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- // TextureLayout.cpp : implementation file
- //
-
- #include "stdafx.h"
- #include "Radiant.h"
- #include "TextureLayout.h"
-
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
-
- /////////////////////////////////////////////////////////////////////////////
- // CTextureLayout dialog
-
-
- CTextureLayout::CTextureLayout(CWnd* pParent /*=NULL*/)
- : CDialog(CTextureLayout::IDD, pParent)
- {
- //{{AFX_DATA_INIT(CTextureLayout)
- m_fX = 4.0f;
- m_fY = 4.0f;
- //}}AFX_DATA_INIT
- }
-
-
- void CTextureLayout::DoDataExchange(CDataExchange* pDX)
- {
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CTextureLayout)
- DDX_Text(pDX, IDC_EDIT_X, m_fX);
- DDX_Text(pDX, IDC_EDIT_Y, m_fY);
- //}}AFX_DATA_MAP
- }
-
-
- BEGIN_MESSAGE_MAP(CTextureLayout, CDialog)
- //{{AFX_MSG_MAP(CTextureLayout)
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
-
- /////////////////////////////////////////////////////////////////////////////
- // CTextureLayout message handlers
-
- void CTextureLayout::OnOK()
- {
- CDialog::OnOK();
- }
-
- BOOL CTextureLayout::OnInitDialog()
- {
- CDialog::OnInitDialog();
-
- // TODO: Add extra initialization here
-
- return TRUE; // return TRUE unless you set the focus to a control
- // EXCEPTION: OCX Property Pages should return FALSE
- }
-