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  1.     long    0x00000006                                        ;version
  2.     long    0x00000011                                        ;num materials
  3.     long    0x00000008                                        ;num objects
  4.     long    0x00000000                                        ;flags
  5.  
  6.     float    1.000000,    1.000000,    1.000000                ;ambient              material 0
  7.     float    1.000000,    1.000000,    1.000000                ;diffuse
  8.     float    1.000000,    1.000000,    1.000000                ;specular
  9.     float    1.000000                                        ;alpha
  10.     float    0.000000                                        ;reflectivity
  11.     string    "ststbkg8.tga    "                                ;textureName
  12.     long    0x00000004                                        ;renderFlags
  13.     long    0x00000000                                        ;num uv animation sequences
  14.  
  15.     float    1.000000,    1.000000,    1.000000                ;ambient              material 1
  16.     float    1.000000,    1.000000,    1.000000                ;diffuse
  17.     float    1.000000,    1.000000,    1.000000                ;specular
  18.     float    1.000000                                        ;alpha
  19.     float    0.000000                                        ;reflectivity
  20.     string    "s_stwpol.bmp    "                                ;textureName
  21.     long    0x00000000                                        ;renderFlags
  22.     long    0x00000000                                        ;num uv animation sequences
  23.  
  24.     float    1.000000,    1.000000,    1.000000                ;ambient              material 2
  25.     float    1.000000,    1.000000,    1.000000                ;diffuse
  26.     float    1.000000,    1.000000,    1.000000                ;specular
  27.     float    1.000000                                        ;alpha
  28.     float    0.000000                                        ;reflectivity
  29.     string    "s_stgn01.tga    "                                ;textureName
  30.     long    0x00000004                                        ;renderFlags
  31.     long    0x00000000                                        ;num uv animation sequences
  32.  
  33.     float    1.000000,    1.000000,    1.000000                ;ambient              material 3
  34.     float    1.000000,    1.000000,    1.000000                ;diffuse
  35.     float    1.000000,    1.000000,    1.000000                ;specular
  36.     float    1.000000                                        ;alpha
  37.     float    0.000000                                        ;reflectivity
  38.     string    "ststbk01.tga    "                                ;textureName
  39.     long    0x00000004                                        ;renderFlags
  40.     long    0x00000000                                        ;num uv animation sequences
  41.  
  42.     float    1.000000,    1.000000,    1.000000                ;ambient              material 4
  43.     float    1.000000,    1.000000,    1.000000                ;diffuse
  44.     float    1.000000,    1.000000,    1.000000                ;specular
  45.     float    1.000000                                        ;alpha
  46.     float    0.000000                                        ;reflectivity
  47.     string    "ststbk00.tga    "                                ;textureName
  48.     long    0x00000004                                        ;renderFlags
  49.     long    0x00000000                                        ;num uv animation sequences
  50.  
  51.     float    1.000000,    1.000000,    1.000000                ;ambient              material 5
  52.     float    1.000000,    1.000000,    1.000000                ;diffuse
  53.     float    1.000000,    1.000000,    1.000000                ;specular
  54.     float    1.000000                                        ;alpha
  55.     float    0.000000                                        ;reflectivity
  56.     string    "s_stnsth.bmp    "                                ;textureName
  57.     long    0x00000000                                        ;renderFlags
  58.     long    0x00000000                                        ;num uv animation sequences
  59.  
  60.     float    1.000000,    1.000000,    1.000000                ;ambient              material 6
  61.     float    1.000000,    1.000000,    1.000000                ;diffuse
  62.     float    1.000000,    1.000000,    1.000000                ;specular
  63.     float    1.000000                                        ;alpha
  64.     float    0.000000                                        ;reflectivity
  65.     string    "stst21r0.tga    "                                ;textureName
  66.     long    0x00000004                                        ;renderFlags
  67.     long    0x00000000                                        ;num uv animation sequences
  68.  
  69.     float    1.000000,    1.000000,    1.000000                ;ambient              material 7
  70.     float    1.000000,    1.000000,    1.000000                ;diffuse
  71.     float    1.000000,    1.000000,    1.000000                ;specular
  72.     float    1.000000                                        ;alpha
  73.     float    0.000000                                        ;reflectivity
  74.     string    "s_stbk00.bmp    "                                ;textureName
  75.     long    0x00000000                                        ;renderFlags
  76.     long    0x00000000                                        ;num uv animation sequences
  77.  
  78.     float    1.000000,    1.000000,    1.000000                ;ambient              material 8
  79.     float    1.000000,    1.000000,    1.000000                ;diffuse
  80.     float    1.000000,    1.000000,    1.000000                ;specular
  81.     float    1.000000                                        ;alpha
  82.     float    0.000000                                        ;reflectivity
  83.     string    "s_st21f3.bmp    "                                ;textureName
  84.     long    0x00000000                                        ;renderFlags
  85.     long    0x00000000                                        ;num uv animation sequences
  86.  
