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Text File  |  2000-10-27  |  72.5 KB  |  2,122 lines

  1. import Bladex
  2. import Enm_Def
  3.  
  4.  
  5. DwfAnimationSetLoaded=0
  6.  
  7. def LoadDwfAnimationSet(ct_name):
  8.     global DwfAnimationSetLoaded
  9.     if not DwfAnimationSetLoaded:
  10.         DwfAnimationSetLoaded = 1
  11.         print "Loading the DwArF animation sets..."
  12.     
  13.         #### Relax ####
  14.                     
  15.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_rlx_1h.BMV","Rlx_1h_Dwf",1)
  16.         Bladex.AddAnmRStep("Rlx_1h_Dwf",0.0)
  17.         Bladex.AddAnmLStep("Rlx_1h_Dwf",0.0)    
  18.     
  19.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_rlx_sword.BMV","Rlx_2w_Dwf",1)
  20.         Bladex.AddAnmRStep("Rlx_2w_Dwf",0.0)
  21.         Bladex.AddAnmLStep("Rlx_2w_Dwf",0.0)
  22.     
  23.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_rlx_spear.BMV","Rlx_spear_Dwf",1)
  24.         Bladex.AddAnmRStep("Rlx_spear_Dwf",0.0)
  25.         Bladex.AddAnmLStep("Rlx_spear_Dwf",0.0)
  26.     
  27.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_rlx_vt.BMV","Dwf_rlx_vt",1)
  28.         Bladex.AddAnmRStep("Dwf_rlx_vt",0.0)
  29.         Bladex.AddAnmLStep("Dwf_rlx_vt",0.0)
  30.     
  31.     
  32.  
  33.  
  34. ################# ARROJARES ##################
  35.  
  36.  
  37.  
  38.  
  39.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_1tw_l_f.BMV","Dwf_1tw_l_f",0,"Dwarf_N")
  40.         Bladex.AddAnmRStep("Dwf_1tw_l_f",0.0)
  41.         Bladex.AddAnmLStep("Dwf_1tw_l_f",0.0)
  42.         Bladex.AddAnmEvent("Dwf_1tw_l_f","ThrowLightFacingEvent",0.3846)    
  43.     
  44.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_1tw_h_f.BMV","Dwf_1tw_h_f",0,"Dwarf_N")
  45.         Bladex.AddAnmRStep("Dwf_1tw_h_f",0.0)
  46.         Bladex.AddAnmLStep("Dwf_1tw_h_f",0.0)
  47.         Bladex.AddAnmEvent("Dwf_1tw_h_f","ThrowHeavyFacingEvent",0.416)
  48.     
  49.     
  50.                 
  51.         ### CORRER   ####    
  52.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_jog_no.BMV","Jog_no_Dwf",1)    
  53.         Bladex.AddAnmRStep("Jog_no_Dwf",0.0)
  54.         Bladex.AddAnmRRelease("Jog_no_Dwf",0.166)
  55.         Bladex.AddAnmLStep("Jog_no_Dwf",0.389)
  56.         Bladex.AddAnmLRelease("Jog_no_Dwf",0.624)
  57.         Bladex.AddAnmRStep("Jog_no_Dwf",1.0)    
  58.         Bladex.AddStopTests("Jog_no_Dwf") 
  59.         
  60.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_jog_1h.BMV","Jog_1h_Dwf",1)    
  61.         Bladex.AddAnmLStep("Jog_1h_Dwf",0.00)
  62.         Bladex.AddAnmLRelease("Jog_1h_Dwf",0.31)
  63.         Bladex.AddAnmRStep("Jog_1h_Dwf",0.5)
  64.         Bladex.AddAnmRRelease("Jog_1h_Dwf",0.79)
  65.         Bladex.AddAnmLStep("Jog_1h_Dwf",1.0)
  66.         Bladex.AddStopTests("Jog_1h_Dwf")                
  67.             
  68.     
  69.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_jog_sword.BMV","Jog_2w_Dwf",1)    
  70.         Bladex.AddAnmLStep("Jog_2w_Dwf",0.00)
  71.         Bladex.AddAnmLRelease("Jog_2w_Dwf",0.31)
  72.         Bladex.AddAnmRStep("Jog_2w_Dwf",0.5)
  73.         Bladex.AddAnmRRelease("Jog_2w_Dwf",0.79)
  74.         Bladex.AddAnmLStep("Jog_2w_Dwf",1.0)
  75.         Bladex.AddStopTests("Jog_2w_Dwf")                               
  76.             
  77.     
  78.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_jog_axe.BMV","Jog_axe_Dwf",1)    
  79.         Bladex.AddAnmLStep("Jog_axe_Dwf",0.00)
  80.         Bladex.AddAnmLRelease("Jog_axe_Dwf",0.31)
  81.         Bladex.AddAnmRStep("Jog_axe_Dwf",0.5)
  82.         Bladex.AddAnmRRelease("Jog_axe_Dwf",0.79)
  83.         Bladex.AddAnmLStep("Jog_axe_Dwf",1.0)
  84.         Bladex.AddStopTests("Jog_axe_Dwf")             
  85.         
  86.         ### CORRER ATRAS ###    
  87.     
  88.         anm_name="Dwf_jogb_1h"
  89.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_jogb_1h.BMV",anm_name,1)
  90.         Bladex.AddAnmRStep(anm_name,0)     
  91.         Bladex.AddAnmLStep(anm_name,0)     
  92.         Bladex.AddAnmLRelease(anm_name,0.024)     
  93.         Bladex.AddAnmRRelease(anm_name,0.122)
  94.         Bladex.AddAnmLStep(anm_name,0.201)     
  95.         Bladex.AddAnmRStep(anm_name,0.318)     
  96.         Bladex.AddAnmLRelease(anm_name,0.341)
  97.         Bladex.AddAnmRRelease(anm_name,0.427)
  98.         Bladex.AddAnmLStep(anm_name,0.518)
  99.         Bladex.AddAnmRStep(anm_name,0.667)
  100.         Bladex.AddAnmLRelease(anm_name,0.690)
  101.         Bladex.AddAnmRRelease(anm_name,0.748)
  102.         Bladex.AddAnmLStep(anm_name,0.868)
  103.         Bladex.AddAnmRStep(anm_name,1)
  104.         Bladex.AddStopTests(anm_name)              
  105.     
  106.     
  107.         anm_name="Dwf_jogb_no"
  108.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_jogb_no.BMV",anm_name,1)
  109.         Bladex.AddAnmRStep(anm_name,0)     
  110.         Bladex.AddAnmLStep(anm_name,0)     
  111.         Bladex.AddAnmLRelease(anm_name,0.024)     
  112.         Bladex.AddAnmRRelease(anm_name,0.122)
  113.         Bladex.AddAnmLStep(anm_name,0.201)     
  114.         Bladex.AddAnmRStep(anm_name,0.318)     
  115.         Bladex.AddAnmLRelease(anm_name,0.341)
  116.         Bladex.AddAnmRRelease(anm_name,0.427)
  117.         Bladex.AddAnmLStep(anm_name,0.518)
  118.         Bladex.AddAnmRStep(anm_name,0.667)
  119.         Bladex.AddAnmLRelease(anm_name,0.690)
  120.         Bladex.AddAnmRRelease(anm_name,0.748)
  121.         Bladex.AddAnmLStep(anm_name,0.868)
  122.         Bladex.AddAnmRStep(anm_name,1)
  123.         Bladex.AddStopTests(anm_name)      
  124.     
  125.         anm_name="Dwf_jogb_2w"
  126.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_jogb_sword.BMV",anm_name,1)
  127.         Bladex.AddAnmRStep(anm_name,0)     
  128.         Bladex.AddAnmLStep(anm_name,0)     
  129.         Bladex.AddAnmLRelease(anm_name,0.024)     
  130.         Bladex.AddAnmRRelease(anm_name,0.122)
  131.         Bladex.AddAnmLStep(anm_name,0.201)     
  132.         Bladex.AddAnmRStep(anm_name,0.318)     
  133.         Bladex.AddAnmLRelease(anm_name,0.341)
  134.         Bladex.AddAnmRRelease(anm_name,0.427)
  135.         Bladex.AddAnmLStep(anm_name,0.518)
  136.         Bladex.AddAnmRStep(anm_name,0.667)
  137.         Bladex.AddAnmLRelease(anm_name,0.690)
  138.         Bladex.AddAnmRRelease(anm_name,0.748)
  139.         Bladex.AddAnmLStep(anm_name,0.868)
  140.         Bladex.AddAnmRStep(anm_name,1)
  141.         Bladex.AddStopTests(anm_name)
  142.     
  143.         anm_name="Dwf_jogb_spear"
  144.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_jogb_spear.BMV",anm_name,1)
  145.         Bladex.AddAnmRStep(anm_name,0)     
  146.         Bladex.AddAnmLStep(anm_name,0)     
  147.         Bladex.AddAnmLRelease(anm_name,0.024)     
  148.         Bladex.AddAnmRRelease(anm_name,0.122)
  149.         Bladex.AddAnmLStep(anm_name,0.201)     
  150.         Bladex.AddAnmRStep(anm_name,0.318)     
  151.         Bladex.AddAnmLRelease(anm_name,0.341)
  152.         Bladex.AddAnmRRelease(anm_name,0.427)
  153.         Bladex.AddAnmLStep(anm_name,0.518)
  154.         Bladex.AddAnmRStep(anm_name,0.667)
  155.         Bladex.AddAnmLRelease(anm_name,0.690)
  156.         Bladex.AddAnmRRelease(anm_name,0.748)
  157.         Bladex.AddAnmLStep(anm_name,0.868)
  158.         Bladex.AddAnmRStep(anm_name,1)
  159.         Bladex.AddStopTests(anm_name)      
  160.     
  161.     
  162.     
  163.     
  164.     
  165.     
  166.         ### SNEAK   ####    
  167.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_snk_no.BMV","Snk_no_Dwf",1)
  168.         Bladex.AddAnmRStep("Snk_no_Dwf",0)
  169.         Bladex.AddAnmRRelease("Snk_no_Dwf",0.617)
  170.         Bladex.AddAnmRStep("Snk_no_Dwf",1)
  171.         Bladex.AddAnmLStep("Snk_no_Dwf",0)
  172.         Bladex.AddAnmLRelease("Snk_no_Dwf",0.121)
  173.         Bladex.AddAnmLStep("Snk_no_Dwf",0.497)
  174.         Bladex.AddStopTests("Snk_no_Dwf")            
  175.         
  176.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_snk_1h.BMV","Snk_1h_Dwf",1)
  177.         Bladex.AddAnmRStep("Snk_1h_Dwf",0)
  178.         Bladex.AddAnmRRelease("Snk_1h_Dwf",0.617)
  179.         Bladex.AddAnmRStep("Snk_1h_Dwf",1)
  180.         Bladex.AddAnmLStep("Snk_1h_Dwf",0)
  181.         Bladex.AddAnmLRelease("Snk_1h_Dwf",0.121)
  182.         Bladex.AddAnmLStep("Snk_1h_Dwf",0.497)
  183.         Bladex.AddStopTests("Snk_1h_Dwf")            
  184.             
  185.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_snk_b.BMV","Snk_b_Dwf",1)    
  186.         Bladex.AddAnmRStep("Snk_b_Dwf",0.0)
  187.         Bladex.AddAnmLStep("Snk_b_Dwf",0.0)
  188.         Bladex.AddAnmLRelease("Snk_b_Dwf",0.124)
  189.         Bladex.AddAnmLStep("Snk_b_Dwf",0.484)
  190.         Bladex.AddAnmRRelease("Snk_b_Dwf",0.648)
  191.         Bladex.AddAnmRStep("Snk_b_Dwf",1.0)
  192.         Bladex.AddStopTests("Snk_b_Dwf")            
  193.         
  194.     
  195.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_snk_spear.BMV","Snk_spear_Dwf",1)    
  196.         Bladex.AddAnmRStep("Snk_spear_Dwf",0.0)
  197.         Bladex.AddAnmLStep("Snk_spear_Dwf",0.0)
  198.         Bladex.AddAnmLRelease("Snk_spear_Dwf",0.124)
  199.         Bladex.AddAnmLStep("Snk_spear_Dwf",0.484)
  200.         Bladex.AddAnmRRelease("Snk_spear_Dwf",0.648)
  201.         Bladex.AddAnmRStep("Snk_spear_Dwf",1.0)
  202.         Bladex.AddStopTests("Snk_spear_Dwf")            
  203.     
  204.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_snk_sword.BMV","Snk_2w_Dwf",1)    
  205.         Bladex.AddAnmRStep("Snk_2w_Dwf",0.0)
  206.         Bladex.AddAnmLStep("Snk_2w_Dwf",0.0)
  207.         Bladex.AddAnmLRelease("Snk_2w_Dwf",0.124)
  208.         Bladex.AddAnmLStep("Snk_2w_Dwf",0.484)
  209.         Bladex.AddAnmRRelease("Snk_2w_Dwf",0.648)
  210.         Bladex.AddAnmRStep("Snk_2w_Dwf",1.0)
  211.         Bladex.AddStopTests("Snk_2w_Dwf")    
  212.         
  213.     
  214.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_wbk_no.BMV","Wbk_no_Dwf",1)
  215.     
  216.         Bladex.AddAnmLStep("Wbk_no_Dwf",0.0)
  217.         Bladex.AddAnmRStep("Wbk_no_Dwf",0.388)
  218.         Bladex.AddAnmLRelease("Wbk_no_Dwf",0.478)
  219.         Bladex.AddAnmLStep("Wbk_no_Dwf",1.0)
  220.         Bladex.AddAnmRRelease("Wbk_no_Dwf",1)    
  221.         Bladex.AddStopTests("Wbk_no_Dwf")       
  222.         
  223.     
  224.     
  225.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_wbk_b.BMV","Wbk_b_Dwf",1)
  226.     
  227.         Bladex.AddAnmLStep("Wbk_b_Dwf",0.0)    
  228.         Bladex.AddAnmRStep("Wbk_b_Dwf",0.410)
  229.         Bladex.AddAnmLRelease("Wbk_b_Dwf",0.518)
  230.         Bladex.AddAnmLStep("Wbk_b_Dwf",1.0)    
  231.         Bladex.AddAnmRRelease("Wbk_b_Dwf",1.0)
  232.         Bladex.AddStopTests("Wbk_b_Dwf")
  233.         
  234.         
  235.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_wbk_spear.BMV","Wbk_spear_Dwf",1)
  236.     
  237.         Bladex.AddAnmRStep("Wbk_spear_Dwf",0.384)
  238.         Bladex.AddAnmRRelease("Wbk_spear_Dwf",1.000)
  239.         Bladex.AddAnmLStep("Wbk_spear_Dwf",0.000)
  240.         Bladex.AddAnmLRelease("Wbk_spear_Dwf",0.471)
  241.         Bladex.AddAnmLStep("Wbk_spear_Dwf",1.0)
  242.         Bladex.AddStopTests("Wbk_spear_Dwf")
  243.     
  244.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_wbk_sword.BMV","Wbk_2w_Dwf",1)
  245.     
  246.         Bladex.AddAnmRStep("Wbk_2w_Dwf",0.384)
  247.         Bladex.AddAnmRRelease("Wbk_2w_Dwf",1.000)
  248.         Bladex.AddAnmLStep("Wbk_2w_Dwf",0.000)
  249.         Bladex.AddAnmLRelease("Wbk_2w_Dwf",0.471)
  250.         Bladex.AddAnmLStep("Wbk_2w_Dwf",1.0)
  251.         Bladex.AddStopTests("Wbk_2w_Dwf")
  252.     
