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- # Source Generated with Decompyle++
- # File: in.pyc (Python 1.5)
-
- import Bladex
- import Enm_Def
-
- def LoadAnkAnimationSet(ct_name):
- print 'Loading the An-Ahkard animation sets...(Se\xf1or obscuro)'
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Ank_rlx.BMV', 'Rlx_no_Ank', 1)
- Bladex.AddAnmRStep('Rlx_no_Ank', 0.0)
- Bladex.AddAnmLStep('Rlx_no_Ank', 0.0)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Ank_wbk.BMV', 'Wbk_no_Ank', 1)
- Bladex.AddAnmRStep('Wbk_no_Ank', 0.0)
- Bladex.AddAnmRRelease('Wbk_no_Ank', 0.025)
- Bladex.AddAnmRStep('Wbk_no_Ank', 0.45)
- Bladex.AddAnmLStep('Wbk_no_Ank', 0.0)
- Bladex.AddAnmLRelease('Wbk_no_Ank', 0.4)
- Bladex.AddAnmLStep('Wbk_no_Ank', 1.0)
- Bladex.AddStopTests('Wbk_no_Ank')
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Ank_wlk.BMV', 'Wlk_no_Ank', 1)
- Bladex.AddAnmRStep('Wlk_no_Ank', 0.0)
- Bladex.AddAnmRRelease('Wlk_no_Ank', 0.571)
- Bladex.AddAnmRStep('Wlk_no_Ank', 1.0)
- Bladex.AddAnmLStep('Wlk_no_Ank', 0.0)
- Bladex.AddAnmLRelease('Wlk_no_Ank', 0.064)
- Bladex.AddAnmLStep('Wlk_no_Ank', 0.575)
- Bladex.AddStopTests('Wlk_no_Ank')
- anm_name = 'Ank_g_mgc03'
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Ank_g_mgc03.BMV', anm_name, 0)
- Bladex.AddAnmRStep(anm_name, 0)
- Bladex.AddAnmLStep(anm_name, 0)
- Bladex.AddAnmEvent('Ank_g_mgc03', 'Aim', 0.05)
- Bladex.AddAnmEvent('Ank_g_mgc03', 'Fire', 0.37)
- anm_name = 'Ank_g_mgc02'
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Ank_g_mgc02.BMV', anm_name, 0)
- Bladex.AddAnmRStep(anm_name, 0.0)
- Bladex.AddAnmLStep(anm_name, 0.0)
- Bladex.AddAnmLRelease(anm_name, 0.425)
- Bladex.AddAnmLStep(anm_name, 0.575)
- Bladex.AddAnmLRelease(anm_name, 0.808)
- Bladex.AddAnmLStep(anm_name, 0.9)
- Bladex.AddAnmEvent('Ank_g_mgc02', 'Aim', 0.08)
- Bladex.AddAnmEvent('Ank_g_mgc02', 'Fire', 0.56)
- anm_name = 'Ank_g_mgc01'
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Ank_g_mgc01.BMV', anm_name, 0)
- Bladex.AddAnmLStep(anm_name, 0.0)
- Bladex.AddAnmLRelease(anm_name, 0.43)
- Bladex.AddAnmLStep(anm_name, 0.53)
- Bladex.AddAnmLRelease(anm_name, 0.74)
- Bladex.AddAnmLStep(anm_name, 0.84)
- Bladex.AddAnmRStep(anm_name, 0.0)
- Bladex.AddAnmEvent('Ank_g_mgc01', 'Aim', 0.09)
- Bladex.AddAnmEvent('Ank_g_mgc01', 'Fire', 0.54)
- anm_name = 'Ank_g_07'
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Ank_g_07.BMV', anm_name, 0)
- Bladex.AddAnmRStep(anm_name, 0.0)
- Bladex.AddAnmLStep(anm_name, 0.0)
- Bladex.AddAnmLRelease(anm_name, 0.303)
- Bladex.AddAnmLStep(anm_name, 0.409)
- Bladex.AddAnmLRelease(anm_name, 0.621)
- Bladex.AddAnmLStep(anm_name, 0.727)
- anm_name = 'Ank_g_02'
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Ank_g_02.BMV', anm_name, 0)
- Bladex.AddAnmRStep(anm_name, 0.0)
- Bladex.AddAnmLStep(anm_name, 0.0)
- Bladex.AddAnmLRelease(anm_name, 0.028)
- Bladex.AddAnmLStep(anm_name, 0.306)
- Bladex.AddAnmLRelease(anm_name, 0.75)
- Bladex.AddAnmLStep(anm_name, 0.931)
- anm_name = 'Ank_g_01'
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Ank_g_01.BMV', anm_name, 0)
- Bladex.AddAnmRStep(anm_name, 0.0)
- Bladex.AddAnmLStep(anm_name, 0.0)
- anm_name = 'Ank_fll'
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Ank_fll.BMV', anm_name, 0)
- Bladex.AddAnmRStep(anm_name, 0.25)
- Bladex.AddAnmLStep(anm_name, 0.25)
-
-