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- long 0x00000006 ;version
- long 0x00000011 ;num materials
- long 0x00000008 ;num objects
- long 0x00000000 ;flags
-
- float 1.000000, 1.000000, 1.000000 ;ambient material 0
- float 1.000000, 1.000000, 1.000000 ;diffuse
- float 1.000000, 1.000000, 1.000000 ;specular
- float 1.000000 ;alpha
- float 0.000000 ;reflectivity
- string "ststbkg8.tga " ;textureName
- long 0x00000004 ;renderFlags
- long 0x00000000 ;num uv animation sequences
-
- float 1.000000, 1.000000, 1.000000 ;ambient material 1
- float 1.000000, 1.000000, 1.000000 ;diffuse
- float 1.000000, 1.000000, 1.000000 ;specular
- float 1.000000 ;alpha
- float 0.000000 ;reflectivity
- string "s_stwpol.bmp " ;textureName
- long 0x00000000 ;renderFlags
- long 0x00000000 ;num uv animation sequences
-
- float 1.000000, 1.000000, 1.000000 ;ambient material 2
- float 1.000000, 1.000000, 1.000000 ;diffuse
- float 1.000000, 1.000000, 1.000000 ;specular
- float 1.000000 ;alpha
- float 0.000000 ;reflectivity
- string "s_stgn01.tga " ;textureName
- long 0x00000004 ;renderFlags
- long 0x00000000 ;num uv animation sequences
-
- float 1.000000, 1.000000, 1.000000 ;ambient material 3
- float 1.000000, 1.000000, 1.000000 ;diffuse
- float 1.000000, 1.000000, 1.000000 ;specular
- float 1.000000 ;alpha
- float 0.000000 ;reflectivity
- string "ststbk01.tga " ;textureName
- long 0x00000004 ;renderFlags
- long 0x00000000 ;num uv animation sequences
-
- float 1.000000, 1.000000, 1.000000 ;ambient material 4
- float 1.000000, 1.000000, 1.000000 ;diffuse
- float 1.000000, 1.000000, 1.000000 ;specular
- float 1.000000 ;alpha
- float 0.000000 ;reflectivity
- string "ststbk00.tga " ;textureName
- long 0x00000004 ;renderFlags
- long 0x00000000 ;num uv animation sequences
-
- float 1.000000, 1.000000, 1.000000 ;ambient material 5
- float 1.000000, 1.000000, 1.000000 ;diffuse
- float 1.000000, 1.000000, 1.000000 ;specular
- float 1.000000 ;alpha
- float 0.000000 ;reflectivity
- string "s_stnsth.bmp " ;textureName
- long 0x00000000 ;renderFlags
- long 0x00000000 ;num uv animation sequences
-
- float 1.000000, 1.000000, 1.000000 ;ambient material 6
- float 1.000000, 1.000000, 1.000000 ;diffuse
- float 1.000000, 1.000000, 1.000000 ;specular
- float 1.000000 ;alpha
- float 0.000000 ;reflectivity
- string "stst21r0.tga " ;textureName
- long 0x00000004 ;renderFlags
- long 0x00000000 ;num uv animation sequences
-
- float 1.000000, 1.000000, 1.000000 ;ambient material 7
- float 1.000000, 1.000000, 1.000000 ;diffuse
- float 1.000000, 1.000000, 1.000000 ;specular
- float 1.000000 ;alpha
- float 0.000000 ;reflectivity
- string "s_stbk00.bmp " ;textureName
- long 0x00000000 ;renderFlags
- long 0x00000000 ;num uv animation sequences
-
- float 1.000000, 1.000000, 1.000000 ;ambient material 8
- float 1.000000, 1.000000, 1.000000 ;diffuse
- float 1.000000, 1.000000, 1.000000 ;specular
- float 1.000000 ;alpha
- float 0.000000 ;reflectivity
- string "s_st21f3.bmp " ;textureName
- long 0x00000000 ;renderFlags
- long 0x00000000 ;num uv animation sequences
-
- float 1.000000, 1.000000, 1.000000 ;ambient material 9
- float 1.000000, 1.000000, 1.000000 ;diffuse
- float 1.000000, 1.000000, 1.000000 ;specular