  253.     
  254.         #
  255.         #### Caminar ####
  256.         #
  257.     
  258.     
  259.     
  260.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_wlk_no.BMV","Wlk_no_Dwf",1)
  261.     
  262.         Bladex.AddAnmRStep("Wlk_no_Dwf",0)
  263.         Bladex.AddAnmLStep("Wlk_no_Dwf",0.512)
  264.         Bladex.AddAnmRRelease("Wlk_no_Dwf",0.629)
  265.         Bladex.AddAnmRStep("Wlk_no_Dwf",1)
  266.         Bladex.AddAnmLRelease("Wlk_no_Dwf",1)
  267.         Bladex.AddStopTests("Wlk_no_Dwf")
  268.     
  269.     
  270.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_wlk_no.BMV","Wlk_1h_Dwf",1)
  271.     
  272.         Bladex.AddAnmRStep("Wlk_1h_Dwf",0)
  273.         Bladex.AddAnmLStep("Wlk_1h_Dwf",0.512)
  274.         Bladex.AddAnmRRelease("Wlk_1h_Dwf",0.629)
  275.         Bladex.AddAnmRStep("Wlk_1h_Dwf",1)
  276.         Bladex.AddAnmLRelease("Wlk_1h_Dwf",1)
  277.         Bladex.AddStopTests("Wlk_1h_Dwf")
  278.             
  279.     
  280.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_wlk_sword.BMV","Wlk_2w_Dwf",1)
  281.     
  282.         Bladex.AddAnmRStep("Wlk_2w_Dwf",0)
  283.         Bladex.AddAnmLStep("Wlk_2w_Dwf",0.512)
  284.         Bladex.AddAnmRRelease("Wlk_2w_Dwf",0.629)
  285.         Bladex.AddAnmRStep("Wlk_2w_Dwf",1)
  286.         Bladex.AddAnmLRelease("Wlk_2w_Dwf",1)
  287.         Bladex.AddStopTests("Wlk_2w_Dwf")            
  288.     
  289.     
  290.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_wlk_spear.BMV","Wlk_spear_Dwf",1)
  291.     
  292.         Bladex.AddAnmRStep("Wlk_spear_Dwf",0)
  293.         Bladex.AddAnmLStep("Wlk_spear_Dwf",0.512)
  294.         Bladex.AddAnmRRelease("Wlk_spear_Dwf",0.629)
  295.         Bladex.AddAnmRStep("Wlk_spear_Dwf",1)
  296.         Bladex.AddAnmLRelease("Wlk_spear_Dwf",1)
  297.         Bladex.AddStopTests("Wlk_spear_Dwf")            
  298.     
  299.     
  300.     
  301.  
  302.     
  303.     
  304.     
  305.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_wlk_b.BMV","Wlk_b_Dwf",4)
  306.     
  307.         Bladex.AddAnmRStep("Wlk_b_Dwf",0.0)
  308.         Bladex.AddAnmLStep("Wlk_b_Dwf",0.0)
  309.         Bladex.AddAnmLRelease("Wlk_b_Dwf",0.106)
  310.         Bladex.AddAnmLStep("Wlk_b_Dwf",0.489)
  311.         Bladex.AddAnmRRelease("Wlk_b_Dwf",0.576)
  312.         Bladex.AddAnmRStep("Wlk_b_Dwf",1.0)
  313.         Bladex.AddStopTests("Wlk_b_Dwf")
  314.      
  315.              
  316.         
  317.         
  318.     
  319.     
  320.     
  321.     
  322.     
  323.     
  324.         #### Caidas ####
  325.     
  326.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_fll_low_no.BMV","FallLow_Dwf",0)
  327.         Bladex.AddAnmRStep("FallLow_Dwf",0.0)
  328.         Bladex.AddAnmLStep("FallLow_Dwf",0.0)
  329.     
  330.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_fll_med_no.BMV","FallMed_Dwf",0)
  331.         Bladex.AddAnmRStep("FallMed_Dwf",0.0)
  332.         Bladex.AddAnmLStep("FallMed_Dwf",0.0)
  333.     
  334.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_fll_high_no.BMV","FallHigh_Dwf",0)
  335.         Bladex.AddAnmRStep("FallHigh_Dwf",0.0)
  336.         Bladex.AddAnmLStep("FallHigh_Dwf",0.0)
  337.     
  338.         #Caida enorme
  339.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_fll.BMV","Dth_Fll_Dwf",0,"Dwarf_N")
  340.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_fll2.BMV","Dth_Fll2_Dwf",0,"Dwarf_N")
  341.     
  342.     
  343.     
  344.     
  345.     
  346.     
  347.         ###########
  348.         # Ataques Torpes
  349.         ###########
  350.     
  351.         anm_name="Dwf_g_magic"
  352.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_magic.BMV",anm_name,0)
  353.         Bladex.AddAnmRStep(anm_name,0.105)
  354.         Bladex.AddAnmRRelease(anm_name,0.558)
  355.         Bladex.AddAnmRStep(anm_name,0.762)
  356.         Bladex.AddAnmRRelease(anm_name,1.000)
  357.         Bladex.AddAnmLStep(anm_name,0.000)
  358.         Bladex.AddAnmLRelease(anm_name,0.465)
  359.         Bladex.AddAnmLStep(anm_name,0.545)
  360.         Bladex.AddAnmEvent("Dwf_g_magic","LaunchTrail",0.595)
  361.     
  362.         anm_name="Dwf_g_magic2"
  363.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_magic2.BMV",anm_name,0)
  364.         Bladex.AddAnmRStep(anm_name,0.000)
  365.         Bladex.AddAnmRRelease(anm_name,0.161)
  366.         Bladex.AddAnmRStep(anm_name,0.361)
  367.         Bladex.AddAnmRRelease(anm_name,0.742)
  368.         Bladex.AddAnmRStep(anm_name,0.913)
  369.         Bladex.AddAnmLStep(anm_name,0.000)
  370.         Bladex.AddAnmLRelease(anm_name,0.188)
  371.         Bladex.AddAnmLStep(anm_name,0.357)
  372.         Bladex.AddAnmLRelease(anm_name,0.735)
  373.         Bladex.AddAnmLStep(anm_name,0.921)
  374.         Bladex.AddAnmEvent("Dwf_g_magic2","LaunchTrail",0.377)
  375.  
  376.  
  377.         anm_name="Dwf_g_back"
  378.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_back.BMV",anm_name,0)
  379.         Bladex.AddAnmRStep(anm_name,0.000)
  380.         Bladex.AddAnmRRelease(anm_name,0.477)
  381.         Bladex.AddAnmRStep(anm_name,0.767)
  382.         Bladex.AddAnmLStep(anm_name,0.000)
  383.         Bladex.AddAnmLRelease(anm_name,0.131)
  384.         Bladex.AddAnmLStep(anm_name,0.305)
  385.         Bladex.AddAnmLRelease(anm_name,0.829)
  386.         Bladex.AddAnmLStep(anm_name,1.000)
  387.     
  388.     
  389.     
  390.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_bad_axe.BMV","Dwf_g_bad_axe",0)        
  391.         Bladex.AddAnmRStep("Dwf_g_bad_axe",0.000)
  392.         Bladex.AddAnmRRelease("Dwf_g_bad_axe",0.099)
  393.         Bladex.AddAnmRStep("Dwf_g_bad_axe",0.160)
  394.         Bladex.AddAnmRRelease("Dwf_g_bad_axe",0.400)
  395.         Bladex.AddAnmRStep("Dwf_g_bad_axe",0.446)
  396.         Bladex.AddAnmRRelease("Dwf_g_bad_axe",0.738)
  397.         Bladex.AddAnmRStep("Dwf_g_bad_axe",0.956)
  398.         Bladex.AddAnmLStep("Dwf_g_bad_axe",0.000)
  399.         Bladex.AddAnmLRelease("Dwf_g_bad_axe",0.390)
  400.         Bladex.AddAnmLStep("Dwf_g_bad_axe",0.445)
  401.         Bladex.AddAnmEvent("Dwf_g_bad_axe","W2hToLeft",0.1)
  402.         Bladex.AddAnmEvent("Dwf_g_bad_axe","W2hToRight",0.93)    
  403.  
  404.     
  405.     
  406.         anm_name="Dwf_g_bad_spear"
  407.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_bad_spear.BMV",anm_name,0)
  408.         Bladex.AddAnmRStep(anm_name,0.000)
  409.         Bladex.AddAnmRRelease(anm_name,0.345)
  410.         Bladex.AddAnmRStep(anm_name,0.428)
  411.         Bladex.AddAnmRRelease(anm_name,0.664)
  412.         Bladex.AddAnmRStep(anm_name,0.803)
  413.         Bladex.AddAnmLStep(anm_name,0.000)
  414.         Bladex.AddAnmLRelease(anm_name,0.456)
  415.         Bladex.AddAnmLStep(anm_name,0.647)
  416.         Bladex.AddAnmEvent("Dwf_g_bad_spear","W2hToLeft",0.1)
  417.         Bladex.AddAnmEvent("Dwf_g_bad_spear","W2hToRight",0.93)    
  418.     
  419.         anm_name="Dwf_g_bad_no"
  420.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_bad_no.BMV",anm_name,0,"Dwarf_N")
  421.         Bladex.AddAnmRStep(anm_name,0.000)
  422.         Bladex.AddAnmRRelease(anm_name,0.306)
  423.         Bladex.AddAnmRStep(anm_name,0.433)
  424.         Bladex.AddAnmRRelease(anm_name,0.624)
  425.         Bladex.AddAnmRStep(anm_name,0.760)
  426.         Bladex.AddAnmLStep(anm_name,0.000)
  427.         Bladex.AddAnmLRelease(anm_name,0.438)
  428.         Bladex.AddAnmLStep(anm_name,0.554)
  429.     
  430.         anm_name="Dwf_g_bad_1h"
  431.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_bad_1h.BMV",anm_name,0,"Dwarf_N")
  432.         Bladex.AddAnmRStep(anm_name,0.000)
  433.         Bladex.AddAnmRRelease(anm_name,0.306)
  434.         Bladex.AddAnmRStep(anm_name,0.433)
  435.         Bladex.AddAnmRRelease(anm_name,0.624)
  436.         Bladex.AddAnmRStep(anm_name,0.760)
  437.         Bladex.AddAnmLStep(anm_name,0.000)
  438.         Bladex.AddAnmLRelease(anm_name,0.438)
  439.         Bladex.AddAnmLStep(anm_name,0.554)
  440.  
  441.     
  442.         anm_name="Dwf_g_bad_spear2"
  443.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_bad_spear2.BMV",anm_name,0)
  444.         Bladex.AddAnmRStep(anm_name,0.000)
  445.         Bladex.AddAnmRRelease(anm_name,0.557)
  446.         Bladex.AddAnmRStep(anm_name,0.657)
  447.         Bladex.AddAnmLStep(anm_name,0.000)
  448.         Bladex.AddAnmLRelease(anm_name,0.310)
  449.         Bladex.AddAnmLStep(anm_name,0.479)
  450.         Bladex.AddAnmLRelease(anm_name,0.809)
  451.         Bladex.AddAnmLStep(anm_name,0.918)
  452.     
  453.     
  454.         anm_name="Dwf_g_bad_sword1"
  455.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_bad_sword1.BMV",anm_name,0)
  456.         Bladex.AddAnmRStep(anm_name,0.000)
  457.         Bladex.AddAnmRRelease(anm_name,0.306)
  458.         Bladex.AddAnmRStep(anm_name,0.433)
  459.         Bladex.AddAnmRRelease(anm_name,0.624)
  460.         Bladex.AddAnmRStep(anm_name,0.760)
  461.         Bladex.AddAnmLStep(anm_name,0.000)
  462.         Bladex.AddAnmLRelease(anm_name,0.438)
  463.         Bladex.AddAnmLStep(anm_name,0.554)
  464.         Bladex.AddAnmEvent("Dwf_g_bad_sword1","W2hToLeft",0.15)
  465.         Bladex.AddAnmEvent("Dwf_g_bad_sword1","W2hToRight",0.98)
  466.     
  467.     
  468.         anm_name="Dwf_g_bad_sword2"
  469.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_bad_sword2.BMV",anm_name,0)
  470.         Bladex.AddAnmRStep(anm_name,0.000)
  471.         Bladex.AddAnmRRelease(anm_name,0.418)
  472.         Bladex.AddAnmRStep(anm_name,0.522)
  473.         Bladex.AddAnmRRelease(anm_name,0.668)
  474.         Bladex.AddAnmRStep(anm_name,0.855)
  475.         Bladex.AddAnmLStep(anm_name,0.000)
  476.         Bladex.AddAnmLRelease(anm_name,0.551)
  477.         Bladex.AddAnmLStep(anm_name,0.670)
  478.         Bladex.AddAnmEvent("Dwf_g_bad_sword2","W2hToLeft",0.15)
  479.         Bladex.AddAnmEvent("Dwf_g_bad_sword2","W2hToRight",0.98)
  480.     
  481.     
  482.         anm_name="Dwf_g_bad_sword3"
  483.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_bad_sword3.BMV",anm_name,0)
  484.         Bladex.AddAnmRStep(anm_name,0.000)
  485.         Bladex.AddAnmRRelease(anm_name,0.133)
  486.         Bladex.AddAnmRStep(anm_name,0.550)
  487.         Bladex.AddAnmLStep(anm_name,0.000)
  488.         Bladex.AddAnmLRelease(anm_name,0.322)
  489.         Bladex.AddAnmLStep(anm_name,0.548)
  490.         Bladex.AddAnmEvent("Dwf_g_bad_sword3","W2hToLeft",0.15)
  491.         Bladex.AddAnmEvent("Dwf_g_bad_sword3","W2hToRight",0.98)
  492.     
  493.     
  494.     
  495.     
  496.         #
  497.         # Ataques    
  498.         #
  499.     
  500.     
  501.        
  502.     
  503.     
  504.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_01.BMV","Dwf_g_01",0,"Dwarf_N")        
  505.         Bladex.AddAnmRStep("Dwf_g_01",0)     
  506.         Bladex.AddAnmLStep("Dwf_g_01",0)     
  507.         Bladex.AddAnmRRelease("Dwf_g_01",0.21) 
  508.         Bladex.AddAnmRStep("Dwf_g_01",0.36)    
  509.         Bladex.AddAnmRRelease("Dwf_g_01",0.64) 
  510.         Bladex.AddAnmRStep("Dwf_g_01",0.83) 
  511.         
  512.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_01a.BMV","Dwf_g_01a",0,"Dwarf_N")        
  513.         Bladex.AddAnmRStep("Dwf_g_01a",0)     
  514.         Bladex.AddAnmLStep("Dwf_g_01a",0)     
  515.         Bladex.AddAnmRRelease("Dwf_g_01a",0.21) 
  516.         Bladex.AddAnmRStep("Dwf_g_01a",0.36)    
  517.         Bladex.AddAnmRRelease("Dwf_g_01a",0.64) 
  518.         Bladex.AddAnmRStep("Dwf_g_01a",0.83)         
  519.         
  520.     
