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Text File  |  1997-12-03  |  9.7 KB  |  246 lines

  1. ;=============================================================================
  2.  
  3. $load baseq2/gfx/gamepal.lbm
  4.  
  5. ; colormap goes from 0 - 200% intensity in 64 levels of 256 entries
  6. ; the brightest color table is first
  7. ; 0 fullbright colors in the palette
  8. ; quake also gets the game palette from this resulting pcx file
  9. $colormap       colormap
  10. $inverse16table
  11.  
  12. ;=============================================================================
  13.  
  14. $load baseq2/gfx/2d/conback2.lbm
  15.  
  16. ; conback is the full screen image that will be used for the
  17. ; console background
  18. $grab   conback         0    0    320    240
  19.  
  20. ;=============================================================================
  21.  
  22. $load baseq2/gfx/2d/quit.lbm
  23.  
  24. ; quit holds the "quit y/n" message and the credits
  25. $grab   quit            0    0    320    240
  26.  
  27. ;=============================================================================
  28.  
  29. $load baseq2/gfx/2d/victory.lbm
  30.  
  31. $grab   victory            0    0    320    240
  32.  
  33. ;=============================================================================
  34.  
  35. $load baseq2/gfx/2d/pc.lbm
  36.  
  37. ; background for the help computer
  38. $grab   help            8    8    256    192
  39.  
  40. ;=============================================================================
  41.  
  42. $load baseq2/gfx/2d/inv.lbm
  43.  
  44. ; background for the inventory
  45. $grab   inventory       8    8    256    192
  46.  
  47. ;=============================================================================
  48.  
  49. $load baseq2/gfx/2d/nplak1.lbm
  50.  
  51. ; areyousure holds the "are you sure y/n" plaque
  52. $grab   areyousure        0    0    182    25
  53. $grab   yn              0    25    65    25
  54. $grab   loading         0    75    111    25
  55. $grab   pause           0    125    101    25
  56.  
  57. ;=============================================================================
  58.  
  59. $load   baseq2/gfx/2d/chars.lbm
  60.  
  61. ; the trademarked proof of purchase image is used to legally protect
  62. ; level data
  63. $raw   pics/pop             152 80 16 16
  64.  
  65. ; system font
  66. $grab   conchars        0    0    128    128
  67.  
  68. ; tiled graphic to use around sized down screen
  69. $grab   backtile        192     0       64  64
  70.  
  71. ; System status icons
  72. $grab   net                152     0       32      32
  73. $grab   turtle          152     40      32      32
  74.  
  75. ; crosshairs
  76. $grab    ch1                0 136 8 8
  77. $grab    ch2                16 136 8 8
  78. $grab    ch3                32 136 8 8
  79.  
  80. ;=============================================================================
  81.  
  82. ;=============================================================================
  83.  
  84. $load   baseq2/gfx/2d/items.lbm
  85.  
  86. ; normal number pics
  87. $grab   num_0               0           64      16      24 
  88. $grab   num_1               16          64      16      24 
  89. $grab   num_2               32          64      16      24 
  90. $grab   num_3               48          64      16      24 
  91. $grab   num_4               64          64      16      24 
  92. $grab   num_5               80          64      16      24 
  93. $grab   num_6               96          64      16      24 
  94. $grab   num_7               112         64      16      24 
  95. $grab   num_8               128         64      16      24 
  96. $grab   num_9               144         64      16      24 
  97. $grab   num_minus           160         64      16      24 
  98.  
  99. ; highlighted number pics
  100. $grab   anum_0               0          96      16      24 
  101. $grab   anum_1               16         96      16      24 
  102. $grab   anum_2               32         96      16      24 
  103. $grab   anum_3               48         96      16      24 
  104. $grab   anum_4               64         96      16      24 
  105. $grab   anum_5               80         96      16      24 
  106. $grab   anum_6               96         96      16      24 
  107. $grab   anum_7               112        96      16      24 
  108. $grab   anum_8               128        96      16      24 
  109. $grab   anum_9               144        96      16      24 
  110. $grab   anum_minus           160        96      16      24 
  111.  
  112. ; flashed background
  113. $grab   field_3                64        128        48        24
  114.  
  115. ; deathmatch dogtags
  116. $load baseq2/gfx/2d/dm_face.lbm
  117. $grab    tag1        0 160 128 32
  118. $grab    tag2        136 160 128 32
  119.  
  120. ;=============================================================================
  121.  
  122. $load   baseq2/gfx/2d/items3.lbm
  123.  
  124. ; weapon icons
  125. $grab   w_blaster           0               0               24              24
  126. $grab   w_shotgun           32              0               24              24
  127. $grab   w_sshotgun          64              0               24              24
  128. $grab   w_machinegun        96              0               24              24
  129. $grab   w_chaingun          128             0               24              24
  130. $grab   w_glauncher         160             0               24              24
  131. $grab   w_rlauncher         192             0               24              24
  132. $grab   w_hgrenade          224             0               24              24
  133. $grab   w_hyperblaster      256             0               24              24
  134. $grab   w_railgun           0               32              24              24
  135. $grab   w_bfg                32              32              24              24
  136.  
