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- Betrayal at Krondor Solution
-
- Chapter One
-
- Q: What is my objective in chapter one?
- A: Locklear and Owyn escort a Moredhel prisoner named Gorath, to Krondor.
- The strategic and political importance of this trip South will become clear
- soon enough...
-
- Q: Where is Krondor?
- A: Krondor is the Southernmost city in the Kingdom of Midkemia. If you are
- having trouble finding it, refer to the color map included in your box. You
- will find it along the coast of the Bitter Sea, just East of Sorcerer's
- le.
-
- Q: How do I open the Moredhel word locks?
- A: Spin the tumblers on the chest until they spell the correct answer to the
- riddle! All of the riddles and their answers are available for download and
- viewing in a text file named KRONDOR.TXT in the SIERRA LIB of our Library of
- Files online.
-
- Q: How do I get past the magical trap South of Zun?
- A: South of Zun you will encounter a magical trap with four crystals that
- rise out of the ground. You may click on your RETREAT button, (it could take
- several tries), and bypass this trap, taking another route to Krondor; or
- you could attempt to "solve" the puzzle. In this case, walking between like
- colored crystals will trigger a magical lightning bolt that could kill a
- member of your party. Try walking around the deadly pairs. Tap the "G" key
- on your keyboard if you need extra help.
-
- Q: My characters suddenly became sick or poisoned. Why?
- A: Be sure to "examine" every package of rations you find in the world.
- Click on the object with your right mouse button, then pay close attention
- to the information in the upper left corner of the display. If your
- characters DO become poisoned you will have to find some anti-venom, or pay
- for a cure in a local temple. Restoratives and plenty of rest will also help
- heal this condition. Getting "sick" from eating spoiled rations can usually
- be overcome by sleeping for more than 12 hours.
-
- Q: What should I do at Krondor?
- A: When you get close to Krondor, you will be prompted as to whether you
- want to continue following the road that leads toward the castle. Answer
- "YES" then wait until the picture of the castle appears. Move your cursor
- over this picture and you will see it change to words like "SHOP", "INN" and
- "PALACE." If you left click when the cursor says "palace" you will learn
- that the gates have been jammed. Move your cursor down to the cliff face
- beneath the gates and you will find an alternate entrance into the castle.
-
- Q: I'm in the sewer. Where is James?
- A: You will not be able to get into the palace from the sewers until you
- have found a character named James. He has been cornered by a group of
- Nighthawks (wearing black) in the NW corner of the sewer network. You must
- kill them, then head down the side passage that branches off to the North.
-
- Q: Which grate leads up to the palace?
- A: James will give you a key to unlock one of the grates leading up into the
- palace. (The key will show up with your other keys automatically.) You'll
- find the grate in a room East of where you found James. When you see a
- ladder, click on it with your left mouse button. From the "lock screen" drag
- James' key to the lock and release your button. (HINT: Try right clicking on
- the lock for more information.) If you've found the correct ladder, the lock
- will open and you will have successfully completed the first chapter!
-
- Chapter Two
-
- Q: What is my objective in chapter two?
- A: James and Gorath meet Owyn in the sewers under Krondor and together they
- head to the town of Romney to rendezvous with a detachment of King Lyam's
- troops at the Black Sheep Tavern.
-
- Q: How do I get out of the sewers in chapter two?
- A: The sewer exit is South. You will exit the sewers through the same
- entrance that you used in chapter one.
-
- Q: How do I defeat the Nighthawks near the temple of Ruthia (between Krondor
- and Malac's Cross)?
- A: Nighthawks dress all in black and you'll encounter a powerful group of
- them near the temple of Ruthia. If you are having trouble killing them, try
- hugging the mountain range South of the road and you should be able to slip
- past them without being detected.
-
- Q: How do I get into Romney. Mitchell Waylander won't let us through!
- A: Due to the Guild war in and around Romney, Mitchell Waylander will refuse
- to allow you into town without a Glazer's Guild seal. If you haven't been to
- Silden yet, you will find an important clue regarding the Guild seals in a
- chest outside the city.
-
- Q: Where can I get a Glazer's Guild Seal?
- A: Search for a farmhouse just West of the town of Lyton. (You may run into
- Max Feeber, the farmer who lives there.) Search the barn and inside you will
- find four Glazer's Guild seals!
-
- Q: We've all come down with plague on our way into Silden!