  521.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_02.BMV","Dwf_g_02",0,"Dwarf_N")        
  522.         Bladex.AddAnmRStep("Dwf_g_02",0)     
  523.         Bladex.AddAnmLStep("Dwf_g_02",0)     
  524.         Bladex.AddAnmRRelease("Dwf_g_02",0.15) 
  525.         Bladex.AddAnmRStep("Dwf_g_02",0.27)    
  526.         Bladex.AddAnmRRelease("Dwf_g_02",0.55) 
  527.         Bladex.AddAnmRStep("Dwf_g_02",0.74)      
  528.         
  529.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_02a.BMV","Dwf_g_02a",0,"Dwarf_N")        
  530.         Bladex.AddAnmRStep("Dwf_g_02a",0)     
  531.         Bladex.AddAnmLStep("Dwf_g_02a",0)     
  532.         Bladex.AddAnmRRelease("Dwf_g_02a",0.15) 
  533.         Bladex.AddAnmRStep("Dwf_g_02a",0.27)    
  534.         Bladex.AddAnmRRelease("Dwf_g_02a",0.55) 
  535.         Bladex.AddAnmRStep("Dwf_g_02a",0.74) 
  536.         
  537.     
  538.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_05.BMV","Dwf_g_05",0,"Dwarf_N")        
  539.         Bladex.AddAnmRStep("Dwf_g_05",0)     
  540.         Bladex.AddAnmLStep("Dwf_g_05",0)     
  541.         Bladex.AddAnmRRelease("Dwf_g_05",0.28) 
  542.         Bladex.AddAnmRStep("Dwf_g_05",0.5)    
  543.         Bladex.AddAnmRRelease("Dwf_g_05",0.72) 
  544.         Bladex.AddAnmRStep("Dwf_g_05",0.9) 
  545.         
  546.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_05a.BMV","Dwf_g_05a",0,"Dwarf_N")        
  547.         Bladex.AddAnmRStep("Dwf_g_05a",0)     
  548.         Bladex.AddAnmLStep("Dwf_g_05a",0)     
  549.         Bladex.AddAnmRRelease("Dwf_g_05a",0.28) 
  550.         Bladex.AddAnmRStep("Dwf_g_05a",0.5)    
  551.         Bladex.AddAnmRRelease("Dwf_g_05a",0.72) 
  552.         Bladex.AddAnmRStep("Dwf_g_05a",0.9)     
  553.         
  554.     
  555.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_06.BMV","Dwf_g_06",0,"Dwarf_N")        
  556.         Bladex.AddAnmRStep("Dwf_g_06",0)     
  557.         Bladex.AddAnmLStep("Dwf_g_06",0)     
  558.         Bladex.AddAnmRRelease("Dwf_g_06",0.19) 
  559.         Bladex.AddAnmRStep("Dwf_g_06",0.37)    
  560.         Bladex.AddAnmRRelease("Dwf_g_06",0.67) 
  561.         Bladex.AddAnmRStep("Dwf_g_06",0.85) 
  562.         
  563.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_06a.BMV","Dwf_g_06a",0,"Dwarf_N")        
  564.         Bladex.AddAnmRStep("Dwf_g_06a",0)     
  565.         Bladex.AddAnmLStep("Dwf_g_06a",0)     
  566.         Bladex.AddAnmRRelease("Dwf_g_06a",0.19) 
  567.         Bladex.AddAnmRStep("Dwf_g_06a",0.37)    
  568.         Bladex.AddAnmRRelease("Dwf_g_06a",0.67) 
  569.         Bladex.AddAnmRStep("Dwf_g_06a",0.85)  
  570.         
  571.     
  572.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_07.BMV","Dwf_g_07",0,"Dwarf_N")        
  573.         Bladex.AddAnmRStep("Dwf_g_07",0)     
  574.         Bladex.AddAnmLStep("Dwf_g_07",0)     
  575.         Bladex.AddAnmRRelease("Dwf_g_07",0.15) 
  576.         Bladex.AddAnmRStep("Dwf_g_07",0.35)    
  577.         Bladex.AddAnmRRelease("Dwf_g_07",0.51) 
  578.         Bladex.AddAnmRStep("Dwf_g_07",0.72) 
  579.         
  580.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_07a.BMV","Dwf_g_07a",0,"Dwarf_N")        
  581.         Bladex.AddAnmRStep("Dwf_g_07a",0)     
  582.         Bladex.AddAnmLStep("Dwf_g_07a",0)     
  583.         Bladex.AddAnmRRelease("Dwf_g_07a",0.15) 
  584.         Bladex.AddAnmRStep("Dwf_g_07a",0.35)    
  585.         Bladex.AddAnmRRelease("Dwf_g_07a",0.51) 
  586.         Bladex.AddAnmRStep("Dwf_g_07a",0.72)
  587.     
  588.     
  589.     
  590.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_08.BMV","Dwf_g_08",0,"Dwarf_N")        
  591.         Bladex.AddAnmRStep("Dwf_g_08",0)     
  592.         Bladex.AddAnmLStep("Dwf_g_08",0)     
  593.         Bladex.AddAnmRRelease("Dwf_g_08",0.29) 
  594.         Bladex.AddAnmRStep("Dwf_g_08",0.49)    
  595.         Bladex.AddAnmRRelease("Dwf_g_08",0.72) 
  596.         Bladex.AddAnmRStep("Dwf_g_08",0.89)        
  597.         
  598.     
  599.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_09.BMV","Dwf_g_09",0,"Dwarf_N")        
  600.         Bladex.AddAnmRStep("Dwf_g_09",0)     
  601.         Bladex.AddAnmLStep("Dwf_g_09",0)     
  602.         Bladex.AddAnmRRelease("Dwf_g_09",0.23) 
  603.         Bladex.AddAnmRStep("Dwf_g_09",0.36)    
  604.         Bladex.AddAnmRRelease("Dwf_g_09",0.55) 
  605.         Bladex.AddAnmRStep("Dwf_g_09",0.71)
  606.         
  607.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_09a.BMV","Dwf_g_09a",0,"Dwarf_N")        
  608.         Bladex.AddAnmRStep("Dwf_g_09a",0)     
  609.         Bladex.AddAnmLStep("Dwf_g_09a",0)     
  610.         Bladex.AddAnmRRelease("Dwf_g_09a",0.23) 
  611.         Bladex.AddAnmRStep("Dwf_g_09a",0.36)    
  612.         Bladex.AddAnmRRelease("Dwf_g_09a",0.55) 
  613.         Bladex.AddAnmRStep("Dwf_g_09a",0.71)      
  614.     
  615.     
  616.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_11.BMV","Dwf_g_11",0)        
  617.         Bladex.AddAnmRStep("Dwf_g_11",0)     
  618.         Bladex.AddAnmLStep("Dwf_g_11",0)     
  619.         Bladex.AddAnmRRelease("Dwf_g_11",0.4) 
  620.         Bladex.AddAnmRStep("Dwf_g_11",0.55)    
  621.         Bladex.AddAnmLRelease("Dwf_g_11",0.78) 
  622.         Bladex.AddAnmLStep("Dwf_g_11",0.93)     
  623.     
  624.     
  625.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_12.BMV","Dwf_g_12",0,"Dwarf_N")        
  626.         Bladex.AddAnmRStep("Dwf_g_12",0)     
  627.         Bladex.AddAnmLStep("Dwf_g_12",0)     
  628.         Bladex.AddAnmRRelease("Dwf_g_12",0.4) 
  629.         Bladex.AddAnmRStep("Dwf_g_12",0.52)    
  630.         Bladex.AddAnmLRelease("Dwf_g_12",0.71) 
  631.         Bladex.AddAnmLStep("Dwf_g_12",0.85)                  
  632.         
  633.     
  634.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_13.BMV","Dwf_g_13",0,"Dwarf_N")        
  635.         Bladex.AddAnmRStep("Dwf_g_13",0)     
  636.         Bladex.AddAnmLStep("Dwf_g_13",0)     
  637.         Bladex.AddAnmRRelease("Dwf_g_13",0.41) 
  638.         Bladex.AddAnmRStep("Dwf_g_13",0.57)    
  639.         Bladex.AddAnmLRelease("Dwf_g_13",0.76) 
  640.         Bladex.AddAnmLStep("Dwf_g_13",0.89)     
  641.     
  642.     
  643.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_14.BMV","Dwf_g_14",0,"Dwarf_N")        
  644.         Bladex.AddAnmRStep("Dwf_g_14",0)     
  645.         Bladex.AddAnmLStep("Dwf_g_14",0)     
  646.         Bladex.AddAnmLRelease("Dwf_g_14",0.15) 
  647.         Bladex.AddAnmLStep("Dwf_g_14",0.37)    
  648.         Bladex.AddAnmRRelease("Dwf_g_14",0.43) 
  649.         Bladex.AddAnmRStep("Dwf_g_14",0.56)    
  650.         Bladex.AddAnmLRelease("Dwf_g_14",0.73) 
  651.         Bladex.AddAnmLStep("Dwf_g_14",0.85)            
  652.     
  653.     
  654.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_15.BMV","Dwf_g_15",0,"Dwarf_N")        
  655.         Bladex.AddAnmRStep("Dwf_g_15",0)     
  656.         Bladex.AddAnmLStep("Dwf_g_15",0)     
  657.         Bladex.AddAnmRRelease("Dwf_g_15",0.17) 
  658.         Bladex.AddAnmRStep("Dwf_g_15",0.35)    
  659.         Bladex.AddAnmLRelease("Dwf_g_15",0.56) 
  660.         Bladex.AddAnmLStep("Dwf_g_15",0.76)           
  661.         
  662.     
  663.     
  664.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_16.BMV","Dwf_g_16",0,"Dwarf_N")        
  665.         Bladex.AddAnmRStep("Dwf_g_16",0)     
  666.         Bladex.AddAnmLStep("Dwf_g_16",0)     
  667.         Bladex.AddAnmRRelease("Dwf_g_16",0.16) 
  668.         Bladex.AddAnmRStep("Dwf_g_16",0.275)    
  669.         Bladex.AddAnmLRelease("Dwf_g_16",0.54) 
  670.         Bladex.AddAnmLStep("Dwf_g_16",0.675)           
  671.     
  672.     
  673.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_17.BMV","Dwf_g_17",0,"Dwarf_N")        
  674.         Bladex.AddAnmRStep("Dwf_g_17",0)     
  675.         Bladex.AddAnmLStep("Dwf_g_17",0)     
  676.         Bladex.AddAnmRRelease("Dwf_g_17",0.16) 
  677.         Bladex.AddAnmRStep("Dwf_g_17",0.27)    
  678.         Bladex.AddAnmLRelease("Dwf_g_17",0.53) 
  679.         Bladex.AddAnmLStep("Dwf_g_17",0.65)                 
  680.     
  681.     
  682.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_18.BMV","Dwf_g_18",0,"Dwarf_N")        
  683.         Bladex.AddAnmRStep("Dwf_g_18",0)     
  684.         Bladex.AddAnmLStep("Dwf_g_18",0)     
  685.         Bladex.AddAnmRRelease("Dwf_g_18",0.37) 
  686.         Bladex.AddAnmRStep("Dwf_g_18",0.50)    
  687.         Bladex.AddAnmLRelease("Dwf_g_18",0.77) 
  688.         Bladex.AddAnmLStep("Dwf_g_18",0.90)    
  689.     
  690.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_21.BMV","Dwf_g_21",0,"Dwarf_N")        
  691.         Bladex.AddAnmRStep("Dwf_g_21",0)     
  692.         Bladex.AddAnmLStep("Dwf_g_21",0)     
  693.         Bladex.AddAnmRRelease("Dwf_g_21",0.51) 
  694.         Bladex.AddAnmRStep("Dwf_g_21",0.669)    
  695.         Bladex.AddAnmLRelease("Dwf_g_21",0.696) 
  696.         Bladex.AddAnmLStep("Dwf_g_21",0.834)        
  697.     
  698.     
  699.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_22.BMV","Dwf_g_22",0,"Dwarf_N")        
  700.         Bladex.AddAnmRStep("Dwf_g_22",0)     
  701.         Bladex.AddAnmLStep("Dwf_g_22",0)     
  702.         Bladex.AddAnmRRelease("Dwf_g_22",0.474) 
  703.         Bladex.AddAnmRStep("Dwf_g_22",0.544)    
  704.         Bladex.AddAnmRRelease("Dwf_g_22",0.605) 
  705.         Bladex.AddAnmRStep("Dwf_g_22",0.67)
  706.         Bladex.AddAnmRRelease("Dwf_g_22",0.781) 
  707.         Bladex.AddAnmRStep("Dwf_g_22",0.847)
  708.         Bladex.AddAnmLRelease("Dwf_g_22",0.2) 
  709.         Bladex.AddAnmLStep("Dwf_g_22",0.433)    
  710.         Bladex.AddAnmLRelease("Dwf_g_22",0.549) 
  711.         Bladex.AddAnmLStep("Dwf_g_22",0.6)                  
  712.     
  713.     
  714.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_23.BMV","Dwf_g_23",0,"Dwarf_N")        
  715.         Bladex.AddAnmRStep("Dwf_g_23",0)     
  716.         Bladex.AddAnmLStep("Dwf_g_23",0)     
  717.         Bladex.AddAnmRRelease("Dwf_g_23",0.529) 
  718.         Bladex.AddAnmRStep("Dwf_g_23",0.743)    
  719.         Bladex.AddAnmLRelease("Dwf_g_23",0.75) 
  720.         Bladex.AddAnmLStep("Dwf_g_23",0.85)           
  721.     
  722.     
  723.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_26.BMV","Dwf_g_26",0,"Dwarf_N")        
  724.         Bladex.AddAnmRStep("Dwf_g_26",0)     
  725.         Bladex.AddAnmLStep("Dwf_g_26",0)     
  726.         Bladex.AddAnmRRelease("Dwf_g_26",0.135) 
  727.         Bladex.AddAnmRStep("Dwf_g_26",0.236)    
  728.         Bladex.AddAnmLRelease("Dwf_g_26",0.48) 
  729.         Bladex.AddAnmLStep("Dwf_g_26",0.682)    
  730.         Bladex.AddAnmLRelease("Dwf_g_26",0.79) 
  731.         Bladex.AddAnmLStep("Dwf_g_26",0.885)           
  732.     
  733.     
  734.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_27.BMV","Dwf_g_27",0,"Dwarf_N")        
  735.         Bladex.AddAnmRStep("Dwf_g_27",0)     
  736.         Bladex.AddAnmLStep("Dwf_g_27",0)     
  737.         Bladex.AddAnmRRelease("Dwf_g_27",0.28) 
  738.         Bladex.AddAnmRStep("Dwf_g_27",0.5)    
  739.         Bladex.AddAnmLRelease("Dwf_g_27",0.72) 
  740.         Bladex.AddAnmLStep("Dwf_g_27",0.74)           
  741.     
  742.     
  743.         anm_name="Dwf_g_31"
  744.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_31.BMV",anm_name,0,"Dwarf_N")
  745.         Bladex.AddAnmRStep(anm_name,0)     
  746.         Bladex.AddAnmLStep(anm_name,0)     
  747.         Bladex.AddAnmRRelease(anm_name,0.283) 
  748.         Bladex.AddAnmRStep(anm_name,0.383)    
  749.         Bladex.AddAnmRRelease(anm_name,0.544) 
  750.         Bladex.AddAnmRStep(anm_name,0.597)      
  751.         Bladex.AddAnmLRelease(anm_name,0.010) 
  752.         Bladex.AddAnmLStep(anm_name,0.257)        
  753.         Bladex.AddAnmLRelease(anm_name,0.51) 
  754.         Bladex.AddAnmLStep(anm_name,0.597)     
  755.     
