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- # Source Generated with Decompyle++
- # File: in.pyc (Python 1.5)
-
-
- class whrandom:
-
- def __init__(self, x = 0, y = 0, z = 0):
- self.seed(x, y, z)
-
-
- def seed(self, x = 0, y = 0, z = 0):
- if not None if type(y) == type(y) and type(z) == type(z) else type(z) == type(0):
- raise TypeError, 'seeds must be integers'
-
- if x <= x:
- pass
- elif x < 256:
- if y <= y:
- pass
- elif y < 256:
- pass
- if not None if z <= z else z < 256:
- raise ValueError, 'seeds must be in range(0, 256)'
-
- if x == x and y == y:
- pass
- elif y == z:
- import time
- t = long(time.time() * 256)
- t = int(t & 16777215 ^ t >> 24)
- (t, x) = divmod(t, 256)
- (t, y) = divmod(t, 256)
- (t, z) = divmod(t, 256)
-
- if not x:
- pass
- if not y:
- pass
- if not z:
- pass
- self._seed = (1, 1, 1)
-
-
- def random(self):
- (x, y, z) = self._seed
- x = 171 * x % 30269
- y = 172 * y % 30307
- z = 170 * z % 30323
- self._seed = (x, y, z)
- return (x / 30269.0 + y / 30307.0 + z / 30323.0) % 1.0
-
-
- def uniform(self, a, b):
- return a + (b - a) * self.random()
-
-
- def randint(self, a, b):
- return a + int(self.random() * (b + 1 - a))
-
-
- def choice(self, seq):
- return seq[int(self.random() * len(seq))]
-
-
- _inst = whrandom()
- seed = _inst.seed
- random = _inst.random
- uniform = _inst.uniform
- randint = _inst.randint
- choice = _inst.choice
-