- A: The fever mad townsfolk who attack you outside Silden will give you the
- plague. For a cure, continue into town and left click on the ship on the
- right side of the screen---it will take you to the Temple of Eortis on
- Temple Isle. Inside the temple, left click on the curtains that lead into
- the cloisters and then choose the TALK option from the menu. The priestess
- will cure you of the plague as you leave.
-
-
-
-
-
-
-
-
- Chapter Three
-
- Q: What is my objective in chapter three?
- A: James, Owyn and Gorath must discover who was responsible for killing the
- King's soldiers at the Black Sheep Tavern. They must solve the mystery of
- the spyglass and the spider, then find enough evidence to convince Arutha
- that Nighthawks are operating in the area. You should start by talking to
- the people in and around Romney.
-
- Q: Who was responsible for killing the King's men at the Black Sheep vern?
- A: You will uncover many clues by talking to the people in and around
- Romney, but you will learn the most valuable information by heading North
- toward the town of Kenting Rush. Check out the Temple of Kahooli North of
- town and talk to the Priest.
-
- Q: How do I get the priests at the Temple of Kahooli to give me
- formation?
- A: You won't learn anything at the temple of Kahooli until you have proven
- you are pious in the eyes of their god. To do this you must drop ALL your
- food in a bag, then use the ENCAMP option until all your characters are
- "starving." Only then should you enter the temple and talk to the priest.
-
- Q: Where is Navon Du Sandau?
- A: The priests at the temple of Kahooli will implicate Navon Du Sandau as
- the leader of the Nighthawks and the man responsible for slaying the King's
- soldiers. You will find him on the road, in or around the town of Kenting
- Rush.
-
- Q: I've killed Navon Du Sandau. Where are the Nighthawk Headquarters?
- A: Having killed Navon Du Sandau you must now find evidence of Nighthawk
- involvement in a Moredhel attack on the Kingdom...to take back to Prince
- Arutha in Krondor. You may find what you seek behind the waterfall, which is
- just North of the Temple of Banath, between Cavall Keep and Prank's Stone.
- It will be down a dirt road that branches West off the main road.
-
- Q: How do I get through the locked door entrance to the Nighthawk
- Headquarters?
- A: To enter the caverns behind the waterfall, move your cursor around near
- the base of the falls until it changes to the word ENTER, then press your
- left mouse button. You will need a "Knight's Piece" to get past the door.
-
- Q: Where can I find the Knight's Piece?
- A: Head back to Kenting Rush and attempt to use the well on the South side
- of town.
-
- Q: How do I unlock the virtue well?
- A: The lock on the well in Kenting Rush can only be opened with a "virtue
- key." You will find such a key in the shop in Kenting Rush. There is also a
- key located in a grave North of Prank's Stone, next to the river.
-
-
-
- Q: How do I obtain the evidence I need against the nighthawks?
- A: Once you've entered the caverns behind the waterfall, head NE. You will
- need Navon Du Sandau's cellar key to get into his room. Once inside, you
- will find a Moredhel wordlock chest, which contains the evidence you need to
- end the chapter! The answer to the riddle is: "Darkness."
-
-
- Chapter Four
-
- Q: What is my objective in chapter four?
- A: Owyn and Gorath must escape from the dungeons at Sar-Sargoth and then
- fight their way South to The Teeth of the World...and freedom!
-
- Q: How do I escape the dungeons at Sar-Sargoth?
- A: The door South of your starting location when the chapter begins, is the
- only way to get to the upper level of the mine. To open that door you will
- need to find an interdictor key. You may find an interdictor key by going
- through the East door. You will need a Guildis Thorn key to open the East
- door. Once through the South door, simply head south, then west. The upper
- level is much smaller then then other levels. The exit is NE of the
- airway.
-
- Q: Where is Nalar's Rib?
- A: Nalar's Rib is an extremely powerful, yet non-essential item that you may
- want to spend some time looking for. It can be tricky to find. First, you
- must collect the emerald and the note from the skull at Sar-Sargoth. Then,
- when you leave the city, head south -- off the main road -- until you hit a
- mountain and a graveyard. Go around the West side of the mountain and
- continue heading south until you trigger a magical trap with three Ogre
- magicians in it. Once this is dealt with, head SW and look for a large stone
- slab among a group of trees.
-
- Q: How do I get out of the Northlands?