  756.     
  757.         anm_name="Dwf_g_s22low_new"
  758.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_s22low_new.BMV",anm_name,0)
  759.         Bladex.AddAnmRStep(anm_name,0.000)
  760.         Bladex.AddAnmRRelease(anm_name,0.139)
  761.         Bladex.AddAnmRStep(anm_name,0.296)
  762.         Bladex.AddAnmRRelease(anm_name,0.336)
  763.         Bladex.AddAnmRStep(anm_name,0.809)
  764.         Bladex.AddAnmLStep(anm_name,0.000)
  765.         Bladex.AddAnmLRelease(anm_name,0.031)
  766.         Bladex.AddAnmLStep(anm_name,0.331)
  767.         Bladex.AddAnmLRelease(anm_name,0.695)
  768.         Bladex.AddAnmLStep(anm_name,0.819)
  769.         
  770.  
  771.         anm_name="Dwf_g_01low_new"
  772.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_01low_new.BMV",anm_name,0)
  773.         Bladex.AddAnmRStep(anm_name,0.000)
  774.         Bladex.AddAnmRRelease(anm_name,0.156)
  775.         Bladex.AddAnmRStep(anm_name,0.702)
  776.         Bladex.AddAnmLStep(anm_name,0.000)
  777.         Bladex.AddAnmLRelease(anm_name,0.026)
  778.         Bladex.AddAnmLStep(anm_name,0.232)
  779.         Bladex.AddAnmLRelease(anm_name,0.608)
  780.         Bladex.AddAnmLStep(anm_name,0.862) 
  781.     
  782.  
  783.  
  784.         anm_name="Dwf_g_s3_new"
  785.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_s3_new.BMV",anm_name,0)
  786.         Bladex.AddAnmRStep(anm_name,0.000)
  787.         Bladex.AddAnmRRelease(anm_name,0.129)
  788.         Bladex.AddAnmRStep(anm_name,0.288)
  789.         Bladex.AddAnmRRelease(anm_name,0.343)
  790.         Bladex.AddAnmRStep(anm_name,0.861)
  791.         Bladex.AddAnmLStep(anm_name,0.000)
  792.         Bladex.AddAnmLRelease(anm_name,0.037)
  793.         Bladex.AddAnmLStep(anm_name,0.325)
  794.         Bladex.AddAnmLRelease(anm_name,0.799)
  795.         Bladex.AddAnmLStep(anm_name,0.985)
  796.     
  797.     
  798.     
  799.     
  800.         anm_name="Dwf_g_s18"
  801.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_s18.BMV",anm_name,0)
  802.         Bladex.AddAnmRStep(anm_name,0.000)
  803.         Bladex.AddAnmRRelease(anm_name,0.020)
  804.         Bladex.AddAnmRStep(anm_name,0.108)
  805.         Bladex.AddAnmRRelease(anm_name,0.324)
  806.         Bladex.AddAnmRStep(anm_name,0.618)
  807.         Bladex.AddAnmLStep(anm_name,0.000)
  808.         Bladex.AddAnmLRelease(anm_name,0.324)
  809.         Bladex.AddAnmLStep(anm_name,0.618)
  810.         Bladex.AddAnmLRelease(anm_name,0.863)
  811.         Bladex.AddAnmLStep(anm_name,0.961)
  812.     
  813.     
  814.     
  815.         anm_name="Dwf_g_s18_2h"
  816.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_s18_2h.BMV",anm_name,0)
  817.         Bladex.AddAnmRStep(anm_name,0.000)
  818.         Bladex.AddAnmRRelease(anm_name,0.020)
  819.         Bladex.AddAnmRStep(anm_name,0.108)
  820.         Bladex.AddAnmRRelease(anm_name,0.324)
  821.         Bladex.AddAnmRStep(anm_name,0.618)
  822.         Bladex.AddAnmLStep(anm_name,0.000)
  823.         Bladex.AddAnmLRelease(anm_name,0.324)
  824.         Bladex.AddAnmLStep(anm_name,0.618)
  825.         Bladex.AddAnmLRelease(anm_name,0.863)
  826.         Bladex.AddAnmLStep(anm_name,0.961)
  827.     
  828.     
  829.         anm_name="Dwf_g_12low"
  830.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_12low.BMV",anm_name,0)
  831.         Bladex.AddAnmRStep(anm_name,0.000)
  832.         Bladex.AddAnmRRelease(anm_name,0.283)
  833.         Bladex.AddAnmRStep(anm_name,0.717)
  834.         Bladex.AddAnmLStep(anm_name,0.000)
  835.         Bladex.AddAnmLRelease(anm_name,0.110)
  836.         Bladex.AddAnmLStep(anm_name,0.241)
  837.     
  838.     
  839.         anm_name="Dwf_g_s11"
  840.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_s11.BMV",anm_name,0)
  841.         Bladex.AddAnmRStep(anm_name,0.000)
  842.         Bladex.AddAnmRRelease(anm_name,0.215)
  843.         Bladex.AddAnmRStep(anm_name,0.864)
  844.         Bladex.AddAnmLStep(anm_name,0.000)
  845.         Bladex.AddAnmLRelease(anm_name,0.107)
  846.         Bladex.AddAnmLStep(anm_name,0.277)
  847.         Bladex.AddAnmLRelease(anm_name,0.798)
  848.         Bladex.AddAnmLStep(anm_name,1.000)
  849.     
  850.  
  851.         anm_name="Dwf_g_32_5_3new"
  852.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_32_5_3new.BMV",anm_name,0)
  853.         Bladex.AddAnmRStep(anm_name,0.000)
  854.         Bladex.AddAnmRRelease(anm_name,0.100)
  855.         Bladex.AddAnmRStep(anm_name,0.177)
  856.         Bladex.AddAnmRRelease(anm_name,0.531)
  857.         Bladex.AddAnmRStep(anm_name,0.660)
  858.         Bladex.AddAnmRRelease(anm_name,0.788)
  859.         Bladex.AddAnmRStep(anm_name,0.913)
  860.         Bladex.AddAnmLStep(anm_name,0.000)
  861.         Bladex.AddAnmLRelease(anm_name,0.338)
  862.         Bladex.AddAnmLStep(anm_name,0.492)
  863.     
  864.     
  865.         anm_name="Dwf_g_27kata"
  866.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_27kata.BMV",anm_name,0)
  867.         Bladex.AddAnmRStep(anm_name,0.000)
  868.         Bladex.AddAnmRRelease(anm_name,0.155)
  869.         Bladex.AddAnmRStep(anm_name,0.524)
  870.         Bladex.AddAnmLStep(anm_name,0.000)
  871.         Bladex.AddAnmLRelease(anm_name,0.534)
  872.         Bladex.AddAnmLStep(anm_name,0.951)
  873.     
  874.  
  875.  
  876.  
  877.         anm_name="Dwf_g_06lowkata_new"
  878.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_06lowkata_new.BMV",anm_name,0)
  879.         Bladex.AddAnmRStep(anm_name,0.000)
  880.         Bladex.AddAnmRRelease(anm_name,0.041)
  881.         Bladex.AddAnmRStep(anm_name,0.453)
  882.         Bladex.AddAnmRRelease(anm_name,0.692)
  883.         Bladex.AddAnmRStep(anm_name,0.865)
  884.         Bladex.AddAnmLStep(anm_name,0.000)
  885.         Bladex.AddAnmLRelease(anm_name,0.384)
  886.         Bladex.AddAnmLStep(anm_name,0.680)
  887.     
  888.  
  889.  
  890.  
  891.     
  892.     ############ GOLPES SIN ARMAS ###############
  893.     
  894.     
  895.     
  896.         anm_name="Dwf_g_punch1"
  897.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_punch1.BMV",anm_name,0)         
  898.         Bladex.AddAnmRStep(anm_name,0.000)
  899.         Bladex.AddAnmLStep(anm_name,0.000)
  900.         Bladex.AddAnmLRelease(anm_name,0.059)
  901.         Bladex.AddAnmLStep(anm_name,0.500)
  902.         Bladex.AddAnmLRelease(anm_name,0.745)
  903.         Bladex.AddAnmLStep(anm_name,0.922)   
  904.     
  905.     
  906.     
  907.         anm_name="Dwf_g_punch2"
  908.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_punch2.BMV",anm_name,0)
  909.         Bladex.AddAnmRStep(anm_name,0.000)
  910.         Bladex.AddAnmRRelease(anm_name,0.020)
  911.         Bladex.AddAnmRStep(anm_name,0.108)
  912.         Bladex.AddAnmRRelease(anm_name,0.324)
  913.         Bladex.AddAnmRStep(anm_name,0.618)
  914.         Bladex.AddAnmLStep(anm_name,0.000)
  915.         Bladex.AddAnmLRelease(anm_name,0.324)
  916.         Bladex.AddAnmLStep(anm_name,0.618)
  917.         Bladex.AddAnmLRelease(anm_name,0.863)
  918.         Bladex.AddAnmLStep(anm_name,0.961)
  919.     
  920.     
  921.     
  922.         anm_name="Dwf_g_kick"
  923.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_kick.BMV",anm_name,0)
  924.         Bladex.AddAnmRStep(anm_name,0.000)
  925.         Bladex.AddAnmRRelease(anm_name,0.056)
  926.         Bladex.AddAnmRStep(anm_name,0.993)
  927.         Bladex.AddAnmRRelease(anm_name,1.542)
  928.         Bladex.AddAnmLStep(anm_name,0.000)
  929.  
  930.  
  931.  
  932.  
  933.  
  934.         anm_name="Dwf_g_draw_rlx"
  935.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_draw_rlx.BMV",anm_name,0,"Dwarf_N")
  936.         Bladex.AddAnmRStep(anm_name,0.000)
  937.         Bladex.AddAnmRRelease(anm_name,0.817)
  938.         Bladex.AddAnmLStep(anm_name,0.383)
  939.     
  940.     
  941.         anm_name="Dwf_g_draw_run"
  942.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_draw_run.BMV",anm_name,0,"Dwarf_N")
  943.         Bladex.AddAnmRStep(anm_name,0.000)
  944.         Bladex.AddAnmRRelease(anm_name,0.042)
  945.         Bladex.AddAnmLStep(anm_name,0.319)
  946.     
  947.     
  948.     
  949.     
  950.         
  951.     
  952.     
  953.         #
  954.         # Movimientos en combate
  955.         #
  956.         anm_name="Dwf_attack_l"
  957.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_attack_l.BMV",anm_name,1)
  958.         Bladex.AddAnmLStep(anm_name,0)     
  959.         Bladex.AddAnmLRelease(anm_name,0.119)
  960.         Bladex.AddAnmLStep(anm_name,0.291)
  961.         Bladex.AddAnmLRelease(anm_name,0.458)
  962.         Bladex.AddAnmLStep(anm_name,0.667)
  963.         Bladex.AddAnmLRelease(anm_name,0.786)
  964.         Bladex.AddAnmLStep(anm_name,1) 
  965.         Bladex.AddAnmRStep(anm_name,0.0)  
  966.         Bladex.AddAnmRRelease(anm_name,0.331)  
  967.         Bladex.AddAnmRStep(anm_name,0.516)
  968.         Bladex.AddAnmRRelease(anm_name,0.675) 
  969.         Bladex.AddAnmRStep(anm_name,0.910)
  970.         Bladex.AddStopTests(anm_name)            
  971.     
  972.     
  973.         anm_name="Dwf_attack_l_spear"
  974.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_attack_l_spear.BMV",anm_name,1)
  975.         Bladex.AddAnmLStep(anm_name,0)     
  976.         Bladex.AddAnmLRelease(anm_name,0.119)
  977.         Bladex.AddAnmLStep(anm_name,0.291)
  978.         Bladex.AddAnmLRelease(anm_name,0.458)
  979.         Bladex.AddAnmLStep(anm_name,0.667)
  980.         Bladex.AddAnmLRelease(anm_name,0.786)
  981.         Bladex.AddAnmLStep(anm_name,1) 
  982.         Bladex.AddAnmRStep(anm_name,0.0)  
  983.         Bladex.AddAnmRRelease(anm_name,0.331)  
  984.         Bladex.AddAnmRStep(anm_name,0.516)
  985.         Bladex.AddAnmRRelease(anm_name,0.675) 
  986.         Bladex.AddAnmRStep(anm_name,0.910)
  987.         Bladex.AddStopTests(anm_name)            
  988.     
  989.     
  990.     
  991.     
  992.         anm_name="Dwf_attack_l_2w"
  993.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_attack_l_sword.BMV",anm_name,1)
  994.         Bladex.AddAnmLStep(anm_name,0)     
  995.         Bladex.AddAnmLRelease(anm_name,0.119)
  996.         Bladex.AddAnmLStep(anm_name,0.291)
  997.         Bladex.AddAnmLRelease(anm_name,0.458)
  998.         Bladex.AddAnmLStep(anm_name,0.667)
  999.         Bladex.AddAnmLRelease(anm_name,0.786)
  1000.         Bladex.AddAnmLStep(anm_name,1) 
  1001.         Bladex.AddAnmRStep(anm_name,0.0)  
  1002.         Bladex.AddAnmRRelease(anm_name,0.331)  
  1003.         Bladex.AddAnmRStep(anm_name,0.516)
  1004.         Bladex.AddAnmRRelease(anm_name,0.675) 
  1005.         Bladex.AddAnmRStep(anm_name,0.910)
  1006.         Bladex.AddStopTests(anm_name)            
  1007.     
  1008.     
  1009.     
  1010.         anm_name="Dwf_attack_r"
  1011.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_attack_r.BMV",anm_name,1)
  1012.         Bladex.AddAnmRStep(anm_name,0)     
  1013.         Bladex.AddAnmRRelease(anm_name,0.233)    
  1014.         Bladex.AddAnmLStep(anm_name,0.35)
  1015.         Bladex.AddAnmRStep(anm_name,0.529)
  1016.         Bladex.AddAnmLRelease(anm_name,0.569)
  1017.         Bladex.AddAnmRRelease(anm_name,0.785)
  1018.         Bladex.AddAnmLStep(anm_name,0.872)
  1019.         Bladex.AddAnmLRelease(anm_name,1.0)
  1020.         Bladex.AddAnmRStep(anm_name,1) 
  1021.         Bladex.AddStopTests(anm_name)            
  1022.     
  1023.     
  1024.         anm_name="Dwf_attack_r_spear"
  1025.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_attack_r_spear.BMV",anm_name,1)
  1026.         Bladex.AddAnmRStep(anm_name,0)     
  1027.         Bladex.AddAnmRRelease(anm_name,0.233)    
  1028.         Bladex.AddAnmLStep(anm_name,0.35)
  1029.         Bladex.AddAnmRStep(anm_name,0.529)
  1030.         Bladex.AddAnmLRelease(anm_name,0.569)
  1031.         Bladex.AddAnmRRelease(anm_name,0.785)
  1032.         Bladex.AddAnmLStep(anm_name,0.872)
  1033.         Bladex.AddAnmLRelease(anm_name,1.0)
  1034.         Bladex.AddAnmRStep(anm_name,1) 
  1035.         Bladex.AddStopTests(anm_name)            
  1036.     