- float 1.000000 ;alpha
- float 0.000000 ;reflectivity
- string "s_st21f2.bmp " ;textureName
- long 0x00000000 ;renderFlags
- long 0x00000000 ;num uv animation sequences
-
- float 1.000000, 1.000000, 1.000000 ;ambient material 10
- float 1.000000, 1.000000, 1.000000 ;diffuse
- float 1.000000, 1.000000, 1.000000 ;specular
- float 1.000000 ;alpha
- float 0.000000 ;reflectivity
- string "s_st21f0.bmp " ;textureName
- long 0x00000000 ;renderFlags
- long 0x00000000 ;num uv animation sequences
-
- float 1.000000, 1.000000, 1.000000 ;ambient material 11
- float 1.000000, 1.000000, 1.000000 ;diffuse
- float 1.000000, 1.000000, 1.000000 ;specular
- float 1.000000 ;alpha
- float 0.000000 ;reflectivity
- string "s_st21f1.bmp " ;textureName
- long 0x00000000 ;renderFlags
- long 0x00000000 ;num uv animation sequences
-
- float 1.000000, 1.000000, 1.000000 ;ambient material 12
- float 1.000000, 1.000000, 1.000000 ;diffuse
- float 1.000000, 1.000000, 1.000000 ;specular
- float 1.000000 ;alpha
- float 0.000000 ;reflectivity
- string "s_st21b0.bmp " ;textureName
- long 0x00000000 ;renderFlags
- long 0x00000000 ;num uv animation sequences
-
- float 1.000000, 1.000000, 1.000000 ;ambient material 13
- float 1.000000, 1.000000, 1.000000 ;diffuse
- float 1.000000, 1.000000, 1.000000 ;specular
- float 1.000000 ;alpha
- float 0.000000 ;reflectivity
- string "s_wdtoxc.tga " ;textureName
- long 0x00000004 ;renderFlags
- long 0x00000000 ;num uv animation sequences
-
- float 1.000000, 1.000000, 1.000000 ;ambient material 14
- float 1.000000, 1.000000, 1.000000 ;diffuse
- float 1.000000, 1.000000, 1.000000 ;specular
- float 1.000000 ;alpha
- float 0.000000 ;reflectivity
- string "s_wdbpol.bmp " ;textureName
- long 0x00000000 ;renderFlags
- long 0x00000000 ;num uv animation sequences
-
- float 1.000000, 1.000000, 1.000000 ;ambient material 15
- float 1.000000, 1.000000, 1.000000 ;diffuse
- float 1.000000, 1.000000, 1.000000 ;specular
- float 1.000000 ;alpha
- float 0.000000 ;reflectivity
- string "s_stsurf.bmp " ;textureName
- long 0x00000100 ;renderFlags
- long 0x00000000 ;num uv animation sequences
-
- float 1.000000, 1.000000, 1.000000 ;ambient material 16
- float 1.000000, 1.000000, 1.000000 ;diffuse
- float 1.000000, 1.000000, 1.000000 ;specular
- float 1.000000 ;alpha
- float 0.000000 ;reflectivity
- string "s_stsurf.bmp " ;textureName
- long 0x00000000 ;renderFlags
- long 0x00000000 ;num uv animation sequences
-
- string "ROOT " ;name Object 0
- word 0xffffffff ;parent
- word 0xffffffff ;sibling
- word 0x00000006 ;child
- float 1.000000, 0.000000, 0.000000, 0.000000 ;local transform
- float 0.000000, 1.000000, 0.000000, 0.000000
- float 0.000000, 0.000000, 1.000000, 0.000000
- float 0.000000, 0.000000, 0.000000, 1.000000
- word 0x00000000 ;num vertices
- word 0x00000000 ;num normals
- word 0x00000000 ;num UVs
- word 0x00000000 ;num triangles
- word 0x00000000 ;num animation sequences
-
-
-
-
- string "H_ANIM " ;name Object 1
- word 0x00000002 ;parent
- word 0xffffffff ;sibling
- word 0xffffffff ;child
- float 1.000000, 0.000000, 0.000000, 0.000000 ;local transform
- float 0.000000, 1.000000, 0.000000, 0.000000
- float 0.000000, 0.000000, 1.000000, 0.000000
