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- + DAY OF THE TENTACLE +
-
- COMPLETE SOLUTION
-
- 1. Part
-
- Go into the office and take all you can find ("Swiss bankbook",
- "Booboo-B-Gone") and open the "portrait". Go back to the lobby and take
- the "flier" out of the rack (lower left corner) and the "dime" from the
- pay-phone. Now take the "Help-Wanted sign" and go to the grandfather clock.
- Open it and enter Freds secret lab.
-
- 2. Part
-
- After some short but funny sequence, you stand in front of yer
- Chron-O-John. Go to the very right of the screen. Right of the
- Hamstergenerator is some paper hanging on the bulletinboard. Take it!
- Now correct the plan.
-
- 3. Part
-
- Now you`ve got HOAGIE as a new character to controll. You can pass items to
- any other character by simply clicking on the item and then on the head of
- the person you wanna pass it to... now back to the solution. First, ya have
- to go into the inn. When you`ve entered the inn, go through the big double
- doors right at the entrance. The room you`ve entered now will be refered to
- as "main hall" to eliminate the use of maps. Now walk through the swinging
- door. Reaching the kitchen, ya take the "oil" and the "spaghetti" from the
- pantry and go through door on the right. Pickup the bucket and the brush,
- which is in the cabinet. No, back in the kitchen, use the bucket with the
- water-pump to get a "bucket full of water". Leave the kitchen. Now use the
- fireplace to get to the roof. Squeeze yerself through the FIRST window.
- Now, how bad, we want to rob the mouse. To do that, you sit on the bed in
- the left, lower corner of the room. After discovering the "squeaky matress"
- you simply use it with the other bed. Enjoy the sequence...
- Well, it seems as if we didn`t solve anything with that, but now use the
- upper, right bed and when the cat walks to you, pick up the mouse. The last
- thing to do is to take the bucket with the red paint. Now go through the
- trapdoor. We now find ourselves in the 2. floor of the inn. Swap to
- Bernard, by clicking on his face, and flush the textbook to hoagie.
- Now how about sending this stupid horse to sleep ? Swap to Hoagie and read
- the textbook to it. Take the horses dentures and walk down the stairway.
- Open the first door and take the bottle of wine. This is Ben`s room. We
- leave to open the second door. This is Betsy`s room. We leave to open the
- third door. As you can read on the sign, George sleeps here. Well, how
- about embarassing the roommaid. Use George`s bed and then pull the rope
- next to the door. Outside the room, the maid has dumped her cart. Take the
- soap which is lying in it and use it with the bucket full of water. Down we
- go on the stairs. Open the grandfather clock and enter the secret lab of
- Red Edison. Give him the patent application and the oil. Now get the
- help-wanted sign from Bernard and give it to him to get the lab coat. Pick
- it up. Go to the main hall and give the wine to Thomas Jefferson. Get the
- flier from Bernard and put it in the suggestion box. Go to the outhouses,
- paint the kumquat-tree red and then talk to George. Tell him that he has
- lost his ability to cut down cherrie trees. We`ve "freed" Laverne but we
- stay with hoagie for the moment. Next thing is to wash the carriage in
- front of the inn by using the brush on it. Next, to up to Ben`s room and
- give him the lab coat. On the field, push the kite into the air. When Ben
- asks, say him that you want to reconsider the situation in yer lab. Walk to
- Red`s secret lab and take the left-handed hammer hanging to his left. Go to
- the horse and open the door on the left side. Use the left-handed with the
- right-handed hammer and enjoy the sequence. Now give the red paint to
- Bernard and switch to him. Go to the lobby and then, through the double
- doors, into the party-room. Open the grating next to the fireplace, walk to
- the right and maneuver the chattering teeth into the grating. Pick `em up
- and pass them to Hoagie. Go through the swinging door into the kitchen and
- pickup : the fork on the table, the decaf coffee and the coffee. Open the
- right door and go into the wash room. Open the cabinet and take the funnel.