  87.     float    1.000000,    1.000000,    1.000000                ;ambient              material 9
  88.     float    1.000000,    1.000000,    1.000000                ;diffuse
  89.     float    1.000000,    1.000000,    1.000000                ;specular
  90.     float    1.000000                                        ;alpha
  91.     float    0.000000                                        ;reflectivity
  92.     string    "s_st21f2.bmp    "                                ;textureName
  93.     long    0x00000000                                        ;renderFlags
  94.     long    0x00000000                                        ;num uv animation sequences
  95.  
  96.     float    1.000000,    1.000000,    1.000000                ;ambient              material 10
  97.     float    1.000000,    1.000000,    1.000000                ;diffuse
  98.     float    1.000000,    1.000000,    1.000000                ;specular
  99.     float    1.000000                                        ;alpha
  100.     float    0.000000                                        ;reflectivity
  101.     string    "s_st21f0.bmp    "                                ;textureName
  102.     long    0x00000000                                        ;renderFlags
  103.     long    0x00000000                                        ;num uv animation sequences
  104.  
  105.     float    1.000000,    1.000000,    1.000000                ;ambient              material 11
  106.     float    1.000000,    1.000000,    1.000000                ;diffuse
  107.     float    1.000000,    1.000000,    1.000000                ;specular
  108.     float    1.000000                                        ;alpha
  109.     float    0.000000                                        ;reflectivity
  110.     string    "s_st21f1.bmp    "                                ;textureName
  111.     long    0x00000000                                        ;renderFlags
  112.     long    0x00000000                                        ;num uv animation sequences
  113.  
  114.     float    1.000000,    1.000000,    1.000000                ;ambient              material 12
  115.     float    1.000000,    1.000000,    1.000000                ;diffuse
  116.     float    1.000000,    1.000000,    1.000000                ;specular
  117.     float    1.000000                                        ;alpha
  118.     float    0.000000                                        ;reflectivity
  119.     string    "s_st21b0.bmp    "                                ;textureName
  120.     long    0x00000000                                        ;renderFlags
  121.     long    0x00000000                                        ;num uv animation sequences
  122.  
  123.     float    1.000000,    1.000000,    1.000000                ;ambient              material 13
  124.     float    1.000000,    1.000000,    1.000000                ;diffuse
  125.     float    1.000000,    1.000000,    1.000000                ;specular
  126.     float    1.000000                                        ;alpha
  127.     float    0.000000                                        ;reflectivity
  128.     string    "s_wdtoxc.tga    "                                ;textureName
  129.     long    0x00000004                                        ;renderFlags
  130.     long    0x00000000                                        ;num uv animation sequences
  131.  
  132.     float    1.000000,    1.000000,    1.000000                ;ambient              material 14
  133.     float    1.000000,    1.000000,    1.000000                ;diffuse
  134.     float    1.000000,    1.000000,    1.000000                ;specular
  135.     float    1.000000                                        ;alpha
  136.     float    0.000000                                        ;reflectivity
  137.     string    "s_wdbpol.bmp    "                                ;textureName
  138.     long    0x00000000                                        ;renderFlags
  139.     long    0x00000000                                        ;num uv animation sequences
  140.  
  141.     float    1.000000,    1.000000,    1.000000                ;ambient              material 15
  142.     float    1.000000,    1.000000,    1.000000                ;diffuse
  143.     float    1.000000,    1.000000,    1.000000                ;specular
  144.     float    1.000000                                        ;alpha
  145.     float    0.000000                                        ;reflectivity
  146.     string    "s_stsurf.bmp    "                                ;textureName
  147.     long    0x00000100                                        ;renderFlags
  148.     long    0x00000000                                        ;num uv animation sequences
  149.  
  150.     float    1.000000,    1.000000,    1.000000                ;ambient              material 16
  151.     float    1.000000,    1.000000,    1.000000                ;diffuse
  152.     float    1.000000,    1.000000,    1.000000                ;specular
  153.     float    1.000000                                        ;alpha
  154.     float    0.000000                                        ;reflectivity
  155.     string    "s_stsurf.bmp    "                                ;textureName
  156.     long    0x00000000                                        ;renderFlags
  157.     long    0x00000000                                        ;num uv animation sequences
  158.  
  159.     string    "ROOT                            "                ;name               Object 0
  160.     word    0xffffffff                                        ;parent
  161.     word    0xffffffff                                        ;sibling
  162.     word    0x00000006                                        ;child
  163.     float    1.000000,    0.000000,    0.000000,    0.000000    ;local transform
  164.     float    0.000000,    1.000000,    0.000000,    0.000000
  165.     float    0.000000,    0.000000,    1.000000,    0.000000
  166.     float    0.000000,    0.000000,    0.000000,    1.000000
  167.     word    0x00000000                                        ;num vertices
  168.     word    0x00000000                                        ;num normals
  169.     word    0x00000000                                        ;num UVs
  170.     word    0x00000000                                        ;num triangles
  171.     word    0x00000000                                        ;num animation sequences
  172.  
