Bar",Roce1, 0.0534)
  523.     NetSounds.AddAnimSound(per,"Wlk_1h_Bar",Roce2, 0.5000)
  524.     NetSounds.AddAnimSound(per,"Wlk_2w_Bar",Roce1, 0.0534)
  525.     NetSounds.AddAnimSound(per,"Wlk_2w_Bar",Roce2, 0.5000)
  526.     NetSounds.AddAnimSound(per,"Wlk_2h_Bar",Roce1, 0.0534)
  527.     NetSounds.AddAnimSound(per,"Wlk_2h_Bar",Roce3, 0.5000)
  528.     NetSounds.AddAnimSound(per,"Wlk_no_Bar",Roce4, 0.0534)
  529.     NetSounds.AddAnimSound(per,"Wlk_no_Bar",Roce5, 0.3000)
  530.     NetSounds.AddAnimSound(per,"Wlk_no_Bar",Roce6, 0.6500)
  531.     NetSounds.AddAnimSound(per,"Wlk_axe_Bar",Roce1, 0.0534)
  532.     NetSounds.AddAnimSound(per,"Wlk_axe_Bar",Roce2, 0.3000)
  533.     #NetSounds.AddAnimSound(per,"Wlk_axe_Bar",Roce1, 0.6500)
  534.     
  535.     NetSounds.AddAnimSound(per,"Wbk_1h_Bar",Roce1, 0.0534)
  536.     NetSounds.AddAnimSound(per,"Wbk_1h_Bar",Roce2, 0.5000)
  537.     NetSounds.AddAnimSound(per,"Wbk_2w_Bar",Roce1, 0.0534)
  538.     NetSounds.AddAnimSound(per,"Wbk_2w_Bar",Roce2, 0.5000)
  539.     NetSounds.AddAnimSound(per,"Wbk_no_Bar",Roce1, 0.0534)
  540.     NetSounds.AddAnimSound(per,"Wbk_no_Bar",Roce2, 0.5000)
  541.     NetSounds.AddAnimSound(per,"Wbk_axe_Bar",Roce1, 0.0534)
  542.     NetSounds.AddAnimSound(per,"Wbk_axe_Bar",Roce2, 0.5000)
  543.     
  544.     NetSounds.AddAnimSound(per,"Jog_1h_Bar",Roce7, 0.0534)
  545.     NetSounds.AddAnimSound(per,"Jog_1h_Bar",Roce8, 0.3000)
  546.     NetSounds.AddAnimSound(per,"Jog_1h_Bar",Roce7, 0.6000)
  547.     NetSounds.AddAnimSound(per,"Jog_1h_Bar",Roce8, 0.9000)
  548.     #NetSounds.AddAnimSound(per,"Jog_1h_Bar",Roce7, 0.9200)
  549.     NetSounds.AddAnimSound(per,"Jog_2w_Bar",Roce7, 0.0534)
  550.     NetSounds.AddAnimSound(per,"Jog_2w_Bar",Roce8, 0.5000)
  551.     NetSounds.AddAnimSound(per,"Jog_2w_Bar",Roce7, 0.8500)
  552.     NetSounds.AddAnimSound(per,"Jog_2h_Bar",Roce7, 0.0534)
  553.     NetSounds.AddAnimSound(per,"Jog_2h_Bar",Roce8, 0.3000)
  554.     NetSounds.AddAnimSound(per,"Jog_2h_Bar",Roce7, 0.6000)
  555.     NetSounds.AddAnimSound(per,"Jog_2h_Bar",Roce8, 0.9000)
  556.     #NetSounds.AddAnimSound(per,"Jog_2h_Bar",Roce7, 0.9100)
  557.     NetSounds.AddAnimSound(per,"Jog_no_Bar",Roce7, 0.0534)
  558.     NetSounds.AddAnimSound(per,"Jog_no_Bar",Roce8, 0.3000)
  559.     NetSounds.AddAnimSound(per,"Jog_no_Bar",Roce7, 0.6000)
  560.     NetSounds.AddAnimSound(per,"Jog_no_Bar",Roce8, 0.9000)
  561.     NetSounds.AddAnimSound(per,"Jog_axe_Bar",Roce7, 0.0534)
  562.     NetSounds.AddAnimSound(per,"Jog_axe_Bar",Roce8, 0.2500)
  563.     NetSounds.AddAnimSound(per,"Jog_axe_Bar",Roce7, 0.5000)
  564.     NetSounds.AddAnimSound(per,"Jog_axe_Bar",Roce8, 0.7000)
  565.     NetSounds.AddAnimSound(per,"Jog_axe_Bar",Roce7, 0.8700)
  566.     #NetSounds.AddAnimSound(per,"Jog_axe_Bar",Roce8, 0.9000)
  567.     NetSounds.AddAnimSound(per,"Bar_jogb_no",Roce7, 0.0534)
  568.     NetSounds.AddAnimSound(per,"Bar_jogb_no",Roce8, 0.3000)
  569.     NetSounds.AddAnimSound(per,"Bar_jogb_2w",Roce7, 0.0534)
  570.     NetSounds.AddAnimSound(per,"Bar_jogb_2w",Roce8, 0.3000)
  571.     NetSounds.AddAnimSound(per,"Bar_jogb_no",Roce7, 0.6000)
  572.     NetSounds.AddAnimSound(per,"Bar_jogb_no",Roce8, 0.9000)
  573.     NetSounds.AddAnimSound(per,"Bar_jogb_axe",Roce7, 0.0534)
  574.     NetSounds.AddAnimSound(per,"Bar_jogb_axe",Roce8, 0.5000)
  575.     