- float 0.000000, 0.000000, 0.000000, 1.000000
- word 0x00000000 ;num vertices
- word 0x00000000 ;num normals
- word 0x00000000 ;num UVs
- word 0x00000000 ;num triangles
- word 0x00000000 ;num animation sequences
-
-
-
-
- string "H_DAMAGE " ;name Object 2
- word 0x00000006 ;parent
- word 0xffffffff ;sibling
- word 0x00000003 ;child
- float 1.000000, 0.000000, 0.000000, 0.000000 ;local transform
- float 0.000000, 1.000000, 0.000000, 0.000000
- float 0.000000, 0.000000, 1.000000, 0.000000
- float 0.000000, 0.000000, 0.000000, 1.000000
- word 0x00000000 ;num vertices
- word 0x00000000 ;num normals
- word 0x00000000 ;num UVs
- word 0x00000000 ;num triangles
- word 0x00000000 ;num animation sequences
-
-
-
-
- string "H_DEATH " ;name Object 3
- word 0x00000002 ;parent
- word 0x00000001 ;sibling
- word 0xffffffff ;child
- float 1.000000, 0.000000, 0.000000, 0.000000 ;local transform
- float 0.000000, 1.000000, 0.000000, 0.000000
- float 0.000000, 0.000000, 1.000000, 0.000000
- float 0.000000, 0.000000, 0.000000, 1.000000
- word 0x00000000 ;num vertices
- word 0x00000000 ;num normals
- word 0x00000000 ;num UVs
- word 0x00000000 ;num triangles
- word 0x00000000 ;num animation sequences
-
-
-
-
- string "H_LOD1 " ;name Object 4
- word 0x00000005 ;parent
- word 0xffffffff ;sibling
- word 0x00000007 ;child
- float 1.000000, 0.000000, 0.000000, 0.000000 ;local transform
- float 0.000000, 1.000000, 0.000000, 0.000000
- float 0.000000, 0.000000, 1.000000, 0.000000
- float 0.000000, 0.000000, 0.000000, 1.000000
- word 0x00000000 ;num vertices
- word 0x00000000 ;num normals
- word 0x00000000 ;num UVs
- word 0x00000000 ;num triangles
- word 0x00000000 ;num animation sequences
-
-
-
-
- string "H_LODs " ;name Object 5
- word 0x00000006 ;parent
- word 0x00000002 ;sibling
- word 0x00000004 ;child
- float 1.000000, 0.000000, 0.000000, 0.000000 ;local transform
- float 0.000000, 1.000000, 0.000000, 0.000000
- float 0.000000, 0.000000, 1.000000, 0.000000
- float 0.000000, 0.000000, 0.000000, 1.000000
- word 0x00000000 ;num vertices
- word 0x00000000 ;num normals
- word 0x00000000 ;num UVs
- word 0x00000000 ;num triangles
- word 0x00000000 ;num animation sequences
-
-
-
-
- string "H_TOTAL " ;name Object 6
- word 0x00000000 ;parent
- word 0xffffffff ;sibling
- word 0x00000005 ;child
- float 1.000000, 0.000000, 0.000000, 0.000000 ;local transform
- float 0.000000, 1.000000, 0.000000, 0.000000
- float 0.000000, 0.000000, 1.000000, 0.000000
- float 0.000000, 0.000000, 0.000000, 1.000000
- word 0x00000000 ;num vertices
- word 0x00000000 ;num normals
- word 0x00000000 ;num UVs
- word 0x00000000 ;num triangles
- word 0x00000000 ;num animation sequences
-
-
-
-
- string "sign " ;name Object 7
- word 0x00000004 ;parent
- word 0xffffffff ;sibling
- word 0xffffffff ;child
- float 1.000000, 0.000000, 0.000000, 0.000000 ;local transform
- float 0.000000, 1.000000, 0.000000, 0.000000
- float 0.000000, 0.000000, 1.000000, 0.000000
- float 0.000000, 0.000000, 0.000000, 1.000000
- word 0x0000000c ;num vertices
- word 0x0000000c ;num normals
- word 0x0000001e ;num UVs
- word 0x0000000a ;num triangles
- word 0x00000000 ;num animation sequences
-