  173.  
  174.  
  175.  
  176.     string    "H_ANIM                          "                ;name               Object 1
  177.     word    0x00000002                                        ;parent
  178.     word    0xffffffff                                        ;sibling
  179.     word    0xffffffff                                        ;child
  180.     float    1.000000,    0.000000,    0.000000,    0.000000    ;local transform
  181.     float    0.000000,    1.000000,    0.000000,    0.000000
  182.     float    0.000000,    0.000000,    1.000000,    0.000000
  183.     float    0.000000,    0.000000,    0.000000,    1.000000
  184.     word    0x00000000                                        ;num vertices
  185.     word    0x00000000                                        ;num normals
  186.     word    0x00000000                                        ;num UVs
  187.     word    0x00000000                                        ;num triangles
  188.     word    0x00000000                                        ;num animation sequences
  189.  
  190.  
  191.  
  192.  
  193.     string    "H_DAMAGE                        "                ;name               Object 2
  194.     word    0x00000006                                        ;parent
  195.     word    0xffffffff                                        ;sibling
  196.     word    0x00000003                                        ;child
  197.     float    1.000000,    0.000000,    0.000000,    0.000000    ;local transform
  198.     float    0.000000,    1.000000,    0.000000,    0.000000
  199.     float    0.000000,    0.000000,    1.000000,    0.000000
  200.     float    0.000000,    0.000000,    0.000000,    1.000000
  201.     word    0x00000000                                        ;num vertices
  202.     word    0x00000000                                        ;num normals
  203.     word    0x00000000                                        ;num UVs
  204.     word    0x00000000                                        ;num triangles
  205.     word    0x00000000                                        ;num animation sequences
  206.  
  207.  
  208.  
  209.  
  210.     string    "H_DEATH                         "                ;name               Object 3
  211.     word    0x00000002                                        ;parent
  212.     word    0x00000001                                        ;sibling
  213.     word    0xffffffff                                        ;child
  214.     float    1.000000,    0.000000,    0.000000,    0.000000    ;local transform
  215.     float    0.000000,    1.000000,    0.000000,    0.000000
  216.     float    0.000000,    0.000000,    1.000000,    0.000000
  217.     float    0.000000,    0.000000,    0.000000,    1.000000
  218.     word    0x00000000                                        ;num vertices
  219.     word    0x00000000                                        ;num normals
  220.     word    0x00000000                                        ;num UVs
  221.     word    0x00000000                                        ;num triangles
  222.     word    0x00000000                                        ;num animation sequences
  223.  
  224.  
  225.  
  226.  
  227.     string    "H_LOD1                          "                ;name               Object 4
  228.     word    0x00000005                                        ;parent
  229.     word    0xffffffff                                        ;sibling
  230.     word    0x00000007                                        ;child
  231.     float    1.000000,    0.000000,    0.000000,    0.000000    ;local transform
  232.     float    0.000000,    1.000000,    0.000000,    0.000000
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  235.     word    0x00000000                                        ;num vertices
  236.     word    0x00000000                                        ;num normals
  237.     word    0x00000000                                        ;num UVs
  238.     word    0x00000000                                        ;num triangles
  239.     word    0x00000000                                        ;num animation sequences
  240.  
  241.  
  242.  
  243.  
  244.     string    "H_LODs                          "                ;name               Object 5
  245.     word    0x00000006                                        ;parent
  246.     word    0x00000002                                        ;sibling
  247.     word    0x00000004                                        ;child
  248.     float    1.000000,    0.000000,    0.000000,    0.000000    ;local transform
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  252.     word    0x00000000                                        ;num vertices
  253.     word    0x00000000                                        ;num normals
  254.     word    0x00000000                                        ;num UVs
  255.     word    0x00000000                                        ;num triangles
  256.     word    0x00000000                                        ;num animation sequences
  257.  
  258.  
  259.  
  260.  
  261.     string    "H_TOTAL                         "                ;name               Object 6
  262.     word    0x00000000                                        ;parent
  263.     word    0xffffffff                                        ;sibling
  264.     word    0x00000005                                        ;child
  265.     float    1.000000,    0.000000,    0.000000,    0.000000    ;local transform
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  269.     word    0x00000000                                        ;num vertices
  270.     word    0x00000000                                        ;num normals
  271.     word    0x00000000                                        ;num UVs
  272.     word    0x00000000                                        ;num triangles
  273.     word    0x00000000                                        ;num animation sequences
  274.  
  275.  
  276.  
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  278.     string    "sign                            "                ;name               Object 7
  279.     word    0x00000004                                        ;parent
  280.     word    0xffffffff                                        ;sibling
  281.     word    0xffffffff                                        ;child
  282.     float    1.000000,    0.000000,    0.000000,    0.000000    ;local transform
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  287.     word    0x0000000c                                        ;num normals
  288.     word    0x0000001e                                        ;num UVs
  289.     word    0x0000000a                                        ;num triangles
  290.     word    0x00000000                                        ;num animation sequences
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