  1037.     
  1038.         anm_name="Dwf_attack_r_2w"
  1039.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_attack_r_sword.BMV",anm_name,1)
  1040.         Bladex.AddAnmRStep(anm_name,0)     
  1041.         Bladex.AddAnmRRelease(anm_name,0.233)    
  1042.         Bladex.AddAnmLStep(anm_name,0.35)
  1043.         Bladex.AddAnmRStep(anm_name,0.529)
  1044.         Bladex.AddAnmLRelease(anm_name,0.569)
  1045.         Bladex.AddAnmRRelease(anm_name,0.785)
  1046.         Bladex.AddAnmLStep(anm_name,0.872)
  1047.         Bladex.AddAnmLRelease(anm_name,1.0)
  1048.         Bladex.AddAnmRStep(anm_name,1)     
  1049.         Bladex.AddStopTests(anm_name)
  1050.     
  1051.         anm_name="Dwf_attack_f"
  1052.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_attack_f.BMV",anm_name,1)
  1053.         Bladex.AddAnmLStep(anm_name,0.00)
  1054.         Bladex.AddAnmLRelease(anm_name,0.31)
  1055.         Bladex.AddAnmRStep(anm_name,0.5)
  1056.         Bladex.AddAnmRRelease(anm_name,0.79)
  1057.         Bladex.AddAnmLStep(anm_name,1.0)
  1058.         Bladex.AddStopTests(anm_name)   
  1059.     
  1060.         anm_name="Dwf_attack_b"
  1061.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_attack_b.BMV",anm_name,1)
  1062.         Bladex.AddAnmRStep(anm_name,0.000)
  1063.         Bladex.AddAnmRRelease(anm_name,0.503)
  1064.         Bladex.AddAnmRStep(anm_name,1.000)
  1065.         Bladex.AddAnmLStep(anm_name,0.492)
  1066.         Bladex.AddAnmLRelease(anm_name,1.000)
  1067.         Bladex.AddStopTests(anm_name)
  1068.     
  1069.         anm_name="Dwf_attack_b_spear"
  1070.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_attack_b_spear.BMV",anm_name,1)
  1071.         Bladex.AddAnmRStep(anm_name,0.000)
  1072.         Bladex.AddAnmRRelease(anm_name,0.493)
  1073.         Bladex.AddAnmRStep(anm_name,1.000)
  1074.         Bladex.AddAnmLStep(anm_name,0.482)
  1075.         Bladex.AddAnmLRelease(anm_name,1.000)
  1076.         Bladex.AddStopTests(anm_name)
  1077.     
  1078.     
  1079.         anm_name="Dwf_g_d_l"
  1080.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_d_l.BMV",anm_name,0)
  1081.         Bladex.AddAnmRStep(anm_name,0.000)
  1082.         Bladex.AddAnmRRelease(anm_name,0.159)
  1083.         Bladex.AddAnmRStep(anm_name,0.324)
  1084.         Bladex.AddAnmRRelease(anm_name,0.648)
  1085.         Bladex.AddAnmRStep(anm_name,0.870)
  1086.         Bladex.AddAnmLStep(anm_name,0.000)
  1087.         Bladex.AddAnmLRelease(anm_name,0.064)
  1088.         Bladex.AddAnmLStep(anm_name,0.190)
  1089.         Bladex.AddAnmLRelease(anm_name,0.392)
  1090.         Bladex.AddAnmLStep(anm_name,0.477)
  1091.         #este es el de captura
  1092.     
  1093.     
  1094.         anm_name="Dwf_g_d_r"
  1095.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_d_r.BMV",anm_name,0)
  1096.         Bladex.AddAnmRStep(anm_name,0.000)
  1097.         Bladex.AddAnmRRelease(anm_name,0.093)
  1098.         Bladex.AddAnmRStep(anm_name,0.222)
  1099.         Bladex.AddAnmRStep(anm_name,0.222)
  1100.         Bladex.AddAnmRRelease(anm_name,0.407)
  1101.         Bladex.AddAnmRStep(anm_name,0.704)
  1102.         Bladex.AddAnmLStep(anm_name,0.000)
  1103.         Bladex.AddAnmLRelease(anm_name,0.190)
  1104.         Bladex.AddAnmLStep(anm_name,0.318)
  1105.     
  1106.     
  1107.     
  1108.     
  1109.     
  1110.         anm_name="Dwf_d_b"
  1111.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_d_b.BMV",anm_name,0,"Dwarf_N")
  1112.         Bladex.AddAnmRStep(anm_name,0)     
  1113.         Bladex.AddAnmLStep(anm_name,0)     
  1114.         Bladex.AddAnmRRelease(anm_name,0.125) 
  1115.         Bladex.AddAnmRStep(anm_name,0.417)    
  1116.         Bladex.AddAnmLRelease(anm_name,0.333) 
  1117.         Bladex.AddAnmLStep(anm_name,0.583)
  1118.     
  1119.     
  1120.         #anm_name="Dwf_d_r"
  1121.         #Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_d_r.BMV",anm_name,0,"Dwarf_N")
  1122.         #Bladex.AddAnmRStep(anm_name,0)     
  1123.         #Bladex.AddAnmLStep(anm_name,0)     
  1124.         #Bladex.AddAnmRRelease(anm_name,0.021) 
  1125.         #Bladex.AddAnmRStep(anm_name,0.23)    
  1126.         #Bladex.AddAnmLRelease(anm_name,0.167) 
  1127.         #Bladex.AddAnmLStep(anm_name,0.333)
  1128.     
  1129.     
  1130. #        anm_name="Dwf_g_d_l"
  1131. #        Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_g_d_l.BMV",anm_name,0)
  1132. #        Bladex.AddAnmRStep(anm_name,0.000)
  1133. #        Bladex.AddAnmRRelease(anm_name,0.039)
  1134. #        Bladex.AddAnmRStep(anm_name,0.326)
  1135. #        Bladex.AddAnmRRelease(anm_name,0.655)
  1136. #        Bladex.AddAnmRStep(anm_name,1.000)
  1137. #        Bladex.AddAnmLStep(anm_name,0.000)
  1138. #        Bladex.AddAnmLRelease(anm_name,0.004)
  1139. #        Bladex.AddAnmLStep(anm_name,0.232)
  1140. #        Bladex.AddAnmLRelease(anm_name,0.595)
  1141. #        Bladex.AddAnmLStep(anm_name,0.690)
  1142. #        #este es a mano
  1143.     
  1144.         anm_name="Dwf_attack_l_s"
  1145.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_attack_l_s.BMV",anm_name,1,"Dwarf_N")
  1146.         Bladex.AddAnmLStep(anm_name,0)     
  1147.         Bladex.AddAnmLRelease(anm_name,0.119)
  1148.         Bladex.AddAnmLStep(anm_name,0.291)
  1149.         Bladex.AddAnmLRelease(anm_name,0.458)
  1150.         Bladex.AddAnmLStep(anm_name,0.667)
  1151.         Bladex.AddAnmLRelease(anm_name,0.786)
  1152.         Bladex.AddAnmLStep(anm_name,1) 
  1153.         Bladex.AddAnmRStep(anm_name,0.0)  
  1154.         Bladex.AddAnmRRelease(anm_name,0.331)  
  1155.         Bladex.AddAnmRStep(anm_name,0.516)
  1156.         Bladex.AddAnmRRelease(anm_name,0.675) 
  1157.         Bladex.AddAnmRStep(anm_name,0.910)
  1158.         Bladex.AddStopTests(anm_name) 
  1159.     
  1160.         anm_name="Dwf_attack_r_s"
  1161.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_attack_r_s.BMV",anm_name,1,"Dwarf_N")
  1162.         Bladex.AddAnmRStep(anm_name,0)     
  1163.         Bladex.AddAnmRRelease(anm_name,0.233)    
  1164.         Bladex.AddAnmLStep(anm_name,0.35)
  1165.         Bladex.AddAnmRStep(anm_name,0.529)
  1166.         Bladex.AddAnmLRelease(anm_name,0.569)
  1167.         Bladex.AddAnmRRelease(anm_name,0.785)
  1168.         Bladex.AddAnmLStep(anm_name,0.872)
  1169.         Bladex.AddAnmLRelease(anm_name,1.0)
  1170.         Bladex.AddAnmRStep(anm_name,1) 
  1171.         Bladex.AddStopTests(anm_name)
  1172.     
  1173.         
  1174.     
  1175.     
  1176.         anm_name="Dwf_attack_f_s"
  1177.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_attack_f_s.BMV",anm_name,1)
  1178.         Bladex.AddAnmRStep(anm_name,0.0)    
  1179.         Bladex.AddAnmRRelease(anm_name,0.33)
  1180.         Bladex.AddAnmRStep(anm_name,1.0)     
  1181.         Bladex.AddAnmLStep(anm_name,0.36)       
  1182.         Bladex.AddAnmLRelease(anm_name,0.81)
  1183.         Bladex.AddStopTests(anm_name)
  1184.     
  1185.         anm_name="Dwf_attack_b_s"
  1186.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_attack_b_s.BMV",anm_name,1)
  1187.         Bladex.AddAnmRStep(anm_name,0.000)
  1188.         Bladex.AddAnmRRelease(anm_name,0.503)
  1189.         Bladex.AddAnmRStep(anm_name,1.000)
  1190.         Bladex.AddAnmLStep(anm_name,0.492)
  1191.         Bladex.AddAnmLRelease(anm_name,1.000)
  1192.         Bladex.AddStopTests(anm_name)
  1193.     
  1194.         anm_name="Dwf_rlx_f"
  1195.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_rlx_f.BMV",anm_name,1)
  1196.         Bladex.AddAnmRStep(anm_name,0)     
  1197.         Bladex.AddAnmLStep(anm_name,0)
  1198.     
  1199.     
  1200.         anm_name="Dwf_rlx_f_spear"
  1201.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_rlx_f_spear.BMV",anm_name,1)
  1202.         Bladex.AddAnmRStep(anm_name,0)     
  1203.         Bladex.AddAnmLStep(anm_name,0)
  1204.     
  1205.         anm_name="Dwf_rlx_f_sword"
  1206.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_rlx_f_sword.BMV",anm_name,1)
  1207.         Bladex.AddAnmRStep(anm_name,0)     
  1208.         Bladex.AddAnmLStep(anm_name,0)
  1209.     
  1210. #        anm_name="Dwf_rlx_s"
  1211. #        Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_rlx_s.BMV",anm_name,1,"Dwarf_N")
  1212. #        Bladex.AddAnmRStep(anm_name,0)     
  1213. #        Bladex.AddAnmLStep(anm_name,0)
  1214. #        
  1215.         anm_name="Dwf_attack_rlx_s"
  1216.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_attack_rlx_s.BMV",anm_name,1)
  1217.         Bladex.AddAnmRStep(anm_name,0)     
  1218.         Bladex.AddAnmLStep(anm_name,0)
  1219.     
  1220.     
  1221.     
  1222.         #
  1223.         # Saltos
  1224.         #
  1225.         anm_name="Dwf_jmp_no"
  1226.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_jmp_no.BMV",anm_name,0)
  1227.         Bladex.AddAnmRStep(anm_name,0.000)
  1228.         Bladex.AddAnmRRelease(anm_name,0.188)
  1229.         Bladex.AddAnmRStep(anm_name,0.596)
  1230.         Bladex.AddAnmRRelease(anm_name,0.761)    
  1231.         Bladex.AddAnmRStep(anm_name,0.845)
  1232.         Bladex.AddAnmLStep(anm_name,0.000)
  1233.         Bladex.AddAnmLRelease(anm_name,0.188)
  1234.         Bladex.AddAnmLStep(anm_name,0.596)
  1235.     
  1236.     
  1237.         anm_name="Dwf_jmp_1h"
  1238.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_jmp_1h.BMV",anm_name,0)
  1239.         Bladex.AddAnmRStep(anm_name,0.000)
  1240.         Bladex.AddAnmRRelease(anm_name,0.188)
  1241.         Bladex.AddAnmRStep(anm_name,0.596)
  1242.         Bladex.AddAnmRRelease(anm_name,0.761)    
  1243.         Bladex.AddAnmRStep(anm_name,0.845)
  1244.         Bladex.AddAnmLStep(anm_name,0.000)
  1245.         Bladex.AddAnmLRelease(anm_name,0.188)
  1246.         Bladex.AddAnmLStep(anm_name,0.596)
  1247.     
  1248.         
  1249.         
  1250.         
  1251.         anm_name="Dwf_jmph0_no"
  1252.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_jmph0_no.BMV",anm_name,0)
  1253.         Bladex.AddAnmRStep(anm_name,0.000)
  1254.         Bladex.AddAnmRRelease(anm_name,0.419)
  1255.         Bladex.AddAnmRStep(anm_name,0.681)
  1256.         Bladex.AddAnmLStep(anm_name,0.000)
  1257.         Bladex.AddAnmLRelease(anm_name,0.419)
  1258.         Bladex.AddAnmLStep(anm_name,0.7)
  1259.     
  1260.     
  1261.         #
  1262.         # Slip
  1263.         #
  1264.         anm_name="Dwf_slip"
  1265.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_slip.BMV",anm_name,1,"Dwarf_N")
  1266.         Bladex.AddAnmRStep(anm_name,0)     
  1267.         Bladex.AddAnmLStep(anm_name,0)     
  1268.     
  1269.         anm_name="Dwf_slip_b"
  1270.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_slip_b.BMV",anm_name,1,"Dwarf_N")
  1271.         Bladex.AddAnmRStep(anm_name,0)     
  1272.         Bladex.AddAnmLStep(anm_name,0)     
  1273.     
  1274.         anm_name="Dwf_derrape"
  1275.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_derrape.BMV",anm_name,0,"Dwarf_N")
  1276.         Bladex.AddAnmRStep(anm_name,0.000)
  1277.         Bladex.AddAnmRRelease(anm_name,0.099)
  1278.         Bladex.AddAnmRStep(anm_name,0.562)
  1279.         Bladex.AddAnmRRelease(anm_name,0.802)
  1280.         Bladex.AddAnmRStep(anm_name,0.916)
  1281.         Bladex.AddAnmLStep(anm_name,0.105)
  1282.         Bladex.AddAnmLRelease(anm_name,0.606)
  1283.         Bladex.AddAnmLStep(anm_name,0.794)   
  1284.     
  1285.         #
  1286.         # Bowing
  1287.         #
  1288.         anm_name="Dwf_b1"
  1289.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_b1.BMV",anm_name,0)
  1290.         Bladex.AddAnmRStep(anm_name,0)     
  1291.         Bladex.AddAnmLStep(anm_name,0)     
  1292.     
  1293.         anm_name="Dwf_b2"
  1294.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_b2.BMV",anm_name,0)
  1295.         Bladex.AddAnmRStep(anm_name,0)     
  1296.         Bladex.AddAnmLStep(anm_name,0)     
  1297.     
  1298.         anm_name="Dwf_b3"
  1299.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_b3.BMV",anm_name,0)
  1300.         Bladex.AddAnmRStep(anm_name,0)     
  1301.         Bladex.AddAnmLStep(anm_name,0)     
  1302.     
  1303.         
  1304.         
  1305.     
  1306.     ####
  1307.     # Heridas sin movimiento
  1308.     ####
  1309.     
  1310.     
