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- // Chris school window glow shader
- textures/wood/sch_wndw
- {
-
- cull disable
- {
- map textures/wood/sch_wndw2_1.tga
- blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- alphaFunc GE128
- // blendFunc blend
- depthWrite
- rgbGen lightingdiffuse
- }
- {
- map textures/wood/sch_wndw3_1.tga
- blendfunc add
- rgbGen wave triangle 0 0.9 .75 0.07
- }
- }
-
- //see through rope bridge alpha
- textures/detail/ropebridge01sh
- {
- qer_editorimage textures/detail/ropebridge01sh.tga
- surfaceparm alphashadow
- {
- map textures/detail/ropebridge01sh.tga
- blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- alphaFunc GE128
- depthWrite
- }
- {
- map textures/detail_shader/detail_wood06.tga
- blendfunc GL_DST_COLOR GL_SRC_COLOR
- detail
- tcMod scale 9.1 4.2
- depthfunc equal
- }
- {
- map $lightmap
- blendFunc GL_DST_COLOR GL_ZERO
- depthFunc equal
- }
- }
-
-