  137. ; item icons
  138. $grab   i_jacketarmor        96              32              24              24
  139. $grab   i_combatarmor       128             32              24              24
  140. $grab   i_bodyarmor         160             32              24              24
  141. $grab   i_powerscreen       192             32              24              24
  142. $grab   i_powershield       224             32              24              24
  143. $grab   i_health            256             32              24              24
  144.  
  145. ; ammo icons
  146. $grab   a_cells             0               64              24              24
  147. $grab   a_shells            32              64              24              24
  148. $grab   a_bullets           64              64              24              24
  149. $grab   a_slugs             96              64              24              24
  150. $grab   a_grenades          128             64              24              24
  151. $grab   a_rockets           160             64              24              24
  152. $grab   a_blaster           192             64              24              24
  153.  
  154. ; powerup icons
  155. $grab   p_silencer          0               96              24              24
  156. $grab   p_bandolier         32              96              24              24
  157. $grab   p_quad              64              96              24              24
  158. $grab   p_rebreather        96              96              24              24
  159. $grab   p_envirosuit        128             96              24              24
  160. ;grab   p_goggles           160             96              24              24
  161. $grab   p_invulnerability   192             96              24              24
  162.  
  163. ; key icons
  164. $grab   k_bluekey           0               128             24              24
  165. $grab   k_redkey            32              128             24              24
  166. $grab   k_comhead           64              128             24              24
  167.  
  168. $grab   i_airstrike         96          128             24              24
  169. $grab   p_adrenaline        128            128 24 24
  170. ;grab   p_booster            160         128             24              24
  171. $grab   p_megahealth        192            128 24 24
  172.  
  173. $grab   k_security            224            128 24 24
  174. $grab   k_powercube            256            128 24 24
  175.  
  176.  
  177. $grab   k_pyramid           0            160             24              24
  178. $grab   k_dataspin          32           160             24              24
  179. $grab   k_datacd            64            160             24              24
  180.  
  181. $grab   i_pack              96           160             24              24
  182.  
  183.  
  184. ; spare icon (placeholder)
  185. $grab   i_fixme                224             64              24              24
  186.  
  187. $grab   i_help              256          64              24              24
  188.  
  189. ;=====================================================
  190. ;
  191. ; menu
  192. ;
  193. ;=====================================================
  194. $load    baseq2/gfx/2d/nplak1.lbm
  195. $grab    m_main_options                    0        150        150        32
  196. $grab    m_main_options_sel                0        182        150        32
  197.  
  198. $load    baseq2/gfx/2d/nplak2.lbm
  199. $grab    m_banner_start_server            0        0        275        32
  200. $grab    m_banner_customize                0        32        275        32
  201. $grab    m_banner_join_server            0        64        275        32
  202. $grab    m_banner_save_game                0        96        275        32
  203. $grab    m_banner_multiplayer            0        128        275        32
  204. $grab    m_banner_addressbook            0        160        275        32
  205. $grab    m_banner_plauer_setup            0        192        275        32
  206.  
  207. $load    baseq2/gfx/2d/nplak3.lbm
  208. $grab   m_main_game                     0       0       99      32
  209. $grab   m_main_game_sel                 0       32      99      32
  210. $grab    m_main_multiplayer                0        64        215        32
  211. $grab    m_main_multiplayer_sel            0        96        215        32
  212. $grab    m_main_video                    0        128        118        32
  213. $grab    m_main_video_sel                0        160        118        32
  214.  
  215. $load    baseq2/gfx/2d/nplak4.lbm
  216. $grab    m_main_quit                        0        0        100        32        
  217. $grab    m_main_quit_sel                    0        32        100        32
  218. $grab    m_banner_video                    0        64        275        32
  219. $grab    m_banner_options                0        96        275        32
  220. $grab    m_banner_load_game                0        128        275        32
  221. $grab    m_banner_game                    0        160        275        32
  222.  
  223. $load   baseq2/gfx/2d/nplak5.lbm
  224. $grab   m_cursor0                        1    1    22    29
  225. $grab   m_cursor1                        1    31    22    29
  226. $grab   m_cursor2                        1    61    22    29
  227. $grab   m_cursor3                        1    91    22    29
  228. $grab   m_cursor4                        1    121    22    29
  229. $grab   m_cursor5                        1    151    22    29
  230. $grab   m_cursor6                        1    181    22    29
  231. $grab   m_cursor7                        1    211    22    29
  232. $grab   m_cursor8                        151    1    22    29
  233. $grab   m_cursor9                        151    31    22    29
  234. $grab   m_cursor10                        151    61    22    29
  235. $grab   m_cursor11                        151    91    22    29
  236. $grab   m_cursor12                        151    121    22    29
  237. $grab   m_cursor13                        151    151    22    29
  238. $grab   m_cursor14                        151    181    22    29
  239.  
  240. $load   baseq2/gfx/2d/men_q2id.lbm
  241. $grab   m_main_logo                                             1               176             36              42
  242. $grab   m_main_plaque                                   0               0               38              166
  243.  
  244. $load   baseq2/gfx/2d/main.lbm
  245. $grab   m_main                          16      16      224     136
  246.