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- # Source Generated with Decompyle++
- # File: in.pyc (Python 1.5)
-
- import BUIx
- import BVideo
- import Raster
- import BBLibc
- import math
- import sys
-
- class B_VideoWidget(BUIx.B_RectWidget):
-
- def __init__(self, Parent, Name, video):
- self.Vid = BVideo.B_Video()
- self.Vid.SetVideo(video)
- (self.vidw, self.vidh) = self.Vid.GetDimension()
- BUIx.B_RectWidget.__init__(self, Parent, Name, self.vidw, self.vidh)
- self.Selected = 0
- self.Solid = 0
- self.Border = 0
- self.SetDrawFunc(self.Draw)
-
-
- def __del__(self):
- pass
-
-
- def Draw(self, x, y, time):
- Raster.SetPosition(x, y)
- Raster.DrawImage(self.vidw, self.vidh, 'BGR', 'UpsideDown', self.Vid.GetData(time))
- self.DefDraw(x, y, time)
-
-
-
- class B_ImageWidget(BUIx.B_RectWidget):
-
- def __init__(self, Parent, Name, image):
- self.Bitmap = BBLib.B_BitMap24()
- self.Bitmap.ReadFromBMP(image)
- (self.vidw, self.vidh) = self.Bitmap.GetDimension()
- BUIx.B_RectWidget.__init__(self, Parent, Name, self.vidw, self.vidh)
- self.Selected = 0
- self.Solid = 0
- self.Border = 0
- self.SetDrawFunc(self.Draw)
-
-
- def __del__(self):
- pass
-
-
- def Draw(self, x, y, time):
- Raster.SetPosition(x, y)
- Raster.DrawImage(self.vidw, self.vidh, 'RGB', 'Normal', self.Bitmap.GetData())
- self.DefDraw(x, y, time)
-
-
-
- class B_FlashBitmapWidget(BUIx.B_BitmapWidget):
-
- def __init__(self, Parent, Name, width, height, BitmapName, FileName):
- BUIx.B_BitmapWidget.__init__(self, Parent, Name, width, height, BitmapName, FileName)
- self.SetDrawFunc(self.Draw)
- self.Flashing = 0
- self.MinAlpha = 0.0
- self.MaxAlpha = 1.0
- self.Continuous = 0
-
-
- def Draw(self, x, y, time):
- if self.GetVisible() == 0:
- return None
-
- if self.Flashing != 0:
- alpha = self.GetAlpha()
- alpha_range = self.MaxAlpha - self.MinAlpha
- if self.Continuous:
- self.SetAlpha(0.5 + 0.5 * math.cos(time * self.Flashing) * alpha_range + self.MinAlpha)
- else:
- self.SetAlpha(max(0.0, math.cos(time * self.Flashing)) * alpha_range + self.MinAlpha)
- self.DefDraw(x, y, time)
- self.SetAlpha(alpha)
- else:
- self.DefDraw(x, y, time)
-
-
- def SetFlash(self, fl):
- self.Flashing = fl
-
-
- def GetFlash(self):
- return self.Flashing
-
-
-
- class B_FlashBarWidget(BUIx.B_BarWidget):
-
- def __init__(self, Parent, Name, width, height):
- BUIx.B_BarWidget.__init__(self, Parent, Name, width, height)
- self.SetDrawFunc(self.Draw)
- self.Flashing = 0
- self.NormalColor = (0, 0, 0)
- self.DeltaColor = (0, 0, 0)
- self.Continuous = 0
-
-
- def Draw(self, x, y, time):
- if self.GetVisible() == 0:
- return None
-
- if self.Flashing != 0:
- if self.Continuous:
- a = 0.5 + 0.5 * math.cos(time * self.Flashing)
- else:
- a = max(0.0, math.cos(time * self.Flashing))
- BUIx.B_BarWidget.SetColor(self, self.NormalColor[0] + self.DeltaColor[0] * a, self.NormalColor[1] + self.DeltaColor[1] * a, self.NormalColor[2] + self.DeltaColor[2] * a)
- self.DefDraw(x, y, time)
- BUIx.B_BarWidget.SetColor(self, self.NormalColor[0], self.NormalColor[1], self.NormalColor[2])
- else:
- self.DefDraw(x, y, time)
-
-
- def SetFlash(self, fl):
- self.Flashing = fl
-
-
- def GetFlash(self):
- return self.Flashing
-
-
- def SetColor(self, r, g, b):
- dc = (r - self.NormalColor[0], g - self.NormalColor[1], b - self.NormalColor[2])
- self.DeltaColor = (min(self.DeltaColor[0] - dc[0], 255 - r), min(self.DeltaColor[1] - dc[1], 255 - g), min(self.DeltaColor[2] - dc[2], 255 - b))
- self.NormalColor = (r, g, b)
- BUIx.B_BarWidget.SetColor(self, r, g, b)
-
-
- def SetFlashColor(self, r, g, b):
- self.DeltaColor = (r - self.NormalColor[0], g - self.NormalColor[1], b - self.NormalColor[2])
-
-
- def GetFlashColor(self):
- return (self.NormalColor[0] + self.DeltaColor[0], self.NormalColor[1] + self.DeltaColor[1], self.NormalColor[2] + self.DeltaColor[2])
-
-
-
- class B_FlashTextWidget(BUIx.B_TextWidget):
-
- def __init__(self, Parent, Name, Text, font_server, font):
- BUIx.B_TextWidget.__init__(self, Parent, Name, Text, font_server, font)
- self.SetDrawFunc(self.Draw)
- self.Flashing = 0
-
-
- def Draw(self, x, y, time):
- if self.GetVisible() == 0:
- return None
-
- if self.Flashing != 0:
- alpha = self.GetAlpha()
- self.SetAlpha(math.cos(time * self.Flashing))
- self.DefDraw(x, y, time)
- self.SetAlpha(alpha)
- else:
- self.DefDraw(x, y, time)
-
-
- def SetFlash(self, fl):
- self.Flashing = fl
-
-
- def GetFlash(self):
- return self.Flashing
-
-
-