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-
-
-
- // Bone Skeleton
-
- Node Bone02
- {
- 0; -100.000000, 0.000000, 0.000000; // position - vector3;
- 0; 0.000000, 0.000000, 0.000000, 1.000000; // rotation - quat; (left-handed)
- 0; 1.000000, 1.000000, 1.000000; 0.000000, 0.000000, 0.000000, 1.000000; // scale - vector3; quat;
-
- Node Bone03
- {
- 0; 70.000000, 0.000000, 0.000000;
- 0; 0.000000, 0.000000, 0.000000, 1.000000;
- 0; 1.000000, 1.000000, 1.000000; 0.000000, 0.000000, 0.000000, 1.000000;
-
- Node Bone04
- {
- 0; 70.000000, 0.000000, 0.000000;
- 0; 0.000000, 0.000000, 0.000000, 1.000000;
- 0; 1.000000, 1.000000, 1.000000; 0.000000, 0.000000, 0.000000, 1.000000;
-
- Node Bone05
- {
- 0; 60.000000, 0.000000, 0.000000;
- 0; 0.000000, 0.000000, 0.000000, 1.000000;
- 0; 1.000000, 1.000000, 1.000000; 0.000000, 0.000000, 0.000000, 1.000000;
- }
- }
- }
- }
-
- Material Material_#1
- {
- 0.350000, 0.200000, 0.200000; // ambient
- 0.700000, 0.400000, 0.400000; // diffuse
- 0.900000, 0.900000, 0.900000; // specular
- 0.000000; // shininess
- 0.300000; // shininess strength
- 0.000000; // transparency
- 0; // 2-sided material, boolean
-
- TextureFileName
- {
- "TextureFileName.bmp"
- }
- }
-
- // Mesh
-
- Node Box01
- {
- Matrix43 // pivot point transformation
- {
- 1.000000, 0.000000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000, 1.000000;
- 0.000000, 0.000000, 0.000000;
- }
-
- Mesh
- {
- Vertices
- {
- 16; // number of vertices
-
- -100.000000, -19.999998, -35.000008;
- -33.333332, -19.999998, -35.000008;
- 33.333332, -19.999998, -35.000008;
- 100.000000, -19.999998, -35.000008;
- -100.000000, -20.000006, 35.000004;
- -33.333332, -20.000006, 35.000004;
- 33.333332, -20.000006, 35.000004;
- 100.000000, -20.000006, 35.000004;
- -100.000000, 20.000008, -35.000000;
- -33.333332, 20.000008, -35.000000;
- 33.333332, 20.000008, -35.000000;
- 100.000000, 20.000008, -35.000000;
- -100.000000, 19.999998, 35.000008;
- -33.333332, 19.999998, 35.000008;
- 33.333332, 19.999998, 35.000008;
- 100.000000, 19.999998, 35.000008;
- }
-
- VertexAttributes
- {
- 84; // number of vertex attributes
-
- 0.000000, -1.000000, 0.000000; // normal
- 0.000000, 0.000000; // uv coordinates
- 0.700000, 0.400000, 0.400000, 0.000000; // color
-
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
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- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
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- 0.000000, -1.000000, 0.000000;
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- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
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- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
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- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
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- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, 1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- 0.000000, -1.000000, 0.000000;
- 0.000000, 0.000000;
- 0.700000, 0.400000, 0.400000, 0.000000;
- }
-
- FaceGroup
- {
- 0; // material index (this file) used by this face group
-
- 28; // number of faces
-
- 4, 0, 0, 1, 5, 2; // vertex index, vertex attribute index, ....;
- 1, 3, 5, 4, 0, 5;
- 5, 6, 1, 7, 6, 8;
- 2, 9, 6, 10, 1, 11;
- 6, 12, 2, 13, 7, 14;
- 3, 15, 7, 16, 2, 17;
- 9, 18, 8, 19, 13, 20;
- 12, 21, 13, 22, 8, 23;
- 10, 24, 9, 25, 14, 26;
- 13, 27, 14, 28, 9, 29;
- 11, 30, 10, 31, 15, 32;
- 14, 33, 15, 34, 10, 35;
- 1, 36, 0, 37, 9, 38;
- 8, 39, 9, 40, 0, 41;
- 2, 42, 1, 43, 10, 44;
- 9, 45, 10, 46, 1, 47;
- 3, 48, 2, 49, 11, 50;
- 10, 51, 11, 52, 2, 53;
- 7, 54, 3, 55, 15, 56;
- 11, 57, 15, 58, 3, 59;
- 6, 60, 7, 61, 14, 62;
- 15, 63, 14, 64, 7, 65;
- 5, 66, 6, 67, 13, 68;
- 14, 69, 13, 70, 6, 71;
- 4, 72, 5, 73, 12, 74;
- 13, 75, 12, 76, 5, 77;
- 0, 78, 4, 79, 8, 80;
- 12, 81, 8, 82, 4, 83;
- }
-
- }
-
- LinkedXform
- {
- Bone02; // name of the bone the vertices are linked to
-
- VertexGroup
- {
- 0, 1, 4, 5, 8, 9, 12, 13; // vertex indices
- }
- }
-
- LinkedXform
- {
- Bone03;
- VertexGroup
- {
- 2, 6, 10, 14;
- }
-
- }
-
- LinkedXform
- {
- Bone04;
-
- VertexGroup
- {
- 3, 7, 11, 15;
- }
- }
- }
-