- Again, we take a ride through the fireplace. Pickup the crank and go
- through the second window. Leave the room through the door on the right and
- open the trapdoor. Go down. You now have a door to the left and one to the
- right. Go through the left door and push Edna. The door on the right leads
- to Weird Ed`s room. Take the hamster and leave. Go down the
- stairway. First door, push speaker and on/off-Button on stereo. Pickup the
- videotape, push button again and leave. Put the hamster into the
- ice machine. Swap to Hoagie, go to the front door of the inn and take the
- letter out of the mailbox. Give it to Bernard and swap to him. Go to the
- second door and open it. The poor sod inside needs some cheering up so give
- him the letter. Pick up the flag-gun and the disapearing ink and watch TV.
- Leave. Third door. After entering the room, close the door and take the
- keys, then leave. Go down the stairs and take the fake barf which fell of
- the ceiling (for the germans, fake barf means "falsche Kotze"). Open the
- left door and go outside. Paint Ted red and go to the parking lot. Give the
- keys to the man with the skimask. Reenter the house and use the crowbar on
- the "gum with dime stuck in it". Chew it. Go to Fred`s secret lab and give
- him some decaf. Push the lever. Leave. Go to Edna`s surveilance room and
- use the videotape in the vcr. Look at the monitor. Push the red
- record-button (WARNING! The SP/EP-Switch has to be on SP!!!!) when Fred
- just has closed the safe. Rewind it, switch to ep and watch it again. Leave
- the monitor by clicking on the screen. Leave Edna`s room and go to Weird
- Ed. Squisch some Ink on his stamps and enjoy his torture (smile). Pick up
- the book and the stamp and return his favourite past-time to him. Go down
- the stairway and into the third room (the one with the fat customer
- sleeping in the heard-shaped bed). Insert the two dimes into the little
- silver box in the right corner of the room. Take the sweater. Leave. Go to
- the candy machine and use the crowbar to get its quarters. Pick them up. Go
- down to the office and open the safe. Take the contract and go to the
- washroom. Throw the sweater into the dryer and insert the quarters. Take
- the fireplace to get to the roof and enter the second window. Untie Fred
- and take the rope outside. Use it with the pulley. Go down the chimney, out
- of the house and use the rope with red Ted. Go back up to the roof and pull
- the rope. Again, go up to the roof and enter the room. Use Ted with Fred.
- Use rope with Doctor Fred. Go to the roof, pull the rope and laugh. Use
- funnel with Fred. Use coffee with funnel. Laugh. Give the contract to him.
- Now give the following answers : 4, 4. Stamp the contract, give it to
- Hoagie. Hoagie inserts it into the Mailbox and YIEEEHAAA! off goes the pony
- express... Now search a phone (with Bernard of course) and order the
- diamond. Lets have some fun and steal George Washingtons teeth, shall we ?
- Well, go to the party-room and exchange the flag-gun with the cigar
- lighter. Talk to the party animal (the fat guy) and ask him for a cigar.
- Now, send the lighter and the cigar to hoagie and do the "exploding cigar"
- gag on george by giving him the cigar. What an exploding fun! To easy his
- pain, give him the chattering teeth as a reward. Take the blanket and go to
- the roof (NOT through the chimney this time... sorry...). Stuff the chimney
- with the blanket and hurry down to the main hall and take the gold-plated
- quill pen. Off it goes to Red Edison (remember? : The secret lab in the
- grandfather clock). Nor aft nor stern, its time for Laverne. Well, swap to
- this little cutie (watch her walk !).
- Talk to the tentacle-guard and tell him, you feel kinda ill. In the doctors
- romm, take the tentacle chart. Leave the room and go through the big door
- in the back wall. Now go to the kennel. Talk again to the guard and tell
- him, ya need to go to the toilet. Give the tentacle chart to hoagie and
- swap to Bernard. No give the following things to Laverne : fake barf,
- crank, fork and Booboo-B-Gone. Hoagie gives her : dentures, mouse,
- can-opener and the spaghettis. Hoagie himself goes to Betsy`s room and uses
- the tentacle-chart with the patterns to provide Laverne with a disguise.