- A: The easiest and most painless way to get out of the Northlands is to find
- Irmelyn in the Giant's Broth Tavern in Armangar. He will ask you to rescue a
- character named Obkhar from the naphtha mines nearby.
-
- Q: Where is Obkhar or the naphtha mines?
- A: The naphtha mines are located NE of Armangar. Go around the North side of
- the mountains separating the river and the road, then follow the river
- South. You can squeeze between the river and the mountains and enter a
- secluded canyon. The entrance to the naphtha mines is across the bridge.
- Obkhar is located NE of the cave entrance. (HINT: Do NOT attempt to light a
- torch in the naphtha mines!!! Use Owyn's Candleglow spell, or a Bracer of
- Prandur to create artificial light.)
-
- Q: I've rescued Obkhar from the naphtha mines and received my reward. I
- can't find Cullich!
- A: Cullich can be found in a house South of Caern and West of the crossroads
- that lead to Raglam and Wyke. Use your brass spyglass, or have Owyn cast an
- Eyes of Ishap spell if you are still having trouble.
-
-
- Q: Where is Moreaulf?
- A: Moreaulf is located in the town of Harlech in one of the Northern
- dwellings.
-
- Q: How do I speak with Moreaulf?
- A: You will need to cast the spell "And the Light Shall Lie" in order to
- speak with him. (Only Cullich can teach you this short duration spell. HINT:
- It can be cast several times in succession to increase the duration.)
- Moreaulf will only give you the password for the guards on the bridge if you
- have talked to them first.
-
- Q: How do I cross the bridge that leads out of the Northlands?
- A: Before you talk to Moreaulf (using the spell "And the Light Shall Lie, of
- course) you should attempt to cross the bridge by heading south past
- Armangar. This way you will be able to ask him about a "password." Once you
- have received the password from Moreaulf, simply head back to the bridge and
- you will be allowed across.
-
-
- Chapter Five
-
- Q: What is my objective in chapter five?
- A: James, Locklear and Patrus help Duke Martin and Baron Gabot prepare a
- defense for the impending Moredhel attack on Northwarden. The first place
- you should go is back to Northwarden to talk with Baron Gabot. Then head
- south and look for Duke Martin, he won't be too far from the castle.
-
- Q: I'm having trouble with the three chests Duke Martin told me about.
- A: The three chests Duke Martin tells you to find aren't far away. Head NW
- and walk around the hills if you have to. When you find the chests the
- wordlock answers are: "onion", "outside" and "door." The only poison that
- will work on the rations is "coltari" poison, which can be purchased nearby.
- You must put the rations in your inventory, poison them, then return them to
- each chest.
-
- Q: How can I help Tamney the Minstrel?
- A: Tamney the Minstrel can be found in a barn near the town of Dencamp on
- the Teeth. To open the barn door, at least one member of the party must have
- a STRENGTH rating of 30 or more. If this is a problem, you can buy a
- strength booster called "Fadamor's Formula" at a shop nearby. The geomancy
- stones Tamney asks about are in a cavern East of Dencamp. There are two side
- roads that lead North to the cave entrance. Once inside you will find the
- stones in a chest to the North.
-
- Q: How do I get past the goblins guarding the pass into the Northlands?
- A: There are FAR too many goblins guarding the entrance from the Kingdom
- into the Northlands. You have no other choice but to pay them what they are
- asking. The quickest way to raise the money is by selling the diamonds you
- got from Tamney. It might be worth your while to search around for a shop
- that will give you the best price.
-
-
-
- Q: Where can I find the war plans in Raglam?
- A: Captain Kroldech is occupying one of the houses in Raglam, and he has the
- plans. To get the plans away from him, talk to the engineer who lives in the
- house next to the tavern in Raglam.
-
- Q: How can I make the engineer tell me where the missing catapult part is?
- A: The engineer will only talk to the group if Patrus plays the lute POORLY.
- The trick here is to lower Patrus' barding skill. The easiest and safest way
- to do that is to get him drunk!
-
- Q: I fired the catapult. What do I do next?
- A: The engineer will tell you where to find the missing catapult part.
- Retrieve it from the box near the river (be careful, it is trapped), then
- head to the catapult and click on it with your left mouse button. Once the
- catapult has been activated, head back to Raglam and click on Kroldech's
- house. The plans are inside.
