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- Welcome to the game I have dug out of the grave!
- This game was popular 7-8 years ago on a now more or less extinct computer.
- It is a BASIC program much modified in structure but not in functionality
- when it was edited under the Quick Basic 4.5 Environment.
-
-
- Some notes to make life as King (Or whatever you'll call yourself) easier:
- =============================================================================
-
- The Game saves a game as a datafile with the name "SRGAME.DAT". If you'd like
- more than one saved game, simply rename them to something else, but besure and
- have at least one saved game under the correct filename when attempting to
- restore a saved game. If a correct saved game file is not found, the program
- will continue, it has some limited error trapping.
-
- As per keeping with the original TRS-80 version, there can be upto 9 players
- involved, some or all can be Human, the computer will gladly play what is left.
-
- You can call your Country what ever you wish, the same with the computer
- played countries - or - you can press ENTER at the prompt for a Computer
- Countries' name and a Random one will be assigned. You can not do that for
- a Human country lest you get a NULL for a name!
-
- The computer can run a country 3 ways: Defensively, Aggressively or "Normally".
- Defensive Countrys can be real wimps, Aggressive countrys are dangerous but do
- tend to self-destruct usually. Normal Computer countries are the best players.
-
- The First screen is a beginning of the year screen, it shows the current stats
- of the countries and, very importantly, the years weather.
- Good Weather (a high number) will make your fields produce more and gives the
- advantage to the agressor in attacks. Poor weather leads to lean harvests and
- gives the advantage to the defender. The computer has a minimum for weather
- that it will fight - you humans can fight as you wish.
-
- You will now see the first two pages of a country chosen in random order.
- The players who are NOT up, may look at the first 2 pages of an opponents
- country to see how the competition is doing but NO MORE. (in all fairness)
-
- This next page should be just seen by the ruler of the country only!
-
- Your taxes can range from 0-60%, although if they are over 45%, you will start
- strangling your economy. A good indicator of how your country is doing is the
- GNP/C or Gross National Product divided by your population. 7,500 is the
- starting value and if you go below it you are in trouble.
-
- The next screen deals with grain, you may buy or sell grain to/from other
- players or the neutrally run World Market. Once you have gotten past that
- section you have to decided on how much to feed the population. Unlike some
- games you don't have to worry about rats eating your reserves - they'll keep!
-
- You are given the recommended minimum amount to feed your current population
- and you may simply press ENTER to give them the default. You may give them to
- the limit of your reserves but you must give at least 1/2 of what you have or
- 1/2 of what they want - which ever is SMALLER.
- The more you over feed your population the more people you will attract.
- conversely starve 'em and the ones that dont die will more than likely leave!
-
- You are asked if you want to take out a loan - answer wisely since the bank
- will be unhappy with you if you do not repay it - watch your credit rating.
- Taking out a big loan can give your army a boost - but it can also drain the
- economy later.
-
- Next is everyones Favorite page: Govt. Services! You must pay as a minimum
- 1/2 of what they want or 1/2 your treasury which ever is smaller. Population
- likes good govt services.
-
- If your industries are struggling, the next page gives you a chance to bail
- them out with a big interest free subsidy! Course you buy a part of the
- company and will get a piece of the action in Misc. Income.
-
- The Army Page! Here you decide how many people to draft and basically how
- much to spend on maintaining what army you (hopefully) have.
- The more you overpay soldiers the more efficient they are. Note: There is
- no minimums on this page and some default answers. There is NO default
- answer for research and defense. Investing in R&D will decrease the amount
- of men needed per unit and thus for the same number of soldiers you can have
- more units! Also, a high defense will help you when you are attacked.
-
- The next page is when you send out your soldiers to other countries.
- Choose any country that is active (other than your self) and how many of your
- current pool of soldiers to send. Soldiers on the road ARE NOT available for
- defending the country so leave some at home if you feel paranoid.
- Soldiers will arrive at countries in random order, generally who ever gets
- there last fights less soldiers and more civilians and gets more land!
-
- After the fights are resolved, a year ending summary is shown and here you
- may save the game for resuming later, end it all, or continue to the next year.
-
- The winner of course is the one country left standing at this point. it is
- possible for two countries armies to pass each other on the road (figuretively)
- and wipe out the opposite country. The result is neither has a place to go
- home to - they both lose.
- It is possible but rare that the only winner is the world market!
-
- You may use the period "." key to type in "000" to make entering the bigger
- numbers quicker. Remember you are dealing with BILLIONS here and thousands
- of lives! Get out there and have fun like my friends and I have been for 7
- years now!
-
- Good luck and may your harvest be plentiful and your armies large!
- March 9, 1990
-