  576.     #NetSounds.AddAnimSound(per,"Bar_g_06lowkata_new",Roce8, 0.5000)
  577.     #NetSounds.AddAnimSound(per,"Bar_g_magic",Roce8, 0.5000)
  578.     #NetSounds.AddAnimSound(per,"Bar_g_magic2",Roce8, 0.5000)
  579.     
  580.     NetSounds.AddAnimSound(per,"Bar_rlx_vt",CansancioBarb, 0.0500)
  581.     
  582.     NetSounds.AddAnimSound(per,"FallHigh_Bar",Caida1, 0.1000)
  583.     NetSounds.AddAnimSound(per,"FallHigh_Bar",Caida2, 0.1700)
  584.     NetSounds.AddAnimSound(per,"FallHigh_Bar",EsfuerzoCorto4Barb, 0.2000)
  585.     NetSounds.AddAnimSound(per,"FallHigh_Bar",Roce1, 0.1800)
  586.     NetSounds.AddAnimSound(per,"FallLow_Bar",Caida3, 0.1180)
  587.     NetSounds.AddAnimSound(per,"FallLow_Bar",Caida4, 0.1300)
  588.     NetSounds.AddAnimSound(per,"FallLow_Bar",EsfuerzoCorto4Barb, 0.1280)
  589.     NetSounds.AddAnimSound(per,"FallLow_Bar",Roce1, 0.1250)
  590.     NetSounds.AddAnimSound(per,"FallMed_Bar",Caida3, 0.1180)
  591.     NetSounds.AddAnimSound(per,"FallMed_Bar",Caida4, 0.1300)
  592.     NetSounds.AddAnimSound(per,"FallMed_Bar",EsfuerzoCorto4Barb, 0.1280)
  593.     NetSounds.AddAnimSound(per,"FallMed_Bar",Roce1, 0.1250)
  594.     
  595.     
  596.     NetSounds.AddAnimSound(per,"Bar_g2h_d_l",EsfuerzoCorto1Barb, 0.1250)
  597.     NetSounds.AddAnimSound(per,"Bar_g2h_d_l",EsfuerzoCorto3Barb, 0.4960)
  598.     NetSounds.AddAnimSound(per,"Bar_g2h_d_l",SesgadoCorto, 0.4960)
  599.     NetSounds.AddAnimSound(per,"Bar_g2h_d_r",EsfuerzoCorto4Barb, 0.1250)
  600.     NetSounds.AddAnimSound(per,"Bar_g2h_d_r",EsfuerzoCorto2Barb, 0.4300)
  601.     NetSounds.AddAnimSound(per,"Bar_g2h_d_r",SesgadoCortoGrave, 0.4300)
  602.     NetSounds.AddAnimSound(per,"Bar_d_b_2w",EsfuerzoCorto4Barb, 0.1500)
  603.     
  604.     NetSounds.AddAnimSound(per,"Bar_g_punch1",EsfuerzoCorto3Barb,0.1250)
  605.     NetSounds.AddAnimSound(per,"Bar_g_punch2",EsfuerzoCorto4Barb,0.1250)
  606.     NetSounds.AddAnimSound(per,"Bar_g_punch3",EsfuerzoCorto1Barb,0.1250)