-
- Q: Where can I find the invisible Moredhel spellcasters?
- A: After returning to Duke Martin with the Kroldech's plans, the Duke will
- give you one more task. This one will involve finding six invisible Moredhel
- spellcasters and eliminating them. (They are SE of Dencamp on the Teeth,
- near a house and well, which are both South of the main road.)
-
- Q: How do I defeat the six Moredhel spellcasters?
- A: THIS IS AN EXTREMELY DIFFICULT COMBAT SCENARIO and it may be necessary to
- try it many times before you succeed. Here are some tips: Use restoratives
- before the combat to boost your characters up to full HEALTH, and use them
- during combat if possible. Move your fighters into their ranks -- they can't
- use their magic if you are standing right next to them. Also, make sure your
- armor and weapons are in peak condition, and if you have any potions or
- weapon or armor enhancers -- use them!
-
-
- Chapter Six
-
- Q: What is my objective in chapter six?
- A: Owyn and Gorath must find Pug and Gamina. Their only clue is a cryptic
- message burned onto the wall in Pug's room at Krondor: The Book of Macros.
- When the chapter begins, search the sewers carefully.
-
- Q: How do I get through the sewers under Krondor?
- A: You will encounter a character named Katt in the SE corner, almost where
- the hallway dead ends. (Try heading East from the four way intersection near
- the entrance.) She will ask you for the Idol of Lassur, which is located in
- the second level of the sewers. The chest it is located in, is trapped.
-
- Q: How do I defeat the Pantathian serpent priests outside Malac's Cross?
- A: If you head East towards Malac's Cross, watch out for the Pantathian
- serpent priests surrounding the town. There are a lot of them and they are
- very difficult to kill. Stock up on restoratives and use them before and
- during the battle if possible. This would be a good place to use your armor
- and weapons enhancers, as well. (HINT: You might pay a visit to Malac's
- Dragon while you are in the area. It is NW of Malac's Cross.)
-
- Q: How do I help Abbot Graves?
- A: When Abbott Graves asks you to find Mitchell Waylander, head to Sloop.
- His house is located near the shop. He will give you a note to take back to
- the Abbott.
-
- Q: Where is the key to Stellan's house?
- A: The key to Stellan's house is located on a dead body just outside
- Krondor. Stellan's house is located in Eggley. Once inside you will find a
- map that will lead you through a secret entrance into the libraries at
- rth.
-
- Q: How do I get to Sarth?
- A: You will not be able to get into Sarth by the normal means. Find the key
- to Stellan's house and retrieve the map that will allow you to enter the
- library through the caverns underneath. You can enter the caverns by left
- clicking near the bottom of the Sarth background, when your cursor changes
- to the word "ENTER." Once you have found the stairs leading up to the
- library, search the shelves carefully until you find the information you are
- seeking.
-
- Q: Where is the entrance to the Elvandar Forest?
- A: There is only one way to get into Elvandar: through the mines of the Mac
- Mordain Cadall. You will find the mine entrance on the Western side of the
- road, South of LaMut.
-
- Q: What do I do in Elvandar?
- A: Prince Calin will help you get through the Elvandar Forest. He is located
- in the NE corner in a secluded area. Do not cross the river if you hope to
- find him.
-
- Q: Where is Tomas?
- A: Tomas can be reached by either passing through the Ancient Ruins, or by
- fighting your way to the NW corner of the forest. The Ancient Ruins are
- located on the Western side of the forest, North of a river intersection.
- When you reach the Easternmost mountains, head North to avoid the deadly
- Sleeping Glades. You will need a key of lineages which you can get from
- Prince Calin.
-
-
- Chapter Seven
-
- Q: What is my objective in chapter seven?
- A: James, Locklear and Patrus search the Dimwood forest for the Rift
- Machine. To start, head SE when the chapter begins, and cross the small
- bridge when you come to it. Head SE from the bridge until you encounter Duke
- Martin. If you continue to head SE you will also run into Obkhar. Both will
- give helpful information.
-
- Q: What is the password to cross the bridge guarded by goblins?
- A: The password for the bridge can be found in a Moredhel lock chest in the
- NE corner of the forest. The answer to the lock chest is "snowflake."
-
- Q: I'm across the goblin bridge. What do I do now?
- A: Once you've crossed the bridge you will have to find and talk to
- Moreaulf. Head East along the river until you run into him.