- Laverne send her skalpel to Bernard who uses it to blast Oozo the Clown.
- This "murder" reveals a box o`laughs which is to be send directly to
- Laverne. Laverne, for her part, decides to go back into the jail. There,
- she tells the tentacle that she is not feeling so well. Arrived in the
- doctor`s room, she goes out and jumps into the fireplace. Put the crank on
- the crank-box and winds down the "flag" which is to be used imediately.
- After a glance through the window, she finds her way down the chimney. Next
- to the fireplace is standing a blue tentacle. TALK to it. This rook has 3
- doors. The left one leads to the lobby. The right one to the kitchen and
- the one in front is, as you know, the kennel. Go into the kitchen and
- continue your way through the right door to the washroom. Take the tiny
- sweater and leave. Go through the lobby and up the stairs. Open the ice
- machine and take the frozen hamster. Go back to the kitchen and PUT IT IN
- THE MICROWAVE! This poor little fella looks sooo wet and soggy... give the
- warming sweater to him (I mean, USE it on him). Now back up the stairs and
- the first door is our destination (for better orientation, there is a W
- next to it on a plaque). Open the time capsule with the can opener and send
- the vinegar to hoagie. Leave. Second door. Take the extension cord and the
- roller skates. Let`s activate some old mummy now. Use the skates on the
- mummy. Go down and use the "my name is" tag on the mummy. Now run up the
- stairs, past the three doors, up the stairs again and find yourself at the
- human show. We have to "prepare" our mummy and eliminate Harold. The humans
- are judged by smile, laugh and hair. So we give a smile to our mummy. Use
- dentures on mummy. Step aside to look at it. Now the laugh. Take the box
- o`laughs and put it in the pocket of the mummy. Last but not least, the
- hair. We`ll use the noodles as hair, so put `em on, but because it does not
- look soooo good, we give `em some more hold. Use fork with mummy`s head.
- Bon appetit. To exclude Harold from the contest, simply drop the fake barf
- in front of him. We`re ready. Now go to the right to the highly restricted
- judging area and talk to the judges. Ask them to judge the smile, the laugh
- and the hair. Congratulations, you`ve won the contest. End the
- sentimentality and leave the room. Go down the stairs and out of the house.
- The cat is not as easy to catch as it seems. Use the Booboo-B-Gone on the
- fence. Now, lure her with the mouse toy. Go inside and back to the kennel.
- Give the dinner certificate to the guard, turn off the force field and use
- the cat to do some harm. Go back outside to the Chron-O-John and plug it
- into the extension cord which you then use with the window. Inside. Lobby.
- Open the grandfather clock and enter the old lab. Plug in the extension
- cord and use the hamster with the generator. The only problem hits you
- right into the face. Now go to the vacuum cleaner and SUCK the little
- sucker out of the mouse hole. Now take the dust ball out of the hatch and
- use it again in the generator. Now, the only one left is Hoagie. Give the
- vinegar to Red Edison (the secret lab guy) and steal the battery. Go out of
- the Inn, on the field and meet Ben. Say that you want to try it again and
- when he went to the left of the screen, fast use the battery with the kite
- and when he says "NOW" push it again. Take the fully charged battery and go
- to the outhouses. Plug in yer Chron-O-John and off we go.
-
-
- 4.Part
-
- After that LONG sequence, we find ourselves (this time all of them in one
- person ;) ) in the "heart-room". We now go outside and carefully open the
- door to the room where the depressive customer was. After "santa" shrunk
- us, we run into the room of which we just opened the door and run through
- the mousehole. Wait a moment till we get big again and then take the
- bowling ball. Open the door and go to the secret lab. Now use the bowling
- ball on the purple tentacles. Talk to the old tentacle. Say him, that he is
- pretty handy with the gun and that he could not hit his own forehead. Then
- ask him about his real opinion about humans. Then answers 3, 2, 1, 3, 1.
-
- YOU DID IT!!!! THAT`S ALL!!!!
-