  1311.         anm_name="Dwf_hurt_f_back"
  1312.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1313.         Bladex.AddAnmRStep(anm_name,0.000)
  1314.         Bladex.AddAnmLStep(anm_name,0.000)
  1315.     
  1316.         anm_name="Dwf_hurt_f_l_arm"
  1317.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1318.         Bladex.AddAnmRStep(anm_name,0.000)
  1319.         Bladex.AddAnmLStep(anm_name,0.000)
  1320.     
  1321.         anm_name="Dwf_hurt_f_breast"
  1322.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1323.         Bladex.AddAnmRStep(anm_name,0.000)
  1324.         Bladex.AddAnmLStep(anm_name,0.000)
  1325.     
  1326.         anm_name="Dwf_hurt_f_head"
  1327.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1328.         Bladex.AddAnmRStep(anm_name,0.000)
  1329.         Bladex.AddAnmLStep(anm_name,0.000)
  1330.     
  1331.         anm_name="Dwf_hurt_f_l_leg"
  1332.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1333.         Bladex.AddAnmRStep(anm_name,0.000)
  1334.         Bladex.AddAnmLStep(anm_name,0.000)
  1335.     
  1336.         anm_name="Dwf_hurt_f_r_arm"
  1337.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1338.         Bladex.AddAnmRStep(anm_name,0.000)
  1339.         Bladex.AddAnmLStep(anm_name,0.000)
  1340.     
  1341.         anm_name="Dwf_hurt_f_r_leg"
  1342.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1343.         Bladex.AddAnmRStep(anm_name,0.000)
  1344.         Bladex.AddAnmLStep(anm_name,0.000)
  1345.     
  1346.         anm_name="Dwf_hurt_head"
  1347.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_hurt_f_head.BMV",anm_name,0)
  1348.         Bladex.AddAnmRStep(anm_name,0.000)
  1349.         Bladex.AddAnmLStep(anm_name,0.000)
  1350.     
  1351.         anm_name="Dwf_hurt_l_arm"
  1352.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_hurt_f_l_arm.BMV",anm_name,0)
  1353.         Bladex.AddAnmRStep(anm_name,0.000)
  1354.         Bladex.AddAnmLStep(anm_name,0.000)
  1355.     
  1356.         anm_name="Dwf_hurt_l_leg"
  1357.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_hurt_f_l_leg.BMV",anm_name,0)
  1358.         Bladex.AddAnmRStep(anm_name,0.000)
  1359.         Bladex.AddAnmLStep(anm_name,0.000)
  1360.     
  1361.         anm_name="Dwf_hurt_r_arm"
  1362.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_hurt_f_r_arm.BMV",anm_name,0)
  1363.         Bladex.AddAnmRStep(anm_name,0.000)
  1364.         Bladex.AddAnmLStep(anm_name,0.000)
  1365.     
  1366.         anm_name="Dwf_hurt_r_leg"
  1367.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_hurt_f_r_leg.BMV",anm_name,0,"Dwarf_N")
  1368.         Bladex.AddAnmRStep(anm_name,0.000)
  1369.         Bladex.AddAnmLStep(anm_name,0.000)
  1370.     
  1371.         anm_name="Dwf_hurt_back"
  1372.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_hurt_f_back.BMV",anm_name,0)
  1373.         Bladex.AddAnmRStep(anm_name,0.000)
  1374.         Bladex.AddAnmLStep(anm_name,0.000)
  1375.     
  1376.         anm_name="Dwf_hurt_breast"
  1377.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_hurt_f_breast.BMV",anm_name,0)
  1378.         Bladex.AddAnmRStep(anm_name,0.000)
  1379.         Bladex.AddAnmLStep(anm_name,0.000)
  1380.     
  1381.     
  1382.     
  1383.         ###############
  1384.         #
  1385.         #Hurt
  1386.         #
  1387.         ###############
  1388.         
  1389.         anm_name="Dwf_hurt_jog"
  1390.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_hurt_jog.BMV",anm_name,0,"Dwarf_N")
  1391.         Bladex.AddAnmRStep(anm_name,0.21)     
  1392.         Bladex.AddAnmRRelease(anm_name,0.36)
  1393.         Bladex.AddAnmRStep(anm_name,0.55)
  1394.         Bladex.AddAnmLStep(anm_name,0.0)     
  1395.         Bladex.AddAnmLRelease(anm_name,0.07)
  1396.         Bladex.AddAnmLStep(anm_name,0.4)
  1397.         Bladex.AddAnmLRelease(anm_name,0.58)
  1398.         Bladex.AddAnmLStep(anm_name,0.8)
  1399.     
  1400.     
  1401.         anm_name="Dwf_hurt_f_big"
  1402.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_hurt_f_big.BMV",anm_name,0,"Dwarf_N")
  1403.         Bladex.AddAnmRStep(anm_name,0.0)     
  1404.         Bladex.AddAnmRRelease(anm_name,0.4)
  1405.         Bladex.AddAnmRStep(anm_name,0.6)
  1406.         
  1407.         Bladex.AddAnmLStep(anm_name,0.0)     
  1408.         Bladex.AddAnmLRelease(anm_name,0.27)
  1409.         Bladex.AddAnmLStep(anm_name,0.43)
  1410.             
  1411.     
  1412.     
  1413.         anm_name="Dwf_hurt_f_lite"
  1414.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_hurt_f_lite.BMV",anm_name,0,"Dwarf_N")
  1415.         Bladex.AddAnmRStep(anm_name,0.0)     
  1416.         Bladex.AddAnmRRelease(anm_name,0.35)     
  1417.         Bladex.AddAnmRStep(anm_name,0.59)     
  1418.         Bladex.AddAnmLStep(anm_name,0.0)     
  1419.         Bladex.AddAnmLRelease(anm_name,0.55)     
  1420.         Bladex.AddAnmLStep(anm_name,1.0)     
  1421.     
  1422.     
  1423.         anm_name="Dwf_parry2w"
  1424.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_parry2w.BMV",anm_name,0)
  1425.         Bladex.AddAnmRStep(anm_name,0.189)
  1426.         Bladex.AddAnmRRelease(anm_name,0.631)
  1427.         Bladex.AddAnmRStep(anm_name,0.959)
  1428.         Bladex.AddAnmLStep(anm_name,0.000)
  1429.         Bladex.AddAnmLRelease(anm_name,0.156)
  1430.         Bladex.AddAnmLStep(anm_name,0.313)
  1431.         Bladex.AddAnmLRelease(anm_name,0.416)
  1432.     
  1433.     
  1434.         anm_name="Dwf_parryspear"
  1435.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_parryspear.BMV",anm_name,0)
  1436.         Bladex.AddAnmRStep(anm_name,0.000)
  1437.         Bladex.AddAnmRRelease(anm_name,0.093)
  1438.         Bladex.AddAnmRStep(anm_name,0.519)
  1439.         Bladex.AddAnmLStep(anm_name,0.000)
  1440.         Bladex.AddAnmLRelease(anm_name,0.384)
  1441.         Bladex.AddAnmLStep(anm_name,0.669)
  1442.     
  1443.     
  1444.         anm_name="Dwf_df_01_spear"
  1445.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_df_01_spear.BMV",anm_name,0)
  1446.         Bladex.AddAnmRStep(anm_name,0.000)
  1447.         Bladex.AddAnmRRelease(anm_name,0.380)
  1448.         Bladex.AddAnmRStep(anm_name,0.665)
  1449.         Bladex.AddAnmLStep(anm_name,0.000)
  1450.         Bladex.AddAnmLRelease(anm_name,0.240)
  1451.         Bladex.AddAnmLStep(anm_name,0.585)
  1452.     
  1453.         anm_name="Dwf_df_01_2w"
  1454.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_df_01_2w.BMV",anm_name,0)
  1455.         Bladex.AddAnmRStep(anm_name,0.000)
  1456.         Bladex.AddAnmRRelease(anm_name,0.614)
  1457.         Bladex.AddAnmRStep(anm_name,0.882)
  1458.         Bladex.AddAnmLStep(anm_name,0.000)
  1459.         Bladex.AddAnmLRelease(anm_name,0.526)
  1460.         Bladex.AddAnmLStep(anm_name,0.771)
  1461.     
  1462.         anm_name="Dwf_df_02_2w"
  1463.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_df_02_2w.BMV",anm_name,0)
  1464.         Bladex.AddAnmRStep(anm_name,0.000)
  1465.         Bladex.AddAnmRRelease(anm_name,0.397)
  1466.         Bladex.AddAnmRStep(anm_name,0.637)
  1467.         Bladex.AddAnmLStep(anm_name,0.000)
  1468.         Bladex.AddAnmLRelease(anm_name,0.214)
  1469.         Bladex.AddAnmLStep(anm_name,0.572)
  1470.     
  1471.         anm_name="Dwf_df_02_spear"
  1472.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_df_02_spear.BMV",anm_name,0)
  1473.         Bladex.AddAnmRStep(anm_name,0.000)
  1474.         Bladex.AddAnmRRelease(anm_name,0.454)
  1475.         Bladex.AddAnmRStep(anm_name,0.753)
  1476.         Bladex.AddAnmLStep(anm_name,0.000)
  1477.         Bladex.AddAnmLRelease(anm_name,0.221)
  1478.         Bladex.AddAnmLStep(anm_name,0.593)
  1479.     
  1480.     
  1481.     
  1482.     
  1483.     
  1484.     
  1485.         #############    ########      #########
  1486.         #
  1487.         # Trepar      ###################
  1488.         #
  1489.         ##################
  1490.     
  1491.     
  1492.         anm_name="Dwf_clmb_low_1h"
  1493.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_clmb_low_1h.BMV",anm_name,0)
  1494.         Bladex.AddAnmRStep(anm_name,0)
  1495.         Bladex.AddAnmRRelease(anm_name,0.17)
  1496.         Bladex.AddAnmRStep(anm_name,0.41)   
  1497.         Bladex.AddAnmLStep(anm_name,0)
  1498.         Bladex.AddAnmLRelease(anm_name,0.48)   
  1499.         Bladex.AddAnmLStep(anm_name,0.82)     
  1500.     
  1501.         anm_name="Dwf_clmb_medlow_1h"
  1502.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_clmb_medlow_1h.BMV",anm_name,0)
  1503.         Bladex.AddAnmRStep(anm_name,0)
  1504.         Bladex.AddAnmRRelease(anm_name,0.30)
  1505.         Bladex.AddAnmRStep(anm_name,0.79)   
  1506.         Bladex.AddAnmLStep(anm_name,0)
  1507.         Bladex.AddAnmLRelease(anm_name,0.28)   
  1508.         Bladex.AddAnmLStep(anm_name,0.53)
  1509.         Bladex.AddAnmLRelease(anm_name,0.83)   
  1510.         Bladex.AddAnmLStep(anm_name,0.98)        
  1511.     
  1512.         anm_name="Dwf_clmb_medium_1h"
  1513.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_clmb_medium_1h.BMV",anm_name,0)
  1514.         Bladex.AddAnmRStep(anm_name,0)
  1515.         Bladex.AddAnmRRelease(anm_name,0.13)
  1516.         Bladex.AddAnmRStep(anm_name,0.84)   
  1517.         Bladex.AddAnmLStep(anm_name,0)
  1518.         Bladex.AddAnmLRelease(anm_name,0.13)   
  1519.         Bladex.AddAnmLStep(anm_name,0.100)     
  1520.     
  1521.         anm_name="Dwf_clmb_high_1h"
  1522.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_clmb_high_1h.BMV",anm_name,0)
  1523.         Bladex.AddAnmRStep(anm_name,0)
  1524.         Bladex.AddAnmRRelease(anm_name,0.11)
  1525.         Bladex.AddAnmRStep(anm_name,0.88)   
  1526.         Bladex.AddAnmLStep(anm_name,0)
  1527.         Bladex.AddAnmLRelease(anm_name,0.11)  
  1528.         Bladex.AddAnmLStep(anm_name,1.0)        
  1529.     
  1530.     
  1531.         #################
  1532.         #
  1533.         # Coger
  1534.         #
  1535.         ##################
  1536.     
  1537.     
  1538.         anm_name="Dwf_tke_r_04"
  1539.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_tke_r_04.BMV",anm_name,0,"Dwarf_N")
  1540.         Bladex.AddAnmRStep(anm_name,0)
  1541.         Bladex.AddAnmLStep(anm_name,0)
  1542.         Bladex.AddAnmRRelease(anm_name,0.202)
  1543.         Bladex.AddAnmRStep(anm_name,0.420)   
  1544.         Bladex.AddAnmRRelease(anm_name,0.750)   
  1545.         Bladex.AddAnmRStep(anm_name,1.0)     
  1546.     
  1547.         anm_name="Dwf_tke_r_key03"
  1548.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_tke_r_key03.BMV",anm_name,0,"Dwarf_N")
  1549.         Bladex.AddAnmRStep(anm_name,0)
  1550.         Bladex.AddAnmLStep(anm_name,0)
  1551.         Bladex.AddAnmRRelease(anm_name,0.153)
  1552.         Bladex.AddAnmRStep(anm_name,0.316)   
  1553.         Bladex.AddAnmRRelease(anm_name,0.600)   
  1554.         Bladex.AddAnmRStep(anm_name,0.833)     
  1555.     
  1556.         anm_name="Dwf_tke_r_02"
  1557.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_tke_r_02.BMV",anm_name,0,"Dwarf_N")
  1558.         Bladex.AddAnmRStep(anm_name,0)
  1559.         Bladex.AddAnmLStep(anm_name,0)
  1560.         Bladex.AddAnmRRelease(anm_name,0.200)
  1561.         Bladex.AddAnmRStep(anm_name,0.348)   
  1562.         Bladex.AddAnmRRelease(anm_name,0.582)   
  1563.         Bladex.AddAnmRStep(anm_name,0.865)     
  1564.     
  1565.         anm_name="Dwf_tke_r_key01"
  1566.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_tke_r_key01.BMV",anm_name,0,"Dwarf_N")
  1567.         Bladex.AddAnmLStep(anm_name,0)
  1568.         Bladex.AddAnmRStep(anm_name,0.175)   
  1569.         Bladex.AddAnmRRelease(anm_name,0.382)   
  1570.         Bladex.AddAnmRStep(anm_name,0.594)    
  1571.         Bladex.AddAnmRRelease(anm_name,1.0)  
  1572.     
  1573.         anm_name="Dwf_tke_r_05"
  1574.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_tke_r_05.BMV",anm_name,0,"Dwarf_N")
  1575.         Bladex.AddAnmRStep(anm_name,0)
  1576.         Bladex.AddAnmLStep(anm_name,0)
  1577.         Bladex.AddAnmRRelease(anm_name,0.205)
  1578.         Bladex.AddAnmRStep(anm_name,0.401)   
  1579.         Bladex.AddAnmRRelease(anm_name,0.576)   
  1580.         Bladex.AddAnmRStep(anm_name,0.827)     
  1581.     
  1582.         anm_name="Dwf_tke_r_key05"
  1583.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_tke_r_key05.BMV",anm_name,0,"Dwarf_N")
  1584.         Bladex.AddAnmRStep(anm_name,0)
  1585.         Bladex.AddAnmLStep(anm_name,0)
  1586.         Bladex.AddAnmRRelease(anm_name,0.103)
  1587.         Bladex.AddAnmRStep(anm_name,0.230)   
  1588.         Bladex.AddAnmRRelease(anm_name,0.392)   
  1589.         Bladex.AddAnmRStep(anm_name,0.639)     
  1590.     