-
- Q: Where is the chest described by Moreaulf?
- A: The chest is located in the SW corner of the forest in a box canyon. The
- answer to the wordlock puzzle is "victory."
-
- Q: I've opened the chest that Moreaulf described, but still see no sign of
- the magical item that will destroy the Rift Machine.
- A: You will need to find Squire Phillip. Look for him due North of the
- chest, but it will be necessary to go around several mountains and
- foothills. He is heavily guarded so be careful!
-
- Q: Where is the Rift Machine?
- A: The Rift Machine is located near the center of the forest on a peninsula
- surrounded by rivers and mountains. One of the mountains is just an
- illusion, conjured up by enemy magicians to hide the location of the
- machine. This mountain must be walked through.
-
- Q: How do I defeat the enemies surrounding the Rift Machine?
- A: Goblins are particularly susceptible to the Mind Melt spell. If you don't
- already possess this spell it might be a good idea to find it. The other
- option would be to take a chance on Rorics Seal. This magical item will
- automatically cast Mind Melt, but there is about a 30% chance it will
- backfire and affect the caster instead.
-
-
- Chapter Eight
-
- Q: What is my objective in chapter eight?
- A: Owyn and Gorath search for Pug and Gamina on a hostile, alien world. It
- would be a good idea to head north when the chapter begins. Find the
- marble-looking pillars and click on them. It would also be a good idea to
- stock up on food...you'll need it in chapter nine!
-
- Q: How do I use magic in chapter eight?
- A: To use magic in this strange world, Owyn will first have to find a
- crystal staff. You can find a crystal staff in one of the dwellings in the
- NE corner of the island, next to a mountain. There may be others as well.
- You will also need crystallized manna to "rub" on the staff. Raw manna can
- be found by left clicking on certain crystal growths out in the world.
-
- Q: My health is suffering mysteriously while traveling through the SW corner
- of the island!
- A: There is a dangerous area in the SW corner of the island. You may not
- pass through this area until you have found the pillars to the North and
- freed Pug.
-
- Q: Where is the Cup of Rlln Skrr?
- A: The cup of Rlnn Skrr is located near the SE corner of the island. You
- will find it in a dwelling, heavily guarded by Panth-Tiandns.
-
- Q: Where is Pug?
- A: You will find Pug in the NE area of the island, in a dwelling next to a
- main road. (HINT: If you return the cup of Rlnn Skrr to the pillar of
- Dhatsavan, then click on the pillar again you will be teleported to Pug's
- location.)
-
- Q: I've freed Pug but can't locate his daughter Gamina!
- A: Gamina is trapped in a crystal cage in an underground cavern. The
- entrance to the cavern is west of the three bridges, and on the north side
- of the river.
-
- Q: How do I defeat the Wind Elementals in the underground cavern?
- A: The Wind Elementals you will encounter in the underground cavern can ONLY
- be killed with a spell called "Strength Drain" (This spell is located in the
- SW corner of the island.) Because the Wind Elementals regain strength and
- health every turn, you must deplete them completely in order to kill them.
- The easiest way to do this is to have both Pug and Owyn cast the spell on
- the same creature. If the first blast doesn't kill it, the second surely
- will.
-
-
- Chapter Nine
-
- Q: What is my objective in chapter nine?
- A: Owyn, Gorath and Pug must prevent Makala from reaching the Lifestone.
- This means they will have to find and kill the six spellweavers that the
- Tsurani Great One brought with him from Kelewan. It is important to retrieve
- a key called a "Ward of Ralen-Sheb" from the body of a goblin in the first
- room you encounter.
-
- Q: Where is the Oracle of Aal?
- A: The Oracle of Aal can be found by going through the North door of the
- first room you come to. The Oracle of Aal is located in the NE area of the
- caverns.
-
- Q: Where is the entrance to the second level?
- A: The second level entrance is on the NE side of the caverns. Head through
- the East door and avoid the deadends to reach the entrance.
-
- Q: Where are The Six?
- A: It will be necessary to search nearly every room and passageway to find
- The Six. You will discover they are all heavily guarded.
-
- Q: How do I defeat the enemies in the final combat?
- A: The cup of Rlln Skrr may be used over and over again in Chapter Nine to
- learn spells. Pug will eventually learn every spell in the game, but this
- will take time and use up a lot of rations.