- float 0.528960, 0.560000, 0.051064 ;vertex 0
- float -0.528960, 0.560000, 0.051064 ;vertex 1
- float -0.528960, -0.000000, 0.051064 ;vertex 2
- float 0.528960, -0.000000, 0.051064 ;vertex 3
- float 0.696000, -0.000000, 0.000000 ;vertex 4
- float 0.696000, 0.700000, 0.000000 ;vertex 5
- float -0.696000, 0.700000, 0.000000 ;vertex 6
- float -0.696000, -0.000000, 0.000000 ;vertex 7
- float 0.696000, -0.000000, 0.000000 ;vertex 8
- float 0.528960, -0.000000, 0.051064 ;vertex 9
- float -0.528960, -0.000000, 0.051064 ;vertex 10
- float -0.696000, -0.000000, 0.000000 ;vertex 11
-
- float 0.096203, 0.115789, 0.988604 ;normal 0
- float -0.096203, 0.115789, 0.988604 ;normal 1
- float -0.141891, 0.000000, 0.989882 ;normal 2
- float 0.141891, 0.000000, 0.989882 ;normal 3
- float 0.292343, 0.000000, 0.956313 ;normal 4
- float 0.148043, 0.178183, 0.972797 ;normal 5
- float -0.148043, 0.178183, 0.972797 ;normal 6
- float 0.000000, -1.000000, 0.000000 ;normal 7
- float 0.000000, -1.000000, 0.000000 ;normal 8
- float 0.000000, -1.000000, 0.000000 ;normal 9
- float 0.000000, -1.000000, 0.000000 ;normal 10
- float -0.292343, 0.000000, 0.956313 ;normal 11
-
- float 1.000000, 0.000000 ;uv 0
- float 0.000000, 0.000000 ;uv 1
- float 0.000000, 0.546875 ;uv 2
- float 1.000000, 0.000000 ;uv 3
- float 0.000000, 0.546875 ;uv 4
- float 1.000000, 0.546875 ;uv 5
- float 0.062500, 0.281250 ;uv 6
- float 0.765625, 0.281250 ;uv 7
- float 0.625000, 0.421875 ;uv 8
- float 0.062500, 0.281250 ;uv 9
- float 0.625000, 0.421875 ;uv 10
- float 0.062500, 0.421875 ;uv 11
- float 0.750000, 0.437500 ;uv 12
- float 0.078125, 0.437500 ;uv 13
- float 0.158750, 0.296875 ;uv 14
- float 0.750000, 0.437500 ;uv 15
- float 0.158750, 0.296875 ;uv 16
- float 0.669375, 0.296875 ;uv 17
- float 0.078125, 0.437500 ;uv 18
- float 0.750000, 0.437500 ;uv 19
- float 0.669375, 0.296875 ;uv 20
- float 0.078125, 0.437500 ;uv 21
- float 0.669375, 0.296875 ;uv 22
- float 0.158750, 0.296875 ;uv 23
- float 0.765625, 0.281250 ;uv 24
- float 0.062500, 0.281250 ;uv 25
- float 0.062500, 0.421875 ;uv 26
- float 0.765625, 0.281250 ;uv 27
- float 0.062500, 0.421875 ;uv 28
- float 0.625000, 0.421875 ;uv 29
-
- word 0x0000000f ;material index Triangle 0
- word 0x00000000, 0x00000001, 0x00000002 ;vertex indices
-
- word 0x0000000f ;material index Triangle 1
- word 0x00000000, 0x00000002, 0x00000003 ;vertex indices
-
- word 0x00000010 ;material index Triangle 2
- word 0x00000004, 0x00000005, 0x00000000 ;vertex indices
-
- word 0x00000010 ;material index Triangle 3
- word 0x00000004, 0x00000000, 0x00000003 ;vertex indices
-
- word 0x00000010 ;material index Triangle 4
- word 0x00000005, 0x00000006, 0x00000001 ;vertex indices
-
- word 0x00000010 ;material index Triangle 5
- word 0x00000005, 0x00000001, 0x00000000 ;vertex indices
-
- word 0x00000010 ;material index Triangle 6
- word 0x00000007, 0x00000008, 0x00000009 ;vertex indices
-
- word 0x00000010 ;material index Triangle 7
- word 0x00000007, 0x00000009, 0x0000000a ;vertex indices
-
- word 0x00000010 ;material index Triangle 8
- word 0x00000006, 0x0000000b, 0x00000002 ;vertex indices
-
- word 0x00000010 ;material index Triangle 9
- word 0x00000006, 0x00000002, 0x00000001 ;vertex indices
-
-