  1591.         anm_name="Dwf_tke_r_03"
  1592.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_tke_r_03.BMV",anm_name,0,"Dwarf_N")
  1593.         Bladex.AddAnmRStep(anm_name,0)
  1594.         Bladex.AddAnmLStep(anm_name,0)
  1595.         Bladex.AddAnmRRelease(anm_name,0.137)
  1596.         Bladex.AddAnmRStep(anm_name,0.351)   
  1597.         Bladex.AddAnmRRelease(anm_name,0.532)   
  1598.         Bladex.AddAnmRStep(anm_name,0.762)
  1599.          
  1600.         anm_name="Dwf_tke_r_key02"
  1601.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_tke_r_key02.BMV",anm_name,0,"Dwarf_N")
  1602.         Bladex.AddAnmRStep(anm_name,0)
  1603.         Bladex.AddAnmLStep(anm_name,0)
  1604.         Bladex.AddAnmRRelease(anm_name,0.100)
  1605.         Bladex.AddAnmRStep(anm_name,0.232)   
  1606.         Bladex.AddAnmRRelease(anm_name,0.389)   
  1607.         Bladex.AddAnmRStep(anm_name,0.588)
  1608.     
  1609.         anm_name="Dwf_tke_r_01"
  1610.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_tke_r_01.BMV",anm_name,0,"Dwarf_N")
  1611.         Bladex.AddAnmRStep(anm_name,0)
  1612.         Bladex.AddAnmLStep(anm_name,0)
  1613.         Bladex.AddAnmLRelease(anm_name,0.242)
  1614.         Bladex.AddAnmLStep(anm_name,0.455)   
  1615.         Bladex.AddAnmLRelease(anm_name,0.712)   
  1616.         Bladex.AddAnmLStep(anm_name,0.884)
  1617.     
  1618.         anm_name="Dwf_tke_r_key00"
  1619.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_tke_r_key00.BMV",anm_name,0,"Dwarf_N")
  1620.         Bladex.AddAnmLStep(anm_name,0)
  1621.         Bladex.AddAnmRStep(anm_name,0.156)   
  1622.         Bladex.AddAnmRRelease(anm_name,0.329)   
  1623.         Bladex.AddAnmRStep(anm_name,0.421)
  1624.         Bladex.AddAnmRRelease(anm_name,1.0) 
  1625.     
  1626.         #anm_name="Dwf_wbk_t"
  1627.         #Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_wbk_t.BMV",anm_name,0,"Dwarf_N")
  1628.         #Bladex.AddAnmLStep(anm_name,0)
  1629.         #Bladex.AddAnmRStep(anm_name,0)   
  1630.         #Bladex.AddAnmRRelease(anm_name,0.135)   
  1631.         #Bladex.AddAnmRStep(anm_name,0.525)
  1632.         #Bladex.AddAnmLRelease(anm_name,0.670) 
  1633.         #Bladex.AddAnmLStep(anm_name,1)
  1634.         #Bladex.AddStopTests(anm_name)
  1635.     
  1636.         anm_name="Dwf_df_s_broken"
  1637.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_df_s_broken.BMV",anm_name,0,"Dwarf_N")
  1638.         Bladex.AddAnmLStep(anm_name,0)
  1639.         Bladex.AddAnmRStep(anm_name,0)   
  1640.         Bladex.AddAnmLRelease(anm_name,0.131)   
  1641.         Bladex.AddAnmLStep(anm_name,0.414)
  1642.         Bladex.AddAnmRRelease(anm_name,0.439) 
  1643.         Bladex.AddAnmRStep(anm_name,0.595)
  1644.         Bladex.AddAnmLRelease(anm_name,0.708)  
  1645.         Bladex.AddAnmLStep(anm_name,0.867)
  1646.     
  1647.         anm_name="Dwf_sword_broken"
  1648.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_sword_broken.BMV",anm_name,0)
  1649.         Bladex.AddAnmLStep(anm_name,0)
  1650.         Bladex.AddAnmRStep(anm_name,0)   
  1651.         Bladex.AddAnmRRelease(anm_name,0.103)   
  1652.         Bladex.AddAnmRStep(anm_name,0.332)
  1653.         Bladex.AddAnmLRelease(anm_name,0.333) 
  1654.         Bladex.AddAnmLStep(anm_name,0.497)
  1655.  
  1656.         anm_name="Dwf_sword_reaction"
  1657.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_sword_broken.BMV",anm_name,0)
  1658.         Bladex.AddAnmLStep(anm_name,0)
  1659.         Bladex.AddAnmRStep(anm_name,0)   
  1660.         Bladex.AddAnmRRelease(anm_name,0.103)   
  1661.         Bladex.AddAnmRStep(anm_name,0.332)
  1662.         Bladex.AddAnmLRelease(anm_name,0.333) 
  1663.         Bladex.AddAnmLStep(anm_name,0.497)
  1664.     
  1665.         anm_name="Dwf_df_02"
  1666.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_df_02.BMV",anm_name,0,"Dwarf_N")
  1667.         Bladex.AddAnmLStep(anm_name,0)
  1668.         Bladex.AddAnmRStep(anm_name,0)   
  1669.         Bladex.AddAnmRRelease(anm_name,0.310)   
  1670.         Bladex.AddAnmLRelease(anm_name,0.310)
  1671.         Bladex.AddAnmRStep(anm_name,0.569) 
  1672.         Bladex.AddAnmLStep(anm_name,0.832) 
  1673.      
  1674.         anm_name="Dwf_df_01"
  1675.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_df_01.BMV",anm_name,0,"Dwarf_N")
  1676.         Bladex.AddAnmLStep(anm_name,0)
  1677.         Bladex.AddAnmRStep(anm_name,0)   
  1678.     
  1679.     
  1680.         ##########################################
  1681.         ########### GIROS DE 180║ ################
  1682.         ##########################################
  1683.     
  1684.     
  1685.     
  1686.     
  1687.         anm_name="Dwf_wlk_turn"
  1688.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_wlk_turn.BMV",anm_name,0)
  1689.         Bladex.AddAnmRStep(anm_name,0.000)
  1690.         Bladex.AddAnmRRelease(anm_name,0.189)
  1691.         Bladex.AddAnmRStep(anm_name,0.499)
  1692.         Bladex.AddAnmLStep(anm_name,0.000)
  1693.         Bladex.AddAnmLRelease(anm_name,0.669)
  1694.         Bladex.AddAnmLStep(anm_name,1.000)
  1695.     
  1696.     
  1697.         anm_name="Dwf_snk_turn"
  1698.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_snk_turn.BMV",anm_name,0)
  1699.         Bladex.AddAnmRStep(anm_name,0.000)
  1700.         Bladex.AddAnmRRelease(anm_name,0.403)
  1701.         Bladex.AddAnmRStep(anm_name,0.821)
  1702.         Bladex.AddAnmLStep(anm_name,0.217)
  1703.         Bladex.AddAnmLRelease(anm_name,0.833)
  1704.     
  1705.     
  1706.         anm_name="Dwf_jog_turn"
  1707.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_jog_turn.BMV",anm_name,0)
  1708.         Bladex.AddAnmRStep(anm_name,0.155)
  1709.         Bladex.AddAnmRRelease(anm_name,0.848)
  1710.         Bladex.AddAnmLStep(anm_name,0.326)
  1711.         Bladex.AddAnmLRelease(anm_name,1.000)
  1712.     
  1713.     
  1714.         anm_name="Dwf_rlx_turn"
  1715.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_rlx_turn.BMV",anm_name,0)
  1716.         Bladex.AddAnmRStep(anm_name,0.000)
  1717.         Bladex.AddAnmRRelease(anm_name,0.375)
  1718.         Bladex.AddAnmRStep(anm_name,0.635)
  1719.         Bladex.AddAnmLStep(anm_name,0.000)
  1720.         Bladex.AddAnmLRelease(anm_name,0.150)
  1721.         Bladex.AddAnmLStep(anm_name,0.669)
  1722.  
  1723.         #################
  1724.         #
  1725.         # Soltar y cambiar Armas
  1726.         #
  1727.         ##################
  1728.  
  1729.         anm_name="Dwf_drp_r"
  1730.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_drp_r.BMV",anm_name,0,"Dwarf_N")
  1731.         Bladex.AddAnmLStep(anm_name,0)
  1732.         Bladex.AddAnmRStep(anm_name,0)
  1733.  
  1734.         anm_name="Dwf_drp_l"
  1735.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_drp_l.BMV",anm_name,0,"Dwarf_N")
  1736.         Bladex.AddAnmLStep(anm_name,0)
  1737.         Bladex.AddAnmRStep(anm_name,0)
  1738.  
  1739.         anm_name="Dwf_attack_chg_r_l"
  1740.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_attack_chg_r_l.BMV",anm_name,0,"Dwarf_N")
  1741.         Bladex.AddAnmLStep(anm_name,0)
  1742.         Bladex.AddAnmRStep(anm_name,0)
  1743.  
  1744.         anm_name="Dwf_attack_chg_r"
  1745.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_attack_chg_r.BMV",anm_name,0,"Dwarf_N")
  1746.         Bladex.AddAnmLStep(anm_name,0)
  1747.         Bladex.AddAnmRStep(anm_name,0)
  1748.  
  1749.         anm_name="Dwf_attack_chg_l"
  1750.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_attack_chg_l.BMV",anm_name,0,"Dwarf_N")
  1751.         Bladex.AddAnmLStep(anm_name,0)
  1752.         Bladex.AddAnmRStep(anm_name,0)
  1753.  
  1754.  
  1755.  
  1756.         #################
  1757.         #
  1758.         # Soltar y cambiar Armas
  1759.         #
  1760.         ##################
  1761.  
  1762.  
  1763.  
  1764.         anm_name="Dwf_drink"
  1765.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1766.         Bladex.AddAnmLStep(anm_name,0.00) 
  1767.         Bladex.AddAnmRStep(anm_name,0.00)
  1768.         
  1769.         anm_name="Dwf_eat00"
  1770.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1771.         Bladex.AddAnmLStep(anm_name,0.00) 
  1772.         Bladex.AddAnmRStep(anm_name,0.00)
  1773.         
  1774.         anm_name="Dwf_gulp00"
  1775.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_gulp00.BMV",anm_name,0)
  1776.         Bladex.AddAnmLStep(anm_name,0.00) 
  1777.         Bladex.AddAnmRStep(anm_name,0.00)
  1778.                 
  1779.         anm_name="Dwf_attack_drink"
  1780.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_attack_drink.BMV",anm_name,0,"Dwarf_N")
  1781.         Bladex.AddAnmLStep(anm_name,0) 
  1782.         Bladex.AddAnmRStep(anm_name,0.00)
  1783.  
  1784.  
  1785.         #################
  1786.         #
  1787.         # Fuegos y activar puertas
  1788.         #
  1789.         ##################    
  1790.  
  1791.  
  1792.  
  1793.         anm_name="Dwf_key"
  1794.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1795.         Bladex.AddAnmLStep(anm_name,0) 
  1796.         Bladex.AddAnmRStep(anm_name,0.00)
  1797.     
  1798.         anm_name="Dwf_lvr_u"
  1799.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1800.         Bladex.AddAnmLStep(anm_name,0.00) 
  1801.         Bladex.AddAnmRStep(anm_name,0.00)
  1802.         Bladex.AddAnmRRelease(anm_name,0.126)    
  1803.         Bladex.AddAnmRStep(anm_name,0.294)
  1804.         Bladex.AddAnmRRelease(anm_name,0.720)    
  1805.         Bladex.AddAnmRStep(anm_name,0.875)
  1806.     
  1807.         anm_name="Dwf_lvr_d"
  1808.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1809.         Bladex.AddAnmLStep(anm_name,0.00) 
  1810.         Bladex.AddAnmRStep(anm_name,0.00)
  1811.         Bladex.AddAnmRRelease(anm_name,0.126)    
  1812.         Bladex.AddAnmRStep(anm_name,0.294)
  1813.         Bladex.AddAnmRRelease(anm_name,0.720)    
  1814.         Bladex.AddAnmRStep(anm_name,0.875)
  1815.  
  1816.         anm_name="Dwf_pulsador"
  1817.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1818.         Bladex.AddAnmLStep(anm_name,0.00) 
  1819.         Bladex.AddAnmRStep(anm_name,0.00)
  1820.         Bladex.AddAnmRRelease(anm_name,0.075)    
  1821.         Bladex.AddAnmRStep(anm_name,0.233)
  1822.         Bladex.AddAnmRRelease(anm_name,0.566)    
  1823.         Bladex.AddAnmRStep(anm_name,0.856)
  1824.     
  1825.         anm_name="Dwf_fire0"
  1826.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1827.         Bladex.AddAnmLStep(anm_name,0.00) 
  1828.         Bladex.AddAnmRStep(anm_name,0.00)
  1829.         Bladex.AddAnmRRelease(anm_name,0.113)    
  1830.         Bladex.AddAnmRStep(anm_name,0.29)
  1831.         Bladex.AddAnmRRelease(anm_name,0.751)    
  1832.         Bladex.AddAnmRStep(anm_name,0.98)    
  1833.     
  1834.         anm_name="Dwf_fire1"
  1835.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1836.         Bladex.AddAnmLStep(anm_name,0.00) 
  1837.         Bladex.AddAnmRStep(anm_name,0.00)
  1838.         Bladex.AddAnmRRelease(anm_name,0.091)
  1839.         Bladex.AddAnmRStep(anm_name,0.2)
  1840.         Bladex.AddAnmRRelease(anm_name,0.650)
  1841.         Bladex.AddAnmRStep(anm_name,0.824)
  1842.  
  1843.         anm_name="Dwf_fire2"
  1844.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1845.         Bladex.AddAnmLStep(anm_name,0.00) 
  1846.         Bladex.AddAnmRStep(anm_name,0.00)
  1847.         Bladex.AddAnmRRelease(anm_name,0.081)
  1848.         Bladex.AddAnmRStep(anm_name,0.225)
  1849.         Bladex.AddAnmRRelease(anm_name,0.752)
  1850.         Bladex.AddAnmRStep(anm_name,0.922)
  1851.     
  1852.         anm_name="Dwf_fire3"
  1853.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1854.         Bladex.AddAnmLStep(anm_name,0.00) 
  1855.         Bladex.AddAnmRStep(anm_name,0.00)
  1856.         Bladex.AddAnmRRelease(anm_name,0.104)
  1857.         Bladex.AddAnmRStep(anm_name,0.239)
  1858.         Bladex.AddAnmRRelease(anm_name,0.748)
  1859.         Bladex.AddAnmRStep(anm_name,0.953)
  1860.     
  1861.         anm_name="Dwf_fire_g"
  1862.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1863.         Bladex.AddAnmLStep(anm_name,0.00) 
  1864.         Bladex.AddAnmRStep(anm_name,0.00)
  1865.         Bladex.AddAnmRRelease(anm_name,0.108)
  1866.         Bladex.AddAnmRStep(anm_name,0.244)
  1867.         Bladex.AddAnmRRelease(anm_name,0.758)
  1868.         Bladex.AddAnmRStep(anm_name,0.926)
  1869.  
  1870.  
  1871.  
  1872.  
  1873.         #################
  1874.         #
  1875.         # Muertes (me mueeeeeroooo!!!!!). Que asco!!!
  1876.         #
  1877.         ##################    
  1878.  
  1879.  
  1880.         
