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Text File  |  1999-05-19  |  4.5 KB  |  91 lines

  1. Black out       Becomes loose            Very cool idea.
  2.  
  3. Red Out         Becomes loose           *You don't lose conciousness.
  4.  
  5. Stall           Joystick vibrates        Vibrates laterally. Should vibrate
  6.                                          with increasing intensity up to the 
  7.                                          stall, and then jerk significantly 
  8.                                          laterally once the stall is reached.
  9.  
  10. Bomb Release    Kicks back on side bomb *This doesn't happen in the Harrier...
  11.                 was dropped              You don't feel anything but a slight 
  12.                                          tendency to climb.
  13.  
  14. Gun             Kicks back whenever      This needs to be a very high
  15.                 sound effect plays       frequency "buzzing" feel in the 
  16.                 (continuous)             Harrier, and a 10Hz vibration in the 
  17.                                          Cobra.
  18.  
  19. Eject           Slams forward            Another cool idea!
  20.  
  21. Engine Startup  Vibration                Not sure about this one.  For a prop 
  22.                                          plane, yes, for a Cobra, a slow
  23.                                          rotational input would be interesting, 
  24.                                          for a Harrier, nothing.
  25.  
  26. Hit             Jump in opposite         Cool.
  27.                 direction of hit 
  28.                 location
  29.  
  30. Turbulence      Joystick goes            Perceived turbulence is an effect of 
  31.                 sporadically in          wing area, airspeed, and horizontal/
  32.                 different directions     vertical wind direction.  A Harrier
  33.                                          and Cobra flying and 150 knots will 
  34.                                          feel the same amount of turbulence 
  35.                                          given identical ambient conditions.
  36.  
  37.                                          Following behind fixed-wind aircraft 
  38.                                          can also generate wake turbulence as
  39.                                          per the CK specification.  Following 
  40.                                          behind and below helicopters can also
  41.                                          cause this to a considerable degree.
  42.  
  43. Taxiing         Vibration with bumps     If this could change depending upon 
  44.                                          the surface (runway, taxiway, grass)
  45.                                          that'd be very convincing.
  46.     
  47. Shutdown        Vibration then nothing   Only in the Cobra or piston-engined 
  48.                                          prop planes.  (Turbine and jet engines
  49.                                          are silk smooth during startup.)
  50.  
  51. Engine/Rotor    As the engine goes       I think this might give everyone numb
  52.                 faster the vibration     hands after awhile.  Most prop planes
  53.                 increases                I've flown don't have vibrations coming
  54.                                          up the control column in flight.  The 
  55.                                          Harrier definitely wouldn't, but the 
  56.                                          Cobra would have a *slight* vibration 
  57.                                          at speeds above 120 knots and below 20 
  58.                                          knots.
  59.  
  60. Flaps up        Bump up and rock right   Just a slight bump would be more 
  61.                 or left then joystick    realistic.
  62.                 centers
  63.  
  64. Flaps down      Same as flaps up, but    Ibid.
  65.                 joystick moves forward
  66.  
  67. Gear up         While gear down,         Landing gear doesn't affect the
  68.                 resistance in joystick   control response in the air. 
  69.                 once up resistance
  70.  
  71. Gear Down       As it comes down,        Ibid.    
  72.                 joystick resists
  73.  
  74. Crashing        Joystick all over the    Good.
  75.                 place
  76.     
  77. Air brake       Slightly buffeting and   Good.
  78.                 resistance
  79.  
  80. Landing            Whatever wheel lands     That's cool. 
  81.                 first, joystick goes in 
  82.                 that direction.
  83.  
  84. Out of Control    Joystick input cut,      As far as a spin goes, the associated 
  85.                 goes too one corner as   control surfaces are actually very easy
  86.                 plane spins out of       to control since they don't have much 
  87.                 control                  air moving over them.  (That's why you
  88.                                          got into the spin to start with...)
  89.  
  90.  
  91.