  1881.     
  1882.     
  1883.         anm_name="Dwf_dth0"
  1884.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth0.BMV",anm_name,0,"Dwarf_N")
  1885.         Bladex.AddAnmLStep(anm_name,0.00) 
  1886.         Bladex.AddAnmRStep(anm_name,0.00)
  1887.                 
  1888.     
  1889.         anm_name="Dwf_dth_c1"
  1890.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Dwf_dth_c1.BMV",anm_name,0)
  1891.         Bladex.AddAnmLStep(anm_name,0.00) 
  1892.         Bladex.AddAnmRStep(anm_name,0.00)
  1893.         Bladex.AddAnmLRelease(anm_name,0.040)     
  1894.         Bladex.AddAnmLStep(anm_name,0.081) 
  1895.  
  1896.         anm_name="Dwf_dth_c2"
  1897.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c2.BMV",anm_name,0,"Dwarf_N")
  1898.         Bladex.AddAnmRStep(anm_name,0.000)
  1899.         Bladex.AddAnmRRelease(anm_name,0.037)
  1900.         Bladex.AddAnmRStep(anm_name,0.083)
  1901.         Bladex.AddAnmRRelease(anm_name,0.166)
  1902.         Bladex.AddAnmRStep(anm_name,0.306)
  1903.         Bladex.AddAnmLStep(anm_name,0.000)
  1904.         Bladex.AddAnmLRelease(anm_name,0.083)
  1905.         Bladex.AddAnmLStep(anm_name,0.126)
  1906.     
  1907.         anm_name="Dwf_dth_c3"
  1908.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c3.BMV",anm_name,0,"Dwarf_N")
  1909.         Bladex.AddAnmRStep(anm_name,0.000)
  1910.         Bladex.AddAnmRRelease(anm_name,0.583)
  1911.         Bladex.AddAnmRStep(anm_name,0.758)
  1912.         Bladex.AddAnmLStep(anm_name,0.000)
  1913.         Bladex.AddAnmLRelease(anm_name,0.597)
  1914.         Bladex.AddAnmLStep(anm_name,0.886)
  1915.  
  1916.     
  1917.         anm_name="Dwf_dth_c4"
  1918.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c4.BMV",anm_name,0,"Dwarf_N")
  1919.         Bladex.AddAnmRStep(anm_name,0.000)
  1920.         Bladex.AddAnmRRelease(anm_name,0.277)
  1921.         Bladex.AddAnmRStep(anm_name,0.407)
  1922.         Bladex.AddAnmLStep(anm_name,0.000)
  1923.         Bladex.AddAnmLRelease(anm_name,0.079)
  1924.         Bladex.AddAnmLStep(anm_name,0.242)
  1925.         Bladex.AddAnmLRelease(anm_name,0.418)
  1926.         Bladex.AddAnmLStep(anm_name,0.524)
  1927.         Bladex.AddAnmLRelease(anm_name,0.645)
  1928.         Bladex.AddAnmLStep(anm_name,0.796)
  1929.  
  1930.     
  1931.         anm_name="Dwf_dth_c5"
  1932.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c5.BMV",anm_name,0,"Dwarf_N")
  1933.         Bladex.AddAnmRStep(anm_name,0.000)
  1934.         Bladex.AddAnmRRelease(anm_name,0.507)
  1935.         Bladex.AddAnmRStep(anm_name,0.591)
  1936.         Bladex.AddAnmRRelease(anm_name,0.667)
  1937.         Bladex.AddAnmRStep(anm_name,0.898)
  1938.         Bladex.AddAnmLStep(anm_name,0.000)
  1939.         Bladex.AddAnmLRelease(anm_name,0.521)
  1940.         Bladex.AddAnmLStep(anm_name,0.593)
  1941.         Bladex.AddAnmLRelease(anm_name,0.659)
  1942.         Bladex.AddAnmLStep(anm_name,0.917)
  1943.  
  1944.     
  1945.         anm_name="Dwf_dth_c6"
  1946.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c6.BMV",anm_name,0,"Dwarf_N")
  1947.         Bladex.AddAnmRStep(anm_name,0.000)
  1948.         Bladex.AddAnmRRelease(anm_name,0.086)
  1949.         Bladex.AddAnmRStep(anm_name,0.134)
  1950.         Bladex.AddAnmRRelease(anm_name,0.249)
  1951.         Bladex.AddAnmRStep(anm_name,0.343)
  1952.         Bladex.AddAnmRRelease(anm_name,0.484)
  1953.         Bladex.AddAnmRStep(anm_name,0.536)
  1954.         Bladex.AddAnmRRelease(anm_name,0.729)
  1955.         Bladex.AddAnmRStep(anm_name,0.838)
  1956.         Bladex.AddAnmLStep(anm_name,0.000)
  1957.         Bladex.AddAnmLRelease(anm_name,0.151)
  1958.         Bladex.AddAnmLStep(anm_name,0.234)
  1959.         Bladex.AddAnmLRelease(anm_name,0.357)
  1960.         Bladex.AddAnmLStep(anm_name,0.441)
  1961.         Bladex.AddAnmLRelease(anm_name,0.558)
  1962.         Bladex.AddAnmLStep(anm_name,0.607)
  1963.         Bladex.AddAnmLRelease(anm_name,0.746)
  1964.         Bladex.AddAnmLStep(anm_name,0.845)
  1965.     
  1966.         anm_name="Dwf_dth_c7"
  1967.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_dth_c1.BMV",anm_name,0,"Dwarf_N")
  1968.         Bladex.AddAnmRStep(anm_name,0.000)
  1969.         Bladex.AddAnmRRelease(anm_name,0.282)
  1970.         Bladex.AddAnmRStep(anm_name,0.384)
  1971.         Bladex.AddAnmRRelease(anm_name,0.659)
  1972.         Bladex.AddAnmRStep(anm_name,0.887)
  1973.         Bladex.AddAnmLStep(anm_name,0.000)
  1974.         Bladex.AddAnmLRelease(anm_name,0.579)
  1975.         Bladex.AddAnmLStep(anm_name,0.890)
  1976.  
  1977.         anm_name="Dwf_dth_n00"
  1978.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1979.         Bladex.AddAnmRStep(anm_name,0.000)
  1980.         Bladex.AddAnmRRelease(anm_name,0.641)
  1981.         Bladex.AddAnmRStep(anm_name,0.878)
  1982.         Bladex.AddAnmLStep(anm_name,0.000)
  1983.         Bladex.AddAnmLRelease(anm_name,0.192)
  1984.         Bladex.AddAnmLStep(anm_name,0.411)
  1985.         Bladex.AddAnmLRelease(anm_name,0.626)
  1986.         Bladex.AddAnmLStep(anm_name,0.873)
  1987.     
  1988.         anm_name="Dwf_dth_n01"
  1989.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  1990.         Bladex.AddAnmRStep(anm_name,0.000)
  1991.         Bladex.AddAnmRRelease(anm_name,0.500)
  1992.         Bladex.AddAnmRStep(anm_name,0.761)
  1993.         Bladex.AddAnmLStep(anm_name,0.000)
  1994.         Bladex.AddAnmLRelease(anm_name,0.081)
  1995.         Bladex.AddAnmLStep(anm_name,0.356)
  1996.         Bladex.AddAnmLRelease(anm_name,0.428)
  1997.         Bladex.AddAnmLStep(anm_name,0.515)
  1998.         Bladex.AddAnmLRelease(anm_name,0.617)
  1999.         Bladex.AddAnmLStep(anm_name,0.772)
  2000.  
  2001.     
  2002.         anm_name="Dwf_dth_n02"
  2003.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2004.         Bladex.AddAnmRStep(anm_name,0.000)
  2005.         Bladex.AddAnmRRelease(anm_name,0.681)
  2006.         Bladex.AddAnmRStep(anm_name,0.859)
  2007.         Bladex.AddAnmLStep(anm_name,0.000)
  2008.         Bladex.AddAnmLRelease(anm_name,0.315)
  2009.         Bladex.AddAnmLStep(anm_name,0.611)
  2010.         Bladex.AddAnmLRelease(anm_name,0.703)
  2011.         Bladex.AddAnmLStep(anm_name,0.921)
  2012.     
  2013.         anm_name="Dwf_dth_n03"
  2014.         Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2015.         Bladex.AddAnmRStep(anm_name,0.000)
  2016.         Bladex.AddAnmRRelease(anm_name,0.101)
  2017.         Bladex.AddAnmRStep(anm_name,0.271)
  2018.         Bladex.AddAnmRRelease(anm_name,0.478)
  2019.         Bladex.AddAnmRStep(anm_name,1.000)
  2020.         Bladex.AddAnmLStep(anm_name,0.000)
  2021.         Bladex.AddAnmLRelease(anm_name,0.530)
  2022.         Bladex.AddAnmLStep(anm_name,0.692)
  2023.     
  2024.         anm_name="Dwf_dth_n04"
  2025.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n04.BMV",anm_name,0,"Dwarf_N")
  2026.         Bladex.AddAnmRStep(anm_name,0.000)
  2027.         Bladex.AddAnmRRelease(anm_name,0.154)
  2028.         Bladex.AddAnmRStep(anm_name,0.198)
  2029.         Bladex.AddAnmRRelease(anm_name,0.290)
  2030.         Bladex.AddAnmRStep(anm_name,0.347)
  2031.         Bladex.AddAnmRRelease(anm_name,0.557)
  2032.         Bladex.AddAnmRStep(anm_name,0.595)
  2033.         Bladex.AddAnmRRelease(anm_name,0.743)
  2034.         Bladex.AddAnmRStep(anm_name,0.838)
  2035.         Bladex.AddAnmLStep(anm_name,0.000)
  2036.         Bladex.AddAnmLRelease(anm_name,0.046)
  2037.         Bladex.AddAnmLStep(anm_name,0.069)
  2038.         Bladex.AddAnmLRelease(anm_name,0.223)
  2039.         Bladex.AddAnmLStep(anm_name,0.295)
  2040.         Bladex.AddAnmLRelease(anm_name,0.417)
  2041.         Bladex.AddAnmLStep(anm_name,0.479)
  2042.         Bladex.AddAnmLRelease(anm_name,0.592)
  2043.         Bladex.AddAnmLStep(anm_name,0.728)
  2044.         Bladex.AddAnmLRelease(anm_name,0.747)
  2045.         Bladex.AddAnmLStep(anm_name,0.886)
  2046.  
  2047.         anm_name="Dwf_dth_n05"
  2048.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n05.BMV",anm_name,0,"Dwarf_N")
  2049.         Bladex.AddAnmRStep(anm_name,0.000)
  2050.         Bladex.AddAnmRRelease(anm_name,0.825)
  2051.         Bladex.AddAnmRStep(anm_name,0.979)
  2052.         Bladex.AddAnmLStep(anm_name,0.000)
  2053.         Bladex.AddAnmLRelease(anm_name,0.050)
  2054.         Bladex.AddAnmLStep(anm_name,0.138)
  2055.         Bladex.AddAnmLRelease(anm_name,0.816)
  2056.         Bladex.AddAnmLStep(anm_name,0.950)
  2057.     
  2058.         anm_name="Dwf_dth_n06"
  2059.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n06.BMV",anm_name,0,"Dwarf_N")
  2060.         Bladex.AddAnmRStep(anm_name,0.000)
  2061.         Bladex.AddAnmRRelease(anm_name,0.303)
  2062.         Bladex.AddAnmRStep(anm_name,0.469)
  2063.         Bladex.AddAnmRRelease(anm_name,0.497)
  2064.         Bladex.AddAnmRStep(anm_name,0.627)
  2065.         Bladex.AddAnmRRelease(anm_name,0.709)
  2066.         Bladex.AddAnmRStep(anm_name,0.832)
  2067.         Bladex.AddAnmLStep(anm_name,0.000)
  2068.         Bladex.AddAnmLRelease(anm_name,0.100)
  2069.         Bladex.AddAnmLStep(anm_name,0.305)
  2070.         Bladex.AddAnmLRelease(anm_name,0.347)
  2071.         Bladex.AddAnmLStep(anm_name,0.417)
  2072.         Bladex.AddAnmLRelease(anm_name,0.474)
  2073.         Bladex.AddAnmLStep(anm_name,0.690)
  2074.  
  2075.         anm_name="Dwf_dth_burn"
  2076.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_burn.BMV",anm_name,0,"Dwarf_N")
  2077.         Bladex.AddAnmRStep(anm_name,0.000)
  2078.         Bladex.AddAnmRRelease(anm_name,0.089)
  2079.         Bladex.AddAnmRStep(anm_name,0.119)
  2080.         Bladex.AddAnmRRelease(anm_name,0.203)
  2081.         Bladex.AddAnmRStep(anm_name,0.242)
  2082.         Bladex.AddAnmRRelease(anm_name,0.284)
  2083.         Bladex.AddAnmRStep(anm_name,0.330)
  2084.         Bladex.AddAnmRRelease(anm_name,0.378)
  2085.         Bladex.AddAnmRStep(anm_name,0.414)
  2086.         Bladex.AddAnmRRelease(anm_name,0.467)
  2087.         Bladex.AddAnmRStep(anm_name,0.486)
  2088.         Bladex.AddAnmRRelease(anm_name,0.539)
  2089.         Bladex.AddAnmRStep(anm_name,0.570)
  2090.         Bladex.AddAnmRRelease(anm_name,0.671)
  2091.         Bladex.AddAnmRStep(anm_name,0.715)
  2092.         Bladex.AddAnmLStep(anm_name,0.000)
  2093.         Bladex.AddAnmLRelease(anm_name,0.046)
  2094.         Bladex.AddAnmLStep(anm_name,0.075)
  2095.         Bladex.AddAnmLRelease(anm_name,0.145)
  2096.         Bladex.AddAnmLStep(anm_name,0.185)
  2097.         Bladex.AddAnmLRelease(anm_name,0.256)
  2098.         Bladex.AddAnmLStep(anm_name,0.278)
  2099.         Bladex.AddAnmLRelease(anm_name,0.411)
  2100.         Bladex.AddAnmLStep(anm_name,0.463)
  2101.         Bladex.AddAnmLRelease(anm_name,0.563)
  2102.         Bladex.AddAnmLStep(anm_name,0.599)
  2103.         Bladex.AddAnmLRelease(anm_name,0.627)
  2104.         Bladex.AddAnmLStep(anm_name,0.667)
  2105.         Bladex.AddAnmLRelease(anm_name,0.678)
  2106.         Bladex.AddAnmLStep(anm_name,0.713)
  2107.  
  2108.  
  2109.         anm_name="Dwf_dth_rock"
  2110.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_rock.BMV",anm_name,0,"Dwarf_N")
  2111.         Bladex.AddAnmRStep(anm_name,0.000)
  2112.         Bladex.AddAnmLStep(anm_name,0.000)
  2113.  
  2114.         anm_name="Dwf_dth_rockfront"
  2115.         Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_rockfront.BMV",anm_name,0,"Dwarf_N")
  2116.         Bladex.AddAnmRStep(anm_name,0.000)
  2117.         Bladex.AddAnmRRelease(anm_name,0.348)
  2118.         Bladex.AddAnmRStep(anm_name,0.796)
  2119.         Bladex.AddAnmLStep(anm_name,0.000)
  2120.         Bladex.AddAnmLRelease(anm_name,0.335)
  2121.         Bladex.AddAnmLStep(anm_name,0.792)
  2122.